Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.24 @ 12:34:57 Player: ILikeMonsters1890 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (150) 750 Value Destroyed (4196) 4196 Prototype IDs (46) 920 Alien Tech Used (2) 400 Bonus (6767) 6767 TOTAL SCORE: 21733 Bonus ------- High Alert Combat Kills 238 Follower Combat Kills 95 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 134 Met Warlord at Research 2000 Win 3000 Cogmind --------- Core Integrity 1584/1600 Matter 290/300 Energy 346/350 System Corruption 1% Temperature Cool (8) Movement Flying (33) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Improved Quantum Reactor > --- PROPULSION (7) --- Impulse Thruster Q-thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY (12) ----- Advanced Visual Processing Unit Long-range Sensor Array Advanced Signal Interpreter Seismic Detector Transport Network Coupler Improved Targeting Computer Improved Targeting Computer Improved Target Analyzer Improved Target Analyzer Transmission Jammer Improved Reaction Control System > --- WEAPON (4) ------- Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle KE Penetrator > --- INVENTORY (5) ---- Light Quantum Reactor Wheel Machine Analyzer Transmission Jammer Dispersion Rifle Peak State ------------ > --- POWER ------------ Improved Quantum Reactor > --- PROPULSION ------- Impulse Thruster Cooled Field Propulsion Drive Q-thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Visual Processing Unit Long-range Sensor Array Advanced Signal Interpreter Seismic Detector Transport Network Coupler Improved Targeting Computer Improved Targeting Computer Improved Target Analyzer Improved Target Analyzer Energy Filter Transmission Jammer Improved Reaction Control System > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle KE Penetrator > --- INVENTORY -------- Light Quantum Reactor Wheel Transmission Jammer Dispersion Rifle [Rating: 144] Favorites ----------- Power Constructs Engine Improved Ion Engine Power Core Constructs Reactor Improved Quantum Reactor Propulsion Constructs Leg Myomer Leg Wheel Armored Wheel Flight Unit Constructs Utility Armored Scrap Engine Device Armored Scrap Engine Storage Medium Storage Unit Processor Improved Target Analyzer Hackware Makeshift Hacking Suite Protection Heavy Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Advanced Beam Cannon Ballistic Gun KE Penetrator Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Shock Maul Slashing Weapon Great Axe Build | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Mat Sto Rec Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . 2 . . 4 . . . 4 . . . . 2 . . . . 2 2 2 Power 1 | . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 5 | . . 1 . . . . . . . . . . . 1 . . . . . 2 1 Utility 10 | . . 1 . . 1 . . . 4 . . . . 1 . . . . 2 . 1 Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . Parts Attached 142 | 7 10 22 5 1 6 2 1 1 12 6 4 2 6 6 4 3 2 . 15 24 3 Power 12 | . 2 2 . . . . . . . . . . . . 1 . . . 1 6 . Engine 3 | . 1 2 . . . . . . . . . . . . . . . . . . . Core 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . Reactor 7 | . . . . . . . . . . . . . . . . . . . 1 6 . Propulsion 24 | 5 3 4 3 . . . . . . . . . 2 . . . . . 4 2 1 Treads . | . . . . . . . . . . . . . . . . . . . . . . Leg 3 | . . . . . . . . . . . . . 2 . . . . . 1 . . Wheel 15 | 5 3 4 3 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 6 | . . . . . . . . . . . . . . . . . . . 3 2 1 Utility 61 | 1 . 3 . 1 5 2 . . 9 4 2 2 2 4 2 3 2 . 8 9 2 Device 45 | 1 . 1 . 1 4 2 . . 9 3 1 1 2 4 1 1 1 . 5 6 2 Storage 2 | . . 2 . . . . . . . . . . . . . . . . . . . Processor 11 | . . . . . 1 . . . . 1 . . . . 1 2 . . 3 3 . Hackware 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . Protection 1 | . . . . . . . . . . . . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 45 | 1 5 13 2 . 1 . 1 1 3 2 2 . 2 2 1 . . . 2 7 . Energy Gun 5 | . . . . . . . . . . . . . . . . . . . . 5 . Energy Cannon 5 | . 2 2 . . . . . . . . . . . . . . . . . 1 . Ballistic Gun 5 | 1 1 . . . . . . . . . . . . . . . . . 2 1 . Ballistic Cannon 10 | . 2 7 1 . . . . . . . . . . . . . . . . . . Launcher 10 | . . 4 . . 1 . . 1 1 2 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . . 1 . 2 . 1 . 2 2 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 . . . . . 1 . . . . . . . 1 1 1 3 . Parts Lost 64 | . 3 4 . . 7 . . 1 5 3 3 4 6 3 6 1 2 8 3 4 1 Power 9 | . 1 1 . . 1 . . . 1 . . 2 . . 1 . 1 . 1 . . Propulsion 16 | . 1 2 . . 4 . . 1 . . . . 3 1 1 . . 