Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.06.19 @ 17:28:30

Player: Lyra

Result: Escaped singularity!

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (36)       7200
Robots Destroyed (598)     2990
Value Destroyed (35223)    35223
Prototype IDs (283)        5660
Alien Tech Used (11)       2200
Bonus (52091)              52091
              TOTAL SCORE: 109864

 Bonus
-------
High Alert Combat Kills    2332
Follower Combat Kills      1706
Network Hubs Disabled      800
Met Data Miner             300
Met Zhirov                 300
Met Warlord at Base        500
MAIN.C Attacked Warlord    500
Warlord Defense Kills      1584
Built Enhanced Grunts      300
A7 Reached Mainframe       300
Met R17 at Cetus           500
Met Warlord at Research    2000
Destroyed MAIN.C Guards    500
Met MAIN.C                 5000
Hacked MAIN.C              300
Destroyed MAIN.C Shell     5000
Destroyed MAIN.C           10000
Met Warlord at Command     2000
Met Architect              300
Destroyed A8               300
Destroyed A6               400
Destroyed Architect        15000
Win                        3000
Friendly Fire              -831

 Cogmind 
---------
Core Integrity             237/1600
Matter                     300/300
Energy                     98/100
System Corruption          2%
Temperature                Cool (0)
Movement                   Core (50)
Location                   Near Former Tau Ceti IV

 Parts 
-------
>               --- POWER (3) --------
                    (None)
>               --- PROPULSION (6) ---
                    (None)
>               --- UTILITY (13) -----
                    (None)
>               --- WEAPON (4) -------
                    (None)
>               --- INVENTORY (7) ----
       Advanced Heavy Treads
   Experimental Matter Compressor (500)
  Hypervelocity Multirail
          Heavy Hardcell Cannon

 Peak State 
------------
>               --- POWER ------------
                Singularity Reactor
>               --- PROPULSION -------
                Biometal Heavy Treads
                Biometal Heavy Treads
   High-density Centrium Heavy Treads
>               --- UTILITY ----------
                Huge Storage Unit
   Experimental Optical Array
   Experimental Core Analyzer
   Experimental Armor Integrity Analyzer
       Advanced Kinecellerator
   Experimental Phase Shifter
                SHELL Armor
   Experimental Focal Shield
                Thermal Barrier
   Experimental EM Disruption Field
       Advanced Hardlight Generator
>               --- WEAPON -----------
                Helical Railgun
                Multirail
  Hypervelocity Multirail
  Hypervelocity Multirail
>               --- INVENTORY --------
     Reinforced Quantum Reactor
       Advanced Power Amplifier
       Advanced Cooling System
       Improved Energy Well
   Experimental Matter Compressor
   Experimental Matter Compressor
      Precision Matter Filter
                Graphene Brace
                AEGIS Remote Shield
                Antimissile System
       Improved Hacking Suite
       Advanced Hacking Suite
       Advanced Hacking Suite
                System Mapper
     Long-range Tractor Beam
                Combat Drone Bay
                Transdimensional Reconstructor
   High-powered Transdimensional Reconstructor
                Vortex Shotgun
                Vortex Shotgun
       Advanced KE Penetrator
                Point Singularity Launcher
                Sigix Terminator
       Advanced Remote Datajack
[Rating: 269]

 Favorites 
-----------
Power                      Quantum Reactor
  Engine                   Cooled Deuterium Engine
  Power Core               Micro Nuclear Core
  Reactor                  Quantum Reactor
Propulsion                 Biometal Heavy Treads
  Treads                   Biometal Heavy Treads
  Leg                      Aluminum Leg
  Wheel                    Compact Wheel
  Hover Unit               Gravmag System
  Flight Unit              Flight Unit
Utility                    Huge Storage Unit
  Device                   Experimental EM Disruption Field
  Storage                  Huge Storage Unit
  Processor                Experimental Armor Integrity Analyzer
  Hackware                 Advanced Hacking Suite
  Protection               SHELL Armor
  Artifact                 Phase Armor
Weapon                     Advanced KE Penetrator
  Energy Gun               Force Rifle
  Energy Cannon            Heavy Particle Cannon
  Ballistic Gun            Advanced KE Penetrator
  Ballistic Cannon         Advanced Assault Cannon
  Launcher                 Grenade Launcher
  Special Weapon           Advanced Remote Datajack
  Piercing Weapon          Spear

 Build                          | -11 -10 -10 -10 -9  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  -1  
-------                    Run  | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 
Slots Evolved              19   | .   1   .   .   .   4   .   2   .   .   .   .   .   .   2   .   .   .   .   2   .   .   .   .   2   .   .   .   .   2   .   2   .   .   2   .   .   
  Power                    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Propulsion               4    | .   1   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  11   | .   .   .   .   .   1   .   2   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   2   .   .   2   .   .   
  Weapon                   2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             513  | .   11  6   .   .   43  18  17  3   32  4   .   1   6   30  18  9   .   28  4   .   2   6   1   40  6   .   19  2   23  17  15  37  44  6   27  38  
  Power                    40   | .   1   1   .   .   4   1   .   .   5   .   .   .   .   1   6   2   .   3   .   .   .   .   .   4   1   .   1   .   1   3   1   2   .   .   .   3   
    Engine                 14   | .   1   1   .   .   3   1   .   .   3   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   6    | .   .   .   .   .   1   .   .   .   2   .   .   .   .   1   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
    Reactor                20   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   3   .   .   .   .   .   3   1   .   1   .   1   3   1   2   .   .   .   3   
  Propulsion               101  | .   5   2   .   .   19  7   5   1   15  .   .   .   4   11  3   3   .   .   1   .   2   2   .   3   .   .   .   .   4   2   7   .   1   2   .   2   
    Treads                 37   | .   .   .   .   .   3   .   .   .   .   .   .   .   .   4   3   3   .   .   1   .   2   1   .   3   .   .   .   .   4   2   6   .   1   2   .   2   
    Leg                    46   | .   2   .   .   .   10  7   5   .   12  .   .   .   3   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
    Wheel                  3    | .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  4    | .   .   .   .   .   .   .   .   1   .   .   .   .   1   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 11   | .   3   2   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  232  | .   2   2   .   .   8   2   11  2   6   2   .   .   1   14  7   2   .   15  1   .   .   1   1   21  5   .   13  2   16  5   4   15  37  4   16  17  
    Device                 163  | .   .   1   .   .   2   1   6   1   2   2   .   .   .   4   2   1   .   8   1   .   .   1   1   16  5   .   11  2   12  2   4   14  33  3   13  15  
    Storage                8    | .   1   1   .   .   1   .   .   .   2   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   
    Processor              18   | .   1   .   .   .   1   .   1   .   1   .   .   .   .   2   .   .   .   2   .   .   .   .   .   4   .   .   1   .   .   .   .   .   3   .   .   2   
    Hackware               10   | .   .   .   .   .   .   .   .   .   1   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   3   .   
    Protection             31   | .   .   .   .   .   4   1   4   1   .   .   .   .   1   4   4   1   .   5   .   .   .   .   .   1   .   .   .   .   2   1   .   1   1   .   .   .   
    Artifact               2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   
  Weapon                   140  | .   3   1   .   .   12  8   1   .   6   2   .   1   1   4   2   2   .   10  2   .   .   3   .   12  .   .   5   .   2   7   3   20  6   .   11  16  
    Energy Gun             30   | .   2   1   .   .   5   2   .   .   1   1   .   1   1   3   2   1   .   1   .   .   .   .   .   .   .   .   3   .   1   .   .   2   .   .   2   1   
    Energy Cannon          8    | .   .   .   .   .   1   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   3   .   .   .   .   
    Ballistic Gun          61   | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   5   1   .   .   3   .   9   .   .   2   .   1   5   3   15  6   .   6   3   
    Ballistic Cannon       21   | .   .   .   .   .   6   3   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   10  
    Launcher               13   | .   1   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   4   1   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   1   2   
    Special Weapon         2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        5    | .   .   .   .   .   .   .   .   .   3   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  60   | .   .   .   .   .   1   6   .   1   2   .   .   .   .   .   2   3   .   4   .   .   .   2   .   8   .   .   7   .   2   4   1   7   7   .   .   3   
  Corrupted Parts          5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   1   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
    System Corruption      11   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   4   1   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   
Parts Lost                 23   | .   .   .   .   .   3   .   .   2   8   .   .   .   .   1   1   .   1   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   
  Power                    4    | .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Propulsion               9    | .   .   .   .   .   2   .   .   .   5   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Utility                  7    | .   .   .   .   .   .   .   .   2   1   .   .   .   .   .   1   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Weapon                   3    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Highest Loss Streak      4    | .   .   .   .   .   3   .   .   2   4   .   .   .   .   1   1   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  To Critical Strikes      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     83   | .   99  100 100 100 95  99  99  78  84  100 100 92  100 96  80  76  74  78  74  77  81  68  83  86  85  85  83  80  77  76  78  73  69  72  73  71  
  Engine                   2    | .   12  12  12  12  7   8   7   3   3   7   7   7   7   6   9   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reactor                  4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   12  11  11  11  11  11  11  10  10  10  8   5   9   9   8   5   4   3   3   5   
  Treads                   11   | .   .   .   .   .   13  3   .   .   .   .   .   .   .   3   25  19  18  18  16  16  20  21  22  19  15  15  15  15  12  13  11  12  12  10  11  11  
  Leg                      10   | .   34  .   .   .   23  45  42  37  29  42  42  42  42  30  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Flight                   1    | .   2   37  37  37  7   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Device                   13   | .   .   12  12  12  .   .   7   1   3   7   7   7   7   5   13  12  12  14  14  16  16  15  16  16  20  20  19  20  18  18  25  21  17  19  20  20  
  Storage                  5    | .   12  12  12  12  8   8   7   5   5   7   7   7   7   6   6   6   6   6   5   5   5   5   5   5   5   5   5   5   4   4   4   4   4   3   3   3   
  Processor                9    | .   9   .   .   .   7   8   14  14  21  21  21  21  16  11  1   .   .   5   5   5   5   5   5   11  10  10  10  10  9   9   8   8   10  11  11  13  
  Protection               4    | .   2   .   .   .   7   7   6   8   .   .   .   .   4   5   8   11  12  7   5   5   5   5   5   5   5   5   5   5   4   .   .   3   3   3   3   3   
  Energy Gun               2    | .   22  12  12  12  5   .   .   .   .   5   7   .   7   10  12  11  11  4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Ballistic Gun            9    | .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   15  16  16  2   16  19  20  20  19  20  18  17  16  15  15  15  14  3   
  Ballistic Cannon         1    | .   .   .   .   .   10  15  13  7   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   7   
Naked Turns                4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   
Heaviest Build             235  | 19  28  29  19  19  47  48  52  55  96  98  98  98  101 134 152 163 157 164 168 168 168 168 163 174 167 167 174 174 193 211 221 226 216 212 218 235 
  Greatest Support         245  | 20  30  12  12  12  62  80  88  85  75  70  70  70  70  196 200 240 240 240 240 240 240 220 220 220 220 220 220 220 220 220 230 225 240 240 240 245 
  Greatest Overweight (x)  3    | .   2   2   1   1   3   .   .   1   1   1   1   1   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   1   .   .   .   .   
  Average Overweight (x)   .    | .   .   1   1   1   .   .   .   .   .   1   1   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 27   | .   15  15  10  10  15  15  15  15  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  27  27  27  27  
  Average Capacity         23   | .   12  12  10  10  14  15  15  13  13  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  26  27  27  26  
  Most Carried             27   | .   15  15  10  10  15  15  15  15  20  25  25  25  25  25  25  25  25  25  25  23  25  25  25  25  25  25  25  25  25  25  25  25  27  27  27  27  
  Average Carried          22   | .   11  12  10  10  13  14  14  13  11  24  24  25  24  24  24  24  25  23  23  22  22  24  24  24  24  24  24  25  24  24  24  24  25  26  24  25  
  Final Capacity           27   | 10  15  10  10  10  15  15  15  5   25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  27  27  27  7   
  Final Carried            27   | 7   15  10  10  10  15  15  15  5   20  25  25  25  25  22  25  25  25  25  23  22  23  25  25  25  25  25  25  25  24  25  25  25  27  27  23  6   

