Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.26 @ 22:10:55 Player: Lord Draconis Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (187) 935 Value Destroyed (5378) 5378 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (104) 104 TOTAL SCORE: 11377 Bonus ------- High Alert Combat Kills 104 Cogmind --------- Core Integrity 0/1000 Matter 290/300 Energy 23/100 System Corruption 30% Temperature Warm (192) Movement Core (100) Ox1 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- Wave Gun > --- INVENTORY (5) ---- Matter Compressor (250) Heavy Laser Gauss Rifle Enhanced Gauss Cannon Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Improved Treads Armored Medium Treads Flexi-carbon Leg Compact Wheel > --- UTILITY ---------- Medium Storage Unit Advanced Melee Analysis Suite Improved Target Analyzer Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Heavy Laser Thermic Laser KE Penetrator > --- INVENTORY -------- Fusion Compressor Matter Compressor Heavy Laser Wave Gun Wave Gun Gauss Rifle Enhanced Gauss Cannon Chainsword Chainsword [Rating: 65] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Combat Airjet Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon Light Cannon Energy Gun Gatling Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Heavy Mace Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Low Fac Upp Slots Evolved 10 | . . 2 . 2 2 2 . . . . 2 . Power 1 | . . . . . . . . . . . 1 . Propulsion 2 | . . 1 . 1 . . . . . . . . Utility 6 | . . 1 . 1 2 1 . . . . 1 . Weapon 1 | . . . . . . 1 . . . . . . Parts Attached 190 | 7 10 27 2 20 55 10 9 18 3 . 24 5 Power 21 | 1 3 3 1 1 5 . 1 2 . . 2 2 Engine 15 | 1 2 3 1 . 5 . . 1 . . 1 1 Core 6 | . 1 . . 1 . . 1 1 . . 1 1 Reactor . | . . . . . . . . . . . . . Propulsion 50 | 2 3 7 1 6 15 4 2 4 . . 6 . Treads 25 | 1 1 6 1 6 5 . 1 . . . 4 . Leg 13 | . . . . . 4 4 1 3 . . 1 . Wheel 11 | 1 2 1 . . 6 . . . . . 1 . Hover 1 | . . . . . . . . 1 . . . . Flight . | . . . . . . . . . . . . . Utility 50 | 2 1 5 . 3 17 4 3 4 2 . 9 . Device 13 | 1 . 2 . . 5 2 2 1 . . . . Storage 4 | 1 1 . . . 1 . . . . . 1 . Processor 5 | . . . . 2 . . . 1 2 . . . Hackware . | . . . . . . . . . . . . . Protection 28 | . . 3 . 1 11 2 1 2 . . 8 . Artifact . | . . . . . . . . . . . . . Weapon 69 | 2 3 12 . 10 18 2 3 8 1 . 7 3 Energy Gun 13 | 1 3 3 . . 1 . . 2 . . 2 1 Energy Cannon 3 | . . . . . 2 . . . 1 . . . Ballistic Gun 14 | 1 . 3 . . 4 2 1 . . . 3 . Ballistic Cannon 19 | . . 2 . 5 6 . 1 4 . . 1 . Launcher 14 | . . 4 . 5 3 . . 2 . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 3 | . . . . . 2 . 1 . . . . . Slashing Weapon 3 | . . . . . . . . . . . 1 2 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . 2 . . . . . 1 . . . . Parts Lost 84 | . 4 4 1 2 28 . 8 13 . . 9 15 Power 11 | . 2 . 1 . 3 . . 1 . . 1 3 Propulsion 28 | . 1 2 . 1 14 . 2 4 . . 2 2 Utility 31 | . . 1 . 1 8 . 5 5 . . 5 6 Weapon 14 | . 1 1 . . 3 . 1 3 . . 1 4 Highest Loss Streak 15 | . 1 4 1 1 7 . 3 13 . . 4 15 To Critical Strikes 2 | . . . . . . . 1 1 . . . . Average Slot Usage (%) 87 | . 99 98 100 98 90 92 72 62 2 13 63 74 Engine 5 | . 5 11 11 2 5 6 1 2 . . 1 . Core 2 | . 8 . . 6 1 . . 2 . . . 6 Treads 14 | . 13 18 33 35 10 . . . . . 6 9 Leg 7 | . . . . . 11 25 17 18 . . 3 4 Wheel 3 | . 14 14 . . 2 . . . . . 1 4 Device 9 | . 14 17 11 9 6 10 11 8 . . . . Storage 9 | . 14 11 11 9 13 7 5 . . . 2 4 Processor 5 | . . . . 9 7 6 5 2 2 13 11 9 Protection 10 | . . 3 11 8 14 13 11 7 . . 