Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.19 @ 09:00:04 Player: gaca Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (14) 70 Value Destroyed (319) 319 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1549 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 100/100 System Corruption 0% Temperature Cool (10) Movement Flying (40) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Flight Unit > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Faulty Improved Flight Unit Light Armor Plating Mini Grenade Launcher Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Small Storage Unit Light Armor Plating > --- WEAPON ----------- Particle Cannon Hammer > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Improved Flight Unit Core Shielding Light Armor Plating Small Laser Light Cannon [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility Small Storage Unit Storage Small Storage Unit Processor Transport Network Coupler Protection Core Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Hammer Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 25 | 6 1 9 9 Power 4 | 1 . 1 2 Engine 4 | 1 . 1 2 Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 . 1 2 Treads 3 | 2 . 1 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 2 | . . . 2 Utility 7 | 1 1 3 2 Device . | . . . . Storage 1 | 1 . . . Processor 1 | . 1 . . Hackware . | . . . . Protection 5 | . . 3 2 Artifact . | . . . . Weapon 9 | 2 . 4 3 Energy Gun 2 | 1 . 1 . Energy Cannon 1 | . . . 1 Ballistic Gun 2 | 1 . 1 . Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 3 | . . 1 2 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 7 | . . 5 2 Power 1 | . . . 1 Propulsion 2 | . . 1 1 Utility 2 | . . 2 . Weapon 2 | . . 2 . Highest Loss Streak 2 | . . 2 1 To Critical Strikes . | . . . . Average Slot Usage (%) 88 | . 90 97 66 Engine 12 | . 14 14 9 Treads 23 | . 28 27 10 Flight 2 | . . . 8 Storage 12 | . 14 14 6 Processor 1 | . 5 . . Protection 9 | . . 12 15 Energy Gun 6 | . 14 4 . Energy Cannon 1 | . . . 4 Ballistic Gun 7 | . 14 7 . Ballistic Cannon 3 | . . 5 1 Impact Weapon 6 | . . 9 8 Peak Build Rating 13 | 6 7 7 13 Average Rating 6 | 4 6 6 8 On Entrance 5 | . 6 7 7 Naked Turns . | . . . . Heaviest Build 23 | 12 12 17 23 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 3 | . . . 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 6 Most Carried 8 | 2 4 5 8 Average Carried 3 | . 2 3 4 Final Capacity 8 | 8 8 8 5 Final Carried 5 | 2 4 3 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 580 | 146 105 259 70 Remotely . | . . . . Salvage Created 527 | . 195 217 115 Parts 21 | . 12 4 5 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 21 | . 5 13 3 Melee 9 | . . 8 1 Guns 9 | . 5 4 . Cannons 2 | . . . 2 Classes Destroyed 5 | . 3 1 1 Hauler 1 | . 1 . . Operator 1 | . . . 1 Swarmer 5 | . 3 2 . Grunt 7 | . 2 2 3 Assembled 9 | . . 9 . Best Kill Streak 4 | . 3 4 2 Combat Bots Only 4 | . 3 4 2 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 137 | . 25 65 47 Missed 41 | . 8 19 14 Damage Taken 1554 | . 178 686 690 Core 530 | . 36 85 409 Absorbed by Shields . | . . . . Redirected to Shielding 17 | . . 13 4 Core Remaining (%) 75 | 100 . 51 . Volleys Fired 38 | . 17 19 2 Largest 2 | . 2 2 1 Hottest 68 | . 60 60 68 Shots Fired 75 | . 34 39 2 Gun 73 | . 34 39 . Cannon 2 | . . . 2 Launcher . | . . . . Special . | . . . . Kinetic 37 | . 17 20 . Thermal 6 | . . 4 2 Explosive . | . . . . Electromagnetic 32 | . 17 15 . Robot Hit Streak 6 | . 6 5 4 Robot Miss Streak 2 | . 2 2 . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 76 | . 24 40 12 Core Hits 28 | . 10 15 3 Critical Kills 2 | . . 2 . Critical Parts Destroyed 5 | . . 3 2 Critical Strikes 7 | . . 5 2 Smash 7 | . . 5 2 Melee Attacks 43 | . . 30 13 Impact 43 | . . 30 13 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1352 | . 357 696 299 Guns 584 | . 320 264 . Cannons 41 | . . . 41 Explosions 37 | . 37 . . Melee 690 | . . 432 258 Ramming . | . . . . Kinetic 273 | . 161 112 . Thermal 98 | . 37 20 41 Explosive . | . . . . Electromagnetic 291 | . 159 132 . Impact 690 | . . 432 258 Slashing . | . . . . Piercing . | . . . . Highest Corruption 14 | . 2 14 . Average Corruption 8 | . 2 8 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 27 | . . 27 . Message Errors 8 | . . 8 . Matter Fused 6 | . . 