Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.06 @ 05:10:45 Player: Zirov Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (94) 470 Value Destroyed (3593) 3593 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (717) 717 TOTAL SCORE: 8200 Bonus ------- High Alert Combat Kills 417 Aligned with FarCom 300 Cogmind --------- Core Integrity 91/700 Matter 258/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (750) Ox14 Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Improved Targeting Computer > --- WEAPON (4) ------- Powered Hammer > --- INVENTORY (20) --- Wheel Improved Heat Sink Large Matter Pod (80) Large Matter Pod (0) Advanced Visual Processing Unit Terrain Scanner Weapon Cycler Hardened Heavy Armor Plating Improved Light Armor Plating Component Analysis Suite Corruption Screen Recalibrator Drone Bay (2/2) Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Advanced Treads Advanced Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Hardened Light Armor Plating Long-range Tractor Beam > --- WEAPON ----------- Flak Gun Precision Assault Rifle Gauss Cannon Heavy Missile Launcher > --- INVENTORY -------- Deuterium Engine Armored Treads Armored Treads Armored Treads Medium Treads Medium Treads Improved Heat Sink Large Matter Pod Advanced Visual Processing Unit Improved Targeting Computer Weapon Cycler Hardened Medium Armor Plating Hardened Heavy Armor Plating Improved Light Armor Plating Component Analysis Suite Corruption Screen Recalibrator Heavy Missile Launcher [Rating: 49] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Salvage Targeting Computer Protection Light Armor Plating Weapon Light Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Impact Weapon Powered Hammer Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 2 | . . . . . 1 1 . Utility 2 | . . . . . 1 1 . Weapon 2 | . . . . . 2 . . Parts Attached 69 | 6 7 1 . . 16 27 12 Power 7 | 1 . . . . 1 4 1 Engine 4 | 1 . . . . . 3 . Core 3 | . . . . . 1 1 1 Reactor . | . . . . . . . . Propulsion 17 | 2 . . . . 4 7 4 Treads 17 | 2 . . . . 4 7 4 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 25 | 1 4 . . . 7 8 5 Device 12 | . 1 . . . 4 5 2 Storage 4 | 1 2 . . . 1 . . Processor 2 | . . . . . . 1 1 Hackware . | . . . . . . . . Protection 7 | . 1 . . . 2 2 2 Artifact . | . . . . . . . . Weapon 20 | 2 3 1 . . 4 8 2 Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 6 | 2 . . . . . 2 2 Ballistic Cannon 9 | . 2 . . . 4 3 . Launcher 4 | . 1 1 . . . 2 . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . 1 . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 35 | . . . . . 1 16 18 Power 5 | . . . . . . 3 2 Propulsion 10 | . . . . . . 3 7 Utility 8 | . . . . . 1 3 4 Weapon 12 | . . . . . . 7 5 Highest Loss Streak 12 | . . . . . 1 5 12 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 97 | . 98 100 100 100 95 98 87 Engine 7 | . 14 14 14 14 4 4 4 Core 1 | . . . . . 4 1 1 Treads 28 | . 28 28 28 28 25 29 27 Device 8 | . 8 . . . 6 11 7 Storage 9 | . 14 14 14 14 9 7 7 Processor 1 | . . . . . . 2 7 Protection 8 | . 4 14 14 14 9 6 5 Ballistic Gun 3 | . 9 . . . . 3 12 Ballistic Cannon 21 | . 13 19 14 14 35 21 . Launcher 4 | . 4 8 14 14 . 3 1 Naked Turns . | . . . . . . . . Heaviest Build 81 | 12 52 34 34 34 63 81 76 Greatest Support 96 | 40 40 40 40 40 66 94 96 Greatest Overweight (x) 3 | 3 1 . . . . 