2 . . 1 Utility 25 | . . . . . 2 . . . 4 2 1 2 1 2 3 1 . 4 1 2 . Weapon 14 | . 1 1 . . . . . . . 1 2 . 2 . 1 . 1 2 1 2 . Highest Loss Streak 4 | . 3 2 . . 2 . . 1 1 2 3 4 3 2 4 1 2 3 3 1 1 To Critical Strikes 1 | . . . . . . . . . . . 1 . . . . . . . . . . Average Slot Usage (%) 54 | . 99 99 100 54 44 46 51 49 48 40 41 53 28 28 32 37 57 41 56 74 84 Engine 3 | . 8 8 11 10 1 . . . . 5 5 4 . . . . . . . . . Core 2 | . 5 2 . . 5 7 7 7 4 . . . 1 . 3 4 3 . 5 . . Treads 1 | . . . . 3 3 . . . 1 3 . . . . . . . . . . . Leg 1 | . . . . . . . . . . . 4 4 . 2 4 4 . . . . . Wheel 4 | . 28 32 33 6 . . . . . . . . 1 . . . . . . . . Hover 1 | . . . . . 2 7 7 6 . . . . 2 2 . . . . . . . Flight 1 | . . . . 1 . . . . 3 1 . . . . . . 5 4 7 15 18 Device 14 | . 14 22 22 11 13 15 15 15 23 16 9 13 11 16 11 9 14 10 6 16 18 Storage 6 | . 14 11 11 11 7 7 7 7 5 5 5 5 3 . . . . . . . . Processor 3 | . . . . . . . . . . . 5 4 . . 3 10 15 15 23 23 28 Energy Gun 2 | . 6 . . 2 . . 3 7 3 3 2 3 . . . 1 8 4 6 6 12 Energy Cannon 1 | . 5 7 . 3 . . . . . 1 . 2 . 2 3 . . . . . . Ballistic Gun 2 | . 6 . . 3 5 7 3 . . . . . . . . . . . . 7 4 Ballistic Cannon 2 | . 8 13 22 1 1 . . . 1 . . . 2 . . . . . . . . Slashing Weapon 1 | . . . . . . . 5 3 1 . 2 3 . 1 3 5 5 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 56 | 14 19 27 27 27 33 30 34 36 36 31 36 56 49 31 31 25 28 9 23 46 49 Greatest Support 56 | 32 24 36 36 56 44 45 45 46 46 30 30 30 30 36 46 46 46 46 32 47 54 Greatest Overweight (x) 10 | . . . . 2 10 . . 1 1 1 1 1 1 1 1 1 . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 Average Capacity 8 | 8 8 9 10 10 10 10 10 10 10 10 10 10 8 5 5 5 5 5 5 5 5 Most Carried 10 | 6 8 10 10 10 9 7 6 7 10 8 4 6 6 5 5 4 5 5 5 5 5 Average Carried 6 | 3 6 9 10 7 8 6 6 6 6 6 3 3 4 4 4 4 4 4 3 3 4 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 Final Carried 10 | 5 8 10 10 8 7 6 6 7 8 5 4 6 4 4 4 4 5 4 5 5 5 Scrap Engine Consumption 211 | . . . . 58 37 4 5 1 21 9 1 27 9 16 2 13 6 2 . . . Constructs Created 13 | . . . . 3 1 . . . . . . 2 1 3 . 3 . . . . . Constructs Modified 84 | . . . . 23 16 2 3 1 11 6 3 6 5 3 2 1 2 . . . . Class Distribution -------------------- 44% | Construct 38% | Mutant 10% | Commander-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Commander-Construct | -9/Recycling Construct | -7/Factory Construct | -7/Lower Caves Construct | -6/Zion Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Warlord Construct | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Zhirov Mutant | -3/Proximity Caves Scout | -3/Research Scavenger-Scout | -2/Research Scavenger-Scout | -1/Access Resources | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Jun Mat Mat Sto Rec Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 2924 | 277 142 564 170 149 277 90 25 34 96 144 104 10 57 72 40 101 43 50 88 351 40 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5989 | 183 420 711 155 859 768 74 . 18 635 346 236 55 459 168 109 212 242 33 140 43 123 Parts 324 | 13 30 82 10 39 43 2 . 2 20 7 14 . 21 11 3 11 1 . 6 5 4 Haulers Intercepted 10 | . 2 5 1 . 1 . . . . . . . . . . . . . . . 1 Recyclers Shooed 5 | . . . . 1 2 . . . 1 . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . . . . 2 . 1 18 . 18 . . 2 . . . . . Prevented 6 | . . . . . . . . . . . . . 3 . . 1 . 2 . . . Kills | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Mat Sto Rec Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 102 | . 6 26 4 6 11 1 . 3 9 2 8 1 8 6 2 5 . 2 2 . . Melee 6 | . . . . . . . . . . . 2 . . 1 2 1 . . . . . Guns 28 | . 6 . . 1 5 1 . . 2 2 4 . . . . 4 . 1 2 . . Cannons 36 | . . 12 4 5 3 . . . 2 . . 1 8 1 . . . . . . . AOE 31 | . . 14 . . 3 . . 3 4 . 2 . . 4 . . . 1 . . . Classes Destroyed 16 | 2 5 3 . . 3 . . . . 1 . . 1 . . 1 . . . . . Worker 10 | . . 3 . . 2 . . . 2 . . . . . . . . . 1 . 2 Builder 5 | . 1 2 . 1 1 . . . . . . . . . . . . . . . . Tunneler 5 | 4 . . . . . . . . . . . . . 1 . . . . . . . Hauler 10 | . 2 5 1 . 1 . . . . . . . . . . . . . . . 1 Recycler 12 | 1 1 . . 6 2 . . . 2 . . . . . . . . . . . . Mechanic 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . Operator 1 | . . 1 . . . . . . . . . . . . . . . . . . . Drone 3 | . . . . . . . . . . . . . 1 . . . . 2 . . . Watcher 3 | . 2 1 . . . . . . . . . . . . . . . . . . . Swarmer 47 | . 4 18 . . 3 . . 3 4 . 7 . . 4 . 4 . . . . . Grunt 21 | . 2 3 2 2 3 . . . 5 . . 1 3 . . . . . . . . Sentry 14 | . . 5 2 4 . 1 . . . . 1 . . 1 . . . . . . . Hunter 6 | . . . . . 2 . . . . 1 . . . 1 . . . . 