Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.12 @ 01:09:03 Player: Jiber Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (133) 665 Value Destroyed (3920) 3920 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (315) 315 TOTAL SCORE: 8100 Bonus ------- High Alert Combat Kills 15 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 269/300 Energy 214/220 System Corruption 3% Temperature Cool (12) Movement Walking (195) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core Light Nuclear Core > --- PROPULSION (2) --- Carbon-fiber Leg Titanium Leg > --- UTILITY (6) ------ Large Storage Unit Modified TNC Advanced Targeting Computer Target Analyzer Transmission Jammer Hacking Suite > --- WEAPON (3) ------- Heavy Ion Cannon Mini Assault Cannon > --- INVENTORY (15) --- Light Deuterium Engine Light Angular Momentum Engine Improved Heat Sink Improved Heat Sink Improved Heat Sink Structural Scanner System Shield System Shield PSU Rigger Plasma Cannon Gauss Rifle Gauss Rifle Proton Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Reinforced Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Modified TNC Weapon Cycler Advanced Shield Generator > --- WEAPON ----------- Plasma Cannon Heavy Ion Cannon Mini Assault Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Armored Treads Carbon-fiber Leg Improved Heat Sink Improved Heat Sink Structural Scanner Advanced Targeting Computer Target Analyzer System Shield PSU Rigger Heavy Ion Cannon Gauss Rifle Gauss Rifle Proton Missile Launcher [Rating: 56] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Modified TNC Hackware Hacking Suite Protection Medium Armor Plating Weapon Improved Light Cannon Energy Gun Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Slashing Weapon Blade Saw Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power 1 | . . . . . . . . 1 Propulsion . | . . . . . . . . . Utility 4 | . . . 1 . . . 2 1 Weapon 1 | . . . 1 . . . . . Parts Attached 102 | 6 . 2 14 2 1 11 17 49 Power 21 | 1 . . 4 1 . 1 1 13 Engine 8 | 1 . . 4 1 . . 1 1 Core 13 | . . . . . . 1 . 12 Reactor . | . . . . . . . . . Propulsion 18 | 2 . . 2 1 . 1 3 9 Treads 7 | 2 . . 2 1 . 1 . 1 Leg 11 | . . . . . . . 3 8 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 35 | 1 . 1 4 . . 4 7 18 Device 17 | . . 1 . . . 2 2 12 Storage 4 | 1 . . 2 . . . 1 . Processor 3 | . . . . . . 1 . 2 Hackware 1 | . . . . . . . . 1 Protection 10 | . . . 2 . . 1 4 3 Artifact . | . . . . . . . . . Weapon 28 | 2 . 1 4 . 1 5 6 9 Energy Gun 8 | 1 . . 2 . 1 2 2 . Energy Cannon 8 | . . . . . . . 1 7 Ballistic Gun 4 | 1 . . . . . 1 1 1 Ballistic Cannon 6 | . . . 2 . . 2 1 1 Launcher 1 | . . 1 . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . . 2 1 1 Parts Lost 46 | . . 1 2 . . 6 6 31 Power 13 | . . 1 . . . 1 1 10 Propulsion 12 | . . . 1 . . 2 1 8 Utility 13 | . . . . . . 1 2 10 Weapon 8 | . . . 1 . . 2 2 3 Highest Loss Streak 7 | . . 1 1 . . 4 1 7 To Critical Strikes 2 | . . . . . . 1 . 1 Average Backups 12 | . 1 2 8 12 14 13 14 13 Power 2 | . 1 2 2 2 2 1 2 1 Propulsion . | . . . . 1 1 . 1 1 Utility 5 | . . . 1 4 7 7 7 6 Weapon 3 | . . . 4 5 4 3 2 3 Tool/Special . | . . . . . . . . . Unused Backups 18 | . . . 4 1 2 1 1 9 Power 4 | . . . 1 . . . 1 2 Propulsion . | . . . . . . . . . Utility 8 | . . . . 1 2 1 . 4 Weapon 6 | . . . 3 . . . . 3 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 95 | . 85 83 93 100 100 99 95 95 Engine 6 | . 