Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.15 @ 20:00:52 Player: CrossedViper Result: Destroyed by KJ-R9W(z) with Makeshift Axe Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (72) 360 Value Destroyed (1539) 1539 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-575) -575 TOTAL SCORE: 2904 Bonus ------- High Alert Combat Kills 16 Friendly Fire -591 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 79/170 System Corruption 5% Temperature Cool (0) Movement Walking (140) Location -7/Zion Parts ------- > --- POWER (1) -------- Makeshift Power Source > --- PROPULSION (3) --- Makeshift Leg > --- UTILITY (2) ------ Experimental Target Analyzer > --- WEAPON (3) ------- Heavy Battle Rifle CR-A16's Behemoth Slayer > --- INVENTORY (4) ---- Hacking Drone Bay (1/1) Phasing AFG Rocket Launcher Ripper Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Makeshift Leg Makeshift Leg Makeshift Leg > --- UTILITY ---------- Experimental Target Analyzer Phasing AFG > --- WEAPON ----------- Heavy Battle Rifle Slug Cannon CR-A16's Behemoth Slayer > --- INVENTORY -------- Makeshift Leg Hacking Drone Bay Rocket Launcher [Rating: 57] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Hacking Drone Bay Storage Large Storage Unit Processor Experimental Target Analyzer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Slug Cannon Slashing Weapon Makeshift Sword Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -7 ------- Run | Scr Mat Min Mat Min Zio Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility . | . . . . . . Weapon 1 | . . . 1 . . Parts Attached 53 | . 3 6 12 3 29 Power 10 | . . 2 2 1 5 Engine 8 | . . 2 2 1 3 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 15 | . 1 1 4 1 8 Treads 6 | . . . 4 1 1 Leg 9 | . 1 1 . . 7 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | . 1 1 2 . 6 Device 2 | . . . . . 2 Storage 2 | . 1 . . . 1 Processor 3 | . . 1 1 . 1 Hackware . | . . . . . . Protection 3 | . . . 1 . 2 Artifact . | . . . . . . Weapon 18 | . 1 2 4 1 10 Energy Gun 1 | . . . 1 . . Energy Cannon . | . . . . . . Ballistic Gun 14 | . 1 2 3 1 7 Ballistic Cannon 1 | . . . . . 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon 1 | . . . . . 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . . 3 Parts Lost 18 | . . . 7 2 9 Power 2 | . . . 2 . . Propulsion 6 | . . . . 1 5 Utility 3 | . . . 1 1 1 Weapon 7 | . . . 4 . 3 Highest Loss Streak 3 | . . . 2 1 3 Average Slot Usage (%) 94 | . 95 99 84 84 97 Engine 11 | . 14 13 10 11 9 Treads 16 | . . . 18 29 26 Leg 13 | . 28 28 9 . 6 Storage 11 | . 24 14 11 11 9 Processor 8 | . . 13 3 . 10 Protection 1 | . . . 6 6 . Ballistic Gun 26 | . 22 28 23 25 28 Piercing Weapon 1 | . . . . . 2 Naked Turns . | . . . . . . Heaviest Build 39 | 12 29 29 33 32 39 Greatest Support 68 | 20 20 25 60 60 68 Greatest Overweight (x) 1 | . 1 1 1 . 1 Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 12 | 6 12 12 10 10 10 Average Capacity 9 | 6 10 10 10 10 8 Most Carried 10 | 6 10 10 10 10 10 Average Carried 8 | 6 6 9 8 9 8 Final Capacity 12 | 6 12 10 10 10 4 Final Carried 10 | 6 9 10 8 9 4 Class Distribution -------------------- 43% | Mutant 21% | Scavenger-Gunner 17% | Scavenger-Mutant 12% | Gunner 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Gunner | -7/Zion Resources | -11 -10 -10 -9 -9 -7 ----------- Run | Scr Mat Min Mat Min Zio Matter Collected 1482 | 200 103 302 433 131 313 Remotely . | . . . . . . Salvage Created 2224 | . 178 261 996 186 603 Parts 148 | . 7 17 64 12 48 Haulers Intercepted 2 | . . . 2 . . Recyclers Shooed 3 | . . . 3 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -7 ------- Run | Scr Mat Min Mat Min Zio Combat Hostiles Destroyed 46 | . 4 7 24 7 4 Melee 2 | . . . . . 2 Guns 42 | . 4 7 24 7 . Classes Destroyed 10 | . 1 1 5 1 2 Hauler 2 | . . . 2 . . Recycler 1 | . . . 1 . . Operator 1 | . . . 1 . . Watcher 1 | . . . 