Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.05 @ 13:34:37 Player: CrossedViper Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (387) 1935 Value Destroyed (19012) 19012 Prototype IDs (60) 1200 Alien Tech Used (10) 2000 Bonus (10832) 10832 TOTAL SCORE: 45079 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 4744 Follower Combat Kills 628 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Command 2000 Friendly Fire -1840 Cogmind --------- Core Integrity 0/1600 Matter 612/700 Energy 100/100 System Corruption 19% Temperature Cool (0) Movement Core (600) Ox11 Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Large Storage Unit Large Storage Unit Advanced Matter Compressor Experimental Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (16) --- (None) Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Advanced Heavy Treads Experimental Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Experimental Cooling System Large Storage Unit Large Storage Unit Large Storage Unit Spectral Analyzer Experimental Target Analyzer Centrium Heavy Armor Plating SHELL Armor System Purifier Experimental Reclamation Unit > --- WEAPON ----------- Gamma Rifle Gamma Rifle Sigix Broadsword > --- INVENTORY -------- Improved Quantum Reactor Advanced Heavy Treads Biometal Heavy Treads Advanced Matter Compressor Centrium Heavy Armor Plating Heavy Regenerative Plating High-powered Transdimensional Reconstructor Core Regenerator KE Penetrator Helical Railgun Helical Railgun Vortex Catalyst Activator [Rating: 229] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Micro Fission Core Reactor Vortex Chain Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Compact Wheel Hover Unit Cooled Antigrav System Flight Unit Cooled Impulse Thruster Utility Humpback Device Advanced Heat Sink Storage Humpback Processor Enhanced Optical Array Hackware System Mapper Protection Layered Medium Armor Plating Weapon Flak Gun Energy Gun Precision Phase Gun Energy Cannon Compact Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Antimatter Cannon Launcher Rocket Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . . . 4 2 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . . . . . . 1 . . . . 1 . . . . 2 . . . . . . Utility 11 | . . . . . 3 2 2 . . . . . . . . . 1 . . . . . . 2 . . 1 . Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 451 | 5 1 6 1 8 19 9 28 8 6 8 4 18 25 8 2 3 104 . 7 9 9 19 25 10 11 34 39 25 Power 34 | 1 . 2 . 1 2 1 1 1 . 1 . 2 1 . 1 . 6 . 1 . . 1 . 2 2 6 1 1 Engine 13 | 1 . 2 . 1 2 1 1 1 . 1 . 2 1 . . . . . . . . . . . . . . . Core 4 | . . . . . . . . . . . . . . . . . 3 . 1 . . . . . . . . . Reactor 17 | . . . . . . . . . . . . . . . 1 . 3 . . . . 1 . 2 2 6 1 1 Propulsion 79 | 2 . . . 2 4 1 2 2 1 . . 4 2 3 . . 29 . 1 4 . 4 3 3 1 5 4 2 Treads 39 | 2 . . . 1 4 1 2 2 1 . . 4 2 3 . . 7 . . . . . . . . 4 4 2 Leg 7 | . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . Wheel 8 | . . . . 1 . . . . . . . . . . . . 7 . . . . . . . . . . . Hover 24 | . . . . . . . . . . . . . . . . . 8 . 1 3 . 4 3 3 1 1 . . Flight 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Utility 198 | . . 2 1 . 7 3 14 . 2 3 1 8 17 5 1 1 53 . 4 . 5 11 13 4 6 18 9 10 Device 94 | . . 1 . . 2 1 2 . . 1 . 2 9 2 . 1 26 . 3 . 4 7 8 2 4 12 4 3 Storage 20 | . . 1 1 . 1 . 2 . 1 1 . . 1 . . . 6 . . . . . . . 1 4 . 1 Processor 16 | . . . . . 1 . 3 . 1 . 1 . . . . . 4 . . . 1 2 1 1 . 1 . . Hackware 7 | . . . . . . . . . . . . 2 . . . . 1 . . . . 1 1 . . . . 2 Protection 61 | . . . . . 3 2 7 . . 1 . 4 7 3 1 . 16 . 1 . . 1 3 1 1 1 5 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 140 | 2 1 2 . 5 6 4 11 5 3 4 3 4 5 . . 2 16 . 1 5 4 3 9 1 2 5 25 12 Energy Gun 26 | 1 1 . . 2 3 2 . . . . . . . . . . . . . . . . 4 . . . 10 3 Energy Cannon 15 | . . . . . . . 1 3 . 1 . 1 . . . . 2 . . 1 2 1 3 . . . . . Ballistic Gun 68 | 1 . 1 . 1 2 1 7 1 3 3 2 3 4 . . 2 10 . 1 . . 1 1 1 2 3 12 6 Ballistic Cannon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Launcher 8 | . . . . . 1 . . 1 . . 1 . 1 . . . . . . . . . 1 . . . 2 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 22 | . . 1 . 2 . 1 2 . . . . . . . . . 4 . . 4 2 1 . . . 2 1 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 46 | . . . . . . . 3 . . 1 . 1 . . 1 . 6 . . 3 2 4 9 4 2 7 2 1 Parts Lost 105 | . 1 . . 4 3 2 3 . 1 . . 3 5 2 . 5 29 . 3 . 1 3 1 . 1 9 6 23 Power 12 | . . . . 1 1 . . . . . . 1 1 . . 1 4 . . . . . . . . 1 . 2 Propulsion 33 | . . . . 1 1 . . . . . . 2 1 1 . . 11 . 2 . 1 1 1 . . 5 1 5 Utility 28 | . . . . . 1 . 2 . . . . . . 1 . 1 8 . . . . 2 . . 1 2 . 10 Weapon 32 | . 1 . . 2 . 2 1 . 1 . . . 3 . . 3 6 . 1 . . . . . . 1 5 6 Highest Loss Streak 22 | . 1 . . 1 2 1 2 . 1 . . 3 2 2 . 5 16 . 2 . 1 1 1 . 1 3 3 22 Average Slot Usage (%) 85 | . 68 82 87 81 84 79 88 93 93 91 93 92 92 89 87 85 77 78 82 88 99 80 92 84 86 78 68 65 Engine 5 | . 14 14 14 12 8 7 6 6 6 6 6 10 10 11 8 3 . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . 2 5 5 . . . . 1 4 4 4 7 4 3 Treads 11 | . 28 28 28 24 17 15 13 13 13 13 13 17 16 12 11 11 5 . . . . . . . . 11 10 11 Hover 2 | . . . . . . . . . . . . . . . . . 2 21 19 16 20 18 27 25 26 5 . . Device 6 | . . 12 2 . 5 2 6 6 6 7 6 3 6 4 5 4 6 10 15 15 14 17 13 11 9 7 2 6 Storage 9 | . . 12 14 14 9 7 6 6 8 11 13 11 11 11 11 11 9 5 5 5 5 4 4 4 6 10 12 12 Processor 16 | . . . . . 8 7 18 26 26 23 20 17 17 17 17 17 16 21 21 21 21 14 13 8 10 8 8 7 Hackware 1 | . . . . . . . . . . . . 2 1 . . . 1 . . . . 3 6 8 8 8 8 3 Protection 8 | . . . . . 8 15 16 13 10 8 13 9 7 10 11 11 4 5 5 10 10 1 5 8 5 5 8 7 Energy Gun 1 | . 11 . . 1 13 8 . . . . . . . . . . . . . . . . 5 6 . . 2 . Energy Cannon 1 | . . . . . . . . 7 7 2 . 2 . . . . . . . . . . . . . . . . Ballistic Gun 12 | . 14 1 14 6 7 10 17 11 11 15 19 13 15 17 17 15 10 . 3 . . . 4 5 12 11 12 11 Slashing Weapon 1 | . . 12 14 19 4 2 . . . . . . . . . . 1 5 1 8 14 10 3 . . . . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 184 | 6 7 12 88 90 104 118 125 121 145 151 151 161 159 155 164 164 184 43 43 58 47 77 107 117 113 132 162 163 Greatest Support 235 | 3 3 12 40 40 42 42 42 40 48 48 48 68 76 76 48 48 120 64 64 72 72 113 133 130 130 216 235 235 Greatest Overweight (x) 27 | 1 2 1 2 8 4 2 3 3 3 3 3 2 3 3 3 3 9 . . 1 . 1 . 