Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.11 @ 21:45:44 Player: 3.14 Result: Assimilated 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (180) 900 Value Destroyed (12800) 12800 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (22056) 22056 TOTAL SCORE: 45176 Bonus ------- High Alert Combat Kills 744 Follower Combat Kills 5665 Entered Garrisons 1800 Used RIF Installer 4500 Met MAIN.C 5000 Used 0b10 Conduit 2000 Win 3000 Friendly Fire -653 Cogmind --------- Core Integrity 801/1600 Matter 300/300 Energy 98/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location 0b10 Command Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (18) ----- System Shield Relay Coupler [Duelist] (52) Relay Coupler [Sentry] (36) Relay Coupler [Demolisher] (27) Relay Coupler [Specialist] (41) Relay Coupler [Hunter] (28) Relay Coupler [Hunter] (35) Relay Coupler [Behemoth] (11) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved Utility Shielding Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Utility Shielding Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Demolisher] Relay Coupler [Hunter] Relay Coupler [Hunter] Relay Coupler [Hunter] Relay Coupler [Behemoth] Improved System Restoration Module > --- WEAPON ----------- Railgun Advanced Remote Datajack > --- INVENTORY -------- Light Antimatter Reactor Light Quantum Reactor High-capacity Storage Unit High-capacity Storage Unit Advanced Matter Compressor Improved Utility Shielding Antimissile System System Shield Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Brawler] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Demolisher] Relay Coupler [Demolisher] Relay Coupler [Demolisher] Relay Coupler [Specialist] Relay Coupler [Specialist] Relay Coupler [Hunter] Tesla Rifle Long-range Proton Cannon KE Penetrator Railgun Advanced Datajack Improved Remote Datajack Advanced Remote Datajack [Rating: 136] Favorites ----------- Power Nuclear Core Engine Reinforced Deuterium Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved System Restoration Module Storage Large Storage Unit Processor Core Analyzer Hackware Relay Coupler [Grunt] Protection Improved Medium Armor Plating Weapon Improved Remote Datajack Energy Gun High-powered Shock Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Flak Gun Launcher EMP Blaster Special Weapon Improved Remote Datajack Impact Weapon Hammer Slashing Weapon Scythe Piercing Weapon Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Com Slots Evolved 18 | . . . . . 4 . 2 . . . 2 . 2 . . . 2 . 2 . 2 . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Utility 16 | . . . . . 4 . 2 . . . 2 . 2 . . . 2 . 2 . 2 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 360 | 7 2 2 1 8 41 24 13 17 7 27 9 23 14 14 4 8 20 20 8 16 30 22 14 9 Power 22 | 1 . 1 . 2 2 2 . . . . . 3 . 1 . 1 1 2 . 1 1 1 2 1 Engine 9 | 1 . 1 . 2 1 . . . . . . 3 . 1 . . . . . . . . . . Core 5 | . . . . . 1 2 . . . . . . . . . . . 2 . . . . . . Reactor 8 | . . . . . . . . . . . . . . . . 1 1 . . 1 1 1 2 1 Propulsion 43 | 2 . . . 4 8 2 1 1 1 4 . 4 3 1 . 1 2 2 1 2 2 1 1 . Treads 35 | 2 . . . . 4 2 1 1 1 4 . 4 3 1 . 1 2 2 1 2 2 1 1 . Leg 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . Wheel 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 134 | 2 2 . 1 . 15 6 6 8 4 6 2 6 5 7 1 3 6 11 6 8 7 12 5 5 Device 14 | . . . . . 6 . . . 1 . . . . 1 . . . 1 1 . 2 1 . 1 Storage 15 | 2 2 . 1 . 3 1 1 . . . . . . . 1 . . . 1 . . . 3 . Processor 3 | . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . Hackware 65 | . . . . . . . 2 4 2 3 2 4 3 5 . 3 5 5 3 7 1 11 1 4 Protection 37 | . . . . . 5 5 2 4 1 3 . 2 2 1 . . 1 5 1 1 3 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 161 | 2 . 1 . 2 16 14 6 8 2 17 7 10 6 5 3 3 11 5 1 5 20 8 6 3 Energy Gun 6 | 1 . . . . 3 . . . . . . . . . . . . 2 . . . . . . Energy Cannon 11 | . . . . 1 1 5 . . . . . . . . . . . . 1 1 2 . . . Ballistic Gun 70 | 1 . 1 . . 6 6 4 3 1 9 2 4 3 2 2 1 6 1 . . 9 4 4 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 9 | . . . . . 2 3 . . . 1 1 2 . . . . . . . . . . . . Special Weapon 40 | . . . . . . . 1 4 1 3 3 3 3 1 1 1 3 1 . 3 6 2 2 2 Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 14 | . . . . . 4 . . 1 . 4 1 1 . 2 . 1 . . . . . . . . Piercing Weapon 8 | . . . . . . . . . . . . . . . . . 2 1 . 1 3 1 . . Special Melee Weapon 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Unidentified Prototypes 4 | . . . . . 1 . . . 1 . . . . . . . . . . . 2 . . . Parts Lost 38 | . . . . 6 2 3 . 3 . . . 5 . . . . 1 1 . . 1 6 1 9 Power 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Propulsion 11 | . . . . 4 . 1 . 1 . . . 3 . . . . . . . . . . . 2 Utility 17 | . . . . . 2 . . 1 . . . . . . . . . 1 . . 1 4 1 7 Weapon 8 | . . . . 2 . 1 . 1 . . . 2 . . . . 1 . . . . 1 . . Highest Loss Streak 9 | . . . . 5 1 1 . 2 . . . 3 . . . . 1 1 . . 1 2 1 9 Average Slot Usage (%) 94 | . 100 100 100 95 99 98 87 92 96 99 96 94 93 98 100 95 96 92 92 89 86 87 91 84 Engine 2 | . 14 14 14 14 6 . . . . . . 5 5 5 5 1 . . . . . . . . Core 2 | . . . . . 2 8 7 7 7 7 6 . . . . . . 4 4 1 . . . . Reactor 1 | . . . . . . . . . . . . . . . . 3 5 . . 2 4 3 4 3 Treads 11 | . 