Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.21 @ 16:55:22 Player: star Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (127) 635 Value Destroyed (4203) 4203 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (-772) -772 TOTAL SCORE: 7626 Bonus ------- High Alert Combat Kills 212 Friendly Fire -984 Cogmind --------- Core Integrity 0/850 Matter 103/300 Energy 97/100 System Corruption 6% Temperature Cool (9) Movement Rolling (125) Ox3 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Wheel Wheel Wheel > --- UTILITY (8) ------ Huge Storage Unit Enhanced Optical Array Targeting Computer Improved Targeting Computer Advanced Targeting Computer Target Analyzer Hardened Heavy Armor Plating > --- WEAPON (2) ------- Minigun > --- INVENTORY (25) --- Armored Treads Armored Leg Matter Compressor (250) YI-UF0's Bottomless Matter Pit (1054) Active Sensor Suite Dynamic Insulation System High-powered Shock Rifle Minigun Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Treads Medium Treads Medium Treads > --- UTILITY ---------- Small Storage Unit Huge Storage Unit Enhanced Optical Array Targeting Computer Improved Targeting Computer Advanced Targeting Computer Target Analyzer Improved Particle Charger > --- WEAPON ----------- High-powered Shock Rifle Improved Proton Missile Launcher > --- INVENTORY -------- Armored Leg Matter Compressor YI-UF0's Bottomless Matter Pit Active Sensor Suite Hardened Heavy Armor Plating Dynamic Insulation System Minigun Minigun Minigun Improved Proton Missile Launcher [Rating: 57] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Reactor Cold Fusion Reactor Propulsion Medium Treads Treads Medium Treads Leg Improved Titanium Leg Wheel Compact Wheel Utility Target Analyzer Device Disposable Heat Sink Storage Huge Storage Unit Processor Target Analyzer Protection Hardened Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Particle Cannon Ballistic Gun High-powered Shotgun Launcher Improved Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Slots Evolved 8 | . . 2 . 2 2 2 . Power . | . . . . . . . . Propulsion 2 | . . . . 1 1 . . Utility 6 | . . 2 . 1 1 2 . Weapon . | . . . . . . . . Parts Attached 142 | 6 5 18 6 20 17 65 5 Power 7 | 1 1 1 . 1 . 3 . Engine 6 | 1 1 1 . 1 . 2 . Core . | . . . . . . . . Reactor 1 | . . . . . . 1 . Propulsion 38 | 2 . 3 2 4 5 21 1 Treads 19 | . . 1 . 3 5 10 . Leg 10 | . . 2 2 1 . 5 . Wheel 9 | 2 . . . . . 6 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 42 | 1 2 6 2 7 8 15 1 Device 15 | . . 2 . 4 3 6 . Storage 9 | 1 2 1 1 1 . 3 . Processor 10 | . . . . 1 3 6 . Hackware . | . . . . . . . . Protection 8 | . . 3 1 1 2 . 1 Artifact . | . . . . . . . . Weapon 55 | 2 2 8 2 8 4 26 3 Energy Gun 20 | 1 1 6 1 2 1 8 . Energy Cannon 1 | . . 1 . . . . . Ballistic Gun 23 | 1 1 1 . 4 2 13 1 Ballistic Cannon . | . . . . . . . . Launcher 11 | . . . 1 2 1 5 2 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 8 | . . 2 2 1 1 2 . Corrupted Parts 3 | . . 1 1 . . 1 . System Corruption 4 | . . 2 1 . . 1 . Parts Lost 47 | . . 7 . 4 . 30 6 Power 4 | . . . . 1 . 2 1 Propulsion 14 | . . 2 . . . 11 1 Utility 15 | . . 2 . 3 . 9 1 Weapon 14 | . . 3 . . . 8 3 Highest Loss Streak 6 | . . 5 . 4 . 6 5 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 92 | . 86 76 100 98 98 87 84 Engine 6 | . 14 11 11 8 7 3 2 Treads 12 | . . . . 26 30 5 . Leg 8 | . . 12 22 . . 11 . Wheel 2 | . 28 9 . . . . 22 Device 8 | . . 6 . 14 10 9 . Storage 9 | . 16 11 11 13 7 7 8 Processor 17 | . . . . 3 22 31 33 Protection 7 | . . 6 33 11 3 . 4 Energy Gun 9 | . 13 13 22 9 7 5 . Ballistic Gun 6 | . 13 2 . 8 6 6 13 Peak Build Rating 57 | 6 7 23 29 37 46 57 39 Average Rating 35 | 4 6 13 23 34 43 44 37 On Entrance 22 | . 