2 . . Programmer 10 | . . . . . 3 . . . . . . . 4 . 2 1 . . . . . Behemoth 1 | . . . . . . . . . . 1 . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . 1 . . . Samaritan 1 | . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 7 | 3 6 7 2 4 3 1 . 3 5 1 5 1 4 5 1 4 . 1 2 1 3 Combat Bots Only 5 | . 5 4 2 3 3 1 . 3 4 1 5 1 4 5 1 4 . 1 1 . . Max Kills in Single Turn 4 | 1 1 4 1 1 3 1 . 1 3 1 2 1 1 4 1 1 . 1 2 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 3 . . 3 . . 1 2 . 2 . . 4 . . . 1 . . . Melee 1 | . . . . . . . . . . . 1 . . 1 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Mat Sto Rec Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Damage Taken 12038 | . 601 621 92 136 946 149 . 301 882 788 557 1314 1144 1046 579 477 270 930 606 445 154 Core 2409 | . 158 45 44 10 72 6 . 64 139 117 103 222 257 348 40 171 90 301 159 47 16 Absorbed by Shields 102 | . . . . . . . . . . . . 48 54 . . . . . . . . Regen/Repaired (Parts) 2840 | . . . . 115 294 200 . 33 417 33 303 803 326 37 100 19 160 . . . . Core Remaining (%) 66 | 100 36 . . 75 . . . 79 . . . . 16 . . . . 14 87 96 99 Volleys Fired 460 | 7 44 58 15 37 90 5 . 3 45 26 12 5 27 21 2 11 . 12 19 14 7 Largest 4 | 2 2 2 2 2 1 1 . 1 1 3 1 2 1 1 1 1 . 1 3 4 4 Hottest 228 | 70 136 136 78 78 33 31 . 33 33 106 40 124 124 74 74 57 . 30 125 228 228 Shots Fired 638 | 14 86 105 30 38 90 5 . 3 45 36 12 7 27 21 2 10 . 12 44 30 21 Gun 348 | 14 78 . . 19 55 5 . . 28 20 10 2 . . . 10 . 12 44 30 21 Cannon 261 | . 8 95 30 19 34 . . . 14 6 . 5 27 21 2 . . . . . . Launcher 29 | . . 10 . . 1 . . 3 3 10 2 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 327 | 7 46 58 30 28 82 . . . . 20 10 3 22 . . . . . 6 11 4 Thermal 247 | 7 40 37 . 10 . 5 . . 28 6 . 4 5 19 . . . 12 38 19 17 Explosive 29 | . . 10 . . 1 . . 3 3 10 2 . . . . . . . . . . Electromagnetic 35 | . . . . . 7 . . . 14 . . . . 2 2 10 . . . . . Robot Hit Streak 16 | 5 11 12 9 10 9 7 . 1 9 16 4 7 5 6 1 5 . 1 16 2 11 Robot Miss Streak 5 | 1 5 4 4 2 4 . . 2 4 3 2 2 4 3 1 3 . 3 3 2 1 Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . 1 . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 436 | 9 48 62 17 33 59 5 . 1 37 29 15 5 15 23 15 9 3 4 26 9 12 Core Hits 222 | 7 18 34 5 17 26 3 . 3 31 16 11 3 6 11 3 6 2 2 11 2 5 Critical Kills 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . Critical Parts Destroyed 3 | . . . . . . . . . . . . . . . . . . . 1 2 . Critical Strikes 16 | 1 1 . 2 . 1 . . . . . 1 . . 2 3 1 . 1 1 2 . Burn 2 | 1 1 . . . . . . . . . . . . . . . . . . . . Destroy 5 | . . . . . 1 . . . . . . . . . . . . 1 1 2 . Blast 2 | . . . 2 . . . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . 1 . . . . . Sever 6 | . . . . . . . . . . . 1 . . 2 3 . . . . . . Melee Attacks 71 | . . . . . . . 1 8 1 . 9 10 2 11 21 4 4 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 71 | . . . . . . . 1 8 1 . 9 10 2 11 21 4 4 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . . . . 2 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 14020 | 104 545 2333 387 609 1338 84 . 283 1365 1086 694 157 1159 1250 525 338 247 84 512 304 616 Guns 4238 | 104 466 . . 367 621 84 . . 444 412 255 26 . . . 156 . 84 512 304 403 Cannons 4684 | . 79 1236 387 242 575 . . . 338 187 . 131 1159 345 5 . . . . . . Explosions 3558 | . . 1097 . . 142 . . 283 583 487 205 . . 548 . . . . . . 213 Melee 1537 | . . . . . . . . . . . 234 . . 354 520 182 247 . . . . Ramming 3 | . . . . . . . . . . . . . . 3 . . . . . . . Kinetic 4921 | 15 255 656 387 488 1107 . . . . 412 255 72 943 . . . . . 116 152 63 Thermal 4465 | 89 290 580 . 121 . 84 . . 685 277 . 85 216 853 . . . 84 396 152 553 Explosive 2466 | . . 1097 . . 142 . . 283 342 397 205 . . . . . . . . . . Electromagnetic 628 | . . . . . 89 . . . 338 . . . . 40 5 156 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 1537 | . . . . . . . . . . . 234 . . 354 520 182 247 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . 2 . . . 2 2 2 . . . . 1 4 . 6 6 6 6 . 1 1 Average Corruption 3 | . 2 . . . 1 2 2 . . . . 1 2 . 4 6 6 6 . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 2 | . . . . . . . . . . . . . . . . . . . . 2 . Effects 61 | . . . . . 6 5 2 . . . . . 5 . 7 18 10 8 . . . Message Errors 13 | . . . . . 2 . . . . . . . 1 . 1 4 3 2 . . . Matter Fused 24 | . . . . . 2 4 1 . . . . . 1 . 5 6 2 3 . . . Heat Flow Errors 6 | . . . . . . . . . . . . . . . . 3 1 2 . . . Energy Discharges 4 | . . . . . 1 1 1 . . . . . . . . . 1 . . . . Parts Fused 1 | . . . . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 6 | . . . . . 