20 13 Energy Gun 5 | . 22 13 . . 2 6 5 5 . . 3 9 Ballistic Gun 3 | . 5 3 . . 3 10 5 . . . 4 4 Ballistic Cannon 6 | . . 4 22 17 5 . 1 9 . . . . Peak Build Rating 65 | 7 9 20 15 24 46 58 61 62 16 12 59 65 Average Rating 31 | 5 8 14 14 20 36 55 46 41 2 11 41 54 On Entrance 19 | . 7 7 15 15 24 39 57 2 1 11 12 59 Naked Turns 171 | . . . . . . . . 32 138 . . 1 Heaviest Build 133 | 12 88 101 101 103 117 132 133 68 . . 46 60 Greatest Support 80 | 10 16 60 60 80 80 60 60 60 3 3 53 50 Greatest Overweight (x) 11 | 1 5 5 1 1 11 7 7 2 . . 1 3 Average Overweight (x) 1 | . 1 1 1 1 2 2 1 . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 5 5 5 10 10 Average Capacity 20 | 6 12 25 25 25 25 25 22 5 5 5 7 9 Most Carried 25 | 4 8 25 25 25 25 25 25 5 5 5 9 9 Average Carried 19 | 3 7 19 24 24 24 24 20 4 5 5 4 8 Final Capacity 25 | 8 25 25 25 25 25 25 5 5 5 5 10 5 Final Carried 25 | 4 7 25 25 25 25 25 4 5 5 5 9 4 Class Distribution -------------------- 49% | Mutant 35% | Scavenger-Mutant 9% | Tank 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Tank | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Scavenger-Mutant | -5/Factory Scavenger-Tank | -5/Upper Caves Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Low Fac Upp Matter Collected 5170 | 275 199 515 193 774 1790 216 165 140 185 39 633 46 Remotely 743 | . . . . . 627 116 . . . . . . Salvage Created 6458 | 165 735 1153 150 1091 1516 123 211 263 . . 853 198 Parts 357 | 9 47 68 8 66 86 10 2 18 . . 35 8 Haulers Intercepted 11 | . . 5 . 3 3 . . . . . . . Recyclers Shooed 17 | . 1 1 1 3 3 . . 6 . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . . . . 17 Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Low Fac Upp Combat Hostiles Destroyed 125 | . 16 22 5 26 36 2 1 6 . . 8 3 Melee 5 | . . . . . 1 . . . . . 2 2 Guns 48 | . 16 14 . . 9 2 1 . . . 5 1 Cannons 44 | . . 2 5 17 16 . . 3 . . 1 . AOE 21 | . . 5 . 9 5 . . 2 . . . . Classes Destroyed 17 | 2 4 4 . 4 1 . 1 . . . . 1 Worker 12 | . 1 3 . . 6 . . 1 . . 1 . Builder 11 | . . 1 . 6 3 1 . . . . . . Tunneler 5 | 3 1 . . . . . . 1 . . . . Hauler 11 | . . 5 . 3 3 . . . . . . . Recycler 14 | 1 2 2 . 5 1 . . 1 . . 2 . Mechanic 3 | . . . . 1 2 . . . . . . . Operator 1 | . . . . 1 . . . . . . . . Watcher 5 | . 2 2 . . . 1 . . . . . . Swarmer 34 | . 6 8 . 10 7 . . 3 . . . . Grunt 46 | . 10 9 4 8 11 . . 1 . . 2 1 Brawler 4 | . . 2 1 . . . . . . . . 1 Duelist 1 | . . . . . . . . . . . . 1 Sentry 17 | . . 3 . 5 6 . . 1 . . 2 . Specialist 1 | . . . . 1 . . . . . . . . Hunter 5 | . . . . 2 2 . . . . . 1 . Programmer 16 | . . . . . 10 2 . 1 . . 3 . Compactor 1 | . . . . . . . 1 . . . . . Best Kill Streak 13 | 3 5 13 3 12 5 1 1 3 . . 4 3 Combat Bots Only 7 | . 3 7 3 5 5 1 1 3 . . 3 3 Max Kills in Single Turn 4 | 1 1 2 2 4 3 1 1 2 . . 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . 2 . 3 3 . . 2 . . . . Melee 1 | . . . . . 1 . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Low Fac Upp Hostile Shots Fired 1655 | . 103 107 20 119 682 12 24 312 . . 155 121 Missed 537 | . 25 33 6 53 220 4 4 127 . . 24 41 Damage Taken 15986 | . 931 891 195 918 4583 115 870 2899 . . 2541 2043 Core 2937 | . 243 169 15 53 608 . 159 678 . . 242 770 Absorbed by Shields 120 | . . . . . 120 . . . . . . . Regen/Repaired (Parts) 15 | . . 15 . . . . . . . . . . Core Remaining (%) 43 | 100 2 . 54 90 13 . . . . 1 . . Volleys Fired 487 | 4 69 76 15 83 157 9 8 27 . . 34 5 Largest 3 | 2 2 2 2 2 2 3 3 3 . . 3 3 Hottest 187 | 60 80 91 70 79 119 145 158 159 . . 