Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.19 @ 13:00:12 Player: jazzy Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (8) 40 Value Destroyed (250) 250 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1390 Bonus ------- None Cogmind --------- Core Integrity 290/400 Matter 286/300 Energy 100/100 System Corruption 0% Temperature Hot (295) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Medium Storage Unit Seismic Detector Hardened Light Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Signal Interpreter Improved Terrain Scanner Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner Seismic Detector > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Hardened Light Armor Plating Mining Laser [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Protection Hardened Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 16 | 8 1 2 5 Power 3 | 2 . . 1 Engine 3 | 2 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . . 2 Treads . | . . . . Leg 4 | 2 . . 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 2 1 2 1 Device 2 | 1 . 1 . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 3 | 2 . . 1 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . . . 5 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility . | . . . . Weapon 3 | . . . 3 Highest Loss Streak 4 | . . . 4 To Critical Strikes . | . . . . Average Backups 4 | 3 3 8 4 Power 1 | . 1 1 1 Propulsion 1 | 1 . 2 1 Utility 1 | . . 2 1 Weapon 1 | . 1 2 . Tool/Special . | . . . . Unused Backups 3 | . . 1 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 1 | . . 1 . Tool/Special . | . . . . Average Slot Usage (%) 94 | . 100 81 98 Engine 12 | . 14 14 10 Leg 30 | . 28 28 32 Device 16 | . 14 7 21 Storage 12 | . 14 14 11 Protection 2 | . . 7 . Ballistic Gun 17 | . 28 10 17 Special Weapon 1 | . . . 3 Peak Build Rating 11 | 9 10 9 11 Average Rating 9 | 5 9 6 10 On Entrance 6 | . 9 10 7 Avg Prop Armor Cover (%) 7 | . . . 7 Naked Turns . | . . . . Heaviest Build 23 | 14 19 23 23 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 4 | 4 . 1 1 Average Overweight (x) . | 3 . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 10 | 4 8 10 6 Average Carried 4 | 3 3 8 4 Final Capacity 10 | 8 10 10 10 Final Carried 8 | 2 8 6 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 508 | 264 66 32 146 Remotely . | . . . . Salvage Created 295 | 24 119 47 105 Parts 20 | 4 9 2 5 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 6 | . 3 1 2 Guns 6 | . 3 1 2 Classes Destroyed 4 | 1 1 . 2 Tunneler 1 | 1 . . . Watcher 1 | . . . 1 Grunt 5 | . 3 1 1 Duelist 1 | . . . 1 Best Kill Streak 2 | 1 2 1 2 Combat Bots Only 2 | . 2 1 2 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 88 | . 11 1 76 Missed 16 | . 1 1 14 Hits 72 | . 10 . 62 Melee 2 | . . . 2 Projectile 70 | . 10 . 60 Damage Taken 863 | . 113 . 750 Core 145 | . 35 . 110 Absorbed by Shields . | . . . . Core Remaining (%) 93 | 100 . 86 . Volleys Fired 56 | 1 9 4 42 Largest 2 | 2 2 2 2 Hottest 120 | 40 40 40 120 Shots Fired 84 | 2 18 8 56 Gun 69 | 2 18 8 41 Cannon . | . . . . Launcher . | . . . . Special 15 | . . . 15 Kinetic 69 | 2 18 8 41 Thermal 15 | . . . 15 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 12 | 1 12 3 6 Robot Miss Streak 6 | 1 1 2 6 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 45 | 1 15 4 25 Core Hits 19 | 1 6 2 10 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 512 | 20 161 37 294 Guns 485 | 20 161 37 267 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 3 | . . . 3 Kinetic 485 | 20 161 37 267 Thermal 24 | . . . 24 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 1 | . . . 1 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 291 | . 1 . 291 Average Temperature 76 | . 1 . 85 Received Heat Transfer 444 | . 60 . 384 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 50 | . . . 50 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 50 | 5 50 35 32 Initial 5 | . . . 5 Average 6 | . 16 7 3 Influence Increases 244 | 5 78 65 96 Destroy 0b10 Robot/C 120 | . 60 20 40 Destroy 0b10 Robot/NC 10 | 5 . . 5 Destroy Leader 22 | . 10 . 12 Successful Hack 20 | . 8 . 