Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.14 @ 00:21:53 Player: Firely Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (99) 495 Value Destroyed (3191) 3191 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (226) 226 TOTAL SCORE: 8692 Bonus ------- High Alert Combat Kills 26 Entered Garrisons 200 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -5/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Experimental Heat Sink Experimental Heat Sink Advanced Cooling System Plasma Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag Array > --- UTILITY ---------- Advanced Heat Sink Small Storage Unit Visual Processing Unit Advanced Visual Processing Unit Advanced Signal Interpreter Targeting Computer Advanced Melee Analysis Suite Advanced Melee Analysis Suite Reaction Control System > --- WEAPON ----------- Chainsword > --- INVENTORY -------- Gravmag Array Gravmag Array Improved Heat Sink Medium Storage Unit Recalibrator Heavy Hammer [Rating: 54] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Gravmag Array Flight Unit Surge Thruster Utility Visual Processing Unit Device Structural Scanner Storage Large Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Core Shielding Weapon Improved Light Cannon Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Impact Weapon Hammer Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Was Fac Fac Was Slots Evolved 10 | . . 2 2 . . 2 2 . . 2 . Power 1 | . . . . . . . . . . 1 . Propulsion 2 | . . . 1 . . . . . . 1 . Utility 7 | . . 2 1 . . 2 2 . . . . Weapon . | . . . . . . . . . . . . Parts Attached 80 | 6 7 8 3 17 8 7 13 . . 11 . Power 13 | 1 1 2 . 3 2 1 1 . . 2 . Engine 9 | 1 . 2 . 1 2 1 . . . 2 . Core 4 | . 1 . . 2 . . 1 . . . . Reactor . | . . . . . . . . . . . . Propulsion 24 | 2 2 1 1 5 4 2 5 . . 2 . Treads 5 | 2 . . . 3 . . . . . . . Leg . | . . . . . . . . . . . . Wheel 6 | . 2 1 1 2 . . . . . . . Hover 6 | . . . . . . 2 2 . . 2 . Flight 7 | . . . . . 4 . 3 . . . . Utility 27 | 1 3 3 1 3 1 3 6 . . 6 . Device 7 | . . 2 . 1 1 . 2 . . 1 . Storage 5 | 1 1 . . . . . . . . 3 . Processor 10 | . 1 1 . 1 . 2 4 . . 1 . Hackware 2 | . . . . . . 1 . . . 1 . Protection 3 | . 1 . 1 1 . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 16 | 2 1 2 1 6 1 1 1 . . 1 . Energy Gun 4 | 1 . . . 3 . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 5 | 1 . . 1 2 1 . . . . . . Ballistic Cannon 3 | . 1 2 . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . . . 1 . 1 . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 . Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 51 | . 1 2 4 15 6 5 4 5 . 4 5 Power 10 | . 1 1 . 4 1 . 1 1 . 1 . Propulsion 16 | . . . 3 4 2 1 2 1 . 1 2 Utility 14 | . . . . 3 . 3 1 3 . 1 3 Weapon 11 | . . 1 1 4 3 1 . . . 1 . Highest Loss Streak 5 | . 1 1 4 4 3 5 4 5 . 2 5 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Backups 11 | 2 12 14 13 12 9 6 7 6 6 6 5 Power 1 | . 1 1 2 2 1 1 . . . . . Propulsion 3 | 1 5 5 2 . . . . 2 2 1 . Utility 4 | . 3 4 4 7 6 5 4 3 3 3 4 Weapon 2 | . 1 3 3 2 1 . 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 22 | . 3 6 . . 3 . 3 . . 1 6 Power 2 | . . 1 . . 1 . . . . . . Propulsion 5 | . 1 3 . . . . 1 . . . . Utility 12 | . 2 1 . . 2 . 2 . . 1 4 Weapon 3 | . . 1 . . . . . . . . 2 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 86 | . 96 99 96 78 91 61 80 65 40 55 40 Engine 4 | . 3 7 9 3 8 . 2 . . 1 1 Core 4 | . 10 2 . 3 . . 1 3 . . . Treads 9 | . 22 . . 10 5 . . . . . . Wheel 7 | . 