Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.12.20 @ 00:31:26 Player: Alrafir Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (620) 3100 Value Destroyed (35276) 35276 Prototype IDs (33) 660 Alien Tech Used (10) 2000 Bonus (13199) 13199 TOTAL SCORE: 64335 Bonus ------- High Alert Combat Kills 4759 Follower Combat Kills 1893 Entered Garrisons 800 Used RIF Installer 2000 Aligned with FarCom 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Friendly Fire -53 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (50) Location -1/Command Parts ------- > --- POWER (5) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Improved Melee Analysis Suite > --- WEAPON (6) ------- (None) > --- INVENTORY (4) ---- Particle Reactor Light Quantum Reactor Enhanced Force Lance Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Experimental Myomer Leg Experimental Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Advanced Cooling System Matter Compressor Phase Armor Focal Shield Experimental Thermal Defense Suite Experimental Hardlight Generator > --- WEAPON ----------- Cooled Nova Cannon Core Cannon Perforator > --- INVENTORY -------- Core Reset Matrix [Rating: 230] Favorites ----------- Power Reinforced Fission Core Engine Light Ion Engine Power Core Reinforced Fission Core Reactor Light Quantum Reactor Propulsion Flexi-carbon Leg Treads Improved Treads Leg Flexi-carbon Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Advanced Cooling System Device Advanced Cooling System Storage Matter Compressor Processor Targeting Computer Hackware Improved Hacking Suite Protection Hardened Heavy Armor Plating Artifact Stasis Generator Weapon KE Penetrator Energy Gun Tesla Rifle Energy Cannon Cooled Nova Cannon Ballistic Gun KE Penetrator Ballistic Cannon Perforator Launcher Improved Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Power Maul Slashing Weapon Katana Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Was Fac Gar Fac Fac Gar Fac Gar Fac Ext Res Tes Res Qua Acc Com Slots Evolved 19 | . 1 2 . . . 2 . . 2 . . 2 . . . . 2 . . . 2 . 2 . 2 . 2 . Power 4 | . . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . . 1 . Propulsion 4 | . . 1 . . . 1 . . . . . 1 . . . . . . . . . . 1 . . . . . Utility 7 | . 1 . . . . . . . 1 . . 1 . . . . 1 . . . 2 . . . 1 . . . Weapon 4 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . 1 . 1 . Parts Attached 561 | 7 9 20 1 1 11 34 8 17 19 10 1 15 1 30 29 26 37 35 24 18 35 12 27 40 6 28 33 27 Power 90 | 1 1 3 . . 4 10 2 3 2 1 . 3 . 3 7 4 7 4 3 1 . 2 6 5 2 5 9 2 Engine 24 | 1 . 2 . . 3 6 1 . 2 . . 1 . 3 3 1 1 . . . . . . . . . . . Core 38 | . 1 1 . . 1 4 1 3 . 1 . 2 . . 4 3 6 3 3 1 . 1 1 1 . . 1 . Reactor 28 | . . . . . . . . . . . . . . . . . . 1 . . . 1 5 4 2 5 8 2 Propulsion 151 | 2 3 4 1 . 1 12 1 6 6 2 1 5 . 5 9 6 4 21 3 3 13 1 7 12 1 3 8 11 Treads 8 | . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . Leg 131 | 2 3 . . . . 12 1 6 6 2 1 5 . 5 9 6 4 13 3 3 13 1 7 12 1 3 8 5 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 11 | . . 3 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 6 Utility 132 | 2 3 6 . 1 3 6 3 3 6 1 . 3 1 6 3 7 10 2 5 6 8 3 5 12 2 13 5 7 Device 83 | . 1 4 . . 3 3 2 1 4 . . 2 1 4 1 2 7 . 4 3 6 1 5 10 2 9 4 4 Storage 3 | 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Processor 12 | . . . . . . 1 . . . . . 1 . 1 . 1 1 . . 1 . 2 . . . 1 1 2 Hackware 18 | . . . . . . 1 1 2 . . . . . . 2 3 1 2 1 2 1 . . 1 . . . 1 Protection 14 | 1 2 2 . 1 . 1 . . 2 1 . . . 1 . . 1 . . . . . . 1 . 1 . . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Weapon 188 | 2 2 7 . . 3 6 2 5 5 6 . 4 . 16 10 9 16 8 13 8 14 6 9 11 1 7 11 7 Energy Gun 25 | 1 1 . . . . 1 1 . . . . . . . . . 3 1 . 3 . 2 2 3 . . 5 2 Energy Cannon 34 | . . 2 . . 2 2 . 2 1 . . . . 3 . . 2 . 2 2 5 . 3 4 . 2 1 1 Ballistic Gun 57 | 1 1 3 . . 1 . . 1 . 2 . 1 . 6 4 5 9 5 5 . 3 1 2 . 1 3 3 . Ballistic Cannon 16 | . . . . . . . . 1 . 1 . . . 4 . . . . 1 . 2 1 1 2 . 1 1 1 Launcher 16 | . . . . . . 1 . . 2 1 . 1 . 1 3 1 . . . . 2 1 . 2 . . . 1 Special Weapon 19 | . . . . . . . . . . . . . . 2 3 . 1 2 5 3 1 1 1 . . . . . Impact Weapon 6 | . . 2 . . . 1 . . 1 1 . 1 . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 1 . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Special Melee Weapon 9 | . . . . . . 1 1 1 . 1 . 1 . . . 3 1 . . . . . . . . . . . Unidentified Prototypes 22 | . . . . . 2 . . . . . . . . . . . . . . . . . 1 11 . 8 . . Parts Lost 115 | . . 1 . . 1 8 1 . 7 . . 1 . 2 7 4 5 5 1 8 4 3 7 4 . 4 35 7 Power 27 | . . 1 . . 1 1 . . 3 . . . . . 5 . 1 1 . 1 . 1 1 1 . . 10 . Propulsion 23 | . . . . . . 4 . . 1 . . . . . . 1 2 1 . 1 1 . . . . . 7 5 Utility 30 | . . . . . . 2 . . 2 . . 1 . 2 . 1 1 2 . 1 . . 2 2 . 3 9 2 Weapon 35 | . . . . . . 1 1 . 1 . . . . . 2 2 1 1 1 5 3 2 4 1 . 1 9 . Highest Loss Streak 20 | . . 1 . . 1 3 1 . 7 . . 1 . 1 2 2 2 3 1 6 2 1 3 1 . 1 20 7 Average Slot Usage (%) 93 | . 93 95 100 100 99 90 98 98 78 91 92 90 85 91 98 99 97 95 98 92 98 99 98 98 94 89 81 28 Engine 4 | . 1 8 10 10 19 11 8 16 7 14 14 10 12 12 8 6 1 . . . . . . . . . . . Core 8 | . 10 10 10 10 . 8 15 8 2 3 7 7 6 6 8 12 14 13 10 14 15 14 11 9 8 1 1 . Reactor 3 | . . . . . . . . . . . . . . . . . . 2 5 1 . . 5 8 8 14 12 1 Leg 24 | . 24 6 . . . 22 33 32 25 28 28 31 28 30 31 30 26 17 26 26 24 25 26 26 25 25 20 8 Flight 1 | . . 19 30 30 30 7 . . . . . . . . . . . . . . . . . . . . . 4 Device 17 | . 7 14 20 20 21 19 14 11 12 14 14 13 10 11 15 15 16 12 15 18 22 24 17 16 25 29 21 1 Storage 2 | . 12 3 . . . . . . . . . . . . . 1 5 5 . . 4 5 4 4 4 4 2 . Processor 3 | . . . . . . 4 . . . . . 2 6 6 8 6 2 . . 4 5 5 9 5 4 2 5 1 Hackware 3 | . . . . . . . 1 3 . . . . . . 5 6 5 11 16 9 6 5 4 3 . . . 1 Protection 2 | . 11 9 10 10 8 . 8 8 8 9 7 6 6 5 . . . . . . . . . 3 4 . . . Energy Gun 1 | . 11 1 . . . 1 1 . . . . . . . . . 4 1 . 7 4 1 2 1 4 . 1 1 Energy Cannon 4 | . . 7 10 10 10 6 8 8 5 . . . . 4 . . 4 . 2 3 9 5 4 9 4 6 3 . Ballistic Gun 6 | . 11 8 10 10 10 2 . . . 4 7 6 6 7 13 16 10 19 11 . 1 4 5 . 3 1 4 . Ballistic Cannon 2 | . . . . . . . . 3 7 7 7 6 6 5 . . . . . . 2 9 4 3 4 3 2 . Naked Turns 53 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 45 8 Heaviest Build 143 | 18 21 25 18 18 19 42 41 40 50 59 59 80 80 82 56 59 76 68 85 97 120 120 91 123 130 143 141 66 Greatest Support 180 | 20 20 24 19 19 25 40 45 45 55 60 65 85 85 93 96 92 90 115 96 96 125 125 158 171 168 173 180 139 Greatest Overweight (x) 5 | . 5 1 . . . 1 1 1 2 . . . 1 1 . . . 2 . 1 1 . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 6 8 5 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 8 | 4 8 8 4 4 4 4 4 4 4 4 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Carried 3 | 2 4 4 3 3 3 3 3 3 3 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 2 Final Capacity 8 | 8 8 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 8 | 2 8 3 4 4 4 3 4 4 4 2 3 4 4 4 4 3 4 4 4 4 4 4 4 3 4 2 2 3 Class Distribution -------------------- 27% | Scavenger-Mutant 16% | Scavenger-Gunner 14% | Generator-Tank 8% | Hacker-Gunner 8% | Hacker-Mutant 7% | Hacker-Tank 6% | Scavenger-Tank 3% | Generator-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Generator-Tank | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Garrison Scavenger-Tank | -5/Factory Scavenger-Gunner | -5/Garrison Hacker-Gunner | -4/Factory Hacker-Tank | -4/Extension Hacker-Gunner | -3/Research Generator-Tank | -3/Testing Generator-Tank | -2/Research Generator-Tank | -2/Quarantine Scavenger-Executioner | -1/Access Hacker-Mutant | -1/Command Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Was Fac Gar Fac Fac Gar Fac Gar Fac Ext Res Tes Res Qua Acc Com Matter Collected 21279 | 159 276 225 . . 129 562 227 214 349 340 4 350 71 885 1098 1169 1379 922 868 285 1047 1215 1384 1400 774 4502 1121 324 Remotely 104 | . . . . . . . . . 104 . . . . . . . . . . . . . . . . . . . Salvage Created 32294 | . 487 320 . . 245 1205 378 152 392 383 . 542 . 1250 1096 1181 3943 1293 912 821 2217 774 2409 2385 1597 5831 2258 223 Parts 1478 | . 34 16 . . 10 70 13 9 9 12 . 27 . 59 46 62 199 55 45 29 101 35 111 104 65 266 89 12 Haulers Intercepted 3 | . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . Recyclers Shooed 8 | . . 1 . . . 1 . . . . . . . . . . 1 . . . . 2 2 . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Was Fac Gar Fac Fac Gar Fac Gar Fac Ext Res Tes Res Qua Acc Com Combat Hostiles Destroyed 488 | . 12 5 . . 5 27 9 2 8 9 . 8 . 22 22 20 47 20 14 15 40 18 30 34 17 71 29 4 Melee 4 | . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 Guns 190 | . 12 2 . . 1 3 . . . 5 . 3 . 10 20 16 31 20 7 7 11 3 12 6 2 1 15 3 Cannons 238 | . . 2 . . 4 10 8 2 6 1 . 3 . 12 . . 7 . 4 7 16 15 17 28 15 70 11 . AOE 48 | . . . . . . 12 . . 2 3 . 2 . . 2 4 7 . 3 . 11 . 1 . . . 1 . Classes Destroyed 20 | . 3 2 . . . 3 1 . 2 2 . . . . 1 1 . . . . 2 . . 1 . 2 . . Worker 31 | . . . . . . 6 . . . . . . . 2 . . 6 . . . 5 1 4 2 1 3 . 1 Builder 31 | . . . . . . 3 . . . . . 1 . 1 . 1 5 . . . 2 1 6 3 1 4 3 . Hauler 3 | . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . Recycler 23 | . . 1 . . 1 1 . . 2 . . 1 . . . 1 3 . . . 1 2 4 2 1 3 . . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Operator 7 | . . . . . . . . . . . . . . . . 2 1 . . . . 1 . . 1 2 . . Watcher 32 | . 2 . . . . 2 . 2 . . . 1 . 1 . 1 4 . 2 . 4 2 2 3 1 3 2 . Swarmer 53 | . 2 1 . . 3 . 3 . . 1 . . . . 7 2 4 3 . 3 8 4 3 3 . . 3 3 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Grunt 216 | . 10 2 . . 2 21 3 2 6 1 . 5 . 14 8 9 24 4 8 5 13 3 12 12 10 34 8 . Brawler 4 | . . . . . . . . . . 1 . . . . . 1 . 1 . . . . . . . 1 . . Duelist 10 | . . . . . . . . . 1 . . . . 1 . 1 . 1 . 2 1 . 2 . . 1 . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Sentry 72 | . . 2 . . . 6 2 . . 1 . 2 . 3 4 1 10 8 3 3 5 4 5 3 2 4 3 1 Specialist 9 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . 3 . . Hunter 52 | . . . . . . . 1 . . . . 1 . 2 2 5 4 3 1 . 5 5 2 2 2 8 9 . Programmer 62 | . . . . . . . . . 1 . . . . 2 . 1 5 . 2 2 7 . 5 8 3 20 6 . Behemoth 4 | . . . . . . . . . . . . . . . 1 . . . . . . 2 1 . . . . . Thug 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 13 | . 3 2 . . 3 10 3 2 4 5 . 4 . 4 4 4 6 13 7 5 9 6 7 6 11 13 7 4 Combat Bots Only 13 | . 3 2 . . 3 7 3 2 4 5 . 3 . 4 4 3 6 13 6 5 8 4 6 4 7 11 6 3 Max Kills in Single Turn 5 | . 1 1 . . 1 3 1 1 1 2 . 3 . 3 1 3 5 2 3 1 4 1 3 2 2 4 1 1 Gunslinging 1 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Exploded 4 | . . . . . . 2 . . 1 2 . 2 . . 1 1 2 . 3 . 4 . 1 . . . 1 . Melee 1 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Was Fac Gar Fac Fac Gar Fac Gar Fac Ext Res Tes Res Qua Acc Com Damage Taken 26077 | . 146 181 . . 96 1346 177 167 1210 405 . 271 50 738 1272 1088 1620 1598 1085 841 1694 597 1477 1530 210 2098 4931 1249 Core 3372 | . 22 27 . . 21 209 12 . 211 65 . 18 . 52 130 48 101 271 85 55 93 7 147 85 13 192 986 522 Absorbed by Shields 4796 | . . . . . . . . . . . . . . . 34 645 460 67 . 211 532 478 . 889 278 1144 . 58 Core Remaining (%) 69 | 100 91 . . . 88 . . 59 . . 60 . . . . 70 . . . 48 . 91 . 82 . 7 . . Volleys Fired 1280 | . 25 10 . . 15 80 22 12 33 21 . 23 6 48 82 61 118 59 49 56 96 60 72 96 19 119 90 8 Largest 5 | . 2 2 . . 2 2 1 2 3 3 . 3 2 3 3 3 4 4 4 4 4 4 4 4 4 4 5 4 Hottest 450 | . 70 80 . . 83 120 120 120 199 112 . 114 84 168 108 100 239 212 199 269 378 292 298 299 255 450 449 335 Shots Fired 3587 | . 49 20 . . 30 99 22 18 60 39 . 48 12 144 163 178 415 199 142 99 289 232 268 339 76 304 316 26 Gun 1785 | . 49 10 . . 15 29 . 1 . 15 . 23 1 64 144 170 310 185 72 50 84 63 132 47 38 70 197 16 Cannon 1678 | . . 10 . . 15 48 22 17 56 21 . 23 6 79 2 . 103 2 47 39 195 166 135 291 38 234 119 10 Launcher 65 | . . . . . . 22 . . 4 3 . 2 5 1 7 8 . . . . 9 3 . 1 . . . . Special 59 | . . . . . . . . . . . . . . . 10 . 2 12 23 10 1 . 1 . . . . . Kinetic 2024 | . 25 10 . . 15 29 . 9 33 36 . 46 7 111 146 170 194 164 82 15 121 159 156 101 38 143 206 8 Thermal 934 | . 24 10 . . 15 48 22 9 23 . . . . 32 . . 34 16 53 65 77 58 64 195 19 137 25 8 Explosive 65 | . . . . . . 22 . . 4 3 . 2 5 1 7 8 . . . . 9 3 . 1 . . . . Electromagnetic 524 | . . . . . . . . . . . . . . . . . 185 7 . 11 81 12 48 42 19 24 85 10 Robot Hit Streak 91 | . 30 10 . . 10 30 49 51 32 38 . 20 13 27 30 80 36 91 30 55 34 35 19 29 22 22 42 27 Robot Miss Streak 8 | . 2 1 . . 1 2 . 1 1 6 . 2 1 2 2 4 4 1 1 1 3 3 3 4 2 8 3 3 Penetration Max 2 | . . . . . . . . . . . . . . . 1 1 1 1 1 1 1 1 1 1 2 2 1 . Secondary Targets 12 | . . . . . . . . . . . . . . . 2 2 . 8 . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . 1 1 . 1 . . . . . . . . . . Shots Hit Robots 2700 | . 41 25 . . 23 92 22 23 62 35 . 39 11 104 110 151 309 129 106 77 218 169 198 238 53 209 236 20 Core Hits 1335 | . 25 10 . . 8 76 9 6 22 36 . 45 3 48 42 62 144 46 36 36 93 53 92 85 52 197 97 12 Critical Hits 302 | . . 1 . . . 1 . . . 2 . 3 2 7 1 10 39 11 2 1 17 18 4 7 29 139 7 1 Critical Kills 130 | . . 1 . . . 1 . . . . . . . 2 . 4 16 4 1 1 7 7 1 4 15 62 3 1 Critical Parts Destroyed 148 | . . . . . . . . . . 2 . 3 . 5 1 6 19 4 1 . 9 8 2 3 14 67 4 . Melee Attacks 71 | . . 11 . . . 14 3 11 10 3 . 1 . . . 10 2 . . . . . . . . 2 . 4 Impact 34 | . . 11 . . . 12 . . 10 1 . . . . . . . . . . . . . . . . . . Slashing 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Piercing 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Sneak Attacks 8 | . . . . . . . . 1 1 2 . 1 . . . 2 1 . . . . . . . . . . . Combat Hostiles 3 | . . . . . . . . 1 . . . . . . . 1 1 . . . . . . . . . . . Follow-up Attacks 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 88826 | . 542 381 . . 377 4324 692 282 1815 1104 . 1308 669 2578 2535 3814 7336 2751 3157 1855 7959 5411 6225 8594 1528 15113 7910 566 Guns 29068 | . 