182 187 Shots Fired 934 | 8 137 149 30 156 286 25 22 54 . . 60 7 Gun 482 | 8 137 129 . . 94 23 15 15 . . 54 7 Cannon 422 | . . 12 30 144 184 2 7 37 . . 6 . Launcher 30 | . . 8 . 12 8 . . 2 . . . . Special . | . . . . . . . . . . . . . Kinetic 586 | 4 39 48 30 144 218 14 14 37 . . 37 1 Thermal 303 | 4 98 93 . . 60 11 8 . . . 23 6 Explosive 30 | . . 8 . 12 8 . . 2 . . . . Electromagnetic 15 | . . . . . . . . 15 . . . . Robot Hit Streak 35 | 6 18 20 7 12 35 8 17 23 . . 10 6 Robot Miss Streak 7 | . 3 2 2 4 7 2 2 2 . . 3 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 2 | . . 1 . . . . . . . . 1 . Max Gunslinging Chain 1 | . . 1 . . . . . . . . 1 . Shots Hit Robots 694 | 6 96 102 17 108 221 22 17 34 . . 59 12 Core Hits 310 | 5 39 45 7 69 84 7 6 20 . . 23 5 Critical Kills 3 | . . 1 . . 1 . . . . . 1 . Critical Parts Destroyed 9 | . . . . . 5 . . . . . 4 . Critical Strikes 42 | . . 7 2 5 11 . . 1 . . 13 3 Burn 9 | . . 6 . . . . . . . . 2 1 Destroy 7 | . . 1 . . . . . . . . 6 . Blast 15 | . . . 2 5 5 . . 1 . . 2 . Smash 6 | . . . . . 6 . . . . . . . Sever 5 | . . . . . . . . . . . 3 2 Melee Attacks 65 | . . . . . 31 . 5 . . . 22 7 Impact 36 | . . . . . 31 . 5 . . . . . Slashing 29 | . . . . . . . . . . . 22 7 Piercing . | . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . 4 . . . . . 3 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 16751 | 72 1193 2022 347 2968 5815 500 476 1461 . . 1575 322 Guns 5561 | 72 1193 1395 . . 1063 447 319 210 . . 724 138 Cannons 6317 | . . 126 320 1858 3073 53 157 641 . . 89 . Explosions 2707 | . . 501 . 1110 561 . . 535 . . . . Melee 2045 | . . . . . 1109 . . . . . 762 174 Ramming 121 | . . . 27 . 9 . . 75 . . . 10 Kinetic 7745 | 28 419 504 320 1858 3022 231 276 641 . . 423 23 Thermal 3908 | 44 774 1002 . . 1114 269 200 . . . 390 115 Explosive 2707 | . . 501 . 1110 561 . . 535 . . . . Electromagnetic 210 | . . . . . . . . 210 . . . . Impact 1124 | . . 15 . . 1109 . . . . . . . Slashing 936 | . . . . . . . . . . . 762 174 Piercing . | . . . . . . . . . . . . . Highest Corruption 30 | . . 1 1 . 23 . . 10 10 10 13 30 Average Corruption 10 | . . 1 1 . 14 . . 2 10 10 10 14 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 197 | . . 5 3 . 143 . . 5 5 1 11 24 Message Errors 55 | . . 1 1 . 38 . . 3 1 . 5 6 Matter Fused 36 | . . . 1 . 24 . . . 2 1 2 6 Heat Flow Errors 24 | . . 1 . . 18 . . 1 1 . 1 2 Energy Discharges 25 | . . 1 . . 20 . . . . . 1 3 Parts Rejected 2 | . . . . . 1 . . . . . . 1 Parts Fused 1 | . . . . . 1 . . . . . . . Data Loss (minor) 24 | . . 2 . . 16 . . . 1 . . 5 Data Loss (major) 8 | . . . 1 . 7 . . . . . . . Misfires 9 | . . . . . 8 . . . . . 1 . Alerts 4 | . . . . . 3 . . . . . . 1 Misdirections 1 | . . . . . . . . 1 . . . . Weapon Failures 8 | . . . . . 7 . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 729 | . . 26 . 18 586 16 . 26 . . 56 1 Projectiles 85 | . . . . 18 46 16 . 5 . . . . Explosions 47 | . . 26 . . . . . 21 . . . . Melee 597 | . . . . . 540 . . . . . 56 1 Knockbacks 62 | . . 3 2 21 28 . . 6 . . 2 . Impact 11 | . . . 1 . 8 . . 2 . . . . Kinetic 48 | . . 2 1 20 19 . . 4 . . 2 . Secondary 3 | . . 1 . 1 1 . . . . . . . Self-Inflicted Damage 402 | . 58 132 . 45 41 . . 121 . . . 5 Shots 9 | . 2 3 . 1 1 . . 2 . . . . Rammed 6 | . . . 1 . . . . 2 . . . 3 Targets Rammed 18 | . . . 1 . . . . 14 . . . 3 Kicked 12 | . . . . . . . . 12 . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 364 | . 