Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.19 @ 18:30:47 Player: Satori Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (435) 2175 Value Destroyed (19722) 19722 Prototype IDs (67) 1340 Alien Tech Used (0) 0 Bonus (13948) 13948 TOTAL SCORE: 45885 Bonus ------- High Alert Combat Kills 5070 Follower Combat Kills 661 Awakened Behemoth Slayer 1000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1390 Met Warlord at Research 2000 Win 3000 Friendly Fire -173 Cogmind --------- Core Integrity 1171/1600 Matter 208/300 Energy 644/1135 System Corruption 59% Temperature Cool (6) Movement Hovering (34) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Reinforced Antimatter Reactor Quantum-Fusion Reactor > --- PROPULSION (7) --- Hovering Antigrav-NPT Exoskeleton Cooled Impulse Thruster > --- UTILITY (10) ----- Armored Scrap Engine Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Energy Well Layered Heavy Armor Plating Experimental Hardlight Generator Hacking Drone Bay (1/1) > --- WEAPON (5) ------- Potential Cannon Hpw. Kinetic Linear Construct/C Vortex Lance CR-A16's Behemoth Slayer > --- INVENTORY (5) ---- Experimental Energy Well (405) Improved Point Defense System Plasma Lance Peak State ------------ > --- POWER ------------ Light Quantum Reactor Quantum-Fusion Reactor > --- PROPULSION ------- Hovering Antigrav-NPT Exoskeleton Q-thruster Cooled Impulse Thruster > --- UTILITY ---------- Armored Scrap Engine Improved Cryofiber Web Advanced Heat Sink High-capacity Storage Unit Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Reaction Control System Centrium Light Armor Plating Experimental Hardlight Generator > --- WEAPON ----------- Enhanced Nova Cannon Potential Cannon Hpw. Kinetic Linear Construct/C Plasma Lance > --- INVENTORY -------- Advanced Energy Well Experimental Energy Well Advanced Terrain Scanner Quantum Capacitor Improved Actuator Array Improved Transmission Jammer Centrium Light Armor Plating Graphene Brace Experimental EM Shield Improved Point Defense System Experimental System Shield Hacking Drone Bay Enhanced Gamma Bomb Array Lance Plasma Lance Vortex Lance CR-A16's Behemoth Slayer [Rating: 203] Favorites ----------- Power Constructs Engine Ion Engine Power Core Neutrino Core Reactor Constructs Propulsion Constructs Treads Light Treads Leg High-density Centrium Leg Wheel Wheel Hover Unit Constructs Flight Unit Cooled Impulse Thruster Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Constructs Energy Gun Advanced Beam Rifle Energy Cannon Constructs Ballistic Gun Heavy Assault Rifle Ballistic Cannon Constructs Launcher Enhanced Gamma Bomb Array Special Weapon RU-N14's Throwing Claymores Impact Weapon Great Maul Piercing Weapon Plasma Lance Build | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Tes Acc Slots Evolved 18 | . . . . 4 . . 4 . . . . 2 . . . . 2 2 2 . 2 Power 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . Propulsion 5 | . . . . 1 . . 1 . . . . 1 . . . . 1 . . . 1 Utility 8 | . . . . 1 . . 2 . . . . 1 . . . . 1 1 1 . 1 Weapon 3 | . . . . 2 . . . . . . . . . . . . . . 1 . . Parts Attached 240 | 7 5 3 3 32 11 11 12 3 6 5 12 27 1 2 12 5 14 25 13 14 17 Power 35 | 1 . 1 1 4 2 1 1 . 1 . 1 7 . . . 2 3 3 3 1 3 Engine 11 | 1 . . 1 1 2 1 1 . . . 1 3 . . . . . . . . . Core 10 | . . 1 . 3 . . . . 1 . . 4 . . . 1 . . . . . Reactor 14 | . . . . . . . . . . . . . . . . 1 3 3 3 1 3 Propulsion 37 | 2 1 1 1 6 1 4 4 . . . 4 5 . 1 1 1 . 2 . 2 1 Treads 16 | 1 . 1 1 2 1 4 4 . . . 1 . . . . . . 1 . . . Leg 12 | . . . . . . . . . . . 2 5 . 1 1 1 . 1 . 1 . Wheel 7 | 1 1 . . 4 . . . . . . 1 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Utility 101 | 2 2 1 . 9 4 3 4 . 1 4 5 9 1 1 6 2 6 16 8 5 12 Device 51 | 1 . . . 6 2 1 . . . 3 5 4 1 . 2 1 3 7 5 2 8 Storage 6 | 1 1 . . . . . . . . . . 1 . . . . . . . 2 1 Processor 14 | . . . . 1 . . 1 . . . . . . 1 1 . 2 7 1 . . Hackware 6 | . . . . . 1 . 2 . . . . 1 . . . . . . . . 2 Protection 24 | . 1 1 . 2 1 2 1 . 1 1 . 3 . . 3 1 1 2 2 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 67 | 2 2 . 1 13 4 3 3 3 4 1 2 6 . . 5 . 5 4 2 6 1 Energy Gun 16 | . . . . 3 4 2 . 1 1 . . 1 . . . . 1 . . 2 1 Energy Cannon 9 | . . . . . . . . . 1 . 1 2 . . 2 . . 1 . 2 . Ballistic Gun 19 | 2 2 . 1 9 . 1 1 1 . . . . . . 1 . . . 1 . . Ballistic Cannon 4 | . . . . . . . 1 1 1 . . . . . . . . 1 . . . Launcher 4 | . . . . . . . . . 1 . . 2 . . . . . . . 1 . Special Weapon 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . Impact Weapon 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 11 | . . . . . . . . . . . 1 1 . . 1 . 4 2 1 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 47 | . . . . 4 3 1 . . . 3 7 4 . 1 6 1 1 1 4 9 2 Corrupted Parts 4 | . . . . . . . . . . . . . . . . . . . . . 4 System Corruption 37 | . . . . . . . . . . . . . . . . . . . . . 37 Parts Lost 80 | . . 2 3 8 4 1 2 . 7 . 3 4 . . . 8 9 11 1 . 17 Power 14 | . . . 1 . 1 . 1 . 2 . 1 3 . . . 3 . 1 . . 1 Propulsion 14 | . . 1 . 4 2 . . . 2 . 1 . . . . 1 1 1 . . 1 Utility 30 | . . 1 1 1 1 1 . . 2 . 1 . . . . 1 3 7 . . 11 Weapon 22 | . . . 1 3 . . 1 . 1 . . 1 . . . 3 5 2 1 . 4 Highest Loss Streak 5 | . . 1 3 3 3 1 1 . 4 . 2 3 . . . 3 3 3 1 . 5 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 . . . Average Backups 18 | 3 13 19 18 18 19 18 19 18 18 19 19 19 18 18 18 17 17 17 18 17 13 Power . | . 1 1 . 1 . . . . . . . . . . . . 1 . . . . Propulsion 2 | 1 2 5 5 4 5 3 2 2 1 . . 2 2 2 2 1 . . 2 . . Utility 10 | . 5 5 6 7 8 9 12 15 15 14 13 9 9 10 9 10 10 11 12 13 9 Weapon 4 | . 5 7 6 5 5 4 3 1 1 4 5 6 6 5 6 5 5 4 3 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 90 | 1 5 . . 5 . 8 15 3 . 5 4 10 1 2 3 . 3 8 13 2 2 Power 4 | . . . . 1 . . 1 1 . . . . . . . . . 1 . . . Propulsion 19 | 1 . . . . . 3 4 . . 1 1 . . . . . . 1 7 . 1 Utility 28 | . . . . 2 . 1 3 2 . 3 1 5 . 1 1 . . 2 5 1 1 Weapon 39 | . 5 . . 2 . 4 7 . . 1 2 5 1 1 2 . 3 4 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 100 99 96 98 99 79 79 77 69 66 68 79 76 76 80 78 79 69 63 68 66 Engine 3 | . 14 12 5 2 6 8 7 . . . 5 2 . . 3 . . . . . . Core 2 | . . 1 7 6 2 . . . 3 6 . 5 5 5 3 1 . 2 . . 2 Reactor 2 | . . . . . . . 1 6 1 . . . . . 1 5 9 5 7 6 3 Treads 7 | . 13 13 16 13 13 20 19 20 9 3 2 . . . . . 