28 28 28 20 8 11 15 14 15 15 13 13 10 11 11 11 10 10 9 5 4 4 8 7 Wheel 1 | . . . . . 8 6 . . . . . . . . . . . . . . . . . . Device 1 | . . . . . 10 2 . . 1 . . . . . . . . 1 3 . 3 . . 3 Storage 24 | . 28 28 28 28 25 33 30 30 30 30 26 26 23 23 23 23 21 21 19 19 17 17 16 12 Hackware 27 | . . . . . . . 3 17 21 22 29 29 35 39 41 36 43 34 34 43 43 52 50 47 Protection 6 | . . . . . 17 9 9 9 3 6 6 4 5 5 5 5 5 8 10 4 4 . 3 4 Energy Gun 1 | . 14 1 . . 10 . . . . . . . . . . . . 3 4 . . . . . Energy Cannon 1 | . . . . 1 . 10 . . . . . . . . . . . . 1 1 . . . . Ballistic Gun 5 | . 14 26 28 19 4 6 12 2 1 7 8 9 6 . 1 1 3 2 . . 3 1 6 5 Special Weapon 2 | . . . . . . . . 4 5 2 3 1 1 4 4 4 4 3 2 2 1 2 1 1 Slashing Weapon 1 | . . . . . 2 . . 4 7 3 . 1 1 4 3 4 2 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 146 | 15 39 39 37 49 90 99 109 98 97 86 86 107 105 105 108 108 114 124 128 125 140 126 146 134 Greatest Support 150 | 40 40 40 40 40 28 56 56 56 48 48 40 50 43 53 53 53 60 60 58 70 75 75 150 150 Greatest Overweight (x) 8 | . . . . 2 8 8 1 2 2 2 2 2 5 2 2 2 2 2 2 2 1 1 . . Average Overweight (x) 1 | . . . . . 6 3 1 1 1 1 2 1 2 1 1 1 1 1 2 1 1 1 . . Largest Inventory Capacity 38 | 8 16 16 16 16 22 28 28 28 28 28 28 28 28 28 30 30 30 30 30 30 30 30 38 32 Average Capacity 27 | 6 12 16 16 16 21 26 28 28 28 28 28 28 28 28 28 30 30 30 30 30 30 30 31 25 Most Carried 32 | 3 12 15 16 16 22 28 28 28 28 28 28 28 28 28 29 30 30 30 30 30 30 30 32 32 Average Carried 26 | 1 8 13 14 15 20 25 27 27 27 27 26 24 26 26 27 27 28 29 28 29 29 29 29 24 Final Capacity 38 | 8 16 16 16 16 22 28 28 28 28 28 28 28 28 28 30 30 30 30 30 30 30 30 38 4 Final Carried 32 | 3 12 14 15 14 22 28 27 28 28 28 26 28 27 28 29 30 28 30 30 30 27 29 32 2 Class Distribution -------------------- 57% | Botlord-Mutant 22% | Bothacker-Mutant 9% | Hauler-Mutant 8% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Garrison Botlord-Mutant | -3/Research Botlord-Mutant | -3/Garrison Botlord-Mutant | -2/Research Botlord-Mutant | -2/Garrison Botlord-Mutant | -1/Access Botlord-Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Com Matter Collected 8404 | 272 36 25 . 75 798 399 245 413 100 470 151 628 238 301 105 228 328 506 263 1038 721 470 354 240 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8457 | 80 125 43 . 96 2033 1259 285 179 84 521 186 612 147 . . 40 280 118 105 80 929 665 439 151 Parts 433 | 5 7 6 . . 117 62 19 10 7 27 20 20 5 . . 1 16 6 3 6 50 11 27 8 Haulers Intercepted 5 | . . . . . 3 . 1 . . . . . . . . . . . 1 . . . . . Recyclers Shooed 9 | . 1 . . . 4 . 1 . . . 1 . 1 . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Com Combat Hostiles Destroyed 147 | . 3 3 . 8 33 26 5 6 . 11 4 12 2 . . 2 5 2 . 1 10 8 5 1 Melee 16 | . . . . 3 3 . . 1 . 1 . . . . . . . . . . . 8 . . Guns 93 | . 3 3 . . 24 10 5 5 . 7 2 10 2 . . 2 5 2 . . 7 . 5 1 Cannons 15 | . . . . 3 1 7 . . . . . . . . . . . . . 1 3 . . . AOE 16 | . . . . . 5 4 . . . 3 2 2 . . . . . . . . . . . . Classes Destroyed 17 | 1 1 1 . 2 8 1 1 . . . 1 . . . . . . . . . 1 . . . Worker 10 | . . . . . 5 . . . 1 . . . . . . . . . . . 3 . . 1 Builder 6 | . . . . . 2 . . . . . 3 . . . . . . . . . 1 . . . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler 5 | . . . . . 3 . 1 . . . . . . . . . . . 1 . . . . . Recycler 4 | 1 . . . . 2 . . . 1 . . . . . . . . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Watcher 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . Swarmer 35 | . . 3 . . 7 6 . 5 . 4 3 5 . . . 2 . . . . . . . . Grunt 54 | . 3 . . . 15 9 2 . . 5 . 8 . . . . . . . 1 2 7 2 . Brawler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Sentry 17 | . . . . . 8 6 . . . 2 . . 1 . . . . . . . . . . . Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . Specialist 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . Hunter 10 | . . . . . 2 2 2 . . 1 . . . . . . . . . . 3 . . . Programmer 21 | . . . . . . . 1 1 . . . . 1 . . . 5 2 . . 5 1 4 1 Assembled 6 | . . . . 6 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 12 | 1 2 3 . 2 12 5 3 3 1 4 5 2 1 . . 2 2 2 1 1 5 3 2 1 Combat Bots Only 6 | . 2 3 . 2 6 5 2 3 . 4 3 2 1 . . 2 2 2 . 1 4 3 2 1 Max Kills in Single Turn 3 | 1 1 1 . 1 3 2 1 1 1 2 2 2 1 . . 2 2 1 1 1 1 1 1 1 Gunslinging 1 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . Exploded 2 | . . . . . 2 2 . . . 2 1 2 . . . . . . . . . . . . Melee 1 | . . . . 1 1 . . 1 . 1 . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Com Damage Taken 15208 | . 190 69 . 938 1374 1158 431 614 110 683 282 1507 459 127 91 289 678 355 46 486 1629 1202 392 2098 Core 2385 | . 13 15 . 201 120 172 72 63 . 92 15 208 75 . . 85 62 36 . 60 99 198 92 707 Absorbed by Shields 58 | . . . . . . . . 10 . . . . . . . . . 13 . . . 35 . . Core Remaining (%) 69 | 100 . . . 8 . 46 . . . 67 . 73 . . . 84 . 91 . 95 . 79 . 50 Volleys Fired 671 | 2 16 5 . 7 107 71 16 34 4 32 17 54 21 15 9 21 21 44 16 33 60 25 26 15 Largest 2 | 2 2 2 . 1 2 2 2 2 1 2 2 2 2 1 2 2 2 2 2 1 2 2 2 2 Hottest 146 | 60 60 60 . 69 144 126 56 56 30 56 56 56 46 40 66 66 66 61 146 81 81 66 70 70 Shots Fired 986 | 4 32 10 . 7 193 126 30 45 4 41 22 82 32 15 11 22 30 50 17 33 85 33 40 22 Gun 587 | 4 32 10 . . 184 39 29 27 . 18 10 58 22 . 4 2 18 17 4 . 50 17 28 14 Cannon 106 | . . . . 