191 233 186 138 364 234 220 333 217 . 196 183 Average Temperature 76 | . 57 65 68 20 102 80 106 96 124 . 58 70 Received Heat Transfer 3095 | . 423 183 111 333 845 . . 165 . . 495 540 Effects 11 | . . . . . 10 . . 1 . . . . Energy Bleed 2 | . . . . . 2 . . . . . . . Interference 8 | . . . . . 7 . . 1 . . . . Short Circuit 1 | . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . 7 . . 1 . . . . Combat Hostiles 5 | . . . . . 4 . . 1 . . . . Parts Fried 2 | . . . . . 2 . . . . . . . Impact Corruptions 22 | . . . . . 22 . . . . . . . Robots Melted 2 | . . 2 . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . Parts Melted 10 | . 1 4 . . . 3 . . . . 2 . Heat Transferred 8658 | 100 1675 2782 . . 1989 524 450 . . . 840 298 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Low Fac Upp Peak Influence 501 | 20 303 501 275 501 446 261 15 224 . . 204 . Initial 211 | . 13 64 165 29 123 211 10 . . . 8 . Average 167 | 6 146 200 197 196 215 135 2 72 . . 88 . Maximum Alert Level 2 | . 1 2 1 2 2 1 . 1 . . 1 . Low Security (%) 61 | 100 74 63 32 44 51 53 100 88 . . 98 . Level 1 25 | . 25 9 67 53 20 46 . 11 . . 1 . Level 2 13 | . . 27 . 1 28 . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 31 | . 3 2 . 4 15 2 . 3 . . 2 . Investigation 8 | . 1 1 . 1 3 . . 1 . . 1 . Extermination 11 | . . . . . 8 2 . . . . 1 . Reinforcement 11 | . 2 1 . 3 3 . . 2 . . . . Assault . | . . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . 2 . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Low Fac Upp Distress Signals 15 | . 1 3 . 8 2 . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 227 | . 22 27 5 51 45 5 9 33 . . 20 10 Peak Tracking Total 16 | . 3 5 3 7 5 2 4 16 . . 5 9 Tactical Retreats 15 | . 1 2 . 1 1 . 1 1 . . 6 2 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Low Fac Upp Traps Triggered 10 | . 2 2 . 1 2 1 . 1 . . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Low Fac Upp Machines Disabled 14 | . 2 2 . 5 3 1 . 1 . . . . Max in Single Turn 2 | . 2 2 . 1 1 1 . 1 . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Low Fac Upp Machines Accessed 30 | . 6 7 . 6 6 1 . 4 . . . . Terminals 24 | . 6 6 . 3 5 . . 4 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . Scanalyzers 2 | . . . . 2 . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . . . Total Hacks 71 | . 13 16 . 19 12 3 . 8 . . . . Successful 29 | . 5 6 . 12 2 1 . 3 . . . . Failed 41 | . 8 10 . 6 10 2 . 5 . . . . Catastrophic 10 | . 3 1 . . 4 . . 2 . . . . Database Lockouts 1 | . . . . 1 . . . . . . . . Manual 44 | . 9 8 . 11 8 . . 8 . . . . Terminals 58 | . 13 14 . 12 11 . . 8 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . 2 . . . . . . . . . . Recycling Units 3 | . . . . 3 . . . . . . . . Scanalyzers 4 | . . . . 4 . . . . . . . . Garrison Access 4 | . . . . . 1 3 . . . . . . Terminal Hacks 14 | . 5 3 . 4 1 . . 1 . . . . Part Schematic 2 | . 1 . . 1 . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . Unreport Threat 2 | . . . . 2 . . . . . . . . Hauler Manifests 2 | . . 1 . 1 . . . . . . . . Zone Layout 5 | . 2 2 . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 2 | . . 2 . . . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . . . Repair 1 | . . 1 . . . . . . . . . . Recycling Unit Hacks 3 | . . . . 3 . . . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . . Retrieve Matter 1 | . . . . 1 . . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . . Scanalyzer 4 | . . . . 4 . . . . . . . . Insert Component 2 | . . . . 