Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.18 @ 07:59:46 Player: Grim Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (58) 290 Value Destroyed (1650) 1650 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (280) 280 TOTAL SCORE: 5120 Bonus ------- High Alert Combat Kills 8 Follower Combat Kills 311 Friendly Fire -39 Cogmind --------- Core Integrity 0/700 Matter 33/300 Energy 99/100 System Corruption 13% Temperature Cool (9) Movement Core (700) Ox13 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Medium Treads > --- UTILITY ---------- Disposable Heat Sink High-capacity Storage Unit Medium Battery Improved Terrain Scanner Improved Weapon Shielding > --- WEAPON ----------- Flak Gun Mini Grenade Launcher > --- INVENTORY -------- ECM Suite Beam Cannon Mining Laser [Rating: 32] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Protection Hardened Medium Armor Plating Weapon Beam Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Slots Evolved 6 | . . . 2 . 2 2 . Power 1 | . . . . . 1 . . Propulsion 2 | . . . 1 . . 1 . Utility 3 | . . . 1 . 1 1 . Weapon . | . . . . . . . . Parts Attached 60 | 7 3 . 2 4 11 24 9 Power 8 | 1 . . . 1 2 3 1 Engine 7 | 1 . . . 1 2 2 1 Core 1 | . . . . . . 1 . Reactor . | . . . . . . . . Propulsion 14 | 2 . . 1 2 1 6 2 Treads 14 | 2 . . 1 2 1 6 2 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 21 | 2 2 . 1 1 4 8 3 Device 8 | . . . 1 . 1 4 2 Storage 6 | 2 2 . . 1 . 1 . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 7 | . . . . . 3 3 1 Artifact . | . . . . . . . . Weapon 17 | 2 1 . . . 4 7 3 Energy Gun 3 | 2 . . . . 1 . . Energy Cannon 5 | . 1 . . . 2 2 . Ballistic Gun 1 | . . . . . . 1 . Ballistic Cannon 1 | . . . . . . . 1 Launcher 5 | . . . . . 1 3 1 Special Weapon 2 | . . . . . . 1 1 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Corrupted Parts 1 | . . . . . . 1 . System Corruption 9 | . . . . . . 9 . Parts Lost 33 | . . . 1 . 4 12 16 Power 5 | . . . 1 . . 2 2 Propulsion 7 | . . . . . 1 1 5 Utility 14 | . . . . . 2 7 5 Weapon 7 | . . . . . 1 2 4 Highest Loss Streak 9 | . . . 1 . 3 4 9 To Critical Strikes 2 | . . . . . . . 2 Average Slot Usage (%) 88 | . 100 100 88 95 96 83 69 Engine 10 | . 14 14 8 7 18 10 5 Treads 23 | . 28 28 25 33 24 20 20 Device 10 | . . . 11 11 11 14 12 Storage 16 | . 28 28 22 22 15 11 12 Protection 5 | . . . . . 8 10 4 Energy Gun 6 | . 18 14 11 11 6 2 . Energy Cannon 6 | . 9 14 11 11 7 3 4 Ballistic Gun 1 | . . . . . . 3 . Launcher 2 | . . . . . 3 3 4 Naked Turns . | . . . . . . . . Heaviest Build 82 | 12 29 29 30 52 72 82 66 Greatest Support 96 | 40 40 40 63 66 66 96 96 Greatest Overweight (x) 27 | . . . . . 1 27 13 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 Average Capacity 17 | 7 14 15 15 16 20 20 20 Most Carried 10 | 5 7 7 9 10 9 9 5 Average Carried 5 | 2 6 7 7 8 6 5 3 Final Capacity 20 | 8 15 15 15 20 20 20 20 Final Carried 10 | 4 7 7 8 10 6 5 . Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Low Matter Collected 936 | 294 80 . 13 40 80 225 204 Remotely . | . . . . . . . . Salvage Created 2122 | 224 393 . 216 135 206 690 258 Parts 104 | 19 26 . 3 4 8 37 7 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 5 | . . . . . . . 5 Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Combat Hostiles Destroyed 32 | . 9 . 3 1 4 9 6 Guns 6 | . 2 . . . 1 3 . Cannons 17 | . 7 . 2 1 1 3 3 AOE 8 | . . . . . 2 3 3 Classes Destroyed 13 | 3 4 . . . 2 2 2 Worker 4 | 2 . . . . 1 1 . Builder 3 | . 1 . . . . 2 . Tunneler 5 | 5 . . . . . . . Recycler 6 | 1 1 . 1 1 . 2 . Operator 2 | . . . . . . 2 . Watcher 6 | . 3 . . . 1 2 . Swarmer 3 | . 3 . . . . . . Grunt 16 | . 6 . 3 1 . 5 1 Brawler 1 | . . . . . . . 1 Duelist 4 | . . . . . . . 4 Sentry 4 | . . . . . 3 1 . Specialist 1 | . . . . . 1 . . Programmer 3 | . . . . . . 3 . Best Kill Streak 4 | 3 4 . 3 1 4 3 3 Combat Bots Only 3 | . 3 . 2 1 3 2 3 Max Kills in Single Turn 2 | 1 1 . 