1 . . . . . . . 1 . . 1 2 1 . . . Data Loss (major) 5 | . . . . . . . . . . . . . 2 . . 2 1 . . . . Alerts 1 | . . . . . . . . . . . . . . . . 1 . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 825 | . . 114 . . 59 . . 18 72 8 11 . 181 120 50 58 71 . . . 63 Projectiles 254 | . . 6 . . 59 . . . . 8 . . 181 . . . . . . . . Explosions 392 | . . 108 . . . . . 18 72 . 11 . . 120 . . . . . . 63 Melee 179 | . . . . . . . . . . . . . . . 50 58 71 . . . . Knockbacks 13 | . . 3 . 1 5 . . . . . . . 4 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 13 | . . 3 . 1 5 . . . . . . . 4 . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 491 | . . 38 . . . . . . 185 . 30 . . 189 . . . . . . 49 Shots 8 | . . 1 . . . . . . 3 . 1 . . 2 . . . . . . 1 Rammed 1 | . . . . . . . . . . . . . . 1 . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 252 | 60 252 180 . 45 21 28 . . 34 232 56 30 25 16 10 219 226 234 . 90 154 Average Temperature 47 | 29 85 42 . 12 7 15 . . 9 63 24 19 14 8 9 93 121 122 . 33 70 Received Heat Transfer 1460 | . 96 108 39 57 81 48 . 12 282 36 36 104 173 93 . 18 . 250 18 9 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 10 | 1 . 4 . . . . . . . . . . . 1 1 . . . 2 . 1 Heat Transferred 5502 | 333 925 999 . 300 . . . . 200 150 . 73 111 794 . . . 148 777 185 507 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . 2 1 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Mat Sto Rec Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Peak Influence 1033 | 25 272 753 497 244 261 . . . 226 . . . . 1033 . . . . 459 388 443 Initial 747 | . 16 64 317 193 52 . . . . . . . . 747 . . . . 300 258 232 Average 206 | 13 134 425 390 72 77 . . . 69 . . . . 863 . . . . 379 290 291 Maximum Alert Level 3 | . 1 3 2 1 1 . . . 1 . . . . 3 . . . . 2 1 2 Low Security (%) 59 | 100 80 9 . 81 91 . . . 86 . . . . . . . . . . . . Level 1 24 | . 19 33 62 18 8 . . . 13 . . . . . . . . . 62 100 89 Level 2 8 | . . 53 37 . . . . . . . . . . . . . . . 37 . 10 Level 3 7 | . . 3 . . . . . . . . . . . 100 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 15 | . . 1 1 . 5 . . . . . . . . 2 . 1 . . 1 3 1 Investigation 3 | . . . . . 1 . . . . . . . . 1 . . . . . . 1 Extermination 4 | . . . . . 3 . . . . . . . . . . . . . 1 . . Reinforcement 7 | . . 1 1 . 1 . . . . . . . . 1 . . . . . 3 . Assault 1 | . . . . . . . . . . . . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Mat Sto Rec Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 12 | . . 4 1 . 2 . . . . . . 1 . . . . . . 1 3 . Communications Jammed 18 | . . . . . . . . . 12 . . . . . . . . . . 1 5 Distress Signals 18 | . . . . . . . . . 12 . . . . . . . . . . 1 5 Times Spotted 242 | . 16 34 5 7 19 1 . 7 15 2 8 36 18 12 2 13 . 14 9 14 10 Peak Tracking Total 12 | . 4 5 1 3 4 1 . 5 4 1 5 12 6 5 1 8 . 6 4 4 8 Tactical Retreats 22 | . 1 1 . . . . . 2 2 . 1 2 5 1 . 1 . . 1 4 1 Traps | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Mat Sto Rec Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 4 | . 1 1 . . . . . . . . . . . 1 . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 21 | . . . . . . . . . . . . 20 . . . . . 1 . . . Machines | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Jun Mat Mat Sto Rec Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 20 | . . 4 1 . 1 . . . 3 . . . . 7 . . 1 . . 1 2 Max in Single Turn 6 | . . 1 1 . 1 . . . 2 . . . . 6 . . 1 . . 1 1 Garrison Access 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Mat Sto Rec Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 60 | . 10 3 6 11 6 . . . 5 . . 3 . 1 . 2 4 . 3 2 4 Terminals 34 | . 8 3 5 5 3 . . . 5 . . . . . . . . . 2 1 2 Fabricators 4 | . . . . . 2 . . . . . . . . . . . . . . 1 1 Repair Stations 1 | . . . . . . . . . . . . . . . . . . . 1 . . Recycling Units 10 | . 2 . . 6 1 . . . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 Total Hacks 174 | . 41 7 11 38 10 . . . 10 . . 11 . 3 . 6 17 . 9 5 6 Successful 101 | . 27 3 2 17 5 . . . 3 . . 11 . 1 . 6 17 . 6 3 . Failed 72 | . 13 4 9 21 5 . . . 7 . . . . 2 . . . . 3 2 6 Catastrophic 22 | . 2 2 3 7 4 . . . 1 . . . . . . . . . . . 3 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . Manual 78 | . 23 6 6 22 5 . . . 5 . . . . 2 . . . . 4 1 4 Terminals 99 | . 34 7 9 19 6 . . . 10 . . . . . . . . . 8 2 4 Fabricators 7 | . . . . . 3 . . . . . . . . . . . . . . 3 1 Repair Stations 1 | . . . . . . . . . . . . . . . . . . . 1 . . Recycling Units 30 | . 7 . . 19 1 . . . . . . . . 