2 . . . . . . . . Analyze 2 | . . . . 2 . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . Unauthorized Hacks 5 | . . 1 . 1 1 . . 2 . . . . Terminals 5 | . . 1 . 1 1 . . 2 . . . . Botnet 5 | . . 1 . 1 1 . . 2 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 27 | . 6 5 . 5 6 1 . 4 . . . . Full Trace Events 3 | . . . . . 2 . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 4 | . 1 . . 3 . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . . . Time 26 | . . 26 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 9 | . . . . 9 . . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Low Fac Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Low Fac Upp Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Low Fac Upp Robot Analysis Total 2 | . 2 . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 2 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Low Fac Upp Turns Passed 12793 | 79 820 1646 552 1865 3977 852 815 816 167 20 632 552 Spaces Moved 5010 | 60 473 665 204 600 1226 239 142 481 323 39 226 332 Core 492 | 1 . . . . . . 26 102 323 39 . 1 Treads 1946 | . . 193 204 600 544 6 . . . . 200 199 Legs 1273 | . . . . . 554 224 116 379 . . . . Wheels 1299 | 59 473 472 . . 128 9 . . . . 26 132 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 80 130 240 240 110 155 50 50 50 50 115 130 Average Speed 188 | 87 110 162 240 240 260 258 232 132 50 50 178 154 Slowest Speed 610 | 95 175 240 240 240 560 610 610 190 50 50 250 240 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 35 | 4 76 42 51 51 35 6 67 19 56 3 8 40 Regions Visited 12 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . 1 . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . . 1 1 . . Scrap Searched 3 | . . . 1 . . . . . 1 1 . . Spaces Dug 29 | . . . . 9 9 . 5 6 . . . . Terrain Destroyed 249 | . 5 77 . 81 39 . 5 40 . . 2 . Melee 6 | . . . . . 1 . 5 . . . . . Projectile 18 | . . . . 1 1 . . 14 . . 2 . AOE 225 | . 5 77 . 80 37 . . 26 . . . . Terrain Rammed 1 | . . . . . 1 . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Low Fac Upp Total 7322 | 74 632 1098 237 876 1670 459 596 606 326 40 356 352 Wait 1375 | . 72 265 14 147 165 187 433 52 . . 40 . Move 5000 | 59 472 664 203 599 1225 239 141 481 322 38 225 332 Hop . | . . . . . . . . . . . . . Pick Up 113 | 4 5 40 1 13 24 5 . 9 . 1 11 . Fast Attach 54 | 7 1 1 . . 11 4 1 11 3 . 13 2 Attach 56 | . 3 8 1 4 21 1 5 2 . . 8 3 Detach 2 | . . . . . . 2 . . . . . . Swap 80 | . 6 18 1 16 23 5 3 5 . . 3 . Drop 71 | . 4 25 1 14 12 7 . 6 1 1 . . Fire 487 | 4 69 76 15 83 157 9 8 27 . . 34 5 Melee 65 | . . . . . 31 . 5 . . . 22 7 Ram 5 | . . . . . 1 . . 1 . . . 3 Kick 12 | . . . . . . . . 12 . . . . Crush 1 | . . . 1 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 1 | . . 1 . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: Mat / [*Min]) -9/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -6/Factory -6/Waste -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: Fac x2 / *Upp) -5/Upper Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 8) 303 | -10/Materials | Build established: Mutant 483 | -10/Materials | Discovered new exit (range 18) 532 | -10/Materials | Core integrity fell below 50% 560 | -10/Materials | Discovered new exit (range 14) 788 | -10/Materials | Core integrity fell below 20% 900 | -10/Materials | Entered another Materials area 900 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 970 | -9/Materials | Repaired Seismic