6 . Heat Flow Errors 4 | . . 4 . Energy Discharges 5 | . . 5 . Data Loss (minor) 2 | . . 2 . Data Loss (major) 1 | . . 1 . Misfires 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 170 | . . 77 93 Projectiles . | . . . . Explosions . | . . . . Melee 170 | . . 77 93 Knockbacks 3 | . . . 3 Impact 3 | . . . 3 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 326 | . 81 206 326 Average Temperature 68 | . 51 55 119 Received Heat Transfer 423 | . 81 117 225 Siege Activations . | . . . . Robots Corrupted 2 | . . 1 1 Combat Hostiles 1 | . . 1 . Parts Fried 4 | . . 2 2 Impact Corruptions 8 | . . 4 4 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 174 | . 50 50 74 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 234 | . 149 136 234 Initial 57 | . . 57 52 Average 66 | . 103 37 112 Maximum Alert Level 1 | . . . 1 Low Security (%) 97 | 100 100 100 86 Level 1 2 | . . . 13 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 1 2 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | . 7 17 18 Peak Tracking Total 10 | . 3 4 10 Tactical Retreats 6 | . . 4 2 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 3 | . 1 . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 5 | . 2 1 2 Terminals 5 | . 2 1 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 12 | . 5 3 4 Successful 2 | . . 1 1 Failed 10 | . 5 2 3 Catastrophic 3 | . 2 . 1 Database Lockouts . | . . . . Manual 12 | . 5 3 4 Terminals 12 | . 5 3 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . . 1 1 Part Schematic 1 | . . . 1 Prototype ID Bank 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 2 1 1 Full Trace Events 4 | . 2 1 1 Feedback Events 1 | . . 1 . Corruption 1 | . . 1 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1515 | 120 374 702 319 Spaces Moved 875 | 72 195 330 278 Core 5 | 5 . . . Treads 675 | 67 195 330 83 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight 195 | . . . 195 Fastest Speed 40 | 50 160 160 40 Average Speed 136 | 152 160 160 89 Slowest Speed 250 | 160 160 160 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 1 | . . . 1 Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 5 35 49 20 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed 6 | . 6 . . Melee . | . . . . Projectile . | . . . . AOE 6 | . 6 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1038 | 79 223 411 325 Wait 35 | . 8 22 5 Move 870 | 71 194 329 276 Hop 1 | . . . 1 Pick Up 12 | 2 3 2 5 Fast Attach 13 | 6 . 1 6 Attach 6 | . 1 4 1 Detach 5 | . . . 5 Swap 6 | . . 4 2 Drop 9 | . . . 9 Fire 38 | . 17 19 2 Melee 43 | . . 30 13 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 121 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 452 | -10/Materials | Discovered new exit (range 15) 495 | -10/Materials | Entered Mines 504 | -10/Mines | Assembled infested the area 668 | -10/Mines | Found DCF Scrap (12 items) 783 | -10/Mines | System corruption reached 10% 964 | -10/Mines | Discovered new exit (range 10) 1031 | -10/Mines | Learned Materials stockpile data 1197 | -10/Mines | Entered Materials 1197 | -9/Materials | Evolved 2 slots: Utility x2 1491 | -9/Materials | Core integrity fell below 50% 1506 | -9/Materials | Core integrity fell below 20% 1516 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- >>Schematic(Flight Unit) Downloading schematic... Flight Unit Rating: 1 Schematic downloaded. 01439_ Acquired 3 matter. 01460_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. 01462_ Connecting with Terminal... 01470_ Acquired Imp. Ion Engine. 01486_ Triggered Explosive Trap. 01486_ An explosion rips through the floor. 01489_ Triggered Explosive Trap. 01489_ An explosion rips through the floor. 01490_ Fusion Modulator explodes. 01490_ Y-45 Defender destroyed. 01501_ Dropped Faulty Imp. Flight Unit. 01504_ U-05 Engineer lays Concrete. 01505_ Imp. Ion Engine severed. 01507_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????##???????????????????? | | ??????????????????????######Y###?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# !!! #?????????????????? | | ??????????????????????# ![! #???? ???????????? | | ??????????????????????# !@ #??? ????????????? | | ??????????????????????# #?? ????????????? | | ??????????????????????# #? ????????????? | | ??????????????????????# #? 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