 Class Distribution 
--------------------
 28% | Generator-Tank
 16% | Hacker-Mutant
 14% | Scavenger-Mutant
 13% | Scavenger-Tank
  8% | Scavenger-Assassin
  6% | Generator-Gunner
  3% | Generator-Mutant

 Dominant Class 
----------------
        Hacker-Mutant | -10/Materials
        Hacker-Mutant | -10/Mines
        Hacker-Mutant | -10/Exiles
        Hacker-Mutant | -9/Mines
        Hacker-Mutant | -8/Materials
     Commander-Mutant | -8/Storage
        Hacker-Mutant | -7/Factory
        Hacker-Mutant | -7/Waste
        Hacker-Mutant | -7/Factory
   Scavenger-Assassin | -7/Lower Caves
   Scavenger-Assassin | -7/Lower Caves
   Scavenger-Assassin | -7/Data Miner
   Scavenger-Assassin | -6/Proximity Caves
     Scavenger-Mutant | -6/Factory
     Scavenger-Mutant | -6/Extension
     Scavenger-Mutant | -6/Cetus
     Scavenger-Mutant | -6/Archives
     Scavenger-Mutant | -6/Hub_04(d)
       Scavenger-Tank | -5/Factory
       Scavenger-Tank | -5/Upper Caves
       Scavenger-Tank | -5/Upper Caves
     Scavenger-Mutant | -5/Zhirov
       Scavenger-Tank | -4/Proximity Caves
 Scavenger-Skirmisher | -4/Factory
       Scavenger-Tank | -4/Upper Caves
       Scavenger-Tank | -4/Upper Caves
       Scavenger-Tank | -4/Warlord
          Hacker-Tank | -3/Proximity Caves
       Generator-Tank | -3/Research
       Generator-Tank | -3/Quarantine
       Generator-Tank | -2/Research
       Generator-Tank | -2/Testing
       Generator-Tank | -2/Section 7
       Generator-Tank | -1/Access
       Generator-Tank | -1/Command
     Generator-Gunner | -1/Access_0

 Resources                       | -11  -10  -10  -10  -9   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   -1   -1   -1   
-----------                Run   | Scr  Mat  Min  Exi  Min  Mat  Sto  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  Zhi  Pro  Fac  Upp  Upp  War  Pro  Res  Qua  Res  Tes  Sec  Acc  Com  Ac0  
Matter Collected           22356 | 200  191  158  .    .    914  602  489  .    632  210  11   .    107  248  254  132  .    1744 210  251  87   .    250  819  393  275  1389 164  2979 1689 902  911  2518 408  1294 1925 
  Remotely                 4085  | .    .    .    .    .    .    74   86   .    .    62   .    .    .    .    .    .    .    .    .    .    .    .    .    358  .    .    838  .    974  .    203  238  764  .    79   409  
Salvage Created            35601 | .    478  114  .    .    1231 644  376  .    1789 87   .    .    93   985  1914 466  70   4278 399  407  240  .    485  2169 623  724  703  305  3979 2220 709  1776 5375 918  1113 931  
  Parts                    1739  | .    31   8    .    .    76   41   16   .    85   5    .    .    2    38   86   27   3    222  11   17   10   .    21   102  33   24   30   10   184  126  27   102  268  52   30   52   
Haulers Intercepted        22    | .    1    .    .    .    3    2    1    .    1    .    .    .    .    1    .    .    .    2    .    .    .    .    .    2    .    .    .    .    4    2    .    .    3    .    .    .    
Recyclers Shooed           11    | .    1    .    .    .    .    .    .    .    2    .    .    .    .    .    1    .    .    .    1    .    .    .    .    1    .    .    .    .    4    .    .    .    .    .    1    .    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Prevented                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -10 -9  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  -1  
-------                    Run  | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 
Combat Hostiles Destroyed  480  | .   8   4   .   .   23  15  10  .   17  3   .   .   2   16  18  7   1   65  2   7   4   .   9   24  9   11  12  4   44  28  9   22  62  11  14  19  
  Melee                    18   | .   .   .   .   .   .   .   .   .   17  .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Guns                     384  | .   5   3   .   .   10  .   .   .   .   1   .   .   2   15  17  7   1   46  2   7   4   .   9   24  9   11  12  4   43  25  9   22  62  11  14  9   
  Cannons                  44   | .   .   .   .   .   13  15  10  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   
  AOE                      32   | .   3   1   .   .   .   .   .   .   .   2   .   .   .   1   .   .   .   17  .   .   .   .   .   .   .   .   .   .   1   3   .   .   .   .   .   4   
Classes Destroyed          23   | .   7   .   .   .   5   .   1   .   .   1   .   .   .   .   1   .   .   2   .   .   .   .   .   1   .   .   2   .   .   1   .   1   .   .   1   .   
  Worker                   18   | .   1   .   .   .   .   .   1   .   10  .   .   .   .   .   .   .   .   2   .   .   .   .   .   1   .   .   .   .   1   1   .   .   .   .   1   .   
  Builder                  11   | .   1   .   .   .   .   .   .   .   1   .   .   .   .   1   2   .   .   3   .   .   .   .   .   .   .   .   .   .   2   1   .   .   .   .   .   .   
  Tunneler                 3    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Hauler                   22   | .   1   .   .   .   3   2   1   .   1   .   .   .   .   1   .   .   .   2   .   .   .   .   .   2   .   .   .   .   4   2   .   .   3   .   .   .   
  Recycler                 24   | .   1   .   .   .   1   .   .   .   8   .   .   .   .   3   5   .   .   1   2   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   1   .   
  Mechanic                 3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Operator                 3    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   
  Watcher                  38   | .   3   .   .   .   5   1   .   .   3   .   .   .   .   .   1   .   .   4   .   .   .   .   .   5   .   .   .   .   6   3   .   1   3   2   1   .   
  Swarmer                  34   | .   4   2   .   .   2   1   1   .   .   .   .   .   .   5   2   .   .   7   .   1   .   .   4   .   .   2   2   .   .   .   1   .   .   .   .   .   
  Cutter                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Grunt                    145  | .   4   2   .   .   7   5   3   .   13  1   .   .   2   8   4   1   1   26  .   1   4   .   3   4   2   6   5   2   15  10  .   3   11  2   .   .   
  Brawler                  9    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   3   .   .   2   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   1   .   .   
  Duelist                  13   | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   2   1   .   3   .   2   .   .   1   1   1   .   .   .   1   .   .   .   .   .   .   .   
  Protector                4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Researcher               2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
  Sentry                   65   | .   .   .   .   .   10  9   4   .   1   .   .   .   .   .   4   .   .   8   .   1   .   .   1   2   .   1   .   .   6   1   4   .   12  1   .   .   
  Demolisher               2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
  Specialist               8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   3   .   3   .   .   1   .   
  Hunter                   56   | .   .   .   .   .   3   .   1   .   2   .   .   .   .   1   1   .   .   4   .   .   .   .   .   3   6   2   1   2   4   .   4   3   11  .   8   .   
  Programmer               102  | .   .   .   .   .   .   .   1   .   1   1   .   .   .   2   .   1   .   3   2   2   .   .   .   12  .   .   .   .   16  13  .   13  25  7   3   .   
  Behemoth                 4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Cetus Guard              4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  S7 Guard                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Enhanced Grunt           11   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   11  
  Enhanced Sentry          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Enhanced Hunter          4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   
  Lightning                8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   8   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Executioner              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   2   .   .   .   
  Alpha 7                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
Best Kill Streak           11   | .   3   2   .   .   4   4   2   .   8   2   .   .   2   6   5   3   1   11  2   4   4   .   4   11  5   7   8   2   7   6   2   4   11  4   4   4   
  Combat Bots Only         10   | .   2   2   .   .   4   4   2   .   6   2   .   .   2   3   5   3   1   10  2   4   4   .   4   7   5   7   8   2   6   6   2   3   9   3   3   4   
Max Kills in Single Turn   4    | .   2   1   .   .   2   2   1   .   1   1   .   .   1   4   1   1   1   3   1   1   1   .   2   2   1   2   1   1   3   3   1   2   2   2   2   2   
  Gunslinging              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   1   1   .   1   .   .   1   1   .   1   1   1   .   .   
  Exploded                 3    | .   2   1   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   3   .   .   .   .   .   .   .   .   .   .   1   3   .   .   .   .   .   2   
  Melee                    1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   3   
  MAIN.C (-1/Command)
  A8 (-1/Access_0)
  A6 (-1/Access_0)
  Architect (-1/Access_0)