3 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . 2 . . . . . . . . . . . . . . . . . 1 Terminal Hacks 75 | . 20 3 1 9 . . . . 3 . . 11 . . . 6 17 . 3 2 . Record 10 | . . . . . . . . . . . . . . . . 5 5 . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . 4 . . . . Robot Analysis 20 | . 8 1 . 6 . . . . 1 . . . . . . . 4 . . . . Prototype ID Bank 19 | . 4 . . 1 . . . . . . . 10 . . . . 4 . . . . Open Door 3 | . . . 1 . . . . . . . . 1 . . . 1 . . . . . Branch Access Points 2 | . . 1 . . . . . . . . . . . . . . . . 1 . . Emergency Access Points 2 | . 2 . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . Locate Traps 4 | . 2 1 . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . Zone Layout 7 | . 3 . . 1 . . . . 1 . . . . . . . . . 1 1 . Fabricator Hacks 3 | . . . . . 2 . . . . . . . . . . . . . . 1 . Network Status 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . Build 1 | . . . . . 1 . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . . . 1 . . Refit 1 | . . . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 9 | . 2 . . 5 1 . . . . . . . . 1 . . . . . . . Retrieve Components 9 | . 2 . . 5 1 . . . . . . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . . . . . . . . . . Unauthorized Hacks 12 | . 5 . . 3 2 . . . . . . . . . . . . . 2 . . Terminals 4 | . 1 . . . 1 . . . . . . . . . . . . . 2 . . Assimilate 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . Botnet 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . Fabricators 1 | . . . . . 1 . . . . . . . . . . . . . . . . Liberate 1 | . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 4 . . 3 . . . . . . . . . . . . . . . . . Reject 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . . . . . . . . . . . . Mask 4 | . 2 . . 2 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 47 | . 9 2 6 11 4 . . . 5 . . . . 1 . . . . 3 2 4 Full Trace Events 3 | . . . . 1 1 . . . . . . . . . . . . . . . 1 Feedback Events 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 Corruption 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . . 15 . . . . . . . . . 4 . . . . Parts Built 1 | . . . . . 1 . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 106 | . . . . . 106 . . . . . . . . . . . . . . . . Total Part Build Rating 6 | . . . . . 6 . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 44 | . 16 . . 18 10 . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Jun Mat Mat Sto Rec Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . 5 . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Mat Sto Rec Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total Allies 13 | . . . . 5 4 . . . . . . . . . . 3 . . 1 . . Largest Group 4 | . . . . 4 4 2 2 1 . . . . . . . 3 . . 1 . . Highest-Rated Group 114 | . . . . 49 58 26 26 10 . . . . . . . 114 . . 10 . . Highest-Rated Ally 38 | . . . . 18 18 16 16 10 . . . . . . . 38 . . 10 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 46 | . . . . 13 28 1 . . . . . . . . . 4 . . . . . Total Damage 640 | . . . . 223 345 . . . . . . . . . . 72 . . . . . Kills 7 | . . . . 4 3 . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Mat Sto Rec Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Robot Analysis Total 20 | . 8 1 . 6 . . . . 1 . . . . . . . 4 . . . . Derelict Logs Recovered 10 | . . . . . . . 3 1 . 1 . . 1 . 2 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Jun Mat Mat Sto Rec Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 13878 | 97 726 727 265 2154 1206 270 1068 419 715 672 490 1618 369 494 465 694 352 362 254 326 135 Spaces Moved 9883 | 51 630 542 235 925 640 204 895 382 518 352 272 791 314 297 360 497 247 394 329 686 322 Core 235 | . . . . . 1 . . . . . . . 171 31 . . . 19 13 . . Treads 858 | . . . . 216 277 . . . 103 248 14 . . . . . . . . . . Legs 1995 | . . . . . 38 . . . 18 . 258 730 . 108 351 492 . . . . . Wheels 2157 | 51 630 542 235 599 . . . . . . . 61 39 . . . . . . . . Hover 2027 | . . . . . 324 204 895 333 . . . . 104 158 9 . . . . . . Flight 2611 | . . . . 110 . . . 49 397 104 . . . . . 5 247 375 316 686 322 Fastest Speed 30 | 80 80 86 86 82 75 75 94 94 86 152 152 124 50 50 83 83 83 50 39 33 30 Average Speed 100 | 87 88 89 89 113 136 82 94 102 110 152 159 187 81 111 85 87 83 81 42 34 31 Slowest Speed 550 | 100 90 90 90 185 550 94 94 136 194 194 194 194 124 197 167 153 83 83 50 37 33 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 17 | . . . . . . . . . 1 . . . . . . 1 . 