Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.23 @ 13:42:31 Player: Slind Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (92) 460 Value Destroyed (3179) 3179 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (240) 240 TOTAL SCORE: 6959 Bonus ------- High Alert Combat Kills 240 Cogmind --------- Core Integrity 597/850 Matter 213/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Large Storage Unit Advanced Visual Processing Unit Improved Targeting Computer Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Improved VTOL Module Nuclear Pulse Thruster Nuclear Pulse Thruster Huge Storage Unit Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Improved Medium Treads > --- UTILITY ---------- Advanced Visual Processing Unit Improved Targeting Computer Core Analyzer Force Booster Hardened Light Armor Plating > --- WEAPON ----------- Improved Arc Projector Missile Launcher Chainsword > --- INVENTORY -------- Deuterium Engine Improved VTOL Module Nuclear Pulse Thruster Huge Storage Unit [Rating: 47] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 5 | . . 1 1 1 2 Weapon 1 | . . . . 1 . Parts Attached 74 | 6 7 14 30 10 7 Power 8 | 1 1 2 2 . 2 Engine 7 | 1 . 2 2 . 2 Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 25 | 2 1 8 9 4 1 Treads 12 | 2 1 5 . 3 1 Leg 3 | . . . 3 . . Wheel . | . . . . . . Hover . | . . . . . . Flight 10 | . . 3 6 1 . Utility 21 | 1 3 2 8 5 2 Device 9 | . 2 . 4 3 . Storage 4 | 1 . . 1 1 1 Processor 4 | . . 1 1 1 1 Hackware 1 | . . . 1 . . Protection 3 | . 1 1 1 . . Artifact . | . . . . . . Weapon 20 | 2 2 2 11 1 2 Energy Gun 6 | 1 1 . 3 . 1 Energy Cannon 2 | . . . 2 . . Ballistic Gun 3 | 1 1 . 1 . . Ballistic Cannon 2 | . . 2 . . . Launcher 5 | . . . 4 . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . 1 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 33 | . 2 2 17 . 12 Power 5 | . 1 1 1 . 2 Propulsion 12 | . 1 1 6 . 4 Utility 8 | . . . 5 . 3 Weapon 8 | . . . 5 . 3 Highest Loss Streak 9 | . 1 2 8 . 9 To Critical Strikes 1 | . . . . . 1 Average Backups 4 | 1 1 5 6 4 4 Power 1 | . 1 . 1 1 . Propulsion 1 | . . 3 2 . 1 Utility . | . . . . . 1 Weapon 1 | . . 1 2 2 . Tool/Special . | . . . . . . Unused Backups 5 | . . 1 3 . 1 Power 1 | . . . 1 . . Propulsion 2 | . . 1 . . 1 Utility 1 | . . . 1 . . Weapon 1 | . . . 1 . . Tool/Special . | . . . . . . Average Slot Usage (%) 85 | . 87 91 87 72 82 Engine 6 | . 3 6 8 7 5 Core 2 | . 8 2 . . . Treads 20 | . 25 28 13 17 23 Leg 1 | . . . 3 5 . Flight 4 | . . . 14 . . Device 6 | . 1 6 9 5 8 Storage 8 | . 14 11 7 . 1 Processor 8 | . . 8 9 13 19 Protection 5 | . 8 4 2 7 5 Energy Gun 4 | . 13 . 2 . 3 Ballistic Gun 3 | . 11 . 1 . . Ballistic Cannon 5 | . . 21 5 . . Launcher 2 | . . . 3 7 5 Slashing Weapon 2 | . . . 2 6 6 Peak Build Rating 47 | 6 10 16 35 34 47 Average Rating 20 | 4 8 13 23 26 42 On Entrance 13 | . 6 10 16 14 34 Naked Turns . | . . . . . . Heaviest Build 53 | 10 17 23 26 29 53 Greatest Support 92 | 40 40 69 92 60 90 Greatest Overweight (x) 2 | . 2 . 2 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 25 15 Average Capacity 7 | 7 8 8 7 5 6 Most Carried 8 | 5 3 8 8 5 5 Average Carried 4 | 1 1 5 6 4 4 Final Capacity 15 | 8 8 8 5 5 15 Final Carried 8 | 1 1 8 5 5 4 Class Distribution -------------------- 85% | Mutant 12% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 2131 | 133 269 477 923 70 259 Remotely . | . . . . . . Salvage Created 2474 | . 476 497 1036 213 252 Parts 155 | . 