1 . . Swarmer 19 | . . 5 10 4 . Grunt 17 | . 4 2 9 2 . Duelist 1 | . . . . 1 . Sentry 5 | . . . 5 . . Zionite 19 | . . . . . 19 Thug 2 | . . 2 . . . Butcher 1 | . . . . . 1 Marauder 2 | . . . . . 2 Best Kill Streak 6 | . 2 3 6 4 5 Combat Bots Only 6 | . 2 3 6 4 2 Max Kills in Single Turn 2 | . 1 2 2 1 1 Gunslinging 1 | . . 1 1 . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . 1 Imprinter (-7/Zion) Combat | -11 -10 -10 -9 -9 -7 -------- Run | Scr Mat Min Mat Min Zio Damage Taken 3541 | . 289 238 1007 232 1775 Core 452 | . 28 19 105 9 291 Absorbed by Shields . | . . . . . . Core Remaining (%) 90 | 100 . 81 . . . Volleys Fired 152 | . 18 35 78 16 5 Largest 3 | . 2 2 3 3 2 Hottest 83 | . 60 40 83 66 81 Shots Fired 323 | . 36 70 164 43 10 Gun 319 | . 36 70 164 43 6 Cannon 4 | . . . . . 4 Launcher . | . . . . . . Special . | . . . . . . Kinetic 312 | . 35 70 154 43 10 Thermal 11 | . 1 . 10 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 19 | . 8 13 19 12 5 Robot Miss Streak 4 | . 3 4 3 2 3 Penetration Max . | . . . . . . Secondary Targets 8 | . 1 1 6 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 259 | . 26 47 114 25 47 Core Hits 108 | . 9 18 48 11 22 Critical Hits 18 | . . 1 . . 17 Critical Kills 8 | . . . . . 8 Critical Parts Destroyed 9 | . . 1 . . 8 Melee Attacks 50 | . . . . . 50 Impact . | . . . . . . Slashing 1 | . . . . . 1 Piercing 49 | . . . . . 49 Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks 1 | . . . . . 1 Damage Inflicted 4860 | . 305 612 1304 359 2280 Guns 2667 | . 305 612 1304 359 87 Cannons 42 | . . . . . 42 Explosions . | . . . . . . Melee 2151 | . . . . . 2151 Ramming . | . . . . . . Kinetic 2587 | . 295 612 1192 359 129 Thermal 122 | . 10 . 112 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 38 | . . . . . 38 Piercing 2113 | . . . . . 2113 Highest Corruption 5 | . . . . . 5 Average Corruption 5 | . . . . . 5 Corruption Purged . | . . . . . . Effects 8 | . . . . . 8 Message Errors 1 | . . . . . 1 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Targeting Errors 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 87 | . . . . . 87 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 87 | . . . . . 87 Knockbacks 1 | . . . . . 1 Impact . | . . . . . . Kinetic 1 | . . . . . 1 Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 206 | . 5 4 206 18 85 Average Temperature 45 | . 3 3 63 12 27 Received Heat Transfer 666 | . 153 81 324 18 90 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 275 | . 25 . 250 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -7 ------- Run | Scr Mat Min Mat Min Zio Peak Influence 484 | . 98 162 484 255 . Initial 115 | . . 37 . 115 . Average 105 | . 41 40 214 166 . Maximum Alert Level 2 | . . . 2 1 . Low Security (%) 79 | 100 100 100 43 66 . Level 1 18 | . . . 48 33 . Level 2 2 | . . . 7 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . . . 7 . . Investigation 3 | . . . 3 . . Extermination . | . . . . . . Reinforcement 4 | . . . 4 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -7 --------- Run | Scr Mat Min Mat Min Zio Distress Signals 7 | . . . 7 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 98 | . 7 10 44 7 30 Peak Tracking Total 8 | . 3 3 8 4 6 Tactical Retreats 11 | . . 1 5 . 5 Traps | -11 -10 -10 -9 -9 -7 ------- Run | Scr Mat Min Mat Min Zio Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -7 ---------- Run | Scr Mat Min Mat Min Zio Machines Disabled 3 | . . . 3 . . Max in Single Turn 1 | . . . 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -7 --------- Run | Scr Mat Min Mat Min Zio Machines Accessed 6 | . 1 . 5 . . Terminals 4 | . 1 . 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . 2 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 13 | . 3 . 10 . . Successful 8 | . 1 . 7 . . Failed 5 | . 2 . 3 . . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 13 | . 