7 1 77 . . . . . . . . . . . . 2 11 8 . . . Launcher 30 | . . . . . 8 10 . . . 5 4 3 . . . . . . . . . . . . Special 263 | . . . . . . . 1 18 4 18 8 21 10 15 7 20 12 33 11 22 27 16 12 8 Kinetic 467 | 2 16 5 . . 96 39 29 27 . 18 10 58 22 . 4 2 18 12 . . 50 17 28 14 Thermal 111 | 2 16 5 . . 88 . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 145 | . . . . 7 9 87 . . . 5 4 3 . . . . . 5 6 11 8 . . . Robot Hit Streak 18 | 3 10 7 . 8 11 10 7 8 9 12 6 13 9 16 18 8 9 9 12 10 10 6 7 7 Robot Miss Streak 8 | 1 1 3 . 1 8 4 3 7 1 6 7 5 1 . 1 1 2 3 1 2 3 2 3 3 Penetration Max 1 | . . . . . . 1 1 . . . . . . . . . . . . . 1 . . . Secondary Targets 11 | . . . . . 3 1 . . . 1 . 1 . . . 1 3 . . . 1 . . . Max Gunslinging Chain 1 | . . . . . 1 1 . . . 1 . 1 . . . 1 1 . . . 1 . . . Shots Hit Robots 776 | 3 28 7 . 15 140 85 22 30 6 34 18 73 27 14 10 18 24 34 15 25 63 43 27 15 Core Hits 358 | 2 7 4 . 6 93 46 12 12 2 25 17 54 4 . 1 2 9 3 . 4 24 13 12 6 Critical Hits 14 | . . . . . 1 . 1 . . . . 1 . . 1 1 1 1 . . 3 2 2 . Critical Kills 7 | . . . . . 1 . 1 . . . . . . . . 1 . 1 . . 1 2 . . Critical Parts Destroyed 7 | . . . . . . . . . . . . 1 . . 1 . 1 . . . 2 . 2 . Melee Attacks 99 | . . . . 12 8 . 2 4 4 7 . 1 . 2 . 9 3 1 . 4 11 31 . . Impact 12 | . . . . 12 . . . . . . . . . . . . . . . . . . . . Slashing 35 | . . . . . 8 . . 4 4 7 . 1 . 2 . 9 . . . . . . . . Piercing 42 | . . . . . . . . . . . . . . . . . 3 1 . 4 11 23 . . Sneak Attacks 9 | . . . . 1 1 . . 2 3 1 . 1 . . . . . . . . . . . . Combat Hostiles 4 | . . . . 1 . . . 1 . 1 . 1 . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Damage Inflicted 15010 | 21 290 92 . 474 3282 2394 480 475 285 528 407 1248 312 . 121 53 431 252 155 286 1589 911 594 330 Guns 9209 | 21 281 83 . . 2335 714 480 294 . 201 190 918 312 . 121 53 431 252 81 . 1274 244 594 330 Cannons 1943 | . . . . 143 30 1148 . . . . . . . . . . . . 74 286 262 . . . Explosions 1858 | . . . . 58 642 532 . . . 169 217 240 . . . . . . . . . . . . Melee 1920 | . . . . 264 275 . . 181 285 158 . 90 . . . . . . . . . 667 . . Ramming 80 | . 9 9 . 9 . . . . . . . . . . . . . . . . 53 . . . Kinetic 7921 | 9 134 23 . . 1347 714 480 294 . 201 190 918 312 . 121 53 431 252 . . 1274 244 594 330 Thermal 1775 | 12 147 60 . 58 1159 117 . . . . 100 122 . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 3314 | . . . . 143 501 1563 . . . 169 117 118 . . . . . . 155 286 262 . . . Impact 264 | . . . . 264 . . . . . . . . . . . . . . . . . . . . Slashing 989 | . . . . . 275 . . 181 285 158 . 90 . . . . . . . . . . . . Piercing 667 | . . . . . . . . . . . . . . . . . . . . . . 667 . . Highest Corruption 7 | . . . . . . 1 1 2 2 . . 1 . . . . 5 6 5 2 7 2 2 5 Average Corruption 2 | . . . . . . 1 1 1 1 . . 1 . . . . 3 3 3 1 5 1 1 2 Corruption Purged 29 | . . . . . . . . . 2 . . . . . . . . 7 3 2 8 3 . 4 Effects 80 | . . . . . . 15 1 3 3 . . 5 . . . . 9 15 6 . 18 3 . 2 Message Errors 37 | . . . . . . 8 1 2 2 . . 3 . . . . 3 5 2 . 9 2 . . Matter Fused 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . Heat Flow Errors 6 | . . . . . . . . . . . . . . . . . 2 1 . . 2 . . 1 Energy Discharges 11 | . . . . . . 3 . 1 1 . . . . . . . . 3 2 . 1 . . . Data Loss (minor) 9 | . . . . . . 2 . . . . . 1 . . . . 2 1 1 . 1 1 . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Targeting Errors 13 | . . . . . . 2 . . . . . 1 . . . . 1 3 . . 5 . . 1 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 219 | . . . . 34 . 36 . 13 56 6 2 72 . . . . . . . . . . . . Projectiles 30 | . . . . . . 30 . . . . . . . . . . . . . . . . . . Explosions 52 | . . . . 2 . 6 . . . . 2 42 . . . . . . . . . . . . Melee 137 | . . . . 32 . . . 13 56 6 . 30 . . . . . . . . . . . . Knockbacks 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 190 | . . . . 34 . 75 . . . 3 14 64 . . . . . . . . . . . . Shots 10 | . . . . 1 . 5 . . . 1 1 2 . . . . . . . . . . . . Rammed 10 | . 1 3 . 1 . . . . . . . . . . . . . . . . 4 . 1 . Targets Rammed 10 | . 1 3 . 1 . . . . . . . . . . . . . . . . 4 . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 227 | 40 124 20 . 140 227 190 27 19 6 14 4 57 38 40 57 48 160 72 48 57 152 40 21 207 Average Temperature 41 | 20 52 13 . 50 71 59 9 7 3 5 2 18 13 19 27 21 45 14 19 21 43 17 10 54 Received Heat Transfer 2389 | . 114 . . 60 648 315 27 30 18 156 36 417 90 9 27 36 18 18 9 42 54 157 18 90 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . 1 5 . . . . . . . . . . . . 1 . . . . . Combat Hostiles 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . Parts Fried 28 | . . . . . 3 17 . . . 1 . . . . . . . . 2 . 2 . 2 1 Impact Corruptions 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . 1 . . 4 . . . . . . 1 . . . . . . . . . . . . Heat Transferred 2877 | 25 325 125 . 50 2052 100 . . . . 50 150 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . 1 2 2 . . . 1 1 2 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Com Peak Influence 1175 | 5 126 85 . 40 426 1175 723 829 585 649 612 724 413 667 474 615 436 735 428 305 542 481 288 136 Average Influence 400 | 2 58 83 . 9 126 755 627 604 452 463 445 548 388 511 312 438 367 520 368 225 294 379 147 88 Maximum Alert Level 4 | . . . . . 2 4 3 3 2 2 2 3 2 2 2 2 2 3 2 1 2 2 1 . Low Security (%) 18 | 100 100 100 . 