Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.01 @ 16:57:36 Player: Cipherpunk Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (49) 245 Value Destroyed (1125) 1125 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (37) 37 TOTAL SCORE: 7007 Bonus ------- Follower Combat Kills 37 Cogmind --------- Core Integrity 0/1150 Matter 186/300 Energy 98/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Antimatter Reactor Armor Integrity Analyzer Improved Maneuvering Thrusters Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Xenon Bombardment Thruster Cooled Cesium-ion Thruster Impulse Thruster > --- UTILITY ---------- Advanced Weight Redist. System Enhanced Optical Array Enhanced Optical Array Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor Cloaking Device Hacking Suite System Shield Improved System Shield > --- WEAPON ----------- Power Sword > --- INVENTORY -------- Armor Integrity Analyzer Armor Integrity Analyzer Armor Integrity Analyzer Improved Proton Missile Launcher [Rating: 74] Favorites ----------- Power Micro Nuclear Core Engine Angular Momentum Engine Power Core Micro Nuclear Core Propulsion VTOL Module Leg Aluminum Leg Hover Unit Improved Gyrokinetic Inverter Flight Unit VTOL Module Utility Propulsion Shielding Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Propulsion Shielding Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Shock Bomb Launcher Special Weapon Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Power Sword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Fac Ext Cet Fac Slots Evolved 12 | . . 2 . 2 2 . . 2 2 . . 2 Power 1 | . . . . . . . . 1 . . . . Propulsion 2 | . . 1 . . 1 . . . . . . . Utility 9 | . . 1 . 2 1 . . 1 2 . . 2 Weapon . | . . . . . . . . . . . . . Parts Attached 119 | 6 26 4 . 7 5 1 10 19 7 14 . 20 Power 17 | 1 4 . . 1 1 . 1 5 . 3 . 1 Engine 12 | 1 4 . . 1 1 . . 3 . 1 . 1 Core 5 | . . . . . . . 1 2 . 2 . . Reactor . | . . . . . . . . . . . . . Propulsion 25 | 2 7 1 . 1 1 1 3 3 . 3 . 3 Treads . | . . . . . . . . . . . . . Leg 7 | 2 5 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . 1 Flight 17 | . 2 1 . 1 1 1 3 3 . 3 . 2 Utility 43 | 1 4 1 . 3 3 . 2 7 5 4 . 13 Device 19 | . 1 . . 2 1 . 1 3 4 3 . 4 Storage 4 | 1 2 . . . . . . 1 . . . . Processor 8 | . . . . 1 . . 1 1 . 1 . 4 Hackware 5 | . . . . . 1 . . 1 1 . . 2 Protection 7 | . 1 1 . . 1 . . 1 . . . 3 Artifact . | . . . . . . . . . . . . . Weapon 34 | 2 11 2 . 2 . . 4 4 2 4 . 3 Energy Gun 5 | 1 4 . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . 1 . . . . Ballistic Gun 9 | 1 6 . . . . . 1 1 . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 2 | . . . . . . . 1 . . . . 1 Special Weapon 3 | . . . . 1 . . 2 . . . . . Impact Weapon 2 | . 1 1 . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . 2 1 1 . 2 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 6 | . . 1 . 1 . . . . 1 3 . . Unidentified Prototypes 1 | . . . . . . . . . . . . 1 Parts Lost 33 | . 2 . 1 4 . . 1 6 . 7 . 12 Power 3 | . 1 . . . . . . 1 . 1 . . Propulsion 14 | . 1 . . 1 . . 1 1 . 3 . 7 Utility 10 | . . . . 2 . . . 2 . 2 . 4 Weapon 6 | . . . 1 1 . . . 2 . 1 . 1 Highest Loss Streak 6 | . 2 . 1 4 . . 1 2 . 4 . 6 Average Slot Usage (%) 88 | . 92 81 100 93 76 78 86 95 95 96 88 57 Engine 8 | . 13 11 11 9 7 7 2 5 5 3 5 3 Core 2 | . . . . . . . 4 6 5 6 5 3 Leg 9 | . 