Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.10 @ 02:44:34

Player: szymekc

Result: Destroyed by Architect with Modified Sigix Sheargun

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (33)       6600
Robots Destroyed (948)     4740
Value Destroyed (59494)    59494
Prototype IDs (264)        5280
Alien Tech Used (12)       2400
Bonus (81170)              81170
              TOTAL SCORE: 164184

 Bonus
-------
Triggered High Security    500
High Alert Combat Kills    32550
Follower Combat Kills      1771
Built PL-3XN's Obliterator 1000
Network Hubs Disabled      200
Registered with UFD        300
Met Optimus in HQ          500
Met Zhirov                 300
Built Enhanced Grunts      300
A7 Reached Mainframe       300
Met R17 at Cetus           500
Found Hidden Lab           3000
Used Core Reset Matrix     3000
Met R17 at Research        2000
Scanned by Researcher      500
Destroyed Superfortress    15000
Met Optimus at Protoforge  1000
Destroyed MAIN.C Guards    500
Met MAIN.C                 5000
Destroyed MAIN.C Shell     5000
Destroyed MAIN.C           10000
Met Architect              300
Destroyed A8               300
Destroyed A6               400
Friendly Fire              -3051

 Cogmind 
---------
Core Integrity             0/1600
Matter                     2/300
Energy                     100/100
System Corruption          12%
Temperature                Cool (0)
Movement                   Flying (91) Ox1
Location                   -1/Access_0

 Parts 
-------
>              --- POWER (4) --------
                   (None)
>              --- PROPULSION (7) ---
        Cooled Nuclear Pulse Thruster
               Electron Diverter
      Improved Diametric Drive
>              --- UTILITY (11) -----
       Concept Phasing Heat Sink
               Spectral Analyzer
       Concept Weapon Articulator
  Experimental Core Analyzer
>              --- WEAPON (4) -------
               Neutron Cannon
               Perforator
>              --- INVENTORY (5) ----
       Concept Chromion Battery (800)
       Compact HERF Cannon

 Peak State 
------------
>              --- POWER ------------
      Improved Quantum Reactor
       Concept Zero-point Core
       Concept Zero-point Core
       Concept Zero-point Core
>              --- PROPULSION -------
  Experimental VSS Leg
  Experimental Armored Exoskeleton
       Concept Biometal Exoskeleton
>              --- UTILITY ----------
       Concept Phasing Heat Sink
       Concept Thermoelectric Network
       Concept Antigrav Storage Unit
               Spectral Analyzer
       Concept Weapon Articulator
       Concept Core Analysis Suite
       Concept Cloak Mesh
         Heavy Regenerative Plating
       Concept Beam Splitter
       Concept Energy Mantle
>              --- WEAPON -----------
        Cooled Directed Potential Cannon
       Concept Arcsight Missile Launcher
>              --- INVENTORY --------
         Light Quantum Reactor
  Experimental VSS Leg
       Concept Chromion Battery
       Concept NT7 Matterbank
      Advanced Weapon Cycler
      Advanced Transmission Jammer
       Concept Cloak Mesh
  Experimental EM Shield
               AEGIS Remote Shield
       Concept Matter Streamer
  High-powered Transdimensional Reconstructor
       Concept Disintegration Ray
       Compact HERF Cannon
       Concept Plasma Driver
       Concept Heavy Railcannon
               PL-3XN's Obliterator
[Rating: 318]

 Favorites 
-----------
Power                      Quantum Reactor
  Engine                   Ion Engine
  Power Core               Concept Zero-point Core
  Reactor                  Quantum Reactor
Propulsion                 Centrium Leg
  Treads                   Light Treads
  Leg                      Centrium Leg
  Wheel                    Overtuned Huge Scrapsphere
  Hover Unit               Cooled Gravmag System
  Flight Unit              Improved Flight Unit
Utility                    Huge Storage Unit
  Device                   Experimental Sensor Array
  Storage                  Huge Storage Unit
  Processor                Advanced Signal Interpreter
  Hackware                 Hacking Suite
  Protection               Heavy Regenerative Plating
Weapon                     Heavy Gatling Laser
  Energy Gun               Heavy Gatling Laser
  Energy Cannon            Enhanced Nova Cannon
  Ballistic Gun            Concept XC Strikerail
  Ballistic Cannon         Light Cannon
  Launcher                 Concept Arcsight Missile Launcher
  Special Weapon           Plasma Cutter
  Impact Weapon            Makeshift Hammer
  Slashing Weapon          Sigix Broadsword

 Build                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -2  -2  -2  -1  -1  -1  
-------                    Run  | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Frg Acc Com Ac0 
Slots Evolved              18   | .   .   .   2   .   .   .   2   .   .   .   4   .   .   .   .   .   .   2   .   .   .   .   2   .   .   2   .   2   .   .   2   .   .   
  Power                    3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   
  Propulsion               5    | .   .   .   1   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   
  Utility                  9    | .   .   .   1   .   .   .   .   .   .   .   4   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   2   .   .   1   .   .   
  Weapon                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
Parts Attached             420  | 6   12  3   12  3   2   4   10  17  3   11  32  7   17  9   15  7   8   6   1   2   3   .   12  30  7   2   12  16  17  35  24  60  15  
  Power                    55   | 1   .   .   2   .   .   2   1   1   .   .   2   3   4   1   2   1   2   .   .   .   .   .   3   3   1   1   2   3   4   1   6   7   2   
    Engine                 7    | 1   .   .   1   .   .   .   1   1   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   10   | .   .   .   1   .   .   2   .   .   .   .   2   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   2   .   .   
    Reactor                38   | .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   2   1   2   .   .   .   .   .   3   3   1   1   2   3   4   .   4   7   2   
  Propulsion               112  | 2   4   .   4   .   1   1   7   6   2   4   6   1   5   3   3   2   1   4   .   .   1   .   2   12  .   1   4   3   8   8   3   9   5   
    Treads                 39   | 2   2   .   4   .   1   1   6   6   2   .   .   .   3   3   3   2   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   
    Leg                    58   | .   .   .   .   .   .   .   .   .   .   .   5   1   1   .   .   .   1   4   .   .   .   .   2   12  .   1   4   3   2   8   3   9   2   
    Wheel                  3    | .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
    Hover                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 11   | .   1   .   .   .   .   .   1   .   .   4   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   3   
  Utility                  154  | 1   4   1   3   3   .   .   1   1   .   6   17  2   5   2   6   4   4   2   1   2   2   .   6   7   2   .   5   8   2   13  11  32  1   
    Device                 96   | 1   1   .   2   1   .   .   1   1   .   5   7   2   3   1   1   4   2   1   .   2   .   .   3   5   1   .   5   4   1   8   10  23  1   
    Storage                14   | .   2   .   .   .   .   .   .   .   .   1   2   .   1   .   1   .   .   1   .   .   2   .   .   .   .   .   .   .   .   1   1   2   .   
    Processor              21   | .   .   .   .   .   .   .   .   .   .   .   5   .   1   1   .   .   .   .   1   .   .   .   .   1   .   .   .   1   1   4   .   6   .   
    Hackware               9    | .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   1   .   .   .   .   .   3   .   .   .   .   2   .   .   .   .   .   
    Protection             14   | .   1   1   1   2   .   .   .   .   .   .   .   .   .   .   4   .   1   .   .   .   .   .   .   1   1   .   .   1   .   .   .   1   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   99   | 2   4   2   3   .   1   1   1   9   1   1   7   1   3   3   4   .   1   .   .   .   .   .   1   8   4   .   1   2   3   13  4   12  7   
    Energy Gun             18   | .   .   .   .   .   .   1   .   6   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   3   3   .   .   1   .   1   .   .   .   
    Energy Cannon          31   | .   .   .   .   .   1   .   1   2   .   .   .   .   1   2   .   .   .   .   .   .   .   .   .   2   1   .   1   .   1   5   1   7   6   
    Ballistic Gun          22   | 2   .   .   1   .   .   .   .   .   .   .   3   1   1   .   3   .   .   .   .   .   .   .   1   3   .   .   .   1   .   3   2   1   .   
    Ballistic Cannon       13   | .   3   1   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   2   .   2   1   
    Launcher               9    | .   .   1   1   .   .   .   .   .   .   .   1   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   1   2   .   
    Special Weapon         4    | .   1   .   .   .   .   .   .   .   1   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  58   | .   1   .   2   1   .   .   1   6   .   1   7   .   1   .   7   .   2   .   .   .   3   .   .   5   2   .   .   .   1   .   2   12  4   
  Corrupted Parts          12   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   9   .   
    System Corruption      53   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   12  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   41  .   
Parts Lost                 72   | .   1   .   1   1   .   2   1   1   .   .   7   .   1   2   1   .   2   .   .   .   .   .   16  .   .   .   .   2   5   2   8   11  8   
  Power                    13   | .   .   .   .   .   .   .   .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   4   .   .   .   .   1   .   1   2   1   1   
  Propulsion               17   | .   .   .   1   .   .   1   1   1   .   .   3   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   3   .   .   2   1   
  Utility                  17   | .   1   .   .   1   .   .   .   .   .   .   2   .   .   .   1   .   1   .   .   .   .   .   4   .   .   .   .   .   .   .   1   3   3   
  Weapon                   25   | .   .   .   .   .   .   1   .   .   .   .   .   .   .   2   .   .   1   .   .   .   .   .   4   .   .   .   .   1   2   1   5   5   3   
  Highest Loss Streak      13   | .   1   .   1   1   .   2   1   1   .   .   5   .   1   1   1   .   2   .   .   .   .   .   13  .   .   .   .   1   2   2   2   6   3   
  To Critical Strikes      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Backups            19   | 1   12  15  21  24  24  23  24  24  25  12  10  11  10  17  17  17  19  11  13  15  18  22  20  18  23  23  22  22  22  21  18  21  22  
  Power                    1    | .   .   .   .   1   1   1   1   1   2   1   .   .   .   1   1   2   1   .   .   .   .   .   .   3   2   1   .   .   .   .   .   3   2   
  Propulsion               2    | .   3   4   6   9   8   7   5   5   6   .   1   .   .   2   2   1   2   1   1   1   1   4   5   2   2   .   .   1   .   1   2   2   5   
  Utility                  8    | .   3   5   7   8   10  12  12  10  10  6   2   4   4   5   5   7   9   5   7   8   10  11  8   5   9   11  11  10  10  8   8   10  11  
  Weapon                   5    | 1   5   5   5   5   3   2   4   6   6   3   2   4   4   7   6   5   5   4   4   5   5   5   3   6   8   8   9   8   7   7   6   4   3   
  Tool/Special             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Unused Backups             81   | .   6   .   4   .   1   .   3   4   .   4   7   2   3   1   6   .   .   .   1   .   1   .   .   6   .   2   6   2   5   6   7   2   2   
  Power                    5    | .   1   .   1   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Propulsion               27   | .   3   .   1   .   .   .   1   .   .   .   4   .   2   1   2   .   .   .   .   .   .   .   .   4   .   .   .   1   .   .   6   1   1   
  Utility                  30   | .   1   .   1   .   .   .   .   2   .   3   1   2   1   .   2   .   .   .   1   .   1   .   .   .   .   2   3   .   5   4   .   .   1   
  Weapon                   17   | .   1   .   1   .   1   .   2   2   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   3   1   .   1   1   1   .   
  Tool/Special             2    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Average Slot Usage (%)     89   | .   97  100 99  99  100 100 98  98  100 95  95  96  86  86  85  85  74  99  100 100 89  100 95  95  98  99  100 94  87  76  75  82  79  
  Engine                   1    | .   14  14  2   .   .   .   1   9   9   8   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Core                     3    | .   .   .   8   11  11  11  7   .   .   .   3   .   2   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   10  7   3   
  Reactor                  4    | .   .   .   .   .   .   .   .   .   .   .   .   5   2   .   5   6   6   11  11  11  11  11  9   9   10  13  13  11  10  6   2   3   6   
  Treads                   12   | .   22  28  33  32  33  33  43  43  45  2   .   .   1   20  19  19  17  .   .   .   .   .   .   .   .   .   .   .   4   10  .   .   .   
  Leg                      11   | .   .   .   .   .   .   .   .   .   .   .   5   33  24  .   .   .   2   28  29  29  29  29  28  28  30  30  31  29  20  6   10  19  17  
  Flight                   1    | .   .   .   .   .   .   .   .   .   .   42  26  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Device                   15   | .   11  .   10  11  11  11  9   9   9   17  11  11  13  20  13  19  11  22  22  23  23  23  19  21  16  17  18  18  13  13  22  23  21  
  Storage                  6    | .   12  14  11  11  11  11  9   9   9   9   5   6   6   6   6   6   6   5   5   5   5   5   5   5   5   4   4   4   4   4   3   3   2   
  Processor                7    | .   .   .   .   .   .   .   .   .   .   .   12  17  13  13  13  13  9   5   8   11  11  11  10  9   10  9   9   8   13  14  6   8   7   
  Protection               5    | .   2   14  11  10  11  11  8   9   9   .   .   .   .   .   10  6   7   11  7   5   5   5   5   4   7   4   3   3   4   4   3   1   2   
  Energy Gun               4    | .   .   .   .   .   .   10  9   13  16  .   2   8   .   .   9   12  11  3   5   5   .   5   2   2   16  18  14  14  7   .   .   1   .   
  Energy Cannon            3    | .   .   .   .   .   6   11  9   3   .   .   .   .   4   6   .   .   1   4   3   5   .   5   1   6   2   .   2   .   3   4   5   8   12  
  Ballistic Gun            1    | .   5   .   .   .   .   .   .   .   .   .   2   3   7   5   1   .   .   2   1   .   .   .   10  4   .   .   .   .   1   5   1   1   .   
  Ballistic Cannon         4    | .   22  28  21  21  15  .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   2   2   .   .   .   
Peak Build Rating          318  | 6   12  13  22  27  23  24  30  35  32  45  81  84  89  87  124 124 126 143 143 142 146 146 158 163 170 187 195 217 247 294 318 295 283 
  Average Rating           146  | 5   8   12  20  19  21  22  26  31  31  39  56  82  84  85  118 121 121 140 141 140 132 146 151 154 164 184 190 207 227 259 300 269 253 
  On Entrance              110  | .   6   12  13  20  20  23  23  30  32  30  42  79  84  87  85  124 122 112 141 140 142 146 146 75  163 168 187 192 217 247 284 285 272 
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             224  | 10  92  36  102 102 105 105 105 103 101 97  41  55  113 118 129 129 155 108 106 103 141 141 153 163 157 165 190 197 224 224 181 182 184 
  Greatest Support         270  | 40  46  46  69  66  66  66  103 102 102 102 88  93  93  70  190 190 190 150 150 150 150 150 150 180 168 210 212 203 270 270 190 204 194 
  Greatest Overweight (x)  39   | .   5   .   1   1   1   1   1   1   .   .   1   .   5   5   5   39  .   .   .   .   .   .   1   1   .   .   .   .   2   1   1   1   .   
  Average Overweight (x)   .    | .   1   .   .   1   1   1   .   .   .   .   .   .   .   4   .   17  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 25   | 5   25  15  25  25  25  25  25  25  25  25  15  15  25  25  25  25  25  25  20  20  25  25  25  25  25  25  25  25  25  25  25  25  25  
  Average Capacity         23   | 5   18  15  22  25  25  25  25  25  25  15  14  15  16  25  25  25  25  20  20  20  23  25  25  22  25  25  25  25  25  25  25  25  23  
  Most Carried             25   | 4   16  15  25  25  25  25  25  25  25  25  15  15  25  25  25  25  25  23  18  20  25  25  25  25  25  25  25  25  25  25  25  25  25  
  Average Carried          22   | 1   13  15  21  24  24  23  24  24  25  15  13  14  15  23  24  24  24  14  16  18  22  25  23  21  24  24  24  24  24  24  21  24  23  
  Final Capacity           25   | 5   15  15  25  25  25  25  25  25  25  15  15  15  25  25  25  25  25  20  20  20  25  25  25  25  25  25  25  25  25  25  25  25  5   
  Final Carried            25   | 4   15  15  25  25  25  24  25  25  25  15  15  15  24  25  25  25  20  16  17  20  25  25  22  25  25  25  24  25  25  25  25  25  2   