1 1 1 2 2 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . 1 2 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Hostile Shots Fired 381 | . 31 . 15 11 75 155 94 Missed 117 | . 8 . 3 1 27 62 16 Damage Taken 4353 | . 227 . 135 141 646 1111 2093 Core 853 | . 37 . 11 . 93 116 596 Absorbed by Shields 298 | . . . . . . 127 171 Redirected to Shielding 29 | . . . . . . 29 . Core Remaining (%) 91 | 100 . 85 . 97 83 . . Volleys Fired 178 | 18 27 1 14 8 26 62 22 Largest 2 | 2 2 2 2 2 2 2 2 Hottest 104 | 80 100 100 100 100 103 103 104 Shots Fired 313 | 36 51 2 27 16 46 103 32 Gun 159 | 36 28 1 13 8 23 50 . Cannon 122 | . 23 1 14 8 14 41 21 Launcher 25 | . . . . . 9 5 11 Special 7 | . . . . . . 7 . Kinetic 47 | . . . . . . 36 11 Thermal 153 | 18 47 2 27 16 21 12 10 Explosive 25 | . . . . . 9 5 11 Electromagnetic 88 | 18 4 . . . 16 50 . Robot Hit Streak 10 | 8 9 . 5 2 10 7 10 Robot Miss Streak 8 | 2 3 4 3 4 3 8 3 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 195 | 25 31 . 18 6 32 64 19 Core Hits 116 | 8 17 1 7 4 15 46 18 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 3 | 1 . . . . 1 1 . Corrupt 3 | 1 . . . . 1 1 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4328 | 328 476 5 264 124 764 1597 770 Guns 1358 | 305 163 . 99 38 180 573 . Cannons 1449 | . 300 . 157 78 226 496 192 Explosions 1470 | 23 . . . . 358 515 574 Melee . | . . . . . . . . Ramming 51 | . 13 5 8 8 . 13 4 Kinetic 571 | . . . . . . 502 69 Thermal 1648 | 132 463 . 256 116 212 346 123 Explosive 1132 | . . . . . 313 245 574 Electromagnetic 926 | 196 . . . . 239 491 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 13 | . 2 2 . . . 13 13 Average Corruption 10 | . 2 2 . . . 11 13 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 57 | . 1 2 . . . 36 18 Message Errors 14 | . . 1 . . . 11 2 Matter Fused 16 | . . 1 . . . 9 6 Heat Flow Errors 6 | . . . . . . 2 4 Energy Discharges 6 | . . . . . . 5 1 Parts Rejected 1 | . . . . . . . 1 Parts Fused 2 | . . . . . . 1 1 Data Loss (minor) 4 | . 1 . . . . 2 1 Data Loss (major) 3 | . . . . . . 3 . Misfires 1 | . . . . . . 1 . Alerts 2 | . . . . . . 1 1 Misdirections 1 | . . . . . . . 1 Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 12 | . . . . . . 2 10 Projectiles . | . . . . . . . . Explosions 12 | . . . . . . 2 10 Melee . | . . . . . . . . Knockbacks 1 | . . . . . . . 1 Impact 1 | . . . . . . . 1 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 280 | . . . . . . 75 205 Shots 12 | . . . . . . 3 9 Rammed 8 | . . 3 2 1 . 1 1 Targets Rammed 10 | . 1 3 2 1 . 2 1 Kicked . | . . . . . . . . Crushed 2 | . 1 . . . . 1 . Highest Temperature 255 | 54 231 39 198 100 210 255 244 Average Temperature 73 | 21 79 20 81 32 80 83 76 Received Heat Transfer 881 | . 69 . 72 48 81 338 273 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . 1 1 . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . 1 . . . . Combat Hostiles 1 | . . . 1 . . . . Parts Melted 5 | . 3 . 2 . . . . Heat Transferred 3215 | 300 1004 . 558 285 411 398 259 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 6 | 1 . . . . 1 4 . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Peak Influence 527 | 40 204 49 118 527 264 163 . Initial 137 | . 26 49 18 49 137 119 . Average 101 | 17 94 49 39 237 214 64 . Maximum Alert Level 2 | . 1 . . 2 1 . . Low Security (%) 87 | 100 97 100 100 49 35 100 . Level 1 10 | . 2 . . 31 64 . . Level 2 2 | . . . . 19 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 15 | . 1 . 3 4 2 5 . Investigation 2 | . 1 . 1 . . . . Extermination 3 | . . . . . . 3 . Reinforcement 7 | . . . 2 1 2 2 . Assault . | . . . . . . . . Garrison 3 | . . . . 3 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . 1 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Distress Signals 5 | . . . 1 1 2 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 62 | . 12 . 5 14 9 15 7 Peak Tracking Total 7 | . 