12 Disable Machine 15 | . . . 15 Destroy Structure 12 | . . . 12 Lose Combat Pursuer 45 | . . 45 . Influence Decreases 244 | 5 78 50 111 Entered New Map 10 | . . . 10 Time Decay 223 | 5 78 50 90 Lost Part 11 | . . . 11 Squads Dispatched 3 | . 2 . 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 20 | . 3 5 12 Peak Tracking Total 5 | . 3 2 5 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 5 | . 2 . 3 Terminals 5 | . 2 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . 4 . 7 Successful 5 | . 3 . 2 Failed 6 | . 1 . 5 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 11 | . 4 . 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 3 . 2 Record 1 | . 1 . . Patrol Status 1 | . 1 . . Reinforcement Status 1 | . . . 1 Recall Investigation 1 | . . . 1 Recall Reinforcements 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 2 . 3 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 1191 | 54 246 154 737 Terrain 993 | 54 246 . 693 Seismic 891 | . . 154 737 Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1400 | 125 246 292 737 Spaces Moved 616 | 49 127 222 218 Core 48 | 48 . . . Treads . | . . . . Legs 568 | 1 127 222 218 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 129 | 219 120 123 120 Slowest Speed 250 | 250 120 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 4 29 77 20 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 10 | . . . 10 Terrain Destroyed 12 | . . . 12 Melee . | . . . . Projectile 12 | . . . 12 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1107 | 61 204 233 609 Wait 401 | 1 63 . 337 Move 613 | 48 126 221 218 Hop . | . . . . Pick Up 9 | 3 5 . 1 Fast Attach 5 | 5 . . . Attach 7 | 2 . 2 3 Detach 2 | . . 2 . Swap 11 | 1 1 2 7 Drop 2 | . . 2 . Fire 56 | 1 9 4 42 Melee . | . . . . Ram . | . . . . Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 126 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 321 | -10/Materials | Met 8R-AWN 321 | -10/Materials | Discovered new exit (range 15) 372 | -10/Materials | Entered Mines 374 | -10/Mines | Followed 8R-AWN into the Mines 585 | -10/Mines | Discovered new exit (range 10) 664 | -10/Mines | Entered Materials 664 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1401 | -9/Materials | Self-destructed Last Messages --------------- 01313_ U-05 Engineer builds a Wall. 01319_ Acquired Signal Interpreter. 01327_ Connecting with Terminal... >>Enumerate(Reinforcements) Retrieving latest reported positions... No active reinforcement squads found. 01332_ K-01 Serf cleans the Matter Pump. 01333_ Connecting with Terminal... >>Recall(Investigation) Establishing remote squad link... No tasked investigation squads found. 01337_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01341_ U-05 Engineer builds a Wall. 01345_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M006. 01386_ Mining Laser destroyed. 01398_ Ion Engine destroyed. 01399_ Aluminum Leg destroyed. 01401_ Lgt. Assault Rifle destroyed. 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""" | | ?? ?????# !! | | ????????# | | ????????# ##T########### | | ????????############## ########### | | ???????????###??#?#??# # ## "" | | ????????????#?#????#?# # """""## "" | | ???????????#?????##### #* """""## "" | | ?????????????#????##?# # """""## | | ??????????#????#??#?## # """""## | | ?????????????????????# # """" ##### | | ???????#??#???###???## # """""###?# | | ??????????#?#????#?#?# +% """"""#??# | | ???????????#?????T???# # ##?## | | ??????????????# ??? # ##########???? | | ???????????? ?? ??? # ####??##?##### | | ??????????????# ?"? # ##???#???????? | | ????????????????""?? # ##? ??? ???#? | | ?????????????????????+ # ???# ???#### | | ???????????????????#?# #? ? ??#?##### | | ?????????????????????# #?? ?#??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NanofilamentsHackingSystem Manual? 0 Play Time 00:19:31 Cumulative 6.7 hours Start 2026.04.19 @ 12:42:37 End 2026.04.19 @ 13:00:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 9 Achievement% 12 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Swanston Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b497eafa-5fdf-4da5-bed3-326eafccb20a