5 22 24 4 . . . . . . . Hover 1 | . . . . . . 4 9 9 6 7 6 Flight 1 | . . . . . 16 9 3 . . . . Device 5 | . . 11 9 6 9 3 8 6 . . 3 Storage 11 | . 14 11 9 9 9 7 6 6 6 15 8 Processor 17 | . 6 21 18 21 27 22 37 33 26 19 11 Protection 1 | . 4 . 8 2 . . . . . . . Energy Gun 5 | . 11 . . 5 10 . . . . . . Ballistic Gun 5 | . 14 . 2 7 2 . . . . . . Ballistic Cannon 6 | . 2 21 15 1 . . . . . . . Impact Weapon 1 | . . . . 3 3 5 . . . 4 3 Peak Build Rating 54 | 6 12 15 18 22 28 24 54 54 25 48 42 Average Rating 17 | 4 9 14 17 17 24 18 43 39 25 35 20 On Entrance 21 | . 6 12 15 16 18 18 22 54 25 25 42 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . Naked Turns 20 | . . . . . . . . . . . 20 Heaviest Build 43 | 14 31 36 43 40 37 15 16 15 5 24 20 Greatest Support 42 | 40 40 32 42 40 40 16 29 29 20 40 40 Greatest Overweight (x) 11 | 2 . 1 2 10 11 1 2 . . . . Average Overweight (x) . | . . . . . 1 . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 8 8 8 8 10 10 Average Capacity 13 | 7 13 15 15 15 10 8 8 8 8 9 6 Most Carried 15 | 3 15 15 14 14 14 8 8 8 8 10 6 Average Carried 11 | 2 12 14 13 12 9 6 7 8 8 8 5 Final Capacity 15 | 8 15 15 15 15 8 8 8 8 8 10 5 Final Carried 15 | 3 15 15 12 14 6 7 8 8 8 6 5 Class Distribution -------------------- 73% | Mutant 21% | Scavenger-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Waste Resources | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Was Fac Fac Was Matter Collected 2163 | 233 372 596 63 421 46 72 160 . . 200 . Remotely . | . . . . . . . . . . . . Salvage Created 3037 | . 568 947 142 671 100 103 171 . . 335 . Parts 179 | . 39 62 12 35 8 . 11 . . 12 . Haulers Intercepted 8 | . 2 3 . . . 2 . . . 1 . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Was Fac Fac Was Combat Hostiles Destroyed 71 | . 13 25 3 19 4 . 4 . . 3 . Melee 7 | . . . . 1 . . 4 . . 2 . Guns 30 | . 11 . 1 15 3 . . . . . . Cannons 31 | . 2 25 2 2 . . . . . . . Classes Destroyed 13 | . 6 2 1 1 1 . 2 . . . . Worker 1 | . . . . . . . 1 . . . . Builder 4 | . 1 . . . . . . . . 3 . Hauler 8 | . 2 3 . . . 2 . . . 1 . Recycler 2 | . . 1 . . . . . . . 1 . Mechanic 1 | . . . . . . . 1 . . . . Operator 4 | . 3 . 1 . . . . . . . . Watcher 8 | . 3 4 . . . . . . . 1 . Swarmer 23 | . 6 3 . 7 . . 4 . . 3 . Cutter 3 | . . . . . 3 . . . . . . Grunt 31 | . 7 15 1 8 . . . . . . . Brawler 1 | . . . . 1 . . . . . . . Sentry 12 | . . 7 1 3 1 . . . . . . Hunter 1 | . . . 1 . . . . . . . . Best Kill Streak 7 | . 3 4 3 6 3 1 3 . . 7 . Combat Bots Only 6 | . 3 4 3 6 3 . 3 . . 3 . Max Kills in Single Turn 2 | . 1 1 1 2 1 1 1 . . 2 . Gunslinging 1 | . . . . 1 . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . . . 1 . . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Was Fac Fac Was Hostile Shots Fired 526 | . 73 78 31 181 30 23 32 3 . 50 25 Missed 125 | . 18 22 5 34 9 11 7 . . 16 3 Hits 401 | . 55 56 26 147 21 12 25 3 . 34 22 Melee 31 | . . . . . 6 . . 3 . . 22 Projectile 370 | . 55 56 26 147 15 12 25 . . 34 . AOE 2 | . . . . . 2 . . . . . . Critical Strikes 27 | . . 1 1 3 4 2 . . . . 16 Damage Taken 6635 | . 651 667 272 1856 450 371 380 348 . 699 941 Core 2225 | . 141 128 33 377 43 276 82 125 . 293 727 Absorbed by Shields 15 | . . . . 15 . . . . . . . Regen/Repaired (Parts) 22 | . . 22 . . . . . . . . . Core Remaining (%) 60 | 100 43 68 . . 17 60 . . 75 . . Volleys Fired 213 | . 76 62 10 48 17 . . . . . . Largest 2 | . 2 2 2 2 2 . . . . . . Hottest 130 | . 70 66 66 130 130 . . . . . . Shots Fired 408 | . 151 124 20 89 24 . . . . . . Gun 256 | . 