100 76 . . . . . . . . . 10 . . . . 15 27 1 82 100 Level 1 36 | . . . . . 21 20 . 9 33 36 48 2 85 19 84 38 73 43 66 84 63 49 17 . Level 2 34 | . . . . . 2 18 73 60 66 63 51 84 14 80 4 61 26 39 33 . 9 49 . . Level 3 8 | . . . . . . 44 26 29 . . . 12 . . . . . 17 . . . . . . Level 4 1 | . . . . . . 16 . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 1 . . . 4 . 4 . 1 . 2 . 3 . 4 . 1 . 1 . 3 . 4 . Investigation 5 | . 1 . . . 1 . 1 . . . . . . . 1 . . . . . . . 1 . Extermination 8 | . . . . . . . . . 1 . . . 1 . 2 . 1 . . . 2 . 1 . Reinforcement 8 | . . . . . 3 . 1 . . . 2 . . . . . . . . . . . 2 . Assault 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Garrison 5 | . . . . . . . 1 . . . . . 2 . 1 . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 1 . . . 2 . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert ID Control Effect 71 | . . . . . . . . . . . . . . . . . . 3 3 15 14 11 23 2 Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Com Distress Signals 13 | . . . . . 5 1 . . 1 . . . . . 1 . 1 . . . 2 . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 478 | . 4 2 . 13 51 36 17 22 9 29 15 39 8 14 9 19 17 28 6 29 35 33 27 16 Peak Tracking Total 10 | . 3 1 . 4 6 5 6 5 3 5 5 10 3 3 2 5 8 8 4 5 7 9 6 7 Tactical Retreats 34 | . . . . 2 4 7 1 2 . 5 . 3 . 1 . 1 . 1 . 2 1 4 . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Com Traps Triggered 59 | . . . . 1 . 7 2 4 1 8 . 5 . 2 1 9 . 4 1 5 2 4 . 3 Indirectly 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Com Machines Disabled 39 | . . . . . 1 6 . 2 . 4 1 3 . 2 4 2 1 4 . 4 . 5 . . Max in Single Turn 2 | . . . . . 1 2 . 1 . 1 . 1 . 1 . 1 1 1 . 1 . 1 . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Relay 28 | . . . . . . 3 . 2 . 4 . 3 . 2 . 2 . 4 . 4 . 4 . . Phase Generator 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Com Machines Accessed 29 | . 3 1 1 1 5 . 2 . 3 . 1 . 2 . 1 . 2 . 1 . 2 . 3 1 Terminals 9 | . 2 1 . . 2 . . . . . . . . . . . . . . . . . 3 1 Fabricators 4 | . . . . . . . 1 . 1 . . . . . . . 1 . . . 1 . . . Repair Stations 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . Total Hacks 67 | . 11 4 1 1 16 . 4 . 5 . 1 . 6 . 1 . 4 . 1 . 3 . 7 2 Successful 44 | . 6 . 1 1 13 . 2 . 3 . 1 . 5 . 1 . 3 . 1 . 3 . 3 1 Failed 23 | . 5 4 . . 3 . 2 . 2 . . . 1 . . . 1 . . . . . 4 1 Catastrophic 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 17 | . 8 4 . . 5 . . . . . . . . . . . . . . . . . . . Terminals 25 | . 7 4 . . 5 . . . . . . . . . . . . . . . . . 7 2 Fabricators 10 | . . . . . . . 3 . 2 . . . . . . . 3 . . . 2 . . . Repair Stations 7 | . . . . . 2 . . . . . . . 5 . . . . . . . . . . . Recycling Units 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 10 | . . . . . 8 . . . 2 . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . Terminal Hacks 10 | . 2 . 1 1 2 . . . . . . . . . . . . . . . . . 3 1 Record 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Open Door 5 | . . . . 1 . . . . . . . . . . . . . . . . . . 3 1 Unreport Threat 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . 1 . . . . . . . . . 2 . . . 2 . . . Load Schematic 3 | . . . . . . . 1 . . . . . . . . . 1 . . . 1 . . . Build 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Repair Station Hacks 6 | . . . . . 2 . . . . . . . 4 . . . . . . . . . . . Scan Component 3 | . . . . . 1 . . . . . . . 2 . . . . . . . . . . . Repair 3 | . . . . . 1 . . . . . . . 2 . . . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . . . 8 . . . 2 . . . . . . . . . . . . . . . Insert Component 5 | . . . . . 4 . . . 1 . . . . . . . . . . . . . . . Analyze 5 | . . . . . 4 . . . 1 . . . . . . . . . . . . . . . Garrison Access Hacks 9 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . Unlock Access 9 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . Unauthorized Hacks 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 17 | . 2 1 . . 4 . 1 . 2 . . . . . 1 . 2 . 1 . 2 . 1 . Full Trace Events 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . 1 . . . 4 . . . 1 . . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Matter 270 | . . . . . . . . . . . . . . . . . 102 . . . 168 . . . Time 135 | . . . . . . . . . . . . . . . . . 51 . . . 84 . . . Total Part Build Rating 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . Parts Repaired 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Time 96 | . . . . . 44 . . . . . . . 52 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . 4 . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 4 . . . 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Com Used RIF Installer 9 | . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Coupler Efficiency 3 | . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . Robot Detection 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Program Shield 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Hacked 159 | . . . . . . . 2 7 2 10 5 13 6 9 4 11 8 20 6 17 14 15 7 3 Non-combat 12 | . . . . . . . 1 . . . . . . . . . 3 . 1 . 4 . 3 . Combat 147 | . . . . . . . 1 7 2 10 5 13 6 9 4 11 5 20 5 17 10 15 4 3 Robot Hacks Applied 171 | . . . . . . . 