Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.03 @ 00:57:42 Player: VisuLies Result: Destroyed by as-86976 with Assembled Blade Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (61) 305 Value Destroyed (1342) 1342 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (105) 105 TOTAL SCORE: 2872 Bonus ------- High Alert Combat Kills 105 Cogmind --------- Core Integrity 0/400 Matter 83/300 Energy 12/100 System Corruption 12% Temperature Cool (2) Movement Core (100) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Improved Heat Sink Recoil Stabilizer > --- WEAPON (3) ------- Advanced Beam Cannon > --- INVENTORY (5) ---- Advanced Weight Redist. System Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Recoil Stabilizer Utility Shielding > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Light Ion Engine Light Ion Engine Improved Heat Sink Advanced Weight Redist. System Light Armor Plating Assault Rifle Datajack Plasma Cutter [Rating: 16] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Recoil Stabilizer Storage Small Storage Unit Processor Signal Interpreter Protection Utility Shielding Weapon Improved Light Cannon Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 45 | 6 9 23 7 Power 6 | 1 2 2 1 Engine 6 | 1 2 2 1 Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 2 5 . Treads 9 | 2 2 5 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | 1 1 5 3 Device 3 | . . 2 1 Storage 2 | 1 . 1 . Processor 1 | . . 1 . Hackware . | . . . . Protection 4 | . 1 1 2 Artifact . | . . . . Weapon 20 | 2 4 11 3 Energy Gun . | . . . . Energy Cannon 1 | . . . 1 Ballistic Gun 2 | 2 . . . Ballistic Cannon 9 | . 4 5 . Launcher 4 | . . 3 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 3 | . . 2 1 Piercing Weapon . | . . . . Special Melee Weapon 1 | . . 1 . Unidentified Prototypes 1 | . . . 1 Parts Lost 12 | . . 2 10 Power 2 | . . . 2 Propulsion 4 | . . 2 2 Utility 2 | . . . 2 Weapon 4 | . . . 4 Highest Loss Streak 10 | . . 1 10 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 93 98 51 Engine 11 | . 12 11 3 Treads 23 | . 27 20 7 Device 6 | . . 9 11 Storage 11 | . 14 11 7 Protection 11 | . 9 12 3 Ballistic Gun 1 | . 3 . . Ballistic Cannon 23 | . 24 22 3 Launcher 5 | . . 7 3 Slashing Weapon 1 | . . 2 3 Peak Build Rating 16 | 6 10 16 15 Average Rating 12 | 4 9 15 10 On Entrance 7 | . 6 10 14 Naked Turns . | . . . . Heaviest Build 26 | 13 19 26 . Greatest Support 40 | 40 40 40 . Greatest Overweight (x) 1 | . . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 7 Most Carried 8 | 5 8 8 7 Average Carried 7 | 1 6 7 5 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 1 7 8 2 Class Distribution -------------------- 49% | Mutant 38% | Gunner 12% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 1357 | 162 408 787 . Remotely . | . . . . Salvage Created 1533 | . 387 1096 50 Parts 111 | . 17 94 . Haulers Intercepted 3 | . . 3 . Recyclers Shooed 2 | . 1 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 38 | . 5 27 6 Cannons 24 | . 5 16 3 AOE 13 | . . 11 2 Classes Destroyed 11 | . 6 4 1 Worker 9 | . 1 8 . Builder 5 | . 1 4 . Hauler 3 | . . 3 . Recycler 6 | . 3 3 . Operator 2 | . 2 . . Watcher 4 | . 1 3 . Swarmer 4 | . . 4 . Grunt 21 | . 5 16 . Duelist 1 | . . 1 . Sentry 6 | . . 6 . Assembled 6 | . . . 6 Best Kill Streak 17 | . 4 17 6 Combat Bots Only 10 | . 2 10 6 Max Kills in Single Turn 4 | . 1 4 3 Gunslinging . | . . . . Exploded 3 | . . 3 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 192 | . 15 108 69 Missed 51 | . 5 29 17 Damage Taken 2186 | . 116 1093 977 Core 436 | . 24 172 240 Absorbed by Shields . | . . . . Redirected to Shielding 48 | . . 34 14 Regen/Repaired (Parts) 74 | . . 74 . Core Remaining (%) 95 | 100 90 . . Volleys Fired 101 | . 28 62 11 Largest 3 | . 2 3 3 Hottest 117 | . 78 117 111 Shots Fired 230 | . 55 160 15 Gun . | . . . . Cannon 211 | . 55 144 12 Launcher 19 | . . 16 3 Special . | . . . . Kinetic 202 | . 55 144 3 Thermal 9 | . . . 9 Explosive 19 | . . 16 3 Electromagnetic . | . . . . Robot Hit Streak 9 | . 7 9 3 Robot Miss Streak 8 | . 3 8 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 119 | . 28 83 8 Core Hits 88 | . 14 66 8 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 4 | . . 3 1 Meltdown 1 | . . . 1 Blast 3 | . . 3 . Melee Attacks 6 | . . 6 . Impact . | . . . . Slashing 6 | . . 6 . Piercing . | . . . . Sneak Attacks 5 | . . 5 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4333 | . 583 3349 401 Guns . | . . . . Cannons 2395 | . 583 1642 170 Explosions 1685 | . . 1454 231 Melee 240 | . . 240 . Ramming 13 | . . 13 . Kinetic 2271 | . 583 1642 46 Thermal 124 | . . . 124 Explosive 1685 | . . 1454 231 Electromagnetic . | . . . . Impact . | . . . . Slashing 240 | . . 240 . Piercing . | . . . . Highest Corruption 7 | . . . 7 Average Corruption 6 | . . . 6 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 62 | . . 42 20 Projectiles 21 | . . 11 10 Explosions 24 | . . 14 10 Melee 17 | . . 17 . Knockbacks 14 | . 4 10 . Impact . | . . . . Kinetic 14 | . 