 Combat                          | -11   -10   -10   -10   -9    -8    -8    -7    -7    -7    -7    -7    -7    -6    -6    -6    -6    -6    -6    -5    -5    -5    -5    -4    -4    -4    -4    -4    -3    -3    -3    -2    -2    -2    -1    -1    -1    
--------                   Run   | Scr   Mat   Min   Exi   Min   Mat   Sto   Fac   Was   Fac   Low   Low   Dat   Pro   Fac   Ext   Cet   Arc   Hub   Fac   Upp   Upp   Zhi   Pro   Fac   Upp   Upp   War   Pro   Res   Qua   Res   Tes   Sec   Acc   Com   Ac0   
Damage Taken               19334 | .     109   60    .     .     574   453   386   136   1466  29    .     .     108   529   859   201   666   2576  .     66    37    321   225   367   98    240   96    8     586   351   29    135   946   13    1239  6425  
  Core                     2268  | .     32    4     .     .     59    38    9     .     438   .     .     .     12    56    56    .     .     111   .     3     .     .     10    25    7     26    2     .     26    91    3     .     30    .     60    1170  
  Absorbed by Shields      7356  | .     .     .     .     .     .     .     84    .     .     .     .     .     .     .     576   106   .     1028  .     60    36    .     .     .     312   266   106   6     676   .     102   155   345   2     147   3349  
  Reduced by Siege Mode    258   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     6     .     83    .     .     2     .     .     16    2     3     2     .     42    .     .     .     .     .     100   .     
  Redirected to Core       63    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     60    3     .     .     .     .     .     
  Redirected to Shielding  2     | .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Regen/Repaired (Parts)   2958  | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     333   .     .     .     .     .     .     .     60    1104  9     331   1121  
Core Remaining (%)         77    | 100   .     .     .     85    .     82    .     .     .     .     .     .     34    .     .     .     .     73    .     .     .     .     98    .     .     .     .     94    .     91    .     .     100   .     .     14    
Volleys Fired              1324  | .     35    8     .     .     93    45    38    .     7     10    .     .     5     35    72    18    5     171   9     14    5     1     14    60    20    16    31    9     113   78    16    47    90    20    61    178   
  Largest                  4     | .     2     1     .     .     2     2     2     .     1     1     .     .     1     2     2     2     2     2     3     3     3     3     3     4     4     4     4     4     4     4     4     4     4     4     4     4     
  Hottest                  220   | .     80    40    .     .     131   96    96    .     75    75    .     .     75    150   160   160   160   123   105   105   105   105   105   140   140   140   140   140   140   160   150   190   183   183   220   220   
Shots Fired                3674  | .     70    8     .     .     151   75    76    2     6     10    .     .     5     64    139   37    9     330   27    42    15    3     42    200   80    64    103   36    440   287   64    149   316   80    220   524   
  Gun                      3050  | .     70    5     .     .     72    .     .     .     .     1     .     .     5     64    139   37    9     305   27    42    15    3     42    200   80    64    103   36    440   286   64    149   316   80    215   181   
  Cannon                   566   | .     .     .     .     .     79    75    76    2     6     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     328   
  Launcher                 55    | .     .     3     .     .     .     .     .     .     .     9     .     .     .     .     .     .     .     25    .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     2     15    
  Special                  3     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     .     
  Kinetic                  3066  | .     20    .     .     .     74    75    76    2     4     .     .     .     .     .     .     .     .     179   27    42    15    3     42    200   80    64    102   36    440   286   64    147   316   80    183   509   
  Thermal                  460   | .     .     .     .     .     77    .     .     .     2     1     .     .     5     64    139   37    9     126   .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Explosive                55    | .     .     3     .     .     .     .     .     .     .     9     .     .     .     .     .     .     .     25    .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     2     15    
  Electromagnetic          55    | .     50    5     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Entropic                 35    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     2     .     .     32    .     
  Robot Hit Streak         70    | .     19    21    .     .     67    19    41    17    20    9     .     .     13    36    38    13    14    28    27    13    13    .     12    31    22    70    15    18    44    38    24    37    25    19    30    49    
  Robot Miss Streak        12    | .     1     .     .     .     1     1     1     .     1     1     .     .     1     7     3     2     1     3     3     1     1     .     1     3     3     1     2     1     2     3     1     2     4     5     12    4     
  Penetration Max          1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     1     1     1     1     1     1     1     1     .     1     1     1     1     .     
  Secondary Targets        70    | .     1     .     .     .     1     .     .     .     .     .     .     .     .     2     2     2     .     6     .     2     1     .     2     10    3     3     3     1     16    3     1     4     5     2     .     .     
    Max Gunslinging Chain  2     | .     1     .     .     .     1     .     .     .     .     .     .     .     .     1     1     1     .     1     .     1     1     .     1     2     1     1     1     1     2     2     1     1     1     1     .     .     
Shots Hit Robots           3008  | .     57    7     .     .     126   60    68    1     96    9     .     .     5     59    120   32    7     267   19    35    12    .     31    148   66    52    66    31    356   188   49    105   243   63    183   447   
  Core Hits                1775  | .     23    7     .     .     49    23    21    .     46    8     .     .     10    111   62    14    3     178   8     12    7     .     17    76    30    24    30    13    134   75    28    63    203   47    178   275   
  Critical Kills           181   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     3     1     14    1     1     2     .     1     14    4     2     3     1     21    13    5     10    56    9     10    7     
  Critical Parts Destroyed 332   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     4     1     2     25    5     5     1     .     4     23    10    6     6     7     45    27    3     21    66    18    30    23    
  Critical Strikes         618   | .     2     .     .     .     5     6     6     .     15    .     .     .     .     .     9     5     3     39    6     6     3     .     6     37    14    9     9     8     72    42    9     31    125   28    61    62    
    Burn                   2     | .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Destroy                574   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     9     5     3     39    6     6     3     .     6     37    14    9     9     8     72    42    9     31    125   28    58    55    
    Blast                  22    | .     .     .     .     .     3     6     6     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     7     
    Corrupt                2     | .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Impale                 15    | .     .     .     .     .     .     .     .     .     15    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Detonate               3     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     .     
Melee Attacks              101   | .     .     .     .     .     .     .     .     .     99    .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Impact                   .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Slashing                 .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Piercing                 101   | .     .     .     .     .     .     .     .     .     99    .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Sneak Attacks            24    | .     .     .     .     .     .     .     .     .     24    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Combat Hostiles        .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Follow-up Attacks        11    | .     .     .     .     .     .     .     .     .     11    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Damage Inflicted           94020 | .     967   161   .     .     2826  1675  1826  53    3443  355   .     .     133   2066  3064  784   182   10522 623   1020  324   .     852   5039  1472  1443  1720  777   10579 6057  1125  3608  5913  1431  6436  17544 
  Guns                     64281 | .     715   62    .     .     1166  .     .     .     .     10    .     .     133   1463  2997  784   182   6615  611   1020  324   .     852   4823  1472  1443  1720  777   10142 5585  1125  3266  5905  1376  6322  3391  
  Cannons                  17100 | .     .     .     .     .     1599  1624  1817  53    154   .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     11853 
  Explosions               8717  | .     249   93    .     .     .     .     .     .     .     345   .     .     .     519   .     .     .     3823  .     .     .     .     .     216   .     .     .     .     307   413   .     342   .     .     110   2300  
  Melee                    3289  | .     .     .     .     .     .     .     .     .     3289  .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Ramming                  633   | .     3     6     .     .     61    51    9     .     .     .     .     .     .     84    67    .     .     84    12    .     .     .     .     .     .     .     .     .     130   59    .     .     8     55    4     .     
  Kinetic                  69101 | .     119   .     .     .     1499  1624  1817  53    104   .     .     .     .     .     .     .     .     4019  611   1020  324   .     852   4823  1472  1443  1720  777   10142 5585  1125  3210  5905  1376  4237  15244 
  Thermal                  9840  | .     249   .     .     .     1266  .     .     .     50    10    .     .     133   1463  2997  784   182   2596  .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     110   .     
  Explosive                7060  | .     .     93    .     .     .     .     .     .     .     345   .     .     .     519   .     .     .     2741  .     .     .     .     .     .     .     .     .     .     307   413   .     342   .     .     .     2300  
  Electromagnetic          1956  | .     596   62    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1082  .     .     .     .     .     216   .     .     .     .     .     .     .     .     .     .     .     .     
  Impact                   .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Slashing                 .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Piercing                 3289  | .     .     .     .     .     .     .     .     .     3289  .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Entropic                 2141  | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     56    .     .     2085  .     
Highest Corruption         23    | .     1     1     1     1     .     2     1     8     8     9     9     9     9     .     2     4     4     23    1     1     1     1     1     1     5     .     .     .     .     .     .     .     .     .     .     2     
  Average Corruption       4     | .     1     1     1     1     .     1     1     4     8     8     9     9     9     .     2     3     4     10    1     1     1     1     1     1     1     .     .     .     .     .     .     .     .     .     .     1     
  Corruption Purged        5     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     5     .     .     .     .     .     .     .     .     .     .     .     
  Corruption Blocked       113   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     5     .     .     .     6     60    20    .     22    .     
  Effects                  250   | .     .     1     .     2     .     6     12    5     37    29    18    3     24    .     18    10    1     64    2     2     3     2     5     4     2     .     .     .     .     .     .     .     .     .     .     .     
    Message Errors         62    | .     .     .     .     .     .     3     6     1     9     6     4     1     6     .     1     3     .     14    .     1     1     2     2     1     1     .     .     .     .     .     .     .     .     .     .     .     
    Matter Fused           59    | .     .     .     .     1     .     .     1     .     11    9     4     1     2     .     10    2     .     15    .     1     1     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     
    Heat Flow Errors       25    | .     .     1     .     .     .     .     1     .     6     7     1     .     2     .     4     .     .     2     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Energy Discharges      31    | .     .     .     .     .     .     2     1     .     3     3     5     .     7     .     1     1     .     7     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Parts Rejected         6     | .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     3     1     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     
    Data Loss (minor)      32    | .     .     .     .     1     .     .     1     2     4     3     4     1     3     .     .     1     .     8     .     .     1     .     1     1     1     .     .     .     .     .     .     .     .     .     .     .     
    Data Loss (major)      8     | .     .     .     .     .     .     .     2     .     1     1     .     .     1     .     1     .     .     1     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Misfires               7     | .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     1     2     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Alerts                 8     | .     .     .     .     .     .     1     .     .     1     .     .     .     3     .     .     .     .     3     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Misdirections          1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Weapon Failures        11    | .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     1     1     8     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Overload Shots             .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Overflow Damage            1084  | .     24    .     .     .     20    6     100   .     279   19    .     .     .     50    27    .     .     140   .     .     .     .     .     .     .     .     .     .     35    110   .     23    .     15    .     236   
  Projectiles              166   | .     .     .     .     .     20    6     100   .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     40    
  Explosions               551   | .     24    .     .     .     .     .     .     .     .     19    .     .     .     50    .     .     .     129   .     .     .     .     .     .     .     .     .     .     .     110   .     23    .     .     .     196   
  Melee                    367   | .     .     .     .     .     .     .     .     .     279   .     .     .     .     .     27    .     .     11    .     .     .     .     .     .     .     .     .     .     35    .     .     .     .     15    .     .     
Knockbacks                 90    | .     .     .     .     .     8     9     6     .     1     .     .     .     .     2     1     .     .     1     1     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     59    
  Impact                   8     | .     .     .     .     .     .     1     .     .     .     .     .     .     .     2     1     .     .     1     1     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     
  Kinetic                  81    | .     .     .     .     .     7     8     6     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     59    
  Secondary                1     | .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Self-Inflicted Damage      349   | .     .     21    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     287   .     .     .     .     .     .     .     .     .     .     .     .     .     27    .     .     14    .     
  Shots                    15    | .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     10    .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     2     .     
  Rammed                   21    | .     .     1     .     .     .     .     .     .     .     .     .     .     .     3     1     .     .     4     1     .     .     .     .     .     .     .     .     .     4     4     .     .     1     1     1     .     
Targets Rammed             39    | .     2     1     .     .     5     5     1     .     .     .     .     .     .     6     3     .     .     4     1     .     .     .     .     .     .     .     .     .     4     4     .     .     1     1     1     .     
  Kicked                   15    | .     2     .     .     .     5     5     1     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Crushed                  3     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Highest Temperature        520   | .     120   187   .     .     264   315   153   32    173   268   217   .     248   384   461   354   .     232   .     6     9     .     219   337   342   28    2     .     31    .     .     72    2     252   356   520   
  Average Temperature      82    | .     31    64    .     .     90    71    38    22    65    105   117   .     84    120   135   89    .     40    .     3     5     .     130   58    115   12    2     .     4     .     .     23    2     80    97    125   
  Received Heat Transfer   3684  | .     84    27    .     .     396   198   165   .     642   .     .     .     81    174   250   8     .     848   .     10    18    .     78    42    21    124   18    .     224   93    3     21    49    9     80    21    
  Effects                  16    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     6     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     7     
    Shutdowns              5     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     
    Energy Bleed           1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Interference           5     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     
    Matter Decay           2     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     
    Short Circuit          1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Damage (minor)         1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     
    Damage (core)          1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     
Siege Activations          22    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     2     1     2     .     .     1     .     2     2     1     1     2     .     2     1     .     1     1     .     2     .     
  Total Turns              596   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     8     95    20    82    .     .     12    .     11    65    14    24    90    .     65    17    .     5     2     .     86    .     
  Longest Duration         81    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     8     81    20    57    .     .     12    .     9     41    14    24    79    .     55    17    .     5     2     .     51    .     
Robots Corrupted           2     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Combat Hostiles          2     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Parts Fried              18    | .     3     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     7     .     .     .     .     .     4     .     .     .     .     .     .     .     1     .     .     1     .     
  Impact Corruptions       5     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     1     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     1     .     .     
Robots Melted              1     | .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Combat Hostiles          .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Parts Melted             40    | .     .     .     .     .     9     .     2     .     .     .     .     .     .     1     18    2     .     3     .     .     .     .     .     .     .     .     .     .     1     1     .     2     .     .     1     .     
  Heat Transferred         14220 | .     250   .     .     .     2886  .     .     .     74    10    .     .     110   1335  4281  1148  296   3794  .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     36    .     
Parts Sabotaged            .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Parts Stolen               .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Parts Stripped             .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Power Chain Reactions      3     | .     3     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Missiles Intercepted       7     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     7     .     