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 20 15 15 15 20 20 20 Average Capacity 18 | 7 16 15 15 15 18 20 20 Most Carried 20 | 2 11 15 15 15 20 20 17 Average Carried 16 | 1 7 14 14 15 18 19 14 Final Capacity 20 | 8 15 15 15 15 20 20 20 Final Carried 20 | 2 11 15 15 15 20 17 15 Class Distribution -------------------- 65% | Skirmisher 33% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Mutant | -7/Storage Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Sto Matter Collected 3844 | 221 190 227 . . 599 2250 357 Remotely 1941 | . . . . . 394 1255 292 Salvage Created 2614 | . 203 76 . . 368 1562 405 Parts 161 | . 20 2 . . 25 83 31 Haulers Intercepted 2 | . 1 . . . 1 . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Combat Hostiles Destroyed 75 | . 5 3 . . 9 45 13 Guns 16 | . . . . . . 8 8 Cannons 45 | . 5 3 . . 9 28 . AOE 13 | . . . . . . 9 4 Classes Destroyed 16 | . 6 1 . . 3 6 . Worker 3 | . 2 . . . . 1 . Builder 6 | . 1 . . . 1 2 2 Hauler 2 | . 1 . . . 1 . . Recycler 3 | . . . . . 1 2 . Operator 2 | . . . . . . 2 . Watcher 4 | . 1 . . . 2 1 . Swarmer 15 | . 3 . . . . 6 6 Grunt 28 | . 2 2 . . 2 18 4 Brawler 1 | . . . . . . 1 . Duelist 2 | . . . . . . 2 . Sentry 14 | . . . . . 6 5 3 Specialist 2 | . . . . . . 2 . Hunter 3 | . . . . . 1 2 . Programmer 8 | . . . . . . 8 . Heavy 1 | . . . . . . 1 . Assembled 1 | . . 1 . . . . . Best Kill Streak 10 | . 3 2 . . 3 10 6 Combat Bots Only 9 | . 3 2 . . 1 9 4 Max Kills in Single Turn 3 | . 1 1 . . 2 2 3 Gunslinging . | . . . . . . . . Exploded 3 | . . . . . . 1 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Damage Taken 6725 | . 103 138 . . 558 3106 2820 Core 747 | . 16 18 . . 104 200 409 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 89 | 100 . . . 86 81 . . Volleys Fired 198 | . 26 11 . . 32 101 28 Largest 4 | . 2 2 . . 4 4 2 Hottest 171 | . 70 70 . . 149 171 56 Shots Fired 554 | . 41 13 . . 126 334 40 Gun 108 | . 4 . . . . 68 36 Cannon 429 | . 37 13 . . 126 253 . Launcher 17 | . . . . . . 13 4 Special . | . . . . . . . . Kinetic 537 | . 41 13 . . 126 321 36 Thermal . | . . . . . . . . Explosive 17 | . . . . . . 13 4 Electromagnetic . | . . . . . . . . Robot Hit Streak 16 | . 3 5 . . 10 10 16 Robot Miss Streak 6 | . 5 4 . . 3 6 6 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . 1 . Shots Hit Robots 347 | . 18 6 . . 73 204 46 Core Hits 194 | . 10 6 . . 25 101 52 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . . . . . 1 1 Critical Strikes 17 | . 2 . . . 6 7 2 Blast 14 | . 2 . . . 6 6 . Smash 3 | . . . . . . 1 2 Melee Attacks 16 | . . . . . . 3 13 Impact 16 | . . . . . . 3 13 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8791 | . 336 107 . . 1345 5595 1408 Guns 1691 | . 14 . . . . 1055 622 Cannons 5168 | . 318 107 . . 1345 3398 . Explosions 1457 | . . . . . . 996 461 Melee 435 | . . . . . . 110 325 Ramming 40 | . 4 . . . . 36 . Kinetic 6859 | . 332 107 . . 1345 4453 622 Thermal . | . . . . . . . . Explosive 1457 | . . . . . . 996 461 Electromagnetic . | . . . . . . . . Impact 435 | . . . . . . 110 325 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 12 | . . . . . . 12 12 Average Corruption 5 | . . . . . . 5 12 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 69 | . . . . . . 59 10 Message Errors 12 | . . . . . . 11 1 Matter Fused 20 | . . . . . . 17 3 Heat Flow Errors 7 | . . . . . . 6 1 Energy Discharges 10 | . . . . . . 9 1 Data Loss (minor) 6 | . . . . . . 