 Class Distribution 
--------------------
 26% | Mutant
 24% | Scavenger-Mutant
 15% | Generator-Gunner
  6% | Scavenger-Skirmisher
  3% | Scavenger-Gunner
  3% | Skirmisher

 Dominant Class 
----------------
                 Mutant | -10/Materials
                 Mutant | -10/Mines
                 Mutant | -9/Materials
                 Mutant | -9/Mines
                 Mutant | -9/Exiles
                 Mutant | -8/Mines
       Scavenger-Mutant | -8/Materials
       Scavenger-Mutant | -8/Storage
       Commander-Mutant | -8/Recycling
     Commander-Sprinter | -8/Scraptown
        Hacker-Sprinter | -6/Factory
                 Mutant | -6/Waste
                 Mutant | -6/Factory
     Scavenger-Scrapper | -6/Extension
       Scavenger-Mutant | -6/Cetus
       Scavenger-Mutant | -6/Archives
       Scavenger-Mutant | -6/Hub_04(d)
       Scavenger-Mutant | -5/Factory
       Scavenger-Mutant | -5/Upper Caves
       Scavenger-Mutant | -5/Upper Caves
       Scavenger-Mutant | -5/Zhirov
       Scavenger-Mutant | -4/Proximity Caves
   Scavenger-Skirmisher | -4/Factory
             Skirmisher | -4/Armory
                 Gunner | -4/Lab
             Skirmisher | -3/Research
 Infiltrator-Skirmisher | -3/Testing
 Infiltrator-Skirmisher | -2/Research
   Scavenger-Skirmisher | -2/Quarantine
       Scavenger-Mutant | -2/Protoforge
       Generator-Gunner | -1/Access
       Generator-Gunner | -1/Command
       Generator-Gunner | -1/Access_0

 Resources                       | -11   -10   -10   -9    -9    -9    -8    -8    -8    -8    -8    -6    -6    -6    -6    -6    -6    -6    -5    -5    -5    -5    -4    -4    -4    -4    -3    -3    -2    -2    -2    -1    -1    -1    
-----------                Run   | Yrd   Mat   Min   Mat   Min   Exi   Min   Mat   Sto   Rec   Scr   Fac   Was   Fac   Ext   Cet   Arc   Hub   Fac   Upp   Upp   Zhi   Pro   Fac   Arm   Lab   Res   Tes   Res   Qua   Frg   Acc   Com   Ac0   
Matter Collected           29142 | 159   732   351   822   202   73    123   172   327   20    411   498   1061  698   529   327   289   229   130   149   .     .     37    542   1095  .     460   328   812   1362  5763  4865  4084  2492  
  Remotely                 4898  | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     310   2734  898   956   
Salvage Created            49920 | 48    767   170   1127  192   61    61    507   1474  368   .     1311  1975  974   1211  178   424   1011  166   85    119   .     .     609   1482  .     781   725   4468  1893  5630  18052 1824  2227  
  Parts                    1894  | 10    42    23    68    17    4     2     30    75    13    .     22    46    58    72    25    37    50    12    2     4     .     .     37    61    .     13    25    119   102   242   499   59    125   
Haulers Intercepted        29    | .     2     .     6     .     .     .     2     5     .     .     4     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     2     4     .     .     2     .     .     
Recyclers Shooed           17    | 2     1     .     1     .     .     .     2     .     .     .     1     .     .     3     .     .     .     .     .     .     .     .     1     .     .     .     .     6     .     .     .     .     .     
Parts Field Recycled       .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Retrieved Matter         .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Parts Self-Destructed      4     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     2     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Prevented                2     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     

 Kills                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -2  -2  -2  -1  -1  -1  
-------                    Run  | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Frg Acc Com Ac0 
Combat Hostiles Destroyed  773  | .   12  13  30  6   .   2   13  22  4   .   4   6   17  20  2   1   15  2   1   2   .   .   8   20  .   13  8   46  27  91  334 30  24  
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Guns                     216  | .   4   .   .   .   .   .   5   15  4   .   4   6   9   11  2   1   11  1   1   1   .   .   7   8   .   12  6   39  19  45  1   4   .   
  Cannons                  271  | .   8   10  23  4   .   1   4   1   .   .   .   .   6   6   .   .   .   .   .   1   .   .   .   8   .   .   1   .   5   29  131 11  22  
  AOE                      214  | .   .   3   7   2   .   1   3   4   .   .   .   .   2   2   .   .   4   .   .   .   .   .   1   .   .   .   .   .   .   8   170 7   .   
Classes Destroyed          33   | 1   6   .   4   1   .   1   .   .   .   .   1   2   2   2   .   .   .   .   .   .   .   .   .   1   .   1   2   4   1   3   1   .   .   
  Worker                   22   | .   .   .   1   .   .   .   1   .   .   .   3   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   5   .   1   8   1   .   
  Builder                  26   | .   1   .   .   .   .   .   2   1   .   .   .   .   2   1   .   .   1   .   .   .   .   .   3   .   .   .   .   6   .   1   8   .   .   
  Tunneler                 6    | 3   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Hauler                   29   | .   2   .   6   .   .   .   2   5   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   2   4   .   .   2   .   .   
  Recycler                 29   | .   5   .   1   .   .   .   .   2   2   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   10  .   .   2   1   .   
  Carrier                  33   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   33  .   .   
  Mechanic                 23   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   2   19  1   .   
  Operator                 13   | .   1   .   1   .   .   .   .   1   .   .   .   .   .   .   .   9   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Drone                    10   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   10  .   .   .   
  Watcher                  26   | .   .   .   1   .   .   .   .   .   .   .   2   .   .   1   1   .   .   1   .   .   .   .   .   1   .   .   3   7   1   1   6   1   .   
  Swarmer                  48   | .   3   11  8   .   .   .   5   4   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   6   .   .   
  Cutter                   6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   5   .   .   
  Saboteur                 18   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   .   15  .   .   
  Grunt                    213  | .   9   2   15  5   .   1   6   11  .   .   .   .   12  .   .   .   7   1   .   2   .   .   4   6   .   3   .   5   2   8   113 1   .   
  Brawler                  25   | .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   21  .   .   
  Duelist                  29   | .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   3   .   .   .   .   3   2   18  .   .   
  Protector                31   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   27  1   .   
  Researcher               8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   7   .   .   .   
  Sentry                   52   | .   .   .   6   .   .   .   2   7   3   .   .   .   .   9   .   1   3   .   1   .   .   .   .   2   .   2   .   3   .   12  1   .   .   
  Specialist               7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   
  Hunter                   49   | .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   2   .   .   2   .   14  2   3   18  6   .   
  Programmer               121  | .   .   .   .   .   .   .   .   .   .   .   4   .   3   .   .   .   .   1   .   .   .   .   2   4   .   .   7   15  10  9   58  8   .   
  Heavy                    4    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   1   .   
  Behemoth                 4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   3   .   .   
  Compactor                6    | .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Armor Guard              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
  Cetus Guard              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Quarantine Guard         7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   7   .   .   .   .   
  M Guard                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
  Enhanced Grunt           16   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   16  
  Enhanced Hunter          6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   
  Lightning                3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hotshot                  7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   7   .   .   .   
  Decapitator              10   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   10  .   .   .   
  Immortal                 5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   
  Combat Programmer        2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
  Investigator             2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
  Striker                  41   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   5   30  5   .   
  Executioner              29   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   4   19  2   .   
  Alpha 7                  4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   2   .   .   .   
  Fortress                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  V-Series                 7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   7   .   .   .   
  Protovariant Y           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Guru                     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Scrapoid                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Wasp                     1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Thug                     2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Savage                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Butcher                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Martyr                   2    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           35   | 2   6   6   6   3   .   1   4   6   2   .   4   3   6   4   2   4   6   1   1   1   .   .   4   5   .   6   3   27  7   8   35  11  6   
  Combat Bots Only         26   | .   3   6   5   3   .   1   3   4   1   .   2   3   6   3   2   1   5   1   1   1   .   .   2   5   .   3   3   10  7   7   26  11  6   
Max Kills in Single Turn   8    | 1   2   2   2   2   .   1   3   2   1   .   1   1   2   6   1   1   3   1   1   1   .   .   3   1   .   1   1   3   2   3   8   4   2   
  Gunslinging              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   
  Exploded                 5    | .   .   1   2   2   .   1   2   2   .   .   .   .   1   2   .   .   2   .   .   .   .   .   1   .   .   .   .   .   .   2   5   3   .   
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Uniques/NPCs Destroyed     6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   2   2   
  A7 (-6/Cetus)
  Superfortress (-2/Protoforge)
  MAIN.C Shell (-1/Command)
  MAIN.C (-1/Command)
  A8 (-1/Access_0)
  A6 (-1/Access_0)

