Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.14 @ 15:41:34 Player: ZLD1 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (28) 140 Value Destroyed (767) 767 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (170) 170 TOTAL SCORE: 3077 Bonus ------- Follower Combat Kills 218 Friendly Fire -48 Cogmind --------- Core Integrity 376/550 Matter 238/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Hovering (80) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Combat Airjet > --- UTILITY (4) ------ Small Storage Unit Salvage Targeting Computer > --- WEAPON (3) ------- Heavy Hammer > --- INVENTORY (8) ---- Ion Engine Ion Engine Signal Interpreter Transport Network Coupler Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Hover Unit Combat Airjet > --- UTILITY ---------- Small Storage Unit Signal Interpreter Salvage Targeting Computer Propulsion Shielding > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Ion Engine Ion Engine Signal Interpreter Transport Network Coupler Light Cannon Light Cannon Heavy Hammer Axe [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Hover Unit Leg Aluminum Leg Hover Unit Hover Unit Utility Small Storage Unit Storage Small Storage Unit Processor Signal Interpreter Protection Propulsion Shielding Weapon Improved Light Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Impact Weapon Heavy Hammer Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . 1 . 1 Weapon 1 | . . . 1 . . Parts Attached 25 | 6 7 . 5 2 5 Power 2 | 1 1 . . . . Engine 2 | 1 1 . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 3 . 1 2 . Treads . | . . . . . . Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover 6 | . 3 . 1 2 . Flight . | . . . . . . Utility 4 | 1 1 . 1 . 1 Device . | . . . . . . Storage 1 | 1 . . . . . Processor 2 | . 1 . . . 1 Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 11 | 2 2 . 3 . 4 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 2 | 2 . . . . . Ballistic Cannon 7 | . 2 . 3 . 2 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 13 | . 1 . 1 1 10 Power 2 | . 1 . . . 1 Propulsion 3 | . . . 1 1 1 Utility 2 | . . . . . 2 Weapon 6 | . . . . . 6 Highest Loss Streak 10 | . 1 . 1 1 10 To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 98 100 99 99 73 Engine 12 | . 14 14 11 11 7 Leg 7 | . 19 . . . . Hover 17 | . 8 28 22 21 14 Storage 12 | . 14 14 11 11 9 Processor 12 | . 13 14 11 11 12 Protection 4 | . . . 11 11 7 Ballistic Gun 9 | . 24 . . . . Ballistic Cannon 20 | . 3 28 32 33 20 Peak Build Rating 19 | 6 7 8 13 17 19 Average Rating 10 | 2 6 7 12 16 16 On Entrance 8 | . 6 7 8 13 17 Naked Turns . | . . . . . . Heaviest Build 23 | 13 16 16 23 23 23 Greatest Support 20 | 20 20 12 12 18 18 Greatest Overweight (x) 4 | 1 4 1 1 1 1 Average Overweight (x) . | . . 1 1 1 . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 Most Carried 8 | 5 8 8 8 8 8 Average Carried 6 | 1 3 7 7 8 7 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 1 7 8 8 8 4 Class Distribution -------------------- 58% | Mutant 41% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 864 | 200 242 56 43 281 42 Remotely . | . . . . . . Salvage Created 920 | . 433 48 103 193 143 Parts 55 | . 30 1 8 14 2 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 24 | . 12 . 3 5 4 Melee 1 | . . . . . 1 Guns 11 | . 11 . . . . Cannons 12 | . 1 . 3 5 3 Classes Destroyed 7 | . 4 . 1 1 1 Builder 1 | . . . . 1 . Recycler 2 | . 1 . . 1 . Watcher 1 | . 1 . . . . Swarmer 9 | . 7 . . 2 . Grunt 11 | . 5 . . 3 3 Sentry 3 | . . . 3 . . Specialist 1 | . . . . . 1 Best Kill Streak 4 | . 4 . 3 3 3 Combat Bots Only 3 | . 