 Alert                          | -11  -10  -10  -10  -9   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   -1   -1   -1   
-------                    Run  | Scr  Mat  Min  Exi  Min  Mat  Sto  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  Zhi  Pro  Fac  Upp  Upp  War  Pro  Res  Qua  Res  Tes  Sec  Acc  Com  Ac0  
Peak Influence             1669 | .    228  146  .    7    348  667  241  46   284  .    .    .    .    221  225  321  267  1669 670  .    .    .    .    610  .    .    .    .    347  336  130  304  537  409  133  .    
  Initial                  558  | .    .    .    .    .    1    27   120  31   14   .    .    .    .    .    41   25   26   57   558  .    .    .    .    9    .    .    .    .    .    76   35   52   5    244  45   .    
  Average                  178  | .    64   42   .    5    111  383  102  40   71   .    .    .    .    66   84   147  139  831  601  .    .    .    .    197  .    .    .    .    122  95   57   117  175  177  75   .    
Maximum Alert Level        5    | .    1    .    .    .    1    2    1    .    1    .    .    .    .    1    1    1    1    5    2    .    .    .    .    2    .    .    .    .    1    1    .    1    2    2    1    .    
  Low Security (%)         71   | .    93   100  .    100  81   10   95   100  96   .    .    .    .    93   88   60   58   5    .    .    .    .    .    53   .    .    .    .    83   85   100  71   64   62   61   .    
  Level 1                  18   | .    6    .    .    .    18   47   4    .    3    .    .    .    .    6    11   39   41   14   .    .    .    .    .    28   .    .    .    .    16   14   .    28   25   32   38   .    
  Level 2                  7    | .    .    .    .    .    .    41   .    .    .    .    .    .    .    .    .    .    .    38   100  .    .    .    .    17   .    .    .    .    .    .    .    .    10   5    .    .    
  Level 3                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Level 4                  2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    37   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          93   | .    .    .    .    .    1    3    8    .    6    .    .    .    .    8    2    .    .    17   2    .    .    .    .    2    .    .    .    .    8    7    1    7    16   4    1    .    
  Investigation            14   | .    .    .    .    .    .    2    3    .    2    .    .    .    .    1    2    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    2    1    .    .    .    
  Extermination            38   | .    .    .    .    .    .    .    3    .    1    .    .    .    .    4    .    .    .    3    .    .    .    .    .    2    .    .    .    .    5    4    .    3    9    3    1    .    
  Reinforcement            27   | .    .    .    .    .    1    1    2    .    3    .    .    .    .    3    .    .    .    7    .    .    .    .    .    .    .    .    .    .    2    .    1    2    4    1    .    .    
  Assault                  7    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
  Garrison                 7    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    2    .    .    .    .    .    .    .    .    .    .    3    .    .    1    .    .    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Data Miner Redirects       6    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    1    .    .    .    .    .    .    .    .    .    .    1    .    .    .    2    .    .    .    
Construction Impeded       3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
Haulers Reinforced         9    | .    .    .    .    .    .    .    1    .    2    .    .    .    .    1    .    .    .    2    .    .    .    .    .    .    .    .    .    .    1    .    .    .    2    .    .    .    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -10 -9  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  -1  
---------                  Run  | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 
Distress Signals           58   | .   .   1   .   .   4   1   .   .   1   .   .   .   .   .   1   2   .   5   .   .   .   .   .   3   .   .   2   .   2   1   5   1   4   .   25  .   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              746  | .   12  4   .   .   45  26  18  6   25  3   .   .   3   21  27  15  14  99  3   8   4   .   9   35  9   11  33  4   59  37  11  34  74  15  25  57  
  Peak Tracking Total      12   | .   2   2   .   .   5   4   3   6   7   2   .   .   3   4   5   5   12  12  3   4   4   .   3   9   3   5   9   2   5   4   2   5   6   3   4   5   
  Tactical Retreats        31   | .   .   .   .   .   3   .   .   .   1   .   .   .   .   .   .   .   .   6   .   1   .   .   .   1   .   .   .   .   .   5   2   6   6   .   .   .   

 Traps                          | -11 -10 -10 -10 -9  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  -1  
-------                    Run  | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 
Traps Triggered            29   | .   2   .   .   .   .   6   4   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   2   3   .   4   5   1   .   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   
  Reprogrammed             1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                20   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   17  1   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -10 -9  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  -1  
----------                 Run  | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 
Machines Disabled          124  | .   2   1   .   .   .   3   2   .   1   .   .   .   .   5   3   .   .   38  1   .   .   1   .   15  .   4   1   .   2   7   .   13  16  .   3   6   
  Max in Single Turn       10   | .   1   1   .   .   .   1   1   .   1   .   .   .   .   3   1   .   .   10  1   .   .   1   .   9   .   2   1   .   1   2   .   2   1   .   1   1   
  Garrison Access          4    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   
  Network Hub              4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -9  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  -1  
---------                  Run  | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 
Machines Accessed          128  | .   7   .   1   1   9   7   4   .   4   .   1   2   .   8   3   1   .   8   1   .   1   8   .   5   .   2   2   .   8   10  2   9   14  3   7   .   
  Terminals                91   | .   7   .   .   1   7   6   3   .   1   .   .   .   .   5   3   1   .   8   1   .   .   .   .   4   .   1   .   .   6   8   1   7   12  2   7   .   
  Fabricators              7    | .   .   .   .   .   .   .   1   .   2   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   
  Repair Stations          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          2    | .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              8    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   2   .   1   1   1   .   .   
  Garrison Access          3    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   
Total Hacks                456  | .   27  .   1   3   18  17  12  .   8   .   1   18  .   34  8   2   .   17  5   .   1   39  .   26  .   5   6   .   28  46  7   38  53  10  26  .   
  Successful               288  | .   14  .   1   1   11  12  4   .   4   .   1   18  .   24  3   1   .   13  1   .   1   39  .   14  .   5   6   .   12  27  1   23  29  6   17  .   
  Failed                   168  | .   13  .   .   2   7   5   8   .   4   .   .   .   .   10  5   1   .   4   4   .   .   .   .   12  .   .   .   .   16  19  6   15  24  4   9   .   
    Catastrophic           21   | .   1   .   .   1   1   1   1   .   .   .   .   .   .   1   .   .   .   2   .   .   .   .   .   .   .   .   .   .   6   .   .   2   2   1   2   .   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   143  | .   23  .   .   3   11  3   8   .   5   .   .   .   .   13  3   1   .   6   .   .   .   .   .   13  .   .   .   .   11  13  4   5   9   4   8   .   
  Terminals                326  | .   27  .   .   3   14  15  7   .   2   .   .   .   .   20  8   2   .   17  5   .   .   .   .   19  .   4   .   .   21  41  4   33  49  9   26  .   
  Fabricators              24   | .   .   .   .   .   .   .   5   .   3   .   .   .   .   11  .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   3   .   .   .   .   
  Repair Stations          7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   7   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          4    | .   .   .   .   .   2   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              19   | .   .   .   .   .   2   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   5   .   2   1   1   .   .   
  Garrison Access          9    | .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   3   .   .   .   
Terminal Hacks             217  | .   13  .   1   1   4   10  2   .   1   .   1   18  .   11  3   1   .   11  1   .   1   39  .   5   .   5   6   .   5   18  .   17  24  4   15  .   
  Record                   62   | .   .   .   1   .   .   .   .   .   .   .   .   .   .   3   1   .   .   5   .   .   .   27  .   .   .   4   .   .   .   9   .   7   3   1   1   .   
  Part Schematic           29   | .   7   .   .   .   .   .   .   .   .   .   .   10  .   2   1   .   .   2   .   .   .   4   .   1   .   .   .   .   1   1   .   .   .   .   .   .   
  Robot Schematic          5    | .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Analysis           7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   4   .   1   .   .   .   .   .   .   .   1   .   .   .   .   
  Prototype ID Bank        20   | .   .   .   .   .   .   2   .   .   .   .   .   3   .   1   .   .   .   .   .   .   .   4   .   .   .   .   5   .   .   1   .   2   1   .   1   .   
  Open Door                14   | .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   1   .   .   1   .   1   5   .   1   .   
  Level Access Points      4    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   1   .   
  Branch Access Points     6    | .   1   .   .   .   1   .   1   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Emergency Access Points  6    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   2   .   1   .   
  Machine Index            3    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Terminal Index           6    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   1   1   .   
  Fabricator Index         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzer Index         1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Index           2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   
  Alert Level              8    | .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   1   1   .   1   .   
  Unreport Threat          7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   1   2   1   .   .   
  Locate Traps             3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Disarm Traps             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Reprogram Traps          1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Dispatch Records         2    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Security Status          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Surveillance Status      2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   
  Patrol Status            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Reinforcement Status     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Hauler Manifests         4    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   1   .   .   .   
  Registered Components    1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Registered Prototypes    2    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Zone Layout              14   | .   2   .   .   .   1   2   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   1   .   .   .   .   .   .   .   .   4   1   .   .   
  Protovariant Controls    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Disengage Seal           2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
Fabricator Hacks           10   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   7   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   2   .   .   .   .   
  Load Schematic           6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   
  Build                    4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
Repair Station Hacks       5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   
  Scan Component           3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair                   2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Report Inventory         1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 15   | .   .   .   .   .   2   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   3   .   2   1   1   .   .   
  Insert Component         10   | .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   2   .   2   1   1   .   .   
  Analyze                  5    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   .   .   .   .   .   .   
Garrison Access Hacks      2    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Seal Access              2    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
Unauthorized Hacks         38   | .   1   .   .   .   5   1   2   .   2   .   .   .   .   4   .   .   .   2   .   .   .   .   .   4   .   .   .   .   2   6   .   2   4   1   2   .   
  Terminals                29   | .   1   .   .   .   4   .   1   .   .   .   .   .   .   2   .   .   .   2   .   .   .   .   .   4   .   .   .   .   1   6   .   1   4   1   2   .   
    Track                  5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   2   .   .   1   .   .   .   
    Assimilate             3    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   
    Botnet                 17   | .   1   .   .   .   1   .   1   .   .   .   .   .   .   2   .   .   .   2   .   .   .   .   .   2   .   .   .   .   1   3   .   1   1   1   1   .   
    Detonate               1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Operators              3    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   
  Fabricators              7    | .   .   .   .   .   .   .   1   .   2   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   
    Prioritize             2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
    Recompile              5    | .   .   .   .   .   .   .   1   .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          2    | .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Mask                   1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Tunnel                 1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   
  Used                     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
Hacking Detections         78   | .   6   .   .   .   6   3   3   .   3   .   .   .   .   6   3   1   .   6   1   .   .   .   .   4   .   .   .   .   6   6   2   7   8   3   4   .   
  Full Trace Events        7    | .   1   .   .   .   1   1   2   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Feedback Events          2    | .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Corruption             2    | .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  5    | .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   36   | .   7   .   .   .   1   .   .   .   .   .   .   10  .   2   1   .   .   2   .   .   .   4   .   1   .   .   .   .   3   2   .   3   .   .   .   .   
  Parts Built              6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
    Authchips              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   435  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   213 .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   222 .   .   .   .   
  Total Part Build Rating  37   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   28  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   9   .   .   .   .   
Parts Repaired             2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     223  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   223 .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           5    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   .   .   .   .   .   .   
  Part Schematics Acquired 5    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  -1  
------------               Run  | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
Relay Couplers Released    6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   
  Machine Destruction      6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -10  -10  -9   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   -1   -1   -1   
--------                   Run  | Scr  Mat  Min  Exi  Min  Mat  Sto  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  Zhi  Pro  Fac  Upp  Upp  War  Pro  Res  Qua  Res  Tes  Sec  Acc  Com  Ac0  
Total Allies               30   | .    .    .    .    .    .    13   .    .    .    .    .    .    1    .    7    5    .    .    .    .    .    .    .    .    .    .    3    .    .    1    .    .    .    .    .    .    
  Largest Group            10   | .    .    .    .    .    .    10   6    .    .    .    .    .    1    1    3    6    5    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    
  Highest-Rated Group      639  | .    .    .    .    .    .    202  154  .    .    .    .    .    96   96   198  639  513  .    .    .    .    .    .    .    .    .    179  .    .    .    .    .    .    .    .    .    
  Highest-Rated Ally       159  | .    .    .    .    .    .    31   31   .    .    .    .    .    96   96   159  159  146  .    .    .    .    .    .    .    .    .    68   .    .    .    .    .    .    .    .    .    
Total Orders               2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
  RETURN                   2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
Ally Attacks               360  | .    .    .    .    .    .    99   63   .    .    .    .    .    9    26   41   56   45   .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    19   
  Total Damage             8364 | .    .    .    .    .    .    1272 790  .    .    .    .    .    240  963  466  2380 1987 .    .    .    .    .    .    .    .    .    94   .    .    .    .    .    .    .    .    172  
  Kills                    50   | .    .    .    .    .    .    14   8    .    .    .    .    .    1    5    3    9    10   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Allies Corrupted           2    | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Allies Melted              2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    .    .    .    