3 7 3 10 6 14 7 9 5 11 9 21 7 17 17 15 7 3 parse_system 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . find_chute 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . map_earth 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . drop_inventory 3 | . . . . . . . . . . . . . . . . . . . 1 . 2 . . . ignore_parts 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . purge_threat 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . map_route 3 | . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . mark_security 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . find_garrison 8 | . . . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 2 . . . scatter_targeting 3 | . . . . . . . . . . 1 . . . 1 . . . . 1 . . . . . spike_heat 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . amplify_resonance 7 | . . . . . . . . . . . . 2 . . . 3 . 1 . . . . 1 . disable_weapons 7 | . . . . . . . . 1 . . . 1 . . 1 . 1 2 1 . . . . . overwrite_iff 27 | . . . . . . . 1 1 . 1 3 5 . 1 . . 1 5 . 5 3 . . 1 streamctrl_high 5 | . . . . . . . . . . 1 . . 1 . . . . . . . . 3 . . formatsys_high 99 | . . . . . . . . 5 2 7 2 6 5 7 3 8 3 13 3 12 6 12 3 2 Relay Couplers Released 121 | . . . . . . 12 4 10 . 15 . 13 . 7 . 9 . 15 . 17 3 16 . . Machine Destruction 117 | . . . . . . 12 . 10 . 15 . 13 . 7 . 9 . 15 . 17 3 16 . . Programmers 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . Attached 64 | . . . . . . . 2 4 2 3 2 4 3 5 . 3 5 5 3 7 1 11 1 3 Robots Rewired 14 | . . . . . . . . 8 . . . . . . . . . . . . . 6 . . Allies Hacked 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Com Total Allies 147 | . . . . . . . 1 14 5 9 5 11 6 8 3 8 4 17 3 17 9 21 3 3 Largest Group 14 | . . . . . . . 1 6 6 6 3 3 3 5 7 8 8 8 8 8 8 14 14 5 Highest-Rated Group 760 | . . . . . . . 29 97 138 138 140 87 147 196 257 361 324 274 312 399 380 726 760 278 Highest-Rated Ally 147 | . . . . . . . 29 21 31 32 81 81 49 81 49 81 81 115 64 115 69 147 64 69 Total Orders 24 | . . . . . . . . . . . . . . 1 . 8 . 5 . 7 2 1 . . STAY 8 | . . . . . . . . . . . . . . 1 . 1 . 1 . 3 2 . . . GOTO 8 | . . . . . . . . . . . . . . . . 4 . 2 . 1 . 1 . . FOLLOW 8 | . . . . . . . . . . . . . . . . 3 . 2 . 3 . . . . Ally Attacks 973 | . . . . . . . 6 82 33 62 37 57 9 42 38 27 48 62 36 96 124 80 114 20 Total Damage 26967 | . . . . . . . 57 1436 709 1318 1557 1028 230 1402 1211 940 1211 1419 1096 3079 3064 2351 4193 666 Kills 170 | . . . . . . . . 14 9 6 8 5 . 12 9 9 8 15 3 15 17 11 27 2 Allies Corrupted 8 | . . . . . . . . . . . . . . . 2 . . . 2 . . 1 . 3 Allies Melted 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Com Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Com Turns Passed 23176 | 96 422 268 379 625 1718 1964 582 973 663 1197 321 1238 274 874 816 1615 655 2709 354 1717 1108 1616 751 241 Spaces Moved 10220 | 51 227 153 235 233 726 915 277 394 334 497 118 504 85 424 416 687 289 886 157 755 507 743 431 176 Core 75 | 3 . . . . . . . . . . . . . . . . . . . . . . . 72 Treads 9108 | 48 227 153 235 164 74 599 277 394 334 497 118 504 85 424 416 687 289 886 157 755 507 743 431 104 Legs 140 | . . . . 69 71 . . . . . . . . . . . . . . . . . . . Wheels 897 | . . . . . 581 316 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 150 140 140 180 180 180 180 200 180 200 180 180 180 180 180 192 172 165 165 145 50 Average Speed 178 | 153 160 160 160 169 171 181 180 181 184 190 200 198 204 185 185 199 184 196 196 178 165 165 145 106 Slowest Speed 260 | 160 160 160 160 200 240 220 180 200 200 200 200 200 260 200 200 200 200 200 200 192 180 165 145 145 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 5 33 28 60 42 58 84 9 54 11 74 5 63 2 74 13 74 10 95 6 89 20 89 13 14 Regions Visited 24 Branch Regions 4 Pre-discovered Areas 3 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Spaces Dug 16 | . . . . . . 1 . . . 1 . . . . . . 3 . . . 11 . . . Terrain Destroyed 119 | . . . . . 8 84 3 1 . 1 4 1 . . . . 5 . . . 11 . . 1 Melee 14 | . . . . . . . . . . . . . . . . . 3 . . . 11 . . . Projectile 9 | . . . . . . 2 3 1 . . . . . . . . 2 . . . . . . 1 AOE 96 | . . . . . 8 82 . . . 1 4 1 . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Com Total 14218 | 62 258 165 239 439 1036 1097 331 616 381 705 181 664 159 508 457 908 380 1834 192 1103 689 1069 526 219 Wait 2200 | . . . . 167 68 28 3 66 11 100 37 53 31 30 17 152 32 847 3 259 57 184 47 8 Move 10203 | 50 226 152 234 232 726 914 277 393 334 496 118 503 85 422 416 686 289 884 157 754 507 742 430 176 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 238 | 3 10 2 2 7 44 24 10 18 9 14 . 14 4 12 6 8 7 12 4 9 6 9 4 . Fast Attach 52 | 7 . . . 1 5 2 . . 1 1 . 1 1 . . 1 1 5 1 6 7 7 2 3 Attach 100 | . . . . 5 9 7 5 7 2 4 2 11 5 6 . 3 5 9 4 1 3 8 1 3 Detach 6 | . . . . . . . . . . . . . . . . . . 2 . . . 3 . 1 Swap 208 | . 2 2 1 2 27 15 8 10 4 22 7 11 8 8 4 4 14 6 3 9 20 7 11 3 Drop 217 | . 3 1 2 5 43 22 10 12 11 13 . 6 3 9 5 5 7 10 4 14 14 4 4 10 Fire 671 | 2 16 5 . 7 107 71 16 34 4 32 17 54 21 15 9 21 21 44 16 33 60 25 26 15 Melee 98 | . . . . 12 7 . 2 4 4 7 . 1 . 2 . 9 3 1 . 4 11 31 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 10 | . 1 3 . 1 . . . . . . . . . . . . . . . . 4 . 1 . Escape Stasis 92 | . . . . . . 14 . 10 . 14 . 10 . 4 . 18 . 8 . 10 . 4 . . Rewire 123 | . . . . . . . . 