Detector 1722 | -9/Materials | Discovered new exit (range 20) 2016 | -9/Materials | Destroyed 7 combat bots 2017 | -9/Materials | Lost 4 parts (2n1u1w) 2294 | -9/Materials | Build established: Scavenger-Mutant 2304 | -9/Materials | Discovered new exit (range 8) 2546 | -9/Materials | Entered Mines 2782 | -9/Mines | Discovered new exit (range 10) 2900 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3092 | -9/Mines | Build established: Mutant 3098 | -9/Mines | Entered Materials 3098 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3399 | -8/Materials | Build established: Scavenger-Mutant 3644 | -8/Materials | Discovered new exit (range 5) 3762 | -8/Materials | Discovered new exit (range 4) 3921 | -8/Materials | Central database locked down 4963 | -8/Materials | Entered Factory 4963 | -7/Factory | Evolved 2 slots: Utility x2 6052 | -7/Factory | Lost 3 parts (2n1w) 6393 | -7/Factory | System corruption reached 10% 6408 | -7/Factory | Core integrity fell below 50% 6445 | -7/Factory | Lost 7 parts (1p2n2u2w) 6872 | -7/Factory | Build established: Mutant 7805 | -7/Factory | Core integrity fell below 20% 8135 | -7/Factory | Garrison activated, responded to threat 8200 | -7/Factory | Lost 4 parts (1p2n1u) 8917 | -7/Factory | Discovered new exit (range 16) 8940 | -7/Factory | Entered another Factory area 8940 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 9263 | -6/Factory | Build established: Tank 9792 | -6/Factory | Sucked down chute 9792 | -6/Factory | Entered Waste 9914 | -6/Waste | Spotted C-40 Crusher 9928 | -6/Waste | Spotted C-40 Crusher 9930 | -6/Waste | Spotted C-40 Crusher 9935 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9935 | -6/Waste | Destroyed C-40 Crusher 9959 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9965 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 10216 | -6/Waste | Spotted C-40 Crusher 10216 | -6/Waste | Spotted C-40 Crusher 10218 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 10247 | -6/Waste | Build established: Mutant 10481 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10494 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 10503 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10508 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 10516 | -6/Waste | Spotted C-40 Crusher 10528 | -6/Waste | Crushed by Compactor (1 part destroyed) 10531 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 10534 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 10559 | -6/Waste | Lost 3 parts (1n1u1w) 10563 | -6/Waste | Crushed by Compactor (1 part destroyed) 10592 | -6/Waste | Discovered new exit (range 16) 10607 | -6/Waste | Entered Factory 11177 | -6/Factory | Identified exit to Lower Caves 11177 | -6/Factory | Identified exit to Extension 11268 | -6/Factory | Build established: Tank 11324 | -6/Factory | Cargo convoy interrupted 11392 | -6/Factory | Core integrity fell below 50% 11392 | -6/Factory | System corruption reached 10% 11417 | -6/Factory | Core integrity fell below 20% 11422 | -6/Factory | Lost 13 parts (1p4n5u3w) 11423 | -6/Factory | Entered Lower Caves 11454 | -6/Lower Caves | Spotted B-75 Beast 11559 | -6/Lower Caves | Learned 8 Factory zone layouts 11577 | -6/Lower Caves | Discovered new exit (range 14) 11584 | -6/Lower Caves | Learned Factory stockpile data 11590 | -6/Lower Caves | Entered another Lower Caves area 11606 | -6/Lower Caves | Discovered new exit (range 10) 11610 | -6/Lower Caves | Entered