3 . 3 3 3 Max Kills in Single Turn 2 | . 1 . 1 2 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 212 | . 71 6 15 32 88 Missed 60 | . 18 1 5 7 29 Damage Taken 1870 | . 523 58 141 380 768 Core 423 | . 118 9 30 92 174 Absorbed by Shields . | . . . . . . Redirected to Shielding 50 | . . . 8 22 20 Core Remaining (%) 72 | 100 . 49 . 69 . Volleys Fired 77 | . 41 1 7 15 13 Largest 3 | . 2 2 3 3 3 Hottest 117 | . 70 70 117 117 117 Shots Fired 176 | . 82 2 21 45 26 Gun 76 | . 76 . . . . Cannon 100 | . 6 2 21 45 26 Launcher . | . . . . . . Special . | . . . . . . Kinetic 176 | . 82 2 21 45 26 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 8 | . 8 2 7 4 6 Robot Miss Streak 11 | . 5 . 1 11 3 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 89 | . 44 1 12 15 17 Core Hits 43 | . 22 1 4 9 7 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . . . 2 1 Blast 3 | . . . . 2 1 Melee Attacks 4 | . . . . . 4 Impact 2 | . . . . . 2 Slashing 2 | . . . . . 2 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks 1 | . . . . . 1 Damage Inflicted 1579 | . 494 15 247 406 417 Guns 457 | . 457 . . . . Cannons 1004 | . 18 15 247 406 318 Explosions . | . . . . . . Melee 99 | . . . . . 99 Ramming 19 | . 19 . . . . Kinetic 1461 | . 475 15 247 406 318 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 23 | . . . . . 23 Slashing 76 | . . . . . 76 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 3 | . . . . 3 . Projectiles 3 | . . . . 3 . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 13 | . 1 . . 7 5 Impact 1 | . 1 . . . . Kinetic 12 | . . . . 7 5 Secondary . | . . . . . . Self-Inflicted Damage 8 | . 8 . . . . Shots . | . . . . . . Rammed 2 | . 2 . . . . Targets Rammed 4 | . 4 . . . . Kicked 2 | . 2 . . . . Crushed . | . . . . . . Highest Temperature 249 | . 36 15 171 249 239 Average Temperature 71 | . 11 10 63 88 112 Received Heat Transfer 405 | . 165 9 45 51 135 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 232 | . 212 199 195 232 73 Initial 75 | . . 56 . 75 . Average 83 | . 56 115 82 108 27 Maximum Alert Level 1 | . 1 . . 1 . Low Security (%) 90 | 100 98 100 100 71 100 Level 1 9 | . 1 . . 28 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 3 . . 1 2 Investigation 2 | . 1 . . . 1 Extermination . | . . . . . . Reinforcement 3 | . 2 . . . 1 Assault 1 | . . . . 1 . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 5 | . 2 . 2 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 61 | . 26 6 6 15 8 Peak Tracking Total 6 | . 6 3 2 4 6 Tactical Retreats 5 | . 2 . . 3 . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 1 | . . . . . 1 Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 1 | . 1 . . . . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 3 | . 3 . . . . Successful 2 | . 2 . . . . Failed 1 | . 1 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 3 | . 3 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . 2 . . . . Locate Traps 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 6 | . . 3 . 3 . Largest Group 3 | . . 3 2 3 2 Highest-Rated Group 81 | . . 40 32 81 62 Highest-Rated Ally 31 | . . 16 16 31 31 Total Orders . | . . . . . . Ally Attacks 78 | . . 19 22 23 14 Total Damage 942 | . . 178 211 303 250 Kills 17 | . . 6 4 5 2 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . 1 . 3 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 3240 | 44 1166 608 301 979 142 Spaces Moved 2177 | 41 709 496 213 649 69 Core 27 | 26 1 . . . . Treads . | . . . . . . Legs 467 | 15 452 . . . . Wheels . | . . . . . . Hover 1683 | . 