1 . 1 1 27 Average Overweight (x) 1 | . 1 . 1 4 2 2 2 2 2 2 3 2 1 2 3 3 1 . . . . . . . . . . . Largest Inventory Capacity 52 | 4 4 6 24 24 44 24 44 24 32 32 32 32 52 32 32 32 52 10 10 10 10 10 10 10 14 22 22 22 Average Capacity 24 | 4 4 5 21 24 24 24 24 24 27 30 32 32 32 32 32 32 25 10 10 10 10 10 10 10 12 18 22 21 Most Carried 32 | 4 4 6 18 20 24 24 24 24 32 32 32 32 32 31 32 32 32 7 7 10 10 10 10 10 14 18 20 22 Average Carried 21 | 3 3 5 11 19 22 23 23 23 26 28 31 30 30 28 29 31 22 7 3 5 9 9 9 9 12 15 14 15 Final Capacity 32 | 4 4 6 24 24 24 24 24 24 32 32 32 32 32 32 32 32 10 10 10 10 10 10 10 10 14 22 22 16 Final Carried 32 | 4 4 5 18 20 23 22 22 24 32 32 32 30 31 28 32 29 7 7 2 10 10 9 10 10 14 17 18 . Class Distribution -------------------- 17% | Hauler-Gunner 15% | Scavenger-Tank 13% | Scavenger-Gunner 11% | Hauler-Mutant 9% | Hauler-Tank 7% | Alien-Gunner 3% | Scavenger-Scout 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Scavenger-Tank | -8/Materials Hauler-Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Gunner | -6/Lower Caves Hauler-Gunner | -6/Lower Caves Hauler-Gunner | -6/Zion Scavenger-Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Hauler-Gunner | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Zhirov Hauler-Tank | -4/Proximity Caves Hauler-Skirmisher | -4/Factory Scavenger-Gladiator | -4/Upper Caves Scavenger-Scout | -4/Upper Caves Scavenger-Scout | -4/Warlord Scavenger-Scout | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Scout | -3/Testing Hacker-Skirmisher | -2/Research Hacker-Gunner | -2/Quarantine Scavenger-Gunner | -2/Section 7 Alien-Gunner | -1/Access Alien-Gunner | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Matter Collected 16929 | 274 44 40 . 190 220 181 1308 332 327 119 210 484 1101 414 . 243 3570 . 112 . 120 235 295 587 415 2405 2922 781 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 22424 | 128 49 18 . 383 417 255 2321 198 620 232 269 484 932 420 . 450 4057 . 52 . 96 489 316 458 1068 3006 5054 652 Parts 1154 | 8 5 1 . 16 25 9 104 4 25 19 28 41 53 18 . 32 241 . 3 . 6 19 17 20 59 143 233 25 Haulers Intercepted 14 | . . . . . 2 . 2 . . . . . 1 . . . 2 . . . . . . 2 2 3 . . Recyclers Shooed 11 | . . . . . . . 2 . . . . . . . . . 5 . . . . . . . 1 . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 167 | . . . . . . . . 2 9 . 23 . 50 21 . 33 . . 8 16 5 . . . . . . . Prevented 23 | . . . . . . . . . . . . . 5 . . . . . . 18 . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 291 | . 3 . . 11 10 7 26 3 9 3 11 4 15 7 . 6 38 . 1 . 2 7 3 2 6 30 77 10 Melee 22 | . . . . 4 . 2 1 . . . . . . . . . 6 . 1 . . 7 . . . 1 . . Guns 233 | . 3 . . 7 8 5 25 . 7 3 3 3 15 7 . 6 31 . . . . . 3 2 6 29 64 6 Cannons 5 | . . . . . . . . . 2 . . 1 . . . . . . . . 2 . . . . . . . AOE 26 | . . . . . 2 . . 3 . . 8 . . . . . . . . . . . . . . . 9 4 Classes Destroyed 25 | 2 1 1 . 3 2 1 3 . 1 3 1 1 . . . . . . . . . . . . 1 1 1 3 Worker 33 | . . 1 . 1 . . 9 . . . . . . . . . 12 . . . . 1 . . 3 1 4 1 Builder 22 | . . . . . . . 3 . . . . . . . . . 5 . . . . . 2 2 2 4 4 . Tunneler 4 | 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 14 | . . . . . 2 . 2 . . . . . 1 . . . 2 . . . . . . 2 2 3 . . Recycler 17 | 1 . . . . . . 3 . . . . 1 . . . . 4 . . . . 1 . . 2 1 3 1 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Mechanic 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Watcher 7 | . . . . . . . 2 . . . . . . . . . 1 . . . . . . 1 . 1 1 1 Swarmer 72 | . 3 . . . 5 4 4 3 . . 9 . 6 2 . . 1 . . . . 5 . . . . 26 4 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Grunt 77 | . . . . 2 2 . 9 . 4 . . . 8 1 . 3 12 . . . . . 1 1 . 11 21 2 Brawler 5 | . . . . . . . 3 . . . . . . . . . 1 . . . . . . . . . 1 . Duelist 10 | . . . . 2 . . 2 . . . . . . 3 . . . . . . . . . . . . 3 . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Sentry 22 | . . . . . 3 2 5 . . . . . 1 1 . . 3 . . . . . . 1 . 2 3 1 Hunter 32 | . . . . . . . . . . . 1 4 . . . . 8 . . . . 2 . . 2 6 9 . Programmer 49 | . . . . . . 1 3 . . . 1 . . . . 3 13 . 1 . 2 . 2 . 4 6 13 . S7 Guard 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Decomposer 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Assembled 7 | . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Marauder 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Mutant 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Troll 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 26 | 3 3 1 . 7 4 4 9 3 4 1 5 5 7 5 . 4 8 . 1 . 2 3 4 3 4 6 26 6 Combat Bots Only 21 | . 3 . . 7 3 4 5 3 4 1 5 4 7 5 . 4 4 . 1 . 2 3 2 1 2 6 21 5 Max Kills in Single Turn 6 | 1 1 1 . 2 2 1 6 3 1 1 4 2 2 2 . 1 3 . 1 . 1 1 1 1 2 2 6 3 Gunslinging 1 | . . . . 1 1 . . . . . . . 1 1 . . 1 . . . . . . . . 1 1 . Exploded 5 | . . . . . 2 . . 3 . . 4 . . . . . . . . . . . . . . . 5 2 Melee 1 | . . . . 1 . 1 1 . . . . . . . . . 1 . 1 . . 1 . . . 1 . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Imprinter (-6/Zion) Warlord (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Damage Taken 49093 | . 89 22 . 772 439 688 2042 47 453 . 645 736 1333 946 . 960 7695 130 268 . 267 1115 976 237 1123 5304 11649 11157 Core 3408 | . 17 . . 113 67 43 136 12 20 . 43 124 41 198 . . 833 23 8 . . 206 47 . 117 153 215 992 Absorbed by Shields 881 | . . . . . . . . . . . . . . . . . 322 . . . . 248 12 . . 299 . . Reduced by Siege Mode 957 | . . . . . . . . . . . . . . . . . . . . . . . . . . 63 281 613 Core Remaining (%) 70 | 100 . . . 48 87 93 . . . . 75 . . . . 63 . . . . 21 . 80 . . 66 . . Volleys Fired 804 | 8 13 . . 28 30 21 72 40 16 8 10 12 27 15 . 18 118 . . 1 6 1 14 17 45 87 162 35 Largest 4 | 2 2 . . 2 3 3 3 3 3 3 3 3 3 3 . 3 3 . . 1 1 1 3 3 3 3 4 4 Hottest 300 | 60 60 . . 60 156 156 146 270 148 86 84 146 84 84 . 86 150 . . 50 50 38 226 226 121 121 300 150 Shots Fired 2288 | 16 25 . . 48 75 49 212 103 45 18 22 36 79 45 . 52 338 . 1 1 6 1 36 45 107 241 605 82 Gun 2132 | 16 25 . . 48 74 49 207 17 28 18 19 26 79 45 . 52 322 . 1 . . 1 32 45 107 241 602 78 Cannon 143 | . . . . . . . 5 84 17 . . 10 . . . . 16 . . 1 6 . 4 . . . . . Launcher 13 | . . . . . 1 . . 2 . . 3 . . . . . . . . . . . . . . . 3 4 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1840 | 8 13 . . 