3 . 10 . . Terminals 11 | . 3 . 8 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . 2 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 1 . 5 . . Branch Access Points 2 | . 1 . 1 . . Recycling Unit Index 1 | . . . 1 . . Alert Level 1 | . . . 1 . . Unreport Threat 2 | . . . 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . . . 2 . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . 2 . . Tunnel 2 | . . . 2 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 . 2 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 ------------ Run | Scr Mat Min Mat Min Zio Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -7 -------- Run | Scr Mat Min Mat Min Zio Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -7 ------- Run | Scr Mat Min Mat Min Zio Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . 1 . . 3 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -7 ------------- Run | Scr Mat Min Mat Min Zio Turns Passed 4459 | 2 282 1226 698 383 1868 Spaces Moved 2433 | 2 156 735 286 205 1049 Core . | . . . . . . Treads 1257 | . . . 166 205 886 Legs 1176 | 2 156 735 120 . 163 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 150 150 160 140 Average Speed 153 | 120 136 150 156 160 157 Slowest Speed 180 | 120 150 150 180 160 170 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 48 | 2 42 99 38 27 80 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 4 | . . 1 2 . 1 Known Exits Taken 2 | . 1 . 1 . . Unknown Exits Taken 3 | 1 . 1 . 1 . Scrap Searched 4 | . . 2 . . 2 Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -7 --------- Run | Scr Mat Min Mat Min Zio Total 2798 | 1 189 790 398 227 1193 Wait 42 | . 4 3 13 1 21 Move 2428 | 1 155 734 285 204 1049 Hop . | . . . . . . Pick Up 35 | . 6 6 8 2 13 Fast Attach 14 | . 1 . . 2 11 Attach 20 | . 1 2 10 1 6 Detach 1 | . . . . . 1 Swap 19 | . 1 4 2 . 12 Drop 38 | . 3 6 2 1 26 Fire 152 | . 18 35 78 16 5 Melee 49 | . . . . . 49 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat] / *Min / Sto) -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -7/Zion History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 59 | -10/Materials | Discovered new exit (range 4) 173 | -10/Materials | Identified exit to Mines 285 | -10/Materials | Entered Mines 287 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 326 | -10/Mines | Build established: Mutant 365 | -10/Mines | Met a Derelict bent on vengeance 435 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 713 | -10/Mines | Discovered new exit (range 10) 773 | -10/Mines | Discovered new exit (range 12) 834 | -10/Mines | Learned location of Recycling (-9) 1511 | -10/Mines | Entered Materials 1511 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1675 | -9/Materials | Identified exit to Mines 1675 | -9/Materials | Identified exit to Storage 1972 | -9/Materials | Discovered new exit (range 14) 2209 | -9/Materials | Entered Mines 2210 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2316 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2345 | -9/Mines | Discovered new exit (range 8) 2433 | -9/Mines | Build established: Scavenger-Mutant 2592 | -9/Mines | Entered Zion 2616 | -7/Zion | Given the Hacking Drone Bay 2616 | -7/Zion | Found Prototype Device 2656 | -7/Zion | Learned Factory non-interactive machine intel 2675 | -7/Zion | Found Prototype Processor 2675 | -7/Zion | Identified Exp. Target Analyzer 2753 | -7/Zion | Build established: Scavenger-Gunner 2901 | -7/Zion | Received a visual enhancement algorithm 3001 | -7/Zion | Given A8's code to call for help 3301 | -7/Zion | Learned Factory terminal intel 3345 | -7/Zion | Found CR-A16's Pointy Stick 3400 | -7/Zion | Learned location of 1 exit from Factory 3735 | -7/Zion | Build established: Gunner 3825 | -7/Zion | Found Prototype Device 3990 | -7/Zion | Revealed the true nature of CR-A16's Pointy Stick 3991 | -7/Zion | Attacked by Zionites 3991 | -7/Zion | Spotted QR-YHD(B) 3991 | -7/Zion | Spotted 3M-3IX(B) 3993 | -7/Zion | Destroyed 3M-3IX(B) 3998 | -7/Zion | Core integrity fell below 50% 4004 | -7/Zion | Destroyed QR-YHD(B) 4137 | -7/Zion | Identified Hacking Drone Bay 4138 | -7/Zion | Identified Phasing AFG 4273 | -7/Zion | Lost 3 parts (1n1u1w) 4428 | -7/Zion | Core integrity fell below 20% 4438 | -7/Zion | Destroyed Imprinter 4460 | -7/Zion | Destroyed by KJ-R9W(z) with Makeshift Axe Last Messages --------------- 04434_ Destroyed Mak. Laser. 