1 1 . . . Leg 7 | . . . . . . . . . . 2 12 22 23 23 23 26 22 7 . 3 . Wheel 3 | . 14 14 11 12 13 . . . 4 6 2 . . . . . . . . . . Device 12 | . 12 9 10 11 11 9 13 10 11 7 11 17 17 17 15 17 16 12 13 12 17 Storage 6 | . 14 14 14 9 9 9 6 6 6 6 6 5 5 5 5 5 5 4 4 4 6 Processor 2 | . . . . 1 . . 3 6 1 . . . . . 1 . 2 9 14 11 5 Protection 4 | . 1 4 1 4 6 1 . 2 5 11 6 5 5 5 5 5 5 4 1 4 4 Energy Gun 3 | . . . . 7 18 15 7 2 . . . . . . 3 . . . . . . Energy Cannon 1 | . . . . . . . . . 7 1 7 4 1 . 1 1 2 . 2 3 4 Ballistic Gun 6 | . 28 28 28 25 17 6 8 1 1 . . . . . 1 3 3 1 1 2 . Ballistic Cannon 3 | . . . . . . . 1 11 5 12 4 5 9 11 5 5 1 . . . 1 Impact Weapon 3 | . . . . 2 . 7 6 6 6 6 5 3 . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . 1 5 5 2 2 6 14 12 12 7 Peak Build Rating 203 | 7 11 14 14 31 35 49 69 69 66 69 93 117 113 117 128 138 150 166 165 190 203 Average Rating 86 | 5 9 11 12 26 32 43 61 64 61 65 74 107 112 112 120 124 131 152 157 176 188 On Entrance 78 | . 7 11 14 12 31 35 48 64 64 66 67 89 117 113 114 125 130 143 147 158 181 Avg Prop Armor Cover (%) 9 | 13 12 11 11 10 10 7 7 6 9 7 13 . . . . . 8 4 . 2 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 135 | 14 52 54 54 65 68 68 75 88 89 89 93 111 107 106 116 126 121 118 113 120 135 Greatest Support 213 | 16 16 16 40 60 20 60 80 96 84 10 86 125 110 102 147 162 162 213 177 119 140 Greatest Overweight (x) 8 | . 3 3 3 4 6 3 6 1 8 8 8 1 1 1 1 . . . . 1 1 Average Overweight (x) 1 | . 2 3 2 2 4 . . . 5 8 3 . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 Most Carried 20 | 6 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 3 14 19 18 18 19 18 19 19 18 19 19 19 19 19 19 18 18 19 19 19 14 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 20 19 19 20 20 20 20 20 19 20 20 18 20 20 19 17 20 20 18 20 3 Scrap Engine Consumption 258 | . . . . . . 29 22 9 8 4 8 32 2 3 27 9 25 32 24 7 17 Constructs Created 13 | . . . . . . 4 . . . . . 2 . . . 1 3 2 . . 1 Constructs Modified 98 | . . . . . . 7 11 4 2 3 2 11 2 . 10 2 8 15 8 4 9 Class Distribution -------------------- 29% | Construct 23% | Tank 17% | Mutant 9% | Commander-Construct 6% | Gladiator 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Tank | -8/Storage Commander-Construct | -8/Recycling Construct | -6/Factory Construct | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Zion Tank | -5/Proximity Caves Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Warlord Mutant | -4/Proximity Caves Mutant | -4/Factory Gladiator | -3/Research Gladiator | -2/Research Gladiator | -2/Testing Sprinter | -1/Access Resources | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Tes Acc Matter Collected 10090 | 308 248 275 101 1730 463 362 722 214 382 82 180 843 10 101 477 337 375 549 301 111 1919 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 24212 | 86 234 190 92 1739 692 545 1340 300 513 70 284 2271 . 138 524 1153 1959 2123 175 161 9623 Parts 1004 | 8 21 11 3 74 49 30 45 9 17 1 7 75 . 11 24 45 104 114 4 7 345 Haulers Intercepted 9 | . . . . 2 . . 2 . . . . 1 . . . . 1 1 . . 2 Recyclers Shooed 13 | 1 1 . . 1 . . . . . . . . . . . . . 1 . . 9 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 76 | . . . 7 . . . . 15 15 . 7 . . 4 . 28 . . . . . Prevented 19 | . . . . . . . . 2 . 1 . . . 4 . 12 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Tes Acc Combat Hostiles Destroyed 335 | . 11 6 2 32 20 11 18 6 16 . 2 34 . 5 12 20 20 33 2 1 84 Melee 43 | . . . . . . . . . . . . 1 . . . . 5 32 1 1 3 Guns 103 | . 11 6 2 30 20 11 13 . 2 . . . . . 4 . 4 . . . . Cannons 75 | . . . . . . . 4 1 3 . 2 28 . . 2 8 7 . 1 . 19 AOE 73 | . . . . 2 . . . 3 11 . . 1 . 5 6 10 4 . . . 31 Classes Destroyed 28 | 2 3 1 1 6 . . 1 3 . . . 1 . . 1 2 . 1 1 1 4 Worker 14 | . . . . 4 1 . 1 . . . . 1 . . . . 3 1 . . 3 Builder 33 | . . . . 2 1 . 2 . . . . 1 . . . . 7 1 . . 19 Tunneler 5 | 2 . . . . . . . . . . . 2 . . . . . . 1 . . Hauler 9 | . . . . 2 . . 2 . . . . 1 . . . . 1 1 . . 2 Recycler 24 | 1 . . . 2 . . 2 . . . . 3 . . . . 4 . . . 12 Carrier 2 | . . . . . . . . . . . . . . . . . . . . . 2 Minesweeper 3 | . . . . . . . . 2 . . 1 . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . 2 Operator 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . 2 . . . . . Watcher 4 | . 1 . . . . . . . . . . 1 . . . . 1 . . . 1 Swarmer 78 | . 9 3 . 7 10 . 2 4 1 . 2 9 . 5 5 5 . 9 . . 7 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . 1 Grunt 99 | . 2 2 . 16 4 . 5 . 8 . . 10 . . . 8 8 3 . . 33 Brawler 14 | . . . . 1 . . 1 . 3 . . . . . 1 . 1 . . . 7 Duelist 13 | . . . . 2 . . 2 . 3 . . . . . . . . . . . 6 Protector 1 | . . . . . . . . . . . . . . . . . . . . . 1 Researcher 1 | . . . . . . . . . . . . . . . . . . . . 1 . Sentry 35 | . . 1 . 6 6 3 3 1 1 . . 5 . . . 1 1 3 . . 4 Demolisher 1 | . . . . . . . . . . . . . . . . . . . 1 . . Hunter 35 | . . . . . . . . . . . . 1 . . 3 2 6 7 . 1 15 Programmer 39 | . . . . . . . 5 . . . . 9 . . 2 1 4 9 . . 9 Heavy 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 Behemoth 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . Striker 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . Subdweller 10 | . . . 2 . . 8 . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . 1 . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . 1 . . . . . . Mutant 1 | . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 21 | 3 6 3 2 7 5 3 5 3 11 . 2 7 . 5 6 7 19 7 1 1 21 Combat Bots Only 12 | . 6 3 2 7 4 3 4 3 11 . 2 7 . 5 6 7 6 6 1 1 12 Max Kills in Single Turn 5 | 1 1 1 1 2 2 1 1 3 2 . 1 2 . 3 2 2 4 1 1 1 5 Gunslinging 1 | . . . . 1 1 . . . . . . . . . . . . . . . . Exploded 3 | . . . . 2 . . . 3 2 . . 1 . 3 2 2 2 . . . 3 Melee 1 | . . . . . . . . . . . . 1 . . . . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Tes Acc Hostile Shots Fired 2496 | . 43 35 29 125 99 27 101 21 99 . 49 219 . 8 101 173 353 418 53 24 519 Missed 905 | . 13 9 8 30 29 4 38 8 31 . 15 63 . 1 46 55 141 136 26 6 246 Hits 1591 | . 30 26 21 95 70 23 63 13 68 . 34 156 . 7 55 118 212 282 27 18 273 Melee 22 | . . . . 4 . . 4 . 9 . . . . . . . . . 1 . 4 Projectile 1569 | . 30 26 21 91 70 23 59 13 59 . 34 156 . 7 55 118 212 282 26 18 269 AOE 5 | . . . . . . . . . . . . . . . 3 . . . 2 . . Critical Strikes 72 | . . . . 2 2 . 3 . 5 . 2 5 . . 5 3 6 18 2 . 