Factory 11610 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 11611 | -5/Factory | Identified exit to Factory 11611 | -5/Factory | Identified exit to Upper Caves 11651 | -5/Factory | Build established: Mutant 11863 | -5/Factory | Lost 4 parts (1p3u) 12034 | -5/Factory | Lost 4 parts (1n2u1w) 12051 | -5/Factory | System corruption reached 10% 12167 | -5/Factory | Build established: Scavenger-Mutant 12242 | -5/Factory | Entered Upper Caves 12508 | -5/Upper Caves | Build established: Scavenger-Tank 12556 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12688 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 12776 | -5/Upper Caves | Core integrity fell below 50% 12787 | -5/Upper Caves | Core integrity fell below 20% 12787 | -5/Upper Caves | System corruption reached 30% 12794 | -5/Upper Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Carbon-fiber Leg fries itself beyond repair. Critical hit (Burn: +37). Penetrated by Slug. Lgt. Angular Momentum Engine destroyed. Chainsword destroyed. System corrupted by crushing effect (+4). Knocked back. Carbon-fiber Leg fries itself beyond repair. Adv. Heat Sink fries itself beyond repair. Penetrated by Slug. Med. Storage Unit destroyed. Slug penetrates Wall. Imp. Target Analyzer destroyed. System corrupted by crushing effect (+2). B-60 Warrior destroyed. Penetrated by Slug. Slug penetrates Wall. Core Shielding fries itself beyond repair. Critical hit (Burn: +37). Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????##??????????????????? | | ????????????????????????????#;#??????????????????? | | ???????????????????????##### ##?????????????????? | | ??????????????##???????# #?????????????????? | | ?????????????## #?????## ##;#%#????????????? | | ?????????????# ######/%@ /%! ????????? | | ?????????????# g=%* * ???????? | | ?????????????## = Y % ##### ! ????????? | | ??????????????### ##gg #????????*????????? | | ????????????????# ### #?????????????????? | | ???????????????## ### ???????????????? | | ???????????????# #?## $ ?????????????? | | ???????????????# #??## ######????????????? | | ??????###??????# ####???# ##???????????#?????? | | ??????# ?????##% ## ## ### #???????????? ????? | | ?????## ?#####! #? ???????????? ????? | | ????## ## ## #?? ##???????????? ???? | | ???## #####?? #?????????????? ???? | | ??## #####??????? #?????????????# ??? | | ?# ## ##?????????? ?????????????# ??? | | ??### % ??## #######?????????????##?#### #?? | | ?????# % #?## ##????????????# ?# | | ??#### %% ## ! ##????????????? ## | | ??# !% #?????????????#??????# | | ??# * #????????????? #?????# | | ??# ## #???????????? #????# | | ??????## ## ?????????? ????# | | ???????##### ##?# ??????????? #??### | | ???????????# ###?## ??????????? #?## | | ???????????# ##???? ????????????# #?# "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 33 Energy Capacity 530 Matter Stores 398 Matter Capacity 400 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 1200 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 6 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Plasma Cutter | -8/Materials | Hacked Rocket Launcher | -8/Materials | Scanalyzed Missile Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecoilLaserMallet Manual? 0 Play Time 01:24:19 Cumulative 51.3 hours Start 2024.08.26 @ 20:44:38 End 2024.08.26 @ 22:10:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 31 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: da320771-4972-4fe2-993b-81f648578d98