Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.10 @ 02:34:17 Player: Rune Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (22) 110 Value Destroyed (661) 661 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2671 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 113/300 Energy 292/300 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Compact Battery Structural Scanner Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Signal Interpreter Improved Spread Laser Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Seismic Detector Tractor Beam > --- WEAPON ----------- Improved Spread Laser Advanced Assault Cannon > --- INVENTORY -------- Compact Battery Structural Scanner Signal Interpreter Shock Rifle Gauss Rifle [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Tractor Beam Storage Small Storage Unit Processor Visual Processing Unit Weapon Grenade Launcher Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 19 | 6 2 2 3 6 Power 1 | 1 . . . . Engine 1 | 1 . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 2 . . 2 . Treads . | . . . . . Leg 4 | 2 . . 2 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 1 2 . 3 Device 4 | . 1 2 . 1 Storage 2 | 1 . . . 1 Processor 1 | . . . . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 7 | 2 1 . 1 3 Energy Gun 3 | 1 . . . 2 Energy Cannon . | . . . . . Ballistic Gun 2 | 1 . . . 1 Ballistic Cannon 1 | . . . 1 . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 12 | . . . 1 11 Power 1 | . . . . 1 Propulsion 4 | . . . . 4 Utility 4 | . . . 1 3 Weapon 3 | . . . . 3 Highest Loss Streak 9 | . . . 1 9 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 92 | . 95 100 98 79 Engine 11 | . 14 11 9 7 Leg 26 | . 28 22 36 22 Device 19 | . 9 33 27 16 Storage 11 | . 14 11 9 9 Processor 2 | . . . . 8 Energy Gun 2 | . 4 . . 2 Ballistic Gun 8 | . 14 11 2 1 Ballistic Cannon 2 | . . . 6 7 Launcher 8 | . 9 11 9 4 Naked Turns . | . . . . . Heaviest Build 22 | 13 15 17 22 22 Greatest Support 40 | 20 20 20 40 40 Greatest Overweight (x) 4 | 3 . . . 4 Average Overweight (x) . | 1 . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 7 Most Carried 8 | 4 7 7 8 7 Average Carried 4 | 1 4 5 6 5 Final Capacity 8 | 8 8 8 8 5 Final Carried 7 | 1 7 7 7 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 484 | 254 98 53 . 79 Remotely 218 | . 86 53 . 79 Salvage Created 431 | . 180 53 . 198 Parts 34 | . 18 3 . 13 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 15 | . 6 2 . 7 Guns 5 | . 3 . . 2 Cannons 3 | . . . . 3 AOE 7 | . 3 2 . 2 Classes Destroyed 9 | . 5 . . 4 Worker 1 | . 1 . . . Builder 1 | . . . . 1 Recycler 1 | . 1 . . . Operator 1 | . . . . 1 Watcher 3 | . 2 . . 1 Swarmer 3 | . 3 . . . Grunt 9 | . 3 2 . 4 Sentry 2 | . . . . 2 Hunter 1 | . . . . 1 Best Kill Streak 9 | . 3 2 . 9 Combat Bots Only 5 | . 3 2 . 5 Max Kills in Single Turn 2 | . 2 1 . 2 Gunslinging . | . . . . . Exploded 1 | . 1 1 . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 161 | . 24 4 2 131 Missed 39 | . 8 2 1 28 Damage Taken 1849 | . 222 37 14 1576 Core 633 | . 79 . . 554 Absorbed by Shields . | . . . . . Core Remaining (%) 89 | 100 68 100 . . Volleys Fired 42 | . 13 2 1 26 Largest 2 | . 2 2 1 2 Hottest 123 | . 70 50 48 123 Shots Fired 80 | . 26 4 1 49 Gun 41 | . 19 2 . 20 Cannon 21 | . . . 1 20 Launcher 18 | . 7 2 . 9 Special . | . . . . . Kinetic 41 | . 13 2 1 25 Thermal 19 | . 6 . . 13 Explosive 18 | . 7 2 . 9 Electromagnetic 2 | . . . . 2 Robot Hit Streak 10 | . 3 4 . 10 Robot Miss Streak 7 | . 2 1 . 7 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 38 | . 8 1 . 29 Core Hits 50 | . 12 4 . 34 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2040 | . 666 86 . 1288 Guns 396 | . 83 8 . 305 Cannons 297 | . . . . 297 Explosions 1347 | . 583 78 . 686 Melee . | . . . . . Ramming . | . . . . . Kinetic 379 | . 18 8 . 353 Thermal 297 | . 65 . . 232 Explosive 1347 | . 583 78 . 686 Electromagnetic 17 | . . . . 17 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 46 | . 45 . . 1 Projectiles . | . . . . . Explosions 46 | . 45 . . 1 Melee . | . . . . . Knockbacks 2 | . . . . 2 Impact . | . . . . . Kinetic 2 | . . . . 2 Secondary . | . . . . . Self-Inflicted Damage 128 | . 55 13 . 60 Shots 6 | . 4 1 . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 505 | . 60 10 . 505 Average Temperature 139 | . 22 4 . 188 Received Heat Transfer 843 | . 57 12 9 765 Effects 3 | . . . . 3 Shutdowns 1 | . . . . 1 Interference 1 | . . . . 1 Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 375 | . 185 . . 190 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 324 | . 255 186 84 324 Initial 107 | . . 107 78 35 Average 128 | . 138 140 78 177 Maximum Alert Level 1 | . 1 . . 1 Low Security (%) 76 | 100 59 100 100 57 Level 1 23 | . 40 . . 42 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 1 1 . 4 Investigation 3 | . 1 1 . 1 Extermination . | . . . . . Reinforcement 2 | . . . . 2 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 4 | . 1 . . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 27 | . 10 3 1 13 Peak Tracking Total 8 | . 4 2 1 8 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 3 | . 1 . . 2 Max in Single Turn 1 | . 1 . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 4 | . 1 3 . . Terminals 3 | . 1 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 10 | . 2 8 . . Successful 5 | . 2 3 . . Failed 5 | . . 5 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 8 | . 2 6 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Terminal Hacks 5 | . 2 3 . . Prototype ID Bank 2 | . 1 1 . . Maintenance Status 1 | . 1 . . . Investigation Status 1 | . . 1 . . Registered Components 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 3 . . Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 826 | 77 274 194 87 194 Spaces Moved 534 | 46 183 152 66 87 Core 40 | 23 . . . 17 Treads . | . . . . . Legs 494 | 23 183 152 66 70 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 50 Average Speed 122 | 140 120 120 120 125 Slowest Speed 260 | 200 120 120 120 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 17 | 4 39 19 7 17 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 133 | . 50 13 1 69 Melee . | . . . . . Projectile 8 | . . . 1 7 AOE 125 | . 50 13 . 62 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 629 | 58 214 161 73 123 Wait 11 | . 9 . . 2 Move 530 | 45 182 151 65 87 Hop . | . . . . . Pick Up 21 | 7 7 4 3 . Fast Attach . | . . . . . Attach 19 | 6 2 2 3 6 Detach 3 | . 1 . . 2 Swap . | . . . . . Drop 3 | . . 2 1 . Fire 42 | . 13 2 1 26 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 14) 78 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Discovered new exit (range 12) 301 | -10/Materials | Build established: Mutant 352 | -10/Materials | Entered another Materials area 352 | -9/Materials | Evolved 2 slots: Utility x2 540 | -9/Materials | Discovered new exit (range 4) 546 | -9/Materials | Entered another Materials area 546 | -8/Materials | Evolved 2 slots: Propulsion x2 605 | -8/Materials | Discovered new exit (range 16) 633 | -8/Materials | Entered Storage 719 | -8/Storage | Garrison activated, responded to threat 799 | -8/Storage | Core integrity fell below 50% 820 | -8/Storage | Core integrity fell below 20% 827 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Seismic Detector destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf collects debris. Broken Gauss Rifle destroyed. K-01 Serf collects debris. U-05 Engineer lays Concrete. Critical hit (Burn: +37). K-01 Serf collects debris. U-05 Engineer lays Concrete. Component Storage disabled. U-05 Engineer lays Concrete. Sml. Storage Unit destroyed. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. 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T #?? | | ?????????? #?? | | ??????????#####?### ##+# ## #?? | | ??????????#####??# "?#######?? | | ???????????????????? #?????????? | | ?????????????????? ??????????? | | ?????????????????# ? ??????????? | | ?????????????????# = ? ??????????? | | ?????????????????# / ?? ??????????? | | ?????????????????? !??????????????? | | ???????????????????#+####??????????????? | | ??????????????????? ???????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurgeExplosivePlatform Manual? 0 Play Time 00:17:30 Cumulative 9.0 hours Start 2024.06.10 @ 02:17:21 End 2024.06.10 @ 02:34:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 13 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: a027e5f9-ebc5-43f4-83d6-b81e752ce4ec