19 Actively Blocked 2 | . . . . . . . . . . . . . . . . . . . 2 . . Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 29592 | . 256 336 498 1522 816 442 1059 165 1743 . 830 2873 . 128 1162 2116 3067 5489 948 470 5672 Core 2426 | . 75 35 121 124 76 42 91 7 64 . 57 176 . . 128 251 180 450 120 . 429 Absorbed by Shields 3117 | . . . . 36 144 . 49 . . . . 122 . . 268 271 750 437 . . 1040 Redirected to Shielding 159 | . . . . . . . . . . . . . . . . . . 159 . . . Ignored by Resistances 342 | . . . . 70 . . . . . . . 235 . . . 37 . . . . . Regen/Repaired (Parts) 6860 | . . . . . . 84 438 342 275 151 186 976 116 . 935 172 361 655 851 211 1107 Core Remaining (%) 66 | 100 . . 7 . . 56 . . . . 74 . . . . 44 84 65 . 91 73 Volleys Fired 749 | 11 35 21 13 88 46 20 48 9 39 . 10 97 . 3 40 43 69 8 3 4 142 Largest 4 | 2 2 2 2 4 4 4 3 3 3 . 2 2 . 2 3 3 3 1 2 1 3 Hottest 423 | 40 46 46 46 170 189 164 125 137 162 . 212 212 . 164 254 264 190 113 141 120 423 Shots Fired 1545 | 22 70 42 26 339 138 65 121 25 75 . 20 147 . 4 73 73 124 8 5 4 164 Gun 976 | 22 70 42 26 339 138 65 98 6 43 . . 5 . . 32 24 56 4 2 . 4 Cannon 454 | . . . . . . . 23 19 22 . 20 137 . 2 32 35 62 4 3 4 91 Launcher 111 | . . . . . . . . . 10 . . 5 . 2 9 14 2 . . . 69 Special 4 | . . . . . . . . . . . . . . . . . 4 . . . . Kinetic 1017 | 22 70 42 26 298 87 20 69 21 48 . 7 77 . 2 39 53 108 . 4 . 24 Thermal 385 | . . . . 41 50 45 52 . 17 . 10 61 . . 16 . 10 8 . 4 71 Explosive 14 | . . . . . . . . . 10 . . . . . . . 4 . . . . Electromagnetic 129 | . . . . . 1 . . 4 . . 3 9 . 2 18 20 2 . 1 . 69 Robot Hit Streak 17 | 2 9 11 10 10 15 14 17 10 15 . 5 16 . . 9 6 12 . 5 . 6 Robot Miss Streak 9 | 3 2 5 1 4 7 2 4 2 3 . 5 6 . . 4 6 4 . . . 9 Penetration Max 2 | . . . . . . . 2 . . . . 1 . . 1 . 1 . . . 1 Secondary Targets 14 | . 1 . . 6 4 2 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 1 1 . . . . . . . . . . . . . . Capacitor 16 | . . . . . . . . . . . . . . . . . . . . . 16 Shots Hit Robots 1098 | 9 44 26 18 206 73 50 88 22 53 1 13 97 . . 38 44 88 110 8 9 101 Core Hits 787 | 5 17 10 3 71 30 20 47 9 50 . 9 55 . 5 33 35 65 51 3 2 267 Critical Kills 12 | . . . . . . . 1 . . . 1 2 . . . . 3 . . . 5 Critical Parts Destroyed 24 | . . . . 2 1 . 4 3 . . . 4 . . . 1 9 . . . . Critical Strikes 69 | . . . . 3 3 3 8 4 . . 1 8 . . . 1 15 12 2 1 8 Burn 8 | . . . . 1 2 3 2 . . . . . . . . . . . . . . Meltdown 6 | . . . . . . . . . . . 1 . . . . . . . . . 5 Destroy 24 | . . . . 2 1 . 2 . . . . 6 . . . 1 12 . . . . Blast 2 | . . . . . . . 1 1 . . . . . . . . . . . . . Smash 8 | . . . . . . . 3 3 . . . 2 . . . . . . . . . Impale 18 | . . . . . . . . . . . . . . . . . 3 9 2 1 3 Sunder 3 | . . . . . . . . . . . . . . . . . . 3 . . . Melee Attacks 371 | . . . . 7 . 1 23 10 1 1 2 29 . . . 8 32 171 8 25 53 Impact 67 | . . . . 7 . 1 23 10 1 1 1 23 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 265 | . . . . . . . . . . . 1 6 . . . 8 32 137 7 24 50 Entropic 39 | . . . . . . . . . . . . . . . . . . 34 1 1 3 Sneak Attacks 44 | . . . . 4 . . 5 2 . . . 6 . . . . 7 6 1 1 12 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . 2 . . . Follow-up Attacks 42 | . . . . . . . . . . . . . . . . . 1 33 . 4 4 Damage Inflicted 55803 | 145 488 374 285 4021 1255 911 2894 784 2216 88 508 5607 . 199 2663 2520 4525 6035 344 564 19377 Guns 11120 | 145 488 374 285 3416 1249 911 2089 55 515 . . 66 . . 563 216 685 . 63 . . Cannons 14709 | . . . . . . . 348 323 311 . 508 4273 . . 1039 1283 1251 . 98 . 5275 Explosions 17881 | . . . . 202 . . . 124 1350 . . 527 . 199 1061 883 1506 . . . 12029 Melee 11871 | . . . . 394 . . 457 282 40 88 . 741 . . . 138 947 5964 183 564 2073 Ramming 86 | . . . . 9 6 . . . . . . . . . . . . 71 . . . Kinetic 16211 | 145 488 374 285 2895 748 250 1235 346 617 . 243 2071 . . 1305 1357 1837 . 135 . 1880 Thermal 13919 | . . . . 521 501 661 1202 124 209 . 240 2167 . . 536 165 187 . . . 7406 Explosive 2769 | . . . . 202 . . . . 1350 . . . . . . . 1217 . . . . Electromagnetic 10811 | . . . . . . . . 32 . . 25 628 . 199 822 860 201 . 26 . 8018 Impact 1761 | . . . . 394 . . 457 282 40 88 . 500 . . . . . . . . . Slashing 136 | . . . . . . . . . . . . . . . . . 136 . . . . Piercing 7425 | . . . . . . . . . . . . 241 . . . 138 947 3581 183 362 1973 Entropic 2685 | . . . . . . . . . . . . . . . . . . 2383 . 202 100 Highest Corruption 59 | . . . . . 2 2 5 5 6 6 . 3 3 3 3 4 4 24 . . 59 Average Corruption 5 | . . . . . 2 2 3 5 5 6 . 2 3 3 2 2 2 9 . . 20 Corruption Purged 4 | . . . . . . . . . . . . . . . . . 4 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 309 | . . . . . 1 32 22 35 44 6 . 25 9 11 8 12 12 47 . . 45 Message Errors 84 | . . . . . . 5 7 9 17 3 . 7 . 3 3 6 2 14 . . 8 Matter Fused 70 | . . . . . 1 10 7 8 9 2 . 5 1 1 2 2 3 10 . . 9 Heat Flow Errors 31 | . . . . . . 4 1 3 5 . . 4 1 2 1 2 2 4 . . 2 Energy Discharges 47 | . . . . . . 7 3 7 4 1 . 4 4 2 1 . 2 8 . . 4 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . 1 . . 2 Parts Fused 1 | . . . . . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 31 | . . . . . . 5 3 2 3 . . 2 2 2 1 1 3 5 . . 2 Data Loss (major) 13 | . . . . . . 1 1 1 2 . . 1 1 1 . 1 . 2 . . 2 Misfires 4 | . . . . . . . . 3 1 . . . . . . . . . . . . Alerts 9 | . . . . . . . . 1 2 . . 1 . . . . . 2 . . 3 Misdirections 8 | . . . . . . . . . . . . . . . . . . 1 . . 7 Weapon Failures 8 | . . . . . . . . . 1 . . 1 . . . . . . . . 6 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4059 | . . . . 53 . . 337 229 24 72 14 434 . . 2 70 153 414 136 38 2083 Projectiles 1245 | . . . . . . . . 14 . . 14 168 . . . 34 11 . . . 1004 Explosions 566 | . . . . 2 . . . . 7 . . 10 . . 2 36 25 . . . 484 Melee 2248 | . . . . 51 . . 337 215 17 72 . 256 . . . . 117 414 136 38 595 Knockbacks 60 | . . . . 2 . . 11 4 5 . 2 11 . . 6 6 12 . . . 1 Impact 6 | . . . . 2 . . 3 . 1 . . . . . . . . . . . . Kinetic 49 | . . . . . . . 6 4 3 . 2 10 . . 6 6 12 . . . . Secondary 5 | . . . . . . . 2 . 1 . . 1 . . . . . . . . 1 Self-Inflicted Damage 865 | . . . . 94 . . . 15 225 . . 43 . . . 90 25 . . . 373 Shots 35 | . . . . 1 . . . 1 6 . . 2 . . . 7 1 . . . 17 Rammed 7 | . . . . 2 1 . . . . . . . . . . . . 4 . . . Targets Rammed 10 | . . . . 3 1 . . . . . . . . . . . . 