Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.06 @ 15:11:43 Player: Vivisector9999 Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (15) 75 Value Destroyed (440) 440 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2135 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 13/300 Energy 100/100 System Corruption 16% Temperature Cool (9) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Signal Interpreter > --- WEAPON (2) ------- Great Maul > --- INVENTORY (5) ---- Ion Engine Improved Signal Interpreter Improved Signal Interpreter Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Medium Storage Unit Targeting Computer > --- WEAPON ----------- Assault Rifle Light Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Light Assault Rifle [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Small Storage Unit Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 21 | 6 6 6 3 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 2 2 1 Treads . | . . . . Leg 2 | 2 . . . Wheel . | . . . . Hover 1 | . . . 1 Flight 4 | . 2 2 . Utility 6 | 1 3 1 1 Device . | . . . . Storage 2 | 1 1 . . Processor 2 | . 1 . 1 Hackware . | . . . . Protection 2 | . 1 1 . Artifact . | . . . . Weapon 6 | 2 1 2 1 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 3 | 2 . 1 . Ballistic Cannon 1 | . 1 . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 12 | . 1 7 4 Power 1 | . . 1 . Propulsion 5 | . . 3 2 Utility 3 | . 1 1 1 Weapon 3 | . . 2 1 Highest Loss Streak 6 | . 1 6 2 To Critical Strikes . | . . . . Average Backups 5 | 1 6 5 4 Power 2 | . 2 2 1 Propulsion 2 | . 3 . . Utility . | . . . . Weapon 1 | 1 1 1 2 Tool/Special . | . . . . Unused Backups 8 | . 1 2 5 Power 2 | . . 2 . Propulsion 2 | . 1 . 1 Utility . | . . . . Weapon 4 | . . . 4 Tool/Special . | . . . . Average Slot Usage (%) 80 | . 97 74 20 Engine 10 | . 14 8 . Leg 16 | . 27 . . Flight 9 | . . 32 4 Storage 8 | . 14 . . Processor 5 | . 2 11 10 Protection 6 | . 10 2 . Ballistic Gun 12 | . 18 8 . Ballistic Cannon 7 | . 9 7 . Launcher 1 | . . 2 4 Peak Build Rating 9 | 6 7 9 8 Average Rating 6 | 3 6 6 4 On Entrance 4 | . 6 7 3 Avg Prop Armor Cover (%) 25 | . . . 25 Naked Turns . | . . . . Heaviest Build 20 | 13 20 12 4 Greatest Support 20 | 20 20 16 4 Greatest Overweight (x) 4 | . 4 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 5 Average Capacity 6 | 6 8 5 5 Most Carried 8 | 4 8 8 5 Average Carried 5 | 2 6 4 4 Final Capacity 10 | 8 10 5 5 Final Carried 8 | 2 8 5 4 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 510 | 227 172 81 30 Remotely . | . . . . Salvage Created 382 | . 274 88 20 Parts 24 | . 17 4 3 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 14 | . 9 3 2 Melee 1 | . . . 1 Guns 8 | . 7 1 . Cannons 3 | . 2 1 . AOE 1 | . . 1 . Classes Destroyed 4 | . 3 1 . Watcher 1 | . 1 . . Swarmer 5 | . 3 . 2 Grunt 7 | . 6 1 . Sentry 2 | . . 2 . Best Kill Streak 3 | . 3 1 2 Combat Bots Only 3 | . 3 1 2 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 165 | . 50 45 70 Missed 58 | . 12 14 32 Hits 107 | . 38 31 38 Melee 1 | . . . 1 Projectile 106 | . 38 31 37 Critical Strikes 4 | . . 2 2 Damage Taken 1584 | . 427 467 690 Core 690 | . 44 96 550 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 17 | . . 17 . Core Remaining (%) 86 | 100 82 76 . Volleys Fired 65 | . 35 30 . Largest 2 | . 2 2 . Hottest 50 | . 50 50 . Shots Fired 112 | . 70 42 . Gun 65 | . 39 26 . Cannon 43 | . 31 12 . Launcher 4 | . . 4 . Special . | . . . . Kinetic 108 | . 70 38 . Thermal . | . . . . Explosive 4 | . . 4 . Electromagnetic . | . . . . Robot Hit Streak 9 | . 9 9 . Robot Miss Streak 4 | . 4 2 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 76 | . 43 31 2 Core Hits 27 | . 18 8 1 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 4 | . . . 4 Impact 4 | . . . 4 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1181 | . 623 431 127 Guns 480 | . 324 156 . Cannons 464 | . 299 165 . Explosions 110 | . . 110 . Melee 127 | . . . 127 Ramming . | . . . . Kinetic 944 | . 623 321 . Thermal . | . . . . Explosive 110 | . . 110 . Electromagnetic . | . . . . Impact 127 | . . . 127 Slashing . | . . . . Piercing . | . . . . Highest Corruption 16 | . . . 16 Average Corruption 12 | . . . 12 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . . . 3 Matter Fused 1 | . . . 1 Heat Flow Errors 1 | . . . 1 Misdirections 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 32 | . 8 . 24 Projectiles 8 | . 8 . . Explosions . | . . . . Melee 24 | . . . 24 Knockbacks 8 | . 5 3 . Impact . | . . . . Kinetic 8 | . 5 3 . Secondary . | . . . . Self-Inflicted Damage 26 | . . 26 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 201 | . 59 66 201 Average Temperature 28 | . 24 23 108 Received Heat Transfer 510 | . 219 192 99 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried . | . . . . Impact Corruptions 2 | . . . 2 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 185 | . 