28 29 27 198 17 28 18 19 26 79 45 . 52 322 . 1 . . 1 8 19 107 241 482 72 Thermal 275 | 8 9 . . . 45 22 14 84 17 . . 10 . . . . 16 . . . . . 24 26 . . . . Explosive 6 | . . . . . 1 . . 2 . . 3 . . . . . . . . . . . . . . . . . Electromagnetic 149 | . 3 . . 20 . . . . . . . . . . . . . . . . . . . . . . 120 6 Entropic 18 | . . . . . . . . . . . . . . . . . . . . 1 6 . 4 . . . 3 4 Robot Hit Streak 48 | 3 7 . . 9 14 9 26 6 18 9 20 22 11 18 . 8 35 . . . 2 . 11 19 20 48 41 18 Robot Miss Streak 8 | 3 3 . . 2 2 5 5 5 2 5 4 5 3 1 . 3 6 . . . 1 . 1 2 5 7 8 4 Penetration Max 2 | . . . . . . . . . . . . . 1 . . . 2 . . . . . 2 1 1 1 1 1 Secondary Targets 74 | . . . . 4 3 . 6 . . . . . 8 3 . 4 6 . . . . . 1 . 1 9 26 3 Max Gunslinging Chain 2 | . . . . 1 1 . 1 . . . . . 1 2 . 1 1 . . . . . 1 . 1 1 2 1 Shots Hit Robots 1708 | 8 15 2 . 49 53 42 193 16 28 16 17 28 57 37 . 35 261 . 1 . 2 37 36 32 56 191 431 65 Core Hits 1059 | 4 3 1 . 21 21 16 224 11 45 14 27 34 28 16 . 15 129 . 1 . 2 11 14 17 33 116 187 69 Critical Hits 174 | . . . . . . . 1 . 4 . . . 2 2 . 2 5 . . . . 3 1 2 12 53 66 21 Critical Kills 62 | . . . . . . . 1 . 3 . . . 1 . . . 1 . . . . 2 1 . 5 19 25 4 Critical Parts Destroyed 86 | . . . . . . . . . 1 . . . 1 2 . 2 3 . . . . 1 . 1 7 22 40 6 Melee Attacks 182 | . . 2 . 13 . 8 4 . . . . . . . . . 46 . 3 . 16 58 12 . . 12 4 4 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 182 | . . 2 . 13 . 8 4 . . . . . . . . . 46 . 3 . 16 58 12 . . 12 4 4 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 21 | . . 2 . 5 . . . . . . . . . . . . 11 . . . . 2 . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Follow-up Attacks 10 | . . . . 2 . . . . . . . . . . . . . . . . . 7 1 . . . . . Damage Inflicted 58949 | 93 151 194 . 1108 970 802 4410 522 879 320 953 597 1413 747 . 802 10549 . 64 . 173 1572 1934 1115 1850 6575 14335 6821 Guns 39287 | 93 151 . . 463 758 515 3693 153 523 308 343 430 1400 747 . 802 6276 . . . . . 1022 1115 1850 5625 11110 1910 Cannons 1109 | . . . . . . . 99 57 356 . . 166 . . . . 296 . . . 135 . . . . . . . Explosions 9705 | . . . . . 185 . 595 312 . . 610 . . . . . 209 . . . . . . . . . 3218 4576 Melee 8702 | . . 194 . 645 . 287 . . . . . . . . . . 3768 . 64 . 38 1572 912 . . 924 . 298 Ramming 146 | . . . . . 27 . 23 . . 12 . 1 13 . . . . . . . . . . . . 26 7 37 Kinetic 34782 | 38 67 . . 320 159 297 3491 153 523 308 343 430 1400 747 . 802 6276 . . . . . 296 489 1850 5625 9291 1877 Thermal 3610 | 55 47 . . . 599 218 301 57 356 . . 166 . . . . 296 . . . . . 726 626 . . 163 . Explosive 1327 | . . . . . 185 . 31 312 . . 610 . . . . . 90 . . . . . . . . . 99 . Electromagnetic 2715 | . 37 . . 143 . . 564 . . . . . . . . . 119 . . . . . . . . . 1819 33 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 8702 | . . 194 . 645 . 287 . . . . . . . . . . 3768 . 64 . 38 1572 912 . . 924 . 298 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 7667 | . . . . . . . . . . . . . . . . . . . . . 135 . . . . . 2956 4576 Highest Corruption 20 | . . . . 6 . 1 7 7 8 8 2 . . . . 2 12 12 12 12 1 . 2 . 6 6 11 20 Average Corruption 6 | . . . . 5 . 1 6 7 7 8 2 . . . . 1 7 12 12 12 1 . 1 . 5 5 5 10 Corruption Purged 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 10 Effects 430 | . . . . 17 . 2 24 109 31 2 3 . . . . 4 79 3 14 1 1 . 1 . 5 15 76 43 Message Errors 73 | . . . . 7 . . 5 29 7 . 1 . . . . . 8 . 1 . . . . . 1 1 7 6 Matter Fused 78 | . . . . 1 . . 8 30 8 1 . . . . . . 9 1 2 . . . . . 1 2 7 8 Heat Flow Errors 52 | . . . . 4 . . 3 14 4 . . . . . . 1 11 1 2 . . . 1 . . 1 4 6 Energy Discharges 36 | . . . . . . 1 2 7 2 . 1 . . . . 1 5 . 1 1 1 . . . 1 2 6 5 Parts Rejected 5 | . . . . 1 . . . . . . . . . . . . 1 . 1 . . . . . . 1 . 1 Data Loss (minor) 42 | . . . . 2 . 1 1 14 4 1 1 . . . . . 6 . . . . . . . . 2 6 4 Data Loss (major) 8 | . . . . 1 . . . 3 1 . . . . . . . 1 . . . . . . . . . 1 1 Misfires 15 | . . . . . . . . 7 2 . . . . . . . 1 . 1 . . . . . 1 . 3 . Alerts 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Misdirections 12 | . . . . . . . . . . . . . . . . . 3 1 5 . . . . . . . 1 2 Targeting Errors 94 | . . . . 1 . . 5 5 2 . . . . . . 2 30 . 1 . . . . . 1 4 35 8 Weapon Failures 13 | . . . . . . . . . 1 . . . . . . . 3 . . . . . . . . 2 5 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1635 | . . 72 . 163 . 19 . 44 . . 6 . 9 . . . 606 . . . . 68 . . . . 410 238 Projectiles 37 | . . . . . . . . 20 . . . . . . . . 17 . . . . . . . . . . . Explosions 689 | . . . . . . . . 24 . . 6 . . . . . 11 . . . . . . . . . 410 238 Melee 909 | . . 72 . 163 . 19 . . . . . . 9 . . . 578 . . . . 68 . . . . . . Knockbacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 775 | . . . . . . . 227 . . . 45 . . . . . . . . . . . . . . . . 503 Shots 11 | . . . . . . . 6 . . . 2 . . . . . . . . . . . . . . . . 3 Rammed 11 | . . . . . 3 . 2 . . 1 . 2 . . . . . . . . . . . . . 1 1 1 Targets Rammed 14 | . . . . . 3 . 4 . . 1 . 2 1 . . . . . . . . . . . . 1 1 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . Highest Temperature 391 | . . . . 229 354 323 202 306 200 . . 125 391 2 . 188 363 162 178 . . . 269 189 . 39 195 209 Average Temperature 97 | . . . . 99 103 140 49 113 73 . . 43 193 2 . 67 90 87 89 . . . 97 80 . 39 87 112 Received Heat Transfer 4052 | . . . . 66 162 96 432 . 161 . . . 273 180 . 168 577 9 . . 30 21 105 36 27 674 531 504 Effects 15 | . . . . . . 3 . 4 . . . . 1 . . . 7 . . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Interference 11 | . . . . . . 3 . 3 . . . . . . . . 5 . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Siege Activations 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 7 2 Total Turns 325 | . . . . . . . . . . . . . . . . . . . . . . . . . . 63 198 64 Longest Duration 84 | . . . . . . . . . . . . . . . . . . . . . . . . . . 23 84 53 Robots Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Parts Fried 22 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . 19 . Impact Corruptions 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Melted 16 | . . . . . 2 . 1 . . . . 2 1 . . . 2 . . . . . 5 2 . . 1 . Heat Transferred 5416 | 125 100 . . . 1221 460 561 74 481 . . 222 . . . . 407 . . . . . 851 814 . . 100 . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Peak Influence 2514 | 15 135 87 . 