6 . . . Kicked 2 | . . . . . . . . . . . . . . . . . . 2 . . . Crushed 1 | . . . . 1 . . . . . . . . . . . . . . . . . Highest Temperature 519 | . 18 27 . 519 302 255 229 179 246 . 413 488 82 97 362 437 200 279 204 287 476 Average Temperature 97 | . 6 13 . 115 93 87 63 55 63 . 160 133 49 49 138 176 77 108 58 116 110 Received Heat Transfer 3893 | . 30 114 156 666 261 51 170 12 306 . 108 510 . . 57 582 221 120 45 . 484 Effects 9 | . . . . 1 2 . . . . . 1 2 . . . 1 . . . . 2 Shutdowns 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 Energy Bleed 4 | . . . . . . . . . . . 1 1 . . . 1 . . . . 1 Interference 3 | . . . . 1 2 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 3 | . . . . . . . . . . . . . . . 1 . . . . . 2 Combat Hostiles 3 | . . . . . . . . . . . . . . . 1 . . . . . 2 Robots Corrupted 42 | . . . . 1 . . 4 3 . 1 . 5 . . . 1 . . . . 27 Combat Hostiles 33 | . . . . . . . . 2 . 1 . 4 . . . 1 . . . . 25 Parts Fried 81 | . . . . 1 . . 9 4 . . . 9 . 1 . 5 1 . . . 51 Impact Corruptions 32 | . . . . 2 . . 12 7 1 2 . 6 . . . . . 1 . . 1 Robots Melted 9 | . . . . . . . 1 . . . 1 . . . . . . . . . 7 Combat Hostiles 7 | . . . . . . . 1 . . . . . . . . . . . . . 6 Parts Melted 48 | . . 1 . 3 1 8 4 . 1 . . 4 . . . . . . . . 26 Heat Transferred 14869 | . . . . 1073 1110 1480 1596 50 407 . 248 2025 . . 528 . 274 . . . 6078 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 23 | . . . . . . . . 1 . . . 2 . 1 6 2 1 . . . 10 Alert | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Tes Acc Maximum Alert Level 5 | . 1 . . 2 2 . 1 . . . . 3 . . . . 2 2 . 1 5 Low Security (%) 66 | 100 94 100 . 28 6 100 90 . . . . 57 . . . . 51 41 100 82 14 Level 1 15 | . 5 . . 32 39 . 9 . . . . 8 . . . . 15 51 . 17 10 Level 2 14 | . . . . 38 54 . . . . . . 33 . . . . 33 6 . . 8 Level 3 1 | . . . . . . . . . . . . . . . . . . . . . 16 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . 15 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . 33 High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 3030 | 10 221 79 . 494 470 161 313 . . . . 708 . . . . 559 458 165 394 3030 Initial 279 | . . . . . 200 161 50 . . . . 2 . . . . 183 279 165 74 210 Average 234 | 1 45 13 . 292 377 11 95 . . . . 265 . . . . 281 236 36 85 1248 Influence Increases 12754 | 15 327 193 . 977 617 74 948 221 434 5 105 1318 . 110 668 502 1037 895 266 566 3476 Destroy 0b10 Robot/C 7000 | . 220 140 . 640 400 60 460 160 380 . 60 680 . 100 280 360 400 660 40 260 1700 Destroy 0b10 Robot/NC 560 | 15 5 . . 55 10 . 45 15 . 5 20 45 . . . 10 80 15 5 35 200 Destroy Leader 1298 | . 42 20 . 134 90 . 126 20 40 . 20 154 . 10 . 40 94 152 20 20 316 Allied During Kill 145 | . . 3 . . . . 44 26 14 . 5 . . . 28 2 . . . 23 . Successful Hack 254 | . 14 . . 28 21 13 83 . . . . 37 . . . . 34 . . 24 . Disable Machine 570 | . . 15 . 30 60 . 60 . . . . 105 . . . . 60 15 15 75 135 Destroy Structure 1257 | . 1 . . 30 6 1 20 . . . . 252 . . . . 204 38 6 129 570 Advance Influence 200 | . . . . . . . 50 . . . . . . . . . 150 . . . . Partial Spotted 60 | . 15 . . . . . 15 . . . . . . . . . . . . . 30 Lose Combat Pursuer 1410 | . 30 15 . 60 30 . 45 . . . . 45 . . 360 90 15 15 180 . 525 Influence Decreases 9724 | 15 327 144 49 501 678 489 645 524 434 5 100 615 511 284 207 932 557 1135 428 347 797 Entered New Map 2084 | . . . 26 . 276 254 . 113 . . . 3 263 38 23 484 21 255 129 58 141 Time Decay 6326 | 15 177 124 23 421 342 215 503 411 354 5 100 572 238 246 134 346 446 610 299 259 486 Lost Part 700 | . . . . 80 40 10 20 . 60 . . 40 . . . 80 90 110 . . 170 Lost Ally 314 | . . 20 . . 20 10 122 . 20 . . . 10 . 50 22 . 10 . 30 . Purge Threat 300 | . 150 . . . . . . . . . . . . . . . . 150 . . . Squads Dispatched 67 | . 1 . . 3 . . 10 . 1 . . 7 . . . . 3 11 2 5 24 Investigation 2 | . . . . . . . . . . . . . . . . . . 1 1 . . Extermination 22 | . . . . . . . 6 . . . . 5 . . . . 1 5 . 2 3 Reinforcement 21 | . 1 . . 1 . . 4 . . . . 1 . . . . 2 4 1 3 4 Assault 15 | . . . . . . . . . 1 . . 1 . . . . . 1 . . 12 Garrison 7 | . . . . 2 . . . . . . . . . . . . . . . . 5 Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . . . 1 . . . . 1 1 . . 2 Haulers Reinforced 5 | . . . . . . . 1 . . . . . . . . . 1 . . 1 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Tes Acc Distress Signals 26 | . 1 . . 5 . . 1 . . . . 3 . . 2 . 2 2 5 2 3 Communications Jammed 30 | . . . . . . . . . . . . . . . . . . . . 9 21 Distress Signals 30 | . . . . . . . . . . . . . . . . . . . . 9 21 Times Spotted 582 | . 20 10 2 45 25 12 30 9 24 . 3 40 . 5 88 25 25 44 25 8 142 Peak Tracking Total 21 | . 8 3 2 7 4 2 4 4 11 . 4 6 . 5 21 5 9 5 10 5 16 Tactical Retreats 46 | . 2 1 . 4 1 1 2 . . . . 3 . . 7 3 1 1 4 . 16 Traps | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Tes Acc Traps Triggered 12 | . . . . 2 1 . 2 . 1 . . 2 . . . . 1 1 . . 2 Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . 1 . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . . . . 2 2 . 1 . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Tes Acc Machines Disabled 47 | . . 2 . 2 4 . 4 1 2 . . 7 . 2 3 . 4 1 1 5 9 Max in Single Turn 4 | . . 1 . 2 1 . 1 1 1 . . 4 . 2 2 . 1 1 1 1 1 Garrison Access 8 | . . . . 1 1 . . . . . . 2 . . . . . . 3 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Tes Acc Machines Accessed 66 | . 8 . . 8 5 8 11 1 . . . 15 1 . 1 . 2 . 2 2 2 Terminals 37 | . 7 . . 7 4 5 7 . . . . 6 . . . . . . . 1 . Fabricators 6 | . . . . . . . 2 . . . . 1 . . . . 1 . . 1 1 Repair Stations 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . Recycling Units 6 | . 1 . . . . 1 . . . . . 4 . . . . . . . . . Scanalyzers 3 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . Garrison Access 7 | . . . . 1 1 . . . . . . 2 . . . . . . 2 . 1 Total Hacks 184 | . 27 . . 28 12 29 29 1 . . . 41 1 . 1 . 5 . 3 3 4 Successful 100 | . 16 . . 16 7 19 16 1 . . . 17 1 . 1 . 3 . 1 2 . Failed 84 | . 11 . . 12 5 10 13 . . . . 24 . . . . 2 . 2 1 4 Catastrophic 10 | . 2 . . . . 1 2 . . . . 2 . . . . 1 . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 92 | . 18 . . 16 6 10 17 . . . . 21 . 1 . . 2 . . 1 . Terminals 118 | . 25 . . 27 9 15 23 . . . . 18 . . . . . . . 1 . Fabricators 11 | . . . . . . . 2 . . . . 2 . . . . 3 . . 2 2 Repair Stations 3 | . . . . . . . 2 . . . . 