Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.09 @ 08:31:28 Player: BVrutally Odd Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (318) 1590 Value Destroyed (13536) 13536 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (5027) 5027 TOTAL SCORE: 29133 Bonus ------- High Alert Combat Kills 3710 Follower Combat Kills 221 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -404 Cogmind --------- Core Integrity 0/1600 Matter 20/300 Energy 65/100 System Corruption 2% Temperature Cool (0) Movement Core (150) Ox2 Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (15) ----- Armor Integrity Analyzer > --- WEAPON (4) ------- Heavy Shock Bomb Launcher > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Medium Treads Armored Medium Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Structural Scanner Weapon Mount Advanced Target Analyzer Core Analyzer Heavy Servo Lattice Advanced Weapon Cycler Advanced Transmission Jammer Improved Heavy Armor Plating Improved Hacking Suite Advanced Corruption Screen > --- WEAPON ----------- Compact HERF Cannon Helical Railgun Heavy Gauss Cannon Heavy Gauss Cannon > --- INVENTORY -------- Particle Reactor Medium Treads Armored Medium Treads Advanced Medium Treads Advanced Heat Sink Advanced Launcher Guidance Computer Weapon Mount Advanced Weapon Cycler Antimissile System Relay Coupler [Swarmer] Relay Coupler [Duelist] Gamma Rifle HERF Cannon Latent Energy Streamer Heavy Gauss Cannon Improved Remote Datajack Advanced Remote Datajack Power Sword [Rating: 155] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Flight Unit Q-thruster Utility System Shield Device Improved Cooling System Storage High-capacity Storage Unit Processor Core Analyzer Hackware System Shield Protection Reactive Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Matter Neutralizer Ballistic Gun Gauss Rifle Ballistic Cannon Mass Driver Launcher Mini Smartbomb Launcher Special Weapon Remote Datajack Impact Weapon Hammer Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Fac Was Fac DSF Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . 2 2 . . . 2 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . . Propulsion 2 | . . . . . . . 2 . . . . . . . . . . . . Utility 13 | . . . 1 . . . . 2 . . 1 2 . . . 2 1 2 2 Weapon 2 | . . . 1 . . . . . . . 1 . . . . . . . . Parts Attached 272 | 6 7 7 15 1 1 5 10 2 25 21 31 8 9 2 2 37 51 25 7 Power 17 | 1 1 . 1 . . 1 1 . 3 . 1 . . 1 1 1 4 1 . Engine 9 | 1 1 . 1 . . . 1 . 2 . 1 . . 1 . . 1 . . Core 4 | . . . . . . 1 . . 1 . . . . . 1 . 1 . . Reactor 4 | . . . . . . . . . . . . . . . . 1 2 1 . Propulsion 52 | 2 1 2 5 . . . 2 . 7 3 10 . 7 1 . 2 3 4 3 Treads 46 | 2 1 . 4 . . . 2 . 7 3 10 . 7 1 . 2 3 4 . Leg 3 | . . 1 . . . . . . . . . . . . . . . . 2 Wheel 2 | . . 1 1 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . 1 Utility 80 | 1 3 1 2 . 1 . 4 2 6 6 6 3 1 . 1 14 19 8 2 Device 41 | . 2 . 1 . . . . 1 3 1 1 1 1 . 1 8 17 4 . Storage 3 | 1 1 . . . 1 . . . . . . . . . . . . . . Processor 9 | . . . . . . . 1 . 1 1 . 1 . . . 2 . 2 1 Hackware 13 | . . . . . . . 1 1 . 2 4 . . . . 1 1 2 1 Protection 14 | . . 1 1 . . . 2 . 2 2 1 1 . . . 3 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 123 | 2 2 4 7 1 . 4 3 . 9 12 14 5 1 . . 20 25 12 2 Energy Gun 40 | . . 3 5 1 . 3 . . 4 6 3 . . . . 3 10 2 . Energy Cannon 19 | . . . . . . 1 . . 2 . . . . . . 5 7 4 . Ballistic Gun 27 | 2 1 . 2 . . . 3 . 1 4 5 1 1 . . 3 3 1 . Ballistic Cannon 13 | . . . . . . . . . . . 1 2 . . . 7 . 3 . Launcher 7 | . . 1 . . . . . . 1 . . 1 . . . 2 . . 2 Special Weapon 9 | . 1 . . . . . . . . 1 4 . . . . . 3 . . Impact Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . Slashing Weapon 7 | . . . . . . . . . . 1 1 1 . . . . 2 2 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 1 . . . 1 . . 3 1 2 . . . 1 2 . . Corrupted Parts 2 | . . . . . . . . . . . . . . . . . 2 . . System Corruption 8 | . . . . . . . . . . . . . . . . . 8 . . Parts Lost 73 | . 1 3 3 1 . 3 . . 12 . 3 2 . . . 11 14 16 4 Power 6 | . . . . . . . . . 3 . 1 . . . . . 2 . . Propulsion 17 | . 1 1 1 . . . . . 3 . 1 . . . . 2 1 4 3 Utility 17 | . . . 1 . . 1 . . 3 . . . . . . 3 3 5 1 Weapon 33 | . . 2 1 1 . 2 . . 3 . 1 2 . . . 6 8 7 . Highest Loss Streak 13 | . 1 2 2 1 . 3 . . 10 . 1 2 . . . 5 4 13 2 To Critical Strikes 2 | . . 1 . . . . . . 1 . . . . . . . . . . Average Slot Usage (%) 91 | . 98 98 98 100 100 84 99 100 96 99 99 99 92 86 88 84 89 87 8 Engine 5 | . 14 14 11 11 11 1 4 7 6 7 6 5 5 5 4 . 2 . . Core 1 | . . . . . . 9 4 . . . . . . . . 3 3 . . Treads 19 | . 27 25 4 22 22 22 36 30 28 30 25 23 15 9 11 10 10 12 . Device 11 | . 