 Combat                           | -11   -10   -10   -9    -9    -9    -8    -8    -8    -8    -8    -6    -6    -6    -6    -6    -6    -6    -5    -5    -5    -5    -4    -4    -4    -4    -3    -3    -2    -2    -2    -1    -1    -1    
--------                   Run    | Yrd   Mat   Min   Mat   Min   Exi   Min   Mat   Sto   Rec   Scr   Fac   Was   Fac   Ext   Cet   Arc   Hub   Fac   Upp   Upp   Zhi   Pro   Fac   Arm   Lab   Res   Tes   Res   Qua   Frg   Acc   Com   Ac0   
Hostile Shots Fired        4343   | .     36    40    84    24    .     31    51    66    10    29    87    .     110   162   53    20    199   35    .     6     .     .     254   148   .     41    38    269   233   329   974   387   627   
  Missed                   1369   | .     11    7     37    4     .     7     16    21    2     16    37    .     28    67    15    5     47    18    .     1     .     .     123   31    .     15    10    88    68    69    349   89    188   
  Intercepted              6      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     6     .     
  Deflected                32     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     4     .     .     .     .     .     .     1     17    10    
  Hits                     2974   | .     25    33    47    20    .     24    35    45    8     13    50    .     82    95    38    15    152   17    .     5     .     .     131   117   .     26    28    181   165   260   625   298   439   
    Melee                  68     | .     .     .     .     1     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     9     .     .     .     .     29    10    15    .     2     
    Projectile             2906   | .     25    33    47    19    .     24    35    45    8     13    48    .     82    95    38    15    152   17    .     5     .     .     131   108   .     26    28    181   136   250   610   298   437   
    AOE                    28     | .     .     7     .     .     .     .     .     .     .     .     .     .     3     .     .     .     .     .     .     .     .     .     .     1     .     .     .     1     .     12    1     2     1     
  Critical Strikes         181    | .     .     .     1     1     .     1     2     3     .     .     2     .     4     .     6     1     5     2     .     1     .     .     6     14    .     .     3     11    15    22    29    19    33    
    Actively Blocked       82     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     6     1     .     2     .     1     .     .     4     14    .     .     .     .     5     7     .     17    25    
  Part Disruptions         23     | .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     2     .     .     4     9     6     
Damage Taken               47069  | .     267   464   545   260   .     495   477   683   124   163   808   .     1993  709   1010  360   2481  584   .     92    .     .     2685  2764  .     624   506   3338  2582  5857  6344  4522  6332  
  Core                     4075   | .     55    84    68    33    .     18    76    58    .     49    277   .     183   98    105   21    111   78    .     38    .     .     216   255   .     21    44    207   221   226   351   295   887   
  Absorbed by Shields      23203  | .     .     .     .     .     .     .     .     .     .     .     .     .     .     211   67    .     .     .     .     .     .     .     77    273   .     .     129   997   2336  4089  5847  4421  4756  
  Reduced by Siege Mode    97     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     30    .     62    .     .     .     .     .     .     .     .     .     .     .     .     5     .     .     .     
  Ignored by Resistances   8072   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     387   .     .     .     .     .     .     .     .     .     .     .     .     197   3731  1146  2611  
  Regen/Repaired (Parts)   8124   | .     .     .     .     .     .     .     .     .     .     .     6     .     271   51    67    25    12    139   .     18    .     .     113   578   156   81    12    930   1026  1851  1574  438   776   
Core Remaining (%)         62     | 100   .     44    .     .     .     70    .     .     .     66    .     .     .     .     .     .     6     .     .     .     .     88    .     .     53    .     95    .     .     43    .     .     .     
Volleys Fired              2180   | 10    52    24    75    11    11    10    43    54    11    .     23    29    99    60    38    40    49    45    10    22    .     22    43    84    12    23    57    116   117   248   458   148   136   
  Largest                  4      | 2     2     2     2     2     2     2     2     2     2     .     2     2     2     2     2     2     2     2     1     2     .     1     3     3     4     4     4     4     4     4     4     4     4     
  Hottest                  480    | 40    100   60    60    60    90    125   140   136   100   .     162   162   65    150   162   162   162   171   90    171   .     90    160   315   400   400   400   400   350   390   374   480   480   
Shots Fired                4115   | 20    103   45    144   23    23    18    82    103   22    .     40    58    157   114   51    80    87    66    10    29    .     22    95    228   28    92    136   397   201   457   548   232   404   
  Gun                      1952   | 20    43    .     .     .     .     4     39    78    22    .     40    58    66    65    30    80    76    31    6     7     .     .     77    117   21    92    103   374   104   261   60    78    .     
  Cannon                   2084   | .     59    42    138   22    23    11    41    23    .     .     .     .     85    49    19    .     8     35    4     22    .     22    18    111   7     .     33    23    97    189   455   145   403   
  Launcher                 76     | .     .     3     6     1     .     3     2     2     .     .     .     .     6     .     .     .     3     .     .     .     .     .     .     .     .     .     .     .     .     7     33    9     1     
  Special                  3      | .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Kinetic                  1269   | 20    102   42    138   22    12    3     .     .     .     .     22    29    66    68    19    18    .     10    6     .     .     .     53    117   .     .     .     18    22    304   70    79    29    
  Thermal                  2556   | .     1     .     .     .     11    12    80    45    .     .     18    29    85    42    30    62    84    56    4     29    .     22    42    111   28    92    136   379   179   118   401   89    371   
  Explosive                76     | .     .     3     6     1     .     3     2     2     .     .     .     .     6     .     .     .     3     .     .     .     .     .     .     .     .     .     .     .     .     7     33    9     1     
  Electromagnetic          176    | .     .     .     .     .     .     .     .     56    22    .     .     .     .     4     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     27    43    21    3     
  Entropic                 36     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     1     34    .     
  Robot Hit Streak         49     | 9     14    5     9     7     8     6     6     21    14    .     9     6     10    10    11    9     11    7     .     2     .     .     5     22    .     16    33    18    19    49    36    24    43    
  Robot Miss Streak        11     | 3     4     5     5     2     1     3     11    6     3     .     3     4     4     4     6     3     6     5     .     2     .     .     4     6     .     6     3     6     4     3     3     2     4     
  Penetration Max          3      | .     .     .     .     .     .     .     .     .     .     .     .     1     1     2     .     1     .     .     .     .     .     .     1     1     .     .     .     3     .     2     2     2     2     
  Secondary Targets        29     | .     .     .     .     .     .     .     .     .     .     .     .     1     .     1     1     .     4     1     .     .     .     .     2     .     .     .     2     11    1     5     .     .     .     
    Max Gunslinging Chain  1      | .     .     .     .     .     .     .     .     .     .     .     .     1     .     1     1     .     1     1     .     .     .     .     1     .     .     .     1     1     1     1     .     .     .     
Shots Hit Robots           2663   | 13    57    19    80    14    19    12    66    84    18    .     38    32    79    60    44    46    51    22    .     8     .     .     45    142   .     63    89    314   98    328   378   158   286   
  Core Hits                1836   | 4     25    16    48    9     2     11    59    50    9     .     14    18    41    48    27    26    33    5     2     3     .     .     22    53    .     41    67    254   87    173   458   87    144   
  Critical Kills           140    | .     1     .     .     .     .     .     1     .     .     .     1     6     .     3     2     5     9     1     1     .     .     .     3     8     .     .     .     12    9     25    24    7     22    
  Critical Parts Destroyed 109    | .     .     .     .     .     .     .     .     .     .     .     3     1     6     .     .     3     4     4     .     1     .     .     12    7     .     .     .     20    9     15    1     1     22    
  Critical Strikes         311    | .     1     .     4     1     .     .     1     4     .     .     4     9     6     3     4     9     13    5     2     1     .     .     15    18    .     .     .     33    19    56    34    16    53    
    Burn                   4      | .     .     .     .     .     .     .     .     4     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Meltdown               44     | .     .     .     .     .     .     .     1     .     .     .     .     .     .     1     .     .     .     1     .     .     .     .     .     4     .     .     .     .     2     4     24    6     1     
    Destroy                226    | .     1     .     .     .     .     .     .     .     .     .     2     9     6     2     4     9     13    4     2     1     .     .     15    14    .     .     .     33    17    37    2     3     52    
    Blast                  34     | .     .     .     4     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     15    8     6     .     
    Corrupt                1      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     
    Smash                  2      | .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Melee Attacks              63     | .     .     .     .     .     .     .     .     6     .     2     30    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     25    .     .     .     
  Impact                   38     | .     .     .     .     .     .     .     .     6     .     2     30    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Slashing                 25     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     25    .     .     .     
  Piercing                 .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Sneak Attacks            14     | .     .     .     .     .     .     .     .     1     .     .     9     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     4     .     .     .     
    Combat Hostiles        .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Follow-up Attacks        .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Damage Inflicted           190011 | 161   952   677   2042  420   377   537   1454  2169  395   .     1833  989   3269  3160  973   1221  1991  624   82    218   .     .     1983  4540  .     1931  2957  11330 3788  19961 97804 11153 11020 
  Guns                     44110  | 161   296   .     .     .     .     55    436   1176  341   .     638   989   1442  1474  593   1221  1234  505   82    94    .     .     1550  1948  .     1931  2905  11111 2223  7202  1920  2583  .     
  Cannons                  73135  | .     623   395   1474  233   377   145   684   475   .     .     .     .     1035  877   380   .     .     119   .     124   .     .     .     2592  .     .     52    45    1565  8306  36978 6116  10540 
  Explosions               69563  | .     .     255   532   128   .     311   317   405   .     .     .     .     792   809   .     .     757   .     .     .     .     .     364   .     .     .     .     .     .     3117  58842 2454  480   
  Melee                    2553   | .     .     .     .     .     .     .     .     113   .     .     1195  .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1245  .     .     .     
  Ramming                  650    | .     33    27    36    59    .     26    17    .     54    .     .     .     .     .     .     .     .     .     .     .     .     .     69    .     .     .     .     174   .     91    64    .     .     
  Kinetic                  31242  | 161   919   395   1474  233   148   30    .     .     .     .     359   587   1442  1541  380   423   .     162   82    .     .     .     1169  1948  .     .     .     450   234   10577 3040  5064  424   
  Thermal                  123704 | .     .     .     .     .     229   170   1120  972   .     .     279   402   1035  1543  593   798   1234  462   .     218   .     .     745   2592  .     1931  2957  10706 3554  5752  73914 2005  10493 
  Explosive                26940  | .     .     255   532   128   .     311   317   246   .     .     .     .     792   .     .     .     757   .     .     .     .     .     .     .     .     .     .     .     .     1516  19658 2428  .     
  Electromagnetic          3710   | .     .     .     .     .     .     .     .     838   341   .     .     .     .     76    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     743   1103  506   103   
  Impact                   1308   | .     .     .     .     .     .     .     .     113   .     .     1195  .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Slashing                 1245   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1245  .     .     .     
  Piercing                 .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Entropic                 1212   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     37    25    1150  .     
Highest Corruption         25     | .     .     .     2     2     2     2     .     .     1     .     6     6     11    11    11    11    1     1     1     1     1     1     3     4     4     .     4     11    25    11    20    24    12    
  Average Corruption       7      | .     .     .     2     2     2     2     .     .     1     .     4     6     8     11    11    7     1     1     1     1     1     1     1     3     4     .     2     5     19    7     11    16    5     
  Corruption Purged        90     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     23    .     .     .     .     .     .     .     .     .     .     3     .     .     .     .     64    .     
  Corruption Blocked       .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Effects                  737    | .     .     .     16    14    6     20    .     .     1     .     9     19    50    50    24    11    4     4     2     3     2     2     9     18    7     .     9     31    88    115   123   71    29    
    Message Errors         165    | .     .     .     4     2     1     7     .     .     1     .     2     4     13    12    4     3     .     1     2     1     1     .     2     2     3     .     1     11    14    29    21    17    7     
    Matter Fused           165    | .     .     .     7     3     1     3     .     .     .     .     2     4     7     9     7     1     2     .     .     .     .     1     .     4     .     .     3     6     24    25    39    13    4     
    Heat Flow Errors       94     | .     .     .     2     3     1     4     .     .     .     .     3     2     9     10    3     4     .     1     .     1     .     1     6     .     1     .     .     1     9     19    9     5     .     
    Energy Discharges      90     | .     .     .     .     3     1     2     .     .     .     .     1     .     6     4     4     3     .     2     .     1     1     .     .     2     .     .     1     3     8     12    19    11    6     
    Parts Rejected         6      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     1     2     2     .     .     
    Parts Fused            5      | .     .     .     .     1     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     1     
    Data Loss (minor)      75     | .     .     .     3     .     .     1     .     .     .     .     .     2     7     2     1     .     2     .     .     .     .     .     .     5     1     .     1     1     14    12    9     7     7     
    Data Loss (major)      41     | .     .     .     .     .     1     2     .     .     .     .     .     2     3     6     2     .     .     .     .     .     .     .     .     2     1     .     2     1     5     5     5     4     .     
    Misfires               28     | .     .     .     .     2     1     1     .     .     .     .     1     1     2     2     .     .     .     .     .     .     .     .     .     2     1     .     .     3     1     1     5     2     3     
    Alerts                 14     | .     .     .     .     .     .     .     .     .     .     .     .     2     .     2     .     .     .     .     .     .     .     .     .     1     .     .     1     1     2     2     1     2     .     
    Misdirections          4      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     .     1     .     .     
    Weapon Failures        50     | .     .     .     .     .     .     .     .     .     .     .     .     1     3     3     3     .     .     .     .     .     .     .     .     .     .     .     .     4     7     8     10    10    1     
Overload Shots             3      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     
Overflow Damage            14454  | .     16    25    24    .     .     .     25    83    .     .     871   .     50    35    .     .     32    .     .     .     .     .     187   49    .     .     .     87    23    808   11772 355   12    
  Projectiles              7440   | .     16    2     .     .     .     .     9     .     .     .     .     .     31    7     .     .     .     .     .     .     .     .     .     49    .     .     .     .     23    390   6605  296   12    
  Explosions               5782   | .     .     23    21    .     .     .     16    50    .     .     .     .     19    28    .     .     32    .     .     .     .     .     187   .     .     .     .     .     .     189   5158  59    .     
  Melee                    1232   | .     .     .     3     .     .     .     .     33    .     .     871   .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     87    .     229   9     .     .     
Knockbacks                 97     | .     8     9     6     5     .     1     .     .     1     .     2     .     .     4     15    .     .     .     .     .     .     .     .     .     .     .     .     3     .     14    7     18    4     
  Impact                   9      | .     .     .     .     2     .     1     .     .     1     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     1     .     .     .     
  Kinetic                  84     | .     8     8     6     3     .     .     .     .     .     .     .     .     .     3     15    .     .     .     .     .     .     .     .     .     .     .     .     .     .     13    6     18    4     
  Secondary                4      | .     .     1     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     1     .     .     
Self-Inflicted Damage      880    | .     .     .     33    .     .     64    .     31    .     .     .     .     .     .     .     .     74    .     .     .     .     .     100   .     .     .     .     .     .     37    .     541   .     
  Shots                    10     | .     .     .     1     .     .     2     .     1     .     .     .     .     .     .     .     .     3     .     .     .     .     .     1     .     .     .     .     .     .     1     .     1     .     
  Rammed                   26     | .     5     5     5     4     .     2     1     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     
Targets Rammed             34     | .     6     5     5     4     .     2     1     .     3     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     3     .     2     2     .     .     
  Kicked                   6      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     3     .     .     2     .     .     
  Crushed                  2      | .     1     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Highest Temperature        560    | .     33    90    162   118   189   200   87    51    .     31    315   136   254   210   206   254   310   189   .     117   .     200   268   299   142   64    257   434   402   560   348   313   334   
  Average Temperature      63     | .     13    28    73    57    110   40    29    19    .     1     86    74    48    62    102   102   81    71    .     48    .     131   102   67    68    32    70    70    112   96    72    86    81    
  Received Heat Transfer   5347   | .     99    .     171   132   .     216   216   369   36    48    .     .     642   147   67    45    595   63    .     45    .     .     217   382   .     93    9     120   326   443   610   97    159   
  Effects                  8      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     1     1     1     2     1     .     
    Shutdowns              2      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     1     .     .     .     .     
    Energy Bleed           3      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     1     .     
    Interference           2      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     
    Matter Decay           1      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     
Siege Activations          7      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     3     .     .     .     .     .     .     .     .     .     .     .     1     2     .     .     .     
  Total Turns              80     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     15    .     51    .     .     .     .     .     .     .     .     .     .     .     11    3     .     .     .     
  Longest Duration         24     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     15    .     24    .     .     .     .     .     .     .     .     .     .     .     11    2     .     .     .     
Martial Activations        3      | .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     
  Total Turns              37     | .     .     .     .     .     .     .     .     .     .     .     .     .     20    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     17    
  Longest Duration         20     | .     .     .     .     .     .     .     .     .     .     .     .     .     20    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     9     
Shielding Activations      10     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     1     5     2     
  Total Turns              244    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     51    .     .     .     .     .     .     33    93    67    
  Longest Duration         43     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     43    .     .     .     .     .     .     33    39    35    
Robots Disrupted           .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Combat Hostiles          .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Robots Corrupted           21     | .     .     .     1     .     .     .     .     1     .     .     6     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     4     3     3     1     
  Combat Hostiles          9      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     4     1     3     1     
  Parts Fried              64     | .     .     .     2     .     .     .     .     11    4     .     14    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     4     .     14    5     8     2     
  Impact Corruptions       25     | .     .     .     1     .     .     .     .     2     .     .     17    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     4     .     .     1     .     .     
Robots Melted              77     | .     .     .     .     .     .     .     1     2     .     .     .     .     .     1     .     .     .     1     .     .     .     .     .     4     .     2     3     9     3     4     40    6     1     
  Combat Hostiles          63     | .     .     .     .     .     .     .     1     2     .     .     .     .     .     1     .     .     .     1     .     .     .     .     .     4     .     1     1     7     3     4     31    6     1     
  Parts Melted             192    | .     .     .     .     .     .     .     5     3     .     .     2     .     4     3     .     1     2     .     .     1     .     .     .     10    .     6     16    35    13    6     81    1     3     
  Heat Transferred         96477  | .     .     .     .     .     370   255   1618  1989  .     .     444   629   1537  1387  925   1221  1646  631   .     348   .     .     755   2365  .     3225  5412  16777 4308  3535  44371 592   2137  
Parts Sabotaged            8      | .     .     .     .     .     .     .     .     .     .     .     5     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     .     .     
Parts Stolen               .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Parts Stripped             .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Power Chain Reactions      8      | .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     1     4     

 Alert                           | -11   -10   -10   -9    -9    -9    -8    -8    -8    -8    -8    -6    -6    -6    -6    -6    -6    -6    -5    -5    -5    -5    -4    -4    -4    -4    -3    -3    -2    -2    -2    -1    -1    -1    
-------                    Run   | Yrd   Mat   Min   Mat   Min   Exi   Min   Mat   Sto   Rec   Scr   Fac   Was   Fac   Ext   Cet   Arc   Hub   Fac   Upp   Upp   Zhi   Pro   Fac   Arm   Lab   Res   Tes   Res   Qua   Frg   Acc   Com   Ac0   
Maximum Alert Level        5     | .     .     .     2     1     .     .     .     1     .     .     .     .     1     3     2     1     4     2     .     .     .     .     .     2     .     .     .     3     3     5     5     5     .     
  Low Security (%)         48    | 100   100   100   69    91    .     100   100   56    100   .     100   100   61    1     .     88    43    .     .     .     .     .     100   41    .     100   100   31    .     .     .     .     .     
  Level 1                  10    | .     .     .     19    8     .     .     .     43    .     .     .     .     38    28    1     11    .     .     .     .     .     .     .     41    .     .     .     33    4     22    .     .     .     
  Level 2                  11    | .     .     .     11    .     .     .     .     .     .     .     .     .     .     61    98    .     .     99    .     .     .     .     .     17    .     .     .     22    73    6     .     .     .     
  Level 3                  3     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     8     .     .     41    .     .     .     .     .     .     .     .     .     .     12    22    8     .     .     .     
  Level 4                  .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     15    .     .     .     .     .     .     .     .     .     .     .     .     6     .     .     .     
  Level 5                  16    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     55    3     100   .     
  High Security            8     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     96    .     .     
  Max Security             .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Sterilizations             1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     
Peak Influence             11774 | 10    146   184   473   248   .     76    163   378   144   .     117   34    368   905   563   341   1170  564   .     .     .     .     190   443   .     161   113   901   782   3083  11774 7615  .     
  Initial                  7535  | .     .     .     .     178   .     .     .     56    144   .     .     34    .     178   500   158   .     564   .     .     .     .     .     27    .     .     37    63    501   420   1849  7535  .     
  Average                  1232  | .     45    41    146   68    .     7     72    157   65    .     57    2     156   467   491   45    574   484   .     .     .     .     62    208   .     67    38    340   553   1561  8066  7512  .     
Influence Increases        29278 | 15    463   324   974   147   .     143   534   698   301   .     493   23    1098  1231  272   303   1418  149   20    40    .     .     462   784   .     389   479   1456  926   3453  10075 1852  756   
  Destroy 0b10 Robot/C     15700 | .     240   260   600   120   .     80    320   440   80    .     80    .     580   540   160   80    420   40    20    40    .     .     160   380   .     260   180   920   540   1760  6840  560   .     
  Destroy 0b10 Robot/NC    1145  | 15    50    .     55    .     .     .     35    45    10    .     70    .     20    25    10    45    40    5     .     .     .     .     20    10    .     10    35    165   5     85    365   25    .     
  Destroy Leader           2870  | .     64    50    154   20    .     20    68    120   .     .     30    .     122   36    .     .     104   12    .     .     .     .     30    84    .     74    40    230   132   172   1216  92    .     
  Allied During Kill       1087  | .     .     .     .     .     .     6     18    .     8     .     .     .     192   376   91    125   270   .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     
  Trap Triggered on 0b10   20    | .     .     .     .     .     .     .     .     .     .     .     20    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Successful Hack          369   | .     29    .     46    .     .     .     .     7     23    .     51    .     58    7     .     .     14    .     .     .     .     .     26    19    .     30    24    21    .     14    .     .     .     
  Select Force Hacks       270   | .     30    .     60    .     .     .     .     .     180   .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Disable Machine          1710  | .     .     .     15    .     .     15    15    45    .     .     15    .     45    105   .     45    240   15    .     .     .     .     120   120   .     .     165   15    105   465   60    75    30    
  Anti-Garrison Action     450   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     150   .     .     .     .     .     .     .     .     .     .     .     .     150   150   .     .     
  Destroy Structure        4772  | .     5     14    44    7     .     22    18    26    .     .     17    23    81    67    11    8     150   62    .     .     .     .     76    126   .     .     34    45    129   747   1294  1040  726   
  Partial Spotted          90    | .     .     .     .     .     .     .     15    .     .     .     75    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Lose Combat Pursuer      795   | .     45    .     .     .     .     .     45    15    .     .     135   .     .     75    .     .     30    15    .     .     .     .     30    45    .     15    .     60    15    60    150   60    .     
Influence Decreases        28602 | 15    463   324   515   606   .     143   400   460   673   .     395   121   733   701   771   699   266   906   415   40    .     .     406   459   381   322   433   676   1072  1117  1384  4587  9119  
  Entered New Map          17927 | .     .     .     .     281   .     .     .     78    228   .     .     64    .     187   395   238   .     588   147   .     .     .     .     29    381   .     30    50    392   327   1234  4239  9039  
  Time Decay               9392  | 15    453   324   505   315   .     133   370   372   445   .     330   57    515   474   286   461   166   318   268   40    .     .     226   430   .     322   403   456   630   770   70    238   .     
  Lost Part                700   | .     10    .     10    10    .     10    10    10    .     .     60    .     10    20    10    .     20    .     .     .     .     .     160   .     .     .     .     20    50    20    80    110   80    
  Lost Ally                413   | .     .     .     .     .     .     .     20    .     .     .     5     .     208   20    80    .     80    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Purge Threat             170   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     20    .     .     .     .     150   .     .     .     .     .     
Squads Dispatched          162   | .     2     1     5     .     .     .     2     3     .     .     4     .     10    1     .     .     7     2     .     .     .     .     1     10    .     9     3     7     5     7     77    6     .     
  Investigation            18    | .     1     1     3     .     .     .     .     1     .     .     2     .     5     .     .     .     1     .     .     .     .     .     .     .     .     3     .     .     .     1     .     .     .     
  Extermination            23    | .     .     .     .     .     .     .     .     .     .     .     2     .     3     .     .     .     1     1     .     .     .     .     .     2     .     .     3     4     4     2     .     1     .     
  Reinforcement            29    | .     1     .     2     .     .     .     2     1     .     .     .     .     2     .     .     .     3     .     .     .     .     .     1     6     .     3     .     2     .     4     1     1     .     
  Assault                  88    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     2     1     .     .     .     .     .     2     .     .     .     1     1     .     76    4     .     
  Garrison                 4     | .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     .     .     .     .     .     .     .     
  Intercept                .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Searches Triggered         .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Construction Impeded       6     | .     .     .     .     .     .     .     1     .     .     .     .     .     1     .     .     .     1     .     .     .     .     .     1     .     .     .     .     .     .     1     1     .     .     
Haulers Reinforced         4     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     2     .     .     .     .     .     
Active Scanning Responses  .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Cargo Convoy Interrupts    2     | .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     