 Intel                          | -11 -10 -10 -10 -9  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  -1  
-------                    Run  | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 
Robot Analysis Total       7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   4   .   1   .   .   .   .   .   .   .   1   .   .   .   .   
Derelict Logs Recovered    10   | .   .   1   .   .   .   .   .   .   .   1   .   .   2   .   .   .   .   .   .   2   2   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   
Drone Launches             2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Drone Recoveries         2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   

 Exploration                     | -11  -10  -10  -10  -9   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   -1   -1   -1   
-------------              Run   | Scr  Mat  Min  Exi  Min  Mat  Sto  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  Zhi  Pro  Fac  Upp  Upp  War  Pro  Res  Qua  Res  Tes  Sec  Acc  Com  Ac0  
Turns Passed               35513 | .    860  481  164  24   2218 945  1039 181  1133 1012 484  160  771  1586 1522 478  98   1790 297  478  578  348  704  1252 510  556  1475 408  2364 2196 1118 1693 3049 1056 1389 1096 
Spaces Moved               19601 | 1    581  298  144  22   1659 635  742  151  626  517  253  84   393  703  763  187  40   756  162  270  345  200  398  544  231  309  798  234  1196 1171 681  1001 1744 649  752  361  
  Core                     7     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    7    
  Treads                   12971 | .    .    .    .    .    107  .    .    .    .    .    .    .    .    79   763  187  40   756  162  270  345  200  398  544  231  309  798  234  1196 1171 681  1001 1744 649  752  354  
  Legs                     5785  | 1    562  .    .    .    1244 635  742  151  579  517  253  84   393  624  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   47    | .    .    .    .    .    .    .    .    .    47   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   791   | .    19   298  144  22   308  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            23    | 120  120  114  114  114  23   110  105  105  93   190  190  190  190  160  160  160  160  160  160  160  160  160  160  160  160  160  160  160  155  150  145  145  145  150  150  50   
  Average Speed            147   | 120  122  151  114  114  101  113  106  112  122  190  190  190  190  186  160  160  160  160  160  160  160  160  160  160  160  160  160  160  158  153  150  145  149  150  150  149  
  Slowest Speed            330   | 120  260  194  114  114  330  115  115  190  190  190  190  190  190  240  160  160  160  160  160  160  160  160  160  160  160  160  160  160  240  165  239  225  150  150  150  155  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            3     | .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Teleports                3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    1    
Exploration Rate (%)       56    | 2    87   61   55   7    96   93   25   85   17   78   49   72   66   21   81   66   75   93   7    53   53   72   61   18   55   52   88   57   37   95   35   94   85   18   37   29   
  Regions Visited          36
    Branch Regions         25
  Pre-discovered Areas     7     | .    .    1    1    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        34    | 1    1    1    1    1    1    1    .    .    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    .    
  Unknown Exits Taken      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Scrap Searched             16    | .    .    1    .    .    .    .    .    .    .    .    2    .    3    .    .    .    .    .    .    1    3    .    1    .    2    2    .    1    .    .    .    .    .    .    .    .    
Spaces Dug                 88    | .    .    .    .    .    1    3    .    .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    12   .    .    19   .    1    .    .    5    1    .    12   32   
Terrain Destroyed          1567  | .    12   27   .    .    11   8    .    1    1    43   .    .    .    8    .    1    1    802  7    15   3    .    20   84   25   22   49   10   30   30   .    54   47   11   24   221  
  Melee                    2     | .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Projectile               445   | .    .    .    .    .    11   8    .    1    .    .    .    .    .    .    .    1    1    48   7    15   3    .    20   55   25   22   49   10   13   4    .    17   27   1    8    99   
  AOE                      1076  | .    12   27   .    .    .    .    .    .    .    43   .    .    .    7    .    .    .    754  .    .    .    .    .    29   .    .    .    .    16   24   .    34   .    .    12   118  
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -10  -9   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   -1   -1   -1   
---------                  Run   | Scr  Mat  Min  Exi  Min  Mat  Sto  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  Zhi  Pro  Fac  Upp  Upp  War  Pro  Res  Qua  Res  Tes  Sec  Acc  Com  Ac0  
Total                      23318 | .    665  320  143  21   2054 785  917  163  839  535  258  85   415  910  926  334  64   992  180  285  360  227  434  796  320  331  930  244  1392 1381 738  1135 1963 680  865  631  
  Wait                     1109  | .    3    1    .    .    183  64   95   2    51   .    .    .    .    97   46   96   20   14   .    1    5    6    18   101  62   5    43   .    26   78   10   21   37   1    16   7    
  Move                     19560 | .    580  297  143  21   1652 634  742  150  625  516  252  83   392  703  762  186  39   755  161  269  344  199  397  543  230  308  797  233  1195 1170 680  1000 1743 648  751  360  
  Hop                      3     | .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  257   | .    19   3    .    .    28   3    9    3    24   5    3    .    4    11   10   8    .    9    2    .    3    7    2    22   1    1    7    .    10   11   5    6    17   2    3    19   
  Fast Attach              177   | .    5    .    .    .    18   8    2    2    20   .    .    1    2    7    5    8    .    8    2    .    .    3    .    8    .    .    9    .    10   9    6    21   16   2    .    5    
  Attach                   102   | .    1    .    .    .    9    2    3    1    7    .    .    .    .    10   3    .    .    8    2    .    2    2    .    9    1    .    1    .    7    2    3    2    9    2    4    12   
  Detach                   24    | .    .    .    .    .    4    .    .    .    2    .    .    .    .    2    .    1    .    3    .    .    .    .    .    1    .    .    2    .    1    2    1    .    2    .    .    3    
  Swap                     246   | .    5    6    .    .    16   8    12   .    5    4    .    .    4    13   10   1    .    12   .    .    .    2    1    23   5    .    9    2    6    7    6    15   26   2    24   22   
  Drop                     379   | .    15   4    .    .    43   16   15   5    15   .    3    1    8    25   15   16   .    8    3    1    1    7    2    29   1    1    17   .    20   20   11   23   22   2    5    25   
  Fire                     1324  | .    35   8    .    .    93   45   38   .    7    10   .    .    5    35   72   18   5    171  9    14   5    1    14   60   20   16   31   9    113  78   16   47   90   20   61   178  
  Melee                    85    | .    .    .    .    .    .    .    .    .    83   .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Ram                      1     | .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     15    | .    2    .    .    .    5    5    1    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    22    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    3    .    .    4    1    .    .    .    .    .    .    .    .    .    4    4    .    .    1    1    1    .    
  Escape Stasis            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Rewire                   14    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    14   .    .    .    .    .    .    .    .    .    
  Trap                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: *Mat x2 / *Min)
-10/Mines (discovered 2 exits: *Mat / *Exi)
-10/Exiles
-9/Mines (discovered 2 exits: *Mat x2)
-8/Materials (discovered 5 exits: *Fac x3 / *Sto x2)
-8/Storage
-7/Factory (discovered 2 exits: Low x2)
-7/Waste
-7/Factory (discovered 3 exits: *Fac / *Low x2)
-7/Lower Caves
-7/Lower Caves (discovered 2 exits: *Fac / *Dat)
-7/Data Miner
-6/Proximity Caves
-6/Factory (discovered 5 exits: *Fac / *Low x2 / *Ext x2)
-6/Extension (discovered 2 exits: *Fac / *Cet)
-6/Cetus (discovered 2 exits: *Fac / *Arc)
-6/Archives
-6/Hub_04(d) (discovered 4 exits: *Fac x4)
-5/Factory
-5/Upper Caves
-5/Upper Caves (discovered 2 exits: *Fac / *Zhi)
-5/Zhirov
-4/Proximity Caves
-4/Factory (discovered 3 exits: Res / *Upp / Arm)
-4/Upper Caves
-4/Upper Caves (discovered 2 exits: Res / *War)
-4/Warlord
-3/Proximity Caves
-3/Research (discovered 3 exits: *Res / *Qua x2)
-3/Quarantine
-2/Research (discovered 3 exits: *Acc x2 / *Tes)
-2/Testing (discovered 2 exits: *Acc / *Sec)
-2/Section 7
-1/Access
-1/Command (discovered 3 exits: *Sur x2 / *Ac0)
-1/Access_0
Near Former Tau Ceti IV