12 12 10 11 11 11 . 7 7 7 5 11 11 11 12 17 22 22 . Storage 6 | . 14 14 11 11 11 11 9 7 7 7 6 5 5 5 5 5 4 3 . Processor 3 | . . . . . . . . . 1 . . 3 5 5 5 5 9 12 3 Hackware 10 | . . . . . . . 8 15 11 10 20 17 17 17 15 10 12 5 1 Protection 5 | . . 2 10 11 11 . 8 7 8 10 6 6 5 5 5 6 . 3 . Energy Gun 10 | . . 25 21 22 22 28 19 . 11 12 18 . . . . 2 11 3 . Ballistic Gun 8 | . 27 2 10 11 11 . 7 23 9 9 7 14 17 17 17 7 1 3 . Ballistic Cannon 2 | . . . . . . . . . . . . 4 5 5 5 8 . 3 . Naked Turns 101 | . . . . . . . . . . . . . . . . . . 32 69 Heaviest Build 164 | 14 30 32 40 40 60 64 65 66 78 84 82 100 92 92 94 120 147 164 9 Greatest Support 150 | 40 40 40 40 40 40 40 80 80 135 90 98 98 140 140 140 140 150 136 8 Greatest Overweight (x) 3 | . 1 3 3 . 1 1 . . . . . 1 1 . . . 1 1 2 Average Overweight (x) . | . . . 2 . . 1 . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 18 | 7 14 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 19 5 Most Carried 20 | 6 13 13 15 15 15 15 20 19 20 20 20 20 20 20 20 20 20 20 1 Average Carried 16 | 3 8 11 13 14 14 14 16 18 15 19 19 18 19 19 19 18 15 17 . Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 6 13 10 15 14 15 14 20 18 15 20 20 20 20 20 20 14 17 . . Class Distribution -------------------- 33% | Hacker-Gunner 20% | Hacker-Skirmisher 13% | Mutant 8% | Tank 6% | Skirmisher 6% | Scavenger-Tank 5% | Scavenger-Gunner 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -7/Garrison Scavenger-Tank | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Gunner | -5/Factory Hacker-Gunner | -5/Waste Hacker-Gunner | -5/Factory Hacker-Gunner | -5/DSF Hacker-Gunner | -4/Factory Hacker-Gunner | -3/Research Scavenger-Gunner | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Fac Was Fac DSF Fac Res Res Acc Matter Collected 7313 | 272 273 156 262 38 . 62 124 . 731 361 884 148 374 . 350 1885 823 570 . Remotely 744 | . . . . . . . . . . . . . . . . 744 . . . Salvage Created 15907 | 56 467 210 986 248 . 225 231 . 1003 376 1937 149 889 . 648 3220 3294 1968 . Parts 744 | 3 39 23 64 11 . 22 16 . 41 23 76 3 21 . 30 155 137 80 . Haulers Intercepted 14 | . 2 . 2 . . . 2 . . 2 3 . . . . 2 . 1 . Recyclers Shooed 6 | . . . . . . . . . . . 2 . . . . 1 . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Fac Was Fac DSF Fac Res Res Acc Combat Hostiles Destroyed 241 | . 10 15 16 5 . 8 1 . 18 5 30 3 5 . 9 55 38 23 . Guns 144 | . 10 10 14 4 . 6 1 . 15 5 30 2 4 . 6 12 21 4 . Cannons 58 | . . . . . . . . . . . . 1 1 . 3 27 8 18 . AOE 31 | . . 5 2 1 . 2 . . 3 . . . . . . 15 3 . . Classes Destroyed 21 | 1 6 1 3 . . 2 . . 1 1 . . 1 . 2 3 . . . Worker 14 | . 1 . 2 . . 2 . . . 1 2 . . . . 2 2 2 . Builder 12 | . . . 2 . . . . . . 1 1 . . . . 3 3 2 . Hauler 14 | . 2 . 2 . . . 2 . . 2 3 . . . . 2 . 1 . Recycler 12 | 1 . . . . . . . . . . 2 . . . . 3 3 3 . Mechanic 2 | . 1 . . . . . . . . . . . . . . 1 . . . Operator 9 | . . . 2 . . . 1 . . 1 1 . . . . 2 2 . . Watcher 13 | . 2 . 3 . . . 2 . . . 3 . . . . 2 1 . . Swarmer 65 | . 6 12 4 . . 7 . . . . 14 . . . . 13 4 5 . Saboteur 3 | . . . . . . . . . . . . . . . . 1 2 . . Grunt 84 | . 4 2 7 5 . . . . 11 2 7 . 3 . 2 21 10 10 . Brawler 3 | . . . . . . . . . . . . . . . . 1 1 1 . Duelist 6 | . . . . . . . . . . . . . . . . 1 5 . . Protector 2 | . . . . . . . . . . . . . 1 . . 1 . . . Sentry 23 | . . . 5 . . . 1 . 4 1 4 1 1 . . 2 4 . . Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . 2 . . . . Hunter 13 | . . . . . . 1 . . 2 . . 2 . . 2 1 4 1 . Programmer 33 | . . . . . . . . . . 2 5 . . . 2 13 6 5 . Heavy 5 | . . . . . . . . . . . . . . . 1 1 2 1 . Behemoth 1 | . . . . . . . . . 1 . . . . . . . . . . Zionite 1 | . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 16 | 1 5 8 7 3 . 4 1 . 3 2 10 2 1 . 5 16 8 11 . Combat Bots Only 12 | . 3 8 5 3 . 4 1 . 3 2 8 2 1 . 5 12 8 9 . Max Kills in Single Turn 5 | 1 1 2 3 1 . 3 1 . 2 1 3 1 1 . 2 5 2 2 . Gunslinging 1 | . . . 1 . . 1 . . 1 . 1 . . . . . 1 . . Exploded 5 | . . 2 1 1 . 1 . . 2 . . . . . . 5 2 . . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Fac Was Fac DSF Fac Res Res Acc Hostile Shots Fired 1906 | . 38 55 47 26 . 36 4 . 538 34 212 29 4 . 39 301 233 180 130 Missed 537 | . 4 17 8 8 . 9 . . 173 11 64 4 2 . 13 61 50 55 58 Damage Taken 22006 | . 385 551 523 225 . 414 60 . 3287 243 1646 307 36 . 537 4188 3659 3959 1986 Core 4269 | . 26 43 70 13 . 88 . . 411 55 185 16 . . 27 313 392 1017 1613 Absorbed by Shields 1461 | . . . . . . . . . 461 . . . . . . 856 137 . 7 Reduced by Siege Mode 573 | . . . . . . . . . 86 . . . . . . 218 256 13 . Ignored by Resistances 455 | . . . . . . . . . . 13 238 90 . . 