 Stealth                        | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -2  -2  -2  -1  -1  -1  
---------                  Run  | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Frg Acc Com Ac0 
Distress Signals           64   | .   4   1   1   .   .   .   2   2   .   2   2   .   .   1   2   .   2   1   .   .   .   .   4   7   .   5   1   2   1   5   2   17  .   
Communications Jammed      189  | .   .   .   .   .   .   .   .   .   .   .   .   .   1   52  .   .   .   .   .   .   .   .   .   .   .   .   2   66  27  15  26  .   .   
  Distress Signals         187  | .   .   .   .   .   .   .   .   .   .   .   .   .   1   52  .   .   .   .   .   .   .   .   .   .   .   .   1   65  27  15  26  .   .   
Times Spotted              1099 | .   26  15  47  6   .   4   23  29  2   31  31  4   26  35  10  21  32  4   .   1   .   .   32  36  .   20  14  69  37  98  355 43  48  
  Peak Tracking Total      25   | .   5   3   5   3   .   3   5   4   1   25  12  2   3   5   5   2   9   2   1   1   .   .   18  6   .   4   2   11  6   6   14  16  7   
  Tactical Retreats        36   | .   1   .   .   .   .   .   1   1   .   1   5   .   .   4   .   .   2   1   .   .   .   .   1   3   .   1   .   1   1   4   6   3   .   

 Traps                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -2  -2  -2  -1  -1  -1  
-------                    Run  | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Frg Acc Com Ac0 
Traps Triggered            36   | .   .   .   1   .   .   .   .   2   .   .   4   .   5   6   .   .   .   1   .   .   .   .   .   .   .   .   1   1   6   5   2   2   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   2    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                2    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                2    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Most Traps Carried         3    | .   .   .   .   .   .   .   .   .   .   3   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -2  -2  -2  -1  -1  -1  
----------                 Run  | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Frg Acc Com Ac0 
Machines Disabled          153  | .   .   .   1   .   .   1   1   3   .   8   1   .   3   7   .   3   17  1   2   .   .   .   8   8   1   .   12  1   7   46  14  6   2   
  Max in Single Turn       3    | .   .   .   1   .   .   1   .   1   .   1   1   .   1   2   .   1   1   1   1   .   .   .   2   1   1   .   1   1   1   3   1   2   1   
  Garrison Access          8    | .   .   .   .   .   .   .   .   .   .   .   2   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   3   .   .   
  Network Hub              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Energy Cycler            4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -2  -2  -2  -1  -1  -1  
---------                  Run  | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Frg Acc Com Ac0 
Machines Accessed          112  | .   9   1   13  .   2   1   3   4   12  3   14  .   11  1   1   .   2   1   1   1   4   .   3   2   .   2   4   5   4   7   .   1   .   
  Terminals                66   | .   7   .   11  .   .   1   2   4   5   .   7   .   4   1   1   .   2   1   1   .   .   .   2   2   .   1   4   4   2   3   .   1   .   
  Fabricators              4    | .   .   .   .   .   .   .   .   .   .   .   2   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          4    | .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   
  Recycling Units          19   | .   2   .   2   .   .   .   1   .   7   .   2   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   2   .   .   .   
  Scanalyzers              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   
  Garrison Access          5    | .   .   .   .   .   .   .   .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   
Total Hacks                292  | .   25  1   48  .   2   2   6   11  32  6   33  .   24  3   1   .   2   2   4   1   17  .   11  4   .   6   14  11  9   16  .   1   .   
  Successful               151  | .   14  1   29  .   2   .   2   3   13  6   20  .   13  1   1   .   1   .   4   1   17  .   4   2   .   3   6   4   1   2   .   1   .   
  Failed                   141  | .   11  .   19  .   .   2   4   8   19  .   13  .   11  2   .   .   1   2   .   .   .   .   7   2   .   3   8   7   8   14  .   .   .   
    Catastrophic           29   | .   .   .   4   .   .   .   1   2   3   .   .   .   2   .   .   .   .   .   .   .   .   .   .   1   .   1   1   3   4   7   .   .   .   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   155  | .   22  .   32  .   1   2   3   1   24  .   21  .   14  .   1   .   1   .   .   .   .   .   7   .   .   .   11  8   1   6   .   .   .   
  Terminals                190  | .   18  .   44  .   .   2   3   11  15  .   21  .   8   3   1   .   2   2   4   .   .   .   9   4   .   5   14  8   5   10  .   1   .   
  Fabricators              10   | .   .   .   .   .   .   .   .   .   .   .   6   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          5    | .   .   .   .   .   .   .   .   .   .   .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   
  Recycling Units          46   | .   7   .   4   .   .   .   3   .   17  .   3   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   4   .   .   .   
  Scanalyzers              9    | .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   3   .   .   .   .   
  Garrison Access          5    | .   .   .   .   .   .   .   .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   
Terminal Hacks             75   | .   1   1   12  .   2   .   .   3   1   6   6   .   1   1   1   .   1   .   4   1   17  .   3   2   .   3   4   3   .   1   .   1   .   
  Record                   16   | .   .   .   .   .   1   .   .   .   .   5   .   .   .   .   .   .   .   .   4   .   5   .   .   1   .   .   .   .   .   .   .   .   .   
  Part Schematic           5    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Analysis           5    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   
  Prototype ID Bank        9    | .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   1   .   .   1   .   .   .   .   .   .   .   
  Open Door                11   | .   .   1   .   .   .   .   .   3   .   .   .   .   .   1   1   .   .   .   .   1   .   .   .   1   .   .   1   1   .   .   .   1   .   
  Level Access Points      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Branch Access Points     6    | .   .   .   1   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   1   .   .   1   .   1   .   .   .   .   .   
  Emergency Access Points  3    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Terminal Index           4    | .   1   .   1   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Unit Index     1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unreport Threat          4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   2   1   .   .   .   .   .   
  Locate Traps             4    | .   .   .   2   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Registered Components    2    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Zone Layout              2    | .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Proto ID Catalog         2    | .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           4    | .   .   .   .   .   .   .   .   .   .   .   1   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Load Schematic           3    | .   .   .   .   .   .   .   .   .   .   .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Build                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       8    | .   2   .   1   .   .   .   1   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Retrieve Components      8    | .   2   .   1   .   .   .   1   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
Scanalyzer                 5    | .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Insert Component         2    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Analyze                  3    | .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      3    | .   .   .   .   .   .   .   .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Seal Access              3    | .   .   .   .   .   .   .   .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Unauthorized Hacks         56   | .   11  .   16  .   .   .   1   .   10  .   10  .   4   .   .   .   .   .   .   .   .   .   1   .   .   .   2   .   .   1   .   .   .   
  Terminals                36   | .   9   .   14  .   .   .   .   .   4   .   5   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   2   .   .   .   .   .   .   
    Track                  1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Assimilate             1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Botnet                 10   | .   3   .   2   .   .   .   .   .   1   .   1   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   
    Operators              3    | .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
    Skim                   21   | .   6   .   11  .   .   .   .   .   3   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Fabricators              3    | .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Report                 1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Haulers                1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Recompile              1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          2    | .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Patch                  2    | .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          15   | .   2   .   2   .   .   .   1   .   6   .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
    Reject                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Mask                   4    | .   1   .   .   .   .   .   1   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Tunnel                 9    | .   1   .   2   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Fedlink                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       2    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         72   | .   8   .   8   .   .   1   2   4   7   .   9   .   8   1   .   .   1   1   .   .   .   .   3   1   .   2   2   4   4   6   .   .   .   
  Full Trace Events        7    | .   1   .   .   .   .   .   .   1   2   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Events          1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Corruption             1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   2   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   27   | .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   4   .   .   .   .   .   1   .   .   20  .   .   .   
  Parts Built              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   102  | .   .   .   .   .   .   .   .   .   .   .   .   .   102 .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  8    | .   .   .   .   .   .   .   .   .   .   .   .   .   8   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     34   | .   12  .   1   .   .   .   9   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   10  .   .   .   .   .   
Parts Scanalyzed           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -2  -2  -2  -1  -1  -1  
------------               Run  | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Frg Acc Com Ac0 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    12   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   6   .   2   2   .   .   
  Machine Destruction      6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   2   2   .   .   
  Programmers              6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             20   | .   .   .   .   .   2   .   .   .   8   .   .   .   .   9   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
Allies Hacked              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -8   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -3   -3   -2   -2   -2   -1   -1   -1   
--------                   Run  | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Sto  Rec  Scr  Fac  Was  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  Zhi  Pro  Fac  Arm  Lab  Res  Tes  Res  Qua  Frg  Acc  Com  Ac0  
Total Allies               55   | .    .    2    .    .    2    .    .    .    8    .    1    19   5    12   5    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
  Largest Group            19   | .    .    2    .    .    2    2    1    .    8    8    1    19   16   13   8    5    5    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
  Highest-Rated Group      669  | .    .    45   .    .    29   29   21   .    121  121  26   669  542  497  560  480  480  .    .    .    .    .    .    .    .    .    150  .    .    .    .    .    .    
  Highest-Rated Ally       159  | .    .    31   .    .    21   21   21   .    27   27   26   50   47   159  159  96   96   .    .    .    .    .    .    .    .    .    150  .    .    .    .    .    .    
Total Orders               10   | .    .    .    .    .    .    .    .    .    2    1    .    .    .    .    1    2    1    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    
  STAY                     7    | .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    1    1    1    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    
  FOLLOW                   3    | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
Ally Attacks               340  | .    .    .    .    .    .    7    15   .    .    26   .    15   98   67   29   39   43   .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
  Total Damage             9906 | .    .    .    .    .    .    169  326  .    .    376  .    251  2077 1738 976  1358 2635 .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kills                    56   | .    .    .    .    .    .    2    5    .    .    2    .    .    13   10   7    3    14   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Allies Corrupted           3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Allies Melted              7    | .    .    .    .    .    .    .    .    .    .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    .    .    .    