256 496 213 649 69 Flight . | . . . . . . Fastest Speed 50 | 50 116 116 116 116 80 Average Speed 121 | 78 120 116 116 130 131 Slowest Speed 250 | 120 250 116 116 150 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 54 | 3 96 94 22 97 15 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 6 | . . . 1 5 . Melee . | . . . . . . Projectile 6 | . . . 1 5 . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 2622 | 52 949 526 253 750 92 Wait 306 | . 173 29 19 84 1 Move 2172 | 40 708 495 212 648 69 Hop . | . . . . . . Pick Up 25 | 6 12 1 5 . 1 Fast Attach 3 | 1 . . 1 1 . Attach 17 | 5 5 . 2 . 5 Detach . | . . . . . . Swap 5 | . 2 . 2 1 . Drop 10 | . 4 . 5 1 . Fire 77 | . 41 1 7 15 13 Melee 3 | . . . . . 3 Ram 2 | . 2 . . . . Kick 2 | . 2 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac / Sto) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 45 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 7) 224 | -10/Materials | Discovered new exit (range 7) 261 | -10/Materials | Identified exit to Mines 300 | -10/Materials | Build established: Mutant 438 | -10/Materials | Discovered new exit (range 16) 455 | -10/Materials | Identified exit to Materials 844 | -10/Materials | Discovered exit to Materials (range 9) 972 | -10/Materials | Discovered exit to Materials (range 9) 1211 | -10/Materials | Entered Mines 1215 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1295 | -10/Mines | Core integrity fell below 50% 1402 | -10/Mines | Discovered exit to Materials (range 6) 1510 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1713 | -10/Mines | Discovered exit to Materials (range 6) 1810 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1819 | -10/Mines | Entered Materials 1819 | -9/Materials | Accompanied by 2 allies 1819 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2107 | -9/Materials | Build established: Tank 2113 | -9/Materials | Discovered new exit (range 6) 2118 | -9/Materials | Identified exit to Mines 2120 | -9/Materials | Entered Mines 2120 | -9/Mines | Accompanied by 1 ally 2140 | -9/Mines | Assembled infested the area 2145 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2193 | -9/Mines | Learned Materials stockpile data 2232 | -9/Mines | Learned location of Zion (-6) 2240 | -9/Mines | Learned 8 Materials zone layouts 2543 | -9/Mines | Discovered new exit (range 16) 2565 | -9/Mines | Identified exit to Materials 2649 | -9/Mines | Met a Derelict testing a Signal Generator 2863 | -9/Mines | Discovered exit to Materials (range 13) 3099 | -9/Mines | Entered Materials 3099 | -8/Materials | Accompanied by 2 allies 3099 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3100 | -8/Materials | Identified exit to Storage 3101 | -8/Materials | Identified exit to Factory 3104 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3241 | -8/Materials | Self-destructed Last Messages --------------- 03191_ G-50 Soldier knocked back. 03193_ Imp. Light Cannon destroyed. 03194_ G-50 Soldier destroyed. 03196_ W-25 Informer sends out distress signal. 03208_ X-57 Shotgunner knocked back. 03209_ Imp. Light Cannon destroyed. 03214_ Propulsion Shielding destroyed. 03214_ Lgt. Cannon destroyed. 03217_ Signal Interpreter destroyed. 03218_ R-06 Scavenger collects Imp. Heat Sink. 03223_ Ion Engine destroyed. 03228_ X-57 Shotgunner knocked back. 03229_ Lgt. Cannon destroyed. 03231_ X-57 Shotgunner destroyed. 03231_ R-06 Scavenger collects Lgt. Nuclear Core. 03234_ Axe follow-up attack on X-57 Shotgunner. 03235_ R-06 Scavenger collects Aluminum Leg. 03238_ Axe destroyed. 03240_ Acquired 42 matter. 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