Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.17 @ 23:53:53 // Halloween2020/ForbiddenLore Player: rusmal Result: Destroyed by as-83714 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (28) 140 Value Destroyed (567) 567 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1147 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 259/300 Energy 100/100 System Corruption 6% Temperature Cool (216) Movement Core (600) Ox11 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (14) --- Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Hacking Suite Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit High-capacity Storage Unit > --- WEAPON ----------- EM Pulse Gun Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 24 | 7 12 5 Power 3 | 2 . 1 Engine 3 | 2 . 1 Core . | . . . Reactor . | . . . Propulsion 13 | 2 9 2 Treads 7 | . 5 2 Leg 6 | 2 4 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | 1 1 . Device . | . . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 2 2 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 4 | 1 1 2 Ballistic Cannon 1 | . 1 . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 12 | . 2 10 Power 2 | . . 2 Propulsion 6 | . 2 4 Utility . | . . . Weapon 4 | . . 4 Highest Loss Streak 10 | . 1 10 Average Slot Usage (%) 96 | . 96 98 Engine 13 | . 14 13 Treads 24 | . 23 27 Leg 3 | . 4 . Storage 25 | . 24 28 Energy Gun 8 | . 12 . Ballistic Gun 13 | . 13 14 Ballistic Cannon 5 | . 1 13 Naked Turns . | . . . Heaviest Build 44 | 13 44 44 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 14 | 6 14 14 Average Capacity 12 | 5 12 14 Most Carried 14 | 6 14 14 Average Carried 11 | 3 10 13 Final Capacity 14 | 6 14 14 Final Carried 14 | 6 14 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 545 | 186 285 74 Remotely . | . . . Salvage Created 837 | . 769 68 Parts 59 | . 57 2 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 19 | . 14 5 Guns 18 | . 14 4 Cannons 1 | . . 1 Classes Destroyed 9 | . 8 1 Worker 3 | . 3 . Builder 1 | . 1 . Hauler 2 | . 2 . Recycler 1 | . 1 . Operator 3 | . 3 . Watcher 2 | . 2 . Swarmer 7 | . 5 2 Grunt 9 | . 9 . Assembled 3 | . . 3 Best Kill Streak 5 | . 5 3 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1701 | . 443 1258 Core 250 | . 36 214 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 61 | . 45 16 Largest 2 | . 2 2 Hottest 60 | . 60 55 Shots Fired 115 | . 90 25 Gun 102 | . 90 12 Cannon 13 | . . 13 Launcher . | . . . Special . | . . . Kinetic 70 | . 45 25 Thermal . | . . . Explosive . | . . . Electromagnetic 45 | . 45 . Robot Hit Streak 9 | . 9 5 Robot Miss Streak 5 | . 3 5 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 68 | . 57 11 Core Hits 46 | . 37 9 Critical Hits 1 | . . 1 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1752 | . 1607 145 Guns 857 | . 765 92 Cannons 52 | . . 52 Explosions 836 | . 836 . Melee . | . . . Ramming 7 | . 6 1 Kinetic 465 | . 321 144 Thermal 836 | . 836 . Explosive . | . . . Electromagnetic 444 | . 444 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 6 | . . 6 Average Corruption 6 | . . 6 Corruption Purged . | . . . Effects 2 | . . 2 Targeting Errors 1 | . . 1 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage 218 | . 218 . Projectiles . | . . . Explosions 218 | . 218 . Melee . | . . . Knockbacks 2 | . . 2 Impact . | . . . Kinetic 2 | . . 2 Secondary . | . . . Self-Inflicted Damage 168 | . 168 . Shots 3 | . 3 . Rammed 2 | . 1 1 Targets Rammed 2 | . 1 1 Kicked . | . . . Crushed . | . . . Highest Temperature 216 | . 42 216 Average Temperature 48 | . 16 107 Received Heat Transfer 643 | . 123 520 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 700 | . 700 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 5 | . 5 . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 304 | . 304 154 Initial 74 | . . 74 Average 93 | . 109 70 Maximum Alert Level 1 | . 1 . Low Security (%) 95 | 100 93 100 Level 1 4 | . 6 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 42 | . 26 16 Peak Tracking Total 13 | . 4 13 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 8 | . 7 1 Max in Single Turn 4 | . 4 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 8 | . 8 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 13 | . 13 . Successful 7 | . 7 . Failed 6 | . 6 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 3 | . 3 . Terminals 9 | . 9 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Prototype ID Bank 1 | . 1 . Alert Level 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 2 | . 2 . Report Inventory 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 2015 | 80 1345 590 Spaces Moved 992 | 56 644 292 Core 3 | 3 . . Treads 858 | . 566 292 Legs 131 | 53 78 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 180 Average Speed 170 | 116 170 180 Slowest Speed 180 | 120 180 180 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 53 | 3 94 62 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 64 | . 64 . Melee . | . . . Projectile . | . . . AOE 64 | . 64 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1206 | 68 808 330 Wait 94 | . 78 16 Move 990 | 55 643 292 Hop . | . . . Pick Up 20 | 5 15 . Fast Attach 12 | 7 5 . Attach 8 | . 3 5 Detach 3 | 1 2 . Swap 4 | . 4 . Drop 12 | . 12 . Fire 61 | . 45 16 Melee . | . . . Ram 1 | . . 1 Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 10) 306 | -10/Materials | Build established: Mutant 585 | -10/Materials | Discovered new exit (range 16) 660 | -10/Materials | Repaired Assault Rifle 874 | -10/Materials | Discovered new exit (range 7) 1053 | -10/Materials | Discovered new exit (range 15) 1289 | -10/Materials | Discovered new exit (range 6) 1426 | -10/Materials | Entered Mines 1443 | -10/Mines | Met a Derelict bent on vengeance 1526 | -10/Mines | Learned location of Storage (-8) 1619 | -10/Mines | Learned Materials stockpile data 1907 | -10/Mines | Discovered new exit (range 10) 1973 | -10/Mines | Assembled infested the area 2004 | -10/Mines | Core integrity fell below 50% 2016 | -10/Mines | Core integrity fell below 20% 2016 | -10/Mines | Destroyed by as-83714 with Assembled Heavy Rifle Last Messages --------------- 01991_ Assault Rifle destroyed. 01991_ System corrupted by crushing effect (+5). 01991_ System corrupted by crushing effect (+1). 01992_ Critical hit. 01992_ Lgt. Treads destroyed. 01994_ D-53 Grenadier destroyed. 01998_ Lgt. Treads destroyed. 01999_ as-48760 suffers critical hit. 01999_ as-48760 destroyed. 02000_ Critical hit. 02000_ Lgt. Treads destroyed. 02001_ as-43693 knocked back. 02004_ Lgt. Cannon destroyed. 02005_ Ion Engine destroyed. 02007_ System corrupted: Lgt. Assault Rifle targeting data glitched. 02007_ as-43693 destroyed. 02012_ Lgt. Assault Rifle destroyed. 02012_ System corrupted: Lgt. Assault Rifle jammed. 02013_ Lgt. Assault Rifle destroyed. 02014_ Slammed into as-42999. 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