 Intel                           | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -8   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -3   -3   -2   -2   -2   -1   -1   -1   
-------                    Run   | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Sto  Rec  Scr  Fac  Was  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  Zhi  Pro  Fac  Arm  Lab  Res  Tes  Res  Qua  Frg  Acc  Com  Ac0  
Active Infowar (turns)     33870 | 71   1351 .    .    .    .    .    .    .    .    66   739  654  1677 1216 27   4044 160  690  735  527  179  326  294  1156 45   982  1399 1411 2164 4820 3954 4051 1132 
  Optics                   14756 | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    799  4820 3954 4051 1132 
  Sensors                  15356 | .    .    .    .    .    .    .    .    .    .    4    372  654  1520 18   .    4044 160  690  735  527  179  326  291  888  45   616  1046 770  1651 820  .    .    .    
  IFF                      2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    
  Terrain                  1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
  Structural               1022  | .    1022 .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Seismic                  460   | 71   329  .    .    .    .    .    .    .    .    60   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  T.N.C.                   434   | .    .    .    .    .    .    .    .    .    .    .    434  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Triangulation            543   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    541  
  Cloaking                 7435  | .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    70   972  .    981  791  890  626  990  1506 607  .    
  Jamming                  9827  | .    .    .    .    .    .    .    .    .    .    .    7    .    609  1216 27   .    .    .    .    .    .    .    .    .    .    .    1114 1411 1365 3076 1001 1    .    
Robot Analysis Total       5     | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    
Derelict Logs Recovered    7     | .    .    1    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    2    .    .    .    .    .    .    .    .    .    .    .    
Drone Launches             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Drone Recoveries         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Exploration                     | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -8   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -3   -3   -2   -2   -2   -1   -1   -1   
-------------              Run   | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Sto  Rec  Scr  Fac  Was  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  Zhi  Pro  Fac  Arm  Lab  Res  Tes  Res  Qua  Frg  Acc  Com  Ac0  
Turns Passed               48200 | 123  1698 1473 2257 1079 1183 1187 1109 893  1227 1093 894  837  1715 1216 632  4665 490  701  741  527  179  326  530  1161 322  985  1399 1411 2190 4820 3954 4051 1132 
Spaces Moved               26467 | 52   877  659  906  428  468  479  405  373  678  1885 1900 502  1151 720  273  445  188  438  680  461  156  282  303  589  132  717  951  727  1241 2293 1692 2723 693  
  Core                     201   | 2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    199  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Treads                   7910  | 50   543  659  906  428  468  479  405  373  678  26   .    .    .    4    242  246  188  .    .    .    .    .    .    .    .    .    .    .    405  1810 .    .    .    
  Legs                     13241 | .    .    .    .    .    .    .    .    .    .    .    68   502  974  .    .    .    .    438  680  461  156  282  303  589  132  717  951  727  836  483  1692 2723 527  
  Wheels                   1258  | .    334  .    .    .    .    .    .    .    .    .    .    .    177  716  31   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   3857  | .    .    .    .    .    .    .    .    .    .    1859 1832 .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    166  
  Fastest Speed            24    | 50   160  160  160  240  240  240  160  157  157  27   26   120  116  120  120  160  160  100  100  100  100  100  100  112  115  115  111  111  114  98   100  103  24   
  Average Speed            137   | 155  166  160  217  240  240  240  234  174  157  28   31   122  118  120  155  982  160  100  100  100  100  100  101  116  115  116  116  111  137  158  111  109  86   
  Slowest Speed            2000  | 160  320  160  240  240  240  240  240  240  157  157  120  124  124  246  160  2000 160  100  100  100  100  100  176  182  115  120  120  115  320  178  210  182  208  
  Overloaded Moves         10    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    10   
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            7     | .    .    .    .    .    .    .    .    .    .    1    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Potential Cave-ins       25    | .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    15   .    4    3    
  Cave-ins Triggered       2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Teleports                3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    1    .    1    .    
Exploration Rate (%)       63    | 5    97   98   84   99   91   92   49   64   98   92   44   93   32   85   66   87   36   12   84   65   61   48   10   36   74   19   86   23   86   57   49   83   40   
  Regions Visited          33
    Branch Regions         22
  Pre-discovered Areas     23    | .    5    .    6    1    1    .    .    .    6    .    .    .    .    .    .    .    .    .    .    .    3    1    .    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        25    | .    .    1    1    1    1    1    1    .    1    1    .    .    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    .    .    .    .    
  Unknown Exits Taken      6     | 1    1    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    1    .    
Scrap Searched             15    | .    .    1    .    1    .    1    .    .    .    3    .    .    .    .    .    .    .    .    4    4    .    1    .    .    .    .    .    .    .    .    .    .    .    
Spaces Dug                 686   | .    1    7    8    .    .    .    .    .    .    33   14   5    24   .    .    .    4    17   2    10   .    11   14   13   .    .    11   12   22   19   214  186  59   
Terrain Destroyed          2365  | .    1    24   52   7    .    27   16   23   .    33   16   38   78   67   .    4    16   32   5    18   .    22   54   64   .    .    16   22   45   328  779  362  216  
  Melee                    14    | .    .    .    .    .    .    .    .    .    .    .    14   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Projectile               1031  | .    1    .    .    .    .    1    8    3    .    .    2    33   77   59   .    4    8    32   5    18   .    22   24   40   .    .    16   22   43   160  234  114  105  
  AOE                      962   | .    .    24   52   7    .    26   8    20   .    .    .    .    1    8    .    .    8    .    .    .    .    .    30   22   .    .    .    .    .    49   469  164  74   
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -8   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -3   -3   -2   -2   -2   -1   -1   -1   
---------                  Run   | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Sto  Rec  Scr  Fac  Was  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  Zhi  Pro  Fac  Arm  Lab  Res  Tes  Res  Qua  Frg  Acc  Com  Ac0  
Total                      34664 | 71   1004 1029 1042 452  509  496  483  499  817  2445 2122 663  1346 973  426  655  291  637  730  497  177  304  440  888  277  790  1119 990  1535 3074 3211 3672 1000 
  Wait                     3636  | .    16   335  7    .    .    .    3    17   53   498  60   111  22   73   59   148  13   128  29   8    .    1    52   36   115  28   38   51   53   242  862  564  14   
  Move                     26420 | 51   876  658  905  427  467  478  404  372  677  1882 1890 501  1150 719  272  444  187  437  679  460  155  281  302  588  131  716  950  726  1240 2292 1691 2722 690  
  Hop                      7     | .    .    .    .    .    .    .    .    .    .    1    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Pick Up                  413   | 4    20   1    20   2    4    1    5    6    .    11   29   2    18   6    15   4    9    5    2    4    8    .    7    34   4    6    13   11   16   47   46   35   18   
  Fast Attach              191   | 6    4    .    1    1    .    .    3    7    .    2    17   .    10   1    4    6    2    .    1    .    3    .    3    5    3    .    2    4    24   22   11   36   13   
  Attach                   214   | .    .    .    3    1    1    2    3    .    .    9    10   1    3    2    3    2    4    10   1    .    .    .    8    14   3    3    .    8    6    38   23   28   28   
  Detach                   140   | .    1    .    .    .    .    .    2    .    .    6    5    2    5    1    3    1    5    4    2    .    .    .    1    3    1    .    .    6    3    27   9    33   20   
  Swap                     625   | .    15   4    15   5    1    3    10   23   4    7    14   11   22   10   16   4    13   4    4    2    6    .    22   34   4    10   33   53   48   68   70   45   45   
  Drop                     452   | .    14   2    11   1    4    .    9    14   2    27   19   6    17   6    16   6    9    4    2    1    5    .    1    28   4    4    21   12   28   58   35   52   34   
  Fire                     2180  | 10   52   24   75   11   11   10   43   54   11   .    23   29   99   60   38   40   49   45   10   22   .    22   43   84   12   23   57   116  117  248  458  148  136  
  Melee                    63    | .    .    .    .    .    .    .    .    6    .    2    30   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    25   .    .    .    
  Ram                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     6     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    3    .    .    2    .    .    
  Crush                    28    | .    6    5    5    4    .    2    1    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    
  Escape Stasis            45    | .    .    .    .    .    .    .    .    .    .    .    18   .    .    17   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    4    .    1    
  Rewire                   242   | .    .    .    .    .    21   .    .    .    67   .    .    .    .    78   .    .    .    .    .    .    .    .    .    62   .    .    5    .    .    .    .    9    .    
  Trap                     2     | .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub)
-10/Mines (discovered 3 exits: *Mat x2 / Sub)
-9/Materials (discovered 4 exits: *Mat x3 / *Min)
-9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio])
-9/Exiles (discovered 2 exits: *Min x2)
-8/Mines (discovered 2 exits: *Mat x2)
-8/Materials (discovered 2 exits: Fac / *Sto)
-8/Storage
-8/Recycling (discovered 2 exits: *Fac / *Scr)
-8/Scraptown (discovered 2 exits: *Fac x2)
-6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / Ext x2)
-6/Waste
-6/Factory (discovered 4 exits: *Low x2 / *Ext x2)
-6/Extension (discovered 3 exits: *Fac x2 / *Cet)
-6/Cetus (discovered 2 exits: *Fac / *Arc)
-6/Archives (discovered 3 exits: *Fac / *Hub x2)
-6/Hub_04(d) (discovered 4 exits: *Fac x4)
-5/Factory (discovered 2 exits: *Fac / *Upp)
-5/Upper Caves
-5/Upper Caves
-5/Zhirov
-4/Proximity Caves
-4/Factory (discovered 4 exits: Res / Upp x2 / *Arm)
-4/Armory (discovered 2 exits: *Res / *Lab)
-4/Lab
-3/Research (discovered 2 exits: *Tes x2)
-3/Testing
-2/Research (discovered 2 exits: *Qua x2)
-2/Quarantine (discovered 3 exits: [*Acc] / [*Sec] / *Frg)
-2/Protoforge
-1/Access (discovered 2 exits: [*Sur] / *Com)
-1/Command (discovered 2 exits: [*Sur] / [*Ac0])
-1/Access_0