 History 
---------
  Turn | Location           | Event
     1 | -11/Scrapyard      | Identified exit to Materials
     1 | -11/Scrapyard      | Discovered exit to Materials (range 0)
     1 | -11/Scrapyard      | Entered Materials
     1 | -10/Materials      | Evolved 1 slot: Propulsion x1
    14 | -10/Materials      | Identified exit to Mines
   302 | -10/Materials      | Build established: Hacker-Mutant
   523 | -10/Materials      | Identified exit to Materials
   523 | -10/Materials      | Discovered exit to Materials (range 14)
   758 | -10/Materials      | Discovered exit to Materials (range 15)
   861 | -10/Materials      | Entered Mines
   890 | -10/Mines          | Met a Derelict bent on vengeance
   911 | -10/Mines          | Discovered exit to Materials (range 6)
   961 | -10/Mines          | Received a Rocket Launcher from a helpful Derelict
  1180 | -10/Mines          | Learned location of Mines (-9)
  1338 | -10/Mines          | Deemed a non-threat by the Exiles lab entrance
  1338 | -10/Mines          | Identified exit to Exiles
  1338 | -10/Mines          | Discovered exit to Exiles (range 5)
  1342 | -10/Mines          | Entered Exiles
  1370 | -10/Exiles         | Met 8R-AWN
  1390 | -10/Exiles         | Met EX-HEX
  1421 | -10/Exiles         | Met EX-BIN
  1441 | -10/Exiles         | Learned location of Zion (-6)
  1442 | -10/Exiles         | Met EX-DEC
  1492 | -10/Exiles         | Identified exit to Mines
  1492 | -10/Exiles         | Discovered exit to Mines (range 14)
  1506 | -10/Exiles         | Entered Mines
  1511 | -9/Mines           | Identified exit to Materials
  1530 | -9/Mines           | Entered Materials
  1530 | -8/Materials       | Evolved 4 slots: Propulsion x3, Utility x1
  1801 | -8/Materials       | Lost 3 parts (1p2n)
  1843 | -8/Materials       | Identified exit to Storage
  1843 | -8/Materials       | Discovered exit to Storage (range 3)
  1849 | -8/Materials       | Build established: Hacker-Sprinter
  2056 | -8/Materials       | Identified exit to Factory
  2056 | -8/Materials       | Discovered exit to Factory (range 16)
  2356 | -8/Materials       | Discovered exit to Factory (range 5)
  2683 | -8/Materials       | Build established: Hacker-Mutant
  2983 | -8/Materials       | Discovered exit to Factory (range 14)
  3748 | -8/Materials       | Entered Storage
  3968 | -8/Storage         | Assisted by bots powering up and referring to "LRC-V3"
  4227 | -8/Storage         | Discovered exit to Factory (range 16)
  4259 | -8/Storage         | Allied Derelicts emerged from ambush trap array
  4266 | -8/Storage         | Build established: Commander-Mutant
  4693 | -8/Storage         | Entered Factory
  4693 | -7/Factory         | Accompanied by 6 allies
  4693 | -7/Factory         | Evolved 2 slots: Utility x2
  4805 | -7/Factory         | Build established: Hacker-Mutant
  5087 | -7/Factory         | Identified exit to Lower Caves
  5732 | -7/Factory         | Sucked down chute
  5732 | -7/Factory         | Entered Waste
  5745 | -7/Waste           | Spotted C-40 Crusher
  5747 | -7/Waste           | EMP discharged
  5778 | -7/Waste           | Spotted C-40 Crusher
  5791 | -7/Waste           | Spotted C-40 Crusher
  5807 | -7/Waste           | Spotted C-40 Crusher
  5809 | -7/Waste           | Spotted C-40 Crusher
  5821 | -7/Waste           | Crushed by Compactor (0 parts destroyed, 1 dropped)
  5840 | -7/Waste           | Spotted C-40 Crusher
  5847 | -7/Waste           | EMP discharged
  5882 | -7/Waste           | Crushed by Compactor (1 part destroyed, 1 dropped)
  5885 | -7/Waste           | Crushed by Compactor (1 part destroyed, 1 dropped)
  5888 | -7/Waste           | Crushed by Compactor (0 parts destroyed, 2 dropped)
  5893 | -7/Waste           | Crushed by Compactor (0 parts destroyed, 1 dropped)
  5902 | -7/Waste           | Identified exit to Factory
  5902 | -7/Waste           | Discovered exit to Factory (range 10)
  5913 | -7/Waste           | Entered Factory
  6683 | -7/Factory         | Core integrity fell below 50%
  6744 | -7/Factory         | Lost 4 parts (1p3n)
  6924 | -7/Factory         | Identified exit to Factory
  6924 | -7/Factory         | Discovered exit to Factory (range 19)
  7046 | -7/Factory         | Entered Lower Caves
  7078 | -7/Lower Caves     | Build established: Scavenger-Assassin
  7399 | -7/Lower Caves     | Learned Factory trap positions
  8039 | -7/Lower Caves     | Identified exit to Lower Caves
  8039 | -7/Lower Caves     | Discovered exit to Lower Caves (range 10)
  8058 | -7/Lower Caves     | Entered another Lower Caves area
  8153 | -7/Lower Caves     | Discovered exit to Factory (range 15)
  8500 | -7/Lower Caves     | Identified exit to Data Miner
  8500 | -7/Lower Caves     | Discovered exit to Data Miner (range 13)
  8542 | -7/Lower Caves     | Entered Data Miner
  8542 | -7/Data Miner      | Identified exit to Proximity Caves
  8542 | -7/Data Miner      | Discovered exit to Proximity Caves (range 7)
  8571 | -7/Data Miner      | Met Data Miner
  8647 | -7/Data Miner      | Received God Mode back door access code from Data Miner
  8702 | -7/Data Miner      | Entered Proximity Caves
  8765 | -6/Proximity Caves | Learned 4 Factory zone layouts
  8851 | -6/Proximity Caves | Escorted by Enhanced Grunt
  9233 | -6/Proximity Caves | Learned location of 1 exit from Factory
  9305 | -6/Proximity Caves | Discovered exit to Factory (range 12)
  9473 | -6/Proximity Caves | Entered Factory
  9473 | -6/Factory         | Accompanied by 1 ally
  9473 | -6/Factory         | Evolved 2 slots: Power x1, Utility x1
  9474 | -6/Factory         | Identified exit to Lower Caves
  9476 | -6/Factory         | Loaded intel: 69 trap records
  9568 | -6/Factory         | Found Launcher Loader
  9581 | -6/Factory         | Identified exit to Factory
  9581 | -6/Factory         | Discovered exit to Factory (range 6)
  9742 | -6/Factory         | Identified exit to Extension
 10148 | -6/Factory         | Build established: Scavenger-Mutant
 10510 | -6/Factory         | Fabricated Combat Drone Bay (x1)
 10827 | -6/Factory         | Found Hvy. Insulated Plating
 10864 | -6/Factory         | Fabricated Hvy. Treads (x2)
 10938 | -6/Factory         | Fabricated Force Rifle (x2)
 11059 | -6/Factory         | Entered Extension
 11102 | -6/Extension       | Rescued a captive Derelict
 11131 | -6/Extension       | Rescued a captive Derelict
 11131 | -6/Extension       | Rescued a captive Derelict
 11190 | -6/Extension       | Incoming investigation squad redirected
 11209 | -6/Extension       | Disrupted transfer network
 11286 | -6/Extension       | Build established: Hacker-Mutant
 11335 | -6/Extension       | Rescued a captive Derelict
 11351 | -6/Extension       | Spotted B-75 Beast
 11364 | -6/Extension       | Spotted B-75 Beast
 11391 | -6/Extension       | Destroyed B-75 Beast
 11498 | -6/Extension       | Destroyed B-75 Beast
 11732 | -6/Extension       | Build established: Scavenger-Mutant
 12012 | -6/Extension       | Disrupted transfer network
 12214 | -6/Extension       | Rescued a captive Derelict
 12244 | -6/Extension       | Incoming investigation squad redirected
 12294 | -6/Extension       | Rescued A7
 12321 | -6/Extension       | Rescued a captive Derelict
 12545 | -6/Extension       | Discovered exit to Factory (range 10)
 12547 | -6/Extension       | Identified exit to Cetus
 12547 | -6/Extension       | Discovered exit to Cetus (range 6)
 12581 | -6/Extension       | Entered Cetus
 12581 | -6/Cetus           | Accompanied by 2 allies (A7)
 12586 | -6/Cetus           | Acquired a Cetus Manufacturing Module code from A7
 12603 | -6/Cetus           | Spotted Cetus Guard
 12603 | -6/Cetus           | Spotted Cetus Guard
 12605 | -6/Cetus           | Spotted Cetus Guard
 12607 | -6/Cetus           | Destroyed Cetus Guard
 12610 | -6/Cetus           | Destroyed Cetus Guard
 12619 | -6/Cetus           | Destroyed Cetus Guard
 12745 | -6/Cetus           | Started Cetus Manufacturing Module
 12757 | -6/Cetus           | Escorted A7 to Cetus Mainframe
 12770 | -6/Cetus           | Manufactured an Enhanced Grunt
 12795 | -6/Cetus           | Manufactured an Enhanced Grunt
 12820 | -6/Cetus           | Manufactured an Enhanced Grunt
 12845 | -6/Cetus           | Manufactured an Enhanced Grunt
 12870 | -6/Cetus           | Manufactured an Enhanced Grunt
 12892 | -6/Cetus           | Identified exit to Archives
 12892 | -6/Cetus           | Discovered exit to Archives (range 15)
 12920 | -6/Cetus           | Spotted Cetus Guard
 12920 | -6/Cetus           | Spotted Cetus Guard
 12925 | -6/Cetus           | Spotted Cetus Guard
 12928 | -6/Cetus           | Spotted Cetus Guard
 12932 | -6/Cetus           | Allies destroyed Cetus Guard
 12937 | -6/Cetus           | Discovered exit to Factory (range 15)
 12941 | -6/Cetus           | Destroyed Cetus Guard
 12943 | -6/Cetus           | Allies destroyed Cetus Guard
 12945 | -6/Cetus           | Allies destroyed Cetus Guard
 12954 | -6/Cetus           | Met Revision 17
 13059 | -6/Cetus           | Entered Archives
 13059 | -6/Archives        | Accompanied by 5 allies (A7)
 13064 | -6/Archives        | Received a hacking code to weaken MAIN.C
 13077 | -6/Archives        | Met Zhirov
 13083 | -6/Archives        | Reinforcements dispatched to Archives
 13128 | -6/Archives        | Reinforcements dispatched to Archives
 13130 | -6/Archives        | Zhirov warped through subspace
 13133 | -6/Archives        | Identified exit to Hub_04(d)
 13133 | -6/Archives        | Discovered exit to Hub_04(d) (range 15)
 13148 | -6/Archives        | Zhirov detonated Archives
 13157 | -6/Archives        | Entered Hub_04(d)
 13217 | -6/Hub_04(d)       | Discovered exit to Factory (range 22)
 13550 | -6/Hub_04(d)       | Destroyed 8 combat bots
 13754 | -6/Hub_04(d)       | Discovered exit to Factory (range 6)
 13843 | -6/Hub_04(d)       | Spotted B-75 Beast
 13884 | -6/Hub_04(d)       | Destroyed B-75 Beast
 13921 | -6/Hub_04(d)       | Disrupted transfer network
 13938 | -6/Hub_04(d)       | Discovered exit to Factory (range 5)
 14051 | -6/Hub_04(d)       | Destroyed 9 combat bots
 14196 | -6/Hub_04(d)       | Garrison activated, responded to threat
 14207 | -6/Hub_04(d)       | First assault squad dispatched
 14229 | -6/Hub_04(d)       | Network Hub disabled
 14257 | -6/Hub_04(d)       | Destroyed 10 combat bots
 14288 | -6/Hub_04(d)       | System corruption reached 10%
 14325 | -6/Hub_04(d)       | Spotted Lightning
 14331 | -6/Hub_04(d)       | Spotted Lightning
 14331 | -6/Hub_04(d)       | Spotted Lightning
 14393 | -6/Hub_04(d)       | Network Hub disabled
 14422 | -6/Hub_04(d)       | Destroyed Lightning
 14428 | -6/Hub_04(d)       | Destroyed Lightning
 14434 | -6/Hub_04(d)       | Destroyed Lightning
 14567 | -6/Hub_04(d)       | Spotted Lightning
 14569 | -6/Hub_04(d)       | Spotted Lightning
 14571 | -6/Hub_04(d)       | Spotted Lightning
 14590 | -6/Hub_04(d)       | Destroyed Lightning
 14603 | -6/Hub_04(d)       | Destroyed Lightning
 14624 | -6/Hub_04(d)       | Destroyed 9 combat bots
 14648 | -6/Hub_04(d)       | Destroyed Lightning
 14676 | -6/Hub_04(d)       | Found Prototype Device
 14677 | -6/Hub_04(d)       | Identified Exp. Phase Shifter
 14683 | -6/Hub_04(d)       | Found Exp. Phase Shifter
 14697 | -6/Hub_04(d)       | Found Prototype Processor
 14697 | -6/Hub_04(d)       | Identified Exp. Targeting Computer
 14743 | -6/Hub_04(d)       | Network Hub disabled
 14764 | -6/Hub_04(d)       | Found Prototype Device
 14764 | -6/Hub_04(d)       | Identified Exp. EM Disruption Field
 14828 | -6/Hub_04(d)       | Spotted Lightning
 14828 | -6/Hub_04(d)       | Spotted Lightning
 14891 | -6/Hub_04(d)       | Network Hub disabled
 14891 | -6/Hub_04(d)       | Spotted Lightning
 14891 | -6/Hub_04(d)       | Discovered exit to Factory (range 7)
 14909 | -6/Hub_04(d)       | Destroyed Lightning
 14919 | -6/Hub_04(d)       | Found Exp. EM Disruption Field
 14930 | -6/Hub_04(d)       | Incoming assault squad redirected
 14941 | -6/Hub_04(d)       | Destroyed Lightning
 14947 | -6/Hub_04(d)       | Entered Factory
 14947 | -5/Factory         | Evolved 2 slots: Utility x1, Weapon x1
 14947 | -5/Factory         | Identified exit to Upper Caves
 14947 | -5/Factory         | Discovered exit to Upper Caves (range 10)
 15116 | -5/Factory         | Garrison activated, responded to threat
 15244 | -5/Factory         | Entered Upper Caves
 15255 | -5/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 15264 | -5/Upper Caves     | Build established: Scavenger-Tank
 15298 | -5/Upper Caves     | Learned 4 Factory zone layouts
 15412 | -5/Upper Caves     | Learned location of 1 exit from Factory
 15715 | -5/Upper Caves     | Identified exit to Upper Caves
 15715 | -5/Upper Caves     | Discovered exit to Upper Caves (range 5)
 15722 | -5/Upper Caves     | Entered another Upper Caves area
 15811 | -5/Upper Caves     | Identified exit to Factory
 15811 | -5/Upper Caves     | Discovered exit to Factory (range 5)
 15906 | -5/Upper Caves     | Learned location of 1 exit from Factory
 15930 | -5/Upper Caves     | Learned Factory stockpile data
 16200 | -5/Upper Caves     | Identified exit to Zhirov
 16200 | -5/Upper Caves     | Discovered exit to Zhirov (range 14)
 16300 | -5/Upper Caves     | Entered Zhirov
 16300 | -5/Zhirov          | Identified exit to Proximity Caves
 16300 | -5/Zhirov          | Discovered exit to Proximity Caves (range 3)
 16361 | -5/Zhirov          | Learned location of Quarantine (-3)
 16361 | -5/Zhirov          | Learned location of Testing (-2)
 16361 | -5/Zhirov          | Learned location of Command (-1)
 16452 | -5/Zhirov          | Found Alien Artifact
 16453 | -5/Zhirov          | Identified Integrated Reactor
 16453 | -5/Zhirov          | Installed Integrated Reactor, increased core energy generation (+10)
 16517 | -5/Zhirov          | Found Alien Artifact
 16602 | -5/Zhirov          | Cloak Generator disabled
 16602 | -5/Zhirov          | Attacked by Zhirov
 16648 | -5/Zhirov          | Entered Proximity Caves
 17121 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 17184 | -4/Proximity Caves | Learned Research stockpile data
 17338 | -4/Proximity Caves | Discovered exit to Factory (range 8)
 17352 | -4/Proximity Caves | Entered Factory
 17352 | -4/Factory         | Evolved 2 slots: Utility x1, Weapon x1
 17353 | -4/Factory         | Identified exit to Armory
 17353 | -4/Factory         | Identified exit to Upper Caves
 17354 | -4/Factory         | Identified exit to Research
 17466 | -4/Factory         | Repaired Adv. KE Penetrator
 17596 | -4/Factory         | Repaired Broken Adv. KE Penetrator?
 17656 | -4/Factory         | Build established: Scavenger-Skirmisher