138 . 9 85 24 . . . . . . Cannon 152 | . 13 124 11 4 . . . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 292 | . 89 124 20 58 1 . . . . . . Thermal 116 | . 62 . . 31 23 . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 16 | . 16 8 12 13 11 . . . . . . Robot Miss Streak 6 | . 3 3 2 6 2 . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 3 | . . . . 3 . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . Shots Hit Robots 319 | . 97 72 15 79 21 5 9 . . 21 . Core Hits 123 | . 35 35 6 32 6 1 5 . . 3 . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 4 | . 1 . . 1 . . . . . 2 . Critical Strikes 11 | . 2 4 . 3 . . . . . 2 . Burn 3 | . 1 . . 2 . . . . . . . Destroy 1 | . 1 . . . . . . . . . . Blast 4 | . . 4 . . . . . . . . . Smash 3 | . . . . 1 . . . . . 2 . Melee Attacks 77 | . . . . 25 3 5 18 2 . 24 . Impact 56 | . . . . 25 3 5 2 . . 21 . Slashing 18 | . . . . . . . 16 2 . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . 2 2 . . 7 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 6302 | . 1141 1544 257 1325 347 209 449 . . 1030 . Guns 2363 | . 916 . 82 1030 335 . . . . . . Cannons 2029 | . 225 1544 175 85 . . . . . . . Explosions 132 | . . . . . . . . . . 132 . Melee 1778 | . . . . 210 12 209 449 . . 898 . Ramming . | . . . . . . . . . . . . Kinetic 3286 | . 716 1544 257 755 14 . . . . . . Thermal 1238 | . 425 . . 360 321 . . . . 132 . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact 1329 | . . . . 210 12 209 . . . 898 . Slashing 449 | . . . . . . . 449 . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 13 | . . . . . . . . 13 13 . 7 Average Corruption 9 | . . . . . . . . 10 13 . 7 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 7 | . . . . . . . . 6 . . 1 Message Errors 2 | . . . . . . . . 1 . . 1 Energy Discharges 1 | . . . . . . . . 1 . . . Misdirections 4 | . . . . . . . . 4 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 493 | . 10 23 . 23 . 11 19 . . 407 . Projectiles 33 | . 10 23 . . . . . . . . . Explosions 187 | . . . . . . . . . . 187 . Melee 273 | . . . . 23 . 11 19 . . 220 . Knockbacks 28 | . 6 13 2 1 . . . . . 6 . Impact 7 | . . . . 1 . . . . . 6 . Kinetic 20 | . 5 13 2 . . . . . . . . Secondary 1 | . 1 . . . . . . . . . . Self-Inflicted Damage 195 | . . . . . . . . . . 195 . Shots 2 | . . . . . . . . . . 2 . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 220 | . 220 48 23 150 54 . . . . . . Average Temperature 36 | . 46 15 7 51 18 . . . . . . Received Heat Transfer 1455 | . 303 270 90 693 54 . 45 . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . 1 . . . 4 . Combat Hostiles 1 | . . . . . . . . . . 1 . Parts Fried 4 | . . . . . . . . . . 4 . Impact Corruptions 13 | . . . . 1 . 1 . . . 11 . Robots Melted 2 | . . . . 1 1 . . . . . . Combat Hostiles 2 | . . . . 1 1 . . . . . . Parts Melted 6 | . . . . 3 3 . . . . . . Heat Transferred 3056 | . 1332 . . 884 740 . . . . 100 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Was Fac Fac Was Maximum Alert Level 2 | . . 1 . 2 1 . . . . . . Low Security (%) 68 | 100 100 46 100 18 21 100 100 100 100 100 100 Level 1 24 | . . 53 . 42 78 . . . . . . Level 2 6 | . . . . 38 . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 564 | . 98 345 139 564 274 92 90 12 . 138 43 Initial 274 | . . 11 139 87 274 58 . 12 . . 43 Average 130 | . 20 180 120 361 224 33 36 3 . 13 19 Influence Increases 2625 | . 416 796 86 627 129 184 178 2 . 207 . Destroy 0b10 Robot/C 1420 | . 260 500 60 380 80 . 80 . . 60 . Destroy 0b10 Robot/NC 140 | . 