1 . . . . . . . . . Recycling Units 19 | . 2 . . . . 5 . . . . . 12 . . . . . . . . . Scanalyzers 6 | . . . . . . . 2 . . . . 2 . . . . 2 . . . . Garrison Access 15 | . . . . 1 3 . . . . . . 6 . . . . . . 3 . 2 Terminal Hacks 42 | . 8 . . 9 4 11 4 1 . . . 3 1 . 1 . . . . . . Record 7 | . . . . . . 7 . . . . . . . . . . . . . . . Part Schematic 1 | . . . . . . . 1 . . . . . . . . . . . . . . Robot Analysis 4 | . 1 . . 1 . 1 . . . . . 1 . . . . . . . . . Prototype ID Bank 6 | . 2 . . . 1 1 1 . . . . 1 . . . . . . . . . Open Door 5 | . . . . . 2 . . 1 . . . . 1 . 1 . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . . . . . . . Locate Traps 6 | . 1 . . 3 . . 2 . . . . . . . . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . Investigation Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . Zone Layout 2 | . 2 . . . . . . . . . . . . . . . . . . . . Release Object 2 | . . . . . . 2 . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . 1 . . . . 1 . . . . 1 . . 1 . Network Status 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 1 . . . . 3 . . . . . 1 . . . . . . . . . Process 1 | . . . . . . . . . . . . 1 . . . . . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . . . . . . . . . . Retrieve Components 3 | . 1 . . . . 2 . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . Retrieve Study 3 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . Garrison Access Hacks 5 | . . . . 1 1 . . . . . . 2 . . . . . . 1 . . Seal Access 5 | . . . . 1 1 . . . . . . 2 . . . . . . 1 . . Unauthorized Hacks 39 | . 7 . . 6 2 5 8 . . . . 9 . . . . 1 . . 1 . Terminals 35 | . 7 . . 6 2 5 8 . . . . 6 . . . . . . . 1 . Assimilate 3 | . . . . . . . 2 . . . . . . . . . . . . 1 . Botnet 7 | . 2 . . 1 1 . 1 . . . . 2 . . . . . . . . . Skim 25 | . 5 . . 5 1 5 5 . . . . 4 . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . Haulers 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . 2 . . . . . . . . . Reject 1 | . . . . . . . . . . . . 1 . . . . . . . . . Mask 1 | . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 52 | . 7 . . 7 3 5 10 . . . . 13 . . . . 2 . 1 2 2 Full Trace Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . 1 . . . . . . . . . . . . 5 . Parts Built 2 | . . . . . . . . . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 128 | . . . . . . . . . . . . . . . . . 128 . . . . Total Part Build Rating 16 | . . . . . . . . . . . . . . . . . 16 . . . . Part Studies Acquired 3 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . . . . . . Time 38 | . . . . . . . 38 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 10 | . . . . . . . . . . . . 10 . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . . . . . . . 1 . . . . 3 . 4 . 2 Machine Destruction 7 | . . . . . . . . . . . . 1 . . . . . . 4 . 2 Programmers 3 | . . . . . . . . . . . . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 21 | . . . . . . 10 . 3 2 . . . . . 5 . . . . 1 . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Tes Acc Total Allies 26 | . . 3 . . . 10 1 3 2 . . . . . 5 . . . . 2 . Largest Group 10 | . . 3 . . . 10 10 3 3 2 2 1 . . 5 2 . . . 2 . Highest-Rated Group 266 | . . 40 . . . 183 183 87 87 52 52 20 . . 266 113 . . . 200 . Highest-Rated Ally 155 | . . 16 . . . 27 27 29 32 32 32 20 . . 64 64 . . . 155 . Total Orders 56 | . . . . . 3 5 . . 3 . . 5 4 12 . . . 6 6 9 3 STAY 4 | . . . . . . 1 . . 1 . . . . . . . . . . 2 . FOLLOW 5 | . . . . . . . . . 2 . . . . . . . . . 1 2 . EXPLORE 21 | . . . . . 2 2 . . . . . . 3 7 . . . 4 2 1 . RETURN 26 | . . . . . 1 2 . . . . . 5 1 5 . . . 2 3 4 3 Ally Attacks 169 | . . 17 . . . . 37 4 28 . 13 . . . 33 6 . . . 31 . Total Damage 5613 | . . 214 . . . . 548 56 401 . 472 . . . 599 225 . . . 3098 . Kills 34 | . . 1 . . . . 6 3 3 . 1 . . . 2 . . . . 18 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . Allies Melted 3 | . . . . . . . . . . . . . . . 1 . . . 2 . . Intel | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Tes Acc Active Infowar (turns) 11949 | 31 891 607 237 338 . . 1911 820 63 1 874 1953 85 79 608 . 177 1645 702 614 313 Sensors 2441 | . . . . . . . . . . 1 . 5 . 1 . . . 1171 478 489 296 Terrain 1738 | . . . . 314 . . . . . . . 96 . . 480 . . . 464 241 143 Seismic 8270 | 31 891 607 237 122 . . 1911 820 63 . 874 1948 85 78 128 . 177 298 . . . T.N.C. 292 | . . . . . . . . . . . . . . . . . . 292 . . . Jamming 1046 | . . . . . . . . . . . . . . . . . . 261 75 400 310 Robot Analysis Total 4 | . 1 . . 1 . 1 . . . . . 1 . . . . . . . . . Derelict Logs Recovered 11 | . . 1 1 . . . . 1 2 2 1 . 2 1 . . . . . . . Drone Launches 32 | . . . . . 3 2 . . . . . 5 3 5 . . . 5 2 4 3 Drone Recoveries 26 | . . . . . 1 1 . . . . . 5 2 5 . . . 4 1 4 3 Exploration | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Tes Acc Turns Passed 27996 | 122 971 907 319 1536 765 2667 2253 1237 1678 2115 1111 2759 517 526 1528 810 1115 1988 1161 633 1278 Spaces Moved 17716 | 74 565 536 183 786 380 1366 1245 767 809 1042 480 1726 284 296 1060 544 662 1010 1661 781 1459 Core 1 | 1 . . . . . . . . . . . . . . . . . . . . . Treads 3739 | . . . 3 18 . 1341 1195 767 207 . . . . . . . . 208 . . . Legs 5762 | . . . . . . . . . . . 268 1726 284 296 1060 544 662 615 . 307 . Wheels 4433 | 73 565 536 180 768 380 25 50 . 602 1042 212 . . . . . . . . . . Hover 37 | . . . . . . . . . . . . . . . . . . . . . 37 Flight 3744 | . . . . . . . . . . . . . . . . . . 187 1661 474 1422 Fastest Speed 28 | 50 100 145 145 115 110 125 136 136 147 200 117 110 118 118 112 109 110 71 48 35 28 Average Speed 124 | 99 141 145 146 134 147 173 148 144 181 200 196 117 168 159 115 110 111 115 60 56 34 Slowest Speed 400 | 100 145 145 240 400 170 247 170 216 200 200 352 194 185 185 185 113 120 160 71 179 125 Overloaded Moves 7 | . . . . . . . . . . . . . . . . . . . . . 7 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 19 | . . . . . . . . . . . . . . . . . . 1 1 . 17 Potential Cave-ins 6 | . . . . . . . . . . . . . . . 2 . . . 4 . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . . . . . . . . . . . Exploration Rate (%) 53 | 3 95 66 18 62 52 94 33 63 82 83 57 39 83 60 86 48 11 24 27 68 19 Regions Visited 21 Branch Regions 13 Pre-discovered Areas 13 | . . 1 . 3 . 3 3 . 1 2 . . . . . . . . . . . Known Exits Taken 14 | . 