 18270 | -4/Factory         | Cargo convoy interrupted
 18327 | -4/Factory         | Destroyed 7 combat bots
 18338 | -4/Factory         | Found Prototype Processor
 18339 | -4/Factory         | Identified Spectral Analyzer
 18353 | -4/Factory         | Found Prototype Device
 18353 | -4/Factory         | Identified Adv. Particle Accelerator
 18358 | -4/Factory         | Found Prototype Launcher
 18358 | -4/Factory         | Identified Point Singularity Launcher
 18363 | -4/Factory         | Found Point Singularity Launcher
 18402 | -4/Factory         | Found Point Singularity Launcher
 18604 | -4/Factory         | Entered Upper Caves
 18822 | -4/Upper Caves     | Build established: Scavenger-Tank
 19103 | -4/Upper Caves     | Identified exit to Upper Caves
 19103 | -4/Upper Caves     | Discovered exit to Upper Caves (range 8)
 19114 | -4/Upper Caves     | Entered another Upper Caves area
 19506 | -4/Upper Caves     | Attracted the attention of an 0b10 base
 19556 | -4/Upper Caves     | Identified exit to Warlord
 19556 | -4/Upper Caves     | Learned Research terminal intel
 19557 | -4/Upper Caves     | Destroyed 7 combat bots
 19670 | -4/Upper Caves     | Entered Warlord
 20093 | -4/Warlord         | Received a Watcher feed algorithm from an ecstatic Tinkerer
 20281 | -4/Warlord         | Visited the Vortex Lab
 20286 | -4/Warlord         | Warlord's base attacked by MAIN.C
 20287 | -4/Warlord         | Found Prototype Energy Gun
 20287 | -4/Warlord         | Identified Vortex Rail
 20295 | -4/Warlord         | Found Prototype Energy Gun
 20295 | -4/Warlord         | Identified Vortex Shotgun
 20299 | -4/Warlord         | Found Vortex Shotgun
 20475 | -4/Warlord         | Met Warlord
 20636 | -4/Warlord         | Warlord forces counterattacked
 20704 | -4/Warlord         | Found Prototype Device
 20704 | -4/Warlord         | Identified Exp. Focal Shield
 20724 | -4/Warlord         | Found Prototype Reactor
 20724 | -4/Warlord         | Identified Vortex Chain Reactor
 20738 | -4/Warlord         | Found Prototype Processor
 20738 | -4/Warlord         | Identified Exp. Armor Integrity Analyzer
 20961 | -4/Warlord         | Warlord base infiltrated, sounded retreat
 20990 | -4/Warlord         | Build established: Hacker-Tank
 20994 | -4/Warlord         | Spotted Executioner
 20997 | -4/Warlord         | Destroyed Executioner
 21015 | -4/Warlord         | Spotted Executioner
 21028 | -4/Warlord         | Destroyed 8 combat bots
 21046 | -4/Warlord         | Spotted Striker
 21092 | -4/Warlord         | Identified exit to Proximity Caves
 21092 | -4/Warlord         | Discovered exit to Proximity Caves (range 22)
 21093 | -4/Warlord         | Spotted Striker
 21097 | -4/Warlord         | Spotted Striker
 21145 | -4/Warlord         | Entered Proximity Caves
 21212 | -3/Proximity Caves | Spotted B-86 Titan
 21516 | -3/Proximity Caves | Discovered exit to Research (range 22)
 21553 | -3/Proximity Caves | Entered Research
 21553 | -3/Research        | Evolved 2 slots: Power x1, Utility x1
 21555 | -3/Research        | Loaded intel: 23 terminal locations
 21850 | -3/Research        | Build established: Generator-Tank
 22018 | -3/Research        | Spotted B-86 Titan
 22076 | -3/Research        | Destroyed B-86 Titan
 22480 | -3/Research        | Found Antimissile System
 22773 | -3/Research        | Identified exit to Quarantine
 23302 | -3/Research        | Identified exit to Research
 23302 | -3/Research        | Discovered exit to Research (range 8)
 23678 | -3/Research        | Incoming investigation squad redirected
 23917 | -3/Research        | Entered Quarantine
 24028 | -3/Quarantine      | Found Alien Artifact
 24028 | -3/Quarantine      | Identified Phase Armor
 24731 | -3/Quarantine      | Found Alien Artifact
 24807 | -3/Quarantine      | Identified Core Reset Matrix
 24951 | -3/Quarantine      | Found Alien Energy Cannon
 25016 | -3/Quarantine      | Identified Core Cannon
 25586 | -3/Quarantine      | Found Alien Artifact
 25586 | -3/Quarantine      | Identified Subatomic Replicator
 25773 | -3/Quarantine      | Found Exp. Thermal Defense Suite
 25806 | -3/Quarantine      | Spotted Alpha 7
 25838 | -3/Quarantine      | Destroyed Alpha 7
 25853 | -3/Quarantine      | Found Prototype Ballistic Gun
 25853 | -3/Quarantine      | Identified Multirail
 25938 | -3/Quarantine      | Found Alien Launcher
 26113 | -3/Quarantine      | Entered Research
 26113 | -2/Research        | Warlord forces began assault on 0b10
 26113 | -2/Research        | Evolved 2 slots: Utility x2
 26223 | -2/Research        | Research machine network offline
 26621 | -2/Research        | Borebot progress halted
 26823 | -2/Research        | Met up with Warlord
 26869 | -2/Research        | Identified exit to Access
 26869 | -2/Research        | Discovered exit to Access (range 3)
 26930 | -2/Research        | Discovered exit to Access (range 9)
 27006 | -2/Research        | Spotted Striker
 27006 | -2/Research        | Spotted Striker
 27046 | -2/Research        | Borebot progress halted
 27166 | -2/Research        | Identified exit to Testing
 27166 | -2/Research        | Discovered exit to Testing (range 13)
 27231 | -2/Research        | Entered Testing
 27573 | -2/Testing         | Spotted Striker
 27591 | -2/Testing         | Spotted Striker
 27629 | -2/Testing         | Found Prototype Protection
 27629 | -2/Testing         | Identified SHELL Armor
 27781 | -2/Testing         | Found Prototype Energy Cannon
 27781 | -2/Testing         | Identified Hpw. Disruptor Cannon
 27865 | -2/Testing         | Identified Transdimensional Reconstructor
 27865 | -2/Testing         | Identified Sigix Terminator
 27899 | -2/Testing         | Discovered exit to Access (range 14)
 27927 | -2/Testing         | Found Prototype Ballistic Gun
 27927 | -2/Testing         | Identified Hyp. Multirail
 27931 | -2/Testing         | Used Subatomic Replicator to replicate Hyp. Multirail
 28066 | -2/Testing         | Found Prototype Reactor
 28066 | -2/Testing         | Identified Singularity Reactor
 28072 | -2/Testing         | Found Singularity Reactor
 28165 | -2/Testing         | Fabricated Thermal Barrier (x1)
 28329 | -2/Testing         | Found Prototype Energy Cannon
 28329 | -2/Testing         | Identified Cld. Nova Cannon
 28398 | -2/Testing         | Found Prototype Energy Cannon
 28398 | -2/Testing         | Identified Disintegrator
 28425 | -2/Testing         | Build established: Generator-Mutant
 28473 | -2/Testing         | Found Prototype Device
 28473 | -2/Testing         | Identified AEGIS Remote Shield
 28621 | -2/Testing         | Found Prototype Hackware
 28812 | -2/Testing         | Spotted Fortress
 28841 | -2/Testing         | Build established: Generator-Tank
 28918 | -2/Testing         | Identified exit to Section 7
 28918 | -2/Testing         | Discovered exit to Section 7 (range 5)
 28924 | -2/Testing         | Entered Section 7
 28976 | -2/Section 7       | Found Alien Artifact
 28976 | -2/Section 7       | Identified Integrity Redistributor
 28976 | -2/Section 7       | Used Integrity Redistributor, redistributed integrity from core (-35)
 29284 | -2/Section 7       | Found Alien Artifact
 29309 | -2/Section 7       | Identified Integrated Mediator
 29309 | -2/Section 7       | Installed Integrated Mediator, increased core attachment efficiency.
 29699 | -2/Section 7       | Spotted Executioner
 29699 | -2/Section 7       | Spotted Executioner
 29707 | -2/Section 7       | Destroyed Executioner
 29707 | -2/Section 7       | Destroyed Executioner
 29747 | -2/Section 7       | Found Adv. Kinecellerator
 29752 | -2/Section 7       | Found Prototype Processor
 29752 | -2/Section 7       | Identified Exp. Core Analyzer
 29861 | -2/Section 7       | Spotted Striker
 29861 | -2/Section 7       | Spotted Striker
 29969 | -2/Section 7       | Spotted B-99 Colossus
 30055 | -2/Section 7       | Build established: Generator-Gunner
 30174 | -2/Section 7       | Found Alien Artifact
 30174 | -2/Section 7       | Identified LRC Storage
 30174 | -2/Section 7       | Installed LRC Storage, increased inventory capacity (+2)
 30177 | -2/Section 7       | Found Alien Artifact
 30178 | -2/Section 7       | Identified LRC Insulator
 30178 | -2/Section 7       | Installed LRC Insulator, gained EM resistance (25)
 30263 | -2/Section 7       | Warped through subspace
 30499 | -2/Section 7       | Found Alien Artifact
 30503 | -2/Section 7       | Found Transdimensional Reconstructor
 30505 | -2/Section 7       | Found Transdimensional Reconstructor
 30963 | -2/Section 7       | Found Integrity Redistributor
 30964 | -2/Section 7       | Used Integrity Redistributor, redistributed integrity from core (-109)
 31296 | -2/Section 7       | Incoming investigation squad redirected
 31457 | -2/Section 7       | Incoming assault squad redirected
 31553 | -2/Section 7       | Discovered exit to Access (range 13)
 31614 | -2/Section 7       | Build established: Generator-Tank
 31685 | -2/Section 7       | Spotted S7 Guard
 31697 | -2/Section 7       | Destroyed S7 Guard
 31728 | -2/Section 7       | Found Alien Artifact
 31728 | -2/Section 7       | Identified Core Regenerator
 31728 | -2/Section 7       | Used Core Regenerator, restored core integrity (+261)
 31905 | -2/Section 7       | Destroyed 9 combat bots
 31973 | -2/Section 7       | Entered Access
 31973 | -1/Access          | Evolved 2 slots: Utility x2
 32350 | -1/Access          | Identified System Mapper
 33018 | -1/Access          | Identified exit to Command
 33018 | -1/Access          | Discovered exit to Command (range 7)
 33029 | -1/Access          | Entered Command
 33276 | -1/Command         | Disengaged cave seal
 33276 | -1/Command         | Derelicts emerged from the dark tunnel
 33277 | -1/Command         | Welcomed Warlord to Command
 33307 | -1/Command         | Identified exit to Surface
 33392 | -1/Command         | Disengaged cave seal
 33392 | -1/Command         | Derelicts emerged from the dark tunnel
 33525 | -1/Command         | Spotted B-99 Colossus
 33601 | -1/Command         | Spotted M Guard
 33601 | -1/Command         | Spotted M Guard
 33601 | -1/Command         | Spotted Combat Programmer
 33602 | -1/Command         | Spotted Combat Programmer
 33607 | -1/Command         | Warlord commented on Warlord statues
 33639 | -1/Command         | All MAIN.C guards destroyed
 33714 | -1/Command         | Met MAIN.C
 33716 | -1/Command         | Warlord shut down involuntarily
 33719 | -1/Command         | Hacked MAIN.C using A7's code
 33762 | -1/Command         | 0b10 Conduit disabled
 33769 | -1/Command         | MAIN.C activated Command garrisons
 33834 | -1/Command         | Destroyed MAIN.C
 33870 | -1/Command         | Discovered exit to Surface (range 31)
 33870 | -1/Command         | Discovered exit to Surface (range 103)
 33870 | -1/Command         | Identified Hpw. Transdimensional Reconstructor
 33870 | -1/Command         | Extracted map data and part IDs from MAIN.C's data core
 34411 | -1/Command         | Warped through subspace to slip node
 34411 | -1/Command         | Identified exit to Access_0
 34411 | -1/Command         | Discovered exit to Access_0 (range 5)
 34418 | -1/Command         | Entered Access_0
 34420 | -1/Access_0        | Met Architect
 34459 | -1/Access_0        | Architect warped through subspace
 34479 | -1/Access_0        | Destroyed A8
 34504 | -1/Access_0        | Architect warped through subspace
 34547 | -1/Access_0        | Architect warped through subspace
 34561 | -1/Access_0        | Found Exp. Weapon Cycler
 34564 | -1/Access_0        | Found Prototype Device
 34565 | -1/Access_0        | Identified Desublimator
 34594 | -1/Access_0        | Architect warped through subspace
 34631 | -1/Access_0        | Architect warped through subspace
 34664 | -1/Access_0        | Architect warped through subspace
 34699 | -1/Access_0        | Architect warped through subspace
 34729 | -1/Access_0        | Architect warped through subspace
 34761 | -1/Access_0        | Architect warped through subspace
 34763 | -1/Access_0        | Build established: Generator-Gunner
 34785 | -1/Access_0        | Architect warped through subspace
 34806 | -1/Access_0        | Architect warped through subspace
 34817 | -1/Access_0        | Subspace Access Node disabled
 34825 | -1/Access_0        | Architect warped through subspace
 34827 | -1/Access_0        | Found Exp. Targeting Computer
 34842 | -1/Access_0        | Architect warped through subspace
 34852 | -1/Access_0        | Architect warped through subspace
 34871 | -1/Access_0        | Architect warped through subspace
 34901 | -1/Access_0        | Architect warped through subspace
 34946 | -1/Access_0        | Architect warped through subspace
 34962 | -1/Access_0        | Subspace Access Node disabled
 34980 | -1/Access_0        | Architect warped through subspace
 34995 | -1/Access_0        | A6 warped into view
 35014 | -1/Access_0        | Destroyed A6
 35027 | -1/Access_0        | Architect warped through subspace
 35060 | -1/Access_0        | Architect warped through subspace
 35086 | -1/Access_0        | Found Spectral Analyzer
 35090 | -1/Access_0        | Architect warped through subspace
 35124 | -1/Access_0        | Architect warped through subspace
 35159 | -1/Access_0        | Architect warped through subspace
 35189 | -1/Access_0        | Architect warped through subspace
 35216 | -1/Access_0        | Architect warped through subspace
 35256 | -1/Access_0        | Architect warped through subspace
 35286 | -1/Access_0        | Subspace Access Node disabled
 35302 | -1/Access_0        | Architect warped through subspace
 35321 | -1/Access_0        | Architect warped through subspace
 35340 | -1/Access_0        | Architect warped through subspace
 35358 | -1/Access_0        | Architect warped through subspace
 35382 | -1/Access_0        | Architect warped through subspace
 35406 | -1/Access_0        | Architect warped through subspace
 35416 | -1/Access_0        | A5 warped into view
 35418 | -1/Access_0        | Architect warped through subspace
 35432 | -1/Access_0        | Architect warped through subspace
 35435 | -1/Access_0        | Core integrity fell below 50%
 35439 | -1/Access_0        | Subspace Access Node disabled
 35468 | -1/Access_0        | Core integrity fell below 20%
 35505 | -1/Access_0        | Destroyed Architect
 35506 | -1/Access_0        | Architect triggered a singularity event
 35508 | -1/Access_0        | Warped through subspace to slip node
 35508 | -1/Access_0        | Discovered exit to Surface (range 8)
 35510 | -1/Access_0        | Released all parts (19)
 35514 | ***                | Escaped singularity!