6 . Data Loss (major) 3 | . . . . . . 2 1 Misfires 7 | . . . . . . 5 2 Alerts 2 | . . . . . . 2 . Weapon Failures 2 | . . . . . . 1 1 Overload Shots . | . . . . . . . . Overflow Damage 305 | . 9 . . . 2 248 46 Projectiles 113 | . 9 . . . 2 102 . Explosions 90 | . . . . . . 89 1 Melee 102 | . . . . . . 57 45 Knockbacks 48 | . 4 1 . . 11 32 . Impact 4 | . 1 . . . . 3 . Kinetic 44 | . 3 1 . . 11 29 . Secondary . | . . . . . . . . Self-Inflicted Damage 151 | . . . . . . 151 . Shots 3 | . . . . . . 3 . Rammed 4 | . 1 1 . . . 2 . Targets Rammed 6 | . 1 1 . . . 4 . Kicked . | . . . . . . . . Crushed 2 | . . . . . . 2 . Highest Temperature 452 | . 90 48 . . 452 393 177 Average Temperature 88 | . 36 24 . . 131 75 32 Received Heat Transfer 1899 | . 12 18 . . 207 843 819 Effects 8 | . . . . . 6 2 . Shutdowns 3 | . . . . . 1 2 . Interference 4 | . . . . . 4 . . Short Circuit 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . . 1 Impact Corruptions 2 | . . . . . . 1 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Peak Influence 860 | . 120 96 . 9 171 860 734 Initial 391 | . . 46 . . 3 60 391 Average 178 | . 53 89 . 5 68 231 605 Maximum Alert Level 3 | . . . . . . 3 3 Low Security (%) 71 | 100 100 100 . 100 100 55 . Level 1 14 | . . . . . . 25 3 Level 2 11 | . . . . . . 13 84 Level 3 3 | . . . . . . 5 12 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 22 | . 2 1 . . . 13 6 Investigation 2 | . . 1 . . . 1 . Extermination 8 | . . . . . . 7 1 Reinforcement 7 | . 2 . . . . 3 2 Assault . | . . . . . . . . Garrison 5 | . . . . . . 2 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . . 2 Haulers Reinforced 1 | . . . . . . 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Distress Signals 6 | . 2 . . . 2 1 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 99 | . 12 6 . . 16 48 17 Peak Tracking Total 8 | . 4 2 . . 4 6 8 Tactical Retreats 2 | . . 1 . . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Traps Triggered 9 | . . . . . 1 8 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Sto Machines Disabled 9 | . . . . . 2 6 1 Max in Single Turn 1 | . . . . . 1 1 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Machines Accessed 20 | . 4 1 1 1 4 6 3 Terminals 13 | . 4 . . 1 3 2 3 Fabricators 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . 1 . Scanalyzers 3 | . . . . . 1 2 . Garrison Access . | . . . . . . . . Total Hacks 51 | . 13 1 1 1 14 13 8 Successful 30 | . 7 1 1 1 9 8 3 Failed 21 | . 6 . . . 5 5 5 Catastrophic 1 | . . . . . 1 . . Database Lockouts . | . . . . . . . . Manual 13 | . 9 . 1 1 2 . . Terminals 35 | . 13 . . 1 7 6 8 Fabricators 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . . 2 . Scanalyzers 11 | . . . . . 7 4 . Garrison Access . | . . . . . . . . Terminal Hacks 17 | . 5 1 1 1 2 4 3 Record 1 | . . . . . . . 1 Robot Analysis 2 | . 2 . . . . . . Prototype ID Bank 1 | . . . . . . 1 . Open Door 2 | . . 1 . . . . 1 Level Access Points 1 | . . . . 1 . . . Branch Access Points 2 | . 1 . . . . 1 . Terminal Index 3 | . 1 . . . 1 1 . Hauler Manifests 1 | . . . . . . 1 . Registered Components 3 | . 1 . . . 1 . 1 EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks 1 | . . . . . . 1 . Network Status 1 | . . . . . . 1 . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 10 | . . . . . 7 3 . Insert Component 5 | . . . . . 3 2 . Analyze 5 | . . . . . 