6 6 23 24 37 44 39 Naked Turns . | . . . . . . . . Heaviest Build 125 | 11 91 95 42 125 108 111 106 Greatest Support 112 | 32 32 32 26 84 112 112 40 Greatest Overweight (x) 10 | . 2 5 1 1 1 10 3 Average Overweight (x) . | . . 1 1 . . . 2 Largest Inventory Capacity 25 | 8 25 25 8 25 25 25 25 Average Capacity 18 | 6 11 16 8 24 25 17 25 Most Carried 23 | . 3 12 8 18 23 23 15 Average Carried 12 | . 1 7 7 13 19 13 11 Final Capacity 25 | 8 25 8 8 25 25 25 25 Final Carried 23 | . 3 8 8 18 23 15 10 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Low Matter Collected 4167 | 256 54 180 376 708 216 2330 47 Remotely 669 | . . . . . . 669 . Salvage Created 5525 | . 54 734 289 884 293 3047 224 Parts 267 | . 3 32 10 61 15 133 13 Haulers Intercepted 10 | . 1 1 . 4 1 3 . Recyclers Shooed 9 | . . 3 1 . . 5 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 8 | . . . . . . . 8 Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Combat Hostiles Destroyed 82 | . . 10 . 18 7 41 6 Guns 46 | . . 7 . 8 3 25 3 Cannons 3 | . . 3 . . . . . AOE 24 | . . . . 10 3 8 3 Classes Destroyed 15 | . 1 6 . 5 . 3 . Worker 9 | . . 1 1 1 . 6 . Builder 11 | . . . . 4 1 6 . Tunneler 1 | . . . . . . 1 . Hauler 10 | . 1 1 . 4 1 3 . Recycler 5 | . . 2 1 . . 2 . Mechanic 3 | . . 1 . 1 . 1 . Watcher 4 | . . . . 1 2 1 . Swarmer 15 | . . . . 3 3 6 3 Grunt 38 | . . 7 . 6 3 19 3 Brawler 1 | . . 1 . . . . . Duelist 1 | . . . . 1 . . . Sentry 13 | . . 2 . 5 1 5 . Hunter 6 | . . . . 3 . 3 . Programmer 7 | . . . . . . 7 . Heavy 1 | . . . . . . 1 . Thug 1 | . . . 1 . . . . Best Kill Streak 14 | . 1 4 1 10 6 14 3 Combat Bots Only 7 | . . 2 . 7 3 6 3 Max Kills in Single Turn 4 | . 1 2 1 3 3 4 3 Gunslinging . | . . . . . . . . Exploded 3 | . . . . 2 2 3 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed 1 | . . . 1 . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Hostile Shots Fired 743 | . . 87 . 117 49 434 56 Missed 241 | . . 15 . 33 23 154 16 Damage Taken 7498 | . . 890 . 1313 241 4245 809 Core 1183 | . . 179 . 87 56 706 155 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 5 | . . . . 5 . . . Core Remaining (%) 86 | 100 100 . 55 84 92 . . Volleys Fired 309 | . 6 42 10 53 27 161 10 Largest 2 | . 2 2 2 2 2 2 2 Hottest 124 | . 70 124 101 101 92 121 68 Shots Fired 580 | . 12 70 20 103 54 301 20 Gun 543 | . 12 55 20 93 53 291 19 Cannon 15 | . . 15 . . . . . Launcher 22 | . . . . 10 1 10 1 Special . | . . . . . . . . Kinetic 276 | . 6 6 . 55 26 164 19 Thermal 205 | . 6 37 10 32 27 93 . Explosive 13 | . . . . 10 1 2 . Electromagnetic 86 | . . 27 10 6 . 42 1 Robot Hit Streak 56 | . 5 9 4 10 17 56 11 Robot Miss Streak 7 | . 4 3 3 7 3 4 1 Penetration Max 1 | . . . . . . 1 . Secondary Targets 7 | . . 1 . . . 5 1 Max Gunslinging Chain 1 | . . 1 . . . 1 1 Shots Hit Robots 447 | . 6 54 12 64 42 251 18 Core Hits 271 | . 3 30 10 50 18 148 12 Critical Kills 6 | . . . . . 1 4 1 Critical Parts Destroyed 7 | . . . . 2 1 4 . Critical Strikes 38 | . . 1 1 7 4 24 1 Burn 23 | . . 1 1 5 2 14 . Destroy 13 | . . . . 2 2 8 1 Corrupt 2 | . . . . . . 2 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 12413 | . 66 1004 293 2264 1114 7000 672 Guns 8181 | . 66 670 267 1004 750 5116 308 Cannons 226 | . . 226 . . . . . Explosions 3878 | . . 108 . 1260 364 1782 364 Melee . | . . . . . . . . Ramming 128 | . . . 26 . . 102 . Kinetic 4200 | . 16 82 . 690 461 2643 308 Thermal 3946 | . 50 527 103 290 579 2161 236 Explosive 1676 | . . . . 1260 74 342 . Electromagnetic 2463 | . . 395 164 24 . 1752 128 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 6 | . . 2 3 . . 6 6 Average Corruption 1 | . . 2 2 . . 1 6 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 35 | . . 3 10 . . 18 4 Message Errors 4 | . . 1 2 . . 1 . Matter Fused 12 | . . . 3 . . 7 2 Heat Flow Errors 6 | . . 2 2 . . 