14 . 11 11 11 10 3 1 Core 3 | . . . . . . . 5 11 Treads 15 | . 28 28 21 22 22 21 7 1 Leg 4 | . . . . . . . 9 11 Device 12 | . . 11 11 11 11 10 11 18 Storage 10 | . 14 14 11 11 11 10 9 7 Processor 3 | . . . . . . 1 9 10 Protection 8 | . . . 6 11 11 11 13 7 Energy Gun 12 | . 14 14 15 22 22 15 9 1 Energy Cannon 2 | . . . . . . . 2 10 Ballistic Gun 1 | . 14 2 . . . . 7 2 Ballistic Cannon 9 | . . . 10 11 11 16 6 6 Launcher 1 | . . 11 6 . . . . . Peak Build Rating 56 | 6 6 7 15 17 18 25 36 56 Average Rating 25 | 4 6 6 13 15 17 21 30 46 On Entrance 13 | . 6 6 7 15 17 18 23 33 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 67 | 13 13 13 43 45 45 45 46 67 Greatest Support 40 | 40 40 40 40 40 40 40 40 38 Greatest Overweight (x) 15 | 1 . . 1 1 1 12 12 15 Average Overweight (x) . | . . . . 1 1 . 1 1 Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 Average Capacity 13 | 7 8 8 10 15 15 14 15 15 Most Carried 15 | 2 2 4 11 15 15 15 15 15 Average Carried 12 | . 1 2 8 12 14 13 14 13 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 Final Carried 15 | 1 2 3 11 15 15 14 15 13 Class Distribution -------------------- 32% | Tank 25% | Skirmisher 13% | Mutant 10% | Scavenger-Gunner 5% | Scavenger-Tank 5% | Scavenger-Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Matter Collected 2979 | 267 14 36 314 158 . 485 430 1275 Remotely . | . . . . . . . . . Salvage Created 4226 | 116 157 121 503 149 . 596 513 2071 Parts 255 | 3 9 4 45 14 . 33 35 112 Haulers Intercepted 1 | . . . 1 . . . . . Recyclers Shooed 6 | . 1 1 . 1 . . . 3 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 102 | . 6 4 12 6 . 19 15 40 Melee 1 | . . . . . . . . 1 Guns 36 | . 6 3 4 3 . 8 8 4 Cannons 58 | . . . 4 2 . 11 7 34 AOE 5 | . . . 4 1 . . . . Classes Destroyed 16 | 2 2 . 5 . . 3 1 3 Worker 6 | . . . . . . 2 . 4 Builder 8 | . . . 3 . . . . 5 Tunneler 2 | 2 . . . . . . . . Hauler 1 | . . . 1 . . . . . Recycler 5 | 1 . . . . . . . 4 Operator 1 | . . . 1 . . . . . Watcher 8 | . . . 2 . . . 3 3 Swarmer 35 | . 3 2 4 4 . 8 4 10 Cutter 3 | . . . . . . . 3 . Grunt 45 | . 3 2 3 . . 9 5 23 Brawler 1 | . . . . . . 1 . . Duelist 2 | . . . . . . 1 1 . Sentry 10 | . . . 5 2 . . 2 1 Hunter 2 | . . . . . . . . 2 Programmer 3 | . . . . . . . . 3 Heavy 1 | . . . . . . . . 1 Best Kill Streak 7 | 3 5 2 4 4 . 5 4 7 Combat Bots Only 5 | . 5 2 4 4 . 4 4 5 Max Kills in Single Turn 4 | 1 1 1 4 1 . 2 1 2 Gunslinging . | . . . . . . . . . Exploded 4 | . . . 4 1 . . . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Hostile Shots Fired 748 | . 12 36 43 20 . 116 86 435 Missed 177 | . 3 8 7 5 . 28 20 106 Hits 571 | . 9 28 36 15 . 88 66 329 Melee 17 | . . . . . . 6 11 . Projectile 554 | . 9 28 36 15 . 82 55 329 Critical Strikes 24 | . . 1 1 1 . 6 5 10 Damage Taken 8101 | . 102 315 494 140 . 1402 928 4720 Core 1160 | . . 50 84 . . 246 79 701 Absorbed by Shields 320 | . . . . . . . . 320 Redirected to Shielding 108 | . . . . . . . 11 97 Regen/Repaired (Parts) 129 | . . . 129 . . . . . Core Remaining (%) 70 | 100 . 80 . . . 17 85 . Volleys Fired 293 | 7 14 18 35 7 . 46 39 127 Largest 3 | 2 2 2 3 3 . 3 3 3 Hottest 195 | 70 70 70 134 134 . 134 156 195 Shots Fired 766 | 14 28 36 86 21 . 132 105 344 Gun 319 | 14 28 36 47 14 . 66 68 46 Cannon 442 | . . . 34 7 . 66 37 298 Launcher 5 | . . . 5 . . . . . Special . | . . . . . . . . . Kinetic 341 | 7 14 18 34 7 . 69 60 132 Thermal 383 | 7 14 18 35 7 . 