134 67 185 Initial 48 | . . 48 4 Average 45 | . 62 32 17 Influence Increases 678 | . 332 136 210 Destroy 0b10 Robot/C 280 | . 180 60 40 Destroy 0b10 Robot/NC 5 | . 5 . . Destroy Leader 72 | . 42 30 . Successful Hack 14 | . . 9 5 Disable Machine 30 | . 15 15 . Destroy Structure 7 | . . 7 . Lose Combat Pursuer 270 | . 90 15 165 Influence Decreases 493 | . 216 241 36 Entered New Map 75 | . . 68 7 Time Decay 345 | . 206 110 29 Lost Part 73 | . 10 63 . Squads Dispatched 7 | . 2 1 4 Investigation 3 | . . 1 2 Extermination . | . . . . Reinforcement 4 | . 2 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 44 | . 16 6 22 Peak Tracking Total 19 | . 6 4 19 Tactical Retreats 8 | . 5 1 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . 1 1 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 13 | . 5 5 3 Terminals 7 | . 4 1 2 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 3 | . 1 1 1 Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 35 | . 10 17 8 Successful 16 | . 2 11 3 Failed 19 | . 8 6 5 Catastrophic 5 | . 3 1 1 Database Lockouts . | . . . . Manual 17 | . 9 2 6 Terminals 16 | . 9 2 5 Fabricators . | . . . . Repair Stations 3 | . . 3 . Recycling Units 7 | . 1 3 3 Scanalyzers 9 | . . 9 . Garrison Access . | . . . . Terminal Hacks 4 | . 2 1 1 Record 2 | . . 1 1 Robot Analysis 1 | . 1 . . Alert Level 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks 3 | . . 1 2 Report Inventory 2 | . . 1 1 Retrieve Components 1 | . . . 1 Scanalyzer 7 | . . 7 . Insert Component 3 | . . 3 . Analyze 4 | . . 4 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 12 | . 5 4 3 Full Trace Events 3 | . . 1 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . 3 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . . . 3 Parts Scanalyzed 3 | . . 3 . Part Schematics Acquired 3 | . . 3 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 958 | 59 535 238 126 Spaces Moved 862 | 40 319 275 228 Core 106 | 5 1 . 100 Treads . | . . . . Legs 353 | 35 318 . . Wheels . | . . . . Hover . | . . . . Flight 403 | . . 275 128 Fastest Speed 31 | 50 120 31 40 Average Speed 72 | 111 120 34 44 Slowest Speed 250 | 120 250 120 100 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 3 | . . 3 . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 5 60 30 32 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 8 | . . 8 . Melee . | . . . . Projectile . | . . . . AOE 8 | . . 8 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1082 | 54 403 380 245 Wait 76 | 2 22 52 . Move 854 | 39 318 269 228 Hop 2 | . . 2 . Pick Up 29 | 7 10 6 6 Fast Attach 9 | 1 4 4 . Attach 20 | 5 4 8 3 Detach 4 | . 2 2 . Swap 1 | . 1 . . Drop 18 | . 7 7 4 Fire 65 | . 35 30 . Melee 4 | . . . 4 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 385 | -10/Materials | Discovered new exit (range 12) 582 | -10/Materials | Discovered new exit (range 11) 595 | -10/Materials | Entered another Materials area 595 | -9/Materials | Evolved 2 slots: Propulsion x2 750 | -9/Materials | Repaired Flight Unit 800 | -9/Materials | Discovered new exit (range 12) 821 | -9/Materials | Lost 6 parts (1p3n2w) 833 | -9/Materials | Entered another Materials area 833 | -8/Materials | Evolved 2 slots: Utility x2 913 | -8/Materials | Core integrity fell below 50% 924 | -8/Materials | System corruption reached 10% 931 | -8/Materials | Core integrity fell below 20% 959 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 00923_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M011. 00923_ O-16 Technician locks terminal. 00923_ Targeting Computer destroyed. 00923_ Faulty Aerolev Unit destroyed. 00923_ System corrupted by crushing effect (+4). 00923_ System corrupted by crushing effect (+5). 00924_ System corrupted: Heat flow error (+232). 00924_ K-01 Serf collects debris. 00925_ K-01 Serf cleans the Terminal. 00928_ Connecting with Terminal... 00928_ ALERT: Suspicious activity at Terminal M012. Dispatching Investigation squad. 00929_ K-01 Serf collects debris. 00941_ Acquired Imp. Signal Interpreter. 00944_ System corrupted: Matter fused (-10). 00946_ Destroyed Lgt. Ion Engine. 00946_ Destroyed Flight Unit. 00946_ S-10 Pest system corrupted by crushing effect. 00947_ S-10 Pest system terminally corrupted. 00956_ S-10 Pest destroyed. 00958_ R-06 Scavenger collects Flight Unit. 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Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Flight Unit | 15% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Resistances Are Futile Challenges ------------ None Game ------ Seed SupercompositeTimingStreamer Manual? 0 Play Time 00:24:10 Cumulative 7.0 hours Start 2025.11.06 @ 14:44:33 End 2025.11.06 @ 15:11:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 10 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 130x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6603af25-6831-46a8-ab7b-dd8c5364af27