3 . 2 4 4 3 7 Tactical Retreats 2 | . 1 . . 1 . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Traps Triggered 3 | . 2 . . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Low Machines Disabled 5 | . . . . 1 . 4 . Max in Single Turn 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Machines Accessed 5 | . 1 . 2 . . 2 . Terminals 4 | . 1 . 1 . . 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 12 | . 2 . 6 . . 4 . Successful 7 | . 1 . 4 . . 2 . Failed 5 | . 1 . 2 . . 2 . Catastrophic 3 | . . . 2 . . 1 . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 8 | . 2 . 2 . . 4 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 4 | . . . 4 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 3 | . 1 . . . . 2 . Zone Layout 3 | . 1 . . . . 2 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 4 | . . . 4 . . . . Insert Component 2 | . . . 2 . . . . Analyze 2 | . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . Used . | . . . . . . . . Hacking Detections 5 | . 1 . 2 . . 2 . Full Trace Events 2 | . . . 2 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . Part Schematics Acquired 2 | . . . 2 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Total Allies 2 | . . . . 2 . . . Largest Group 2 | . . . . 2 . . . Highest-Rated Group 115 | . . . . 115 . . . Highest-Rated Ally 100 | . . . . 100 . . . Total Orders . | . . . . . . . . Ally Attacks 25 | . . . . 25 . . . Total Damage 912 | . . . . 912 . . . Kills 16 | . . . . 16 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Low Turns Passed 4409 | 184 686 125 245 474 395 1854 446 Spaces Moved 2083 | 86 373 74 123 266 164 810 187 Core 35 | 22 . . . . . 3 10 Treads 2048 | 64 373 74 123 266 164 807 177 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 162 165 Average Speed 180 | 131 160 160 160 160 185 200 204 Slowest Speed 1400 | 160 160 160 160 160 245 1400 700 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 24 | 6 47 21 13 39 16 21 32 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 106 | 7 . . . . 31 33 35 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 106 | 7 . . . . 31 33 35 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Total 2395 | 120 410 77 143 299 207 917 222 Wait 8 | . . . . 8 . . . Move 2076 | 85 372 73 122 265 163 809 187 Hop . | . . . . . . . . Pick Up 50 | 10 5 . 3 8 4 17 3 Fast Attach 1 | 1 . . . . . . . Attach 40 | 6 . . 2 1 5 18 8 Detach 2 | . . . . . . 2 . Swap 19 | . 3 . . 3 6 6 1 Drop 11 | . 2 . . 5 3 1 . Fire 178 | 18 27 1 14 8 26 62 22 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 10 | . 1 3 2 1 . 2 1 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: Mat / [*Min]) -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory (discovered 2 exits: [*Low x2]) -7/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 185 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 642 | -10/Materials | Discovered new exit (range 13) 664 | -10/Materials | Discovered new exit (range 12) 871 | -10/Materials | Entered Mines 876 | -10/Mines | Learned Materials emergency access door positions 986 | -10/Mines | Discovered new exit (range 5) 996 | -10/Mines | Entered Materials 996 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1207 | -9/Materials | Discovered new exit (range 13) 1241 | -9/Materials | Entered Storage 1281 | -9/Storage | Met 01-MTF 1442 | -9/Storage | Garrison activated, responded to threat 1667 | -9/Storage | Discovered new exit (range 15) 1715 | -9/Storage | Entered Materials 1715 | -8/Materials | Accompanied by 1 ally (01-MTF) 1715 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1720 | -8/Materials | 01-MTF left 2032 | -8/Materials | Lost 3 parts (1n2u) 2080 | -8/Materials | Discovered new exit (range 13) 2110 | -8/Materials | Entered Factory 2110 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2397 | -7/Factory | Build established: Scavenger-Mutant 2737 | -7/Factory | Build established: Mutant 3052 | -7/Factory | Lost 4 parts (1n2u1w) 3240 | -7/Factory | System corruption reached 10% 3297 | -7/Factory | Lost 3 parts (1p2u) 3936 | -7/Factory | Discovered new exit (range 15) 3946 | -7/Factory | Discovered new exit (range 7) 3964 | -7/Factory | Entered Lower Caves 4017 | -7/Lower Caves | Identified exit to Lower Caves 4214 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4291 | -7/Lower Caves | Core integrity fell below 50% 4315 | -7/Lower Caves | Lost 7 parts (1p3n2u1w) 4363 | -7/Lower Caves | Core integrity fell below 20% 4382 | -7/Lower Caves | Lost 9 parts (1p2n3u3w) 4410 | -7/Lower Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 04339_ Arm. Treads destroyed. 04339_ Penetrated by Slug. 04341_ Imp. Deuterium Engine destroyed. 04341_ Destroyed Imp. Deuterium Engine. 04344_ The unstable cave ceiling collapses. 04345_ Critical hit (Destroy). 04345_ Mni. Grenade Launcher destroyed. 04351_ Mining Laser destroyed. 04351_ Penetrated by Slug. 04352_ The unstable cave ceiling collapses. 04357_ Penetrated by Slug. 04358_ System corrupted: Coolant Injector rejected. 04368_ Critical hit (Burn: +37). 04368_ Penetrated by Slug. 04374_ Slug penetrates Wall. 04380_ The unstable cave ceiling collapses. 04393_ Penetrated by Slug. 04403_ System corrupted: Matter fused (-5). 04404_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ?????????????????????? | | ?????????????????????#?##?? ##???????????????????? | | ???????????????????? ## ## # ???????????????????? | | ??????????????????? ???????????????????? | | ???????????????????? ????????????????????? | | ???????????????????? ????????????#???????? | | ????????????????????? ????????###????????#? | | ?????????????????????? #??????? #?????????? | | ??????????????????????# ######## #?????????? | | ??????????????????????# #??????????? | | ???????????????????#### #??????????? | | ???????????????????#; #????????#??? | | ???????????? ####### ! % #????????????? | | ???????????? !%= %% #???#?????????? | | ???????????????? ! #?###?##????????? | | ???????????????????????# @ # ## # ####?????? | | ???????????????????????## ## # #?#???? | | ??????????????????????#?# # Y#### #?????? | | ???????????????????????## ## ! ##?????? | | ???????????????????????# ##??????? | | ???????????????????????# ###### # # #??????? | | ???????????????????? ??#### # ###????? | | ????????????????? ### ### # #?#??? | | ?????????????????##### ? ## "#???? | | ?????????????????????# ??# ### ###??? | | ?????????????????????# #?# ##### #??#?? | | ?????????????????????# ?# #### #"###?? | | ?????????????????????##### ?## ### ## #??? | | ????????????????????????#?# ??## ##?##??? | | ???????????????????????????#???### #### ##???#??? | | ????????????????????????#????#?#?# #??###??#????# | | ??????????????????????????????#?## ####?##??????# | | ????????????????????????????#?### ##????????? | | ???????????????????????????#?## ####?????? | | ?????????????????????????????# #?????? | | ???????????????????????####### #?????? | | ???????????????????????# ##???#?? | | ???????????????????????# ###?????? | | ???????????????????????# ### ##???????? | | ???????????????????????# ???## #??#????#? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Coolant Potential 65 Energy Generation 26 Energy Capacity 490 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 375 Weapon Shielding 66 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- Med. Battery | -9/Materials | Scanalyzed Disposable Heat Sink | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed BombWeaponLoader Manual? 0 Play Time 00:39:29 Cumulative 19.5 hours Start 2024.03.13 @ 18:56:26 End 2024.03.18 @ 07:59:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 20 Adventurer 17 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 23 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e203dfdc-44cd-4166-8b70-be2423e171f3