45 45 212 Explosive 5 | . . . 5 . . . . . Electromagnetic 37 | . . . 12 7 . 18 . . Robot Hit Streak 11 | 7 5 11 7 8 . 8 6 11 Robot Miss Streak 8 | 2 2 6 4 3 . 6 7 8 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 1 | . . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 432 | 9 12 26 46 9 . 75 60 195 Core Hits 242 | 4 10 9 30 9 . 35 47 98 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . . 1 Critical Strikes 18 | 1 . 3 4 . . 2 1 7 Burn 10 | 1 . 3 4 . . 1 1 . Meltdown 1 | . . . . . . . . 1 Destroy 1 | . . . . . . . . 1 Blast 4 | . . . . . . 1 . 3 Sever 2 | . . . . . . . . 2 Melee Attacks 8 | . . . . . . . 2 6 Impact . | . . . . . . . . . Slashing 8 | . . . . . . . 2 6 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10184 | 109 131 304 1166 271 . 1530 1056 5617 Guns 2800 | 109 129 295 410 110 . 609 598 540 Cannons 6768 | . . . 376 78 . 869 455 4990 Explosions 503 | . . . 369 83 . 51 . . Melee 71 | . . . . . . . . 71 Ramming 42 | . 2 9 11 . . 1 3 16 Kinetic 4156 | 24 42 97 376 78 . 913 631 1995 Thermal 5153 | 85 87 198 288 112 . 426 422 3535 Explosive 369 | . . . 369 . . . . . Electromagnetic 393 | . . . 122 81 . 190 . . Impact . | . . . . . . . . . Slashing 71 | . . . . . . . . 71 Piercing . | . . . . . . . . . Highest Corruption 11 | . . . . . . 11 1 3 Average Corruption 3 | . . . . . . 10 1 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 33 | . . . . . . 11 1 21 Message Errors 8 | . . . . . . 2 . 6 Matter Fused 6 | . . . . . . 2 . 4 Heat Flow Errors 6 | . . . . . . 3 . 3 Energy Discharges 2 | . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 5 | . . . . . . 1 1 3 Data Loss (major) 2 | . . . . . . 2 . . Misfires 1 | . . . . . . . . 1 Weapon Failures 2 | . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . Overflow Damage 237 | . . . 26 13 . 40 3 155 Projectiles 207 | . . . 8 1 . 40 3 155 Explosions 30 | . . . 18 12 . . . . Melee . | . . . . . . . . . Knockbacks 62 | . . . 2 1 . 12 20 27 Impact . | . . . . . . . . . Kinetic 53 | . . . 2 1 . 10 19 21 Secondary 9 | . . . . . . 2 1 6 Self-Inflicted Damage 96 | . . . 41 . . 55 . . Shots 3 | . . . 2 . . 1 . . Rammed 9 | . 1 2 3 . . 1 . 2 Targets Rammed 13 | . 1 2 3 . . 1 1 5 Kicked 4 | . . . . . . . 1 3 Crushed . | . . . . . . . . . Highest Temperature 581 | 110 146 171 216 268 . 553 454 581 Average Temperature 114 | 55 52 82 54 101 . 192 43 119 Received Heat Transfer 2764 | . 42 135 186 18 . 603 324 1456 Effects 38 | . . . . . . 19 1 18 Shutdowns 7 | . . . . . . 3 1 3 Energy Bleed 5 | . . . . . . 3 . 2 Interference 11 | . . . . . . 5 . 6 Matter Decay 2 | . . . . . . 1 . 1 Short Circuit 1 | . . . . . . 1 . . Damage (minor) 3 | . . . . . . 1 . 2 Damage (major) 8 | . . . . . . 4 . 4 Damage (core) 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . 1 . . . . . 1 Combat Hostiles 2 | . . 1 . . . . . 1 Parts Melted 8 | . . 2 2 1 . . . 3 Heat Transferred 9862 | 333 259 814 1036 274 . 1086 999 5061 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . 1 . 1 . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Maximum Alert Level 2 | . . . . . . . . 2 Low Security (%) 88 | 100 100 100 100 100 . 100 100 62 Level 1 7 | . . . . . . . . 25 Level 2 3 | . . . . . . . . 12 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 424 | 10 120 99 138 109 . 91 83 424 Initial 39 | . . 39 . 24 . . 29 20 Average 79 | 1 37 18 85 29 . 26 31 178 Influence Increases 3009 | 15 150 100 453 136 . 