26 31 68 14 16 Haulers Intercepted 2 | . . . 2 . . Recyclers Shooed 3 | . . . 2 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 70 | . 13 14 28 11 4 Melee 7 | . . . 2 1 4 Guns 22 | . 13 . 9 . . Cannons 21 | . . 14 7 . . AOE 20 | . . . 10 10 . Classes Destroyed 15 | . 3 4 6 . 2 Worker 5 | . . . 5 . . Builder 4 | . . 1 2 . 1 Tunneler 1 | . . 1 . . . Hauler 2 | . . . 2 . . Recycler 1 | . . . 1 . . Operator 4 | . . . 4 . . Watcher 5 | . 1 2 2 . . Swarmer 10 | . 3 . 3 4 . Grunt 35 | . 10 6 14 5 . Brawler 1 | . . . 1 . . Duelist 2 | . . 1 1 . . Sentry 16 | . . 7 8 . 1 Specialist 2 | . . . . . 2 Hunter 3 | . . . 1 2 . Programmer 1 | . . . . . 1 Best Kill Streak 12 | . 3 4 12 5 1 Combat Bots Only 5 | . 3 4 5 5 1 Max Kills in Single Turn 2 | . 1 1 2 2 1 Gunslinging . | . . . . . . Exploded 2 | . . . 1 2 . Melee 1 | . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 478 | . 78 53 166 41 140 Missed 137 | . 20 16 61 13 27 Hits 341 | . 58 37 105 28 113 Melee 1 | . . 1 . . . Projectile 340 | . 58 36 105 28 113 AOE 1 | . . . 1 . . Critical Strikes 11 | . . 1 7 1 2 Part Disruptions 5 | . . . . . 5 Damage Taken 5133 | . 670 530 1756 474 1703 Core 962 | . 127 69 493 20 253 Absorbed by Shields . | . . . . . . Core Remaining (%) 67 | 100 49 82 10 97 . Volleys Fired 251 | . 87 42 100 15 7 Largest 2 | . 2 2 2 1 1 Hottest 160 | . 85 66 160 36 65 Shots Fired 382 | . 137 84 138 15 8 Gun 192 | . 137 . 52 . 3 Cannon 133 | . . 84 49 . . Launcher 57 | . . . 37 15 5 Special . | . . . . . . Kinetic 200 | . 62 84 54 . . Thermal 122 | . 75 . 47 . . Explosive 57 | . . . 37 15 5 Electromagnetic 3 | . . . . . 3 Robot Hit Streak 10 | . 10 8 10 7 2 Robot Miss Streak 6 | . 6 3 6 1 2 Penetration Max . | . . . . . . Secondary Targets 3 | . 3 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 253 | . 75 54 88 10 26 Core Hits 168 | . 29 22 84 24 9 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 12 | . 1 1 2 . 8 Burn 1 | . 1 . . . . Blast 3 | . . 1 2 . . Sever 8 | . . . . . 8 Melee Attacks 41 | . . . 5 5 31 Impact . | . . . . . . Slashing 41 | . . . 5 5 31 Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7966 | . 866 1166 3717 1118 1099 Guns 1416 | . 866 . 540 . 10 Cannons 1964 | . . 1166 798 . . Explosions 3467 | . . . 2269 977 221 Melee 1119 | . . . 110 141 868 Ramming . | . . . . . . Kinetic 2014 | . 239 1166 609 . . Thermal 1356 | . 627 . 729 . . Explosive 3467 | . . . 2269 977 221 Electromagnetic 10 | . . . . . 10 Impact . | . . . . . . Slashing 1119 | . . . 110 141 868 Piercing . | . . . . . . Highest Corruption 5 | . . . . . 5 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 10 | . . . . . 10 Matter Fused 3 | . . . . . 3 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 3 | . . . . . 3 Parts Rejected 1 | . . . . . 1 Parts Fused 1 | . . . . . 1 Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 118 | . . 2 59 31 26 Projectiles 6 | . . 2 4 . . Explosions 51 | . . . 42 9 . Melee 61 | . . . 13 22 26 Knockbacks 9 | . . 9 . . . Impact . | . . . . . . Kinetic 9 | . . 9 . . . Secondary . | . . . . . . Self-Inflicted Damage 222 | . . . 174 22 26 Shots 11 | . . . 9 1 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 412 | . 412 117 308 6 158 Average Temperature 102 | . 143 33 83 5 54 Received Heat Transfer 1761 | . 363 222 855 117 204 Effects 8 | . 5 . 3 . . Shutdowns 3 | . 3 . . . . Energy Bleed 1 | . 1 . . . . Interference 4 | . 1 . 3 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . 3 . . Heat Transferred 2928 | . 1512 . 1416 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level 3 | . . 1 3 2 . Low Security (%) 69 | 100 100 91 43 . 100 Level 1 13 | . . 8 15 62 . Level 2 14 | . . . 33 37 . Level 3 2 | . . . 7 . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 720 | . 127 215 720 468 199 Initial 311 | . . 48 76 311 199 Average 178 | . 28 80 316 361 141 Influence Increases 2533 | . 397 421 1178 327 210 Destroy 0b10 Robot/C 1400 | . 260 280 560 220 80 Destroy 0b10 Robot/NC 110 | . 5 20 80 . 5 Destroy Leader 414 | . 72 114 158 40 30 Successful Hack 18 | . . . 14 4 . Disable Machine 150 | . 30 . 90 15 15 Destroy Structure 246 | . . 7 141 48 50 Partial Spotted 15 | . . . 15 . . Lose Combat Pursuer 180 | . 30 . 120 . 30 Influence Decreases 2498 | . 282 353 675 605 583 Entered New Map 758 | . . 67 107 375 209 Time Decay 1430 | . 262 286 398 230 254 Lost Part 310 | . 20 . 170 . 120 Squads Dispatched 17 | . 4 2 3 3 5 Investigation 5 | . 1 1 1 2 . Extermination 1 | . . . . . 1 Reinforcement 11 | . 3 1 2 1 4 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . 1 . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 9 | . 2 2 4 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 123 | . 27 20 49 16 11 Peak Tracking Total 6 | . 4 5 6 4 4 Tactical Retreats 11 | . 2 3 4 . 2 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 4 | . 4 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 10 | . 2 . 6 1 1 Max in Single Turn 1 | . 1 . 1 1 1 Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 14 | . 2 4 5 2 1 Terminals 5 | . 1 2 2 . . Fabricators 2 | . . . . 2 . Repair Stations 1 | . . 1 . . . Recycling Units 4 | . 1 1 1 . 1 Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . 1 . . Total Hacks 34 | . 4 9 13 7 1 Successful 20 | . 2 5 9 3 1 Failed 14 | . 2 4 4 4 . Catastrophic 2 | . 2 . . . . Database Lockouts . | . . . . . . Manual 3 | . 1 1 1 . . Terminals 15 | . 2 5 8 . . Fabricators 7 | . . . . 7 . Repair Stations 3 | . . 3 . . . Recycling Units 5 | . 2 1 1 . 1 Scanalyzers 3 | . . . 3 . . Garrison Access 1 | . . . 1 . . Terminal Hacks 8 | . . 3 5 . . Record 3 | . . 2 1 . . Prototype ID Bank 1 | . . 1 . . . Locate Traps 1 | . . . 1 . . Security Status 1 | . . . 1 . . Registered Components 1 | . . . 1 . . Zone Layout 1 | . . . 1 . . Fabricator Hacks 3 | . . . . 3 . Load Schematic 2 | . . . . 2 . Build 1 | . . . . 1 . Repair Station Hacks 1 | . . 1 . . . Scan Component 1 | . . 1 . . . Recycling Unit Hacks 5 | . 2 1 1 . 1 Report Inventory 3 | . 1 1 . . 1 Retrieve Components 2 | . 1 . 1 . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 4 | . . . 4 . . Used . | . . . . . . Hacking Detections 7 | . 2 2 1 2 . Full Trace Events 5 | . 1 1 1 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built 1 | . . . . 1 . Authchips . | . . . . . . Time 116 | . . . . 116 . Total Part Build Rating 3 | . . . . 3 . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 19 | . 10 . 9 . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 2280 | . 92 378 893 375 542 Optics 917 | . . . . 375 542 Terrain 1350 | . . . 893 227 230 ECM 533 | . 92 378 . 63 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 3955 | 62 1003 696 1165 487 542 Spaces Moved 2430 | 39 460 301 1146 232 252 Core 15 | 11 3 . 1 . . Treads 1416 | 28 457 301 227 151 252 Legs 203 | . . . 122 81 . Wheels . | . . . . . . Hover . | . . . . . . Flight 796 | . . . 