Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.07 @ 22:42:54 Player: Moddy Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (116) 580 Value Destroyed (3830) 3830 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (190) 190 TOTAL SCORE: 9340 Bonus ------- Pacifist 200 High Alert Combat Kills 25 Friendly Fire -35 Cogmind --------- Core Integrity 0/1150 Matter 187/300 Energy 100/100 System Corruption 0% Temperature Cool (33) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cryofiber Web Medium Matter Pod (54) Matter Compressor (0) Hacking Suite Authchip [R/Combat] Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Gravmag System Gravmag Array Gravmag Array Gravmag Array > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Improved Weapon Cycler Improved Transmission Jammer Heavy Armor Plating > --- WEAPON ----------- Heavy EM Shotgun Proton Cannon Heavy Flak Cannon > --- INVENTORY -------- Improved Deuterium Engine Micro Nuclear Core Fusion Compressor Improved Carbon-fiber Leg Flexi-carbon Leg Cryofiber Web Improved Heat Sink Medium Matter Pod Matter Compressor Advanced Targeting Computer Kinecellerator Weapon Cycler Reactive Plating Shock Absorption System Hacking Suite Authchip [R/Combat] Improved Spread Laser Heavy Machine Gun Hypervelocity Coil Gun Rocket Launcher [Rating: 86] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Gravmag Array Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Heavy Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Proton Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Flak Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 2 2 2 2 Power 1 | . . . . . . . 1 Propulsion 6 | . . 2 1 1 1 . 1 Utility 4 | . . . 1 1 1 1 . Weapon 1 | . . . . . . 1 . Parts Attached 113 | . 7 24 18 36 12 15 1 Power 14 | . . 4 3 4 3 . . Engine 10 | . . 4 2 3 1 . . Core 4 | . . . 1 1 2 . . Reactor . | . . . . . . . . Propulsion 47 | . 4 13 8 15 5 2 . Treads 12 | . 2 5 1 3 1 . . Leg 15 | . . 4 4 6 . 1 . Wheel 9 | . 2 4 3 . . . . Hover 11 | . . . . 6 4 1 . Flight . | . . . . . . . . Utility 30 | . 3 4 6 8 2 7 . Device 18 | . 1 4 3 5 . 5 . Storage 3 | . 2 . . 1 . . . Processor 1 | . . . . . . 1 . Hackware . | . . . . . . . . Protection 8 | . . . 3 2 2 1 . Artifact . | . . . . . . . . Weapon 22 | . . 3 1 9 2 6 1 Energy Gun 12 | . . 3 1 6 1 1 . Energy Cannon 2 | . . . . . . 1 1 Ballistic Gun 5 | . . . . 2 . 3 . Ballistic Cannon 2 | . . . . 1 1 . . Launcher 1 | . . . . . . 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 8 | . . 4 . 3 1 . . Parts Lost 44 | . . 5 6 5 . 11 17 Power 4 | . . 1 . . . 1 2 Propulsion 16 | . . 3 4 2 . 2 5 Utility 14 | . . 1 1 2 . 4 6 Weapon 10 | . . . 1 1 . 4 4 Highest Loss Streak 17 | . . 2 3 2 . 7 17 To Critical Strikes . | . . . . . . . . Average Backups 21 | . 7 23 24 23 19 17 9 Power 3 | . 1 2 3 3 3 2 . Propulsion 6 | . 4 10 7 4 2 1 . Utility 8 | . 1 6 9 11 11 10 7 Weapon 3 | . 1 3 3 4 3 2 . Tool/Special . | . . . . . . . . Unused Backups 52 | . 3 11 12 12 7 . 7 Power 8 | . 1 1 1 4 1 . . Propulsion 4 | . . . 4 . . . . Utility 24 | . . 5 3 6 3 . 7 Weapon 16 | . 2 5 4 2 3 . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 93 | . 98 99 99 98 82 75 50 Engine 8 | . 14 10 8 5 5 5 3 Treads 15 | . . 31 5 6 15 . . Leg 8 | . 4 . 17 21 1 2 5 Wheel 12 | . 23 11 21 16 6 . . Hover 3 | . . . . . 12 20 7 Device 11 | . 12 10 7 15 12 11 8 Storage 8 | . 14 11 9 7 6 5 3 Protection 4 | . . . 