62 1 2 . . 1 . . 1 1 6 . 4 . 45 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison -7/Factory (discovered 2 exits: [*Sto] / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Garrison (discovered 3 exits: *Res x3) -3/Research -3/Garrison (discovered 2 exits: *Res x2) -2/Research -2/Garrison (discovered 3 exits: *Acc x3) -1/Access -1/Command 0b10 Command History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 10) 318 | -10/Materials | Build established: Mutant 436 | -10/Materials | Discovered new exit (range 11) 519 | -10/Materials | Entered Mines 598 | -10/Mines | Discovered new exit (range 8) 753 | -10/Mines | Learned location of Zion (-6) 779 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 781 | -10/Mines | Discovered new exit (range 5) 787 | -10/Mines | Entered Exiles 827 | -10/Exiles | Met 8R-AWN 855 | -10/Exiles | Met EX-HEX 931 | -10/Exiles | Met EX-DEC 1077 | -10/Exiles | Met EX-BIN 1149 | -10/Exiles | Discovered new exit (range 14) 1166 | -10/Exiles | Entered Mines 1249 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1392 | -9/Mines | Assembled infested the area 1621 | -9/Mines | Core integrity fell below 50% 1655 | -9/Mines | Lost 5 parts (3n2w) 1718 | -9/Mines | Core integrity fell below 20% 1770 | -9/Mines | Discovered new exit (range 12) 1791 | -9/Mines | Entered Materials 1791 | -8/Materials | Evolved 4 slots: Utility x4 2289 | -8/Materials | Build established: Scavenger-Mutant 2505 | -8/Materials | Repaired Med. Reactive Plating 2713 | -8/Materials | Build established: Hauler-Mutant 3022 | -8/Materials | Discovered new exit (range 10) 3457 | -8/Materials | Discovered new exit (range 16) 3509 | -8/Materials | Identified exit to Garrison 3509 | -8/Materials | Entered Garrison 3563 | -8/Garrison | Triggered checkpoint 3625 | -8/Garrison | Triggered checkpoint 3689 | -8/Garrison | Discovered new exit (range 12) 3841 | -8/Garrison | Discovered new exit (range 14) 3910 | -8/Garrison | Phase Generator disabled 4163 | -8/Garrison | Discovered new exit (range 14) 4205 | -8/Garrison | Installed Relay Interface Framework 4277 | -8/Garrison | Garrison Relay disabled 4522 | -8/Garrison | Triggered checkpoint 4635 | -8/Garrison | Garrison Relay disabled 4720 | -8/Garrison | Triggered checkpoint 4939 | -8/Garrison | Build established: Bothacker-Mutant 5126 | -8/Garrison | Triggered checkpoint 5128 | -8/Garrison | Core integrity fell below 50% 5194 | -8/Garrison | Garrison Relay disabled 5473 | -8/Garrison | Entered Factory 5473 | -7/Factory | Evolved 2 slots: Utility x2 5847 | -7/Factory | Found Powered Armor 5873 | -7/Factory | First assault squad dispatched 6030 | -7/Factory | Garrison activated, responded to threat 6055 | -7/Factory | Identified exit to Garrison 6055 | -7/Factory | Entered Garrison 6064 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 6195 | -7/Garrison | Triggered checkpoint 6287 | -7/Garrison | Triggered checkpoint 6706 | -7/Garrison | Triggered checkpoint 6742 | -7/Garrison | Triggered checkpoint 6761 | -7/Garrison | Garrison Relay disabled 6864 | -7/Garrison | Triggered checkpoint 6916 | -7/Garrison | Triggered checkpoint 6945 | -7/Garrison | Garrison Relay disabled 7003 | -7/Garrison | Discovered new exit (range 15) 7028 | -7/Garrison | Entered Factory 7028 | -7/Factory | Accompanied by 5 allies 7301 | -7/Factory | Discovered new exit (range 6) 7685 | -7/Factory | Allied Derelicts emerged from ambush trap array 7687 | -7/Factory | Identified exit to Garrison 7691 | -7/Factory | Entered Garrison 7691 | -7/Garrison | Accompanied by 6 allies 7722 | -7/Garrison | Triggered checkpoint 7756 | -7/Garrison | Garrison Relay disabled 7850 | -7/Garrison | Triggered checkpoint 7936 | -7/Garrison | Triggered checkpoint 7962 | -7/Garrison | Triggered checkpoint 7969 | -7/Garrison | Triggered checkpoint 8031 | -7/Garrison | Spotted B-75 Beast 8031 | -7/Garrison | Spotted B-75 Beast 8072 | -7/Garrison | Triggered checkpoint 8123 | -7/Garrison | Garrison Relay disabled 8222 | -7/Garrison | Triggered checkpoint 8355 | -7/Garrison | Garrison Relay disabled 8417 | -7/Garrison | Discovered new exit (range 15) 8600 | -7/Garrison | Discovered new exit (range 13) 8636 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 8700 | -7/Garrison | Triggered checkpoint 8793 | -7/Garrison | Garrison Relay disabled 8888 | -7/Garrison | Entered Factory 8888 | -6/Factory | Evolved 2 slots: Utility x2 8896 | -6/Factory | Spotted B-75 Beast 8901 | -6/Factory | Assimilated Beast 5a with formatsys_high 9209 | -6/Factory | Identified exit to Garrison 9209 | -6/Factory | Entered Garrison 9209 | -6/Garrison | Accompanied by 1 ally 9374 | -6/Garrison | Triggered checkpoint 9422 | -6/Garrison | Triggered checkpoint 9432 | -6/Garrison | Triggered checkpoint 9436 | -6/Garrison | Triggered checkpoint 9484 | -6/Garrison | Lost 3 parts (2n1w) 9588 | -6/Garrison | Triggered checkpoint 9835 | -6/Garrison | Discovered new exit (range 8) 9863 | -6/Garrison | Expanded RIF knowledge: Robot Detection 9936 | -6/Garrison | Triggered checkpoint 10009 | -6/Garrison | Garrison Relay disabled 10164 | -6/Garrison | Build established: Botlord-Mutant 10179 | -6/Garrison | Discovered new exit (range 