2 . Energy Discharges 3 | . . . 1 . . 2 . Parts Rejected 3 | . . . . . . 2 1 Data Loss (minor) 2 | . . . 1 . . . 1 Data Loss (major) 1 | . . . . . . 1 . Misfires 1 | . . . . . . 1 . Alerts 1 | . . . 1 . . . . Weapon Failures 2 | . . . . . . 2 . Overload Shots . | . . . . . . . . Overflow Damage 264 | . . 11 . 41 105 46 61 Projectiles . | . . . . . . . . Explosions 263 | . . 11 . 41 105 45 61 Melee 1 | . . . . . . 1 . Knockbacks 2 | . . . . . . 2 . Impact 2 | . . . . . . 2 . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 259 | . . . . 51 . 138 70 Shots 9 | . . . . 1 . 6 2 Rammed 4 | . . . . . . 4 . Targets Rammed 16 | . . . 5 . . 11 . Kicked 12 | . . . 5 . . 7 . Crushed . | . . . . . . . . Highest Temperature 431 | . 90 327 431 419 49 246 30 Average Temperature 101 | . 40 115 156 157 21 42 15 Received Heat Transfer 2424 | . . 513 . 441 102 1026 342 Effects 8 | . . . 7 1 . . . Shutdowns 3 | . . . 3 . . . . Energy Bleed 2 | . . . 2 . . . . Matter Decay 1 | . . . 1 . . . . Damage (minor) 2 | . . . 1 1 . . . Siege Activations . | . . . . . . . . Robots Corrupted 5 | . . . . . . 5 . Combat Hostiles 5 | . . . . . . 5 . Parts Fried 10 | . . 1 . . . 9 . Impact Corruptions 1 | . . . . . . 1 . Robots Melted 5 | . . . . 1 1 3 . Combat Hostiles 4 | . . . . . 1 3 . Parts Melted 19 | . . 2 . . 2 15 . Heat Transferred 8312 | . 148 1050 296 999 977 4522 320 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 8 | . . 2 1 . . 5 . Alert | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Peak Influence 797 | . 22 274 48 459 260 797 . Initial 112 | . . 9 48 . 112 79 . Average 180 | . 7 117 25 267 104 243 . Maximum Alert Level 3 | . . 1 . 2 1 3 . Low Security (%) 55 | 100 100 84 100 13 89 39 . Level 1 39 | . . 15 . 78 10 51 . Level 2 3 | . . . . 7 . 3 . Level 3 2 | . . . . . . 5 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 18 | . 1 1 . 2 2 12 . Investigation 2 | . . . . . 1 1 . Extermination 5 | . . . . . 1 4 . Reinforcement 10 | . 1 1 . 1 . 7 . Assault . | . . . . . . . . Garrison 1 | . . . . 1 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . . . 3 . Haulers Reinforced 2 | . . . . . . 2 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Distress Signals 11 | . . . . 5 1 5 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 134 | . 2 16 . 27 9 70 10 Peak Tracking Total 9 | . 2 5 . 8 3 9 7 Tactical Retreats 8 | . . . . . 1 7 . Traps | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Traps Triggered 6 | . 1 . . . 3 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Low Machines Disabled 21 | . . 3 . 4 10 . 4 Max in Single Turn 10 | . . 1 . 1 10 . 4 Garrison Access 3 | . . . . 1 1 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Machines Accessed 10 | . . . . 4 2 4 . Terminals 1 | . . . . . 1 . . Fabricators 1 | . . . . . . 1 . Repair Stations 2 | . . . . 1 . 1 . Recycling Units . | . . . . . . . . Scanalyzers 3 | . . . . 2 . 1 . Garrison Access 3 | . . . . 1 1 1 . Total Hacks 29 | . . . . 17 5 7 . Successful 17 | . . . . 11 2 4 . Failed 12 | . . . . 6 3 3 . Catastrophic 1 | . . . . . 1 . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 3 | . . . . . 3 . . Fabricators 1 | . . . . . . 1 . Repair Stations 4 | . . . . 3 . 1 . Recycling Units . | . . . . . . . . Scanalyzers 17 | . . . . 13 . 4 . Garrison Access 4 | . . . . 1 2 1 . Terminal Hacks 1 | . . . . . 1 . . Record 1 | . . . . . 1 . . Fabricator Hacks 1 | . . . . . . 1 . Network Status 1 | . . . . . . 1 . Repair Station Hacks 2 | . . . . 2 . . . Scan Component 1 | . . . . 1 . . . Repair 1 | . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 10 | . . . . 8 . 2 . Insert Component 5 | . . . . 4 . 1 . Analyze 5 | . . . . 4 . 1 . Garrison Access Hacks 3 | . . . . 1 1 1 . Seal Access 3 | . . . . 