Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.31 @ 19:12:51 Player: N.W.L Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (312) 312 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1497 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ Large Storage Unit Visual Processing Unit Seismic Detector > --- WEAPON (3) ------- Light Assault Rifle Light Cannon Battle Cannon > --- INVENTORY (15) --- Light Treads Light Treads High-capacity Matter Pod (36) Faulty Experimental Sensor Array Beam Rifle Datajack Blade Trap Blade Trap Blade Trap Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Seismic Detector > --- WEAPON ----------- Particle Gun Light Assault Rifle Battle Cannon > --- INVENTORY -------- Light Nuclear Core High-capacity Matter Pod Experimental Sensor Array Datajack Blade Trap Blade Trap Blade Trap [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Visual Processing Unit Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Special Melee Weapon Datajack Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 19 | 8 . 2 9 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . . 2 Treads 4 | 2 . . 2 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 2 . . 2 Device 1 | 1 . . . Storage 2 | 1 . . 1 Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 10 | 3 . 2 5 Energy Gun 4 | 2 . 1 1 Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon 3 | . . 1 2 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 2 | . . . 2 Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 100 100 99 Engine 12 | . 14 14 11 Treads 25 | . 28 28 22 Device 12 | . 14 14 11 Storage 12 | . 14 14 11 Processor 3 | . . . 10 Energy Gun 5 | . 14 7 2 Ballistic Gun 12 | . 14 14 11 Ballistic Cannon 9 | . . 7 15 Special Melee Weapon 1 | . . . 4 Peak Build Rating 13 | 7 7 10 13 Average Rating 9 | 5 7 8 11 On Entrance 5 | . 7 7 9 Naked Turns . | . . . . Heaviest Build 33 | 14 14 15 33 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 8 15 Average Capacity 8 | 6 8 8 9 Most Carried 9 | 2 3 8 9 Average Carried 5 | 1 2 5 7 Final Capacity 15 | 8 8 8 15 Final Carried 9 | 2 3 8 9 Class Distribution -------------------- 80% | Mutant 17% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 592 | 154 . 103 335 Remotely . | . . . . Salvage Created 547 | 101 . 119 327 Parts 41 | 5 . 14 22 Haulers Intercepted . | . . . . Recyclers Shooed 2 | 1 . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 8 | . . 5 3 Guns 4 | . . 3 1 Cannons 4 | . . 2 2 Classes Destroyed 9 | 2 . 2 5 Worker 1 | . . . 1 Builder 2 | . . . 2 Tunneler 2 | 2 . . . Recycler 2 | 1 . . 1 Mechanic 1 | . . . 1 Watcher 1 | . . . 1 Swarmer 3 | . . 3 . Grunt 2 | . . 2 . Sentry 3 | . . . 3 Best Kill Streak 3 | 2 . 3 3 Combat Bots Only 3 | . . 3 1 Max Kills in Single Turn 2 | 1 . 1 2 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 16 | . 2 9 5 Missed 6 | . . 3 3 Damage Taken 99 | . 27 45 27 Core . | . . . . Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . 100 . Volleys Fired 49 | 13 . 16 20 Largest 3 | 2 . 2 3 Hottest 94 | 70 . 70 94 Shots Fired 97 | 26 . 27 44 Gun 69 | 26 . 23 20 Cannon 28 | . . 4 24 Launcher . | . . . . Special . | . . . . Kinetic 72 | 13 . 15 44 Thermal 18 | 12 . 6 . Explosive . | . . . . Electromagnetic 7 | 1 . 6 . Robot Hit Streak 13 | 5 . 5 13 Robot Miss Streak 3 | 1 . 3 3 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 58 | 17 . 12 29 Core Hits 30 | 6 . 9 15 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 3 | . . . 3 Destroy 1 | . . . 1 Blast 2 | . . . 2 Melee Attacks 1 | . . . 1 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 724 | 177 . 157 390 Guns 397 | 176 . 88 133 Cannons 326 | . . 69 257 Explosions . | . . . . Melee . | . . . . Ramming 1 | 1 . . . Kinetic 583 | 75 . 118 390 Thermal 128 | 101 . 27 . Explosive . | . . . . Electromagnetic 12 | . . 12 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 2 | . . . 2 Impact . | . . . . Kinetic 2 | . . . 2 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 2 | 1 . 1 . Targets Rammed 2 | 1 . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 100 | 100 . 80 81 Average Temperature 33 | 32 . 38 29 Received Heat Transfer 24 | . 15 . 9 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 370 | 296 . 74 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 102 | 15 35 83 102 Initial 13 | . 9 13 . Average 34 | 5 14 38 35 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 16 | . 2 5 9 Peak Tracking Total 4 | . 2 3 4 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts 66 | . . . 66 Triggered . | . . . . Disarmed . | . . . . Reprogrammed 5 | . . . 5 Reused 3 | . . . 3 Traps Extracted . | . . . . Installed . | . . . . Triggered 3 | . . . 