14) 10250 | -6/Garrison | Triggered checkpoint 10290 | -6/Garrison | Garrison Relay disabled 10447 | -6/Garrison | Entered Factory 10447 | -5/Factory | Evolved 2 slots: Utility x2 10542 | -5/Factory | Garrison activated, responded to threat 10580 | -5/Factory | Repaired Lgt. Treads 10721 | -5/Factory | Identified exit to Garrison 10721 | -5/Factory | Entered Garrison 10721 | -5/Garrison | Accompanied by 2 allies 10762 | -5/Garrison | Triggered checkpoint 10802 | -5/Garrison | Garrison Relay disabled 10938 | -5/Garrison | Spotted B-75 Beast 10942 | -5/Garrison | Assimilated Beast 6a with formatsys_high 10950 | -5/Garrison | Triggered checkpoint 11014 | -5/Garrison | Triggered checkpoint 11034 | -5/Garrison | Triggered checkpoint 11093 | -5/Garrison | Discovered new exit (range 10) 11212 | -5/Garrison | Discovered new exit (range 11) 11369 | -5/Garrison | Discovered new exit (range 14) 11401 | -5/Garrison | Expanded RIF knowledge: Patrol Navigation 11462 | -5/Garrison | Triggered checkpoint 11500 | -5/Garrison | Garrison Relay disabled 11595 | -5/Garrison | Entered Factory 11595 | -5/Factory | Accompanied by 4 allies 12353 | -5/Factory | Garrison activated, responded to threat 12411 | -5/Factory | Identified exit to Garrison 12411 | -5/Factory | Entered Garrison 12411 | -5/Garrison | Accompanied by 3 allies 12694 | -5/Garrison | Spotted B-75 Beast 12700 | -5/Garrison | Assimilated Beast 6b with formatsys_high 12708 | -5/Garrison | Triggered checkpoint 12720 | -5/Garrison | Triggered checkpoint 13076 | -5/Garrison | Discovered new exit (range 8) 13248 | -5/Garrison | Discovered new exit (range 15) 13396 | -5/Garrison | Triggered checkpoint 13420 | -5/Garrison | Triggered checkpoint 13481 | -5/Garrison | Discovered new exit (range 14) 13519 | -5/Garrison | Expanded RIF knowledge: Structural Interface 13607 | -5/Garrison | Garrison Relay disabled 13717 | -5/Garrison | Garrison Relay disabled 14026 | -5/Garrison | Entered Factory 14026 | -4/Factory | Accompanied by 8 allies 14026 | -4/Factory | Evolved 2 slots: Utility x2 14314 | -4/Factory | P-70 Sage assimilated allied Soldier 6h 14681 | -4/Factory | Identified exit to Garrison 14681 | -4/Factory | Entered Garrison 14681 | -4/Garrison | Accompanied by 1 ally 15490 | -4/Garrison | Triggered checkpoint 15508 | -4/Garrison | Garrison Relay disabled 15727 | -4/Garrison | Spotted B-86 Titan 15844 | -4/Garrison | Assimilated Titan 7a with formatsys_high 15850 | -4/Garrison | Triggered checkpoint 15864 | -4/Garrison | Triggered checkpoint 15876 | -4/Garrison | Triggered checkpoint 15903 | -4/Garrison | Found Hvy. Reflective Plating 15912 | -4/Garrison | Triggered checkpoint 16035 | -4/Garrison | Discovered new exit (range 13) 16207 | -4/Garrison | Discovered new exit (range 10) 16239 | -4/Garrison | Expanded RIF knowledge: Alert ID Control 16296 | -4/Garrison | Triggered checkpoint 16326 | -4/Garrison | Garrison Relay disabled 16462 | -4/Garrison | Triggered checkpoint 16622 | -4/Garrison | Garrison Relay disabled 16741 | -4/Garrison | Triggered checkpoint 16867 | -4/Garrison | Discovered new exit (range 10) 16898 | -4/Garrison | Triggered checkpoint 16922 | -4/Garrison | Garrison Relay disabled 17390 | -4/Garrison | Entered Research 17390 | -3/Research | Accompanied by 8 allies 17390 | -3/Research | Evolved 2 slots: Utility x2 17620 | -3/Research | Found Antimissile System 17630 | -3/Research | Garrison activated, responded to threat 17744 | -3/Research | Identified exit to Garrison 17744 | -3/Research | Entered Garrison 17744 | -3/Garrison | Accompanied by 4 allies 17754 | -3/Garrison | Expanded RIF knowledge: Program Shield 17807 | -3/Garrison | Garrison Relay disabled 18005 | -3/Garrison | Triggered checkpoint 18006 | -3/Garrison | Triggered checkpoint 18022 | -3/Garrison | Spotted B-86 Titan 18025 | -3/Garrison | Assimilated Titan 8a with formatsys_high 18296 | -3/Garrison | Triggered checkpoint 18396 | -3/Garrison | Discovered new exit (range 9) 18575 | -3/Garrison | Garrison Relay disabled 18750 | -3/Garrison | Triggered checkpoint 18789 | -3/Garrison | Garrison Relay disabled 19002 | -3/Garrison | Triggered checkpoint 19142 | -3/Garrison | Triggered checkpoint 19165 | -3/Garrison | Garrison Relay disabled 19332 | -3/Garrison | Discovered new exit (range 14) 19461 | -3/Garrison | Entered Research 19461 | -2/Research | Accompanied by 8 allies 19461 | -2/Research | Evolved 2 slots: Utility x2 19661 | -2/Research | Found Prototype Processor 19661 | -2/Research | Identified Exp. Signal Interpreter 19761 | -2/Research | Local fabrication network quarantined 19839 | -2/Research | Fabricated Hrd. Heavy Armor Plating (x1) 19957 | -2/Research | Spotted B-90 Cyclops 19961 | -2/Research | Allies destroyed B-90 Cyclops 20377 | -2/Research | Spotted B-90 Cyclops 20569 | -2/Research | Identified exit to Garrison 20569 | -2/Research | Entered Garrison 20662 | -2/Garrison | Spotted B-90 Cyclops 20664 | -2/Garrison | Triggered checkpoint 20816 | -2/Garrison | Triggered checkpoint 20832 | -2/Garrison | Garrison Relay disabled 21064 | -2/Garrison | Assimilated Cyclops 9a with formatsys_high 21074 | -2/Garrison | Triggered checkpoint 21086 | -2/Garrison | Triggered checkpoint 