 History 
---------
  Turn | Location           | Event
    61 | -11/Scrapyard      | Discovered new exit (range 16)
   124 | -11/Scrapyard      | Entered Materials
   308 | -10/Materials      | Build established: Mutant
   561 | -10/Materials      | Discovered new exit (range 9)
   758 | -10/Materials      | Discovered new exit (range 14)
   858 | -10/Materials      | Discovered new exit (range 3)
  1103 | -10/Materials      | Discovered new exit (range 8)
  1353 | -10/Materials      | Discovered new exit (range 7)
  1467 | -10/Materials      | Learned location of Mines (-8)
  1509 | -10/Materials      | Learned location of Storage (-8)
  1566 | -10/Materials      | Learned Storage stockpile data
  1581 | -10/Materials      | Identified exit to Subcaves
  1595 | -10/Materials      | Learned location of 2 exits from Mines
  1822 | -10/Materials      | Entered Mines
  1823 | -10/Mines          | Identified exit to Materials
  2078 | -10/Mines          | Assembled infested the area
  2543 | -10/Mines          | Core integrity fell below 50%
  2905 | -10/Mines          | Learned Materials terminal intel
  2994 | -10/Mines          | Found a hidden stash of uninstalled traps
  3072 | -10/Mines          | Met a Derelict shopkeep closing up shop
  3295 | -10/Mines          | Entered Materials
  3295 | -9/Materials       | Evolved 2 slots: Propulsion x1, Utility x1
  3296 | -9/Materials       | Identified exit to Mines
  3297 | -9/Materials       | Loaded intel: 12 terminal locations
  4068 | -9/Materials       | Learned Storage emergency access door positions
  4091 | -9/Materials       | Discovered new exit (range 9)
  4174 | -9/Materials       | Loaded intel: 33 non-interactive machine locations
  4213 | -9/Materials       | Learned location of Mines (-9)
  4244 | -9/Materials       | Learned location of 1 exit from Recycling
  4273 | -9/Materials       | Identified exit to Materials
  4292 | -9/Materials       | Loaded intel: 10 trap records
  4360 | -9/Materials       | Learned location of 1 exit from Recycling
  5460 | -9/Materials       | Learned location of 2 exits from Materials
  5489 | -9/Materials       | Learned location of Zion (-7)
  5552 | -9/Materials       | Entered Mines
  5554 | -9/Mines           | Identified exit to Exiles
  5604 | -9/Mines           | Met a Derelict bent on vengeance
  6318 | -9/Mines           | A Derelict revealed a hidden shortcut to a safe place
  6348 | -9/Mines           | Found a damaged Exp. Sensor Array with a note attached
  6353 | -9/Mines           | Found Prototype Device
  6354 | -9/Mines           | Identified Exp. Sensor Array
  6622 | -9/Mines           | Deemed a non-threat by the Exiles lab entrance
  6631 | -9/Mines           | Entered Exiles
  6631 | -9/Exiles          | Found Exiles lab destroyed
  6632 | -9/Exiles          | Identified exit to Mines
  6942 | -9/Exiles          | Opened EX-Vault
  7783 | -9/Exiles          | Discovered exit to Mines (range 14)
  7814 | -9/Exiles          | Entered Mines
  7814 | -8/Mines           | Accompanied by 2 allies
  9001 | -8/Mines           | Entered Materials
  9001 | -8/Materials       | Accompanied by 1 ally
  9001 | -8/Materials       | Evolved 2 slots: Propulsion x2
  9002 | -8/Materials       | Identified exit to Storage
  9002 | -8/Materials       | Identified exit to Factory
  9333 | -8/Materials       | Build established: Scavenger-Mutant
 10110 | -8/Materials       | Entered Storage
 10635 | -8/Storage         | Garrison activated, responded to threat
 10847 | -8/Storage         | Used back door to open Recycling access
 10847 | -8/Storage         | Discovered new exit (range 5)
 10951 | -8/Storage         | Build established: Mutant
 11003 | -8/Storage         | Entered Recycling
 11004 | -8/Recycling       | Identified exit to Factory
 11004 | -8/Recycling       | Identified exit to Scraptown
 11767 | -8/Recycling       | Scanned before Scraplab entrance
 11782 | -8/Recycling       | Build established: Commander-Mutant
 12190 | -8/Recycling       | Entered Scraplab
 12230 | -8/Recycling       | Entered Scraptown
 12230 | -8/Scraptown       | Accompanied by 8 allies
 12230 | -8/Scraptown       | System corruption cleaned by C-Scrubber
 12347 | -8/Scraptown       | Discovered exit to Factory (range 11)
 12379 | -8/Scraptown       | Visited The Evicted
 12382 | -8/Scraptown       | Visited Cyclists
 12386 | -8/Scraptown       | Visited Spacefarers
 12395 | -8/Scraptown       | Visited UFD Registry
 12395 | -8/Scraptown       | Registered with UFD as "Bladeplate"
 12399 | -8/Scraptown       | Visited SPCMW
 12405 | -8/Scraptown       | Visited Fellowship of the Rings
 12414 | -8/Scraptown       | Visited Red Mages
 12486 | -8/Scraptown       | Visited Junk Repository
 12498 | -8/Scraptown       | Visited A0-MCA Data Center
 12501 | -8/Scraptown       | Given a B+ rating by A0-MCA
 12503 | -8/Scraptown       | Found A0-MCA's Component Scanner
 12510 | -8/Scraptown       | Visited Scrapoid Pod Storage
 12513 | -8/Scraptown       | Found Scrapoid Pod
 12519 | -8/Scraptown       | Visited Abandonware Association
 12522 | -8/Scraptown       | Learned abandonware demo "HACKBUD.EXE"
 12522 | -8/Scraptown       | Learned abandonware demo "TRNCOAT.EXE"
 12530 | -8/Scraptown       | Visited Science Testing Area
 12534 | -8/Scraptown       | Visited Scrap Suit Storage
 12537 | -8/Scraptown       | Visited LU-1G1's Boring Crew
 12545 | -8/Scraptown       | Visited Derelict Rescue Squad
 12551 | -8/Scraptown       | Visited Science Guys
 12602 | -8/Scraptown       | Build established: Commander-Sprinter
 12645 | -8/Scraptown       | Discovered exit to Factory (range 5)
 12844 | -8/Scraptown       | Met Optimus
 12844 | -8/Scraptown       | Accepted into 0bPrime
 13244 | -8/Scraptown       | Civil war broke out across Scraptown
 13248 | -8/Scraptown       | Found Prototype Special Weapon
 13248 | -8/Scraptown       | Identified LU-1G1's Laser Shovel
 13264 | -8/Scraptown       | Found Field Manipulator
 13287 | -8/Scraptown       | Entered Cyclist Reading Room
 13308 | -8/Scraptown       | Found PL-3XN's Ring of Power
 13323 | -8/Scraptown       | Entered Factory
 13323 | -6/Factory         | Evolved 4 slots: Utility x4
 13331 | -6/Factory         | Discovered new exit (range 5)
 13333 | -6/Factory         | Lost 10 allies
 13483 | -6/Factory         | Discovered new exit (range 5)
 13609 | -6/Factory         | Build established: Hacker-Sprinter
 13787 | -6/Factory         | Identified exit to Lower Caves
 13787 | -6/Factory         | Identified exit to Extension
 13816 | -6/Factory         | Discovered new exit (range 13)
 13871 | -6/Factory         | Discovered new exit (range 6)
 13872 | -6/Factory         | Identified exit to Factory
 13987 | -6/Factory         | Cargo convoy interrupted
 14061 | -6/Factory         | Found PL-3XN's Ring of Power
 14077 | -6/Factory         | Lost 5 parts (1p3n1u)
 14131 | -6/Factory         | Found Prototype Device
 14132 | -6/Factory         | Identified Exp. Thermal Shield
 14217 | -6/Factory         | Sucked down chute
 14217 | -6/Factory         | Entered Waste
 14218 | -6/Waste           | Met a frightened Derelict
 14227 | -6/Waste           | Spotted C-40 Crusher
 14229 | -6/Waste           | Spotted C-40 Crusher
 14231 | -6/Waste           | Destroyed C-40 Crusher
 14243 | -6/Waste           | Destroyed C-40 Crusher
 14250 | -6/Waste           | Spotted C-40 Crusher
 14255 | -6/Waste           | Destroyed C-40 Crusher
 14274 | -6/Waste           | Build established: Mutant
 14279 | -6/Waste           | Spotted C-40 Crusher
 14287 | -6/Waste           | Spotted C-40 Crusher
 14291 | -6/Waste           | Destroyed C-40 Crusher
 14300 | -6/Waste           | Destroyed C-40 Crusher
 14338 | -6/Waste           | Spotted C-40 Crusher
 14339 | -6/Waste           | Destroyed C-40 Crusher
 14568 | -6/Waste           | Warlord forces began an assault
 14852 | -6/Waste           | Found Damper Plating
 14866 | -6/Waste           | Found Damper Plating
 14906 | -6/Waste           | Discovered new exit (range 15)
 15036 | -6/Waste           | Identified exit to Factory
 15054 | -6/Waste           | Entered Factory
 15054 | -6/Factory         | Accompanied by 16 allies
 15239 | -6/Factory         | Lost 3 allies
 15586 | -6/Factory         | Lost 5 allies
 16006 | -6/Factory         | Fabricated Exp. Sensor Array?
 16008 | -6/Factory         | System corruption reached 10%
 16072 | -6/Factory         | Core integrity fell below 50%
 16127 | -6/Factory         | Scrapoid Pod released 06F05-D (x5)
 16469 | -6/Factory         | Discovered exit to Lower Caves (range 10)
 16496 | -6/Factory         | P-60 Hacker assimilated allied 06F02-D
 16508 | -6/Factory         | Found Scrap Suit
 16769 | -6/Factory         | Entered Extension
 16769 | -6/Extension       | Accompanied by 1 ally
 17045 | -6/Extension       | Build established: Scavenger-Scrapper
 17060 | -6/Extension       | Rescued A7
 17152 | -6/Extension       | Rescued a captive Derelict
 17152 | -6/Extension       | Rescued a captive Derelict
 17152 | -6/Extension       | Energy Cycler disabled
 17154 | -6/Extension       | Rescued a captive Derelict
 17157 | -6/Extension       | Rescued a captive Derelict
 17159 | -6/Extension       | Rescued a captive Derelict
 17505 | -6/Extension       | Spotted B-75 Beast
 17519 | -6/Extension       | Allies destroyed B-75 Beast
 17523 | -6/Extension       | Spotted B-75 Beast
 17531 | -6/Extension       | Allies destroyed B-75 Beast
 17534 | -6/Extension       | Discovered exit to Factory (range 15)
 17819 | -6/Extension       | First assault squad dispatched
 17908 | -6/Extension       | Lost 5 allies
 17920 | -6/Extension       | Discovered exit to Factory (range 10)
 17934 | -6/Extension       | Discovered new exit (range 6)
 17940 | -6/Extension       | Identified exit to Cetus
 17985 | -6/Extension       | Entered Cetus
 17985 | -6/Cetus           | Accompanied by 8 allies (A7)
 17990 | -6/Cetus           | Acquired a Cetus Manufacturing Module code from A7
 18004 | -6/Cetus           | Spotted Cetus Guard
 18004 | -6/Cetus           | Spotted Cetus Guard
 18006 | -6/Cetus           | Spotted Cetus Guard
 18008 | -6/Cetus           | Spotted Cetus Guard
 18019 | -6/Cetus           | Destroyed Cetus Guard
 18020 | -6/Cetus           | Allies destroyed Cetus Guard
 18028 | -6/Cetus           | Destroyed Cetus Guard
 18030 | -6/Cetus           | Allies destroyed Cetus Guard
 18151 | -6/Cetus           | Escorted A7 to Cetus Mainframe
 18169 | -6/Cetus           | Build established: Scavenger-Mutant
 18184 | -6/Cetus           | Discovered new exit (range 16)
 18209 | -6/Cetus           | Spotted Cetus Guard
 18210 | -6/Cetus           | Spotted Cetus Guard
 18213 | -6/Cetus           | Spotted Cetus Guard
 18213 | -6/Cetus           | Spotted Cetus Guard
 18218 | -6/Cetus           | Allies destroyed Cetus Guard
 18227 | -6/Cetus           | Allies destroyed Cetus Guard
 18235 | -6/Cetus           | Allies destroyed Cetus Guard
 18235 | -6/Cetus           | Allies destroyed Cetus Guard
 18250 | -6/Cetus           | Discovered exit to Factory (range 16)
 18258 | -6/Cetus           | Met Revision 17
 18345 | -6/Cetus           | Started Cetus Manufacturing Module
 18370 | -6/Cetus           | Manufactured an Enhanced Grunt
 18395 | -6/Cetus           | Manufactured an Enhanced Grunt
 18398 | -6/Cetus           | Murdered A7
 18402 | -6/Cetus           | Extracted ID and sensor layout for unrecognized location from A7's data core
 18406 | -6/Cetus           | Found Prototype Protection
 18406 | -6/Cetus           | Identified Med. Regenerative Plating
 18420 | -6/Cetus           | Manufactured an Enhanced Grunt
 18445 | -6/Cetus           | Manufactured an Enhanced Grunt
 18470 | -6/Cetus           | Manufactured an Enhanced Grunt
 18564 | -6/Cetus           | Identified exit to Archives
 18617 | -6/Cetus           | Entered Archives
 18617 | -6/Archives        | Accompanied by 5 allies
 18663 | -6/Archives        | Core integrity fell below 20%
 18687 | -6/Archives        | Discovered new exit (range 16)
 18711 | -6/Archives        | Identified exit to Hub_04(d)
 18810 | -6/Archives        | Discovered exit to Factory (range 16)
 18929 | -6/Archives        | Discovered exit to Hub_04(d) (range 15)
 23282 | -6/Archives        | Entered Hub_04(d)
 23282 | -6/Hub_04(d)       | Accompanied by 5 allies
 23494 | -6/Hub_04(d)       | Network Hub disabled
 23538 | -6/Hub_04(d)       | Spotted Lightning
 23538 | -6/Hub_04(d)       | Spotted Lightning
 23538 | -6/Hub_04(d)       | Spotted Lightning
 23551 | -6/Hub_04(d)       | Destroyed Lightning
 23554 | -6/Hub_04(d)       | Destroyed Lightning
 23563 | -6/Hub_04(d)       | Destroyed Lightning
 23603 | -6/Hub_04(d)       | Found Prototype Device
 23603 | -6/Hub_04(d)       | Identified Exp. Phase Shifter
 23609 | -6/Hub_04(d)       | Found Exp. Phase Shifter
 23772 | -6/Hub_04(d)       | Spotted Lightning
 23772 | -6/Hub_04(d)       | Spotted Lightning
 23772 | -6/Hub_04(d)       | Entered Factory
 23772 | -5/Factory         | Evolved 2 slots: Power x1, Utility x1
 23925 | -5/Factory         | Crushed by falling debris
 24072 | -5/Factory         | First assault squad dispatched
 24290 | -5/Factory         | Discovered new exit (range 8)
 24296 | -5/Factory         | Identified exit to Factory
 24390 | -5/Factory         | Discovered new exit (range 14)
 24402 | -5/Factory         | Identified exit to Upper Caves
 24473 | -5/Factory         | Entered Upper Caves
 24636 | -5/Upper Caves     | Learned location of 1 exit from Factory
 24654 | -5/Upper Caves     | Learned 4 Factory zone layouts
 24818 | -5/Upper Caves     | Encountered a Warlord checkpoint
 24822 | -5/Upper Caves     | Discovered new exit (range 10)
 24829 | -5/Upper Caves     | Identified exit to Upper Caves
 24939 | -5/Upper Caves     | Learned 8 Factory zone layouts
 25214 | -5/Upper Caves     | Entered another Upper Caves area
 25216 | -5/Upper Caves     | Encountered a Warlord checkpoint
 25612 | -5/Upper Caves     | Discovered new exit (range 10)
 25620 | -5/Upper Caves     | Identified exit to Zhirov
 25741 | -5/Upper Caves     | Entered Zhirov
 25741 | -5/Zhirov          | Discovered new exit (range 3)
 25742 | -5/Zhirov          | Identified exit to Proximity Caves
 25762 | -5/Zhirov          | Met Zhirov
 25780 | -5/Zhirov          | Learned location of Quarantine (-2)
 25795 | -5/Zhirov          | Zhirov requested help retrieving the SGEMP Prototype
 25811 | -5/Zhirov          | Found Alien Artifact
 25811 | -5/Zhirov          | Identified Integrated Dissipator
 25811 | -5/Zhirov          | Installed Integrated Dissipator, increased core heat dissipation (+20)
 25825 | -5/Zhirov          | Found Alien Artifact
 25920 | -5/Zhirov          | Entered Proximity Caves
 26213 | -4/Proximity Caves | Learned location of 1 exit from Research
 26236 | -4/Proximity Caves | Discovered exit to Factory (range 6)
 26246 | -4/Proximity Caves | Entered Factory
 26246 | -4/Factory         | Evolved 2 slots: Propulsion x1, Weapon x1
 26247 | -4/Factory         | Identified exit to Research
 26454 | -4/Factory         | Identified exit to Upper Caves
 26454 | -4/Factory         | Identified exit to Armory
 26619 | -4/Factory         | Lost 3 parts (1p2u)
 26776 | -4/Factory         | Entered Armory
 26777 | -4/Armory          | Met VL-GR5, who suggested a friendly competition
 26807 | -4/Armory          | Lost 13 parts (3p4n2u4w)
 27006 | -4/Armory          | Found Mni. Smartbomb Launcher
 27210 | -4/Armory          | VL-GR5 left a parting gift on exiting Armory
 27212 | -4/Armory          | Build established: Scavenger-Skirmisher
 27365 | -4/Armory          | Identified Transdimensional Reconstructor
 27365 | -4/Armory          | Warped through subspace to slip node
 27365 | -4/Armory          | Discovered new exit (range 1)
 27365 | -4/Armory          | Identified exit to Lab
 27512 | -4/Armory          | Discovered exit to Research (range 3)
 27516 | -4/Armory          | Build established: Skirmisher
 27619 | -4/Armory          | Spotted Armor Guard
 27619 | -4/Armory          | Spotted Armor Guard
 27642 | -4/Armory          | Destroyed Armor Guard
 27691 | -4/Armory          | Destroyed Armor Guard
 27725 | -4/Armory          | Breached Obliterator storage
 27734 | -4/Armory          | Found PL-3XN's Ring of Power
 27741 | -4/Armory          | Found Disassembled Obliterator
 27742 | -4/Armory          | Assembled PL-3XN's Obliterator
 27937 | -4/Armory          | Entered Lab
 27937 | -4/Lab             | Discovered exit to Research (range 9)
 27950 | -4/Lab             | Hidden lab's door opened automatically
 27950 | -4/Lab             | Sensor layout match revealed
 27951 | -4/Lab             | Gained access to the hidden lab's interior
 27984 | -4/Lab             | Found Alien Artifact
 27984 | -4/Lab             | Identified Integrated Reactor
 27984 | -4/Lab             | Installed Integrated Reactor, increased core energy generation (+10)
 27993 | -4/Lab             | Found Alien Artifact
 27993 | -4/Lab             | Identified Core Expander
 27993 | -4/Lab             | Installed Core Expander, added new Weapon slot
 28006 | -4/Lab             | Found Transdimensional Reconstructor
 28067 | -4/Lab             | Found Warp Cannon
 28071 | -4/Lab             | Found Med. Regenerative Plating
 28112 | -4/Lab             | Found Deep Network Scanner
 28259 | -4/Lab             | Entered Research
 28259 | -3/Research        | Evolved 2 slots: Power x1, Propulsion x1
 28260 | -3/Research        | Identified exit to Testing
 28415 | -3/Research        | Garrison activated, responded to threat
 28459 | -3/Research        | Revision forces began assault on 0b10
 28518 | -3/Research        | Met up with Revision 17++
 28860 | -3/Research        | Spotted B-86 Titan
 28867 | -3/Research        | Destroyed B-86 Titan
 28959 | -3/Research        | Research terminal network offline
 29244 | -3/Research        | Entered Testing
 29290 | -3/Testing         | Found System Mapper
 29412 | -3/Testing         | Rewired PY-BZR301V7LL
 29601 | -3/Testing         | Found Hpw. Disruptor Cannon
 29638 | -3/Testing         | Destroyed PY-BZR301V7LL
 29671 | -3/Testing         | Spotted Alpha 7
 29743 | -3/Testing         | Destroyed Alpha 7
 29898 | -3/Testing         | Build established: Scavenger-Gunner
 30010 | -3/Testing         | Found Hyp. Multirail
 30127 | -3/Testing         | Found AEGIS Remote Shield
 30246 | -3/Testing         | Found Hvy. Regenerative Plating
 30385 | -3/Testing         | Found Potential Cannon
 30449 | -3/Testing         | Found Cld. Nova Cannon
 30466 | -3/Testing         | Found Fusion Bomb Launcher
 30525 | -3/Testing         | Discovered new exit (range 4)
 30527 | -3/Testing         | Identified exit to Research
 30643 | -3/Testing         | Entered Research
 30643 | -2/Research        | Evolved 2 slots: Utility x2
 30926 | -2/Research        | Found Exp. Sensor Array
 31579 | -2/Research        | Identified exit to Quarantine
 31712 | -2/Research        | Destroyed 8 combat bots
 31840 | -2/Research        | Spotted Executioner
 31841 | -2/Research        | Cargo convoy interrupted
 31851 | -2/Research        | Spotted Executioner
 31851 | -2/Research        | Spotted Executioner
 31851 | -2/Research        | Spotted Striker
 31851 | -2/Research        | Spotted Executioner
 31868 | -2/Research        | Destroyed Executioner
 31876 | -2/Research        | Destroyed Executioner
 31876 | -2/Research        | Destroyed Executioner
 31881 | -2/Research        | Destroyed Striker
 31893 | -2/Research        | First assault squad dispatched
 31893 | -2/Research        | Destroyed Executioner
 31914 | -2/Research        | Destroyed 10 combat bots
 31915 | -2/Research        | Found Spectral Analyzer
 31923 | -2/Research        | Found Exp. Core Analyzer
 31945 | -2/Research        | System corruption reached 10%
 32054 | -2/Research        | Entered Quarantine
 32304 | -2/Quarantine      | First assault squad dispatched
 32361 | -2/Quarantine      | Found Alien Slashing Weapon
 32382 | -2/Quarantine      | Build established: Scavenger-Skirmisher
 32790 | -2/Quarantine      | Found Alien Artifact
 33031 | -2/Quarantine      | Cryocooling Duct disabled
 33046 | -2/Quarantine      | Ambient heat levels rising (+20)
 33046 | -2/Quarantine      | Non-combat units ordered to evacuate
 33220 | -2/Quarantine      | Cryocooling Duct disabled
 33235 | -2/Quarantine      | Ambient heat levels rising (+20)
 33235 | -2/Quarantine      | Combat units ordered to evacuate
 33268 | -2/Quarantine      | Destroyed 7 combat bots
 33318 | -2/Quarantine      | Found Alien Artifact
 33335 | -2/Quarantine      | Quarantine Guard activated
 33347 | -2/Quarantine      | Found Alien Artifact
 33414 | -2/Quarantine      | Spotted Fortress
 33421 | -2/Quarantine      | Spotted Quarantine Guard
 33443 | -2/Quarantine      | Destroyed Quarantine Guard
 33446 | -2/Quarantine      | Spotted Quarantine Guard
 33448 | -2/Quarantine      | Destroyed Quarantine Guard
 33449 | -2/Quarantine      | Destroyed Fortress
 33486 | -2/Quarantine      | Found Vortex Chain Reactor
 33496 | -2/Quarantine      | Found Exp. Force Field
 33669 | -2/Quarantine      | Spotted Quarantine Guard
 33672 | -2/Quarantine      | Destroyed Quarantine Guard
 33700 | -2/Quarantine      | Spotted Quarantine Guard
 33727 | -2/Quarantine      | Discovered new exit (range 19)
 33727 | -2/Quarantine      | Spotted Quarantine Guard
 33756 | -2/Quarantine      | Destroyed Quarantine Guard
 33760 | -2/Quarantine      | Destroyed Quarantine Guard
 33825 | -2/Quarantine      | Spotted Quarantine Guard
 33840 | -2/Quarantine      | Destroyed Quarantine Guard
 33843 | -2/Quarantine      | Spotted Alpha 7
 33863 | -2/Quarantine      | Destroyed Alpha 7
 33871 | -2/Quarantine      | Destroyed Quarantine Guard
 33885 | -2/Quarantine      | Identified Terrabomb
 33946 | -2/Quarantine      | Identified Core Reset Matrix