3 Most Traps Carried 3 | . . 3 3 Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 3 | . 2 . 1 Terminals 3 | . 2 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . 5 . 2 Successful 5 | . 3 . 2 Failed 2 | . 2 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 5 | . 4 . 1 Terminals 7 | . 5 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 3 . 2 Robot Analysis 3 | . 3 . . Terminal Index 1 | . . . 1 Alert Level 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total 3 | . 3 . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1566 | 108 82 863 513 Spaces Moved 796 | 37 46 500 213 Core 2 | 2 . . . Treads 794 | 35 46 500 213 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 159 | 154 160 160 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 4 12 95 21 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 2 | . . . 2 Melee . | . . . . Projectile 2 | . . . 2 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1008 | 60 55 540 353 Wait 51 | . 9 7 35 Move 794 | 37 45 499 213 Hop . | . . . . Pick Up 17 | 2 1 10 4 Fast Attach 8 | 7 . . 1 Attach 1 | . . . 1 Detach . | . . . . Swap 10 | 1 . 2 7 Drop 10 | . . 5 5 Fire 49 | 13 . 16 20 Melee 1 | . . . 1 Ram . | . . . . Kick . | . . . . Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap 66 | . . . 66 Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 1 exit: *Sto) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 109 | -11/Scrapyard | Entered Materials 155 | -10/Materials | Discovered new exit (range 13) 191 | -10/Materials | Entered Mines 275 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 292 | -10/Mines | Learned Materials security intel 300 | -10/Mines | Build established: Mutant 659 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 662 | -10/Mines | Found Prototype Device 763 | -10/Mines | Found a hidden stash of uninstalled traps 897 | -10/Mines | Discovered new exit (range 6) 1054 | -10/Mines | Entered Materials 1054 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1055 | -9/Materials | Identified exit to Storage 1567 | -9/Materials | Self-destructed Last Messages --------------- 01534_ K-01 Serf knocked back. 01534_ R-06 Scavenger collects Signal Interpreter. 01538_ Destroyed Welding Torch. 01538_ U-05 Engineer destroyed. 01539_ R-06 Scavenger collects Terrain Scanner. 01541_ K-01 Serf collects debris. 01541_ Acquired 16 matter. 01542_ R-06 Scavenger collects Terrain Scan Processor. 01543_ R-06 Scavenger destroyed. 01544_ K-01 Serf collects debris. 01546_ Acquired 90 matter. 01547_ K-01 Serf collects debris. 01548_ Acquired 4 matter. 01550_ K-01 Serf collects debris. 01567_ Connecting with Terminal... >>Index(Terminals) Found 12 terminals. Downloaded coordinate data. >>Alert(Check) Current Alert Level: Low Security Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ??????????????????[[???????????????????????? | | ???????????????? ???????????????????????? | | ???????????????? ??????????????????????? | | ????????????????# ??????????????????????? | | ????????????????# ######????????????????? | | ????????????????# ??????????????? | | ????????????????# ?????????????? | | ????????????????# ?????????????? | | ????????????????#]] """??????????????? | | ????????????????#]] """??????????????? | | ????????????????#] ""???????????????? | | ????????????????? a ???????????????? | | ??????????????????? ????????????????? | | ????????????????????? ????????????????? | | ??????????????????????? ##???????????????? | | ????????????????????????#@T#???????????????? | | ????????????????????????# ##???????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# #????????????????? | | ??????########??????????# #????????????????? | | ??????#!!!!!!#??????????# #????????????????? | | ??????#!!!!!!#??????????# #????????????????? | | ##????# #????????### ###?#######??????? | | ###### ########## !#?#% #??????? | | =! ### #??????? | | = %!=! #??????? | | !=### #??????? | | #########+############ #?# ######## | | #??????# ?????????###+###?### ### # | | #?###### ???????? ??###*#?# # | | #? # #??????# #### ### # | | # # #??????# ## != # # | | # """ # #??????# ## %%# # | | + """ # #??????# ## [> + # | | # """ ########??????# ## # # | | # #?????????????######### % # # | | #?######???????????????????### ## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OpticalTitaniumOptics Manual? 0 Play Time 00:11:07 Cumulative 273.3 hours Start 2024.08.31 @ 19:03:25 End 2024.08.31 @ 19:12:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 134 Rogue 134 Adventurer 0 Explorer 0 Win Type - Total 8 Types 4/1/3/0/0/0/0/0/0 Lore% 76 Gallery% 85 Achievement% 71 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d8b58c71-0626-4700-b718-08666cf301d1