1 . 1 1 1 1 1 1 . . 1 1 1 . . 1 . 1 1 1 . Unknown Exits Taken 7 | 1 . 1 . . . . . . 1 1 . . . 1 1 . 1 . . . . Scrap Searched 19 | . . . . . . . . 4 5 3 1 . 2 2 . 2 . . . . . Spaces Dug 118 | . . . . 2 . 1 17 4 8 . 1 39 . . . 1 10 21 2 9 3 Terrain Destroyed 724 | . . . . 23 . 1 19 10 78 . 9 134 . 2 18 43 130 21 2 10 224 Melee 73 | . . . . 2 . 1 14 4 . . 1 13 . . . 1 10 16 2 6 3 Projectile 238 | . . . . . . . 5 1 2 . 8 80 . . 10 21 58 5 . 4 44 AOE 413 | . . . . 21 . . . 5 76 . . 41 . 2 8 21 62 . . . 177 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Tes Acc Total 21905 | 99 671 622 207 1079 489 1630 1511 859 953 1073 626 2239 323 343 1294 660 880 1641 1804 939 1963 Wait 1765 | . 34 55 1 94 31 89 114 25 19 9 94 256 34 27 70 40 62 379 62 60 210 Move 17662 | 73 564 535 182 785 379 1365 1244 766 808 1041 479 1725 283 295 1059 543 661 1007 1658 780 1430 Hop 13 | . . . . . . . . . . . . . . . . . . 1 1 . 11 Pick Up 234 | 7 19 1 3 27 4 18 29 5 5 5 6 20 1 2 6 4 15 25 17 6 9 Fast Attach 155 | 7 2 1 1 9 9 1 3 2 3 4 12 16 1 2 11 1 7 10 11 14 28 Attach 129 | . . 2 2 16 3 9 11 2 5 . 3 5 . . 3 6 11 21 5 7 18 Detach 102 | . 2 1 . 4 1 10 3 1 2 1 3 2 2 1 5 1 9 16 5 13 20 Swap 255 | . 7 5 4 25 5 8 12 4 7 3 4 46 1 9 14 13 5 25 9 12 37 Drop 279 | 1 8 1 1 21 9 26 24 6 4 9 13 35 1 4 19 1 11 25 27 16 17 Fire 749 | 11 35 21 13 88 46 20 48 9 39 . 10 97 . 3 40 43 69 8 3 4 142 Melee 295 | . . . . 7 . 1 23 10 1 1 2 29 . . . 8 30 118 6 18 41 Ram 2 | . . . . 2 . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . . . . 2 . . . Crush 6 | . . . . 1 1 . . . . . . . . . . . . 4 . . . Escape Stasis 8 | . . . . . . . . . . . . 8 . . . . . . . . . Rewire 247 | . . . . . . 83 . 29 59 . . . . . 67 . . . . 9 . Trap 1 | . . . . . . . . . 1 . . . . . . . . . . . . Miscellaneous 1 | . . . . . 1 . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 3 exits: *Mat / [*Exi] / [*Sub]) -10/Subcaves (discovered 3 exits: *Mat x2 / [Scr]) -8/Materials (discovered 3 exits: [*Fac x2] / *Sto) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 8 exits: *Fac x4 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 123 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 317 | -10/Materials | Discovered new exit (range 11) 426 | -10/Materials | Discovered new exit (range 16) 764 | -10/Materials | Discovered new exit (range 4) 812 | -10/Materials | Learned location of 2 exits from Subcaves 844 | -10/Materials | Discovered new exit (range 15) 911 | -10/Materials | Learned Storage emergency access door positions 945 | -10/Materials | Learned Materials emergency access door positions 983 | -10/Materials | Identified exit to Mines 983 | -10/Materials | Identified exit to Materials 989 | -10/Materials | Learned Recycling recycling unit intel 997 | -10/Materials | Discovered new exit (range 8) 1003 | -10/Materials | Learned 2 Storage zone layouts 1029 | -10/Materials | Learned Storage terminal intel 1066 | -10/Materials | Loaded intel: 14 trap records 1094 | -10/Materials | Entered Mines 1100 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1260 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1261 | -10/Mines | Discovered new exit (range 5) 1591 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1594 | -10/Mines | Found Prototype Device 1665 | -10/Mines | Discovered exit to Materials (range 10) 1710 | -10/Mines | Learned location of Recycling (-8) 1974 | -10/Mines | Discovered new exit (range 6) 2001 | -10/Mines | Entered Subcaves 2002 | -10/Subcaves | Approached by a straggling Scientist 2002 | -10/Subcaves | Identified exit to Materials 2012 | -10/Subcaves | Learned Materials security intel 2163 | -10/Subcaves | Core integrity fell below 50% 2169 | -10/Subcaves | Core integrity fell below 20% 2210 | -10/Subcaves | Lost 3 parts (1p1u1w) 2259 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2320 | -10/Subcaves | Entered Materials 2320 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 2321 | -8/Materials | Identified exit to Storage 2611 | -8/Materials | Build established: Skirmisher 2755 | -8/Materials | Destroyed 7 combat bots 2767 | -8/Materials | Garrison activated, responded to threat 2802 | -8/Materials | Lost 3 parts (1n2w) 3026 | -8/Materials | Discovered new exit (range 8) 3118 | -8/Materials | Learned 4 Recycling zone layouts 3252 | -8/Materials | Discovered new exit (range 13) 3267 | -8/Materials | Learned Factory security intel 3371 | -8/Materials | Learned location of 1 exit from Recycling 3408 | -8/Materials | Learned 2 Storage zone layouts 3455 | -8/Materials | Learned Factory stockpile data 3512 | -8/Materials | Learned location of Lower Caves (-7) 3764 | -8/Materials | Build established: Scavenger-Tank 3856 | -8/Materials | Entered Storage 3857 | -8/Storage | Identified exit to Recycling 3859 | -8/Storage | Loaded intel: 14 terminal locations 4127 | -8/Storage | Lost 3 parts (1p1n1u) 4325 | -8/Storage | Used back door to open Recycling access 4441 | -8/Storage | Discovered new exit (range 5) 4475 | -8/Storage | Build established: Tank 4621 | -8/Storage | Entered Recycling 4622 | -8/Recycling | Met a Zionite searching for Scraptown 4622 | -8/Recycling | Identified exit to Factory 4624 | -8/Recycling | Loaded intel: 4 recycling unit locations 4996 | -8/Recycling | Entered Scraplab 5041 | -8/Recycling | Found Prototype Device 5041 | -8/Recycling | Identified Scrap Engine 5460 | -8/Recycling | Build established: Mutant 5768 | -8/Recycling | Build established: Construct 6198 | -8/Recycling | Build established: Commander-Construct 6390 | -8/Recycling | Learned location of 3 exits from Factory 6618 | -8/Recycling | Learned 2 Lower Caves zone layouts 6689 | -8/Recycling | Learned location of Lower Caves (-6) 6722 | -8/Recycling | Learned Factory terminal intel 6766 | -8/Recycling | Learned location of Storage (-8) 6820 | -8/Recycling | Learned 2 Lower Caves zone layouts 7288 | -8/Recycling | Entered Factory 7288 | -6/Factory | Accompanied by 10 allies 7288 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 7289 | -6/Factory | Identified exit to Factory 7289 | -6/Factory | Identified exit to Lower Caves 7292 | -6/Factory | Loaded intel: 26 terminal locations 7674 | -6/Factory | P-60 Hacker assimilated allied Rogue 3a 7758 | -6/Factory | Lost 3 allies 8021 | -6/Factory | Discovered exit to Lower Caves (range 10) 8332 | -6/Factory | Lost 3 allies 8532 | -6/Factory | Repaired Hrd. Medium Armor Plating 8532 | -6/Factory | Learned Hub_04(d) trap positions 8598 | -6/Factory | Build established: Construct 8615 | -6/Factory | Learned location of Upper Caves (-5) 8631 | -6/Factory | Learned 4 Proximity Caves zone layouts 8693 | -6/Factory | Learned location of Proximity Caves (-5) 9151 | -6/Factory | Found Powered Armor 9175 | -6/Factory | Crushed by falling debris 9541 | -6/Factory | Entered Lower Caves 9724 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9753 | -6/Lower Caves | Identified exit to Lower Caves 9832 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 10778 | -6/Lower Caves | Entered another Lower Caves area 10778 | -6/Lower Caves | Accompanied by 3 allies 10793 | -6/Lower Caves | Learned location of Zion (-6) 11112 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 11172 | -6/Lower Caves | Destroyed 11 combat bots 11178 | -6/Lower Caves | Lost 4 parts (2p1n1u) 11207 | -6/Lower Caves | Learned Factory interactive machine intel 11260 | -6/Lower Caves | Lost 3 parts (1n1u1w) 11499 | -6/Lower Caves | Build established: Mutant 11516 | -6/Lower Caves | Encountered a Warlord checkpoint 11529 | -6/Lower Caves | Discovered new exit (range 8) 11958 | -6/Lower Caves | Build established: Tank 12456 | -6/Lower Caves | Entered Zion 12456 | -6/Zion | Accompanied by 2 allies 12484 | -6/Zion | Given the Hacking Drone Bay 12484 | -6/Zion | Found Prototype Device 12508 | -6/Zion | Found CR-A16's Pointy Stick 12549 | -6/Zion | Discovered new exit (range 11) 12712 | -6/Zion | System corruption cleaned by Quarantine Array 12852 | -6/Zion | Identified Exp. Sensor Array 12853 | -6/Zion | Identified Hacking Drone Bay 13184 | -6/Zion | Learned Factory trap positions 13318 | -6/Zion | Learned Factory terminal intel 13334 | -6/Zion | Learned location of Warlord (-5) 13681 | -6/Zion | Found Prototype Special Weapon 13681 | -6/Zion | Identified RU-N14's Throwing Claymores 13692 | -6/Zion | Found RU-N14's Throwing Claymores 13695 | -6/Zion | Found RU-N14's Throwing Claymores 14154 | -6/Zion | Given A8's code to call for help 14571 | -6/Zion | Entered Proximity Caves 14571 | -5/Proximity Caves | Accompanied by 2 allies 14598 | -5/Proximity Caves | Spotted B-75 Beast 14647 | -5/Proximity Caves | Allies destroyed B-75 Beast 15115 | -5/Proximity Caves | Encountered a Derelict guarding a broken Freighter 15154 | -5/Proximity Caves | Found Prototype Device 15154 | -5/Proximity Caves | Identified Exp. Actuator Array 15169 | -5/Proximity Caves | Found Prototype Device 15169 | -5/Proximity Caves | Identified Exp. EM Shield 15176 | -5/Proximity Caves | Found Prototype Device 15176 | -5/Proximity Caves | Identified Thermal Barrier 15179 | -5/Proximity Caves | Found Prototype Device 15179 | -5/Proximity Caves | Identified Exp. Thermal Shield 15350 | -5/Proximity Caves | Learned Factory garrison access intel 15682 | -5/Proximity Caves | Entered Factory 15682 | -5/Factory | Accompanied by 1 ally 15682 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15683 | -5/Factory | Identified exit to Factory 15683 | -5/Factory | Identified exit to Extension 15684 | -5/Factory | Loaded intel: 126 trap records 15685 | -5/Factory | Loaded intel: 54 interactive machine locations 15686 | -5/Factory | Loaded intel: 27 terminal locations 15687 | -5/Factory | Loaded intel: 4 garrison access locations 16289 | -5/Factory | Lost 3 parts (2p1w) 16940 | -5/Factory | Identified exit to Upper Caves 17100 | -5/Factory | Build established: Construct 17552 | -5/Factory | Destroyed 7 combat bots 18382 | -5/Factory | First assault squad dispatched 18441 | -5/Factory | Entered Upper Caves 18762 | -5/Upper Caves | Learned Factory non-interactive machine intel 18836 | -5/Upper Caves | Identified exit to Upper Caves 18958 | -5/Upper Caves | Entered another Upper Caves area 19052 | -5/Upper Caves | Learned Factory stockpile data 19415 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 19427 | -5/Upper Caves | Found Prototype Special Weapon 19440 | -5/Upper Caves | Discovered new exit (range 14) 19484 | -5/Upper Caves | Entered Warlord 19527 | -5/Warlord | Discovered new exit (range 9) 19587 | -5/Warlord | System corruption cleaned by Quarantine Array 20049 | -5/Warlord | Found Prototype Reactor 20054 | -5/Warlord | Found Prototype Processor 20054 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 20117 | -5/Warlord | Warlord's base attacked by MAIN.C 20148 | -5/Warlord | Met Warlord 20261 | -5/Warlord | Found Prototype Piercing Weapon 20261 | -5/Warlord | Identified Vortex Lance 20269 | -5/Warlord | Found Vortex Lance 20450 | -5/Warlord | Spotted Striker 20467 | -5/Warlord | Warlord forces counterattacked 20534 | -5/Warlord | Spotted Executioner 20539 | -5/Warlord | Spotted B-86 Titan 20540 | -5/Warlord | Spotted B-86 Titan 20548 | -5/Warlord | Spotted B-75 Beast 20603 | -5/Warlord | Lost 16 allies 20618 | -5/Warlord | Spotted Striker 20676 | -5/Warlord | Lost 6 allies 20792 | -5/Warlord | Warlord base infiltrated, sounded retreat 20820 | -5/Warlord | Destroyed Striker 20824 | -5/Warlord | Spotted Executioner 20888 | -5/Warlord | Lost 10 allies 20894 | -5/Warlord | Spotted Striker 20923 | -5/Warlord | Spotted B-75 Beast 20933 | -5/Warlord | Spotted Striker 20942 | -5/Warlord | Spotted Executioner 20990 | -5/Warlord | Lost 7 allies 21012 | -5/Warlord | Entered Proximity Caves 21012 | -4/Proximity Caves | Accompanied by 2 allies 21064 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21073 | -4/Proximity Caves | Spotter reported a threat 21115 | -4/Proximity Caves | Destroyed 7 combat bots 21253 | -4/Proximity Caves | Spotted B-86 Titan 21368 | -4/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 21371 | -4/Proximity Caves | Destroyed B-86 Titan 21389 | -4/Proximity Caves | Lost 3 parts (1p1u1w) 21468 | -4/Proximity Caves | Identified Vortex Chain Reactor 21522 | -4/Proximity Caves | Ambushed by research squad 21522 | -4/Proximity Caves | Core integrity fell below 50% 21674 | -4/Proximity Caves | Discovered exit to Factory (range 8) 21822 | -4/Proximity Caves | Entered Factory 21822 