Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.03 @ 12:24:59 Player: canerib Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (29) 145 Value Destroyed (370) 370 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2255 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 250/300 Energy 86/280 System Corruption 0% Temperature Cool (0) Movement Flying (110) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Flight Unit Flight Unit Improved Flight Unit > --- UTILITY (3) ------ Small Storage Unit Improved Sensor Array Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Flight Unit Flight Unit Improved Heat Sink Phase Shifter Relay Coupler [Programmer] (86) Mining Laser Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Force Booster > --- WEAPON ----------- Maul > --- INVENTORY -------- Cooled Ion Engine Flight Unit Flight Unit Flight Unit Improved Flight Unit Signal Interpreter Relay Coupler [Programmer] Mining Laser [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Wheel Compact Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Impact Weapon Maul Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 55 | 8 8 9 15 . 9 6 Power 15 | 2 2 2 4 . 4 1 Engine 15 | 2 2 2 4 . 4 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 20 | 2 4 3 7 . 2 2 Treads . | . . . . . . . Leg . | . . . . . . . Wheel 4 | 2 2 . . . . . Hover . | . . . . . . . Flight 16 | . 2 3 7 . 2 2 Utility 8 | 2 . . 2 . 1 3 Device 6 | 1 . . 2 . 1 2 Storage 1 | 1 . . . . . . Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 12 | 2 2 4 2 . 2 . Energy Gun 1 | 1 . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 7 | 1 2 2 2 . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 3 | . . 2 . . 1 . Impact Weapon 1 | . . . . . 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . Parts Lost 11 | . . 1 8 . . 2 Power 2 | . . . 2 . . . Propulsion 6 | . . . 4 . . 2 Utility 1 | . . . 1 . . . Weapon 2 | . . 1 1 . . . Highest Loss Streak 3 | . . 1 3 . . 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 83 | . 100 100 75 77 64 56 Engine 10 | . 14 14 9 . 6 3 Wheel 2 | . 23 . . . . . Flight 27 | . 4 28 30 33 32 27 Device 10 | . 14 14 9 11 5 7 Storage 12 | . 14 14 11 11 11 11 Energy Gun 1 | . 10 . . . . . Ballistic Gun 17 | . 17 26 14 22 7 . Peak Build Rating 14 | 7 7 7 12 10 14 14 Average Rating 8 | 5 6 7 9 10 10 10 On Entrance 7 | . 7 7 6 10 10 10 Naked Turns . | . . . . . . . Heaviest Build 15 | 15 15 11 15 9 15 14 Greatest Support 32 | 32 32 8 12 12 13 13 Greatest Overweight (x) 3 | 1 1 1 3 . 1 1 Average Overweight (x) . | . . 1 . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 Most Carried 8 | 3 8 8 8 8 8 8 Average Carried 7 | 1 6 8 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 8 | 3 8 8 7 8 8 6 Class Distribution -------------------- 55% | Scavenger-Mutant 31% | Mutant 13% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Sprinter | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 852 | 247 161 126 224 . 94 . Remotely . | . . . . . . . Salvage Created 746 | 46 165 192 295 . 48 . Parts 66 | 7 14 19 26 . . . Haulers Intercepted 2 | . . . 2 . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 25 | . 6 8 11 . . . Guns 25 | . 6 8 11 . . . Classes Destroyed 6 | 1 2 2 1 . . . Tunneler 2 | 2 . . . . . . Hauler 2 | . . . 2 . . . Recycler 1 | . 1 . . . . . Swarmer 20 | . 6 4 10 . . . Grunt 4 | . . 3 1 . . . Assembled 1 | . . 1 . . . . Best Kill Streak 5 | 2 4 3 5 . . . Combat Bots Only 4 | . 3 3 4 . . . Max Kills in Single Turn 2 | 1 1 1 2 . . . Gunslinging 1 | . . . 1 . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 210 | . 22 36 67 2 . 83 Missed 85 | . 3 9 23 1 . 49 Damage Taken 1379 | . 159 318 431 7 . 464 Core 535 | . 58 69 105 . . 303 Absorbed by Shields . | . . . . . . . Core Remaining (%) 74 | 100 . 49 . . . . Volleys Fired 127 | 8 8 34 75 . 2 . Largest 2 | 2 2 2 2 . 