10 5 6 9 2 Energy Gun 14 | . 28 21 18 11 6 3 3 Ballistic Gun 1 | . . . . 2 . 4 3 Ballistic Cannon 1 | . . . . . 6 2 2 Peak Build Rating 86 | . 7 29 34 63 73 86 83 Average Rating 39 | . 6 23 29 46 64 79 46 On Entrance 33 | 6 6 7 21 34 45 73 79 Avg Prop Armor Cover (%) 12 | . . 7 9 16 15 7 6 Naked Turns 45 | . . . . . . . 45 Heaviest Build 114 | 12 88 95 105 114 81 91 87 Greatest Support 88 | 20 32 88 58 40 69 69 51 Greatest Overweight (x) 25 | . 2 4 8 13 3 2 25 Average Overweight (x) 1 | . 1 1 1 3 2 1 1 Largest Inventory Capacity 25 | . 25 25 25 25 20 20 20 Average Capacity 23 | . 23 25 25 24 20 20 16 Most Carried 25 | . 8 25 25 25 20 20 11 Average Carried 22 | . 7 23 24 24 19 17 9 Final Capacity 25 | 8 25 25 25 20 20 20 5 Final Carried 25 | 6 7 25 25 20 20 11 5 Class Distribution -------------------- 82% | Mutant 7% | Scavenger-Mutant 5% | Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Tank | -5/Factory Gunner | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Matter Collected 2601 | 197 73 556 166 686 197 690 36 Remotely . | . . . . . . . . Salvage Created 4914 | . . 1822 1167 948 111 764 102 Parts 272 | . . 106 68 56 5 35 2 Haulers Intercepted 12 | . . 5 4 2 1 . . Recyclers Shooed 10 | . . 1 . . . 9 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 86 | . . 32 22 21 . 10 1 Guns 74 | . . 27 22 19 . 5 1 Cannons 6 | . . . . 1 . 5 . Classes Destroyed 14 | . . 9 1 2 1 . 1 Worker 3 | . . . 2 1 . . . Builder 1 | . . . . . 1 . . Tunneler 1 | . . 1 . . . . . Hauler 12 | . . 5 4 2 1 . . Recycler 3 | . . 1 . . . 2 . Operator 2 | . . 1 . 1 . . . Watcher 8 | . . 5 2 . 1 . . Swarmer 20 | . . 8 5 7 . . . Grunt 33 | . . 12 11 5 . 5 . Brawler 4 | . . 2 1 . . 1 . Sentry 19 | . . 10 5 4 . . . Hunter 1 | . . . . 1 . . . Programmer 8 | . . . . 4 . 4 . Behemoth 1 | . . . . . . . 1 Best Kill Streak 10 | . . 4 10 4 1 6 1 Combat Bots Only 7 | . . 4 7 4 . 4 1 Max Kills in Single Turn 2 | . . 2 2 2 1 1 1 Gunslinging 1 | . . . . 1 . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Hostile Shots Fired 625 | . . 164 82 181 . 122 76 Missed 147 | . . 51 22 44 . 20 10 Hits 478 | . . 113 60 137 . 102 66 Melee 7 | . . 4 . . . 3 . Projectile 471 | . . 109 60 137 . 99 66 AOE 1 | . . . 1 . . . . Critical Strikes 14 | . . 4 2 2 . 4 2 Damage Taken 8378 | . . 1430 961 1807 21 2012 2147 Core 1632 | . . 163 81 135 . 90 1163 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 107 | . . . . . . 107 . Ignored by Resistances 9 | . . . . . . . 9 Regen/Repaired (Parts) 243 | . . 151 . 92 . . . Core Remaining (%) 87 | 100 100 59 85 80 100 91 . Volleys Fired 318 | . 3 110 61 60 8 67 9 Largest 3 | . 2 2 2 2 2 3 3 Hottest 201 | . 100 112 136 149 115 160 201 Shots Fired 618 | . 6 224 121 116 12 112 27 Gun 563 | . 6 224 121 114 4 76 18 Cannon 55 | . . . . 2 8 36 9 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 140 | . . . . 26 8 95 11 Thermal 396 | . 6 176 104 90 4 . 16 Explosive . | . . . . . . . . Electromagnetic 82 | . . 48 17 . . 17 . Robot Hit Streak 13 | . 2 10 12 13 8 6 9 Robot Miss Streak 12 | . 1 6 4 10 12 9 1 Penetration Max 2 | . . . . 1 . 2 . Secondary Targets 7 | . . 3 1 3 . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . Shots Hit Robots 444 | . 4 159 94 84 9 71 23 Core Hits 261 | . . 67 62 67 9 51 5 Critical Kills 3 | . . . . . . 3 . Critical Parts Destroyed 8 | . . . . . . 8 . Critical Strikes 37 | . . 17 7 2 . 11 . Burn 26 | . . 17 7 2 . . . Destroy 11 | . . . . . . 