1 1 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . . . . 3 2 3 . Full Trace Events 2 | . . . . . 1 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . . . . 3 . 1 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . 1 . . . Time 53 | . . . . 53 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 4 | . . . . 4 . . . Part Schematics Acquired 4 | . . . . 3 . 1 . Parts Damaged 1 | . . . . 1 . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Total Allies 1 | . . . 1 . . . . Largest Group 1 | . . . 1 . . . . Highest-Rated Group 31 | . . . 31 . . . . Highest-Rated Ally 31 | . . . 31 . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Low Turns Passed 7147 | 50 244 532 889 1496 1089 2779 68 Spaces Moved 3178 | 44 204 267 440 524 606 1064 29 Core 39 | 5 . . . . . 34 . Treads 1488 | . . 1 . 515 606 366 . Legs 1202 | . . 134 440 9 . 619 . Wheels 449 | 39 204 132 . . . 45 29 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 100 120 190 160 160 110 110 Average Speed 179 | 94 106 139 190 236 160 186 115 Slowest Speed 490 | 100 130 480 190 240 240 490 125 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 33 | 3 45 28 87 49 19 28 9 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . Scrap Searched 2 | . . . 2 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 119 | . . 4 4 50 21 26 14 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 119 | . . 4 4 50 21 26 14 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Total 4026 | 49 219 355 467 682 662 1545 47 Wait 314 | . 2 11 3 66 6 223 3 Move 3171 | 43 203 266 439 523 605 1063 29 Hop . | . . . . . . . . Pick Up 55 | . 2 12 2 16 7 16 . Fast Attach 45 | 6 3 7 . 4 6 19 . Attach 33 | . 1 4 . 2 2 20 4 Detach 2 | . 1 . . . . 1 . Swap 64 | . 1 7 6 14 9 26 1 Drop 17 | . . 6 2 4 . 5 . Fire 309 | . 6 42 10 53 27 161 10 Melee . | . . . . . . . . Ram 1 | . . . . . . 1 . Kick 12 | . . . 5 . . 7 . Crush 3 | . . . . . . 3 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: [*Fac] / [*Low]) -6/Lower Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 51 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Discovered new exit (range 6) 275 | -10/Materials | Discovered new exit (range 16) 295 | -10/Materials | Entered another Materials area 295 | -9/Materials | Evolved 2 slots: Utility x2 302 | -9/Materials | Build established: Mutant 576 | -9/Materials | Lost 5 parts (2n3w) 582 | -9/Materials | Discovered new exit (range 14) 827 | -9/Materials | Entered Mines 840 | -9/Mines | Met a Derelict bent on vengeance 884 | -9/Mines | Found a hidden stash of uninstalled traps 1073 | -9/Mines | Received a Mining Laser from a helpful Derelict 1219 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1222 | -9/Mines | Identified exit to Materials 1244 | -9/Mines | Murdered YI-UF0 1250 | -9/Mines | Found Prototype Launcher 1250 | -9/Mines | Identified YI-UF0's Doublenader 1286 | -9/Mines | Found Corrupted Prototype Storage 1286 | -9/Mines | Identified YI-UF0's Bottomless Matter Pit 1699 | -9/Mines | Discovered exit to Materials (range 9) 1716 | -9/Mines | Entered Materials 1716 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1890 | -8/Materials | Garrison activated, responded to threat 1965 | -8/Materials | Destroyed 7 combat bots 2007 | -8/Materials | Lost 4 parts (1p3u) 2043 | -8/Materials | Discovered new exit (range 15) 2358 | -8/Materials | Discovered new exit (range 5) 3190 | -8/Materials | Repaired Broken Adv. Targeting Computer 3212 | -8/Materials | Entered Factory 3212 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3650 | -7/Factory | Found Powered Armor 3732 | -7/Factory | Discovered new exit (range 6) 4248 | -7/Factory | Discovered new exit (range 9) 4301 | -7/Factory | Entered another Factory area 4301 | -6/Factory | Evolved 