542 82 . . 150 291 . 12 . 327 . 606 20 1087 2239 2463 4461 2721 1268 860 1401 1202 2398 938 614 1043 4066 277 Cannons 47458 | . . 158 . . 227 1237 692 270 1179 399 . 390 155 1491 26 . 1296 30 1238 995 4156 4035 3657 7554 836 13624 3686 127 Explosions 11003 | . . . . . . 2447 . . 294 364 . 312 494 . 270 1351 1579 . 512 . 2402 174 170 102 78 296 158 . Melee 1158 | . . 141 . . . 349 . . 342 14 . . . . . . . . . . . . . . . 150 . 162 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 35137 | . 257 82 . . 150 291 . 92 595 726 . 996 175 1759 2265 2463 2547 2332 1408 356 2740 3293 3911 2096 437 1615 4424 127 Thermal 36727 | . 285 158 . . 227 1785 692 190 584 . . . . 819 . 698 1216 333 1237 1274 2704 1794 1871 5869 668 12704 1419 200 Explosive 7990 | . . . . . . 1899 . . 294 364 . 312 494 . 270 653 1059 . 512 . 1483 174 . 102 78 296 . . Electromagnetic 7814 | . . . . . . . . . . . . . . . . . 2514 86 . 225 1032 150 443 527 345 348 2067 77 Impact 846 | . . 141 . . . 349 . . 342 14 . . . . . . . . . . . . . . . . . . Slashing 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . Piercing 162 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 162 Highest Corruption 15 | . 1 . . . . 2 2 4 2 2 2 . . 2 2 3 3 3 5 5 1 1 3 15 1 13 4 5 Average Corruption 3 | . 1 . . . . 2 2 2 1 2 2 . . 2 2 2 2 3 3 5 1 1 2 9 1 5 3 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 404 | . 3 . . . . . 7 12 1 11 2 . . 7 19 31 29 16 24 24 8 11 8 91 1 59 36 4 Message Errors 85 | . 1 . . . . . 4 6 . 4 . . . . 9 6 2 1 7 3 3 2 2 11 1 13 9 1 Matter Fused 48 | . . . . . . . . 1 . . . . . . . 5 4 3 6 6 . . . 11 . 6 6 . Heat Flow Errors 38 | . . . . . . . 2 . . 5 . . . . 2 5 2 2 1 4 . . . 7 . 5 2 1 Energy Discharges 37 | . . . . . . . 1 4 . 1 1 . . 3 3 5 1 . 2 . 1 . . 6 . 8 1 . Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . Data Loss (minor) 38 | . 1 . . . . . . . 1 . 1 . . 2 2 2 2 1 2 4 . 3 2 7 . 5 2 1 Data Loss (major) 8 | . . . . . . . . . . . . . . . . . . . . 2 . . . 5 . 1 . . Misfires 6 | . . . . . . . . . . . . . . . . . . . . 2 . . . 2 . 2 . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 . . Targeting Errors 109 | . . . . . . . . . . 1 . . . 2 3 7 14 9 5 3 3 3 3 29 . 12 14 1 Weapon Failures 26 | . 1 . . . . . . 1 . . . . . . . 1 4 . 1 . 1 3 1 7 . 4 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 6421 | . . . . . . 182 . . 140 . . . . 26 40 159 218 . 16 14 313 77 194 342 62 4363 275 . Projectiles 5482 | . . . . . . 24 . . 36 . . . . 26 . . . . 16 14 107 77 194 342 62 4309 275 . Explosions 835 | . . . . . . 158 . . . . . . . . 40 159 218 . . . 206 . . . . 54 . . Melee 104 | . . . . . . . . . 104 . . . . . . . . . . . . . . . . . . . Knockbacks 137 | . . . . . . . . . 9 2 . 4 . 9 1 . . . 3 5 13 6 15 11 6 35 16 2 Impact 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Kinetic 128 | . . . . . . . . . 8 2 . 3 . 8 1 . . . 3 4 12 6 15 11 6 34 13 2 Secondary 8 | . . . . . . . . . . . . 1 . 1 . . . . . 1 1 . . . . 1 3 . Self-Inflicted Damage 302 | . . . . . . 20 . . . 9 . . . . 11 53 46 . 40 . 102 . . . . . 21 . Shots 15 | . . . . . . 3 . . . 1 . . . . 1 2 2 . 1 . 4 . . . . . 1 . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 619 | . 192 117 . . 130 485 351 163 619 278 . 106 102 450 262 283 239 231 249 239 430 215 475 533 . 255 308 287 Average Temperature 93 | . 58 50 . . 68 110 137 63 189 93 . 39 44 158 82 118 30 30 73 67 132 43 107 108 . 90 66 135 Received Heat Transfer 6005 | . 132 78 . . 36 567 63 135 666 165 . 105 . 369 522 150 553 358 354 292 313 89 300 189 1 49 432 87 Effects 59 | . . . . . . 7 2 . 12 . . . . 15 . . . . 1 . 5 . 6 11 . . . . Shutdowns 29 | . . . . . . 2 1 . 4 . . . . 6 . . . . . . 5 . 4 7 . . . . Energy Bleed 7 | . . . . . . 1 1 . 2 . . . . . . . . . 1 . . . . 2 . . . . Interference 8 | . . . . . . 3 . . 3 . . . . 2 . . . . . . . . . . . . . . Matter Decay 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Short Circuit 6 | . . . . . . 1 . . 2 . . . . 1 . . . . . . . . 1 1 . . . . Damage (minor) 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Damage (major) 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Damage (core) 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . 2 . Combat Hostiles 5 | . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . 2 . Parts Fried 23 | . . . . . . . . . 1 . . . . . . . 4 . . . 4 . 1 1 1 . 11 . Impact Corruptions 4 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 1 . Robots Melted 3 | . . . . . . . 1 . . . . . . . . . . . . 1 1 . . . . . . . Combat Hostiles 3 | . . . . . . . 1 . . . . . . . . . . . . 1 1 . . . . . . . Parts Melted 44 | . . . . . 3 9 4 1 . . . . . . . 1 4 1 6 7 1 . 1 2 1 3 . . Heat Transferred 29843 | . 851 333 . . 481 3052 1441 380 1150 . . . . 1053 . 450 1449 518 1846 1819 2960 1850 1765 4682 555 2146 803 259 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . . . . . . . . . . . . . . . 5 . . . 3 . 1 . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Was Fac Gar Fac Fac Gar Fac Gar Fac Ext Res Tes Res Qua Acc Com Peak Influence 1220 | . 242 227 59 . 119 556 620 442 203 . . 221 87 404 1040 759 742 1035 501 685 1220 488 837 708 553 1209 790 390 Initial 405 | . . 41 59 . . 32 260 221 82 . . . 43 25 55 405 122 400 403 102 267 390 79 247 7 106 392 227 Average 369 | . 83 130 59 . 29 200 431 297 93 . . 93 57 118 682 380 201 772 369 374 593 332 472 314 188 580 521 299 Maximum Alert Level 4 | . 1 1 . . . 2 2 2 1 . . 1 . 2 3 3 3 3 2 2 4 2 3 3 2 4 3 1 Low Security (%) 33 | 100 94 73 100 . 100 51 . 12 88 . . 90 100 82 11 15 55 . 10 19 18 7 18 20 67 13 . . Level 1 26 | . 5 26 . . . 33 54 76 11 . . 9 . 13 9 31 34 . 27 36 10 72 16 56 9 16 30 99 Level 2 25 | . . . . . . 15 45 11 . . . . . 4 29 48 8 29 62 44 25 19 46 21 22 32 55 . Level 3 14 | . . . . . . . . . . . . . . . 49 5 1 70 . . 42 . 19 1 . 35 14 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 130 | . 3 3 . . . 9 . 4 3 . . 5 . 10 . 9 18 . 6 . 8 4 9 7 1 24 5 2 Investigation 55 | . 3 2 . . . 4 . 2 2 . . 4 . 5 . 7 8 . 2 . 3 3 2 2 . 5 . 1 Extermination 30 | . . . . . . . . . 1 . . . . 2 . 2 3 . 1 . 3 . 2 3 1 7 4 1 Reinforcement 21 | . . 1 . . . 2 . 2 . . . 1 . . . . 4 . 2 . . 1 1 2 . 5 . . Assault 7 | . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . 3 . . Garrison 17 | . . . . . . 3 . . . . . . . 3 . . 3 . 1 . . . 2 . . 4 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 8 | . . . . . . 1 . . . . . . . . . . 1 . 1 . . . 1 1 . 3 . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Was Fac Gar Fac Fac Gar Fac Gar Fac Ext Res Tes Res Qua Acc Com Distress Signals 19 | . . 3 . . . 4 . 1 1 . . . . . . 1 . . . . 2 1 2 . . 1 2 1 Communications Jammed 58 | . . . . . . . . . . . . . . . . . . . . . 26 10 22 . . . . . Distress Signals 58 | . . . . . . . . . . . . . . . . . . . . . 26 10 22 . . . . . Times Spotted 789 | . 16 7 . . 5 45 11 19 16 14 . 