4 10 . Secondary . | . . . . Self-Inflicted Damage 141 | . . 141 . Shots 5 | . . 5 . Rammed 4 | . . 4 . Targets Rammed 4 | . . 4 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 320 | . 66 320 87 Average Temperature 71 | . 22 91 34 Received Heat Transfer 498 | . 63 435 . Effects 2 | . . 2 . Interference 2 | . . 2 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted . | . . . . Heat Transferred 222 | . . . 222 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 679 | . 170 679 272 Initial 264 | . . 23 264 Average 206 | . 29 309 223 Maximum Alert Level 2 | . . 2 1 Low Security (%) 56 | 100 100 32 21 Level 1 26 | . . 39 78 Level 2 17 | . . 27 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 2 4 . Investigation 4 | . 2 2 . Extermination . | . . . . Reinforcement 2 | . . 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 4 | . . 4 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 65 | . 8 37 20 Peak Tracking Total 19 | . 2 9 19 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 3 | . 2 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 6 | . . 6 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 3 | . 2 1 . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . 6 5 . Successful 6 | . 3 3 . Failed 5 | . 3 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations 5 | . . 5 . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . . 3 . Scan Component 2 | . . 2 . Repair 1 | . . 1 . Recycling Unit Hacks 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 2 | . 2 . . Used . | . . . . Hacking Detections 3 | . 2 1 . Full Trace Events 3 | . 2 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 32 | . . 32 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 1755 | 70 559 1093 33 Spaces Moved 757 | 45 273 439 . Core 13 | 13 . . . Treads 744 | 32 273 439 . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 . Average Speed 161 | 128 160 166 . Slowest Speed 240 | 160 160 240 . Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 4 44 50 5 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 129 | . 1 104 24 Melee . | . . . . Projectile 12 | . 1 10 1 AOE 117 | . . 94 23 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 1069 | 57 339 655 18 Wait 112 | . 15 97 . Move 754 | 44 272 438 . Hop . | . . . . Pick Up 30 | 7 11 12 . Fast Attach 8 | . 5 3 . Attach 18 | 6 2 5 5 Detach 1 | . . 1 . Swap 19 | . 2 15 2 Drop 16 | . 4 12 . Fire 101 | . 28 62 11 Melee 6 | . . 6 . Ram . | . . . . Kick . | . . . . Crush 4 | . . 4 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Discovered new exit (range 10) 307 | -10/Materials | Build established: Mutant 630 | -10/Materials | Entered another Materials area 630 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1151 | -9/Materials | Build established: Gunner 1374 | -9/Materials | Repaired Imp. Light Cannon 1445 | -9/Materials | Discovered new exit (range 14) 1490 | -9/Materials | Destroyed 10 combat bots 1723 | -9/Materials | Identified exit to Mines 1723 | -9/Materials | Entered Mines 1724 | -9/Mines | Assembled infested the area 1737 | -9/Mines | Core integrity fell below 50% 1747 | -9/Mines | Core integrity fell below 20% 1756 | -9/Mines | Destroyed by as-86976 with Assembled Blade Last Messages --------------- as-18281 destroyed. HV Slug penetrates Wall. Sml. Storage Unit destroyed. HV Slug penetrates as-23880. as-23880 suffers critical hit (Destroy). HV Slug penetrates Earth. HV Slug penetrates Wall. HV Slug penetrates as-13587. HV Slug penetrates Wall. HV Slug penetrates as-13587. as-13587 destroyed. HV Slug penetrates Wall. Destroyed Asb. Hover Unit. Lgt. Armor Plating severed. HV Slug penetrates as-23880. as-23880 suffers critical hit (Destroy). as-23880 destroyed. HV Slug penetrates Wall. Lgt. Ion Engine destroyed. System corrupted by crushing effect (+5). Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ????????????????????? ???????????????? | | ?????????????????? ???????????????? | | ????????????????? %%%%#??????????????? | | ?????????????????? a%###???????????? | | ??????????????????; % ???????????? | | ??????????????????? % ???????????? | | ?????????????????### ???????????? | | ?????????????????# %% ???????????? | | ?????????????????# %%a ???????????? | | ??????????????????# ####????????? | | ???????????????#### ##???????? | | ???????????????? % #???????? | | ??????????????????? #???????? | | ?????????????????????# #????????? | | ?????????????????????#; a%a #?????????? | | ??????????????????????## @ ##?????????? | | ???????????????????????##;##??????????? | | ????????????????????????###???????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 33 Evasion (%) 50 Recoil Reduction 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Let's See Who's Tougher Challenges ------------ None Game ------ Seed SupersonicActiveStabilizer Manual? 0 Play Time 00:27:31 Cumulative 6.5 hours Start 2025.02.03 @ 00:31:03 End 2025.02.03 @ 00:57:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 9 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8f6b073f-de29-4f9a-9c74-5cd921703c00