Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.15 @ 07:46:19 Player: Red_Zig Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (448) 448 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 963 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 292/300 Energy 125/125 System Corruption 1% Temperature Cool (0) Movement Hovering (90) Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Combat Airjet > --- UTILITY (2) ------ Small Storage Unit Signal Interpreter > --- WEAPON (2) ------- Assault Rifle Light Assault Rifle > --- INVENTORY (8) ---- Aluminum Leg Large Storage Unit Experimental Sensor Array Launcher Guidance Computer Hacking Suite Hacking Suite Assault Rifle Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Combat Airjet > --- UTILITY ---------- Small Storage Unit Signal Interpreter > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Aluminum Leg Large Storage Unit Experimental Sensor Array Launcher Guidance Computer Hacking Suite Hacking Suite Assault Rifle Mini Grenade Launcher [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Combat Airjet Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 23 | 8 13 2 Power 5 | 2 2 1 Engine 5 | 2 2 1 Core . | . . . Reactor . | . . . Propulsion 6 | 3 3 . Treads 2 | 2 . . Leg 1 | . 1 . Wheel . | . . . Hover 3 | 1 2 . Flight . | . . . Utility 5 | 1 4 . Device 1 | . 1 . Storage 3 | 1 2 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 4 1 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 6 | 1 4 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | 1 4 . Power 3 | 1 2 . Propulsion 1 | . 1 . Utility 1 | . 1 . Weapon . | . . . Highest Loss Streak 1 | 1 1 . To Critical Strikes . | . . . Average Slot Usage (%) 95 | . 95 100 Engine 12 | . 12 14 Leg 10 | . 9 14 Hover 15 | . 15 14 Device 5 | . 6 . Storage 14 | . 14 14 Processor 8 | . 7 14 Ballistic Gun 27 | . 27 28 Naked Turns . | . . . Heaviest Build 27 | 10 27 11 Greatest Support 40 | 40 18 12 Greatest Overweight (x) 2 | . 2 . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 8 Average Capacity 8 | 7 8 8 Most Carried 9 | 5 9 8 Average Carried 5 | 3 7 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 5 8 8 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 809 | 286 446 77 Remotely . | . . . Salvage Created 695 | 23 595 77 Parts 46 | . 35 11 Haulers Intercepted 1 | . 1 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 18 | 2 11 5 Guns 18 | 2 11 5 Classes Destroyed 8 | 1 7 . Tunneler 2 | . 2 . Hauler 1 | . 1 . Recycler 1 | . 1 . Operator 2 | . 2 . Watcher 1 | . 1 . Swarmer 8 | . 3 5 Grunt 8 | . 8 . Assembled 2 | 2 . . Best Kill Streak 3 | 2 3 3 Combat Bots Only 3 | 2 3 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 98 | 16 48 34 Missed 29 | 5 13 11 Damage Taken 897 | 205 510 182 Core 257 | 100 107 50 Absorbed by Shields . | . . . Core Remaining (%) 60 | 60 . . Volleys Fired 111 | 11 84 16 Largest 2 | 2 2 2 Hottest 60 | 60 40 40 Shots Fired 223 | 22 169 32 Gun 223 | 22 169 32 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 212 | 11 169 32 Thermal 11 | 11 . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 9 | 7 9 3 Robot Miss Streak 9 | 3 9 4 Penetration Max . | . . . Secondary Targets 3 | . 2 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 117 | 14 90 13 Core Hits 50 | 5 39 6 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1240 | 131 938 171 Guns 1240 | 131 938 171 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 1174 | 65 938 171 Thermal 66 | 66 . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 2 | . 1 1 Data Loss (minor) 1 | . . 1 Misfires 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 40 | 40 23 . Average Temperature 10 | 21 6 . Received Heat Transfer 213 | . 213 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 150 | 150 . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 155 | . 155 111 Initial 1 | . . 1 Average 26 | . 48 85 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 34 | 3 22 9 Peak Tracking Total 3 | 1 3 3 Tactical Retreats 1 | 1 . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 3827 | 1977 1538 312 Spaces Moved 1926 | 317 1320 289 Core 2 | 2 . . Treads 250 | 250 . . Legs . | . . . Wheels . | . . . Hover 1674 | 65 1320 289 Flight . | . . . Fastest Speed 50 | 50 66 90 Average Speed 97 | 142 88 90 Slowest Speed 220 | 160 220 90 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 70 | 38 99 75 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 3674 | 1818 1541 315 Wait 1596 | 1475 117 4 Move 1924 | 316 1319 289 Hop . | . . . Pick Up 11 | 6 4 1 Fast Attach 12 | 7 5 . Attach 3 | 1 2 . Detach . | . . . Swap 8 | . 