 33946 | -2/Quarantine      | Identified Sigix Broadsword
 33946 | -2/Quarantine      | Identified Subatomic Replicator
 33946 | -2/Quarantine      | Used Core Reset Matrix
 33950 | -2/Quarantine      | Detected hypermatrix surge
 33950 | -2/Quarantine      | Sensed 12 artifacts in vicinity
 33953 | -2/Quarantine      | Found Dimensional Node Initializer
 33961 | -2/Quarantine      | Found Hpw. Transdimensional Reconstructor
 33965 | -2/Quarantine      | Used Subatomic Replicator to create Supercharged TR
 33990 | -2/Quarantine      | Discovered new exit (range 19)
 34236 | -2/Quarantine      | Discovered new exit (range 7)
 34236 | -2/Quarantine      | Discovered new exit (range 6)
 34243 | -2/Quarantine      | Identified exit to Protoforge
 34244 | -2/Quarantine      | Entered Protoforge
 34245 | -2/Protoforge      | Sensed 2 artifacts in vicinity
 34553 | -2/Protoforge      | Spotted Overlord
 34563 | -2/Protoforge      | Discovered new exit (range 13)
 34648 | -2/Protoforge      | Spotted Hotshot
 34648 | -2/Protoforge      | Spotted Hotshot
 34648 | -2/Protoforge      | Spotted Hotshot
 34666 | -2/Protoforge      | Destroyed Hotshot
 34674 | -2/Protoforge      | Destroyed Hotshot
 34820 | -2/Protoforge      | Found Cep. Recoil Nullifier
 34999 | -2/Protoforge      | Found Cep. XC Strikerail
 35003 | -2/Protoforge      | Found Cep. XC Strikerail
 35007 | -2/Protoforge      | Found Cep. XC Strikerail
 35064 | -2/Protoforge      | Spotted EXE-6
 35066 | -2/Protoforge      | Spotted EXE-6
 35093 | -2/Protoforge      | Spotted Decapitator
 35094 | -2/Protoforge      | Superfortress began startup sequence
 35096 | -2/Protoforge      | Destroyed Decapitator
 35110 | -2/Protoforge      | Destroyed EXE-6
 35118 | -2/Protoforge      | Destroyed EXE-6
 35135 | -2/Protoforge      | Found Exp. Core Analyzer
 35178 | -2/Protoforge      | Found Exp. Armor Integrity Analyzer
 35248 | -2/Protoforge      | Initialized slip node
 35265 | -2/Protoforge      | UFD initiated attack on Protoforge
 35265 | -2/Protoforge      | Loaded intel: 3 recycling unit locations
 35301 | -2/Protoforge      | Optimus greeted in Protoforge
 35463 | -2/Protoforge      | Spotted Hotshot
 35482 | -2/Protoforge      | Destroyed Hotshot
 35483 | -2/Protoforge      | Spotted Hotshot
 35485 | -2/Protoforge      | Spotted Hotshot
 35490 | -2/Protoforge      | Destroyed Hotshot
 35495 | -2/Protoforge      | Destroyed Hotshot
 35539 | -2/Protoforge      | Spotted EXE-6
 35555 | -2/Protoforge      | Warped through subspace to slip node
 35556 | -2/Protoforge      | Spotted Executioner
 35560 | -2/Protoforge      | Destroyed Executioner
 35561 | -2/Protoforge      | Spotted Executioner
 35572 | -2/Protoforge      | Spotted Striker
 35576 | -2/Protoforge      | Destroyed Striker
 35586 | -2/Protoforge      | Spotted Decapitator
 35589 | -2/Protoforge      | Spotted Decapitator
 35592 | -2/Protoforge      | Optimus attacked Superfortress
 35594 | -2/Protoforge      | Spotted Immortal
 35597 | -2/Protoforge      | Spotted Decapitator
 35600 | -2/Protoforge      | Destroyed Immortal
 35606 | -2/Protoforge      | Destroyed Superfortress
 35630 | -2/Protoforge      | Lost 15 allies
 35694 | -2/Protoforge      | Spotted Executioner
 35699 | -2/Protoforge      | Spotted Striker
 35701 | -2/Protoforge      | Spotted Executioner
 35740 | -2/Protoforge      | Lost 7 allies
 35742 | -2/Protoforge      | Found Exp. Core Analyzer
 35843 | -2/Protoforge      | Spotted V392-w
 35856 | -2/Protoforge      | Spotted Striker
 35861 | -2/Protoforge      | Spotted Striker
 35863 | -2/Protoforge      | Destroyed Striker
 35869 | -2/Protoforge      | Destroyed Striker
 35917 | -2/Protoforge      | Spotted Hotshot
 35917 | -2/Protoforge      | Spotted Hotshot
 35925 | -2/Protoforge      | Destroyed Hotshot
 35932 | -2/Protoforge      | Destroyed Hotshot
 35978 | -2/Protoforge      | Spotted Decapitator
 35980 | -2/Protoforge      | Spotted Decapitator
 35988 | -2/Protoforge      | Destroyed Decapitator
 35994 | -2/Protoforge      | Build established: Scavenger-Tank
 36025 | -2/Protoforge      | Destroyed Decapitator
 36043 | -2/Protoforge      | Spotted V458-p
 36043 | -2/Protoforge      | Spotted V176-k
 36119 | -2/Protoforge      | Destroyed 7 combat bots
 36124 | -2/Protoforge      | Found Crosscalibrator
 36129 | -2/Protoforge      | Spotted Immortal
 36129 | -2/Protoforge      | Spotted Immortal
 36146 | -2/Protoforge      | Spotted Decapitator
 36146 | -2/Protoforge      | Spotted Decapitator
 36146 | -2/Protoforge      | Spotted Decapitator
 36153 | -2/Protoforge      | Destroyed Decapitator
 36160 | -2/Protoforge      | Destroyed Decapitator
 36173 | -2/Protoforge      | Destroyed Immortal
 36191 | -2/Protoforge      | Destroyed Immortal
 36205 | -2/Protoforge      | Destroyed Decapitator
 36272 | -2/Protoforge      | Found Exp. Kinecellerator
 36288 | -2/Protoforge      | Found Cep. Weapon Articulator
 36432 | -2/Protoforge      | Spotted V529-p
 36438 | -2/Protoforge      | Destroyed V529-p
 36467 | -2/Protoforge      | Found Cep. Heavy Railcannon
 36477 | -2/Protoforge      | Found Cep. Disintegration Ray
 36483 | -2/Protoforge      | Found Faulty Cep. Plasma Driver
 36606 | -2/Protoforge      | Found Faulty Cep. Plasma Driver
 36703 | -2/Protoforge      | Used Terrabomb
 36703 | -2/Protoforge      | Additional patrols dispatched to research labs
 36836 | -2/Protoforge      | Spotted Decapitator
 36836 | -2/Protoforge      | Spotted Decapitator
 36836 | -2/Protoforge      | Spotted Decapitator
 36836 | -2/Protoforge      | Spotted V798-a
 36838 | -2/Protoforge      | Spotted V562-l
 36860 | -2/Protoforge      | Destroyed Decapitator
 36860 | -2/Protoforge      | Destroyed Decapitator
 36860 | -2/Protoforge      | Destroyed V562-l
 36865 | -2/Protoforge      | Destroyed Decapitator
 36891 | -2/Protoforge      | Destroyed V798-a
 36912 | -2/Protoforge      | Found Exp. EM Shield
 36915 | -2/Protoforge      | Build established: Scavenger-Mutant
 36956 | -2/Protoforge      | Found Cep. Arcsight Missile Launcher
 36977 | -2/Protoforge      | Found Faulty Cep. Arcsight Missile Launcher
 37207 | -2/Protoforge      | Spotted V985-b
 37234 | -2/Protoforge      | Found Cep. Energy Mantle
 37235 | -2/Protoforge      | Spotted V596-s
 37240 | -2/Protoforge      | Spotted V355-w
 37245 | -2/Protoforge      | Found Cep. Beam Splitter
 37260 | -2/Protoforge      | Spotted V802-r
 37330 | -2/Protoforge      | Spotted Decapitator
 37337 | -2/Protoforge      | Core integrity fell below 50%
 37339 | -2/Protoforge      | Destroyed Decapitator
 37390 | -2/Protoforge      | Scanned by Researcher
 37416 | -2/Protoforge      | Found Cep. Antigrav Storage Unit
 37439 | -2/Protoforge      | Found Cep. Chromion Battery
 37441 | -2/Protoforge      | Found Cep. NT7 Matterbank
 37450 | -2/Protoforge      | Found Cep. Matter Streamer
 37579 | -2/Protoforge      | Spotted Immortal
 37579 | -2/Protoforge      | Spotted Immortal
 37601 | -2/Protoforge      | Destroyed Immortal
 37605 | -2/Protoforge      | Destroyed Immortal
 37614 | -2/Protoforge      | Spotted V601-n
 37614 | -2/Protoforge      | Spotted V839-u
 37614 | -2/Protoforge      | Spotted V595-p
 37634 | -2/Protoforge      | Spotted V930-v
 37679 | -2/Protoforge      | Destroyed V595-p
 37689 | -2/Protoforge      | Destroyed V601-n
 37705 | -2/Protoforge      | Destroyed V839-u
 37714 | -2/Protoforge      | Destroyed V930-v
 37753 | -2/Protoforge      | Found Cep. Zero-point Core
 37758 | -2/Protoforge      | Found Faulty Cep. Zero-point Core
 37762 | -2/Protoforge      | Found Faulty Cep. Zero-point Core
 38010 | -2/Protoforge      | Build established: Scavenger-Gunner
 38050 | -2/Protoforge      | Found Cep. Nanofilaments [Polyglass]
 38050 | -2/Protoforge      | Installed Cep. Nanofilaments [Polyglass], 3 resistances modified: KI -10%, TH +20%, EX -50%
 38123 | -2/Protoforge      | Spotted AP7-3
 38129 | -2/Protoforge      | Spotted AP7-3
 38144 | -2/Protoforge      | Destroyed AP7-3
 38179 | -2/Protoforge      | Destroyed AP7-3
 38358 | -2/Protoforge      | Found Cep. Core Analysis Suite
 38363 | -2/Protoforge      | Found Cep. Thermoelectric Network
 38368 | -2/Protoforge      | Found Cep. Cloak Mesh
 38374 | -2/Protoforge      | Found Cep. Cloak Mesh
 38381 | -2/Protoforge      | Found Cld. Directed Potential Cannon
 38634 | -2/Protoforge      | Found Cep. Chromion Battery
 38754 | -2/Protoforge      | Spotted Striker
 38755 | -2/Protoforge      | Destroyed Striker
 38757 | -2/Protoforge      | Spotted Striker
 38763 | -2/Protoforge      | Destroyed Striker
 38764 | -2/Protoforge      | Spotted Executioner
 38767 | -2/Protoforge      | Destroyed Executioner
 38821 | -2/Protoforge      | Build established: Alien-Tank
 38845 | -2/Protoforge      | Found Cep. Biometal Exoskeleton
 38851 | -2/Protoforge      | Spotted V109-s
 39064 | -2/Protoforge      | Entered Access
 39064 | -1/Access          | Evolved 2 slots: Power x1, Utility x1
 39204 | -1/Access          | High security lockdown imminent
 39284 | -1/Access          | High security lockdown engaged
 39365 | -1/Access          | Build established: Generator-Gunner
 39444 | -1/Access          | Destroyed 14 combat bots
 39468 | -1/Access          | Spotted Executioner
 39469 | -1/Access          | Destroyed Executioner
 39490 | -1/Access          | Destroyed 8 combat bots
 39560 | -1/Access          | Destroyed Investigator
 39601 | -1/Access          | Spotted Striker
 39602 | -1/Access          | Spotted Striker
 39606 | -1/Access          | Destroyed Striker
 39615 | -1/Access          | Destroyed Striker
 39636 | -1/Access          | Destroyed 14 combat bots
 39697 | -1/Access          | Spotted Striker
 39699 | -1/Access          | Destroyed Striker
 39720 | -1/Access          | Destroyed 9 combat bots
 39812 | -1/Access          | Spotted Executioner
 39819 | -1/Access          | Destroyed Executioner
 39856 | -1/Access          | Destroyed 19 combat bots
 39883 | -1/Access          | Destroyed Striker
 39883 | -1/Access          | Spotted Striker
 39886 | -1/Access          | Spotted Striker
 39893 | -1/Access          | Destroyed Striker
 39901 | -1/Access          | Destroyed Striker
 39908 | -1/Access          | Spotted Striker
 39910 | -1/Access          | Spotted Executioner
 39910 | -1/Access          | Spotted Striker
 39915 | -1/Access          | Destroyed Striker
 39930 | -1/Access          | Destroyed Striker
 39933 | -1/Access          | Destroyed Executioner
 39954 | -1/Access          | Destroyed 13 combat bots
 40030 | -1/Access          | Spotted Striker
 40030 | -1/Access          | Spotted Striker
 40036 | -1/Access          | Destroyed Striker
 40037 | -1/Access          | Destroyed Striker
 40087 | -1/Access          | Destroyed 8 combat bots
 40119 | -1/Access          | Spotted Executioner
 40120 | -1/Access          | Spotted Striker
 40124 | -1/Access          | Spotted Executioner
 40127 | -1/Access          | Destroyed Striker
 40129 | -1/Access          | Destroyed Executioner
 40133 | -1/Access          | Destroyed Executioner
 40151 | -1/Access          | Destroyed Striker
 40155 | -1/Access          | Spotted Striker
 40165 | -1/Access          | Destroyed Striker
 40186 | -1/Access          | Destroyed 13 combat bots
 40274 | -1/Access          | Spotted Striker
 40279 | -1/Access          | Destroyed Striker
 40298 | -1/Access          | Destroyed Executioner
 40302 | -1/Access          | Spotted Striker
 40311 | -1/Access          | Destroyed Striker
 40343 | -1/Access          | Destroyed 25 combat bots
 40350 | -1/Access          | Spotted Striker
 40350 | -1/Access          | Destroyed Striker
 40353 | -1/Access          | Destroyed Executioner
 40377 | -1/Access          | Destroyed 10 combat bots
 40418 | -1/Access          | Spotted Executioner
 40418 | -1/Access          | Spotted Executioner
 40426 | -1/Access          | Destroyed Executioner
 40428 | -1/Access          | Destroyed Executioner
 40434 | -1/Access          | Spotted Striker
 40434 | -1/Access          | Destroyed Striker
 40457 | -1/Access          | Destroyed 14 combat bots
 40457 | -1/Access          | Spotted Striker
 40463 | -1/Access          | Destroyed Striker
 40472 | -1/Access          | Spotted Striker
 40474 | -1/Access          | Destroyed Striker
 40546 | -1/Access          | Spotted Striker
 40548 | -1/Access          | Destroyed Striker
 40568 | -1/Access          | Spotted Striker
 40580 | -1/Access          | Destroyed Striker
 40606 | -1/Access          | Destroyed 7 combat bots
 40706 | -1/Access          | Destroyed Executioner
 40740 | -1/Access          | Destroyed 8 combat bots
 40772 | -1/Access          | Spotted Striker
 40772 | -1/Access          | Spotted Executioner
 40777 | -1/Access          | Destroyed Executioner
 40799 | -1/Access          | Destroyed Striker
 40848 | -1/Access          | Destroyed 25 combat bots
 40939 | -1/Access          | Spotted Executioner
 40939 | -1/Access          | Spotted Executioner
 40945 | -1/Access          | Destroyed Executioner
 40949 | -1/Access          | System corruption reached 10%
 40963 | -1/Access          | Destroyed Investigator
 40964 | -1/Access          | Spotted Striker
 40965 | -1/Access          | Destroyed Striker
 40993 | -1/Access          | Destroyed 21 combat bots
 41153 | -1/Access          | Sterilization system engaged
 41174 | -1/Access          | Destroyed 17 combat bots
 41180 | -1/Access          | Destroyed Executioner
 41201 | -1/Access          | Spotted Striker
 41201 | -1/Access          | Spotted Striker
 41205 | -1/Access          | Spotted Executioner
 41205 | -1/Access          | Spotted Striker
 41205 | -1/Access          | Spotted Striker
 41205 | -1/Access          | Spotted Executioner
 41210 | -1/Access          | Destroyed Executioner
 41212 | -1/Access          | Destroyed Executioner
 41213 | -1/Access          | Destroyed Striker
 41214 | -1/Access          | Destroyed Striker
 41218 | -1/Access          | Destroyed Striker
 41219 | -1/Access          | Destroyed Striker
 41235 | -1/Access          | Spotted Striker
 41240 | -1/Access          | Destroyed 19 combat bots
 41288 | -1/Access          | Destroyed Striker
 41401 | -1/Access          | Spotted Striker
 41402 | -1/Access          | Spotted Striker
 41426 | -1/Access          | Spotted Executioner
 41426 | -1/Access          | Spotted Executioner
 41441 | -1/Access          | Spotted Striker
 41453 | -1/Access          | Ambient heat levels rising (+10)
 41459 | -1/Access          | Destroyed Striker
 41469 | -1/Access          | Destroyed Executioner
 41473 | -1/Access          | Destroyed Executioner
 41511 | -1/Access          | Spotted Executioner
 41511 | -1/Access          | Spotted Striker
 41511 | -1/Access          | Spotted Executioner
 41511 | -1/Access          | Destroyed Striker
 41511 | -1/Access          | Destroyed Executioner
 41511 | -1/Access          | Destroyed Executioner
 41532 | -1/Access          | Destroyed 26 combat bots
 41603 | -1/Access          | Ambient heat levels rising (+10)
 41636 | -1/Access          | Found Prototype Device
 41640 | -1/Access          | Identified Exp. Thermal Shield
 41653 | -1/Access          | Found Ragnarok Missile Launcher
 41656 | -1/Access          | Found Ragnarok Missile Launcher
 41685 | -1/Access          | Energy Cycler disabled
 41718 | -1/Access          | Spotted B-99 Colossus
 41753 | -1/Access          | Ambient heat levels rising (+10)
 41754 | -1/Access          | Destroyed B-99 Colossus
 41767 | -1/Access          | Found Multirail
 41846 | -1/Access          | Destroyed 7 combat bots
 41850 | -1/Access          | Discovered new exit (range 15)
 41903 | -1/Access          | Ambient heat levels rising (+10)
 41974 | -1/Access          | Spotted B-99 Colossus
 41996 | -1/Access          | Build established: Generator-Tank
 42053 | -1/Access          | Ambient heat levels rising (+10)
 42203 | -1/Access          | Ambient heat levels rising (+10)
 42328 | -1/Access          | Build established: Generator-Gunner
 42353 | -1/Access          | Ambient heat levels rising (+10)
 42398 | -1/Access          | Spotted B-99 Colossus
 42438 | -1/Access          | Destroyed B-99 Colossus
 42442 | -1/Access          | Spotted B-99 Colossus
 42498 | -1/Access          | Destroyed B-99 Colossus
 42503 | -1/Access          | Ambient heat levels rising (+10)
 42518 | -1/Access          | Found Corrupted Multirail
 42653 | -1/Access          | Ambient heat levels rising (+10)
 42803 | -1/Access          | Ambient heat levels rising (+10)
 42953 | -1/Access          | Ambient heat levels rising (+10)
 43006 | -1/Access          | Discovered new exit (range 8)
 43018 | -1/Access          | Entered Command
 43268 | -1/Command         | First assault squad dispatched
 43367 | -1/Command         | Spotted M Guard
 43367 | -1/Command         | Spotted M Guard
 43369 | -1/Command         | Spotted Combat Programmer
 43378 | -1/Command         | Spotted Combat Programmer
 43381 | -1/Command         | Destroyed Combat Programmer
 43385 | -1/Command         | Destroyed Combat Programmer
 43398 | -1/Command         | Destroyed M Guard
 43423 | -1/Command         | Destroyed M Guard
 43423 | -1/Command         | All MAIN.C guards destroyed
 43445 | -1/Command         | Found Corrupted AEGIS Remote Shield
 43455 | -1/Command         | Found Corrupted Prototype Reactor
 43502 | -1/Command         | Met MAIN.C
 43505 | -1/Command         | 0b10 Conduit disabled
 43536 | -1/Command         | MAIN.C activated Command garrisons
 43546 | -1/Command         | Destroyed MAIN.C Shell
 43598 | -1/Command         | Spotted Striker
 43598 | -1/Command         | Spotted Striker
 43600 | -1/Command         | Spotted Striker
 43600 | -1/Command         | Spotted Striker
 43607 | -1/Command         | Destroyed MAIN.C
 43617 | -1/Command         | Destroyed Striker
 43617 | -1/Command         | Destroyed Striker
 43621 | -1/Command         | Destroyed Striker
 43626 | -1/Command         | Spotted Executioner
 43643 | -1/Command         | Destroyed Executioner
 43644 | -1/Command         | Lost 6 parts (1n2u3w)
 43671 | -1/Command         | Destroyed 11 combat bots
 43702 | -1/Command         | Spotted Striker
 43705 | -1/Command         | Spotted Striker
 43720 | -1/Command         | Spotted Executioner
 43749 | -1/Command         | Destroyed Striker
 43749 | -1/Command         | Destroyed Striker
 43752 | -1/Command         | PL-3XN's Obliterator vaporized one of its rings
 43758 | -1/Command         | Destroyed Executioner
 43763 | -1/Command         | Spotted Executioner
 43783 | -1/Command         | Spotted Striker
 43784 | -1/Command         | Destroyed 10 combat bots
 43828 | -1/Command         | PL-3XN's Obliterator suddenly exploded
 43857 | -1/Command         | Found Exp. Core Analyzer
 43859 | -1/Command         | Lost 3 parts (1p1u1w)
 43859 | -1/Command         | Found Exp. Core Analyzer
 43918 | -1/Command         | Found Prototype Ballistic Cannon
 43918 | -1/Command         | Identified Perforator
 43927 | -1/Command         | Found Vortex Chain Reactor
 43930 | -1/Command         | Found Prototype Reactor
 43931 | -1/Command         | Identified Zero-point Reactor (x2)
 43940 | -1/Command         | Found Prototype Device
 43940 | -1/Command         | Identified Thermal Barrier
 43943 | -1/Command         | Found Prototype Device
 43943 | -1/Command         | Identified Exp. Cloaking Device
 43948 | -1/Command         | Found Prototype Device
 43948 | -1/Command         | Identified Exp. System Purifier
 43954 | -1/Command         | Found Hvy. Regenerative Plating
 44107 | -1/Command         | Build established: Generator-Mutant
 44901 | -1/Command         | Build established: Generator-Gunner
 45129 | -1/Command         | Found Prototype Device
 45129 | -1/Command         | Identified Exp. Focal Shield
 46077 | -1/Command         | Discovered new exit (range 15)
 47063 | -1/Command         | Warped through subspace to slip node
 47063 | -1/Command         | Discovered new exit (range 5)
 47069 | -1/Command         | Entered Access_0
 47070 | -1/Access_0        | Sensed 1 artifact in vicinity
 47072 | -1/Access_0        | Met Architect
 47088 | -1/Access_0        | Destroyed A8
 47092 | -1/Access_0        | Architect warped through subspace
 47155 | -1/Access_0        | Architect warped through subspace
 47215 | -1/Access_0        | Core integrity fell below 50%
 47217 | -1/Access_0        | Architect warped through subspace
 47272 | -1/Access_0        | Architect warped through subspace
 47334 | -1/Access_0        | Architect warped through subspace
 47369 | -1/Access_0        | Architect warped through subspace
 47412 | -1/Access_0        | Architect warped through subspace
 47420 | -1/Access_0        | A6 warped into view
 47427 | -1/Access_0        | Destroyed A6
 47453 | -1/Access_0        | Architect warped through subspace
 47482 | -1/Access_0        | Architect warped through subspace
 47503 | -1/Access_0        | Architect warped through subspace
 47572 | -1/Access_0        | Architect warped through subspace
 47670 | -1/Access_0        | Architect warped through subspace
 47736 | -1/Access_0        | Architect warped through subspace
 47797 | -1/Access_0        | Architect warped through subspace
 47865 | -1/Access_0        | Architect warped through subspace
 47944 | -1/Access_0        | Architect warped through subspace
 47980 | -1/Access_0        | Architect warped through subspace
 48034 | -1/Access_0        | Architect warped through subspace
 48038 | -1/Access_0        | Subspace Access Node disabled
 48073 | -1/Access_0        | Crushed by falling debris
 48081 | -1/Access_0        | Architect warped through subspace
 48104 | -1/Access_0        | A5 warped into view
 48125 | -1/Access_0        | Core integrity fell below 20%
 48174 | -1/Access_0        | Lost 3 parts (1n2u)
 48201 | -1/Access_0        | Destroyed by Architect with Modified Sigix Sheargun