04435_ ZT-S5I(z) pulls a Mak. Hammer out of the Twisted Machinery. 04435_ Knocked back. 04438_ Imprinter: "Derelicts unite!" 04438_ Imprinter destroyed. 04440_ Knocked back. 04441_ Acquired 19 matter. 04442_ System corrupted: CR-A16's Behemoth Slayer targeting data glitched. 04442_ ZT-S5I(z) suffers critical hit. 04442_ Destroyed Carbon-fiber Leg. 04444_ Knocked back. 04446_ X7-ODE(z) pulls a Mak. Spear out of the Twisted Machinery. 04447_ ZT-S5I(z) suffers critical hit. 04447_ ZT-S5I(z) destroyed. 04450_ X7-ODE(z) suffers critical hit. 04450_ Destroyed Mak. Leg. 04455_ Hvy. Battle Rifle destroyed. 04455_ Destroyed Imp. Deuterium Engine. 04457_ Mak. Leg destroyed. 04458_ X7-ODE(z) destroyed. Map ----- +----------------------------------------------------+ | "" """"##"" """""#???????????????? | | """ """#""" "" """#??????????????? | | """ """""" "" ""#??????????????? | | "" """ ""#??????????????? | | "#??????????????? | | """ "" ""#?????????????? | | "#" """ """ "#??????????????? | | "" """" """ """"" """??????????????? | | """""" """"" """" ""#""""##??????????????? | | """#"" """"" "" ""#"#??????????????????? | | "#"#"" """##" """ "#"#???????????????????? | | """"""" ""#"#""" "" "#""???????????????????? | | """" """"""" """""??????????????????? | | "" "?????????????????? | | """ "????????????????? | | """ ?????????????????? | | """""#""" """" """ "" ?????????????????? | | """"""""""""""" """ "?????????????????? | | """""##"""""" "" """"????????????????? | | ""########"" "" """###??????????????? | | ""##?????###" """" """"##?????????????? | | ""##????###""" """"#""" """#?????????????? | | """"#????#""""" """"""""" ""#?????????????? | | """###???##""" """""""""z ""#?????????????? | | "###?????#""" """"""*$! """#?????????????? | | ##???????#"""" "#"" @%!= """"??????????????? | | ?????????##""" """"/!z! """#??????????????? | | ??????????##""" % """*%% """#"?#####????????? | | ???????????#"""" !*[%!=!= ""####?#%!"########## | | ???????????##"""[!== =/* """"#"""#?# !""""""""""" | | ????????????###" ! = ""! """"""""### """"""""""" | | ????????????###" """""""""""""# ][ | | ???????????##"" *=%% * | | ??????????##"""" / /%* / *=% = | | ??????????#""" /%"" """""""""#! *= | | ??????????#"" %""""""""#"#### !["""""""""" | | ?????????##"" ! """" """##??#%/""""""""""" | | ?????????#"""" """ ""#??# *"########## | | ?????????####" ""#??#####????????? | | ???#####??###"" ""#???????????????? | | ??##/ !##?#"""" "##???????????????? | | ??#/ [ !#?#"" """ ""#????????????????? | | ??#* !#?#"" """ ""#????????????????? | | ??##[ ##?#"" """"""#????????????????? | | ??### #####" ""#####????????????????? | | #?# #"" ""###?????????????????? | | ### "" ##"""" "" ""#"#?????????????????? | | """"" #""" #""" ""###????????????????? | | """" #""" """"// """#????????????????? | | "" "" #""" ! ""#"#??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: TH 10 Evasion (%) 40 Targeting Accuracy 6 Target Analysis 12 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PropulsionHeatPropulsion Manual? 0 Play Time 00:28:22 Cumulative 83.9 hours Start 2020.10.15 @ 19:27:59 End 2020.10.15 @ 20:00:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 79 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 77 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 83e95f0a-b252-4f42-98d7-20306ab2b43b