27 . . . . . . . . . . . Flight 15 | . . 33 33 27 23 25 26 26 23 22 23 10 Device 8 | . 3 11 11 15 7 7 6 13 17 14 11 8 Storage 8 | . 14 11 11 9 7 7 7 6 5 5 5 . Processor 7 | . . . . 9 7 7 13 13 11 13 17 15 Hackware 3 | . . . . . 7 7 7 4 6 11 11 7 Protection 5 | . 4 2 11 9 7 7 7 5 5 5 5 2 Energy Gun 2 | . 8 . . . . . . . . . . . Ballistic Gun 5 | . 17 . . . . . . 1 . . . . Impact Weapon 1 | . 2 10 11 2 . . . . . . . . Slashing Weapon 1 | . . . . . . . . 2 10 7 . 2 Special Melee Weapon 1 | . . 2 11 6 7 7 4 . . 1 . . Naked Turns 90 | . . . . . . . . . . . . 90 Heaviest Build 48 | 12 48 13 13 13 12 12 19 39 38 40 37 41 Greatest Support 41 | 20 20 15 15 15 15 15 20 39 39 41 41 41 Greatest Overweight (x) 4 | . 4 . . . . . 1 1 . 1 . 2 Average Overweight (x) . | . 1 . . . . . . . . . . . Largest Inventory Capacity 14 | 6 14 6 6 6 6 6 6 8 8 8 8 8 Average Capacity 8 | 5 11 6 6 6 6 6 6 7 8 8 8 4 Most Carried 12 | 2 12 6 6 6 5 6 6 8 8 8 6 5 Average Carried 7 | . 10 4 6 5 3 5 5 7 7 7 6 3 Final Capacity 8 | 6 6 6 6 6 6 6 6 8 8 8 8 4 Final Carried 8 | 2 6 6 6 5 4 6 5 8 8 6 6 3 Class Distribution -------------------- 52% | Mutant 25% | Scout 7% | Hacker-Scout 7% | Hacker-Sprinter 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scout | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Scout | -7/Factory Scout | -6/Factory Scout | -5/Factory Hacker-Scout | -5/Extension Hacker-Sprinter | -5/Cetus Mutant | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Fac Ext Cet Fac Matter Collected 1535 | 226 586 53 27 . . . 99 223 33 239 . 49 Remotely . | . . . . . . . . . . . . . Salvage Created 1565 | 61 1036 53 16 . . . 87 54 56 119 . 83 Parts 110 | 1 73 3 . . . . 6 12 2 9 . 4 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 4 | . 2 . . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Fac Ext Cet Fac Combat Hostiles Destroyed 22 | . 19 . . . . . 1 . . 2 . . Melee 2 | . . . . . . . . . . 2 . . Guns 19 | . 19 . . . . . . . . . . . Classes Destroyed 10 | 1 6 . 1 . . . 1 . . 1 . . Worker 4 | . 1 . . . . . 1 2 . . . . Builder 3 | . 1 . . . . . . 2 . . . . Tunneler 1 | . . . 1 . . . . . . . . . Recycler 3 | 1 2 . . . . . . . . . . . Operator 10 | . 2 3 . . . . . 2 . 1 . 2 Drone 1 | . . . . . . . . . . 1 . . Watcher 6 | . 2 . . . . . . . 2 1 . 1 Swarmer 3 | . 3 . . . . . . . . . . . Grunt 17 | . 16 . . . . . . . . 1 . . Sentry 1 | . . . . . . . 1 . . . . . Best Kill Streak 10 | 1 10 2 1 . . . 1 4 1 2 . 1 Combat Bots Only 6 | . 6 . . . . . 1 . . 1 . . Max Kills in Single Turn 3 | 1 2 1 1 . . . 1 3 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Fac Ext Cet Fac Damage Taken 4553 | . 832 32 84 316 42 . 302 554 77 618 . 1696 Core 1835 | . 136 14 14 64 16 . 80 142 26 182 . 1161 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 82 | 100 45 . 93 88 . . 86 83 . . 79 . Volleys Fired 103 | 5 84 . . 6 . . 5 1 . . . 2 Largest 2 | 1 2 . . 1 . . 1 1 . . . 1 Hottest 100 | 40 63 . . 100 . . 36 69 . . . 43 Shots Fired 162 | 5 143 . . 6 . . 5 1 . . . 2 Gun 148 | 5 143 . . . . . . . . . . . Cannon 1 | . . . . . . . . 1 . . . . Launcher 7 | . . . . . . . 5 . . . . 2 Special 6 | . . . . 6 . . . . . . . . Kinetic 117 | 1 116 . . . . . . . . . . . Thermal 6 | . . . . 6 . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 39 | 4 27 . . . . . 5 1 . . . 2 Robot Hit Streak 12 | 5 12 . . . . . 2 . . . . 