130 141 205 651 . . . . 125 . . . . 690 . . . . 386 564 270 240 760 2514 1893 Initial 1608 | . 9 52 . . 3 . 2 . . . . 37 . . . . 25 . . . . 27 216 86 60 60 185 1608 Average 419 | 2 44 67 . 20 61 85 284 . . . . 33 . . . . 236 . . . . 169 294 194 114 372 1196 1776 Maximum Alert Level 5 | . . . . . . 1 2 . . . . . . . . . 2 . . . . 1 2 1 1 3 5 5 Low Security (%) 51 | 100 100 100 . 100 100 88 44 . . . . 100 . . . . 44 . . . . 51 20 42 82 26 3 . Level 1 21 | . . . . . . 11 33 . . . . . . . . . 43 . . . . 48 61 57 17 30 5 . Level 2 11 | . . . . . . . 22 . . . . . . . . . 12 . . . . . 18 . . 29 25 . Level 3 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 12 16 . Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 . Level 5 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 67 High Security 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 32 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 84 | . 1 . . . 1 1 13 . . . . . . . . . 9 . . . . 1 6 1 6 10 25 10 Investigation 6 | . . . . . 1 . 1 . . . . . . . . . . . . . . 1 2 . . . 1 . Extermination 17 | . . . . . . 1 3 . . . . . . . . . 4 . . . . . 1 . 2 2 3 1 Reinforcement 22 | . 1 . . . . . 3 . . . . . . . . . 3 . . . . . 3 1 3 3 5 . Assault 28 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 16 9 Garrison 11 | . . . . . . . 6 . . . . . . . . . 1 . . . . . . . 1 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 8 | . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . 1 4 . Haulers Reinforced 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Distress Signals 22 | . 1 . . . 1 . 2 . . . . . . . . . 4 . . 1 . 1 2 3 2 1 2 2 Communications Jammed 19 | . . . . . . . . . . . . . . . . . 19 . . . . . . . . . . . Distress Signals 19 | . . . . . . . . . . . . . . . . . 19 . . . . . . . . . . . Times Spotted 557 | . 9 2 . 14 20 10 35 3 11 18 11 13 18 9 . 6 59 1 7 . 7 23 31 15 15 50 101 69 Peak Tracking Total 31 | . 4 2 . 6 4 4 4 3 5 1 5 5 8 5 . 3 6 1 4 . 5 12 11 7 4 11 8 31 Tactical Retreats 50 | . 3 1 . 2 2 . . . . 14 . . 1 2 . . 1 1 . . . 3 4 3 1 . 8 4 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Traps Triggered 11 | . . 1 . . . . . . . . . . . . . . 4 . . . . . . . 1 3 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 17 | . . . . . . . . . . . 1 . 2 . . 2 . . 2 10 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Disabled 47 | . . . . . . . 9 . 2 . . . . . . . 11 . . 1 . . 2 . 6 7 7 2 Max in Single Turn 4 | . . . . . . . 4 . 1 . . . . . . . 4 . . 1 . . 1 . 1 1 1 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Accessed 59 | . 3 1 1 . 4 2 5 1 1 1 . 2 . . 5 . 3 . . 2 . 5 6 1 8 3 4 1 Terminals 37 | . 3 . . . 3 2 3 . . . . 1 . . . . 2 . . . . 3 5 . 8 3 3 1 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Stations 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Access 4 | . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . Total Hacks 174 | . 5 1 1 . 13 6 9 1 1 4 . 3 . . 25 . 8 . . 2 . 14 17 2 26 17 13 6 Successful 109 | . 2 1 1 . 9 1 6 1 1 4 . 2 . . 25 . 5 . . 2 . 9 8 2 16 6 7 1 Failed 65 | . 3 . . . 4 5 3 . . . . 1 . . . . 3 . . . . 5 9 . 10 11 6 5 Catastrophic 11 | . 1 . . . . . 1 . . . . . . . . . . . . . . 2 1 . 3 1 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 54 | . 4 . . . 4 . 4 . . . . 2 . . . . . . . . . 3 6 . 15 11 5 . Terminals 111 | . 5 . . . 8 6 5 . . . . 2 . . . . 7 . . . . 7 12 . 26 17 10 6 Fabricators 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Repair Stations 5 | . . . . . . . 3 . . . . . . . . . . . . . . . . 2 . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 11 | . . . . . 5 . . . . . . . . . . . . . . . . 6 . . . . . . Garrison Access 6 | . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 3 . Terminal Hacks 74 | . 2 1 1 . 4 1 2 1 1 4 . 1 . . 25 . 4 . . 2 . 2 5 . 10 4 3 1 Record 17 | . . . 1 . . . . . 1 . . . . . 13 . . . . . . . . . 2 . . . Part Schematic 10 | . . . . . . . . . . 4 . . . . 4 . . . . . . . . . 2 . . . Robot Analysis 7 | . 2 . . . 1 . . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 6 | . . . . . 1 . . . . . . . . . 4 . 1 . . . . . . . . . . . Open Door 4 | . . 1 . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 4 | . . . . . 1 . 1 . . . . 1 . . . . . . . . . 1 . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Terminal Index 5 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 1 1 . Fabricator Index 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Alert Level 4 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . 2 . . . Unreport Threat 9 | . . . . . . . . . . . . . . . . . 1 . . . . . 3 . 2 3 . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . 2 . . . . Scan Component 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Repair 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . . . 5 . . . . . . . . . . . . . . . . 5 . . . . . . Insert Component 6 | . . . . . 2 . . . . . . . . . . . . . . . . 4 . . . . . . Analyze 4 | . . . . . 3 . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . Seal Access 3 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . Unauthorized Hacks 17 | . . . . . . . 2 . . . . 1 . . . . . . . . . 1 2 . 6 2 3 . Terminals 14 | . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . 6 2 3 . Track 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Assimilate 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Botnet 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 1 1 . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Operators 4 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 1 . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Siphon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Extract 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 3 . . . 2 2 4 . . . . 2 . . . . 2 . . . . 3 6 1 8 3 4 1 Full Trace Events 4 | . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . . . 2 . . . . 4 . . . . 4 . . . . . . 10 . . 2 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Time 90 | . . . . . . . 22 . . . . . . . . . . . . . . . . 68 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . Part Schematics Acquired 3 | . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . 3 . . . . . . . . . . . . . 1 . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total Allies 14 | . . . . 