489 421 1245 Destroy 0b10 Robot/C 2040 | . 120 80 240 120 . 380 300 800 Destroy 0b10 Robot/NC 155 | 15 . . 35 . . 10 15 80 Destroy Leader 458 | . 30 20 76 10 . 60 76 186 Successful Hack 16 | . . . . . . . . 16 Disable Machine 105 | . . . 45 . . . . 60 Destroy Structure 115 | . . . 57 6 . 9 . 43 Lose Combat Pursuer 120 | . . . . . . 30 30 60 Influence Decreases 2621 | 15 50 200 391 198 . 411 454 902 Entered New Map 173 | . . 61 . 38 . . 49 25 Time Decay 1986 | 15 50 129 371 160 . 359 335 567 Lost Part 452 | . . 10 20 . . 52 60 310 Lost Ally 10 | . . . . . . . 10 . Squads Dispatched 18 | . 1 . 2 . . . 3 12 Investigation 5 | . 1 . . . . . 1 3 Extermination 3 | . . . . . . . . 3 Reinforcement 10 | . . . 2 . . . 2 6 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 4 | . . . 1 . . . 1 2 Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Distress Signals 16 | . 2 . 1 . . . 8 5 Communications Jammed 10 | . . . . . . . . 10 Distress Signals 10 | . . . . . . . . 10 Times Spotted 142 | . 8 5 18 6 . 21 26 58 Peak Tracking Total 9 | . 6 3 4 4 . 4 4 9 Tactical Retreats 8 | . . . . . . 2 2 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Traps Triggered 3 | . 1 . . . . . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Objects Rigged 3 | . . . . . . 3 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Disabled 8 | . . . 3 1 . . . 4 Max in Single Turn 1 | . . . 1 1 . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Accessed 16 | . . . 5 . 4 . 3 4 Terminals 10 | . . . 3 . . . 3 4 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access . | . . . . . . . . . Total Hacks 53 | . . . 14 . 28 . 6 5 Successful 40 | . . . 8 . 28 . 2 2 Failed 13 | . . . 6 . . . 4 3 Catastrophic 2 | . . . 1 . . . . 1 Database Lockouts . | . . . . . . . . . Manual 13 | . . . 1 . 1 . 6 5 Terminals 20 | . . . 9 . . . 6 5 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . . 3 . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 32 | . . . 4 . 28 . . . Record 28 | . . . . . 28 . . . Emergency Access Points 1 | . . . 1 . . . . . Locate Traps 1 | . . . 1 . . . . . Maintenance Status 1 | . . . 1 . . . . . Zone Layout 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . Scan Component 1 | . . . 1 . . . . . Repair 1 | . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . Insert Component 1 | . . . 1 . . . . . Analyze 1 | . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 4 | . . . . . . . 2 2 Terminals 4 | . . . . . . . 2 2 Assimilate 3 | . . . . . . . 1 2 Botnet 1 | . . . . . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 8 | . . . 5 . . . 2 1 Full Trace Events 3 | . . . 1 . . . 1 1 Feedback Events 2 | . . . . . . . 1 1 Corruption 2 | . . . . . . . 1 1 Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . Time 26 | . . . 26 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total Allies 1 | . . . . . . . 1 . Largest Group 1 | . . . . . . . 1 . Highest-Rated Group 26 | . . . . . . . 26 . Highest-Rated Ally 26 | . . . . . . . 26 . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Active Infowar (turns) 7725 | . . 668 959 514 1580 641 1000 2363 Terrain 491 | . . . . . . . 491 . Structural 4164 | . . 668 959 514 1580 442 1 . T.N.C. 3562 | . . . . . . 199 1000 2363 Jamming 404 | . . . . . . . . 404 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 4 | . . 3 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Turns Passed 9533 | 135 199 815 959 514 1580 1938 1000 2393 Spaces Moved 3817 | 76 99 473 443 202 657 698 380 789 Core 29 | 21 . . . . . 