11 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8799 | . 50 2415 1741 1987 363 1590 653 Guns 7229 | . 50 2410 1718 1847 110 721 373 Cannons 1249 | . . . . 65 115 789 280 Explosions 311 | . . . 23 73 135 80 . Melee . | . . . . . . . . Ramming 10 | . . 5 . 2 3 . . Kinetic 2115 | . . . . 389 115 1330 281 Thermal 5390 | . 50 1753 1502 1523 110 80 372 Explosive 208 | . . . . 73 135 . . Electromagnetic 1076 | . . 657 239 . . 180 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 12 | . . 7 2 10 1 12 . Average Corruption 5 | . . 5 2 5 1 10 . Corruption Purged 5 | . . . . 5 . . . Corruption Blocked . | . . . . . . . . Effects 124 | . . 77 . 31 2 14 . Message Errors 28 | . . 18 . 7 1 2 . Matter Fused 32 | . . 18 . 9 1 4 . Heat Flow Errors 12 | . . 8 . 3 . 1 . Energy Discharges 12 | . . 6 . 5 . 1 . Parts Fused 3 | . . 1 . 1 . 1 . Data Loss (minor) 16 | . . 14 . 2 . . . Data Loss (major) 3 | . . 2 . 1 . . . Misfires 8 | . . 7 . 1 . . . Alerts 2 | . . 1 . . . 1 . Weapon Failures 8 | . . 2 . 2 . 4 . Overload Shots . | . . . . . . . . Overflow Damage 39 | . . . 2 16 15 3 3 Projectiles 22 | . . . . 16 . 3 3 Explosions 17 | . . . 2 . 15 . . Melee . | . . . . . . . . Knockbacks 21 | . . . . 1 . 19 1 Impact . | . . . . . . . . Kinetic 19 | . . . . 1 . 17 1 Secondary 2 | . . . . . . 2 . Self-Inflicted Damage 333 | . . . 34 299 . . . Shots 6 | . . . 1 5 . . . Rammed 2 | . . 2 . . . . . Targets Rammed 6 | . . 2 . 3 1 . . Kicked 3 | . . . . 3 . . . Crushed 1 | . . . . . 1 . . Highest Temperature 638 | . 18 256 299 638 216 534 559 Average Temperature 133 | . 9 48 83 148 78 257 232 Received Heat Transfer 1806 | . . 444 405 351 . 423 183 Effects 46 | . . . 3 14 . 22 7 Shutdowns 5 | . . . . 2 . 1 2 Energy Bleed 3 | . . . 1 1 . 1 . Interference 10 | . . . 2 3 . 4 1 Matter Decay 6 | . . . . 1 . 4 1 Short Circuit 1 | . . . . 1 . . . Damage (minor) 9 | . . . . 2 . 6 1 Damage (major) 10 | . . . . 4 . 6 . Damage (core) 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . 1 . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 7 | . . 6 . 1 . . . Combat Hostiles 6 | . . 5 . 1 . . . Parts Melted 31 | . . 14 9 8 . . . Heat Transferred 13399 | . 148 5698 3884 3048 90 50 481 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . 1 . . 1 . Alert | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Maximum Alert Level 2 | . . 2 1 1 . . . Low Security (%) 86 | . 100 81 68 89 100 100 100 Level 1 12 | . . 16 31 10 . . . Level 2 . | . . 1 . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 456 | . . 456 269 284 138 82 45 Initial 138 | . . . 66 108 138 13 25 Average 85 | . . 119 134 75 24 18 12 Influence Increases 2974 | . . 1017 673 803 114 292 75 Destroy 0b10 Robot/C 1720 | . . 640 440 420 . 200 20 Destroy 0b10 Robot/NC 150 | . . 65 40 20 15 10 . Destroy Leader 490 | . . 190 122 124 4 40 10 Successful Hack 130 | . . 28 35 17 50 . . Disable Machine 150 | . . . . 120 30 . . Destroy Structure 79 | . . 4 6 42 15 12 . Lose Combat Pursuer 255 | . . 90 30 60 . 30 45 Influence Decreases 2939 | . . 859 592 758 370 268 92 Entered New Map 411 | . . . 92 131 146 15 27 Time Decay 1963 | . . 519 440 576 224 159 45 Lost Part 240 | . . 40 60 26 . 94 20 Purge Threat 325 | . . 300 . 25 . . . Squads Dispatched 17 | . 2 2 3 5 2 2 1 Investigation 1 | . . . 1 . . . . Extermination 6 | . . . . 4 1 1 . Reinforcement 10 | . 2 2 2 1 1 1 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . 1 . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Distress Signals 3 | . . . 2 1 . . . Communications Jammed 17 | . . . . . . 16 1 Distress Signals 17 | . . . . . . 16 1 Times Spotted 141 | . 3 43 35 31 3 18 8 Peak Tracking Total 8 | . 2 8 7 5 2 6 7 Tactical Retreats 10 | . . 2 2 3 . 2 1 Traps | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Traps Triggered 11 | . . 2 2 4 3 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Disabled 10 | . . . . 8 2 . . Max in Single Turn 4 | . . . . 4 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Accessed 35 | . 1 11 8 8 6 1 . Terminals 22 | . . 7 6 5 4 . . Fabricators 3 | . . . . 1 2 . . Repair Stations 2 | . . 1 . 1 . . . Recycling Units 4 | . 1 1 1 . . 1 . Scanalyzers 4 | . . 2 1 1 . . . Garrison Access . | . . . . . . . . Total Hacks 101 | . 2 38 26 21 13 1 . Successful 65 | . 2 27 15 13 8 . . Failed 35 | . . 10 11 8 5 1 . Catastrophic 4 | . . . 1 2 . 1 . Database Lockouts 1 | . . 1 . . . . . Manual 28 | . . 6 9 6 7 . . Terminals 69 | . . 23 21 15 10 . . Fabricators 5 | . . . . 2 3 . . Repair Stations 6 | . . 4 . 2 . . . Recycling Units 8 | . 2 2 3 . . 1 . Scanalyzers 13 | . . 9 2 2 . . . Garrison Access . | . . . . . . . . Terminal Hacks 24 | . . 10 7 5 2 . . Record 4 | . . 1 3 . . . . Part Schematic 1 | . . . . 1 . . . Robot Analysis 2 | . . . 1 1 . . . Prototype ID Bank 6 | . . 2 3 . 1 . . Unreport Threat 3 | . . 2 . 1 . . . Locate Traps 3 | . . 2 . 1 . . . Maintenance Status 1 | . . . . 1 . . . Patrol Status 1 | . . 1 . . . . . Registered Components 1 | . . 1 . . . . . Zone Layout 2 | . . 1 . . 1 . . Fabricator Hacks 3 | . . . . 1 2 . . Load Schematic 1 | . . . . 1 . . . Build 2 | . . . . . 2 . . Repair Station Hacks 6 | . . 4 . 2 . . . Scan Component 3 | . . 2 . 1 . . . Repair 3 | . . 2 . 1 . . . Recycling Unit Hacks 3 | . 2 . 1 . . . . Report Inventory 1 | . 1 . . . . . . Retrieve Components 2 | . 1 . 1 . . . . Scanalyzer 11 | . . 8 1 2 . . . Insert Component 2 | . . 2 . . . . . Analyze 4 | . . 4 . . . . . Retrieve Study 5 | . . 2 1 2 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 18 | . . 5 6 3 4 . . Terminals 18 | . . 5 6 3 4 . . Botnet 18 | . . 5 6 3 4 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . Used 1 | . . . . 1 . . . Hacking Detections 29 | . . 8 8 7 5 1 . Full Trace Events 1 | . . 1 . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 1 | . . . . . 1 . . Authchips . | . . . . . . . . Time 76 | . . . . . 76 . . Total Robot Build Rating 5 | . . . . . 5 . . Part Schematics Acquired 3 | . . 2 . 1 . . . Parts Built 2 | . . . . . 2 . . Authchips . | . . . . . . . . Time 47 | . . . . . 47 . . Total Part Build Rating 10 | . . . . . 10 . . Part Studies Acquired 5 | . . 2 1 2 . . . Parts Repaired 3 | . . 2 . 1 . . . Time 134 | . . 102 . 32 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 2 | . 2 . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . Part Schematics Acquired 2 | . . 2 . . . . . Parts Damaged 1 | . . 1 . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total Allies 1 | . . . . . 1 . . Largest Group 1 | . . . . . 1 1 . Highest-Rated Group 26 | . . . . . 26 26 . Highest-Rated Ally 26 | . . . . . 26 26 . Total Orders 6 | . . . . . 5 1 . FOLLOW 2 | . . . . . 2 . . DROP 1 | . . . . . . 1 . PICKUP 3 | . . . . . 3 . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Active Infowar (turns) 3404 | . . . . 