6 2 Drop 9 | 2 4 3 Fire 111 | 11 84 16 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 15) 1680 | -11/Scrapyard | Assembled infested the area 1978 | -11/Scrapyard | Entered Materials 1979 | -10/Materials | Build established: Mutant 2167 | -10/Materials | Discovered new exit (range 4) 2192 | -10/Materials | Discovered new exit (range 10) 2245 | -10/Materials | Core integrity fell below 50% 2453 | -10/Materials | Discovered new exit (range 4) 2652 | -10/Materials | Discovered new exit (range 12) 2897 | -10/Materials | Identified exit to Materials 2915 | -10/Materials | Identified exit to Subcaves 3031 | -10/Materials | Build established: Scavenger-Mutant 3106 | -10/Materials | Discovered exit to Materials (range 16) 3211 | -10/Materials | Identified exit to Mines 3228 | -10/Materials | Core integrity fell below 20% 3507 | -10/Materials | Build established: Mutant 3516 | -10/Materials | Entered Mines 3566 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 3569 | -10/Mines | Found Prototype Device 3640 | -10/Mines | Discovered exit to Materials (range 14) 3666 | -10/Mines | Discovered exit to Materials (range 15) 3668 | -10/Mines | Learned location of Zion (-6) 3773 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3773 | -10/Mines | Discovered new exit (range 5) 3828 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- sneaking around Materials again, ha." 03568_ Dropped Lgt. Assault Rifle. 03569_ Acquired Prototype Device. 03612_ K-01 Serf collects debris. 03640_ EXIT=FOUND: MATERIALS 03668_ Acquired derelict log, extracted data. World map updated: -6/Zion. 03676_ T-07 Excavator is excavating. 03679_ U-05 Engineer lays Concrete. 03680_ T-07 Excavator is excavating. 03680_ U-05 Engineer lays Concrete. 03689_ S-10 Pest destroyed. 03691_ Switching to secondary target: S-10 Pest. 03696_ S-10 Pest destroyed. 03699_ Acquired 14 matter. 03700_ Acquired 18 matter. 03702_ K-01 Serf collects debris. 03758_ System corrupted: Component data lost. 03773_ "No threat detected, you may enter." 03773_ EXIT=FOUND Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????? ??????????????????? | | ???????????????????# ?????????????????? | | ???????????????????# ????????????????? | | ??????????????????? ????????????????? | | ???????????????????? ????????????????? | | ???????????????????? ????????????????? | | ????????????????????# ????????????????? | | ????????????????????# #???????????????? | | ????????????????????# ???????????????? | | ????????????????????# ???????????????? | | ????????????????????# ???????????????? | | ##?????????????????## ???????????????? | | ?????????## ###### ## #????? | | ????????## #????? | | ######## ????????# #????? | | ???????????????# ####s########??????? | | ????????????????????????# #?????????????? | | ????????????????????????#@#?????????????? | | ????????????????????????# #?????????????? | | ????????????????????????# #?????????????? | | ????????????????????????# #?????????????? | | ????????????????????????# #?????????????? | | ????????????????????????# #?????????????? | | ????????????????????????# #?????????????? | | ????????????????????????# ###???????????? | | ????????????????????????# #???????????? | | ????????????????????????### #???????????? | | ??????????????????????????# #???????????? | | ??????????????????????????# #???????????? | | ??????????????????????????# #???????????? | | ??????????????????????????# #???????????? | | ??????????????????????????# #???????????? | | ??????????????????????????# #???????????? | | ??????????????????????????# #???????????? | | ??????????????????????????# #???????????? | | ??????????????????????????# #???????????? | | ??????####????????????????# #???????????? | | ?????# ##????????## ### #???????????? | | ????? #????????# #???????????? | | ###?# #?????# ### #???????????? | | ## #?????# ????????# #???????????? | | #????????????????# #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 51 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NuclearMakeshiftFrame Manual? 0 Play Time 00:24:57 Cumulative 24.2 hours Start 2024.04.14 @ 20:30:49 End 2024.04.15 @ 07:46:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 11 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 24 Achievement% 23 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e02e6654-f7ee-410b-b930-142dc7041efd