104 10 . . . Regen/Repaired (Parts) 1314 | . . . . . . . . . . . 37 . . 1277 . . . . . Core Remaining (%) 70 | 100 . 72 . . . 57 100 . . 33 78 . . . 95 72 69 29 . Volleys Fired 618 | 2 39 20 41 11 . 11 13 . 57 31 100 7 14 . 19 106 97 49 1 Largest 4 | 2 2 2 3 3 . 3 3 . 3 3 4 4 4 . 4 4 4 4 1 Hottest 377 | 40 100 115 155 113 . 146 146 . 181 164 198 128 133 . 133 300 377 314 46 Shots Fired 1778 | 4 77 35 119 33 . 25 37 . 143 75 321 24 56 . 76 314 283 155 1 Gun 1322 | 4 76 31 119 33 . 24 37 . 138 69 303 17 42 . 57 120 209 43 . Cannon 418 | . . . . . . 1 . . 3 . . 7 14 . 19 190 72 112 . Launcher 11 | . . 4 . . . . . . 2 . . . . . . 4 . . 1 Special 27 | . 1 . . . . . . . . 6 18 . . . . . 2 . . Kinetic 913 | 4 76 7 40 11 . . 6 . 118 39 87 24 56 . 76 231 42 96 . Thermal 634 | . 1 24 22 . . 9 11 . 16 30 216 . . . . 75 218 12 . Explosive 10 | . . 4 . . . . . . 2 . . . . . . 4 . . . Electromagnetic 195 | . . . 57 22 . 16 20 . 7 . . . . . . 4 21 47 1 Robot Hit Streak 38 | 3 11 4 10 8 . 2 12 . 30 10 18 20 25 . 33 24 38 21 . Robot Miss Streak 5 | . 4 3 4 2 . 3 4 . 3 5 4 1 2 . 2 3 2 2 . Penetration Max 2 | . . . . . . . . . . . 1 . . . 1 1 1 2 . Secondary Targets 28 | . 2 2 2 1 . 1 . . 2 . 8 . . . . . 3 7 . Max Gunslinging Chain 2 | . 1 1 1 1 . 1 . . 1 . 2 . . . . . 1 2 . Shots Hit Robots 1215 | 3 44 19 73 22 . 15 26 . 116 45 218 20 40 . 41 201 207 125 . Core Hits 668 | 2 21 17 43 12 . 13 12 . 53 21 103 8 21 . 20 142 116 64 . Critical Kills 12 | . . . . . . . . . 1 . . . 1 . . 1 8 1 . Critical Parts Destroyed 9 | . . . . . . . . . 1 . 2 . 1 . 1 1 1 2 . Critical Strikes 74 | . . 2 2 . . . . . 2 1 6 . 2 . 2 19 25 13 . Burn 27 | . . 2 1 . . . . . . 1 4 . . . . 4 14 1 . Meltdown 3 | . . . . . . . . . . . . . . . . 1 2 . . Destroy 18 | . . . . . . . . . 1 . 2 . 2 . 1 1 8 3 . Blast 23 | . . . . . . . . . . . . . . . 1 13 . 9 . Corrupt 2 | . . . 1 . . . . . . . . . . . . . 1 . . Smash 1 | . . . . . . . . . 1 . . . . . . . . . . Melee Attacks 18 | . . . . . . . . . 9 1 1 . . . . . 1 6 . Impact 9 | . . . . . . . . . 9 . . . . . . . . . . Slashing 9 | . . . . . . . . . . 1 1 . . . . . 1 6 . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 35033 | 37 608 569 1448 416 . 449 508 . 2618 900 4502 477 1045 . 1227 8896 6905 4428 . Guns 19824 | 37 608 260 1195 358 . 225 438 . 1865 889 4398 328 800 . 852 2180 4292 1099 . Cannons 10229 | . . . . . . . . . 19 . . 149 245 . 375 4220 1959 3262 . Explosions 4596 | . . 309 253 58 . 224 70 . 547 . . . . . . 2496 639 . . Melee 328 | . . . . . . . . . 187 . 78 . . . . . . 63 . Ramming 56 | . . . . . . . . . . 11 26 . . . . . 15 4 . Kinetic 15507 | 37 608 59 275 65 . . 52 . 1621 441 1083 477 1045 . 1227 4729 866 2922 . Thermal 11888 | . . 201 413 58 . 231 156 . 161 448 3315 . . . . 1749 4928 228 . Explosive 1649 | . . 309 . . . . . . 185 . . . . . . 1155 . . . Electromagnetic 5605 | . . . 760 293 . 218 300 . 464 . . . . . . 1263 1096 1211 . Impact 187 | . . . . . . . . . 187 . . . . . . . . . . Slashing 141 | . . . . . . . . . . . 78 . . . . . . 63 . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 20 | . 1 1 . . . 2 . . 6 7 1 . . . 1 20 16 2 1 Average Corruption 7 | . 1 1 . . . 2 . . 5 6 1 . . . 1 11 10 2 1 Corruption Purged 16 | . . . . . . . . . . . . . . . . . 16 . . Corruption Blocked 5 | . . . . . . . . . . . . . . . . . . 5 . Effects 225 | . 1 4 . . . 6 . . 18 37 10 . . . . 101 48 . . Message Errors 69 | . 1 . . . . 2 . . 6 11 3 . . . . 37 9 . . Matter Fused 50 | . . 3 . . . 2 . . 5 12 1 . . . . 17 10 . . Heat Flow Errors 31 | . . 1 . . . 1 . . 3 4 2 . . . . 13 7 . . Energy Discharges 18 | . . . . . . . . . 1 2 2 . . . . 6 7 . . Parts Fused 2 | . . . . . . . . . . . . . . . . 1 1 . . Data Loss (minor) 22 | . . . . . . . . . 1 4 2 . . . . 8 7 . . Data Loss (major) 11 | . . . . . . . . . 1 3 . . . . . 6 1 . . Misfires 8 | . . . . . . . . . 1 1 . . . . . 5 1 . . Alerts 5 | . . . . . . 1 . . . . . . . . . 3 1 . . Weapon Failures 9 | . . . . . . . . . . . . . . . . 5 4 . . Overload Shots 14 | . . . . . . . . . . . 14 . . . . . . . . Effects 2 | . . . . . . . . . . . 2 . . . . . . . . Heat Surge 2 | . . . . . . . . . . . 2 . . . . . . . . Overflow Damage 507 | . . 57 4 . . 11 . . 13 . . . . . 12 212 71 127 . Projectiles 295 | . . . . . . . . . . . . . . . 12 101 55 127 . Explosions 199 | . . 57 4 . . 11 . . . . . . . . . 111 16 . . Melee 13 | . . . . . . . . . 13 . . . . . . . . . . Knockbacks 51 | . . . . . . . . . . . . 1 2 . 2 32 3 11 . Impact 1 | . . . . . . . . . . . . . . . . . 1 . . Kinetic 46 | . . . . . . . . . . . . 1 2 . 2 30 2 9 . Secondary 4 | . . . . . . . . . . . . . . . . 2 . 2 . Self-Inflicted Damage 349 | . . 40 67 . . 