796 . . Fastest Speed 29 | 50 150 160 29 120 160 Average Speed 116 | 128 159 160 68 153 167 Slowest Speed 250 | 160 160 160 175 250 170 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 4 | . . . 4 . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 3 81 39 85 5 7 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 5 | . . . 1 . 4 Terrain Destroyed 284 | . . 4 150 82 48 Melee 5 | . . . 1 . 4 Projectile 8 | . . 4 4 . . AOE 271 | . . . 145 82 44 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 3107 | 50 603 430 1371 337 316 Wait 200 | . 35 53 33 64 15 Move 2417 | 38 459 300 1137 231 252 Hop 4 | . . . 4 . . Pick Up 64 | 6 10 15 28 2 3 Fast Attach 17 | 1 . . 4 8 4 Attach 41 | 5 9 5 15 4 3 Detach 3 | . . . 1 2 . Swap 34 | . 1 10 23 . . Drop 35 | . 2 5 21 6 1 Fire 251 | . 87 42 100 15 7 Melee 41 | . . . 5 5 31 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Discovered new exit (range 16) 326 | -10/Materials | Build established: Mutant 535 | -10/Materials | Discovered new exit (range 15) 710 | -10/Materials | Discovered new exit (range 16) 1026 | -10/Materials | Core integrity fell below 50% 1035 | -10/Materials | Discovered new exit (range 10) 1066 | -10/Materials | Entered another Materials area 1066 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1743 | -9/Materials | Discovered new exit (range 7) 1762 | -9/Materials | Entered another Materials area 1762 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2073 | -8/Materials | Discovered new exit (range 15) 2489 | -8/Materials | Discovered new exit (range 4) 2541 | -8/Materials | Build established: Sprinter 2674 | -8/Materials | Core integrity fell below 50% 2700 | -8/Materials | Lost 8 parts (1p4n1u2w) 2725 | -8/Materials | Core integrity fell below 20% 2789 | -8/Materials | Lost 5 parts (1n2u2w) 2842 | -8/Materials | Discovered new exit (range 16) 2927 | -8/Materials | Entered Factory 2927 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3160 | -7/Factory | Fabricated Imp. VTOL Module (x1) 3227 | -7/Factory | Build established: Mutant 3270 | -7/Factory | Discovered new exit (range 11) 3324 | -7/Factory | Discovered new exit (range 3) 3414 | -7/Factory | Entered another Factory area 3414 | -6/Factory | Evolved 2 slots: Utility x2 3956 | -6/Factory | Self-destructed Last Messages --------------- 03926_ Arm. Treads destroyed. 03926_ Penetrated by Slug. 03936_ Acquired Nuclear Pulse Thruster. 03939_ Penetrated by Slug. 03939_ Arm. Treads destroyed. 03942_ X-62 Marksman Pulse Rifle severed. 03943_ Penetrated by Slug. 03945_ Arm. Treads destroyed. 03946_ Penetrated by Slug. 03949_ Imp. Arc Projector destroyed. 03950_ Slug penetrates Wall. 03951_ System corrupted: Chainsword rejected. 03951_ Penetrated by Slug. 03952_ Deuterium Engine destroyed. 03953_ Slug penetrates Wall. 03953_ Penetrated by Slug. 03955_ Imp. Medium Treads destroyed. 03955_ Penetrated by Slug. 03956_ Slug penetrates Wall. 03956_ Penetrated by Slug. 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VTOL Module | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. VTOL Module | x1 | -7/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Just What I Needed Challenges ------------ None Game ------ Seed PowerChainAccelerator Manual? 0 Play Time 00:49:06 Cumulative 4.6 hours Start 2025.05.23 @ 12:53:13 End 2025.05.23 @ 13:42:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 10 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1eaf2c67-470d-47e6-8d53-61b2891827bd