2 4 7 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 48 | 3 92 48 28 95 18 40 84 74 15 67 47 85 60 9 50 71 78 64 9 22 14 Regions Visited 21 Branch Regions 13 Pre-discovered Areas 5 | . . . . . . . . 1 . . . . 1 . . . 3 . . . . Known Exits Taken 8 | . . 1 . . 1 . . . 1 . . . 1 1 . 1 . . 1 1 . Unknown Exits Taken 13 | 1 1 . 1 1 . 1 1 1 . 1 1 1 . . 1 . 1 1 . . . Scrap Searched 10 | . . . . . . 1 3 . . 2 1 . 2 . . 1 . . . . . Spaces Dug 21 | . . . . . . . . 8 1 . . 6 2 1 . . . . . 3 . Terrain Destroyed 264 | . . 70 2 . 8 . . 19 48 29 21 7 13 27 . . . . . 5 15 Melee 18 | . . . . . . . . 8 1 . . 6 2 1 . . . . . . . Projectile 21 | . . 1 2 . 1 . . . . . . 1 11 . . . . . . 5 . AOE 224 | . . 69 . . 6 . . 11 47 29 21 . . 26 . . . . . . 15 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Mat Sto Rec Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total 13059 | 90 726 678 259 1998 889 300 1119 395 620 458 301 903 399 422 478 735 385 423 398 743 340 Wait 2284 | 16 13 36 . 970 144 89 223 . 21 71 4 84 42 73 91 221 131 19 27 3 6 Move 9828 | 50 629 541 234 924 639 203 894 381 515 351 271 790 313 296 359 495 246 389 320 671 317 Hop 16 | . . . . . . . . . 1 . . . . . . . . 2 4 7 2 Pick Up 79 | 3 16 12 . 7 6 . . . 8 . 1 4 1 6 . . 1 . 3 9 2 Fast Attach 60 | 1 2 4 3 1 . . 1 . 3 1 2 1 2 3 3 3 3 . 11 14 2 Attach 51 | . 3 6 . . 4 . . 1 8 5 2 1 4 3 1 . . 1 4 7 1 Detach 25 | . . . . . 1 . . 2 5 3 . 2 3 1 1 . . . 4 3 . Swap 34 | 6 5 12 2 . 2 2 . . 1 . . . . . . . . . . 4 . Drop 101 | 7 14 9 5 17 3 1 . . 5 1 . 6 5 7 . 1 . . 6 11 3 Fire 460 | 7 44 58 15 37 90 5 . 3 45 26 12 5 27 21 2 11 . 12 19 14 7 Melee 71 | . . . . . . . 1 8 1 . 9 10 2 11 21 4 4 . . . . Ram 1 | . . . . . . . . . . . . . . 1 . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire 49 | . . . . 42 . . . . 7 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: [*Mat] / *Min / *Sto) -9/Storage -9/Recycling -7/Factory -7/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res / Arm / Qua x2) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 3) 98 | -11/Junkyard | Entered Materials 124 | -10/Materials | Discovered new exit (range 16) 182 | -10/Materials | Lost 3 parts (1p1n1w) 205 | -10/Materials | Discovered new exit (range 11) 303 | -10/Materials | Core integrity fell below 50% 317 | -10/Materials | Build established: Mutant 555 | -10/Materials | Discovered new exit (range 15) 750 | -10/Materials | Central database locked down 824 | -10/Materials | Entered another Materials area 824 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 964 | -9/Materials | Discovered new exit (range 6) 1329 | -9/Materials | Discovered new exit (range 8) 1330 | -9/Materials | Identified exit to Mines 1330 | -9/Materials | Identified exit to Storage 1551 | -9/Materials | Entered Storage 1812 | -9/Storage | Used back door to open Recycling access 1812 | -9/Storage | Discovered new exit (range 5) 1816 | -9/Storage | Entered Recycling 1831 | -9/Recycling | Found Scrap Engine 2194 | -9/Recycling | Build established: Construct 3115 | -9/Recycling | Build established: Commander-Construct 3460 | -9/Recycling | Discovered new exit (range 16) 3970 | -9/Recycling | Entered Factory 3970 | -7/Factory | Accompanied by 4 allies 3970 | -7/Factory | Evolved 4 slots: Power x1, Utility x1, Weapon x2 4626 | -7/Factory | Build established: Construct 4984 | -7/Factory | Fabricated Imp. Arc Projector (x1) 5138 | -7/Factory | Discovered new exit (range 12) 5152 | -7/Factory | Identified exit to Lower Caves 5176 | -7/Factory | Entered Lower Caves 5176 | -7/Lower Caves | Accompanied by 2 allies 5350 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5443 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 5446 | -7/Lower Caves | Entered Zion 5446 | -6/Zion | Accompanied by 2 allies 5452 | -6/Zion | Learned location of 1 exit from Factory 5503 | -6/Zion | Discovered new exit (range 16) 5589 | -6/Zion | System corruption cleaned by Quarantine Array 5619 | -6/Zion | Learned 8 Factory zone layouts 5776 | -6/Zion | Given the Hacking Drone Bay 6514 | -6/Zion | Entered Proximity Caves 6514 | -5/Proximity Caves | Accompanied by 1 ally 6564 | -5/Proximity Caves | Spotted B-75 Beast 6929 | -5/Proximity Caves | Discovered new exit (range 6) 6933 | -5/Proximity Caves | Entered Factory 6933 | -5/Factory | Evolved 4 slots: Utility x4 6934 | -5/Factory | Identified exit to Upper Caves 6935 | -5/Factory | Identified exit to Factory 7648 | -5/Factory | Entered Upper Caves 7891 | -5/Upper Caves | Encountered a Warlord checkpoint 7908 | -5/Upper Caves | Learned location of 1 exit from Factory 8154 | -5/Upper