171 . . . . . . . . . 69 . 2 . Shots 10 | . . 1 2 . . 4 . . . . . . . . . 3 . . . Rammed 4 | . . . . . . . . . . 1 2 . . . . . . 1 . Targets Rammed 5 | . . . . . . . . . . 1 2 . . . . . 1 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . 1 . . Highest Temperature 545 | . 20 343 337 341 . 202 278 . 267 286 245 . . . . 545 545 408 . Average Temperature 106 | . 9 100 100 123 . 83 84 . 58 95 37 . . . . 121 145 130 . Received Heat Transfer 3397 | . 114 30 162 150 . . 36 . 955 51 372 . 18 . 18 533 454 225 279 Effects 24 | . . 1 4 . . . . . . . . . . . . 2 8 9 . Shutdowns 6 | . . . . . . . . . . . . . . . . 2 2 2 . Energy Bleed 3 | . . . 2 . . . . . . . . . . . . . 1 . . Interference 12 | . . 1 2 . . . . . . . . . . . . . 3 6 . Matter Decay 1 | . . . . . . . . . . . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . 1 . Damage (core) 1 | . . . . . . . . . . . . . . . . . 1 . . Siege Activations 12 | . . . . . . . . . 1 . . . . . . 6 4 1 . Total Turns 329 | . . . . . . . . . 41 . . . . . . 125 143 20 . Longest Duration 56 | . . . . . . . . . 41 . . . . . . 53 56 20 . Robots Corrupted 3 | . . . . . . . . . . . . . . . . 1 1 1 . Combat Hostiles 3 | . . . . . . . . . . . . . . . . 1 1 1 . Parts Fried 16 | . . . 3 2 . . 2 . . . . . . . . 1 5 3 . Impact Corruptions 2 | . . . . . . . . . 1 . . . . . . . . 1 . Robots Melted 6 | . . . . . . . . . . . . . . . . 1 5 . . Combat Hostiles 5 | . . . . . . . . . . . . . . . . . 5 . . Parts Melted 56 | . . 3 3 . . . . . . 2 13 . . . . 2 32 1 . Heat Transferred 21063 | . . 666 906 100 . 422 322 . 372 997 6952 . . . . 2246 7710 370 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . . . 7 1 . 2 2 . . . . . . . . . . . . Latent Energy Used 1233 | . . . . . . 81 . . 311 . . . . . . 550 291 . . LE Corruption 24 | . . . . . . 2 . . 6 . . . . . . 9 7 . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Fac Was Fac DSF Fac Res Res Acc Peak Influence 1675 | 5 158 376 615 351 . 134 151 37 483 309 410 277 227 7 253 1675 1305 1120 750 Initial 865 | . 3 . 146 239 . . 52 11 31 253 9 200 96 . 4 132 865 733 590 Average 351 | . 40 274 347 299 . 70 45 18 297 139 106 256 102 3 157 590 987 818 618 Maximum Alert Level 5 | . . 1 2 1 . . . . 2 1 2 1 1 . 1 5 4 4 3 Low Security (%) 48 | 100 100 33 6 . . 100 100 100 29 66 72 2 77 100 63 31 . . . Level 1 21 | . . 66 67 100 . . . . 44 33 26 97 22 . 36 12 . . . Level 2 9 | . . . 26 . . . . . 25 . 1 . . . . 20 . 16 88 Level 3 13 | . . . . . . . . . . . . . . . . 10 73 80 11 Level 4 6 | . . . . . . . . . . . . . . . . 21 26 3 . Level 5 . | . . . . . . . . . . . . . . . . 4 . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . 1 . . . . Squads Dispatched 60 | . 2 . 1 . . . . . . 6 9 1 . . 2 17 12 7 3 Investigation 11 | . 2 . . . . . . . . 1 2 . . . . 4 1 . 1 Extermination 17 | . . . . . . . . . . 2 3 1 . . . 6 2 2 1 Reinforcement 21 | . . . 1 . . . . . . 3 3 . . . 2 3 4 5 . Assault 9 | . . . . . . . . . . . . . . . . 4 4 . 1 Garrison 2 | . . . . . . . . . . . 1 . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . . 1 . . . . 1 1 2 . Haulers Reinforced 3 | . . . . . . . . . . 1 . . . . . 1 . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Fac Was Fac DSF Fac Res Res Acc Distress Signals 14 | . 1 . 3 . . . . . . . 2 . . . . 1 . 4 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 340 | . 14 15 25 5 . 9 6 . 21 13 44 3 4 . 8 60 47 34 32 Peak Tracking Total 19 | . 3 5 6 3 . 4 2 . 7 3 5 2 1 . 2 7 7 14 19 Tactical Retreats 14 | . . . 2 . . 1 . . . . 1 . . . . 2 2 2 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Fac Was Fac DSF Fac Res Res Acc Traps Triggered 10 | . 4 . . . . . . . 1 . . 1 . . . 2 . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed 5 | . . . . . . . 5 . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Fac Was Fac DSF Fac Res Res Acc Machines Disabled 40 | . . 1 2 . . 4 1 . 1 . 1 . . . 1 27 1 . 1 Max in Single Turn 8 | . . 1 1 . . 2 1 . 1 . 1 . . . 1 8 1 . 1 Garrison Access 5 | . . . . . . . . . . . 2 . . . . . 2 . 1 Garrison Relay 1 | . . . . . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Fac Was Fac DSF Fac Res Res Acc Machines Accessed 70 | . 8 . 4 . 1 . 4 2 2 10 15 . . 2 . 11 7 1 3 Terminals 46 | . 6 . 3 . . . 4 1 2 7 9 . . 1 . 6 4 1 2 Fabricators 4 | . . . . . . . . . . . 2 . . . . 2 . . . Repair Stations 2 | . . . . . . . . . . . 1 . . 1 . . . . . Recycling Units 10 | . 2 . 1 . . . . . . 2 1 . . . . 3 1 . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . . . . . . Garrison Access 6 | . . . . . . . . 1 . . 2 . . . . . 2 . 1 Total Hacks 196 | . 24 . 13 . 1 . 11 6 4 19 54 . . 10 . 35 13 2 4 Successful 80 | . 9 . 