14 6 29 45 39 76 27 26 27 53 26 41 45 21 89 70 22 Peak Tracking Total 18 | . 3 3 . . 3 7 3 3 5 5 . 4 6 3 5 4 5 8 4 8 6 5 6 7 6 9 18 12 Tactical Retreats 54 | . . . . . . 6 1 . . . . . . 3 7 1 7 3 . 4 1 3 3 2 1 7 5 . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Was Fac Gar Fac Fac Gar Fac Gar Fac Ext Res Tes Res Qua Acc Com Traps Triggered 38 | . 4 . . . . . . 3 1 . . 1 . 3 5 1 3 2 . 4 1 1 3 2 1 1 . 2 Indirectly 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Reprogrammed 5 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Reused 5 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Was Fac Gar Fac Fac Gar Fac Gar Fac Ext Res Tes Res Qua Acc Com Machines Disabled 144 | . . . . . 1 6 3 1 3 . . 2 . 6 6 9 31 4 3 4 18 . 2 12 1 29 2 1 Max in Single Turn 10 | . . . . . 1 2 1 . 1 . . 1 . 5 2 3 10 2 1 1 5 . 1 1 1 3 1 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . Garrison Relay 13 | . . . . . . . 3 . . . . . . . 4 . . 2 . 4 . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Was Fac Gar Fac Fac Gar Fac Gar Fac Ext Res Tes Res Qua Acc Com Machines Accessed 106 | . 5 5 1 4 . 6 . 5 2 . . 5 . 7 . 9 11 . 5 . 6 6 3 7 2 9 6 2 Terminals 66 | . 5 2 . . . 4 . 3 1 . . 3 . 3 . 7 6 . 1 . 4 6 2 4 2 6 5 2 Fabricators 6 | . . . . . . . . . . . . 1 . . . 1 1 . . . 1 . 1 1 . . . . Repair Stations 12 | . . . . . . 1 . 1 1 . . . . 1 . 1 2 . 3 . . . . 1 . 1 . . Recycling Units 5 | . . 2 . . . . . . . . . 1 . 1 . . 1 . . . . . . . . . . . Scanalyzers 6 | . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . 1 . 2 . . Garrison Access 6 | . . . . . . 1 . 1 . . . . . 1 . . 1 . 1 . . . . . . . 1 . Total Hacks 382 | . 24 16 1 49 . 21 . 22 9 . . 17 . 29 . 35 44 . 17 . 14 14 8 17 11 22 9 3 Successful 260 | . 15 13 1 49 . 12 . 14 5 . . 11 . 21 . 24 27 . 15 . 10 9 3 10 6 8 7 . Failed 122 | . 9 3 . . . 9 . 8 4 . . 6 . 8 . 11 17 . 2 . 4 5 5 7 5 14 2 3 Catastrophic 21 | . . . . . . . . 2 1 . . 2 . 3 . 4 . . . . . 1 1 2 . 5 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 106 | . 17 6 . 6 . 8 . 11 . . . 6 . 5 . 12 11 . 3 . 2 4 . . 6 6 2 1 Terminals 229 | . 24 12 . . . 15 . 17 5 . . 12 . 11 . 27 29 . 3 . 8 14 6 11 11 13 8 3 Fabricators 16 | . . . . . . . . . . . . 2 . . . 3 3 . . . 4 . 2 2 . . . . Repair Stations 46 | . . . . . . 4 . 4 4 . . . . 3 . 5 8 . 12 . . . . 3 . 3 . . Recycling Units 11 | . . 2 . . . . . . . . . 3 . 3 . . 3 . . . . . . . . . . . Scanalyzers 21 | . . 2 . . . . . . . . . . . 10 . . . . . . 2 . . 1 . 6 . . Garrison Access 9 | . . . . . . 2 . 1 . . . . . 2 . . 1 . 2 . . . . . . . 1 . Terminal Hacks 181 | . 15 9 1 49 . 6 . 9 3 . . 7 . 7 . 19 16 . 2 . 5 9 2 6 6 4 6 . Record 98 | . . 4 . 49 . . . 1 3 . . 4 . 4 . 10 11 . . . . 3 1 2 2 2 2 . Part Schematic 18 | . 8 2 . . . 3 . 2 . . . 1 . . . . 2 . . . . . . . . . . . Robot Analysis 5 | . . 1 . . . . . . . . . . . . . 1 2 . . . 1 . . . . . . . Prototype ID Bank 8 | . 1 1 . . . 1 . 2 . . . . . 1 . . . . . . 1 . . 1 . . . . Open Door 8 | . . . 1 . . . . . . . . . . . . . . . . . 1 3 . . . . 3 . Level Access Points 5 | . 1 . . . . . . 2 . . . . . 1 . 1 . . . . . . . . . . . . Branch Access Points 9 | . 1 1 . . . . . 1 . . . 1 . 1 . 1 1 . . . . . . . 1 . 1 . Emergency Access Points 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Unreport Threat 13 | . . . . . . . . . . . . . . . . 3 . . 2 . 1 2 . 2 2 1 . . Locate Traps 7 | . 2 . . . . . . . . . . 1 . . . 2 . . . . . 1 . 1 . . . . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Reprogram Traps 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 3 | . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . Fabricator Hacks 13 | . . . . . . . . . . . . 2 . . . 2 2 . . . 4 . 1 2 . . . . Load Schematic 5 | . . . . . . . . . . . . 1 . . . 1 . . . . 2 . . 1 . . . . Build 8 | . . . . . . . . . . . . 1 . . . 1 2 . . . 2 . 1 1 . . . . Repair Station Hacks 36 | . . . . . . 4 . 4 2 . . . . 1 . 3 8 . 11 . . . . 2 . 1 . . Scan Component 20 | . . . . . . 2 . 2 1 . . . . 1 . 2 4 . 6 . . . . 1 . 1 . . Repair 16 | . . . . . . 2 . 2 1 . . . . . . 1 4 . 5 . . . . 1 . . . . Recycling Unit Hacks 5 | . . 2 . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . Report Inventory 3 | . . 1 . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 16 | . . 2 . . . . . . . . . . . 10 . . . . . . 1 . . . . 3 . . Insert Component 9 | . . 1 . . . . . . . . . . . 4 . . . . . . 1 . . . . 3 . . Analyze 7 | . . 1 . . . . . . . . . . . 6 . . . . . . . . . . . . . . Garrison Access Hacks 9 | . . . . . . 2 . 1 . . . . . 2 . . 1 . 2 . . . . . . . 1 . Unlock Access 5 | . . . . . . 1 . 1 . . . . . 1 . . 1 . 1 . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Coupler Status 3 | . . . . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . . . . . . . . . . . . . . 2 . . . . . 1 . . 1 1 . . Used 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Hacking Detections 85 | . 5 3 . . . 4 . 5 2 . . 5 . 6 . 9 10 . 3 . 5 4 3 7 1 8 3 2 Full Trace Events 52 | . 4 2 . . . 4 . 2 2 . . 4 . 4 . 7 7 . 2 . 2 3 2 2 . 5 . . Feedback Events 7 | . . . . . . . . . 1 . . . . . . 2 2 . 1 . . . . 1 . . . . Corruption 5 | . . . . . . . . . 1 . . . . . . 1 2 . 1 . . . . . . . . . Hackware Fried 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 9 | . . . . . . . . . . . . . . . . . 6 . . . . . 3 . . . . . Matter 987 | . . . . . . . . . . . . . . . . . 636 . . . . . 351 . . . . . Time 174 | . . . . . . . . . . . . . . . . . 112 . . . . . 62 . . . . . Total Robot Build Rating 57 | . . . . . . . . . . . . . . . . . 36 . . . . . 21 . . . . . Part Schematics Acquired 23 | . 8 3 . . . 3 . 2 . . . 1 . 4 . . 2 . . . . . . . . . . . Parts Built 6 | . . . . . . . . . . . . 2 . . . 1 . . . . 2 . . 1 . . . . Matter 979 | . . . . . . . . . . . . 124 . . . 146 . . . . 497 . . 212 . . . . Time 231 | . . . . . . . . . . . . 31 . . . 36 . . . . 129 . . 35 . . . . Total Part Build Rating 24 | . . . . . . . . . . . . 4 . . . 3 . . . . 11 . . 6 . . . . Parts Repaired 16 | . . . . . . 2 . 2 1 . . . . . . 1 4 . 5 . . . . 1 . . . . Time 493 | . . . . . . 52 . 76 12 . . . . . . 22 103 . 192 . . . . 36 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 8 | . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . 1 . . . . . . . . . . . 4 . . . . . . 1 . . . . . . . Part Schematics Acquired 5 | . . 1 . . . . . . . . . . . 4 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Was Fac Gar Fac Fac Gar Fac Gar Fac Ext Res Tes Res Qua Acc Com Used RIF Installer 4 | . . . . . . . 1 . . . . . . . 1 . . 1 . 1 . . . . . . . . Hotswap 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Robots Hacked 37 | . . . . . . 1 2 9 . . . 1 . . 4 7 1 . 5 7 . . . . . . . . Non-combat 4 | . . . . . . . . 1 . . . 1 . . . 1 . . 1 . . . . . . . . . Combat 33 | . . . . . . 1 2 8 . . . . . . 4 6 1 . 4 7 . . . . . . . . Robot Hacks Applied 44 | . . . . . . 2 3 10 . . . 1 . . 4 9 1 . 7 7 . . . . . . . . parse_system 5 | . . . . . . 2 1 . . . . . . . . . 