4 1 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 2 | . 2 . . . . . . Terminals 2 | . 2 . . . . . . Assimilate 1 | . 1 . . . . . . Operators 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . . . . . 2 . Used 1 | . . . . . . 1 . Hacking Detections 14 | . 3 . . . 3 5 3 Full Trace Events 1 | . . . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 4 | . . . . . 3 1 . Part Schematics Acquired 3 | . . . . . 3 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Sto Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Robot Analysis Total 2 | . 2 . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Sto Turns Passed 6677 | 82 582 415 357 268 1196 3513 264 Spaces Moved 3608 | 46 268 239 222 126 680 1952 75 Core 6 | 6 . . . . . . . Treads 3602 | 40 268 239 222 126 680 1952 75 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 145 145 163 Average Speed 154 | 156 180 160 160 160 148 149 185 Slowest Speed 250 | 200 240 160 160 160 160 246 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 36 | 4 42 43 62 24 53 47 16 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 3 | . 1 . . 1 . 1 . Unknown Exits Taken 4 | 1 . 1 1 . 1 . . Scrap Searched 1 | . . . . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 176 | . . . . . 1 128 47 Melee . | . . . . . . . . Projectile 26 | . . . . . 1 25 . AOE 150 | . . . . . . 103 47 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Total 4298 | 53 323 258 225 193 787 2323 136 Wait 299 | . 9 1 . 66 35 185 3 Move 3601 | 45 267 238 221 125 679 1951 75 Hop . | . . . . . . . . Pick Up 64 | 2 10 5 2 1 13 27 4 Fast Attach 19 | 6 2 . . . 3 3 5 Attach 26 | . . . . . 5 14 7 Detach 5 | . 1 . . . 2 1 1 Swap 24 | . 5 1 . . 8 10 . Drop 40 | . 2 1 2 1 10 24 . Fire 198 | . 26 11 . . 32 101 28 Melee 16 | . . . . . . 3 13 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 6 | . 1 1 . . . 4 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 7 exits: [*Fac x4] / *Sto / Low x2) -7/Storage History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 298 | -10/Materials | Identified exit to Mines 303 | -10/Materials | Build established: Mutant 665 | -10/Materials | Entered Mines 751 | -10/Mines | Met a Derelict shopkeep closing up shop 821 | -10/Mines | Assembled infested the area 826 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1073 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1073 | -10/Mines | Discovered new exit (range 5) 1080 | -10/Mines | Entered Exiles 1101 | -10/Exiles | Discovered new exit (range 15) 1124 | -10/Exiles | Met 8R-AWN 1148 | -10/Exiles | Met EX-HEX 1192 | -10/Exiles | Met EX-BIN 1210 | -10/Exiles | Aligned with FarCom system 1212 | -10/Exiles | Given EX-Vault access code 1252 | -10/Exiles | Opened EX-Vault 1283 | -10/Exiles | Found Potential Leg 1286 | -10/Exiles | Found Potential Leg 1319 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1365 | -10/Exiles | Met EX-DEC 1424 | -10/Exiles | Discovered new exit (range 10) 1437 | -10/Exiles | Left Exiles lab with Potential Leg 1437 | -10/Exiles | Entered Mines 1543 | -9/Mines | Identified exit to Materials 1705 | -9/Mines | Entered Materials 1705 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 2453 | -8/Materials | Build established: Skirmisher 2819 | -8/Materials | Discovered new exit (range 15) 2901 | -8/Materials | Entered Factory 2901 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3244 | -7/Factory | Discovered new exit (range 6) 4346 | -7/Factory | Discovered new exit (range 16) 4380 | -7/Factory | Identified exit to Storage 4380 | -7/Factory | Identified exit to Lower Caves 5569 | -7/Factory | Discovered new exit (range 13) 6024 | -7/Factory | System corruption reached 10% 6215 | -7/Factory | Garrison activated, responded to threat 6215 | -7/Factory | Discovered new exit (range 15) 6287 | -7/Factory | Destroyed 9 combat bots 6291 | -7/Factory | Lost 5 parts (1n2u2w) 6414 | -7/Factory | Entered Storage 6474 | -7/Storage | Garrison activated, responded to threat 6534 | -7/Storage | Lost 4 parts (2n2w) 6589 | -7/Storage | Core integrity fell below 50% 6675 | -7/Storage | Core integrity fell below 20% 6678 | -7/Storage | Self-destructed Last Messages --------------- 06646_ U-05 Engineer lays Concrete. 06658_ Arm. Treads destroyed. 06660_ K-01 Serf collects debris. 06660_ Lgt. Nuclear Core destroyed. 06663_ K-01 Serf collects debris. 06663_ Arm. Treads destroyed. 06664_ ALERT: Rogue bot located, Programmers report to Storage Zone 5G. 06666_ Med. Treads destroyed. 06666_ K-01 Serf collects debris. 06670_ Y-54 Guardian suffers critical hit (Smash). 06671_ Imp. Light Armor Plating destroyed. 06671_ Flak Gun destroyed. 06672_ U-05 Engineer lays Concrete. 06672_ K-01 Serf collects debris. 06674_ U-05 Engineer lays Concrete. 06674_ Med. Treads destroyed. 06675_ U-05 Engineer lays Concrete. 06676_ Imp. Heat Sink destroyed. 06676_ K-01 Serf collects debris. 06677_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????? | | ????????????????????#####?????#??????????????? | | ????????????????????#! !#????????????????????? | | ??????????????????#?#! !#???#????????????????? | | ????????????????????# !#????????????????????? | | ????????????????????# !#?????#??????????????? | | ????????????????????## ###???????????????????? | | ???????#####???????## #####???????????????? | | ?????###"T"##########Y#### #???????????????? | | ?????# @ Y ## #??########?????? | | ?????# *u% ####? #?????? | | ?????# %=*=k ! "# #?????? | | ?????##" ##############%[ = [# """???????? | | ??????#"T#???# == # """???????? | | ??????####???# #= #### """"??????? | | ?????????????# # # # """???????? | | ?????????????# # * # ## ??????? | | ?????????????# / #### #?????? | | ?????????????# # ##??####?###+#?????? | | ?????????????# # ##?????????????????? | | ?????????????# / #!?????????????????? | | ?????????????# # # ????????#???????? | | ?????????????########## # ???????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????# #??????????????????? | | ?????????????????????## #??????????????????? | | ??????????????????????# # ?????????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????# ?????????????????? | | ??????????????????????+ ??????????????????? | | ??????????????????????# ??????????????????? | | ??????????????????????? ??????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 4 Salvage Targeting 2 Item Schematics ----------------- Arm. Treads | -8/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Assault Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed KineticMassMegatreads Manual? 0 Play Time 00:59:28 Cumulative 32.5 hours Start 2022.10.04 @ 16:36:30 End 2022.10.06 @ 05:10:45 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 28 Achievement% 22 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 29291815-ae3a-400d-a0a9-1a81a36ae5c3