5 . 1 . 6 4 1 7 22 . . 7 . 14 3 . 1 Failed 116 | . 15 . 8 . . . 5 2 3 12 32 . . 3 . 21 10 2 3 Catastrophic 20 | . 5 . . . . . 1 . 2 2 3 . . . . 2 3 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 86 | . 17 . 11 . 1 . 9 2 . 7 23 . . . . 14 2 . . Terminals 137 | . 18 . 11 . . . 11 5 4 14 32 . . 3 . 24 10 2 3 Fabricators 16 | . . . . . . . . . . . 12 . . . . 4 . . . Repair Stations 12 | . . . . . . . . . . . 5 . . 7 . . . . . Recycling Units 20 | . 6 . 2 . . . . . . 2 2 . . . . 7 1 . . Scanalyzers 3 | . . . . . . . . . . 3 . . . . . . . . . Garrison Access 7 | . . . . . . . . 1 . . 3 . . . . . 2 . 1 Terminal Hacks 27 | . 1 . 2 . 1 . 4 2 1 3 7 . . 1 . 5 . . . Part Schematic 2 | . . . . . . . . . . . 1 . . . . 1 . . . Robot Analysis 3 | . . . . . . . 3 . . . . . . . . . . . . Open Door 1 | . . . . . . . . . 1 . . . . . . . . . . Open DSF 4 | . . . . . . . . . . 1 2 . . 1 . . . . . Level Access Points 2 | . . . . . . . . . . . 1 . . . . 1 . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . 1 . . . . . . . . . . . Terminal Index 3 | . 1 . 1 . . . . . . . . . . . . 1 . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . 1 . . . Garrison Index 1 | . . . . . . . . . . 1 . . . . . . . . . Unreport Threat 3 | . . . . . . . . . . . 2 . . . . 1 . . . Locate Traps 1 | . . . . . . . . . . 1 . . . . . . . . . Disarm Traps 1 | . . . . . . . 1 . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . 1 . . . . . . . . Registered Prototypes 1 | . . . . . . . . 1 . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . . . . 5 . . . . 4 . . . Network Status 2 | . . . . . . . . . . . 2 . . . . . . . . Load Schematic 3 | . . . . . . . . . . . 1 . . . . 2 . . . Build 4 | . . . . . . . . . . . 2 . . . . 2 . . . Repair Station Hacks 9 | . . . . . . . . . . . 3 . . 6 . . . . . Scan Component 5 | . . . . . . . . . . . 2 . . 3 . . . . . Repair 4 | . . . . . . . . . . . 1 . . 3 . . . . . Recycling Unit Hacks 8 | . 3 . 1 . . . . . . 1 . . . . . 3 . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . 1 . . . Retrieve Components 7 | . 3 . 1 . . . . . . 1 . . . . . 2 . . . Scanalyzer 1 | . . . . . . . . . . 1 . . . . . . . . . Insert Component 1 | . . . . . . . . . . 1 . . . . . . . . . Garrison Access Hacks 7 | . . . . . . . . 1 . . 3 . . . . . 2 . 1 Unlock Access 1 | . . . . . . . . 1 . . . . . . . . . . . Seal Access 5 | . . . . . . . . . . . 2 . . . . . 2 . 1 Coupler Status 1 | . . . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 19 | . 5 . 2 . . . 2 1 . 2 4 . . . . 2 1 . . Terminals 17 | . 5 . 2 . . . 2 1 . 2 2 . . . . 2 1 . . Botnet 17 | . 5 . 2 . . . 2 1 . 2 2 . . . . 2 1 . . Fabricators 2 | . . . . . . . . . . . 2 . . . . . . . . Haulers 2 | . . . . . . . . . . . 2 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . 1 . . . 1 . . 1 1 . . . . . 1 . . Used 2 | . . . 1 . . . . . . . . . . . . . 1 . . Hacking Detections 56 | . 8 . 3 . . . 4 1 2 9 10 . . 2 . 9 5 1 2 Full Trace Events 11 | . 1 . 1 . . . . . 1 . 2 . . . . 4 1 . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . 3 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 67 | . . . . . . . . . . . 67 . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . 12 . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . 1 . . . . 1 . . . Parts Built 5 | . . . . . . . . . . . 2 . . . . 3 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 259 | . . . . . . . . . . . 47 . . . . 212 . . . Total Part Build Rating 27 | . . . . . . . . . . . 10 . . . . 17 . . . Parts Repaired 4 | . . . . . . . . . . . 1 . . 3 . . . . . Time 241 | . . . . . . . . . . . 43 . . 198 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter 220 | . . . . . . . . . . . . . . . . 220 . . . Retrieved Components 27 | . 7 . 2 . . . . . . 4 . . . . . 14 . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Fac Was Fac DSF Fac Res Res Acc Used RIF Installer 1 | . . . . . . . . . 1 . . . . . . . . . . Robots Hacked 10 | . . . . . . . . . . 3 5 . . . . . 2 . . Non-combat 5 | . . . . . . . . . . 1 2 . . . . . 2 . . Combat 5 | . . . . . . . . . . 2 3 . . . . . . . . Robot Hacks Applied 18 | . . . . . . . . . . 5 11 . . . . . 2 . . no_distress 5 | . . . . . . . . . . 1 2 . . . . . 2 . . find_fabricator 3 | . . . . . . . . . . 2 1 . . . . . . . . find_garrison 1 | . . . . . . . . . . . 1 . . . . . . . . reboot_propulsion 1 | . . . . . . . . . . . 1 . . . . . . . . spike_heat 2 | . . . . . . . . . . . 2 . . . . . . . . reboot_system 1 | . . . . . . . . . . . 1 . . . . . . . . overwrite_iff 1 | . . . . . . . . . . . 1 . . . . . . . . formatsys_high 4 | . . . . . . . . . . 2 2 . . . . . . . . Relay Couplers Released 8 | . . . . . . . . . 