Caves | Spotted B-75 Beast 8177 | -5/Upper Caves | Destroyed B-75 Beast 8273 | -5/Upper Caves | Discovered new exit (range 8) 8320 | -5/Upper Caves | Entered another Upper Caves area 8321 | -5/Upper Caves | Encountered a Warlord checkpoint 8321 | -5/Upper Caves | Discovered exit to Factory (range 7) 8354 | -5/Upper Caves | Lost 3 parts (2u1w) 8595 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8783 | -5/Upper Caves | Discovered new exit (range 14) 8810 | -5/Upper Caves | Entered Warlord 8886 | -5/Warlord | Discovered new exit (range 9) 8912 | -5/Warlord | Build established: Mutant 9644 | -5/Warlord | Warlord's base attacked by MAIN.C 9646 | -5/Warlord | Build established: Construct 9751 | -5/Warlord | Met Warlord 9994 | -5/Warlord | Warlord forces counterattacked 10039 | -5/Warlord | Spotted Striker 10039 | -5/Warlord | Spotted Executioner 10085 | -5/Warlord | Spotted Executioner 10123 | -5/Warlord | Spotted Executioner 10128 | -5/Warlord | Spotted Executioner 10164 | -5/Warlord | Core integrity fell below 50% 10202 | -5/Warlord | Lost 4 parts (2p2u) 10266 | -5/Warlord | Spotted Striker 10319 | -5/Warlord | Warlord base infiltrated, sounded retreat 10324 | -5/Warlord | Spotted Striker 10428 | -5/Warlord | Entered Proximity Caves 10493 | -4/Proximity Caves | Spotter reported a threat 10527 | -4/Proximity Caves | Spotter reported a threat 10580 | -4/Proximity Caves | Spotter reported a threat 10633 | -4/Proximity Caves | Spotter reported a threat 10697 | -4/Proximity Caves | Spotted B-86 Titan 10707 | -4/Proximity Caves | Core integrity fell below 20% 10737 | -4/Proximity Caves | Lost 3 parts (3n) 10769 | -4/Proximity Caves | Learned location of Testing (-2) 10791 | -4/Proximity Caves | Discovered exit to Factory (range 12) 10797 | -4/Proximity Caves | Entered Factory 10797 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10798 | -4/Factory | Identified exit to Upper Caves 10919 | -4/Factory | Build established: Mutant 11047 | -4/Factory | Search patrols dispatched 11291 | -4/Factory | Entered Upper Caves 11297 | -4/Upper Caves | Learned Research terminal intel 11658 | -4/Upper Caves | Lost 4 parts (1n2u1w) 11745 | -4/Upper Caves | Discovered new exit (range 13) 11756 | -4/Upper Caves | Entered another Upper Caves area 12224 | -4/Upper Caves | Learned Research stockpile data 12345 | -4/Upper Caves | A Commander dispatched an escort 12350 | -4/Upper Caves | Learned Research stockpile data 12350 | -4/Upper Caves | Learned Factory terminal intel 12350 | -4/Upper Caves | Learned Factory garrison access intel 12355 | -4/Upper Caves | Identified exit to Zhirov 12443 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 12450 | -4/Upper Caves | Entered Zhirov 12450 | -4/Zhirov | Discovered new exit (range 3) 12481 | -4/Zhirov | Learned location of Quarantine (-3) 12481 | -4/Zhirov | Learned location of Command (-1) 12502 | -4/Zhirov | Found Alien Artifact 12513 | -4/Zhirov | Found Alien Artifact 12513 | -4/Zhirov | Identified Integrated Dissipator 12513 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12686 | -4/Zhirov | Cloak Generator disabled 12686 | -4/Zhirov | Attacked by Zhirov 12717 | -4/Zhirov | Core integrity fell below 50% 12802 | -4/Zhirov | Entered Proximity Caves 12804 | -3/Proximity Caves | Spotter reported a threat 12805 | -3/Proximity Caves | Spotter reported a threat 12911 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12950 | -3/Proximity Caves | Identified Transdimensional Reconstructor 12950 | -3/Proximity Caves | Warped through subspace 13126 | -3/Proximity Caves | Lost 3 parts (2u1w) 13152 | -3/Proximity Caves | Core integrity fell below 20% 13162 | -3/Proximity Caves | Discovered new exit (range 5) 13164 | -3/Proximity Caves | Entered Research 13164 | -3/Research | Evolved 2 slots: Utility x2 13165 | -3/Research | Identified exit to Quarantine 13167 | -3/Research | Loaded intel: 23 terminal locations 13188 | -3/Research | Lost 3 parts (2n1u) 13230 | -3/Research | Identified exit to Armory 13352 | -3/Research | Lost 3 parts (1p1u1w) 13400 | -3/Research | Discovered new exit (range 15) 13417 | -3/Research | Identified exit to Research 13418 | -3/Research | Entered another Research area 13418 | -2/Research | Warlord forces began assault on 0b10 13418 | -2/Research | Evolved 2 slots: Propulsion x2 13495 | -2/Research | Met up with Warlord 13528 | -2/Research | Research machine network offline 13536 | -2/Research | Found Prototype Launcher 13536 | -2/Research | Identified Tesla Bomb