2 slots: Utility x2 4493 | -6/Factory | Lost 5 parts (1p3n1u) 5152 | -6/Factory | Discovered new exit (range 7) 5519 | -6/Factory | Lost 6 parts (2n1u3w) 5605 | -6/Factory | Lost 6 parts (1p1n1u3w) 5697 | -6/Factory | Core integrity fell below 50% 6205 | -6/Factory | Discovered new exit (range 13) 6746 | -6/Factory | Found Prototype Device 6926 | -6/Factory | Core integrity fell below 20% 6995 | -6/Factory | Lost 4 parts (3n1u) 7080 | -6/Factory | Entered Lower Caves 7102 | -6/Lower Caves | Attracted the attention of an 0b10 base 7136 | -6/Lower Caves | Lost 5 parts (1p1n1u2w) 7148 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07114_ G-50 Soldier destroyed. 07115_ Lgt. Nuclear Core fries itself beyond repair. 07115_ VTOL Module fries itself beyond repair. 07121_ Critical hit (Burn: +37). 07126_ System corrupted: Component data lost. 07127_ G-50 Soldier suffers critical hit (Destroy). 07127_ G-50 Soldier destroyed. 07127_ Switching to secondary target: G-50 Soldier. 07131_ G-50 Soldier destroyed. 07132_ Lgt. Angular Momentum Engine fries itself beyond repair. 07133_ Acquired 47 matter. 07137_ G-50 Soldier destroyed. 07138_ Adv. Heat Sink fries itself beyond repair. 07139_ B-48 Gladiator sneak attacks. 07139_ SF-RQN(S) system corrupted by crushing effect. 07140_ SF-RQN(S) system terminally corrupted. 07140_ Critical hit (Burn: +37). 07146_ Minigun destroyed. 07147_ System corrupted: Matter fused (-5). 07148_ Hvy. Laser fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????? ##??????????????????????????????????????? | | ?????? ?????????????????????????????????????? | | ??????? ?????????????????????????????????????? | | ???????? ???????????????????##???????????????? | | ????????? #?????????????????? ##??????????????? | | ?????????? #????????????????? #??????????????? | | ?????????? ?????#####+##### #??????????????? | | ??????????? ????#" "# ##?????????????? | | ???????????? ????#" # ##????????????? | | ????????????? ???#" % ; #????????????? | | ?????????????? ???#" % ??????????????? | | ??????????????? ??#" #???????????????? | | ???????????????? ??#" % #???????????????? | | ????????????????# ?#" ###?????????????? | | ????????????????# ?#" #?????????????? | | ????????????????# #" @ #?????????????? | | ?????????????????# ###;*% ##?????????????? | | ?????????????????# % % ##??????????????? | | ?????????????????# g b ##??????????????? | | ?????????????????######### ##?????????????? | | ????#?????????????????### ##????????????? | | ????# # ????????##???# #????????????? | | ????# ??????# #### #????????????? | | ????? ##### ### ##????????????? | | ????????# ### ##?????????????? | | ?????????# ## ##??????????????? | | ????????????????# #???????????????? | | ????????????????## ### #??????????????? | | ?????????????????### #######?? #??????????????? | | ???????????????????####????????####??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 100 Energy Generation 18 Energy Capacity 280 Matter Stores 328 Matter Capacity 550 Sight Range 22 Terrain Scan Density 10 Armor Coverage 675 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 19 Target Analysis 7 Recoil Reduction 4 Particle Charging 20 Item Schematics ----------------- Imp. Grenade Launcher | -8/Materials | Scanalyzed Target Analyzer | -8/Materials | Scanalyzed Imp. EM Shotgun | -8/Materials | Scanalyzed Adv. Targeting Computer | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MolecularScanNeutralizer Manual? 0 Play Time 00:43:45 Cumulative 120.9 hours Start 2024.10.20 @ 13:48:30 End 2024.10.21 @ 16:55:22 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 204 Rogue 204 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 59 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f80df7e6-9b13-44e6-971b-12235bcf4555