4 . . . . . . . . 4 . Machine Destruction 4 | . . . . . . . . . 4 . . . . . . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . 4 . Attached 4 | . . . . . . . . . . 2 1 . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . 3 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Fac Was Fac DSF Fac Res Res Acc Total Allies 11 | . . . . . . . . . 3 2 6 . . . . . . . . Largest Group 3 | . . . . . . . . . 3 2 3 . . . . . . . . Highest-Rated Group 109 | . . . . . . . . . 109 32 60 . . . . . . . . Highest-Rated Ally 39 | . . . . . . . . . 39 16 30 . . . . . . . . Total Orders 2 | . . . . . . . . . 1 . 1 . . . . . . . . STAY 1 | . . . . . . . . . 1 . . . . . . . . . . ROAM 1 | . . . . . . . . . . . 1 . . . . . . . . Ally Attacks 44 | . . . . . . . . . 15 13 16 . . . . . . . . Total Damage 910 | . . . . . . . . . 330 177 403 . . . . . . . . Kills 7 | . . . . . . . . . 3 1 3 . . . . . . . . Allies Corrupted 4 | . . . . . . . . . . . . . . . . . 4 . . Allies Melted 1 | . . . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Fac Was Fac DSF Fac Res Res Acc Robot Analysis Total 3 | . . . . . . . 3 . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . . . . . . Drone Launches 12 | . . . . . . . . . . . . . . . . . 12 . . Drone Recoveries 6 | . . . . . . . . . . . . . . . . . 6 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Fac Was Fac DSF Fac Res Res Acc Turns Passed 18930 | 119 1221 288 742 362 501 704 759 78 967 1209 3646 375 840 297 322 3277 1966 832 425 Spaces Moved 8828 | 66 467 129 360 183 275 262 373 46 434 584 1526 185 457 58 157 1548 812 315 591 Core 373 | 11 . . . . . . . . . . . . . . . . . 56 306 Treads 7859 | 55 467 108 70 183 275 262 373 46 434 584 1526 185 457 58 157 1548 812 259 . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels 311 | . . 21 290 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 285 | . . . . . . . . . . . . . . . . . . . 285 Fastest Speed 40 | 50 160 125 125 170 170 250 165 165 150 161 160 165 160 160 160 152 152 50 40 Average Speed 155 | 141 161 154 133 170 180 250 165 165 160 162 163 179 167 160 160 157 153 158 45 Slowest Speed 250 | 160 240 160 240 170 250 250 165 165 165 165 165 245 247 160 160 160 245 246 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 4 95 35 41 51 68 53 26 2 45 16 41 6 96 1 90 36 20 14 14 Regions Visited 19 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . 1 . . . . 1 . . 1 . . 1 . 1 . . . Unknown Exits Taken 10 | 1 1 1 . 1 1 1 1 . . 1 . . . . . . 1 1 . Scrap Searched 2 | . . 1 . . . 1 . . . . . . . . . . . . . Spaces Dug 28 | . 1 . . . . . . . . 2 9 . . . 4 2 7 3 . Terrain Destroyed 529 | . 1 18 21 2 . 21 7 . 24 5 10 1 17 . 10 324 26 23 19 Melee 4 | . . . . . . . . . . 1 . . . . . . 1 2 . Projectile 196 | . 1 . . . . . . . . 4 10 1 17 . 10 114 19 20 . AOE 328 | . . 18 21 2 . 21 7 . 24 . . . . . . 210 6 . 19 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Fac Was Fac DSF Fac Res Res Acc Total 12939 | 85 854 182 548 209 281 289 491 48 621 788 2456 214 503 262 187 2221 1388 569 743 Wait 2912 | 6 336 25 95 15 4 11 82 . 68 107 766 5 5 200 4 514 383 154 132 Move 8809 | 65 466 128 359 182 274 261 372 46 433 583 1525 185 456 57 156 1547 811 314 589 Hop 1 | . . . . . . . . . . . . . . . . . . . 1 Pick Up 120 | 6 5 . 18 . 1 . 7 . 8 18 13 4 5 2 2 5 18 7 1 Fast Attach 88 | 6 3 1 7 . . . 6 . 6 7 3 4 2 1 1 12 19 5 5 Attach 87 | . . 4 4 1 . 3 3 2 13 3 8 4 . . . 9 17 14 2 Detach 18 | . . 1 1 . . 1 2 . 2 . . 1 . . . 1 5 3 1 Swap 97 | . 4 2 4 . 1 2 1 . 6 11 20 . 7 1 1 16 15 6 . Drop 135 | . 1 1 19 . 1 . 5 . 7 24 18 4 13 1 4 11 16 10 . Fire 618 | 2 39 20 41 11 . 11 13 . 57 31 100 7 14 . 19 106 97 49 1 Melee 18 | . . . . . . . . . 9 1 1 . . . . . 1 6 . Ram 1 | . . . . . . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 4 | . . . . . . . . . . 1 2 . . . . . 1 . . Escape Stasis 11 | . . . . . . . . . . . . . . . . . . . 11 Rewire 18 | . . . . . . . . . 12 2 . . 1 . . . 3 . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . . . . . . . . 2 . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [Sub]) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Garrison -7/Factory -6/Factory (discovered 5 exits: *Fac x4 / [*Low]) -5/Factory -5/Waste -5/Factory -5/DSF -4/Factory (discovered 4 exits: *Res x4) -3/Research -2/Research -1/Access History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 120 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 7) 304 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 15) 643 | -10/Materials | Discovered new exit (range 6) 773 | -10/Materials | Discovered new exit (range 7) 1047 | -10/Materials | Discovered new exit (range 12) 1202 | -10/Materials | Discovered new exit (range 6) 1341 | -10/Materials | Entered Mines 1398 | -10/Mines | Destroyed 8 combat bots 1567 | -10/Mines | Assembled infested the area 1572 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1613 | -10/Mines | Discovered new exit (range 11) 1629 | -10/Mines | Entered Materials 1629 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1798 | -9/Materials | Identified exit to Mines 2147 | -9/Materials | Build established: Tank 2371 | -9/Materials | Entered Mines 2605 | -9/Mines | Learned location of Zion (-6) 2668 | -9/Mines | Discovered new exit (range 16) 2726 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2733 | -9/Mines | Entered Exiles 2774 | -9/Exiles | Met 8R-AWN 2803 | -9/Exiles | Met EX-HEX 2851 | -9/Exiles | Met EX-BIN 2873 | -9/Exiles | Aligned with FarCom system 2875 | -9/Exiles | Given EX-Vault access code 2920 | -9/Exiles | Opened EX-Vault 2934 | -9/Exiles | Found Latent Energy Streamer 2971 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2990 | -9/Exiles | Exiles lab attacked by MAIN.C 3201 | -9/Exiles | Discovered new exit (range 15) 3234 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 3234 | -9/Exiles | Entered Mines 3278 | -8/Mines | Lost 3 parts (1u2w) 3913 | -8/Mines | Discovered new exit (range 4) 3938 | -8/Mines | Entered Materials 3938 | -8/Materials | Evolved 2 slots: Propulsion x2 3983 | -8/Materials | Build established: Skirmisher 4467 | -8/Materials | Discovered new exit (range 15) 4697 | -8/Materials | Entered Factory 4697 | -7/Factory | Evolved 2 slots: Utility x2 4775 | -7/Factory | Identified exit to Garrison 4775 | -7/Factory | Entered Garrison 4837 | -7/Garrison | Triggered checkpoint 4973 | -7/Garrison | Heavy support dispatched to Factory 4999 | -7/Garrison | Build established: Hacker-Skirmisher 5005 | -7/Garrison | Triggered checkpoint 5048 | -7/Garrison | Spotted B-75 Beast 5090 | -7/Garrison | Destroyed B-75 Beast 5223 | -7/Garrison | Triggered checkpoint 5283 | -7/Garrison | Core integrity fell below 50% 5327 | -7/Garrison | Lost 10 parts (3p2n2u3w) 5417 | -7/Garrison | Triggered checkpoint 5557 | -7/Garrison | Installed Relay Interface Framework 5571 | -7/Garrison | Discovered new exit (range 12) 5613 | -7/Garrison | Build established: Scavenger-Tank 5659 | -7/Garrison | Garrison Relay disabled 5742 | -7/Garrison | Entered Factory 6757 | -7/Factory | Build established: Scavenger-Skirmisher 6803 | -7/Factory | Discovered new exit (range 15) 6951 | -7/Factory | Entered another Factory area 6951 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7529 | -6/Factory | Build established: Hacker-Skirmisher 8603 | -6/Factory | Repaired Broken Adv. Hardlight Generator 8832 | -6/Factory | Garrison activated, responded to threat 8850 | -6/Factory | Fabricated B-48 Gladiator? 8886 | -6/Factory | Destroyed 8 combat bots 8929 | -6/Factory | Lost 3 allies 8963 | -6/Factory | Identified exit to Factory 9156 | -6/Factory | Discovered new exit (range 15) 9565 | -6/Factory | Fabricated Weapon Mount (x2) 10597 | -6/Factory | Entered another Factory area 10597 | -5/Factory | Evolved 2 slots: Utility x2 10873 | -5/Factory | Found Prototype Launcher 10873 | -5/Factory | Identified Mni. Smartbomb Launcher 10972 | -5/Factory | Sucked down chute 10972 | -5/Factory | Entered Waste 10972 | -5/Waste | The area was eerily silent 11030 | -5/Waste | Build established: Hacker-Gunner 11256 | -5/Waste | Discovered new exit (range 12) 11812 | -5/Waste | Entered Factory 11943 | -5/Factory | Repaired Adv. Heavy Treads 12018 | -5/Factory | Repaired Adv. Heavy Siege Treads 12075 | -5/Factory | Repaired Hvy. Treads 12109 | -5/Factory | Identified exit to DSF 12109 | -5/Factory | Entered DSF 12146 | -5/DSF | Additional patrols routed to DSF 12205 | -5/DSF | Discovered new exit (range 16) 12423 | -5/DSF | Sterilization system engaged 12431 | -5/DSF | Entered Factory 12431 | -4/Factory | Evolved 2 slots: Utility x2 13927 | -4/Factory | Fabricated Heavy Servo Lattice? 13932 | -4/Factory | System corruption reached 10% 14709 | -4/Factory | First assault squad dispatched 14908 | -4/Factory | Lost 3 parts (1n1u1w) 15392 | -4/Factory | Identified exit to Research 15504 | -4/Factory | Fabricated Weapon Mount? 