2 Robot Miss Streak 2 | . 2 . . 1 . . 1 2 . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 141 | 5 84 3 1 . 2 . 7 6 6 21 . 6 Core Hits 56 | 2 37 1 . . . . 2 6 2 4 . 2 Critical Hits 2 | . 1 . . . . . . 1 . . . . Critical Kills 1 | . 1 . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . . . Melee Attacks 135 | . . 19 13 1 2 . 4 21 21 30 . 24 Impact 32 | . . 19 13 . . . . . . . . . Slashing 84 | . . . . . . . . 21 20 19 . 24 Piercing . | . . . . . . . . . . . . . Sneak Attacks 23 | . . 3 1 . 2 . 1 3 1 10 . 2 Combat Hostiles 1 | . . . . . . . . . 1 . . . Follow-up Attacks 5 | . . . . . . . . . 3 2 . . Damage Inflicted 3975 | 62 1217 198 55 . . . 171 1026 258 568 . 420 Guns 1274 | 62 1212 . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions 691 | . . . . . . . 171 509 . . . 11 Melee 2005 | . . 198 55 . . . . 517 258 568 . 409 Ramming 5 | . 5 . . . . . . . . . . . Kinetic 969 | 10 959 . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive 509 | . . . . . . . . 509 . . . . Electromagnetic 487 | 52 253 . . . . . 171 . . . . 11 Impact 253 | . . 198 55 . . . . . . . . . Slashing 1752 | . . . . . . . . 517 258 568 . 409 Piercing . | . . . . . . . . . . . . . Highest Corruption 9 | . 1 . . . . 9 9 . . . . 1 Average Corruption 4 | . 1 . . . . 9 9 . . . . 1 Corruption Purged . | . . . . . . . . . . . . . Effects 19 | . 1 . . . . 2 16 . . . . . Message Errors 6 | . . . . . . . 6 . . . . . Matter Fused 3 | . . . . . . . 3 . . . . . Heat Flow Errors 1 | . . . . . . 1 . . . . . . Energy Discharges 1 | . . . . . . . 1 . . . . . Parts Rejected 1 | . . . . . . 1 . . . . . . Data Loss (minor) 2 | . . . . . . . 2 . . . . . Data Loss (major) 3 | . . . . . . . 3 . . . . . Targeting Errors 2 | . 1 . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 692 | . . 46 35 . . . 1 200 33 114 . 263 Projectiles . | . . . . . . . . . . . . . Explosions 201 | . . . . . . . 1 200 . . . . Melee 491 | . . 46 35 . . . . . 33 114 . 263 Knockbacks 2 | . . 1 1 . . . . . . . . . Impact 2 | . . 1 1 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 224 | . 2 . . . . . . 194 . . . 28 Shots 4 | . . . . . . . . 2 . . . 2 Rammed 2 | . 2 . . . . . . . . . . . Targets Rammed 2 | . 2 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 106 | . 40 4 . 17 . 106 13 36 4 8 . . Average Temperature 7 | . 7 4 . 6 . 59 5 4 3 5 . . Received Heat Transfer 654 | . 342 15 . 54 9 . 120 24 9 54 . 27 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . Parts Fried 8 | . 1 4 1 . . . 2 . . . . . Impact Corruptions 3 | . . 2 1 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Fac Ext Cet Fac Peak Influence 316 | 5 316 161 77 123 97 48 78 150 126 209 17 228 Average Influence 100 | 2 149 133 62 81 69 44 42 60 76 107 12 101 Maximum Alert Level 1 | . 1 . . . . . . . . 1 . 1 Low Security (%) 83 | 100 55 100 100 100 100 100 100 100 100 86 100 96 Level 1 16 | . 44 . . . . . . . . 13 . 3 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 23 | . 5 3 . 3 1 . 2 4 . . . 5 Investigation 8 | . 3 . . 2 1 . . 1 . . . 1 Extermination 2 | . . . . . . . . 1 . . . 1 Reinforcement 13 | . 2 3 . 1 . . 2 2 . . . 3 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Fac Ext Cet Fac Distress Signals 7 | . 2 1 . . . . . 1 . 1 . 2 Communications Jammed 5 | . . . . . . . . . . 5 . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 206 | . 