1 . 1 . . . . . . . . . no_distress 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . ignore_parts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . check_alert 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . find_shortcuts 3 | . . . . . . . . 1 . . . . . . 1 . . . 1 . . . . . . . . . broadcast_data 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . spike_heat 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . go_dormant 4 | . . . . . . . . . . . . . . . . 2 . . 1 1 . . . . . . . . overwrite_iff 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . formatsys_high 24 | . . . . . . . 2 6 . . . . . . 2 5 . . 3 6 . . . . . . . . Relay Couplers Released 56 | . . . . . . . 12 . . . . . . . 18 . . 6 . 17 . . 2 . . 1 . . Machine Destruction 56 | . . . . . . . 12 . . . . . . . 18 . . 6 . 17 . . 2 . . 1 . . Attached 12 | . . . . . . . 1 2 . . . . . . 2 1 . 2 1 2 1 . . . . . . . Robots Rewired 14 | . . . . . . . . . . 2 . . . . 3 . 1 7 . . 1 . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Was Fac Gar Fac Fac Gar Fac Gar Fac Ext Res Tes Res Qua Acc Com Total Allies 63 | . . . . . . . 2 7 . 2 . . 1 . 5 5 10 7 3 6 1 3 3 . . . . 8 Largest Group 8 | . . . . . . . 2 5 1 2 1 1 1 . 3 4 8 4 3 3 1 3 3 . . . . 4 Highest-Rated Group 237 | . . . . . . . 32 93 16 62 31 31 31 . 123 130 237 123 100 87 49 121 144 . . . . 54 Highest-Rated Ally 49 | . . . . . . . 16 29 16 31 31 31 31 . 47 47 49 41 41 30 49 46 48 . . . . 15 Total Orders 5 | . . . . . . 3 . . . . . . . . . . . . . . 2 . . . . . . . RETURN 5 | . . . . . . 3 . . . . . . . . . . . . . . 2 . . . . . . . Ally Attacks 379 | . . . . . . 9 7 65 13 26 . 11 8 . 32 24 88 18 11 25 12 14 7 . . . . 9 Total Damage 8456 | . . . . . . 94 44 823 166 501 . 185 151 . 1124 669 1821 997 366 379 236 353 210 . . . . 337 Kills 56 | . . . . . . 2 . 9 2 4 . 2 . . 6 4 7 4 4 3 2 2 1 . . . . 4 Allies Corrupted 4 | . . . . . . . . 3 . . . . . . . . 1 . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Was Fac Gar Fac Fac Gar Fac Gar Fac Ext Res Tes Res Qua Acc Com Robot Analysis Total 5 | . . 1 . . . . . . . . . . . . . 1 2 . . . 1 . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . Drone Launches 15 | . . . . . . 4 4 . . . . . 3 . . . . . . . 4 . . . . . . . Drone Recoveries 10 | . . . . . . 3 4 . . . . . 1 . . . . . . . 2 . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Was Fac Gar Fac Fac Gar Fac Gar Fac Ext Res Tes Res Qua Acc Com Turns Passed 27741 | 73 685 316 94 295 728 1127 629 558 1013 1236 213 643 153 1315 1620 1511 2256 814 911 1019 1724 905 910 1646 417 3172 1356 402 Spaces Moved 18080 | 52 363 418 160 849 528 563 381 382 422 938 169 391 101 795 966 917 1175 429 478 620 863 505 473 1016 305 2450 867 504 Core 121 | 7 1 . . . . . . . . . . . . . . . . . . . . . . . . . 89 24 Treads 125 | . . . . . . . . . . . . . . . . . . 125 . . . . . . . . . . Legs 15452 | 45 362 44 . . . 431 381 382 422 938 169 391 101 795 966 917 1175 304 478 620 863 505 473 1016 305 2450 778 141 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 2382 | . . 374 160 849 528 132 . . . . . . . . . . . . . . . . . . . . . 339 Fastest Speed 31 | 50 120 34 34 34 34 34 120 120 120 122 122 122 124 126 122 120 120 120 120 120 120 120 115 98 98 98 50 31 Average Speed 106 | 110 139 46 34 34 34 107 124 121 139 122 122 123 128 126 123 120 120 131 120 132 133 120 115 101 98 99 104 56 Slowest Speed 300 | 120 300 150 34 34 34 150 150 150 180 122 122 124 155 155 126 122 120 200 120 152 152 120 120 115 98 103 120 116 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 9 | . . 1 1 . 7 . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Exploration Rate (%) 44 | 4 57 30 34 94 97 36 57 32 11 97 22 11 76 16 85 31 28 49 11 99 28 45 10 75 11 89 25 24 Regions Visited 28 Branch Regions 9 Pre-discovered Areas 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Known Exits Taken 22 | 1 1 1 1 1 1 1 . 1 1 1 1 . . 1 . 1 1 . 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 6 | . . . . . 1 . . . . 4 1 . . . . . . . . . . . . . . . . . Spaces Dug 200 | . . . . . . . . . . . . . . 78 79 . . 18 . . 2 . . 2 . 21 . . Terrain Destroyed 1725 | . . . . . . 127 . 3 17 25 . 57 39 94 138 74 60 105 38 3 262 54 56 151 43 336 40 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 653 | . . . . . . 2 . 3 . 4 . 2 . 17 26 4 10 28 8 3 51 41 40 46 6 326 33 3 AOE 1072 | . . . . . . 125 . . 17 21 . 55 39 77 112 70 50 77 30 . 211 13 16 105 37 10 7 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Was Fac Gar Fac Fac Gar Fac Gar Fac Ext Res Tes Res Qua Acc Com Total 23673 | 67 494 501 198 855 1037 964 514 452 775 993 175 503 113 998 1244 1185 1751 559 698 739 1240 654 666 1388 357 2840 1111 602 Wait 2982 | . 80 22 37 2 476 228 84 12 275 6 5 57 . 104 137 147 375 . 129 11 203 65 59 174 13 176 88 17 Move 18036 | 51 362 415 157 848 513 562 380 381 421 937 168 391 100 795 964 916 1175 428 477 619 862 504 472 1015 304 2449 866 504 Hop 9 | . . 1 1 . 7 . . . . . . . . . . . . . . . . . . . . . . . Pick Up 313 | 9 16 9 1 2 7 26 8 6 9 5 1 8 3 5 9 8 18 10 6 9 15 7 13 29 9 28 17 20 Fast Attach 108 | . . 2 . . 1 2 1 2 3 . . 2 . 8 9 3 10 8 9 4 5 2 9 6 . 10 8 4 Attach 140 | 7 8 5 . . . 14 1 2 7 2 . 2 1 1 1 2 4 4 1 6 9 3 5 7 2 12 11 23 Detach 12 | . . 2 . . . 1 . 1 . . . . . . . . . 2 . . 1 . . . . . . 5 Swap 322 | . 1 13 1 1 10 18 6 13 9 8 1 11 . 21 19 21 23 23 14 8 21 7 13 27 4 14 14 1 Drop 364 | . 2 13 1 2 8 19 8 10 8 11 . 8 3 16 19 16 26 19 13 5 28 6 23 33 6 30 17 14 Fire 1280 | . 25 10 . . 15 80 22 12 33 21 . 23 6 48 82 61 118 59 49 56 96 60 72 96 19 119 90 8 Melee 69 | . . 9 . . . 14 3 11 10 3 . 1 . . . 10 2 . . . . . . . . 2 . 4 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 32 | . . . . . . . . . . . . . . . 4 . . 6 . 20 . . . . . . . 2 Rewire 5 | . . . . . . . 1 2 . . . . . . . 1 . . . 1 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -7/Factory (discovered 2 exits: *Sto / *Low) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Low x2) -6/Waste -6/Factory (discovered 7 exits: Fac x4 / Low x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory (discovered 4 exits: *Fac / *Upp x2 / Gar) -5/Garrison -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Extension -3/Research -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -1/Access -1/Command History --------- Turn | Location | Event 6 | -11/Scrapyard | Identified exit to Materials 6 | -11/Scrapyard | Discovered exit to Materials (range 15) 74 | -11/Scrapyard | Entered Materials 74 | -10/Materials | Evolved 1 slot: Utility x1 307 | -10/Materials | Build established: Hacker-Mutant 335 | -10/Materials | Identified exit to Mines 335 | -10/Materials | Discovered exit to Mines (range 12) 551 | -10/Materials | Identified exit to Materials 759 | -10/Materials | Entered another Materials area 759 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 926 | -9/Materials | Identified exit to Mines 1014 | -9/Materials | Met 8R-AWN 1075 | -9/Materials | Entered Mines 1076 | -9/Mines | Followed 8R-AWN into the Mines 1132 | -9/Mines | Found the Drone Emporium 1133 | -9/Mines | Found Prototype Device 1144 | -9/Mines | Identified exit to Exiles 1144 | -9/Mines | Discovered exit to Exiles (range 5) 1155 | -9/Mines | Build established: Scavenger-Mutant 1169 | -9/Mines | Entered Exiles 1178 | -9/Exiles | Welcomed by 8R-AWN 1185 | -9/Exiles | Met EX-HEX 1208 | -9/Exiles | Met EX-DEC 1218 | -9/Exiles | Learned location of Zion (-7) 1232 | -9/Exiles | Met EX-BIN 1242 | -9/Exiles | Aligned with FarCom system 1242 | -9/Exiles | Given EX-Vault access code 1288 | -9/Exiles | Opened EX-Vault 1290 | -9/Exiles | Found Prototype Energy Cannon 1294 | -9/Exiles | Found Prototype Processor 1303 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1334 | -9/Exiles | Identified exit to Mines 1334 | -9/Exiles | Discovered exit to Mines (range 14) 1361 | -9/Exiles | Visited The Gauntlet 1411 | -9/Exiles | Learned about 8R-AWN's background 1418 | -9/Exiles | Discovered exit to Mines (range 15) 1464 | -9/Exiles | Stole two prototypes: 0b10 Alert Chip, Gui. Plasma Cannon 1464 | -9/Exiles | Entered Mines 1485 | -8/Mines | Identified exit to Materials 1485 | -8/Mines | Discovered exit to Materials (range 14) 2119 | -8/Mines | Identified Thief Drone Bay 2121 | -8/Mines | Identified Gui. Plasma Cannon 2145 | -8/Mines | Discovered exit to Materials (range 3) 2192 | -8/Mines | Entered Materials 2192 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2686 | -8/Materials | Identified exit to Factory 2686 | -8/Materials | Discovered exit to Factory (range 7) 2756 | -8/Materials | Repaired Aluminum Leg 2790 | -8/Materials | Repaired Aluminum Leg 2891 | -8/Materials | Destroyed 7 combat bots 2941 | -8/Materials | Identified exit to Garrison 3287 | -8/Materials | Crushed by falling debris 3318 | -8/Materials | Lost 3 parts (1n2u) 3319 | -8/Materials | Entered Garrison 3327 | -8/Garrison | Installed Relay Interface Framework 3436 | -8/Garrison | Triggered checkpoint 3473 | -8/Garrison | Garrison Relay disabled 3572 | -8/Garrison | Triggered checkpoint 3654 | -8/Garrison | Triggered checkpoint 3685 | -8/Garrison | Garrison Relay disabled 3710 | -8/Garrison | Identified exit to Materials 3710 | -8/Garrison | Discovered exit to Materials (range 14) 3758 | -8/Garrison | Triggered checkpoint 3880 | -8/Garrison | Garrison Relay disabled 3933 | -8/Garrison | Discovered exit to Materials (range 8) 3948 | -8/Garrison | Entered Materials 3948 | -8/Materials | Accompanied by 2 allies 3986 | -8/Materials | Identified exit to Garrison 4280 | -8/Materials | Repaired Imp. Datajack 4318 | -8/Materials | Repaired Carbon-fiber Leg 4506 | -8/Materials | Entered Factory 4506 | -7/Factory | Accompanied by 1 ally 4506 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4508 | -7/Factory | FarCom data flow suspended 4604 | -7/Factory | Repaired Imp. Heat Sink 4631 | -7/Factory | Identified exit to Storage 4631 | -7/Factory | Discovered exit to Storage (range 4) 4991 | -7/Factory | Lost 7 parts (3p1n2u1w) 5223 | -7/Factory | Build established: Hacker-Mutant 5512 | -7/Factory | Identified exit to Lower Caves 5512 | -7/Factory | Discovered exit to Lower Caves (range 6) 5519 | -7/Factory | Entered Lower Caves 5533 | -7/Lower Caves | Learned Factory stockpile data 5675 | -7/Lower Caves | Encountered a Warlord checkpoint 5760 | -7/Lower Caves | Build established: Scavenger-Mutant 5813 | -7/Lower Caves | Learned Factory stockpile data 5867 | -7/Lower Caves | Attacked by a faux Warlord 6106 | -7/Lower Caves | Identified exit to Lower Caves 6106 | -7/Lower Caves | Discovered exit to Lower Caves (range 14) 6459 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6755 | -7/Lower Caves | Entered another Lower Caves area 6755 | -7/Lower Caves | Accompanied by 1 ally 6755 | -7/Lower Caves | Identified exit to Factory 6755 | -7/Lower Caves | Discovered exit to Factory (range 9) 6764 | -7/Lower Caves | Learned location of Extension (-4) 6968 | -7/Lower Caves | Entered Factory 6968 | -6/Factory | Accompanied by 1 ally 6968 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7014 | -6/Factory | Fabricated Imp. Aluminum Leg (x2) 7192 | -6/Factory | Identified exit to Lower Caves 7611 | -6/Factory | Sucked down chute 7611 | -6/Factory | Entered Waste 7612 | -6/Waste | Met a frightened Derelict 7630 | -6/Waste | Spotted C-40 Crusher 7639 | -6/Waste | Spotted C-40 Crusher 7669 | -6/Waste | Spotted C-40 Crusher 7686 | -6/Waste | Spotted C-40 Crusher 7689 | -6/Waste | Spotted C-40 Crusher 7697 | -6/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 7698 | -6/Waste | Spotted C-40 Crusher 7740 | -6/Waste | Identified exit to Factory 7740 | -6/Waste | Discovered exit to Factory (range 10) 7764 | -6/Waste | Entered Factory 8005 | -6/Factory | Identified exit to Factory 8715 | -6/Factory | Build established: Generator-Tank 8833 | -6/Factory | Garrison activated, responded to threat 9060 | -6/Factory | Build established: Generator-Gunner 9079 | -6/Factory | Identified exit to Garrison 9079 | -6/Factory | Entered Garrison 9104 | -6/Garrison | Triggered checkpoint 9151 | -6/Garrison | Garrison Relay disabled 9326 | -6/Garrison | Triggered checkpoint 9361 | -6/Garrison | Identified exit to Factory 9361 | -6/Garrison | Discovered exit to Factory (range 10) 9376 | -6/Garrison | Triggered checkpoint 9418 | -6/Garrison | Garrison Relay disabled 9500 | -6/Garrison | Triggered checkpoint 9564 | -6/Garrison | Build established: Scavenger-Mutant 9627 | -6/Garrison | Discovered exit to Factory (range 14) 9628 | -6/Garrison | Spotted B-75 Beast 9648 | -6/Garrison | Destroyed B-75 Beast 9730 | -6/Garrison | Triggered checkpoint 9743 | -6/Garrison | Garrison Relay disabled 9896 | -6/Garrison | Triggered checkpoint 9968 | -6/Garrison | Discovered exit to Factory (range 12) 10244 | -6/Garrison | Triggered checkpoint 10277 | -6/Garrison | Garrison Relay disabled 10474 | -6/Garrison | Triggered checkpoint 10585 | -6/Garrison | Expanded RIF knowledge: Program Shield 10699 | -6/Garrison | Entered Factory 10828 | -6/Factory | Discovered exit to Factory (range 12) 10829 | -6/Factory | Build established: Scavenger-Gunner 10866 | -6/Factory | Repaired Imp. Cooling System 11354 | -6/Factory | Fabricated Imp. Datajack (x1) 11406 | -6/Factory | Local fabrication network quarantined 12060 | -6/Factory | Spotted B-75 Beast 12136 | -6/Factory | Imp. Hacking Suite fried by hacking feedback 12210 | -6/Factory | Entered another Factory area 12210 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 12467 | -5/Factory | Identified exit to Upper Caves 12467 | -5/Factory | Discovered exit to Upper Caves (range 5) 12507 | -5/Factory | Identified exit to Factory 12507 | -5/Factory | Discovered exit to Factory (range 