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 21824 | -4/Factory | Loaded intel: 235 non-interactive machine locations 21843 | -4/Factory | Build established: Mutant 21977 | -4/Factory | Fabricated Hyp. Railgun (x2) 22086 | -4/Factory | Discovered new exit (range 11) 22304 | -4/Factory | Lost 3 parts (2u1w) 22357 | -4/Factory | Found Quantum Capacitor 22937 | -4/Factory | Entered Research 22937 | -3/Research | Evolved 2 slots: Power x1, Utility x1 23184 | -3/Research | Found Prototype Hackware 23616 | -3/Research | Build established: Gladiator 24287 | -3/Research | Spotted B-86 Titan 24341 | -3/Research | Destroyed B-86 Titan 24480 | -3/Research | System corruption reached 10% 24534 | -3/Research | Build established: Construct 24669 | -3/Research | Lost 3 parts (1n2u) 24687 | -3/Research | First assault squad dispatched 24731 | -3/Research | Identified exit to Research 24925 | -3/Research | Entered another Research area 24925 | -2/Research | Warlord forces began assault on 0b10 24925 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 25035 | -2/Research | Research machine network offline 25132 | -2/Research | Met up with Warlord 25144 | -2/Research | Discovered new exit (range 11) 25149 | -2/Research | Identified exit to Testing 25259 | -2/Research | Discovered new exit (range 45) 25320 | -2/Research | Borebot progress halted 25333 | -2/Research | Spotted Striker 25367 | -2/Research | Discovered exit to Testing (range 14) 25484 | -2/Research | Spotted Striker 25485 | -2/Research | Spotted Striker 25488 | -2/Research | Build established: Scout 25502 | -2/Research | Borebot progress halted 25513 | -2/Research | Destroyed Striker 25678 | -2/Research | Met DD-05H 25692 | -2/Research | Borebot progress halted 25700 | -2/Research | Spotted Executioner 25727 | -2/Research | Found Prototype Processor 25727 | -2/Research | Identified Exp. Melee Analysis Suite 25980 | -2/Research | Spotted Executioner 26082 | -2/Research | Spotted Striker 26086 | -2/Research | Entered Testing 26125 | -2/Testing | Rewired PX-UJ6WQIUVA6 26311 | -2/Testing | Found Prototype Energy Cannon 26311 | -2/Testing | Identified Potential Cannon 26504 | -2/Testing | Found Prototype Launcher 26504 | -2/Testing | Identified Enh. Gamma Bomb Array 26660 | -2/Testing | Discovered new exit (range 5) 26671 | -2/Testing | Found Prototype Device 26671 | -2/Testing | Identified Exp. Hardlight Generator 26701 | -2/Testing | Identified exit to Access 26719 | -2/Testing | Entered Access 26719 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 26771 | -1/Access | Garrison activated, responded to threat 27075 | -1/Access | Destroyed 8 combat bots 27101 | -1/Access | Discovered new exit (range 3) 27219 | -1/Access | First assault squad dispatched 27292 | -1/Access | Destroyed 9 combat bots 27439 | -1/Access | System corruption reached 10% 27590 | -1/Access | Destroyed 12 combat bots 27627 | -1/Access | Build established: Sprinter 27639 | -1/Access | Garrison activated, responded to threat 27662 | -1/Access | Destroyed 7 combat bots 27663 | -1/Access | Lost 5 parts (1n1u3w) 27717 | -1/Access | System corruption reached 30% 27795 | -1/Access | Identified Exp. System Shield 27814 | -1/Access | Destroyed 11 combat bots 27899 | -1/Access | Destroyed 10 combat bots 27992 | -1/Access | Garrison activated, responded to threat 27997 | *** | Escaped! Last Messages --------------- 27992_ U-05 Engineer lays Concrete. 27992_ K-01 Serf collects debris. 27992_ U-05 Engineer lays Concrete. 27992_ Destroyed Welding Torch. 27992_ U-05 Engineer destroyed. 27992_ Destroyed Wheel. 27992_ K-01 Serf destroyed. 27992_ M-36 Artificer calls for garrison support. 27992_ ALERT: Activating Garrison Access A005. 27992_ Enh. Gamma Bomb Array destroyed. 27992_ Destroyed Enh. Gamma Bomb Array. 27992_ Destroyed Com. Wheel. 27993_ U-05 Engineer lays Concrete. 27993_ M-36 Artificer repairs C-45 Heavy ARC. 27994_ C-45 Heavy ARC bursts open, deploying its payload. 27994_ G-73 Enforcer unfolds itself. 27994_ B-74 Champion unfolds itself. 27994_ M-36 Artificer unfolds itself. 27994_ U-05 Engineer lays Concrete. [Achievement: Force of Scrap] Map ----- +----------------------------------------------------+ | ????????"" ???????????????????????######???????? | | ??????? " ##################### #???????? | | ?????? 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" # # """" | | ???????????????????????????? #% # """""" | | ?????????????????????????? ?# # "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Coolant Potential 50 Energy Generation 72 Energy Capacity 2320 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 110 Jamming Range 14 Base Temperature (-) 150 Armor Coverage 600 Resistance: TH 30 Resistance: EM 75 Utility Shielding 90 Phase Shifting 15 Evasion (%) 90 Targeting Accuracy 6 Melee Accuracy 28 Target Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 6 Offensive Hacking 10 Defensive Hacking 16 Authchip Count 1 Item Schematics ----------------- Imp. Transmission Jammer | -6/Factory | Hacked Exp. Thermal Defense Suite | -2/Testing | Archive Cld. Antigrav System | -2/Testing | Archive Prc. Matter Filter | -2/Testing | Archive Diametric Drive | -2/Testing | Archive Hvy. Dispersion Rifle | -2/Testing | Archive Robot Schematics ------------------ None Fabricated ------------ Hyp. Railgun | x2 | -4/Factory | Preloaded Repaired ---------- Hrd. Medium Armor Plating | 43% | -6/Factory Studied --------- Deuterium Engine | -6/Factory | Hacked Thunder Leg | -5/Factory | Hacked Plasma Rifle | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Doshington Force of Scrap King Drone Max Potential My Business Is Booming Nice Directions, Buddy Not So Scrappy Scrappetite The Robot, The Myth, The Legend Challenges ------------ None Game ------ Seed TiamatLaunchBay Manual? 0 Play Time 06:43:16 Cumulative 349.8 hours Start 2026.03.18 @ 10:52:48 End 2026.03.19 @ 18:30:47 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 121 Rogue 120 Adventurer 1 Explorer 0 Win Type 0 Total 14 Types 12/0/2/0/0/0/0/0/0/0 Lore% 77 Gallery% 73 Achievement% 54 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 36/Terminus++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 17cc2f3e-036f-48de-a5b9-4f2b6370879a