36 13 11 28 10 6 7 23 12 18 5 37 Peak Tracking Total 14 | . 4 7 5 14 8 6 4 11 9 7 5 11 Tactical Retreats 33 | . 1 1 3 6 1 . 1 7 1 5 . 7 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Fac Ext Cet Fac Traps Triggered 15 | . 2 . . 2 1 . 4 2 1 3 . . Indirectly 1 | . . . . . . . 1 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 7 | . . . . . . . . . . 7 . . Reprogrammed 1 | . . . . 1 . . . . . . . . Reused 1 | . . . . 1 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Fac Ext Cet Fac Machines Disabled 5 | . 2 . . . . . . 3 . . . . Max in Single Turn 2 | . 1 . . . . . . 2 . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Fac Ext Cet Fac Machines Accessed 35 | . 6 3 . 3 4 . 3 6 2 6 . 2 Terminals 24 | . 6 3 . 2 1 . 2 3 1 6 . . Fabricators 4 | . . . . . 1 . 1 . . . . 2 Repair Stations 1 | . . . . . . . . 1 . . . . Recycling Units 2 | . . . . . 1 . . 1 . . . . Scanalyzers 4 | . . . . 1 1 . . 1 1 . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 109 | . 18 9 . 12 11 . 10 14 3 27 . 5 Successful 70 | . 10 5 . 7 10 . 7 8 3 18 . 2 Failed 39 | . 8 4 . 5 1 . 3 6 . 9 . 3 Catastrophic 3 | . 1 . . . . . . . . 2 . . Database Lockouts . | . . . . . . . . . . . . . Manual 60 | . 13 9 . 8 3 . 7 3 . 17 . . Terminals 84 | . 18 9 . 10 4 . 8 7 1 27 . . Fabricators 9 | . . . . . 2 . 2 . . . . 5 Repair Stations 3 | . . . . . . . . 3 . . . . Recycling Units 2 | . . . . . 1 . . 1 . . . . Scanalyzers 11 | . . . . 2 4 . . 3 2 . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 30 | . 6 1 . 3 1 . 2 2 1 14 . . Record 5 | . . . . . . . . 2 . 3 . . Prototype ID Bank 4 | . 2 . . 1 . . . . . 1 . . Open Door 1 | . . . . . . . . . 1 . . . Level Access Points 1 | . . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . . . . . 1 . . Terminal Index 5 | . 1 1 . 1 . . 1 . . 1 . . Fabricator Index 2 | . . . . . 1 . . . . 1 . . Scanalyzer Index 1 | . 1 . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . 1 . . Locate Traps 1 | . . . . . . . . . . 1 . . Disarm Traps 2 | . . . . . . . . . . 2 . . Reprogram Traps 1 | . . . . 1 . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . Reinforcement Status 1 | . . . . . . . . . . 1 . . Hauler Manifests 2 | . 1 . . . . . . . . 1 . . Zone Layout 1 | . . . . . . . . . . 1 . . Fabricator Hacks 6 | . . . . . 2 . 2 . . . . 2 Load Schematic 3 | . . . . . 1 . 1 . . . . 1 Build 3 | . . . . . 1 . 1 . . . . 1 Repair Station Hacks 2 | . . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . . 1 . . . . Repair 1 | . . . . . . . . 1 . . . . Recycling Unit Hacks 2 | . . . . . 1 . . 1 . . . . Retrieve Components 2 | . . . . . 1 . . 1 . . . . Scanalyzer 9 | . . . . 1 4 . . 2 2 . . . Insert Component 5 | . . . . 1 2 . . 1 1 . . . Analyze 4 | . . . . . 2 . . 1 1 . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 53 | . 11 9 . 9 4 . 7 4 . 9 . . Terminals 21 | . 4 4 . 3 2 . 3 1 . 4 . . Botnet 16 | . 3 3 . 2 1 . 2 1 . 4 . . Operators 5 | . 1 1 . 1 1 . 1 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 1 . 1 . . Used 2 | . . . . . . . . 1 . 1 . . Hacking Detections 27 | . 4 3 . 2 3 . 2 5 1 5 . 2 Full Trace Events 4 | . 1 . . . 1 . . 1 . . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 2 . . 1 1 . . . Parts Built 5 | . . . . . 2 . 2 . . . . 1 Matter 438 | . . . . . 146 . 146 . . . . 146 Time 219 | . . . . . 73 . 73 . . . . 