Cogmind - Beta 12 *** ADVENTURER MODE // 2024.01.06 @ 21:20:21 Player: fidyduce Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (224) 224 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 704 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 275/300 Energy 125/125 System Corruption 0% Temperature Cool (7) Movement Rolling (110) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Core Shielding > --- WEAPON (2) ------- Light Assault Rifle Light Cannon > --- INVENTORY (20) --- Light Ion Engine Light Ion Engine Light Ion Engine Compact Wheel Compact Wheel Improved Heat Sink Experimental Sensor Array Authchip [R/Combat] Grenade Launcher Makeshift Axe Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit Core Shielding > --- WEAPON ----------- Light Assault Rifle Makeshift Axe > --- INVENTORY -------- Light Ion Engine Aluminum Leg Improved Heat Sink Experimental Sensor Array Authchip [R/Combat] Light Cannon Grenade Launcher [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Protection Core Shielding Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -10 ------- Run | Jun Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 26 | 6 4 16 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 9 | 2 1 6 Treads . | . . . Leg 5 | 2 1 2 Wheel 2 | . . 2 Hover . | . . . Flight 2 | . . 2 Utility 5 | 1 2 2 Device 1 | 1 . . Storage 2 | . 1 1 Processor . | . . . Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 10 | 2 1 7 Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 2 | 1 . 1 Ballistic Cannon 3 | . . 3 Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 2 | . . 2 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 4 1 Power 1 | . 1 . Propulsion 2 | . 1 1 Utility . | . . . Weapon 2 | . 2 . Highest Loss Streak 2 | . 2 1 To Critical Strikes . | . . . Average Slot Usage (%) 85 | . 94 81 Engine 5 | . 10 3 Leg 20 | . 27 16 Wheel 1 | . . 2 Flight 1 | . . 1 Device 4 | . 13 . Storage 14 | . 14 14 Protection 9 | . . 14 Energy Gun 9 | . 13 8 Ballistic Gun 7 | . 13 5 Ballistic Cannon 1 | . . 1 Launcher 5 | . . 8 Slashing Weapon 2 | . . 3 Naked Turns . | . . . Heaviest Build 48 | 7 47 48 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 11 | . 4 11 Average Overweight (x) 2 | . 1 2 Largest Inventory Capacity 20 | 5 20 20 Average Capacity 18 | 5 19 20 Most Carried 12 | 4 7 12 Average Carried 4 | 2 4 4 Final Capacity 20 | 5 20 20 Final Carried 10 | 4 3 10 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Jun Mat Min Matter Collected 494 | 260 27 207 Remotely . | . . . Salvage Created 569 | 31 37 501 Parts 26 | 2 2 22 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Jun Mat Min Combat Hostiles Destroyed 8 | 1 1 6 Guns 6 | 1 1 4 Cannons 1 | . . 1 AOE 1 | . . 1 Classes Destroyed 5 | 1 . 4 Worker 3 | . . 3 Tunneler 2 | . . 2 Recycler 3 | . . 3 Swarmer 4 | . . 4 Grunt 4 | 1 1 2 Best Kill Streak 3 | 1 1 3 Combat Bots Only 3 | 1 1 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Jun Mat Min Damage Taken 887 | 40 693 154 Core 255 | 16 186 53 Absorbed by Shields . | . . . Redirected to Shielding 14 | . 5 9 Core Remaining (%) 93 | 93 . . Volleys Fired 28 | 3 7 18 Largest 2 | 2 1 2 Hottest 70 | 70 20 55 Shots Fired 32 | 6 7 19 Gun 24 | 6 7 11 Cannon 1 | . . 1 Launcher 7 | . . 7 Special . | . . . Kinetic 14 | 3 7 4 Thermal 11 | 3 . 8 Explosive 7 | . . 7 Electromagnetic . | . . . Robot Hit Streak 12 | 5 12 8 Robot Miss Streak 2 | . . 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 30 | 5 7 18 Core Hits 19 | 2 3 14 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks 11 | . . 11 Impact . | . . . Slashing 11 | . . 11 Piercing . | . . . Sneak Attacks 10 | . . 10 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1104 | 52 51 1001 Guns 186 | 50 51 85 Cannons 19 | . . 19 Explosions 157 | . . 157 Melee 740 | . . 740 Ramming 2 | 2 . . Kinetic 111 | 13 51 47 Thermal 94 | 37 . 57 Explosive 157 | . . 157 Electromagnetic . | . . . Impact . | . . . Slashing 740 | . . 740 Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 249 | . . 249 Projectiles . | . . . Explosions . | . . . Melee 249 | . . 249 Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 2 | 1 . 1 Kicked 2 | 1 . 1 Crushed . | . . . Highest Temperature 62 | 62 3 7 Average Temperature 27 | 33 2 7 Received Heat Transfer 582 | 30 501 51 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 236 | 111 . 125 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Jun Mat Min Peak Influence 130 | 20 45 130 Initial 11 | . 11 8 Average 29 | 4 22 35 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Jun Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 19 | 1 10 8 Peak Tracking Total 5 | 1 5 3 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Jun Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Jun Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Jun Mat Min Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 1 | . 