1714 1088 528 74 Jamming 3404 | . . . . 1714 1088 528 74 Robot Analysis Total 2 | . . . 1 1 . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Turns Passed 8742 | . 182 3301 1083 2211 1088 690 187 Spaces Moved 4507 | 1 125 1438 509 1239 702 368 125 Core 68 | . . . . . . . 68 Treads 851 | . . 851 . . . . . Legs 146 | 1 13 22 104 . . . 6 Wheels 2713 | . 112 565 405 1233 398 . . Hover 729 | . . . . 6 304 368 51 Flight . | . . . . . . . . Fastest Speed 50 | 120 120 110 110 110 100 100 50 Average Speed 144 | 120 128 178 130 136 127 107 118 Slowest Speed 1300 | 120 130 465 210 875 216 176 1300 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 30 | 2 30 96 48 35 20 8 4 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 68 | . . . 4 40 18 6 . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 62 | . . . 4 40 18 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total 6152 | . 137 1947 805 1637 893 583 150 Wait 974 | . . 305 176 224 135 121 13 Move 4500 | . 124 1437 508 1238 701 367 125 Hop . | . . . . . . . . Pick Up 100 | . 1 38 20 22 13 5 1 Fast Attach 13 | . 1 2 . 5 3 2 . Attach 39 | . . 7 8 6 3 13 2 Detach 2 | . . . . 1 1 . . Swap 102 | . 6 28 13 40 9 6 . Drop 90 | . 2 18 19 30 19 2 . Fire 318 | . 3 110 61 60 8 67 9 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 3 | . . . . 3 . . . Crush 3 | . . 2 . . 1 . . Escape Stasis 8 | . . . . 8 . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Discovered new exit (range 16) 183 | -10/Materials | Entered another Materials area 183 | -9/Materials | Evolved 2 slots: Propulsion x2 323 | -9/Materials | Build established: Mutant 518 | -9/Materials | Discovered new exit (range 6) 1554 | -9/Materials | Central database locked down 1785 | -9/Materials | Discovered new exit (range 16) 2017 | -9/Materials | Discovered new exit (range 13) 3155 | -9/Materials | Discovered new exit (range 8) 3258 | -9/Materials | Repaired Imp. EM Shotgun 3310 | -9/Materials | Repaired Imp. Medium Laser 3484 | -9/Materials | Entered another Materials area 3484 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4124 | -8/Materials | Lost 3 parts (3n) 4125 | -8/Materials | Destroyed 7 combat bots 4470 | -8/Materials | Discovered new exit (range 7) 4520 | -8/Materials | Discovered new exit (range 16) 4567 | -8/Materials | Entered Factory 4567 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4872 | -7/Factory | Discovered new exit (range 8) 5244 | -7/Factory | Discovered new exit (range 16) 5421 | -7/Factory | Build established: Scavenger-Mutant 6106 | -7/Factory | Build established: Mutant 6422 | -7/Factory | Repaired Arm. Wheel+ 6563 | -7/Factory | System corruption reached 10% 6699 | -7/Factory | Discovered new exit (range 14) 6778 | -7/Factory | Entered another Factory area 6778 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7201 | -6/Factory | Allied Derelicts emerged from ambush trap array 7292 | -6/Factory | Fabricated IFF Parser? 7430 | -6/Factory | Fabricated A-15 Conveyor (x1) 7700 | -6/Factory | Discovered new exit (range 4) 7866 | -6/Factory | Entered another Factory area 7866 | -5/Factory | Accompanied by 1 ally 7866 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8170 | -5/Factory | Build established: Tank 8342 | -5/Factory | System corruption reached 10% 8396 | -5/Factory | Lost 7 parts (2n2u3w) 8451 | -5/Factory | Lost 3 parts (1p2u) 8552 | -5/Factory | Discovered new exit (range 3) 8556 | -5/Factory | Entered another Factory area 8556 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 8620 | -4/Factory | Spotted B-86 Titan 8647 | -4/Factory | Destroyed B-86 Titan 8665 | -4/Factory | Spotted B-86 Titan 8679 | -4/Factory | Core integrity fell below 50% 8728 | -4/Factory | Core integrity fell below 20% 8729 | -4/Factory | Lost 17 parts (2p5n6u4w) 8743 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 08681_ Penetrated by Slug. 08681_ Hvy. Phase Cannon destroyed. 