73 Total Part Build Rating 15 | . . . . . 6 . 6 . . . . 3 Parts Repaired 1 | . . . . . . . . 1 . . . . Time 13 | . . . . . . . . 13 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . 1 . . . . Parts Scanalyzed 5 | . . . . 1 2 . . 1 1 . . . Part Schematics Acquired 4 | . . . . . 2 . . 1 1 . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Min Mat Fac Was Fac Fac Fac Ext Cet Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 3 | . . . . . 2 . 1 . . . . . Non-combat 3 | . . . . . 2 . 1 . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . . . 2 . 3 . . . . . parse_system 1 | . . . . . . . 1 . . . . . no_distress 1 | . . . . . . . 1 . . . . . find_chute 1 | . . . . . 1 . . . . . . . find_fabricator 1 | . . . . . 1 . . . . . . . check_alert 1 | . . . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . 7 . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Fac Ext Cet Fac Total Allies 10 | . . . . . . . . 3 . 7 . . Largest Group 4 | . . . . . . . . 3 . 4 . . Highest-Rated Group 102 | . . . . . . . . 93 . 102 . . Highest-Rated Ally 31 | . . . . . . . . 31 . 31 . . Total Orders 4 | . . . . . . . . . . 4 . . GOTO 2 | . . . . . . . . . . 2 . . ROAM 1 | . . . . . . . . . . 1 . . FOLLOW 1 | . . . . . . . . . . 1 . . Ally Attacks 43 | . . . . . . . . 10 . 33 . . Total Damage 718 | . . . . . . . . 104 . 614 . . Kills 1 | . . . . . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Fac Ext Cet Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Fac Ext Cet Fac Turns Passed 4955 | 114 1633 199 220 278 155 67 461 609 172 555 16 476 Spaces Moved 7059 | 74 742 350 421 434 369 168 835 1356 270 978 54 1008 Core 244 | 7 . . . . . . . . . . . 237 Treads . | . . . . . . . . . . . . . Legs 803 | 67 736 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 6012 | . 6 350 421 434 369 168 835 1356 270 978 54 771 Fastest Speed 29 | 50 37 34 34 34 34 34 34 31 31 29 29 29 Average Speed 49 | 113 174 34 34 34 34 36 36 32 31 31 29 36 Slowest Speed 240 | 120 240 34 34 34 34 37 117 114 31 114 29 150 Overloaded Moves 68 | . . . . . . . . . . . . 68 Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 29 | . . 1 . 7 5 . 3 3 3 3 . 4 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 42 | 5 76 38 69 45 13 92 23 46 10 83 23 31 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . Known Exits Taken 6 | . . . . 1 . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . Scrap Searched 1 | . . . 1 . . . . . . . . . Spaces Dug 62 | . . 7 9 5 . . . 11 11 . . 19 Terrain Destroyed 88 | . . 7 9 6 . . . 36 11 . . 19 Melee 57 | . . 7 9 . . . . 11 11 . . 19 Projectile 6 | . . . . 6 . . . . . . . . AOE 25 | . . . . . . . . 25 . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Fac Ext Cet Fac Total 8129 | 96 944 390 471 539 395 172 987 1488 327 1192 53 1075 Wait 446 | 10 27 14 38 91 16 2 63 61 12 111 . 1 Move 6994 | 73 741 347 420 421 359 167 829 1349 264 971 53 1000 Hop 25 | . . 1 . 5 5 . 2 3 2 3 . 4 Pick Up 79 | 2 26 4 . 4 3 2 6 20 2 4 . 6 Fast Attach 46 | 6 7 1 . 2 . 1 5 5 3 2 . 14 Attach 40 | . 4 3 . 3 5 . 4 8 2 7 . 4 Detach 25 | . 6 . . . 3 . 5 1 1 3 . 6 Swap 33 | . 15 . . 2 . . 1 6 2 5 . 2 Drop 80 | . 32 1 . 4 2 . 9 13 3 4 . 12 Fire 103 | 5 84 . . 6 . . 5 1 . . . 2 Melee 130 | . . 19 13 1 2 . 4 21 18 28 . 24 Ram . | . . . . . . . . . . . . . Kick 2 | . 2 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 126 | . . . . . . . 