2 . . . . 3 . . . . . . . . . 1 . . . 1 . 1 . . 6 Largest Group 6 | . . . . 2 2 . . . 3 . . . . . . . . . 1 . . . 1 . 1 . . 6 Highest-Rated Group 99 | . . . . 49 49 . . . 60 . . . . . . . . . 99 . . . 90 . 44 . . 83 Highest-Rated Ally 99 | . . . . 31 31 . . . 20 . . . . . . . . . 99 . . . 90 . 44 . . 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 115 | . . . . . 9 . . . 18 . . . . . . . . . 9 . . . 50 . . . . 29 Total Damage 4209 | . . . . . 145 . . . 483 . . . . . . . . . 599 . . . 2352 . . . . 630 Kills 20 | . . . . . 2 . . . 3 . . . . . . . . . 4 . . . 7 . . . . 4 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Robot Analysis Total 7 | . 2 . . . 1 . . . . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 2 . . . . . 1 1 . 1 . . 1 . 3 . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Turns Passed 25374 | 86 269 268 281 651 1214 430 1393 3394 825 3337 706 712 1518 768 385 536 2275 75 216 461 306 304 402 447 534 1097 1687 797 Spaces Moved 14640 | 59 226 479 197 243 538 168 521 1529 316 1182 304 315 676 320 167 210 1198 157 317 724 511 436 634 817 855 476 670 395 Core 923 | 59 226 479 83 . . . . . . . . . . . . . 75 . . . . . . . . . . 1 Treads 8192 | . . . 114 174 538 168 521 1529 316 1182 304 315 676 320 167 210 241 . . . . . . . . 353 670 394 Legs 351 | . . . . . . . . . . . . . . . . . 351 . . . . . . . . . . . Wheels 247 | . . . . 69 . . . . . . . . . . . . 178 . . . . . . . . . . . Hover 4927 | . . . . . . . . . . . . . . . . . 353 157 317 724 511 436 634 817 855 123 . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 36 | 50 100 50 50 160 192 192 192 200 200 200 220 200 183 183 225 225 48 48 48 43 43 38 36 40 40 40 140 145 Average Speed 137 | 83 100 51 136 208 198 192 199 211 217 215 220 201 202 219 225 225 125 48 49 50 43 43 39 41 40 138 142 149 Slowest Speed 1400 | 100 150 100 200 240 240 192 220 220 220 220 220 203 225 225 225 225 260 48 52 112 45 96 44 102 48 167 160 1400 Overloaded Moves 13 | . . . . . . . . . . . . . . . . . . . . . . 13 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Teleports 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 1 . Exploration Rate (%) 47 | 4 40 96 55 56 38 6 18 98 47 79 59 9 71 58 63 46 26 33 39 90 65 15 65 32 91 33 24 21 Regions Visited 28 Branch Regions 19 Pre-discovered Areas 10 | . . 2 1 . . . 1 1 . 1 . . . . 3 1 . . . . . . . . . . . . Known Exits Taken 7 | . . . . . . . 1 1 . . 1 1 . . . . 1 . . . . 1 . 1 . . . . Unknown Exits Taken 21 | 1 1 1 1 1 1 1 . . 1 1 . . 1 1 1 1 . 1 1 1 1 . 1 . 1 1 1 . Scrap Searched 16 | . . 1 . 1 . . . 3 2 3 2 . 1 . . . . . 1 . 2 . . . . . . . Spaces Dug 91 | . . . . . . . 3 51 . . . . . . . . . . . . 11 2 6 . 1 3 14 . Terrain Destroyed 592 | . . . . . 10 . 46 68 4 . 15 2 . . . 1 69 . . . 11 2 10 5 24 71 204 50 Melee 16 | . . . . . . . 3 . . . . . . . . . . . . . 7 1 2 . . . 3 . Projectile 314 | . . . . . . . . 63 4 . . 2 . . . 1 57 . . . 4 1 8 5 24 71 64 10 AOE 262 | . . . . . 10 . 43 5 . . 15 . . . . . 12 . . . . . . . . . 137 40 Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total 18057 | 78 242 494 210 319 634 223 714 1602 423 1959 327 367 765 353 177 234 1638 156 370 814 577 533 748 890 959 704 1016 531 Wait 1370 | . 2 2 . 24 12 7 36 17 2 724 1 3 8 5 . 4 65 . 43 64 38 12 32 39 32 42 106 50 Move 14612 | 58 225 478 196 242 537 167 520 1528 315 1181 303 315 675 319 166 209 1197 156 316 723 510 435 633 816 854 475 668 395 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 227 | 7 . 4 10 6 19 5 22 4 13 16 4 8 12 . 5 . 30 . . 9 . 2 9 2 9 17 9 5 Fast Attach 157 | 2 . 2 1 2 1 4 11 . 2 4 . 2 6 4 3 . 38 . 1 7 2 13 10 6 5 20 11 . Attach 199 | 3 1 3 . 4 10 2 10 . 1 2 . 9 14 3 . 3 51 . 6 . 1 4 4 3 5 11 22 27 Detach 65 | . 1 . . . . . 1 . . . . 1 5 1 . . 22 . 1 1 1 2 2 1 . 2 16 8 Swap 111 | . . 1 . 2 8 3 7 8 3 2 4 7 5 1 . . 16 . . 2 6 2 11 1 3 10 9 . Drop 261 | . . 2 3 . 14 6 27 5 6 21 5 9 12 5 3 . 55 . . 7 3 12 17 5 6 27 7 4 Fire 804 | 8 13 . . 28 30 21 72 40 16 8 10 12 27 15 . 18 118 . . 1 6 1 14 17 45 87 162 35 Melee 165 | . . 2 . 11 . 8 4 . . . . . . . . . 46 . 3 . 10 50 11 . . 12 4 4 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 13 | . . . . . 3 . 4 . . 1 . 1 1 . . . . . . . . . . . . 1 1 1 Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Rewire 71 | . . . . . . . . . 65 . . . . . . . . . . . . . 5 . . . . 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research -2/Quarantine -2/Section 7 -1/Access (discovered 2 exits: Sur / *Com) -1/Command History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 87 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Discovered new exit (range 13) 334 | -10/Materials | Build established: Mutant 356 | -10/Materials | Entered Mines 364 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 403 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 403 | -10/Mines | Discovered new exit (range 5) 428 | -10/Mines | Discovered new exit (range 14) 466 | -10/Mines | Learned location of Storage (-9) 541 | -10/Mines | Discovered new exit (range 8) 624 | -10/Mines | Entered Exiles 637 | -10/Exiles | Met 8R-AWN 646 | -10/Exiles | Met EX-HEX 732 | -10/Exiles | Met EX-DEC 770 | -10/Exiles | Learned location of Zion (-6) 879 | -10/Exiles | Discovered new exit (range 14) 905 | -10/Exiles | Entered Mines 910 | -9/Mines | Met a Derelict testing a Signal Generator 919 | -9/Mines | Found Signal Generator 974 | -9/Mines | Build established: Hauler-Mutant 979 | -9/Mines | Assembled infested the area 1093 | -9/Mines | Destroyed 7 combat bots 1198 | -9/Mines | Core integrity fell below 50% 1356 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1537 | -9/Mines | Discovered new exit (range 8) 1556 | -9/Mines | Entered Materials 1556 | -8/Materials | Accompanied by 2 allies 1556 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 1561 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2542 | -8/Materials | Build established: Scavenger-Tank 2680 | -8/Materials | Discovered new exit (range 13) 2770 | -8/Materials | Entered Factory 2770 | -7/Factory | Evolved 2 slots: Utility x2 3192 | -7/Factory | Discovered new exit (range 3) 3200 | -7/Factory | Entered another Factory area 3200 | -6/Factory | Evolved 2 slots: Utility x2 3261 | -6/Factory | Garrison