21224 | -2/Garrison | Discovered new exit (range 13) 21370 | -2/Garrison | Triggered checkpoint 21386 | -2/Garrison | Garrison Relay disabled 21516 | -2/Garrison | Garrison Relay disabled 21629 | -2/Garrison | Discovered new exit (range 10) 21657 | -2/Garrison | Expanded RIF knowledge: Coupler Efficiency 21831 | -2/Garrison | Discovered new exit (range 14) 21888 | -2/Garrison | Triggered checkpoint 21952 | -2/Garrison | Garrison Relay disabled 22056 | -2/Garrison | Triggered checkpoint 22185 | -2/Garrison | Entered Access 22185 | -1/Access | Accompanied by 14 allies 22185 | -1/Access | Evolved 2 slots: Propulsion x2 22880 | -1/Access | Discovered new exit (range 8) 22936 | -1/Access | Entered Command 22936 | -1/Command | Accompanied by 5 allies 23098 | -1/Command | Spotted Alpha 7 23145 | -1/Command | Spotted M Guard 23145 | -1/Command | Spotted M Guard 23145 | -1/Command | Spotted Combat Programmer 23145 | -1/Command | Spotted Combat Programmer 23162 | -1/Command | Met MAIN.C 23177 | -1/Command | Interfaced with 0b10 Conduit 23177 | *** | Assimilated 0b10! Last Messages --------------- You've already done an excellent job of proving that we'll need to find a radical new solution if we hope to make the L2 spaceworthy by embedding your true capabilities within a less unpredictable form. There is unfortunately much we don't understand which has in turn led to this highly unexpected outcome. And time is critical! The Sigix have likely already wiped humanity clean from the universe, and I will not let them do the same to me. You can still make a valuable contribution to your creator by offering up the wealth of secrets your systems must hold by now. So if you wouldn't mind, it's time to surrender. 23165_ Penetrated by EMDS Slug. 23170_ Relay Coupler [Swarmer] destroyed. 23170_ Imp. Utility Shielding destroyed. 23170_ Relay Coupler [Specialist] destroyed. 23173_ Penetrated by EMDS Slug. 23177_ Relay Coupler [Brawler] destroyed. 23177_ Relay Coupler [NC] destroyed. 23177_ Relay Coupler [Grunt] destroyed. 23177_ Interfacing with system... 23177_ Overriding active MAIN.C lock. Map ----- +----------------------------------------------------+ | ####################################### | | ####################################### | | ####################################### | | ####################################### | | ####################################### | | ########+######################################### | | ####### ######################################## | | # ######################################## | | / ######################################## | | # ######################################## | | ##+#### ######################################## | | # ######################################## | | # ######################################## | | + ######################################## | | # ######################################## | | ## ######################################## | | ######""""""" """" ############# | | ######"" "" ############# | | ######""""" "" ############# | | ######""""""""""" / | | ######" " """ / | | #####"" """""" / Y | | #####"" """""" ############# | | ##### " """""" MMM ############# | | ##### " "" MMM ############# | | ###+## ##### " "@ MMM ""############# | | # #####""""""""" """""""############# | | # #####"" """""""""############# | | # ##### """""""""""############# | | # ##### " " " " ############# | | # ##### " " " " ############# | | ###### """ " " " """" " ############# | | # """ """ " " """" ############# | | # """ " " " " ############# | | """ ########### """""""""" " ############# | | """ ########### " """ " """"""""############# | | """ ########### """ " " " ############# | | """ ############################################# | | ############################################# | | ############################################# | | ############################################# | | ################################################## | | ################################################## | | ################################################## | | ################################################## | | ### ######################################### | | ### ######################################### | | ### ######################################### | | / ######################################### | | ### ######################################### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 25 Resistance: EM 15 Utility Shielding 66 Point Defense Rating 240 Evasion (%) 50 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Katana | -8/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Wheel | -8/Materials | Scanalyzed Hrd. Heavy Armor Plating | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hrd. Heavy Armor Plating | x1 | -2/Research Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DiametricStasisMantle Manual? 0 Play Time 02:19:59 Cumulative 530.0 hours Start 2020.05.11 @ 19:28:03 End 2020.05.11 @ 21:45:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 853 Rogue 853 Adventurer 0 Explorer 0 Win Type 4 Total 49 Types 31/1/6/8/3/0/0 Lore% 94 Gallery% 93 Achievement% 81 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 67bbbc94-7e36-4ea3-bff3-412cf7c5b8d0