08682_ U-05 Engineer builds a Wall. 08685_ Fabricator disabled. 08685_ Weapon Cycler destroyed. 08688_ Antigrav System destroyed. 08688_ Slug penetrates Wall. 08691_ U-05 Engineer builds a Wall. 08691_ Hvy. Machine Gun destroyed. 08691_ Adv. Targeting Computer destroyed. 08691_ Critical hit (Blast). 08691_ Knocked back. 08691_ Penetrated by Slug. 08691_ U-05 Engineer destroyed. 08694_ Slug penetrates Wall. 08698_ Hcp. Storage Unit destroyed. 08698_ Acquired 23 matter. 08699_ Acquired 5 matter. 08717_ Connecting with Scanalyzer... 08717_ Current location identified: Factory Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????###########??????????????????????? | | ##??????????????# """@#??????????????????????? | | #??????????????# """ #??????????????????????? | | #??????????????# """g#??????????????????????? | | #??????????????# g #??????????????????????? | | ###????????????# "S ! #??????????????????????? | | + #????????????# """ g #??????????????????????? | | # #????????????# "" #??????????????????????? | | # #????????????# #??????????????????????? | | # #????????????#####+#####??????????????????????? | | # #???????????????# #??????????????????????? | | ## ################# #??????????????????????? | | #??????????????????????? | | #??????????????????????? | | #################### #??????????????????????? | | ???????????????????# #??????????????????????? | | ???????????????????# #??????????????????????? | | ??????????????????? ?????????????????????? | | ??????????????????? ???????????????????? | | ??????????????????? #??????????????????? | | ???????????????????+####### #??????????????????? | | ??????????????????????????? #??????????????????? | | ???????????????????????????? #??????????????????? | | ????????????????????????????? #??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 28 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 600 Resistance: KI 20 Power Shielding 66 Weapon Cycling 20 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Kinecelleration 30 Authchip Count 1 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Energy Filter | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ IFF Parser | x2 | -6/Factory | Preloaded A-15 Conveyor | x1 | -6/Factory | Preloaded Repaired ---------- Imp. EM Shotgun | 8% | -9/Materials Imp. Medium Laser | 3% | -9/Materials Arm. Wheel | 8% | -7/Factory Studied --------- Rocket Launcher | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Hpw. Shotgun | -8/Materials | Hacked Arm. Wheel | -7/Factory | Hacked Imp. Deuterium Engine | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Ew, Corruption Challenges ------------ None Game ------ Seed ParticleNetworkBattery Manual? 0 Play Time 01:23:02 Cumulative 43.0 hours Start 2026.02.07 @ 21:05:32 End 2026.02.07 @ 22:42:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 37 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5daf7896-d981-4491-8ffb-80372186e18c