54 . 18 54 . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus -4/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Discovered new exit (range 15) 496 | -10/Materials | Discovered new exit (range 11) 1559 | -10/Materials | Core integrity fell below 50% 1679 | -10/Materials | Discovered new exit (range 5) 1748 | -10/Materials | Entered another Materials area 1748 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1938 | -9/Materials | Discovered new exit (range 14) 1947 | -9/Materials | Entered Mines 2014 | -9/Mines | Assembled infested the area 2019 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2059 | -9/Mines | Learned location of Zion (-7) 2160 | -9/Mines | Discovered new exit (range 13) 2167 | -9/Mines | Entered Materials 2167 | -8/Materials | Evolved 2 slots: Utility x2 2442 | -8/Materials | Discovered new exit (range 10) 2444 | -8/Materials | Identified exit to Factory 2445 | -8/Materials | Entered Factory 2445 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2455 | -7/Factory | Lost 4 parts (1n2u1w) 2552 | -7/Factory | Discovered new exit (range 15) 2590 | -7/Factory | Fabricated Lgt. Deuterium Engine? 2600 | -7/Factory | Sucked down chute 2600 | -7/Factory | Entered Waste 2606 | -7/Waste | Spotted C-40 Crusher 2612 | -7/Waste | Spotted C-40 Crusher 2615 | -7/Waste | EMP discharged 2615 | -7/Waste | Spotted C-40 Crusher 2617 | -7/Waste | Spotted C-40 Crusher 2625 | -7/Waste | Spotted C-40 Crusher 2632 | -7/Waste | Spotted C-40 Crusher 2645 | -7/Waste | Discovered new exit (range 12) 2667 | -7/Waste | Identified exit to Factory 2667 | -7/Waste | Entered Factory 2802 | -7/Factory | Fabricated Lgt. Deuterium Engine (x2) 2881 | -7/Factory | Identified exit to Factory 2897 | -7/Factory | Discovered new exit (range 5) 3014 | -7/Factory | Build established: Scout 3053 | -7/Factory | Identified exit to Lower Caves 3128 | -7/Factory | Entered another Factory area 3128 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3441 | -6/Factory | Repaired Propulsion Shielding 3476 | -6/Factory | Allied Derelicts emerged from ambush trap array 3491 | -6/Factory | Spotted B-75 Beast 3525 | -6/Factory | Discovered new exit (range 5) 3526 | -6/Factory | Identified exit to Lower Caves 3687 | -6/Factory | Discovered new exit (range 7) 3736 | -6/Factory | Identified exit to Factory 3737 | -6/Factory | Entered another Factory area 3737 | -5/Factory | Evolved 2 slots: Utility x2 3907 | -5/Factory | Discovered new exit (range 9) 3909 | -5/Factory | Identified exit to Extension 3909 | -5/Factory | Entered Extension 3935 | -5/Extension | Spotted B-75 Beast 4070 | -5/Extension | Identified exit to Cetus 4144 | -5/Extension | Build established: Hacker-Scout 4204 | -5/Extension | Spotted B-75 Beast 4235 | -5/Extension | Discovered new exit (range 21) 4241 | -5/Extension | Identified exit to Factory 4259 | -5/Extension | Lost 4 parts (1p1n2u) 4464 | -5/Extension | Disrupted transfer network 4464 | -5/Extension | Entered Cetus 4468 | -5/Cetus | Spotted Cetus Guard 4468 | -5/Cetus | Spotted Cetus Guard 4468 | -5/Cetus | Spotted Cetus Guard 4468 | -5/Cetus | Spotted Cetus Guard 4474 | -5/Cetus | Discovered exit to Factory (range 22) 4480 | -5/Cetus | Entered Factory 4480 | -4/Factory | Evolved 2 slots: Utility x2 4491 | -4/Factory | Lost 3 parts (2n1w) 4513 | -4/Factory | Spotted B-86 Titan 4815 | -4/Factory | Released all parts (12) 4839 | -4/Factory | Lost 6 parts (3n3u) 4895 | -4/Factory | Core integrity fell below 50% 4915 | -4/Factory | Lost 3 parts (2n1w) 4919 | -4/Factory | Fabricated Hacking Suite? 