activated, responded to threat 3570 | -6/Factory | Discovered new exit (range 16) 3650 | -6/Factory | Identified exit to Factory 3778 | -6/Factory | Repaired Flak Gun 3941 | -6/Factory | Garrison activated, responded to threat 4048 | -6/Factory | Identified exit to Lower Caves 4048 | -6/Factory | Identified exit to Extension 4593 | -6/Factory | Entered Lower Caves 4710 | -6/Lower Caves | Build established: Scavenger-Gunner 5012 | -6/Lower Caves | Learned location of Extension (-6) 5304 | -6/Lower Caves | Encountered a Warlord checkpoint 5331 | -6/Lower Caves | Discovered new exit (range 20) 6079 | -6/Lower Caves | Found Prototype Device 7403 | -6/Lower Caves | Build established: Hauler-Mutant 7985 | -6/Lower Caves | Identified exit to Lower Caves 7987 | -6/Lower Caves | Entered another Lower Caves area 8117 | -6/Lower Caves | Discovered exit to Factory (range 21) 8279 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 8388 | -6/Lower Caves | Build established: Hauler-Gunner 8457 | -6/Lower Caves | Attacked by a faux Warlord 8724 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 8797 | -6/Lower Caves | Discovered new exit (range 5) 8812 | -6/Lower Caves | Entered Zion 8834 | -6/Zion | Given A8's code to call for help 8902 | -6/Zion | System corruption cleaned by Quarantine Array 9131 | -6/Zion | Discovered new exit (range 11) 9179 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 9709 | -6/Zion | Learned location of Quarantine (-2) 10023 | -6/Zion | Found Prototype Device 10845 | -6/Zion | Attacked by Zionites 11098 | -6/Zion | Build established: Scavenger-Gunner 11207 | -6/Zion | Spotted UZ-70Z(B) 11209 | -6/Zion | Destroyed UZ-70Z(B) 11677 | -6/Zion | Build established: Hauler-Tank 12057 | -6/Zion | Destroyed Imprinter 12071 | -6/Zion | Extracted access codes from Imprinter's data core 12149 | -6/Zion | Entered Proximity Caves 12269 | -5/Proximity Caves | Spotted B-75 Beast 12313 | -5/Proximity Caves | Learned 4 Factory zone layouts 12633 | -5/Proximity Caves | Build established: Scavenger-Tank 12842 | -5/Proximity Caves | Discovered exit to Factory (range 4) 12855 | -5/Proximity Caves | Entered Factory 12855 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 12856 | -5/Factory | Identified exit to Upper Caves 13215 | -5/Factory | Lost 3 parts (1p2n) 13234 | -5/Factory | Identified Heart of Steel 13567 | -5/Factory | Entered Upper Caves 13686 | -5/Upper Caves | Build established: Hauler-Gunner 13911 | -5/Upper Caves | Found Unknown Protection 13915 | -5/Upper Caves | Identified Imp. Powered Armor 14345 | -5/Upper Caves | Spotted B-75 Beast 14390 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14443 | -5/Upper Caves | Destroyed 7 combat bots 14545 | -5/Upper Caves | Encountered a Warlord checkpoint 14682 | -5/Upper Caves | Build established: Hauler-Tank 14941 | -5/Upper Caves | Discovered new exit (range 13) 15085 | -5/Upper Caves | Entered another Upper Caves area 15087 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15114 | -5/Upper Caves | Discovered new exit (range 13) 15162 | -5/Upper Caves | Build established: Scavenger-Tank 15285 | -5/Upper Caves | Learned 8 Factory zone layouts 15832 | -5/Upper Caves | Discovered new exit (range 6) 15853 | -5/Upper Caves | Entered Zhirov 15853 | -5/Zhirov | Discovered new exit (range 3) 15894 | -5/Zhirov | Met Zhirov 15966 | -5/Zhirov | Learned location of Testing (-3) 15966 | -5/Zhirov | Learned location of Command (-1) 15979 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16025 | -5/Zhirov | Found Alien Artifact 16025 | -5/Zhirov | Identified Integrated Reactor 16025 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 16120 | -5/Zhirov | Found Alien Artifact 16238 | -5/Zhirov | Entered Proximity Caves 16322 | -4/Proximity Caves | Learned 8 Research zone layouts 16368 | -4/Proximity Caves | Build established: Hauler-Tank 16376 | -4/Proximity Caves | Learned 8 Research zone layouts 16446 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 16688 | -4/Proximity Caves | Lost 5 parts (1p1u3w) 16744 | -4/Proximity Caves | Discovered new exit (range 15) 16774 | -4/Proximity Caves | Entered Factory 16774 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16775 | -4/Factory | Identified exit to Upper Caves 17598 | -4/Factory | Found Prototype Slashing Weapon 17598 | -4/Factory | Identified Centrium Greatsword 17603 | -4/Factory | Found Centrium Greatsword 17605 | -4/Factory | Found Centrium Greatsword 17628 | -4/Factory | Discovered new exit (range 10) 17939 | -4/Factory | Discovered new exit (range 5) 17967 | -4/Factory | Identified Bomb Factory No. 2 18245 | -4/Factory | Garrison activated, responded to threat 18381 | -4/Factory | Lost 7 parts (2p3n2u) 18536 | -4/Factory | Core integrity fell below 50% 18566 | -4/Factory | Identified Transdimensional Reconstructor 18566 | -4/Factory | Warped through subspace 18591 | -4/Factory | Lost 16 parts (2p4n4u6w) 18744 | -4/Factory | System corruption reached 10% 18938 | -4/Factory | Discovered exit to Upper Caves (range 19) 19005 | -4/Factory | Spotted B-86 Titan 19024 | -4/Factory | First assault squad dispatched 19049 | -4/Factory | Entered Upper Caves 19049 | -4/Upper Caves | Spotted B-86 Titan 19050 | -4/Upper Caves | Encountered a Warlord checkpoint 19120 | -4/Upper Caves | Discovered new exit (range 11) 19124 | -4/Upper Caves | Entered another Upper Caves area 19138 | -4/Upper Caves | Discovered new exit (range 8) 19181 | -4/Upper Caves | Build established: Scavenger-Gladiator 19191 | -4/Upper Caves | Heart of Steel transformed into Warbot 19289 | -4/Upper Caves | Spotted B-86 Titan 19327 | -4/Upper Caves | Encountered a Warlord checkpoint 19330 | -4/Upper Caves | Learned Research trap positions 19333 | -4/Upper Caves | Discovered new exit (range 8) 19340 | -4/Upper Caves | Entered Warlord 19359 | -4/Warlord | System corruption cleaned by Quarantine Array 19515 | -4/Warlord | Build established: Scavenger-Scout 19515 | -4/Warlord | Met Warlord 19540 | -4/Warlord | Warlord's base attacked by MAIN.C 19627 | -4/Warlord | Found Prototype Energy Cannon 19629 | -4/Warlord | Found Prototype Energy Cannon 19631 | -4/Warlord | Found Prototype Launcher 19662 | -4/Warlord | Identified Vortex Cannon (x2) 19679 | -4/Warlord | Found Prototype Hackware 19681 | -4/Warlord | Found Prototype Processor 19683 | -4/Warlord | Found Prototype Device 19688 | -4/Warlord | Found Prototype Reactor 19785 | -4/Warlord | Opened side exit 19798 | -4/Warlord | Discovered new exit (range 9) 19801 | -4/Warlord | Entered Proximity Caves 19994 | -3/Proximity Caves | Identified System Purifier 20040 | -3/Proximity Caves | Spotted B-86 Titan 20104 | -3/Proximity Caves | Discovered new exit (range 8) 20105 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20107 | -3/Proximity Caves | Entered Research 20107 | -3/Research | Evolved 2 slots: Propulsion x2 20109 | -3/Research | Loaded intel: 57 trap records 20140 | -3/Research | Identified System Mapper 20156 | -3/Research | Found Prototype Processor 20156 | -3/Research | Identified Spectral Analyzer 20158 | -3/Research | Found Spectral Analyzer 20249 | -3/Research | Identified exit to Testing 20264 | -3/Research | Identified Vortex Catalyst Activator 20264 | -3/Research | Identified Exp. Target Analyzer 20264 | -3/Research | Identified Vortex Chain Reactor 20367 | -3/Research | Spotted B-86 Titan 20411 | -3/Research | Entered Testing 20442 | -3/Testing | Found Prototype Device 20442 | -3/Testing | Identified Exp. Hardlight Generator 20484 | -3/Testing | Found Prototype Launcher 20494 | -3/Testing | Discovered new exit (range 21) 20515 | -3/Testing | Found Prototype Device 20516 | -3/Testing | Identified AEGIS Remote Shield 20544 | -3/Testing | Spotted Alpha 7 20555 | -3/Testing | Spotted VA-K3K(L) 20556 | -3/Testing | Spotted 3G-UYV(L) 20556 | -3/Testing | Spotted GT-531(L) 20561 | -3/Testing | Rewired GT-531(L) 20588 | -3/Testing | Allies destroyed Alpha 7 20593 | -3/Testing | Identified Hellfire Missile Launcher 20596 | -3/Testing | Found Prototype Ballistic Gun 20610 | -3/Testing | Found Prototype Hackware 20610 | -3/Testing | Identified Exp. System Shield 20617 | -3/Testing | Spotted Striker 20617 | -3/Testing | Spotted Striker 20618 | -3/Testing | Spotted PG-RHCUK2SOTT 20707 | -3/Testing | Build established: Hacker-Scout 20750 | -3/Testing | Found Prototype Protection 20750 | -3/Testing | Identified SHELL Armor 20753 | -3/Testing | Found Prototype Protection 20813 | -3/Testing | Entered Research 20813 | -2/Research | Warlord forces began assault on 0b10 20813 | -2/Research | Evolved 2 slots: Utility x2 20851 | -2/Research | Identified Med. Regenerative Plating 20893 | -2/Research | Spotted B-90 Cyclops 20905 | -2/Research | Spotted B-90 Cyclops 20923 | -2/Research | Research machine network offline 20978 | -2/Research | Repaired Cmb. Antigrav System 21125 | -2/Research | Identified Multirail 21146 | -2/Research | Build established: Hacker-Skirmisher 21251 | -2/Research | Spotted Executioner 21255 | -2/Research | Discovered new exit (range 7) 21258 | -2/Research | Spotted Executioner 21259 | -2/Research | Identified exit to Quarantine 21260 | -2/Research | Entered Quarantine 21320 | -2/Quarantine | Garrison activated, responded to threat 21383 | -2/Quarantine | Found Alien Artifact 21430 | -2/Quarantine | Found Alien Artifact 21435 | -2/Quarantine | Found Alien Artifact 21436 | -2/Quarantine | Found Alien Artifact 21438 | -2/Quarantine | Found Transdimensional Reconstructor 21439 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor (x3) 21439 | -2/Quarantine | Warped through subspace 21492 | -2/Quarantine | Discovered new exit (range 14) 21530 | -2/Quarantine | Found Alien Slashing Weapon 21566 | -2/Quarantine | Cryocooling Duct disabled 21581 | -2/Quarantine | Ambient heat levels rising (+20) 21581 | -2/Quarantine | Non-combat units ordered to evacuate 21664 | -2/Quarantine | Found Alien Artifact 21664 | -2/Quarantine | Identified Core Reset Matrix 21664 | -2/Quarantine | Identified Subatomic Replicator 21664 | -2/Quarantine | Identified Sigix Broadsword 21664 | -2/Quarantine | Used Core Reset Matrix 21668 | -2/Quarantine | Detected hypermatrix surge 21668 | -2/Quarantine | Sensed 4 artifacts in vicinity 21716 | -2/Quarantine | Spotted Fortress 21791 | -2/Quarantine | Discovered new exit (range 6) 21794 | -2/Quarantine | Entered Section 7 21795 | -2/Section 7 | Sensed 19 artifacts in vicinity 21795 | -2/Section 7 | Spotted S7 Guard 21850 | -2/Section 7 | Destroyed S7 Guard 21854 | -2/Section 7 | Lost 3 parts (3n) 21864 | -2/Section 7 | Found Prototype Protection 21869 | -2/Section 7 | Found Core Regenerator 21951 | -2/Section 7 | Found Integrity Redistributor 22007 | -2/Section 7 | Spotted S7 Guard 22037 | -2/Section 7 | Destroyed S7 Guard 22061 | -2/Section 7 | Found Prototype Protection 22079 | -2/Section 7 | Found Integrated Heat Negator 22079 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 22207 | -2/Section 7 | Identified Hvy. Regenerative Plating 22301 | -2/Section 7 | Found Integrity Redistributor 22427 | -2/Section 7 | Found Prototype Device 22427 | -2/Section 7 | Identified Exp. Thermal Shield 22515 | -2/Section 7 | Build established: Scavenger-Gunner 22572 | -2/Section 7 | First assault squad dispatched 22592 | -2/Section 7 | Found Integrated Reactor 22592 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 22644 | -2/Section 7 | Garrison activated, responded to threat 22709 | -2/Section 7 | Spotted B-90 Cyclops 22719 | -2/Section 7 | Spotted S7 Guard 22748 | -2/Section 7 | Destroyed S7 Guard 22765 | -2/Section 7 | Used Subatomic Replicator to replicate Integrated Singularity Reactor 22766 | -2/Section 7 | Found Integrated Singularity Reactor 22766 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 22768 | -2/Section 7 | Lost 3 parts (1n1u1w) 22769 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 22788 | -2/Section 7 | Warped through subspace 22826 | -2/Section 7 | Found Integrated Reactor 22827 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 22837 | -2/Section 7 | Spotted B-90 Cyclops 22854 | -2/Section 7 | Discovered new exit (range 24) 22891 | -2/Section 7 | Entered Access 22891 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 22921 | -1/Access | Lost 3 parts (1p1n1u) 22957 | -1/Access | Energy Cycler disabled 22999 | -1/Access | Used Integrity Redistributor, redistributed integrity from core (-320) 23141 | -1/Access | First assault