 Last Messages 
---------------
48138_ Quantum Shear penetrates Enhanced Grunt.
48139_ X&U8UVEBE3UMZ EHCRK&DEQAYOULGX%,HE
48139_ Dropped Cep. Antigrav Storage Unit.
48139_ Dropped Zero-point Reactor.
48140_ Dropped Hvy. Regenerative Plating.
48140_ Dropped Graphene Brace.
48140_ Penetrated by Quantum Shear. <x2>
48143_ Quantum Shear penetrates Wall.
48143_ Penetrated by Quantum Shear.
48143_ Adv. Weapon Cycler destroyed.
48145_ Quantum Shear penetrates Wall.
48146_ Dropped Enh. Multireflex Exoskeleton.
48147_ Dropped Enh. Biometal Leg.
48147_ Dropped Exp. Biometal Leg.
48148_ Quantum Shear penetrates Wall. <x4>
48187_ System corrupted: Energy discharge (-119).
48198_ HV Slug penetrates Workstation. <x*>
48198_ Quantum Shear penetrates Wall.
48198_ Imp. Quantum Reactor severed.
48201_ Penetrated by Quantum Shear.

 Map 
-----
+----------------------------------------------------+
| #????????????????????????????????????????????????? |
| #????????????????????????????????????????????????? |
| #????????????????????????????????????????????????? |
| #????????????????????????????????????????????????? |
| #????????????????????????????????????????????????? |
| #????????????????????????????????????????????????? |
| #????????????????????????????????????????????????? |
| #???????????????#????????????????????????????????? |
| #?????????????## ????????????????????????????????? |
| #############?#  ????????????????????????????????? |
|             #?# #????????????????????????????????? |
|             #?# #????????????????????????????????? |
| #########   #?# #????????????????????????????????? |
| ????????##  #?# #????????????????????????????????? |
| ????????##  #?# #????????????????????????????????? |
| ??????###   ### ##???????????????????????????????? |
| ??????#          #???????????????????????????????? |
| ??????#          #???????????????????????????????? |
| ??#        ##### #???????????????????????????????? |
| ??#       ##???# #???????????????????????????????? |
| #    ##   ?????# #???????????????????????????????? |
| #   ??#   ?????# #???????????????????????????????? |
|    ???## #?????# #???????????????????????????????? |
|   ?????##??????# #????????!??????????????????????? |
|  ??????????????# #??????"""""#???????????????????? |
| ???????????????# #??????"@   #???????????????????? |
| ???????????????# #?????#;    ###?????????????????? |
| ???????????????# #?????#       ## #??????????????? |
| ?????????????### #?????;          ##?????????????? |
| ?????????????#   #?####;           #?????????????? |
| ????????????##   ###   0           #?????????????? |
| ????????????#                   ####?????????????? |
| ????????????#       #####       #????????????????? |
| ????????????##     ##???#   ##      #????????????? |
| ?????????????##   ##????##  #?##   ##????????????? |
| ??????????????#  ##???????#  #??#  #?????????????? |
| ??????????????####?????????   #??# #?????????????? |
| ???????????????????????????    #??#  ????????????? |
| ???????????????????????????#   #???#  ???????????? |
| ????????????????????????????## #????   ??????????? |
| ??????????????????????????????  ?????   #????????? |
| ???????????????????????????????  ?????   #???????? |
| ???????????????????????????????   ?????   ???????? |
| ????????????????????????????????###?????# #??????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           177
Coolant Potential          120
Energy Generation          123
Energy Capacity            1540
Matter Stores              300
Matter Capacity            300
Sight Range                24
Robot Scan Range           20
Terrain Scan Density       210
Jamming Range              16
Cloak Strength             9
Power Amplification        20
Additional Mass Support    16
Armor Coverage             3200
Resistance: KI             20
Resistance: TH             95
Resistance: EM             90
Point Defense Rating       240
Weapon Cycling             25
Phase Shifting             20
Evasion (%)                87
Targeting Accuracy         38
Target Analysis            8
Core Analysis              12
Armor Integrity Analysis   50
Recoil Reduction           6
Offensive Hacking          45
Authchip Count             1

 Item Schematics 
-----------------
                Enh. Coil Gun | -2/Protoforge | Archive
              Helical Railgun | -2/Protoforge | Archive
   Adv. Thermal Defense Suite | -2/Protoforge | Archive
              Diametric Drive | -2/Protoforge | Archive
              Cld. Q-thruster | -2/Protoforge | Archive
          Gravity Neutralizer | -2/Protoforge | Archive
       Adv. Matter Compressor | -2/Protoforge | Archive
      Multireflex Exoskeleton | -2/Protoforge | Archive
           Adv. KE Penetrator | -2/Protoforge | Archive
               Thunder Hammer | -2/Protoforge | Archive
            Electron Diverter | -2/Protoforge | Archive
           Imp. KE Penetrator | -2/Protoforge | Archive
     Gui. Micro-nuke Launcher | -2/Protoforge | Archive
            Lrn. Phase Cannon | -2/Protoforge | Archive
            Enh. Biometal Leg | -2/Protoforge | Archive
         Cld. Antigrav System | -2/Protoforge | Archive
         Exp. Power Amplifier | -2/Protoforge | Archive
   Enh. Armored Medium Treads | -2/Protoforge | Archive
          Cld. Gravmag System | -2/Protoforge | Archive
 Adv. Quantum Shading Machine | -2/Protoforge | Archive

 Robot Schematics 
------------------
 G-73 Enforcer | -2/Protoforge | Archive
   S-43 Plague | -2/Protoforge | Archive

 Fabricated
------------
 Exp. Sensor Array | x1 | -6/Factory 

 Repaired
----------
Nothing

 Alien Tech Used 
-----------------
Integrated Dissipator
Transdimensional Reconstructor
Integrated Reactor
Core Expander
Core Reset Matrix
Subatomic Replicator
Dimensional Node Initializer
Supercharged TR
Sigix Broadsword
Terrabomb
Concept Nanofilaments [Polyglass]
High-powered Transdimensional Reconstructor

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              ExperimentalWeaponAmplifier
  Manual?         0
Play Time         09:30:27
  Cumulative      683.7 hours
  Start           2025.05.09 @ 09:57:51
  End             2025.05.10 @ 02:44:34
Sessions          3
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          229
  Rogue           227
  Adventurer      2
  Explorer        0
Win Type          -
  Total           37
  Types           13/3/11/1/1/0/7/1/0/0
Lore%             94
Gallery%          91
Achievement%      82
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 248b020f-1538-4e67-addd-b420002c6f92