45 40 5 . . 10 10 . . 30 . Destroy Leader 292 | . 70 134 20 20 20 4 10 . . 14 . Successful Hack 56 | . 10 20 . 7 14 5 . . . . . Disable Machine 105 | . 15 45 . . 15 . . . . 30 . Anti-Garrison Action 150 | . . . . 150 . . . . . . . Destroy Structure 87 | . 1 12 1 10 . . 3 2 . 58 . Partial Spotted 15 | . . . . . . 15 . . . . . Lose Combat Pursuer 360 | . 15 45 . 60 . 150 75 . . 15 . Influence Decreases 2625 | . 389 491 283 198 564 313 142 38 . 82 125 Entered New Map 724 | . . 16 193 48 290 71 . 24 . . 82 Time Decay 1436 | . 379 455 50 . 214 164 102 10 . 52 10 Lost Part 437 | . 10 20 40 150 60 50 40 4 . 30 33 Purge Threat 28 | . . . . . . 28 . . . . . Squads Dispatched 14 | . 3 2 1 . 1 5 1 . . 1 . Investigation 2 | . . 2 . . . . . . . . . Extermination 1 | . . . . . . 1 . . . . . Reinforcement 10 | . 3 . . . 1 4 1 . . 1 . Assault . | . . . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Was Fac Fac Was Distress Signals 3 | . 1 1 . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 141 | . 28 32 5 22 11 17 11 6 . 7 2 Peak Tracking Total 8 | . 4 3 3 6 4 8 4 6 . 6 2 Tactical Retreats 16 | . 1 3 . 2 . 6 3 . . 1 . Traps | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Was Fac Fac Was Traps Triggered 12 | . . 2 . 5 1 1 1 . . 2 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Was Fac Fac Was Machines Disabled 10 | . 1 3 . 3 1 . . . . 2 . Max in Single Turn 2 | . 1 1 . 1 1 . . . . 2 . Garrison Access 1 | . . . . . . 1 . . . . . Garrison Relay 3 | . . . . 3 . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Was Fac Fac Was Machines Accessed 35 | . 5 10 3 2 4 8 . . . 3 . Terminals 23 | . 5 7 . 2 3 4 . . . 2 . Fabricators 3 | . . . . . . 2 . . . 1 . Repair Stations 1 | . . 1 . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . Scanalyzers 5 | . . 2 1 . 1 1 . . . . . Garrison Access 2 | . . . 1 . . 1 . . . . . Total Hacks 74 | . 8 26 7 4 9 14 . . . 6 . Successful 37 | . 5 12 5 1 5 8 . . . 1 . Failed 37 | . 3 14 2 3 4 6 . . . 5 . Catastrophic 3 | . . 2 . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 51 | . 8 18 . 4 7 10 . . . 4 . Fabricators 4 | . . . . . . 2 . . . 2 . Repair Stations 3 | . . 3 . . . . . . . . . Recycling Units 3 | . . . 3 . . . . . . . . Scanalyzers 11 | . . 5 3 . 2 1 . . . . . Garrison Access 2 | . . . 1 . . 1 . . . . . Terminal Hacks 23 | . 5 6 . 1 4 7 . . . . . Record 4 | . . . . . 1 3 . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . Open DSF 1 | . . . . . . 1 . . . . . Branch Access Points 2 | . . . . . 1 1 . . . . . Alert Level 3 | . 1 1 . . . 1 . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . Locate Traps 1 | . . 1 . . . . . . . . . Maintenance Status 1 | . . 1 . . . . . . . . . Hauler Manifests 3 | . 2 1 . . . . . . . . . Zone Layout 4 | . 1 2 . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . Network Status 1 | . . . . . . . . . . 1 . Repair Station Hacks 3 | . . 3 . . . . . . . . . Scan Component 2 | . . 2 . . . . . . . . . Repair 1 | . . 1 . . . . . . . . . Recycling Unit Hacks 2 | . . . 2 . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . Scanalyzer 6 | . . 3 2 . 1 . . . . . . Insert Component 2 | . . . 1 . 1 . . . . . . Analyze 1 | . . . 1 . . . . . . . . Retrieve Study 3 | . . 3 . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . 1 . . . . . Unlock Access 1 | . . . 1 . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 23 | . 3 7 2 2 4 3 . . . 2 . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 3 | . . 3 . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . . Time 26 | . . 26 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 2 | . . . 2 . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Fac Was Fac Fac Was Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 . Non-combat 1 | . . . . . . . . . . 1 . Combat . | . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . 2 . parse_system 1 | . . . . . . . . . . 1 . no_distress 1 | . . . . . . . . . . 1 . Relay Couplers Released 11 | . . . . 11 . . . . . . . Machine Destruction 11 | . . . . 11 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Was Fac Fac Was Total Allies 1 | . . . . . . . . 1 . . . Largest Group 1 | . . . . . . . . 1 . . . Highest-Rated Group 31 | . . . . . . . . 31 . . . Highest-Rated Ally 31 | . . . . . . . . 31 . . . Initial Warlord ECA Mod 3 | . . . . . 3 2 1 1 1 . . Total Orders . | . . . . . . . . . . . . Ally Attacks 8 | . . . . . . . . 8 . . . Total Damage 174 | . . . . . . . . 174 . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Was Fac Fac Was Active Infowar (turns) 4963 | . 882 1355 105 1030 441 391 266 70 10 382 31 Optics 4904 | . 882 1355 105 1030 441 391 266 70 10 354 . Structural 1688 | . . 1355 105 180 . . . . . 20 28 T.N.C. 156 | . . . . . . . . . . 125 31 Machine Analysis 172 | . . . . . . 172 . . . . . Robot Analysis Total 1 | . . . . . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Was Fac Fac Was Turns Passed 6105 | 61 1943 1355 105 1030 441 391 266 70 10 382 51 Spaces Moved 4653 | 36 1022 825 66 491 343 947 255 112 17 493 46 Core 34 | 11 . . . 4 1 1 1 . . . 16 Treads 1191 | 25 774 . . 313 79 . . . . . . Legs . | . . . . . . . . . . . . Wheels 1313 | . 248 825 66 174 . . . . . . . Hover 1089 | . . . . . . 225 212 112 17 493 30 Flight 1026 | . . . . . 263 721 42 . . . . Fastest Speed 29 | 50 100 100 83 85 32 32 29 56 60 56 50 Average Speed 96 | 140 145 111 97 145 104 38 54 58 60 58 54 Slowest Speed 600 | 160 160 115 120 550 600 100 195 60 60 60 60 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 6 | . . . . . . 6 . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . Exploration Rate (%) 41 | 3 98 72 8 56 34 43 8 93 . 13 31 Regions Visited 11 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . . . . . . Unknown Exits Taken 5 | 1 1 1 . . . 1 . . 1 . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 5 | . . . . . . . 3 2 . . . Terrain Destroyed 40 | . . 2 . . . . 3 2 . 33 . Melee 5 | . . . . . . . 3 2 . . . Projectile 2 | . . 2 . . . . . . . . . AOE 33 | . . . . . . . . . . 33 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Was Fac Fac Was Total 5713 | 44 1328 1134 86 665 396 959 356 113 16 544 72 Wait 554 | . 198 218 5 33 12 3 51 . . 8 26 Move 4633 | 35 1021 824 66 489 342 935 255 111 16 493 46 Hop 5 | . . . . . . 5 . . . . . Pick Up 61 | 3 18 10 1 11 2 3 8 . . 5 . Fast Attach 41 | 6 3 . . 5 5 5 9 . . 8 . Attach 29 | . . 4 4 10 3 2 3 . . 3 . Detach 2 | . 1 . . . . . 1 . . . . Swap 29 | . 4 7 . 12 4 . 1 . . 1 . Drop 37 | . 7 9 . . 8 1 10 . . 2 . Fire 213 | . 76 62 10 48 17 . . . . . . Melee 77 | . . . . 25 3 5 18 2 . 24 . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 32 | . . . . 32 . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x2 / [*Min] / [*Sto x2]) -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: [*Fac] / Low x2) -6/Factory -6/Waste -6/Factory -5/Factory -5/Waste History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 10) 549 | -10/Materials | Discovered new exit (range 15) 834 | -10/Materials | Discovered new exit (range 11) 1530 | -10/Materials | Discovered new exit (range 7) 1851 | -10/Materials | Core integrity fell below 50% 2005 | -10/Materials | Entered another Materials area 2005 | -9/Materials | Evolved 2 slots: Utility x2 2210 | -9/Materials | Discovered new exit (range 3) 2446 | -9/Materials | Discovered new exit (range 5) 2546 | -9/Materials | Discovered new exit (range 11) 2698 | -9/Materials | Discovered new exit (range 3) 2884 | -9/Materials | Repaired Com. Wheel 3291 | -9/Materials | Discovered new exit (range 5) 3360 | -9/Materials | Entered another Materials area 3360 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3453 | -8/Materials | Garrison activated, responded to threat 3465 | -8/Materials | Identified exit to Garrison 3465 | -8/Materials | Entered Garrison 3490 | -8/Garrison | Lost 4 parts (3n1w) 3491 | -8/Garrison | Triggered checkpoint 3562 | -8/Garrison | Lost 3 parts (1p1n1u) 3565 | -8/Garrison | Garrison Relay disabled 3852 | -8/Garrison | Lost 4 parts (1p1n2w) 3917 | -8/Garrison | Triggered checkpoint 4029 | -8/Garrison | Triggered checkpoint 4093 | -8/Garrison | Lost 3 parts (1p2w) 4096 | -8/Garrison | Core integrity fell below 50% 4137 | -8/Garrison | Discovered new exit (range 8) 4149 | -8/Garrison | Identified exit to Materials 4149 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4169 | -8/Garrison | Build established: Scavenger-Mutant 4187 | -8/Garrison | Garrison Relay disabled 4238 | -8/Garrison | Garrison Relay disabled 4431 | -8/Garrison | Triggered checkpoint 4484 | -8/Garrison | Discovered exit to Materials (range 8) 4495 | -8/Garrison | Entered Materials 4809 | -8/Materials | Core integrity fell below 20% 4933 | -8/Materials | Discovered new exit (range 13) 4936 | -8/Materials | Identified exit to Factory 4936 | -8/Materials | Entered Factory 4936 | -7/Factory | Evolved 2 slots: Utility x2 4963 | -7/Factory | Lost 3 parts (1p1n1w) 5183 | -7/Factory | Lost 5 parts (1n3u1w) 5303 | -7/Factory | Identified exit to Lower Caves 5317 | -7/Factory | Discovered new exit (range 6) 5327 | -7/Factory | Entered another Factory area 5327 | -6/Factory | Evolved 2 slots: Utility x2 5464 | -6/Factory | Lost 4 parts (1p2n1u) 5593 | -6/Factory | Sucked down chute 5593 | -6/Factory | Entered Waste 5594 | -6/Waste | Met a frightened Derelict 5598 | -6/Waste | Spotted C-40 Crusher 5608 | -6/Waste | EMP discharged 5623 | -6/Waste | Crushed by falling debris 5623 | -6/Waste | System corruption reached 10% 5623 | -6/Waste | Spotted C-40 Crusher 5627 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5630 | -6/Waste | Crushed by Compactor (1 part destroyed) 5631 | -6/Waste | Spotted C-40 Crusher 5635 | -6/Waste | Spotted C-40 Crusher 5639 | -6/Waste | Spotted C-40 Crusher 5645 | -6/Waste | Spotted C-40 Crusher 5647 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5652 | -6/Waste | Discovered new exit (range 20) 5661 | -6/Waste | Lost 5 parts (1p1n3u) 5663 | -6/Waste | Entered Factory 5667 | -6/Factory | Discovered new exit (range 11) 5673 | -6/Factory | Entered another Factory area 5673 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 5815 | -5/Factory | Build established: Mutant 6055 | -5/Factory | Sucked down chute 6055 | -5/Factory | Entered Waste 6061 | -5/Waste | Spotted C-40 Crusher 6062 | -5/Waste | Spotted C-40 Crusher 6068 | -5/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 6070 | -5/Waste | EMP discharged 6071 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6078 | -5/Waste | Core integrity fell below 50% 6081 | -5/Waste | Spotted C-40 Crusher 6083 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6083 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6086 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6096 | -5/Waste | Core integrity fell below 20% 6106 | -5/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- ALERT: Foreign system detected. Charging EMP. Lgt. Ion Engine crushed. Com. Battery crushed. Biometal Medium Treads fried beyond repair. System corrupted (+7). Med. Storage Unit crushed. Gravmag Array destroyed. Enh. Quantum Rifle crushed. Med. Storage Unit crushed. Med. Matter Pod crushed. Hvy. Hammer crushed. Critical hit (Destroy). Gravmag Array destroyed. Hacking Suite crushed. Structural Scanner crushed. Targeting Computer crushed. Hvy. Hammer crushed. Transport Network Coupler crushed. Adv. Melee Analysis Suite crushed. XE7JH &PTUALZNMWK Q>82S9FXT Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????########???????????????????? | | ??????????????????????########???????????????????? | | ????????################ ##???????????????????? | | ????????################ ##???????????????????? | | ????????## ! #### ##???????????????????? | | ????????## #### ##???????????????????? | | ????????## #### * ##???????????????????? | | ????????## ##???????????????????? | | ????????## ##???????????????????? | | ????????## ##???????????????????? | | ????????## ! ##???????????????????? | | ????????## #### ##???????????????????? | | ????????## ! #### ##????????? ##???????? | | ????????## #### ##????????? ##???????? | | ????????################ ######## ? ####?????? | | ????????################ ######## ####?????? | | ????????????????????## ?????? | | ????????????????????## ! ?????? | | ????????????????????## CC ?????? | | ????????????????????## CC] ?????? | | ????????????????????####!@ ######## ###??????? | | ????????????????????#### CC ######## ? ###??????? | | ??????????????????????## CC ##????????? ##???????? | | ??????????????????????## ##???????????????????? | | ??????????????????????## ##???????????????????? | | ?????????????????????? ???????????????????? | | ????????????????????## ! ??????????????????? | | ????????????????????## ?????????????????? | | ????????????????????## ???????????????? | | ????????????????????#### ######???????????????? | | ????????????????????#### ######???????????????? | | ??????????????????????## ##???????????????????? | | ??????????????????????## ##???????????????????? | | ??????????????????????## ##???????????????????? | | ??????????????????????########???????????????????? | | ??????????????????????########???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 16 Energy Capacity 465 Matter Stores 400 Matter Capacity 400 Sight Range 20 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Evasion (%) 72 Targeting Accuracy 5 Melee Accuracy 16 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Imp. Assault Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Com. Wheel | 26% | -9/Materials Studied --------- Wheel | -9/Materials | Hacked Com. Wheel | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Junior Dev Challenges ------------ None Game ------ Seed BackupUltimateRecalibrator Manual? 0 Play Time 01:34:22 Cumulative 44.5 hours Start 2026.09.13 @ 22:47:33 End 2026.09.14 @ 00:21:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 22 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3763a55b-67ef-4470-9f44-79665ad8d654