1 . Successful . | . . . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Jun Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Jun Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Jun Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Jun Mat Min Turns Passed 1882 | 169 510 1203 Spaces Moved 684 | 123 185 376 Core 13 | 13 . . Treads . | . . . Legs 576 | 110 185 281 Wheels 80 | . . 80 Hover . | . . . Flight 15 | . . 15 Fastest Speed 50 | 50 120 110 Average Speed 245 | 112 257 282 Slowest Speed 920 | 120 400 920 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 24 | 9 22 41 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 34 | . . 34 Melee . | . . . Projectile . | . . . AOE 34 | . . 34 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Jun Mat Min Total 844 | 145 215 484 Wait 61 | 9 14 38 Move 682 | 122 184 376 Hop . | . . . Pick Up 22 | 4 3 15 Fast Attach 10 | 6 1 3 Attach 5 | . 1 4 Detach 2 | . . 2 Swap 11 | . 2 9 Drop 10 | . 3 7 Fire 28 | 3 7 18 Melee 11 | . . 11 Ram . | . . . Kick 2 | 1 . 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials -10/Mines History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 101 | -11/Junkyard | Discovered new exit (range 8) 170 | -11/Junkyard | Entered Materials 301 | -10/Materials | Build established: Mutant 502 | -10/Materials | Discovered new exit (range 7) 644 | -10/Materials | Core integrity fell below 50% 679 | -10/Materials | Core integrity fell below 20% 680 | -10/Materials | Entered Mines 810 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 980 | -10/Mines | Learned Materials interactive machine intel 1020 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1026 | -10/Mines | Found Prototype Device 1087 | -10/Mines | Learned location of Storage (-7) 1883 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01775_ Acquired Com. Wheel. 01777_ Acquired Sml. Storage Unit. 01786_ Acquired Lgt. Ion Engine. Note that some effects don't stack, e.g. attaching both Sml. Storage Unit and Hcp. Storage Unit does not combine the two effects (all such effects are marked ). 01795_ Acquired 20 matter. 01805_ Acquired Com. Wheel. 01807_ Sneak attack on T-07 Excavator. 01807_ Destroyed Mining Laser. 01807_ T-07 Excavator destroyed. 01814_ Acquired Lgt. Ion Engine. 01815_ Dropped Aluminum Leg. 01816_ Dropped Sml. Storage Unit. 01821_ Acquired 10 matter. 01855_ Sneak attack on U-05 Engineer. 01855_ Destroyed Lgt. Ion Engine. 01855_ Destroyed Terrain Scanner. 01882_ S-10 Pest destroyed. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????????????????????????"""????????????????? | | ????????????????????????"""????????????????? | | ????????????????????????"""????????????????? | | ????????????????????????"""????????????????? | | ???????????????????????? ????????????????? | | ????#####??###?????????? ????????????????? | | ???? ### #?????????#s#????????????????? | | ????? ##??????? #????????????????? | | ?????? #???????#s#????????????????? | | ???????? ???????#%#### """???????? | | ????????? ???????#@ """???????? | | ??????????? #???????# ## #????? | | ????????????# #???????# #????? # #?????? | | ?????????##### ######### #????????????????? | | ?????????# #????????????????? | | ?????????# ### ###########????????????????? | | ?????????????# #??????????????????????????? | | ?????????????# ######?????????????????????? | | ????????????## #?????????????????????? | | ????????????# #### #?????????????????????? | | ????????????# ##?# #?????????????????????? | | ????????????## ### ###???????????????????? | | ?????????????# ## #???????????????????? | | ????????###### #### #???????????????????? | | ????????# #??# #???????????????????? | | ######### ##??# #???????????????????? | | #### ##???# #???????????????????? | | ###########??# #????# #???????????????????? | | ?????????????# #????#!#???????????????????? | | ?????????????# #????# #???????????????????? | | ?????????????# #????# #???????????????????? | | ????????????? #????# #???????????????????? | | ????????????? #????#%#???????????????????? | | ????????????? ##????# #????????####???????? | | ????????????? #??????# #???????## ##??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 55 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness Challenges ------------ None Game ------ Seed AngularSiegeMultirail Manual? 0 Play Time 00:23:03 Cumulative 0.7 hours Start 2024.01.06 @ 20:56:10 End 2024.01.06 @ 21:20:21 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 1 Achievement% 0 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 1ee56f85-2029-4cd1-a6ae-6b2654b19d1f