Launcher 13545 | -2/Research | Borebot progress halted 13644 | -2/Research | Spotted B-90 Cyclops 13734 | -2/Research | Discovered new exit (range 13) 13741 | -2/Research | Identified exit to Access 13744 | -2/Research | Entered Access 13744 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 13821 | -1/Access | Energy Cycler disabled 13835 | -1/Access | Spotted B-99 Colossus 13836 | -1/Access | Spotted B-99 Colossus 13868 | -1/Access | Build established: Scavenger-Scout 13877 | -1/Access | Discovered new exit (range 6) 13879 | -1/Access | Identified exit to Surface 13879 | *** | Escaped! Last Messages --------------- 13823_ Penetrated by Slug. 13823_ Cld. Field Propulsion Drive destroyed. 13823_ Dropped Energy Filter. 13824_ Slug penetrates Door. 13824_ Penetrated by Slug. 13846_ Acquired Unknown Device. 13846_ Identified Drone Bay. 13847_ Dropped Drone Bay. 13849_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 13850_ K-01 Serf cleans the Sealed Freight Elevator. 13854_ Connecting with Terminal... 13854_ Terminal disabled. 13865_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 13869_ Connecting with Terminal... Feedback: System corruption (+1%). 13869_ ALERT: Suspicious activity at Terminal A006. Dispatching Investigation squad. 13877_ The Access Shell folds into the floor. 13877_ EXIT=FOUND 13879_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #?????????????????????????????????????? ?????????? | | #????????????????????????????????????? ?????????? | | #????????????????????????????????????? #????????? | | #????????????????????????????????????? ????????? | | #????????????????????????????????????? ????????? | | #????????????????????????????????????? #????????? | | #????????????????????????????????????# #????????? | | #????????????????????????????????????# #????????? | | #????????????????????????????????????# #????????? | | #????????????????????????????????????# #????????? | | #????????????????????????????###?????#w #????????? | | #???????????????????########## ####### #????????? | | #???????????????????" #????????? | | #???????????? ????" #????????? | | ######+### ???" #????????? | | ???" #????????? | | "??" "@ #????????? | | "??" "" #????????? | | "??" #????????? | | ########## ???" #????????? | | # #?? ????" """ """ #????????? | | # #????? ????" """T""" #????????? | | + """ #??????????########## ####### #????????? | | # """ #???????????????????###?????# #????????? | | + """ #???????????????????????????# #????????? | | # "S #???????????????????????????# #????????? | | # "" #???????????????????????????# #????????? | | # "" #???????????????????????????# #????????? | | #! ############################# #????????? | | # # ## """T""" #????????? | | # # ## """ """ +????????? | | + # "" ## #????????? | | # # """ ## #????????? | | #! A # ## #????????? | | #######+## """ ## #????????? | | ####### ## "" ## ####### | | ## ## """""" | | ## ## """""" | | ## ## """""" ####### | | !## ## """""" #????????? | | ## ! ## """""" #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 32 Energy Capacity 710 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Cloak Strength 3 Power Amplification 30 Corruption Containment 12 Armor Coverage 600 Resistance: TH 30 Evasion (%) 74 Targeting Accuracy 12 Target Analysis 9 Core Analysis 6 Recoil Reduction 3 Energy Filtering 30 Offensive Hacking 14 Item Schematics ----------------- Phase Cannon | -6/Zion | Archive Phasing Sabre | -6/Zion | Archive Force Field | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Mak. Cloaking Device | -6/Zion | Archive Hvy. Treads | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Adv. Hardlight Generator | -6/Zion | Archive Mak. Terrain Scanner | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Hyp. Gauss Cannon | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Hvy. Beamcaster | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ R-06 Scavenger | -6/Zion | Archive W-25 Informer | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive H-88 Terminator | -6/Zion | Archive Fabricated ------------ Imp. Arc Projector | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ArmoredSapperImmobilizer Manual? 0 Play Time 02:26:34 Cumulative 185.7 hours Start 2023.04.17 @ 16:35:32 End 2023.04.24 @ 12:34:57 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 157 Rogue 157 Adventurer 0 Explorer 0 Win Type 0 Total 8 Types 5/0/2/1/0/0/0/0/0 Lore% 79 Gallery% 67 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f5419802-c106-4385-9ce7-f61fcad7da2f