4931 | -4/Factory | Core integrity fell below 20% 4956 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04846_ Connecting with Fabricator... >>Build Building Hacking Suite... ETC: 73 04857_ Critical hit. 04857_ Impulse Thruster destroyed. 04857_ Penetrated by Slug. 04859_ K-01 Serf cleans the Matter Pump. 04873_ Power Sword destroyed. 04884_ Imp. Gyrokinetic Inverter destroyed. 04886_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04901_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F018. 04908_ Penetrated by Slug. 04908_ Manufacturing Mainframe disabled. 04919_ >> FABRICATOR: Completed Hacking Suite? 04941_ Acquired Lgt. Antimatter Reactor. 04953_ Penetrated by Slug. 04953_ S-27 Virus suffers critical hit. 04953_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????? ??????? | | ???????????????????????# ??????? | | ???????????????????????# ??????? | | ???????????????????????# ??????? | | ???????????????????????# ?####?? | | ???????????????????????# ? #?? | | ???????????????????????# ? Y ??? | | ???????????????????????# # ??? | | ???????????????????????# #??? | | ?????????? ????????????# #??? | | ?????????? ????????????# #??? | | ?????????? ???????????# #??? | | ?????????? ???????????# #??? | | ?????????? ???????????# #??? | | ?????????? ???????????# @ #??? | | ?????????? #???????????# #??? | | ?????????# ##??#####???# #??? | | ?????????# ## #???# #??? | | ?????????# + """" #???# #??? | | ?????????# ## """" #???# #??? | | ???####### ## """" #???# #??? | | ???# ## """" #???# #??? | | ???# #?? ???## #??? | | #### #####+###### #??? | | [=#??? | | ####/########### s%#??? | | #?????# ##########=#??? | | #?????# #????????#s#??? | | #?????# #????????# #??? | | #?????# #???######s#### | | """"" #?????# #???# # | | """"" #?????# #???# """""" # | | """ #?????? ????# """""" # | | #?????? ????# """""" # | | ##########?????? ????# """""" # | | ???????????????? ????# # | | ???????????????? ????# """ # | | ???????????????# # """ # | | ???????????????# + """ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 32 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Cloak Strength 2 Power Amplification 20 Additional Mass Support 9 Armor Coverage 150 Power Shielding 66 Propulsion Shielding 33 Evasion (%) 73 Armor Integrity Analysis 33 Salvage Targeting 2 Offensive Hacking 10 Defensive Hacking 22 Item Schematics ----------------- Lgt. Deuterium Engine | -7/Factory | Scanalyzed Propulsion Shielding | -7/Factory | Scanalyzed Cld. Cesium-ion Thruster | -6/Factory | Scanalyzed Hacking Suite | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lgt. Deuterium Engine | x2 | -7/Factory Lgt. Deuterium Engine | x2 | -7/Factory Hacking Suite | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Deadly Force Challenges ------------ None Game ------ Seed GuidanceShieldDiverter Manual? 0 Play Time 02:22:05 Cumulative 43.2 hours Start 2019.11.30 @ 21:05:50 End 2019.12.01 @ 16:57:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 18 Gallery% 40 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ea08c0f0-cbee-468e-afd3-39db6e699927