1 . Hottest 100 | 70 70 100 40 . 100 . Shots Fired 186 | 16 16 57 95 . 2 . Gun 173 | 16 16 46 95 . . . Cannon . | . . . . . . . Launcher . | . . . . . . . Special 13 | . . 11 . . 2 . Kinetic 157 | 8 8 46 95 . . . Thermal 29 | 8 8 11 . . 2 . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 10 | 9 10 9 10 . 1 . Robot Miss Streak 5 | 2 5 3 4 . 3 . Penetration Max . | . . . . . . . Secondary Targets 2 | . . 1 1 . . . Max Gunslinging Chain 1 | . . 1 1 . . . Shots Hit Robots 109 | 10 10 30 58 . 1 . Core Hits 51 | 3 7 14 26 . 1 . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | 1 . . . . . . Burn 1 | 1 . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1021 | 125 126 237 509 . 24 . Guns 997 | 125 126 237 509 . . . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 860 | 62 52 237 509 . . . Thermal 161 | 63 74 . . . 24 . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 102 | 45 27 102 6 . . 2 Average Temperature 24 | 18 11 29 6 . . 2 Received Heat Transfer 222 | . . 75 63 . . 84 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 531 | 259 222 . . . 50 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 314 | 10 192 296 314 132 . . Initial 117 | . 6 74 33 117 . . Average 151 | 3 92 167 203 126 . . Maximum Alert Level 1 | . . 1 1 . . . Low Security (%) 64 | 100 100 52 45 100 . . Level 1 35 | . . 47 54 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . 1 . 1 . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 1 | . . . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 70 | . 8 15 25 2 . 20 Peak Tracking Total 19 | . 3 3 6 3 . 19 Tactical Retreats 7 | . . 3 2 . . 2 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 1 | . 1 . . . . . Max in Single Turn 1 | . 1 . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 5 | . 1 . 4 . . . Terminals 5 | . 1 . 4 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 15 | . 2 . 13 . . . Successful 9 | . 2 . 7 . . . Failed 6 | . . . 6 . . . Catastrophic 2 | . . . 2 . . . Database Lockouts . | . . . . . . . Manual 7 | . 1 . 6 . . . Terminals 15 | . 2 . 13 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 1 . 5 . . . Robot Analysis 1 | . 1 . . . . . Emergency Access Points 2 | . . . 2 . . . Alert Level 1 | . . . 1 . . . Unreport Threat 1 | . . . 1 . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . 1 . 2 . . . Terminals 3 | . 1 . 2 . . . Botnet 3 | . 1 . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 1 . 4 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 4 | . . 2 . . 1 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 1577 | 94 180 489 362 89 299 64 Spaces Moved 1963 | 59 128 310 426 254 639 147 Core 8 | 5 . . 3 . . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels 157 | 54 103 . . . . . Hover . | . . . . . . . Flight 1798 | . 25 310 423 254 639 147 Fastest Speed 32 | 50 37 117 32 34 34 34 Average Speed 55 | 96 102 117 35 34 38 37 Slowest Speed 200 | 100 117 117 200 34 114 112 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 20 | . . . 14 1 . 5 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 40 | 4 17 60 43 54 79 29 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 7 | . . 1 . . 4 2 Spaces Dug . | . . . . . . . Terrain Destroyed 2 | . . 2 . . . . Melee . | . . . . . . . Projectile 2 | . . 2 . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 2248 | 76 169 367 542 254 689 151 Wait 80 | . 6 10 34 1 28 1 Move 1921 | 58 127 309 400 251 638 138 Hop 16 | . . . 11 1 . 4 Pick Up 16 | 2 10 . 1 1 1 1 Fast Attach 26 | 7 3 . 10 . 4 2 Attach 15 | . 4 . 3 . 4 4 Detach 7 | . 1 . 1 . 4 1 Swap 14 | 1 1 9 2 . 1 . Drop 26 | . 9 5 5 . 7 . Fire 127 | 8 8 34 75 . 2 . Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -7/Zion -6/Proximity Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 13) 95 | -11/Scrapyard | Entered Materials 128 | -10/Materials | Discovered new exit (range 16) 275 | -10/Materials | Entered Mines 286 | -10/Mines | Learned Materials stockpile data 445 | -10/Mines | Excavation squad dispatched 445 | -10/Mines | A large section of the Mines collapsed 525 | -10/Mines | Build established: Scavenger-Mutant 539 | -10/Mines | Learned location of Mines (-9) 638 | -10/Mines | Core integrity fell below 50% 695 | -10/Mines | Excavation squad dispatched 758 | -10/Mines | Discovered new exit (range 5) 764 | -10/Mines | Entered Materials 764 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 848 | -9/Materials | Lost 3 parts (1p1n1u) 974 | -9/Materials | Discovered new exit (range 15) 1086 | -9/Materials | Lost 3 parts (3n) 1126 | -9/Materials | Entered Mines 1174 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1189 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1215 | -9/Mines | Entered Zion 1267 | -7/Zion | Learned 4 Factory zone layouts 1301 | -7/Zion | Found Relay Coupler [Programmer] 1432 | -7/Zion | Given A8's code to call for help 1508 | -7/Zion | Discovered new exit (range 16) 1514 | -7/Zion | Entered Proximity Caves 1535 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1545 | -6/Proximity Caves | Core integrity fell below 50% 1552 | -6/Proximity Caves | Spotted B-75 Beast 1553 | -6/Proximity Caves | Entered a huge 0b10 base via the front door 1568 | -6/Proximity Caves | Discovered new exit (range 16) 1576 | -6/Proximity Caves | Core integrity fell below 20% 1578 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 01543_ Acquired derelict log, extracted data. Data stored: Extension entrances (x1). 01544_ Flight Unit destroyed. 01553_ Triggered Blade Trap. 01553_ Massive razor-sharp blades shoot up from within the floor. 01553_ Imp. Sensor Array severed. 01553_ Acquired Imp. Sensor Array. 01554_ Y-54 Guardian: "UNAUTHORIZED DERELICT IN 0B10 PROXIMITY. ENGAGING." 01567_ Penetrated by Slug. 01567_ Slug penetrates Reinforced Barrier. 01568_ EXIT=FOUND 01568_ Slug penetrates Reinforced Barrier. 01568_ Slug penetrates H-66 Slayer. 01572_ Acquired Phase Shifter. 01572_ Slug penetrates Reinforced Barrier. 01575_ Penetrated by Slug. 01576_ Flight Unit destroyed. 01578_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????###??????????????########????????????????????? | | ??? ?????????????#[ [[[[#????????????????????? | | ???? ????????????#[ #????????????????????? | | ?? ? ???????????#[ ! !!#??????"?????????????? | | ?? ## #####+######+#####g "?????????????? | | ?" @ #??????????? | | ? h < #??????????? | | ? 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"?????????????? | | ??????????????# # #??????##""##?????????????? | | ??????????????# # #?????????????????????????? | | ??????????????# # #?????????????????????????? | | ??????????????# # #?????????????????????????? | | #????????###### #######?????????????????????????? | | #????????# #??????????????????????????? | | #????????# X #??????????????????????????? | | #????????# #??????????????????????????? | | #????????# #??????????????????????????? | | ########## """" #??????????????????????????? | | """" ???????????????????????? | | """" ?????????????????????? | | ########## """" ######?????????????????????? | | #####????# #??????????????????????????? | | #???? #??????????????????????????? | | ##??## #??????????????????????????? | | #???# #??????????????????????????? | | ##???###### ## ###??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Evasion (%) 63 Force Boost 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimissileDisruptionSink Manual? 0 Play Time 00:23:51 Cumulative 99.2 hours Start 2025.04.03 @ 11:07:17 End 2025.04.03 @ 12:24:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 158 Rogue 158 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 50 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 512c3f11-111f-4568-aa72-d03f06015dcd