15590 | -4/Factory | Destroyed 12 combat bots 15596 | -4/Factory | Lost 5 parts (1u4w) 15708 | -4/Factory | Entered Research 15708 | -3/Research | Evolved 2 slots: Power x1, Utility x1 16208 | -3/Research | First assault squad dispatched 16597 | -3/Research | Destroyed 8 combat bots 16629 | -3/Research | System corruption reached 10% 16677 | -3/Research | Lost 4 parts (1n1u2w) 17434 | -3/Research | Lost 4 parts (1u3w) 17658 | -3/Research | Discovered new exit (range 5) 17662 | -3/Research | Garrison activated, responded to threat 17674 | -3/Research | Entered another Research area 17674 | -2/Research | Evolved 2 slots: Utility x2 17698 | -2/Research | Build established: Scavenger-Gunner 17927 | -2/Research | Spotted B-90 Cyclops 18269 | -2/Research | Destroyed 9 combat bots 18474 | -2/Research | Released all parts (16) 18493 | -2/Research | Core integrity fell below 50% 18495 | -2/Research | Discovered new exit (range 16) 18505 | -2/Research | Lost 13 parts (3n4u6w) 18506 | -2/Research | Entered Access 18506 | -1/Access | Evolved 2 slots: Utility x2 18694 | -1/Access | Build established: Mutant 18756 | -1/Access | First assault squad dispatched 18866 | -1/Access | Core integrity fell below 50% 18921 | -1/Access | Core integrity fell below 20% 18931 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 18866_ Acquired Imp. VSS Leg. 18866_ Knocked back. 18869_ U-05 Engineer builds a Wall. 18907_ Wave Collapse Detector explodes. 18911_ Critical hit (Burn: +37). 18913_ The unstable cave ceiling collapses. 18917_ U-05 Engineer lays Concrete. 18919_ The unstable cave ceiling collapses. 18919_ U-05 Engineer lays Concrete. 18922_ Imp. VSS Leg destroyed. 18923_ W-44 Eye sends out distress signal. 18924_ K-01 Serf destroyed. 18924_ M-36 Artificer repairs Adv. Heat Sink. 18924_ R-10 Processor collects Unknown Wheel. 18925_ R-10 Processor destroyed. 18925_ Imp. VSS Leg destroyed. 18927_ R-10 Processor collects Unknown Wheel. 18928_ Knocked back. 18928_ K-01 Serf destroyed. 18928_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????# #??????????# |! | | ?????????????????## #??????????+ | | ??????????????????# ] #??????????# | | ??????????????????# #??????????# | | ??????????????????####+##+################# | | ?????????????????????# | | ?????????????????????# | | ?????????????????????# | | ?????????????????????# g g | | ?????????????????????# gg | | ?????????????????????# g g | | ?????????????????????# | | ?????????????????????# gR#################/### | | ?????????????????????# %#??# # | | ?????????????????????# !=#??# + | | ?????????????????????# =%#??# # | | ?????????????????????# !#??# ]! # | | ?????????????????????# #??# ! # | | ?????????????????????# k #??# ! + | | ?????????????????????# #??# # | | ?????????????????????# R #??# # | | ?????????????????????# A #??#* # | | ?????????????????????#RH #??# # | | ?????????????????????#A % #??# # | | ?????????????????????# #??# # | | ?????????????????????# @ ##########+""######## | | ??????????????w kk%* k ! | | ?????????? gk= % | | ??????????? gg pp % % | | ??????????? u | | ???????????? | | ???????????? gg " | | ???????????? k %% | | ????????###+?#+############################ % | | ???????? ??????????????????????? ?# | | ???????? ?????????????????????? # | | ????????] ??????????????????????? + | | ???????? "????????????????????? # | | ???????# "" ??? #???????????? # | | ???????# """""? #???????????? ?# | | ???????# """""" #???????????? ??# | | ???????# "" ?????????????? ??# % | | ???????# "" ????????????????? ]???# | | ???????# ??????????????????? ????# | | ???????# ????????????????????? ?????# | | ???????# ???????????????????????????????# | | ???????#+#??????????????################??# % | | ???????# #??????????????# #??# | | ???????# #??????????????# #??# | | ???????# #??????????????# #??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 123 Energy Generation 41 Energy Capacity 575 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 16 Corruption Block 20 Armor Coverage 1200 Resistance: KI 20 Weapon Cycling 25 Evasion (%) 62 Targeting Accuracy 20 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 4 Offensive Hacking 22 Defensive Hacking 20 Relay Coupler Types 1 Relay Coupler Value 57 Item Schematics ----------------- Weapon Mount | -6/Factory | Hacked Heavy Servo Lattice | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -6/Factory | Preloaded Weapon Mount | x2 | -6/Factory Heavy Servo Lattice | x1 | -4/Factory Weapon Mount | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Factory Defaults Challenges ------------ None Game ------ Seed DataDataHammer Manual? 0 Play Time 03:38:17 Cumulative 137.4 hours Start 2024.07.07 @ 06:10:11 End 2024.07.09 @ 08:31:28 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 28 Adventurer 16 Explorer 25 Win Type - Total 23 Types 16/5/0/1/0/0/0/1/0 Lore% 75 Gallery% 82 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 76b79af6-9e68-4690-a35b-96eeb5b9f14a