1 2 5 Treads 2862 | 55 99 473 443 202 657 697 148 88 Legs 926 | . . . . . . . 230 696 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 240 160 160 190 Average Speed 212 | 136 160 160 171 240 240 234 208 232 Slowest Speed 800 | 160 160 160 240 240 240 650 650 800 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 46 | 3 24 96 43 47 81 75 32 21 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . . . Known Exits Taken 1 | . . 1 . . . . . . Unknown Exits Taken 7 | 1 1 . 1 1 1 1 1 . Scrap Searched 6 | . . 3 . 2 . 1 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 108 | . . . 57 6 . 9 . 36 Melee . | . . . . . . . . . Projectile 42 | . . . 3 1 . 2 . 36 AOE 66 | . . . 54 5 . 7 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total 4630 | 95 114 498 570 218 663 891 498 1083 Wait 229 | . . . 43 . . 113 34 39 Move 3809 | 75 98 472 442 201 656 697 379 789 Hop . | . . . . . . . . . Pick Up 100 | 7 1 3 20 5 3 12 13 36 Fast Attach 13 | . . . 1 . . 2 5 5 Attach 56 | 6 . 1 5 . . 5 9 30 Detach . | . . . . . . . . . Swap 54 | . . 1 9 2 1 7 8 26 Drop 52 | . . 1 12 3 3 5 8 20 Fire 293 | 7 14 18 35 7 . 46 39 127 Melee 8 | . . . . . . . 2 6 Ram . | . . . . . . . . . Kick 4 | . . . . . . . 1 3 Crush 9 | . 1 2 3 . . 1 . 2 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap 3 | . . . . . . 3 . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 136 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 335 | -10/Materials | Entered Mines 339 | -10/Mines | Met a Derelict bent on vengeance 359 | -10/Mines | Discovered new exit (range 10) 427 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 631 | -10/Mines | Learned location of Storage (-8) 853 | -10/Mines | Identified exit to Materials 982 | -10/Mines | Learned Materials security intel 1094 | -10/Mines | Identified exit to Subcaves 1150 | -10/Mines | Entered Materials 1150 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1425 | -9/Materials | Repaired Lgt. Treads 1486 | -9/Materials | Build established: Skirmisher 1758 | -9/Materials | Discovered new exit (range 16) 2022 | -9/Materials | Discovered new exit (range 5) 2027 | -9/Materials | Build established: Tank 2109 | -9/Materials | Entered Mines 2403 | -9/Mines | Learned Materials emergency access door positions 2611 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2611 | -9/Mines | Discovered new exit (range 6) 2623 | -9/Mines | Entered Exiles 2681 | -9/Exiles | Met 8R-AWN 2722 | -9/Exiles | Met EX-HEX 2801 | -9/Exiles | Met EX-BIN 2952 | -9/Exiles | Met EX-DEC 3032 | -9/Exiles | Visited The Gauntlet 3216 | -9/Exiles | Learned location of Zion (-6) 3342 | -9/Exiles | Discovered new exit (range 10) 3891 | -9/Exiles | Aligned with FarCom system 3894 | -9/Exiles | Given EX-Vault access code 3949 | -9/Exiles | Opened EX-Vault 3966 | -9/Exiles | Found Prototype Processor 3971 | -9/Exiles | Found Prototype Device 4025 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4203 | -9/Exiles | Stole two prototypes: Modified TNC, PSU Rigger 4203 | -9/Exiles | Entered Mines 4508 | -8/Mines | Build established: Skirmisher 4569 | -8/Mines | Core integrity fell below 50% 4694 | -8/Mines | Identified PSU Rigger 5277 | -8/Mines | Discovered new exit (range 10) 5625 | -8/Mines | Discovered new exit (range 10) 5922 | -8/Mines | System corruption reached 10% 5942 | -8/Mines | Identified