9) 12578 | -5/Factory | Allied Derelicts emerged from ambush trap array 12783 | -5/Factory | Repaired Hyp. Gauss Rifle 12809 | -5/Factory | Repaired Arm. Leg 13082 | -5/Factory | Fabricated B-60 Warrior (x3) 13138 | -5/Factory | Fabricated B-60 Warrior (x3) 13989 | -5/Factory | Repaired Remote Shield 14018 | -5/Factory | Repaired Disruptor Cannon 14173 | -5/Factory | Garrison activated, responded to threat 14280 | -5/Factory | Build established: Hacker-Tank 14466 | -5/Factory | Identified exit to Garrison 14466 | -5/Factory | Entered Garrison 14516 | -5/Garrison | Triggered checkpoint 14574 | -5/Garrison | Lost 3 parts (1p1u1w) 14619 | -5/Garrison | Destroyed 13 combat bots 14714 | -5/Garrison | Spotted B-75 Beast 14799 | -5/Garrison | Garrison Relay disabled 14948 | -5/Garrison | Triggered checkpoint 14970 | -5/Garrison | Triggered checkpoint 15001 | -5/Garrison | Identified exit to Factory 15001 | -5/Garrison | Discovered exit to Factory (range 12) 15024 | -5/Garrison | Expanded RIF knowledge: Structural Interface 15057 | -5/Garrison | Phase Generator disabled 15100 | -5/Garrison | Triggered checkpoint 15134 | -5/Garrison | Garrison Relay disabled 15163 | -5/Garrison | Build established: Scavenger-Gunner 15280 | -5/Garrison | Entered Factory 15329 | -5/Factory | Repaired Imp. Cooling System 15347 | -5/Factory | Repaired Arm. Leg 15512 | -5/Factory | Repaired Matter Compressor 15570 | -5/Factory | Repaired Rnf. Fission Core 15831 | -5/Factory | Spotted B-75 Beast 15853 | -5/Factory | Allies destroyed B-75 Beast 15992 | -5/Factory | Build established: Scavenger-Tank 16048 | -5/Factory | Repaired Adv. Plasma Cannon 16107 | -5/Factory | Identified exit to Garrison 16191 | -5/Factory | Entered Garrison 16335 | -5/Garrison | Lost 6 parts (1u5w) 16384 | -5/Garrison | Triggered checkpoint 16435 | -5/Garrison | Garrison Relay disabled 16472 | -5/Garrison | Triggered checkpoint 16526 | -5/Garrison | Triggered checkpoint 16603 | -5/Garrison | Garrison Relay disabled 16604 | -5/Garrison | Build established: Scavenger-Mutant 16661 | -5/Garrison | Discovered exit to Factory (range 10) 16761 | -5/Garrison | Core integrity fell below 50% 16828 | -5/Garrison | Triggered checkpoint 16836 | -5/Garrison | Discovered exit to Factory (range 12) 16922 | -5/Garrison | Triggered checkpoint 16927 | -5/Garrison | Build established: Scavenger-Gunner 16935 | -5/Garrison | Garrison Relay disabled 17014 | -5/Garrison | Triggered checkpoint 17073 | -5/Garrison | Discovered exit to Factory (range 10) 17102 | -5/Garrison | Expanded RIF knowledge: Hotswap 17132 | -5/Garrison | Triggered checkpoint 17166 | -5/Garrison | Garrison Relay disabled 17210 | -5/Garrison | Entered Factory 17210 | -4/Factory | Accompanied by 1 ally 17210 | -4/Factory | Evolved 2 slots: Utility x2 17518 | -4/Factory | Build established: Hacker-Gunner 17672 | -4/Factory | Fabricated Biomechanical Wings (x1) 17699 | -4/Factory | Local fabrication network quarantined 17725 | -4/Factory | Fabricated Adv. Cooling System (x1) 17778 | -4/Factory | Destroyed 8 combat bots 17960 | -4/Factory | First assault squad dispatched 18712 | -4/Factory | Spotted B-86 Titan 18796 | -4/Factory | Destroyed 7 combat bots 18925 | -4/Factory | Identified exit to Extension 18925 | -4/Factory | Discovered exit to Extension (range 10) 18934 | -4/Factory | Entered Extension 18996 | -4/Extension | Rescued a captive Derelict 18997 | -4/Extension | Rescued a captive Derelict 19045 | -4/Extension | Rescued a captive Derelict 19094 | -4/Extension | Build established: Hacker-Tank 19351 | -4/Extension | Spotted B-86 Titan 19736 | -4/Extension | Destroyed B-86 Titan 19743 | -4/Extension | Spotted B-86 Titan 19757 | -4/Extension | Destroyed B-86 Titan 19834 | -4/Extension | Identified exit to Research 19834 | -4/Extension | Discovered exit to Research (range 3) 19839 | -4/Extension | Entered Research 19839 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 20109 | -3/Research | Build established: Hacker-Gunner 20296 | -3/Research | Spotted B-86 Titan 20310 | -3/Research | Fabricated L-61 Swordsman? 20336 | -3/Research | Garrison activated, responded to threat 20405 | -3/Research | Lost 3 parts (1p1u1w) 20498 | -3/Research | Destroyed B-86 Titan 20589 | -3/Research | First assault squad dispatched 20645 | -3/Research | Identified exit to Testing 20645 | -3/Research | Discovered exit to Testing (range 9) 20749 | -3/Research | Entered Testing 20821 | -3/Testing | Found Prototype Energy Cannon 20821 | -3/Testing | Identified Cld. Nova Cannon 20928 | -3/Testing | Found Prototype Launcher 20946 | -3/Testing | Identified Tactical Quantum Warhead 21184 | -3/Testing | Fabricated Adv. Cooling System (x1) 21212 | -3/Testing | Found Prototype Device 21212 | -3/Testing | Identified Exp. Thermal Defense Suite 21248 | -3/Testing | Found Prototype Device 21248 | -3/Testing | Identified Exp. Thermal Shield 21417 | -3/Testing | Found Prototype Hackware 21418 | -3/Testing | Identified Ghost Barrier 21545 | -3/Testing | Identified exit to Research 21545 | -3/Testing | Discovered exit to Research (range 9) 21555 | -3/Testing | Ghost Barrier fried by hacking feedback 21591 | -3/Testing | Repaired Enh. Biometal Leg 21769 | -3/Testing | Found Prototype Device 21770 | -3/Testing | Identified Exp. Hardlight Generator 21801 | -3/Testing | System corruption reached 10% 21857 | -3/Testing | Build established: Generator-Tank 21968 | -3/Testing | Found Prototype Ballistic Cannon 22019 | -3/Testing | Found Prototype Energy Gun 22058 | -3/Testing | Identified Warp Gun 22116 | -3/Testing | Identified Perforator 22395 | -3/Testing | Entered Research 22395 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 22503 | -2/Research | Identified exit to Quarantine 22727 | -2/Research | Destroyed 7 combat bots 22783 | -2/Research | Spotted B-90 Cyclops 22812 | -2/Research | Entered Quarantine 22890 | -2/Quarantine | Found Alien Artifact 22930 | -2/Quarantine | Identified Subatomic Replicator 23177 | -2/Quarantine | Found Alien Energy Cannon 23179 | -2/Quarantine | Identified Core Cannon 23329 | -2/Quarantine | Found Alien Artifact 23330 | -2/Quarantine | Identified Terrabomb 23330 | -2/Quarantine | Used Terrabomb 23446 | -2/Quarantine | Found Alien Slashing Weapon 23489 | -2/Quarantine | Identified Sigix Broadsword 23696 | -2/Quarantine | Found Alien Artifact 23890 | -2/Quarantine | Found Alien Artifact 23927 | -2/Quarantine | Identified Core Reset Matrix 23927 | -2/Quarantine | Identified Matter Drive 24095 | -2/Quarantine | Found Alien Artifact 24137 | -2/Quarantine | Identified Phase Armor 24349 | -2/Quarantine | Identified exit to Access 24349 | -2/Quarantine | Discovered exit to Access (range 10) 24354 | -2/Quarantine | First assault squad dispatched 24406 | -2/Quarantine | Destroyed 11 combat bots 24419 | -2/Quarantine | Found Alien Artifact 24420 | -2/Quarantine | Identified Transdimensional Reconstructor 24420 | -2/Quarantine | Warped through subspace 24471 | -2/Quarantine | Found Alien Artifact 24471 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 24471 | -2/Quarantine | Warped through subspace 24547 | -2/Quarantine | Found Alien Artifact 24547 | -2/Quarantine | Identified Dimensional Node Initializer 24547 | -2/Quarantine | Initialized slip node 24804 | -2/Quarantine | Core integrity fell below 50% 24849 | -2/Quarantine | Found Alien Artifact 24849 | -2/Quarantine | Identified Stasis Generator 25070 | -2/Quarantine | Spotted Fortress 25460 | -2/Quarantine | System corruption reached 10% 25565 | -2/Quarantine | Scanned by Researcher 25804 | -2/Quarantine | Build established: Scavenger-Tank 25810 | -2/Quarantine | Cryocooling Duct disabled 25820 | -2/Quarantine | Core integrity fell below 20% 25825 | -2/Quarantine | Ambient heat levels rising (+20) 25825 | -2/Quarantine | Non-combat units ordered to evacuate 25984 | -2/Quarantine | Entered Access 25984 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 26202 | -1/Access | Identified exit to Command 26347 | -1/Access | Lost 6 parts (3p1u2w) 26393 | -1/Access | Found Prototype Launcher 26523 | -1/Access | Identified Com. Tesla Bomb Launcher 26541 | -1/Access | Garrison activated, responded to threat 26633 | -1/Access | Build established: Scavenger-Executioner 26760 | -1/Access | Spotted B-99 Colossus 26761 | -1/Access | Spotted B-99 Colossus 27035 | -1/Access | Lost 3 parts (1n2w) 27035 | -1/Access | Spotted B-99 Colossus 27113 | -1/Access | Lost 4 parts (1p1n2w) 27298 | -1/Access | Core integrity fell below 50% 27326 | -1/Access | Lost 20 parts (5p5n7u3w) 27340 | -1/Access | Entered Command 27435 | -1/Command | Found Enh. Force Lance 27679 | -1/Command | Used Core Reset Matrix 27683 | -1/Command | Emitted hypermatrix ping 27688 | -1/Command | Assembled emerged from beneath the floor 27727 | -1/Command | Spotted Alpha 7 27733 | -1/Command | Core integrity fell below 20% 27734 | -1/Command | Spotted Striker 27735 | -1/Command | Spotted Executioner 27735 | -1/Command | Spotted Executioner 27736 | -1/Command | Spotted Striker 27738 | -1/Command | Spotted Executioner 27738 | -1/Command | Spotted Executioner 27738 | -1/Command | Spotted Alpha 7 27741 | -1/Command | Spotted B-99 Colossus 27741 | -1/Command | Spotted B-99 Colossus 27742 | -1/Command | Destroyed by Executioner with Helical Railgun Last Messages --------------- 27739_ Field strength at 94. 27740_ Penetrated by Slug. 27740_ Field strength at 76. 27740_ Knocked back. 27741_ Alpha 7 knocked back. 27741_ Triggered Stasis Trap. 27741_ A bubble of rippling energy engulfs the area. 27741_ Field strength at 94. 27742_ Penetrated by Slug. 27742_ Slug penetrates Wall. 27742_ Field strength at 74. 27742_ Penetrated by Slug. [Achievement: 10k Club] [Achievement: 20k Club] [Achievement: 30k Club] [Achievement: 40k Club] [Achievement: 50k Club] [Achievement: Torch] [Achievement: Punisher] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????" ????? | | ??????????????????????????????????????????? ????? | | ??????????????????????????????????????????? ????? | | ???????????? ?????????????????????????????? ????? | | ???????????? ??#?######?????????????????? #????? | | ???????????? BB# # # #7###??????????????? #????? | | ?????????????" E E ################ #????? | | ?????????????" ^ K + #????? | | ?????????????" + = ###### | | ?????????????" ^+ !%[ # " | | ?????????????" E @ ; k [!=! # "" | | ?????????????" BB ^ E K 7;#;;####%[ # "" | | ?????????? BB# # # # #### #[ # " | | ???????????? ????????#?##???# # # | | ????????????????????????????# / / | | ????????????????????????????# # # | | ????????????????????????????# ######### # | | ????????????????????????????# #???????# #####" | | ????????????????????????????# #??###### #??# | | ????????????????????????????# ! #??# #??# | | ????????????????????????????# #??# #??# | | ????????????????????????????#######??# #??## | | ??????????????????????????????######## #???# | | ??????????????????????????????# # ##### | | ??????????????????????????????# [ + | | ??????????????????????????????# ###+#####+### | | ??????????????????????????????# # #?? | | ??????????????????????????????# # #?? | | ??????????????????????????????# # #?? | | ??????????????????????????????######## #?? | | ?????????????????????????????????????###########?? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 152 Energy Generation 98 Energy Capacity 1010 Matter Stores 550 Matter Capacity 550 Sight Range 20 Robot Scan Range 13 Terrain Scan Range 20 Terrain Scan Density 110 ECM Strength 3 Jamming Range 16 Additional Mass Support 12 EM Shielding 3 Corruption Prevention 20 Armor Coverage 600 Resistance: KI 60 Resistance: TH 65 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 63 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 6 Core Analysis 10 Armor Integrity Analysis 66 Recoil Reduction 5 Matter Filtering 30 Particle Charging 20 Kinecelleration 40 Offensive Hacking 42 Defensive Hacking 20 Relay Coupler Types 114 Relay Coupler Value 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Aluminum Leg | x2 | -6/Factory Imp. Datajack | x1 | -6/Factory B-60 Warrior | x3 | -5/Factory | Preloaded B-60 Warrior | x3 | -5/Factory | Preloaded Biomechanical Wings | x1 | -4/Factory Adv. Cooling System | x1 | -4/Factory L-61 Swordsman | x3 | -3/Research | Preloaded Adv. Cooling System | x1 | -3/Testing Alien Tech Used ----------------- Subatomic Replicator Core Cannon Terrabomb Sigix Broadsword Phase Armor Transdimensional Reconstructor High-powered Transdimensional Reconstructor Dimensional Node Initializer Stasis Generator Core Reset Matrix Achievements -------------- 10k Club 20k Club 30k Club 40k Club 50k Club Achiever Alien Roots Alien Tech Assimilation Complete Can't Touch This Close Call Dangerous Findings Denied? Dynamic Key Hard Hitter Hey, That's Mine! Infiltrator It Was An Accident, I Swear It's Just You Just What I Needed Knowing Is Half The Battle More Dakka Please More Power To You My Command Is Your Wish Nope Oh No You Don't! Ooh, Shiny! Oops Power Corrupts Preemptive Strike Prolific Hacker Punisher Remodeling Respectable Loadout Risk Taker Rockin' Loadout Safety First Serviceable Loadout Significant Disruption Storm Trooper Subspace Traveler System Compromised The More The Merrier Torch Total Silence Tourist Ultimate Loadout Unlikely Earthworm Use The Force root@ Challenges ------------ None Game ------ Seed GravmagNovaRipper Manual? 0 Play Time 11:48:01 Cumulative 25.6 hours Start 2021.12.14 @ 15:07:50 End 2021.12.20 @ 00:31:26 Sessions 21 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 3 Rogue 0 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 21 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3dcee997-a98e-456d-add2-5eada805a19e