 Last Messages 
---------------
35510_ Released Exp. Targeting Computer.
35510_ Released Spectral Analyzer.
35510_ Released Com. Linear Accelerator.
35510_ Com. Linear Accelerator crushed and broken.
35510_ Released Exp. EM Disruption Field.
35510_ Exp. EM Disruption Field crushed and broken.
35510_ Released Adv. Heavy Siege Treads.
35510_ Adv. Heavy Siege Treads crushed and broken.
35510_ Released Exp. Phase Shifter.
35510_ Exp. Phase Shifter crushed and broken.
35510_ Released AEGIS Remote Shield.
35510_ AEGIS Remote Shield crushed and broken.
35511_ A0_COM: 6.
35511_ Dropped Hvy. Hardcell Cannon.
35512_ A0_COM: 5.
35512_ Acquired Hyp. Multirail.
35513_ A0_COM: 4.
35514_ A0_COM: 3.
[Achievement: Planet Killer]
[Achievement: Victory By Combat]

 Map 
-----
+----------------------------------------------------+
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| ???????????????????????# @ #?????????????????????? |
| ??????????????????????##   #?????????????????????? |
| ??????????????????????# !] #?????????????????????? |
| ??????????????????????#[]!##?????????????????????? |
| ??????????????????????##! !#?????????????????????? |
| ??????????????????????#[!!!#?????????????????????? |
| ??????????????????????#=*!##?????????????????????? |
| ??????????????????????#*!*[#?????????????????????? |
| ??????????????????????#=]]##?????????????????????? |
| ??????????????????????##!!#??????????????????????? |
| ???????????????????????####??????????????????????? |
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| ?????????????????????????????????????????????????? |
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| ?????????????????????????????????????????????????? |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           97
Coolant Potential          120
Energy Generation          106
Energy Capacity            1100
Matter Stores              300
Matter Capacity            300
Sight Range                24
Robot Scan Range           16
Terrain Scan Density       10
Power Amplification        30
Armor Coverage             1800
Resistance: KI             65
Resistance: TH             85
Resistance: EX             35
Resistance: EM             100
Resistance: I              35
Resistance: S              35
Resistance: P              35
Propulsion Shielding       33
Point Defense Rating       240
Weapon Cycling             30
Phase Shifting             20
Evasion (%)                65
Targeting Accuracy         12
Core Analysis              8
Armor Integrity Analysis   50
Recoil Reduction           6
Matter Filtering           50
Particle Charging          50
Kinecelleration            50
Salvage Targeting          4
Offensive Hacking          80
Defensive Hacking          11
Authchip Count             2

 Item Schematics 
-----------------
              Lrg. Storage Unit | -10/Materials | Hacked
              Hcp. Storage Unit | -10/Materials | Hacked
                   Hcp. Battery | -10/Materials | Hacked
              Sml. Storage Unit | -10/Materials | Hacked
                Terrain Scanner | -10/Materials | Hacked
                Power Shielding | -10/Materials | Hacked
                     Ion Engine | -10/Materials | Hacked
                        VSS Leg | -8/Materials  | Scanalyzed
               Combat Drone Bay | -7/Data Miner | Free
      Lgt. Regenerative Plating | -7/Data Miner | Free
       Cld. Cesium-ion Thruster | -7/Data Miner | Free
            Gravity Neutralizer | -7/Data Miner | Free
                    Force Rifle | -7/Data Miner | Free
                    Hvy. Treads | -7/Data Miner | Free
                 Mni. Drone Bay | -7/Data Miner | Free
             Smartbomb Launcher | -7/Data Miner | Free
                       Wave Gun | -7/Data Miner | Free
            Micro-nuke Launcher | -7/Data Miner | Free
                 Gravmag System | -6/Factory    | Scanalyzed
             Arm. Medium Treads | -6/Factory    | Hacked
                 Centrium Wheel | -6/Extension  | Hacked
            Imp. Kinecellerator | -6/Hub_04(d)  | Hacked
                Hardcell Cannon | -6/Hub_04(d)  | Hacked
              Assault Drone Bay | -5/Zhirov     | Free
                 Exp. Heat Sink | -5/Zhirov     | Free
             Exp. Optical Array | -5/Zhirov     | Free
               Imp. Arc Thrower | -5/Zhirov     | Free
  Imp. Armor Integrity Analyzer | -4/Factory    | Hacked
                Quantum Reactor | -3/Research   | Scanalyzed
 Imp. System Restoration Module | -3/Research   | Scanalyzed
                   Centrium Leg | -3/Research   | Hacked
          Com. Particle Reactor | -3/Quarantine | Scanalyzed
      Enh. Armored Heavy Treads | -3/Quarantine | Hacked
              Exp. Focal Shield | -2/Testing    | Archive
                Thermal Barrier | -2/Testing    | Archive
              Adv. Plasma Rifle | -2/Testing    | Archive

 Robot Schematics 
------------------
     B-48 Gladiator | -7/Data Miner | Free
 O-24 Administrator | -7/Data Miner | Free
      Y-54 Guardian | -7/Data Miner | Free
         S-27 Virus | -7/Data Miner | Free
      Y-64 Sentinel | -7/Data Miner | Free

 Fabricated
------------
 Combat Drone Bay | x1 | -6/Factory | Authchip
      Hvy. Treads | x2 | -6/Factory | Authchip
      Force Rifle | x2 | -6/Factory | Authchip
  Thermal Barrier | x1 | -2/Testing 

 Alien Tech Used 
-----------------
Integrated Reactor
Phase Armor
Core Cannon
Subatomic Replicator
Integrity Redistributor
Integrated Mediator
LRC Storage
LRC Insulator
Transdimensional Reconstructor
Core Regenerator
High-powered Transdimensional Reconstructor

 Achievements 
--------------
Great Explorer
Planet Killer
Superinsulated
Victory By Combat

 Challenges 
------------
None

 Game 
------
Seed              MissileGravitonAutohacker
  Manual?         0
Play Time         07:35:42
  Cumulative      188.7 hours
  Start           2022.06.18 @ 20:34:27
  End             2022.06.19 @ 17:28:30
Sessions          5
Manual Loads      0
Difficulty        Explorer
Special Mode      None
Game No.          73
  Rogue           61
  Adventurer      9
  Explorer        3
Win Type          6
  Total           9
  Types           4/0/1/2/0/0/1/0/1
Lore%             58
Gallery%          75
Achievement%      74
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           LOW_CONTRAST(13,24,33)
Steam             1


RUN: 2ab56a20-a118-446a-a950-199fbdfb340b