Modified TNC 5952 | -8/Mines | Lost 4 parts (1p2n1w) 6026 | -8/Mines | Core integrity fell below 20% 6141 | -8/Mines | Entered Materials 6141 | -8/Materials | Evolved 2 slots: Utility x2 6636 | -8/Materials | Build established: Scavenger-Skirmisher 7022 | -8/Materials | Discovered new exit (range 14) 7141 | -8/Materials | Entered Factory 7141 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 7143 | -7/Factory | FarCom data flow suspended 7240 | -7/Factory | Build established: Scavenger-Mutant 7432 | -7/Factory | Lost 6 parts (2p2n2u) 7935 | -7/Factory | Lost 3 parts (1p1n1u) 8746 | -7/Factory | Build established: Scavenger-Tank 8754 | -7/Factory | Core integrity fell below 50% 8848 | -7/Factory | Lost 7 parts (2p1n3u1w) 9082 | -7/Factory | Build established: Scavenger-Gunner 9129 | -7/Factory | Core integrity fell below 20% 9182 | -7/Factory | Lost 5 parts (2p2n1u) 9534 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 09312_ Matter Pump comes online. 09338_ HI1SZBETOZ|:JGPQVVXT 09358_ System corrupted: Matter fused (-9). 09418_ System corrupted: Matter fused (-6). 09429_ K-01 Serf cleans the Neutrino Reactor. 09430_ R-06 Scavenger collects Imp. Heat Sink. 09434_ R-06 Scavenger collects Unknown Hover Unit. 09435_ System corrupted: Heat flow error (+154). 09436_ Acquired Hacking Suite. 09437_ R-06 Scavenger collects Target Analyzer. 09442_ K-01 Serf cleans the Neutrino Reactor. 09477_ Connecting with Terminal... Feedback: System corruption (+1%). 09477_ ALERT: Suspicious activity at Terminal F016. Dispatching Investigation squad. 09484_ K-01 Serf cleans the Neutrino Reactor. 09510_ Gauss Rifle destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????# " | | ?????????????####+#### " | | ????? ??????# """" | | ????? #?????# ^ "F " " | | ???? # ????# " | | "????" # ???# """ """ """ " | | "????" # ??# """ """ """ | | ""???" # ?# """ """ """ """ | | ""??"" # # """ ########## | | """""" # # ! ! """ #????????? | | """""" #?? + % #????????? | | """""" # # ###### """ #????????? | | """""" # ! # = ! #????# """ #????????? | | """"" # # % ####+###### """ #????????? | | #?????# # # #????????? | | ####### # """"""" # """ #????????? | | # """"""" # """ #????????? | | + """"""" # """ ####?????? | | # """"""" # /?????? | | # # """ ##?????? | | # #??###+#??# """ #??????? | | ####+######+############?# #??# """ #??????? | | ##???????????????? ?# #??# ######+# | | #????????????????"" """ # #### """ | | #???????????????""" """ # """ | | #???????????????"F """ @ """ | | #???????????????""" # gg | | #??????????????#""" """ ###### g | | #??????????????#""" """??????##""T""###########/# | | ???????????????? """???????#"""""#???????????? | | ????????????????? / ????????#######???????????? | | ?????????????????#??###??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????############# | | ????????????????????????????????????? # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 375 Utility Shielding 66 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 7% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Insider Info Challenges ------------ None Game ------ Seed DirectedSystemBank Manual? 0 Play Time 01:03:50 Cumulative 51.3 hours Start 2026.02.11 @ 15:37:42 End 2026.02.12 @ 01:09:03 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0/0 Lore% 19 Gallery% 37 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b54ca8b2-d890-4f69-a55b-c81df64e58be