squad dispatched 23196 | -1/Access | Build established: Alien-Gunner 23412 | -1/Access | Lost 3 parts (3w) 23759 | -1/Access | Destroyed 9 combat bots 23867 | -1/Access | Identified exit to Surface 24139 | -1/Access | Destroyed 8 combat bots 24143 | -1/Access | Found Prototype Protection 24145 | -1/Access | Identified Centrium Heavy Armor Plating 24147 | -1/Access | Found Centrium Heavy Armor Plating 24203 | -1/Access | High security lockdown imminent 24234 | -1/Access | Used Integrity Redistributor, redistributed integrity from core (-400) 24235 | -1/Access | Core integrity fell below 50% 24283 | -1/Access | High security lockdown engaged 24309 | -1/Access | Destroyed 21 combat bots 24328 | -1/Access | System corruption reached 10% 24387 | -1/Access | Spotted B-99 Colossus 24411 | -1/Access | Warped through subspace 24505 | -1/Access | Crushed by falling debris 24515 | -1/Access | Discovered new exit (range 9) 24578 | -1/Access | Entered Command 24749 | -1/Command | Disengaged cave seal 24749 | -1/Command | Derelicts emerged from the dark tunnel 24749 | -1/Command | Welcomed Warlord to Command 24828 | -1/Command | First assault squad dispatched 25058 | -1/Command | Emitted hypermatrix ping 25063 | -1/Command | Assembled emerged from beneath the floor 25116 | -1/Command | High security lockdown imminent 25196 | -1/Command | High security lockdown engaged 25219 | -1/Command | Spotted M Guard 25219 | -1/Command | Spotted M Guard 25220 | -1/Command | Spotted Combat Programmer 25220 | -1/Command | Spotted Combat Programmer 25224 | -1/Command | Warlord commented on Warlord statues 25233 | -1/Command | Combat Programmer assimilated allied B2-W2H(L) 25233 | -1/Command | Spotted B2-W2H(L) 25244 | -1/Command | Combat Programmer assimilated allied WD-2NT(i) 25259 | -1/Command | Combat Programmer assimilated allied VG-Y70(i) 25264 | -1/Command | Destroyed M Guard 25278 | -1/Command | Destroyed B2-W2H(L) 25278 | -1/Command | Destroyed Combat Programmer 25280 | -1/Command | Warlord destroyed during the assault 25280 | -1/Command | Destroyed Warlord 25284 | -1/Command | Spotted Striker 25284 | -1/Command | Spotted Executioner 25285 | -1/Command | Spotted Executioner 25287 | -1/Command | Used Core Regenerator, restored core integrity (+400) 25288 | -1/Command | Failed to warp due to unstable space 25366 | -1/Command | Core integrity fell below 20% 25375 | -1/Command | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- 25336_ KE Penetrator temporarily disabled. 25340_ P%F9FVLMS65/L0BL|7&LDEJFFP1 25346_ C-30 ARC bursts open, deploying its payload. 25346_ G-73 Enforcer unfolds itself. 25346_ L-61 Swordsman unfolds itself. 25346_ M-36 Artificer unfolds itself. 25349_ C-30 ARC bursts open, deploying its payload. 25349_ G-73 Enforcer unfolds itself. 25349_ E-15 Imp unfolds itself. 25350_ KE Penetrator destroyed. 25352_ Centrium Heavy Armor Plating destroyed. 25363_ Biometal Heavy Treads destroyed. 25364_ C-30 ARC bursts open, deploying its payload. 25364_ G-73 Enforcer unfolds itself. 25364_ I-47 Archangel unfolds itself. 25365_ System corrupted: Helical Railgun rejected. 25367_ Adv. Heavy Treads destroyed. 25367_ Spectral Analyzer destroyed. 25368_ System Purifier destroyed. 25372_ Lrg. Storage Unit destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????? ?????????????????? | | ??????????????????????????????? ?????????????????? | | ??????????????????????????????? ?????????????????? | | ??????????????????????????????? ?????????????????? | | ??????????????????????????????? ?????????????????? | | ?????????????????????????????#? ?????????????????? | | ?????????????????????????????# ????????????????? | | ?????????????????????????????# ????????????????? | | ?????????????????????????????? ? ????????????????? | | ?????????????????????????????# ????????????????? | | ?????????????????????????????# ????????????????? | | ?????????????????????????????# ????????????????? | | ?????????????????????????????? ????????????????? | | ??????????????????????????????? ????????????????? | | ??????????????????????????????? ????????????????? | | ???????????????????????????????? ###############?? | | ??????????????????????#"""##?#### # ### ### | | ??????????????????????# @T### # # " | | ??????????????????????#gKl###" # ## | | ??????????????????????#EYgg | | ??????????????????????#Eggg | | ??????????????????????#gglgm % | | ??????????????????????#ggegm % | | ??????????????????????# gg | | ??????????????????????# im #;" # ### ### | | ??????????????????????###### # # ### | | ???????????????????????????##### ####?### | | ?????????????????????????????? ##??????? | | ?????????????????????????????# # ###???????? | | ?????????????????????????????# #######?????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# ????????????????? | | ?????????????????????????????# ????????????????? | | ?????????????????????????????# ????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 130 Coolant Potential 100 Energy Generation 125 Energy Capacity 710 Matter Stores 607 Matter Capacity 700 Sight Range 24 Terrain Scan Range 24 Terrain Scan Density 110 Jamming Range 16 Additional Mass Support 9 Armor Coverage 3000 Resistance: TH 30 Core Shielding 40 Propulsion Shielding 33 Utility Shielding 66 Reclamation Efficiency 25 Melee Speed Boost 40 Evasion (%) 71 Targeting Accuracy 8 Melee Accuracy 14 Target Analysis 12 Recoil Reduction 6 Kinecelleration 30 Salvage Targeting 4 Offensive Hacking 22 Defensive Hacking 26 Item Schematics ----------------- Quantum Reactor | -2/Quarantine | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor High-powered Transdimensional Reconstructor Core Reset Matrix Sigix Broadsword Integrated Heat Negator Subatomic Replicator Integrated Singularity Reactor Integrity Redistributor Core Regenerator Achievements -------------- None Challenges ------------ None Game ------ Seed ArcComponentMagmablaster Manual? 0 Play Time 03:13:55 Cumulative 383.9 hours Start 2021.04.05 @ 08:59:27 End 2021.04.05 @ 13:34:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 299 Rogue 292 Adventurer 0 Explorer 7 Win Type - Total 16 Types 6/1/9/0/0/0/0/0/0 Lore% 79 Gallery% 93 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0f17bf34-0e0c-4698-a52b-3a979e1b0ecc