Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.13 @ 22:54:59 Player: TheSkyeDoctor Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (61) 305 Value Destroyed (2121) 2121 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 8646 Bonus ------- None Cogmind --------- Core Integrity 0/1300 Matter 261/300 Energy 100/100 System Corruption 25% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Advanced Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Cooled VTOL Module Nuclear Pulse Array > --- UTILITY ---------- Advanced Heat Sink Weight Redist. System Improved Signal Interpreter Advanced Target Analyzer Improved Core Shielding Improved Core Shielding Improved Hacking Suite Improved System Shield Stealth Drone Bay > --- WEAPON ----------- Gamma Rifle Gauss Cannon > --- INVENTORY -------- Light Deuterium Engine Antimatter Reactor [Rating: 89] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Flight Unit Wheel Compact Wheel Flight Unit Flight Unit Utility Advanced Targeting Computer Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Improved Power Shielding Weapon Light Assault Rifle Energy Gun Gamma Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Fac Upp Upp Res Slots Evolved 14 | . . 2 2 . 2 . . 2 2 2 . . 2 Power 1 | . . . . . . . . . . 1 . . . Propulsion 4 | . . 2 . . . . . . 2 . . . . Utility 9 | . . . 2 . 2 . . 2 . 1 . . 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 88 | 6 3 6 10 13 13 1 2 5 2 4 5 . 18 Power 12 | 1 . . 2 2 . . 1 2 . 2 . . 2 Engine 6 | 1 . . 2 1 . . 1 1 . . . . . Core 3 | . . . . 1 . . . 1 . 1 . . . Reactor 3 | . . . . . . . . . . 1 . . 2 Propulsion 31 | 2 2 3 4 5 4 . . . 1 1 2 . 7 Treads . | . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 29 | . 2 3 4 5 4 . . . 1 1 2 . 7 Utility 28 | 1 1 1 3 1 7 . . 3 1 1 3 . 6 Device 13 | . 1 1 . 1 3 . . 2 . . 2 . 3 Storage 1 | 1 . . . . . . . . . . . . . Processor 5 | . . . 3 . 1 . . . . . . . 1 Hackware 3 | . . . . . . . . . 1 1 1 . . Protection 6 | . . . . . 3 . . 1 . . . . 2 Artifact . | . . . . . . . . . . . . . . Weapon 17 | 2 . 2 1 5 2 1 1 . . . . . 3 Energy Gun 4 | . . . . 1 . . . . . . . . 3 Energy Cannon 3 | . . . . 3 . . . . . . . . . Ballistic Gun 6 | 2 . 1 1 1 1 . . . . . . . . Ballistic Cannon 1 | . . . . . . 1 . . . . . . . Launcher 3 | . . 1 . . 1 . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 . 2 1 . . . . . . . 2 Corrupted Parts 2 | . . . . . . . . . . . 1 . 1 System Corruption 10 | . . . . . . . . . . . 5 . 5 Parts Lost 70 | . . 3 10 9 3 2 . . 3 4 4 1 31 Power 8 | . . . 2 1 . . . . . . . . 5 Propulsion 27 | . . 1 4 5 1 1 . . 2 2 1 . 10 Utility 21 | . . 1 1 1 1 . . . . 2 2 1 12 Weapon 14 | . . 1 3 2 1 1 . . 1 . 1 . 4 Highest Loss Streak 25 | . . 3 5 7 3 2 . . 3 4 3 1 25 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 4 | 1 2 3 4 7 6 4 4 4 4 3 3 2 1 Power 1 | 1 1 1 . . 1 1 1 1 1 1 2 2 1 Propulsion . | . . . . . 1 1 1 1 . . . . . Utility 1 | . . 2 2 3 3 1 1 . . . . . . Weapon . | . . . . 1 . 1 1 1 1 1 . . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 5 | . . . . 1 4 . . . . . . . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . Utility 1 | . . . . . 1 . . . . . . . . Weapon 2 | . . . . 1 1 . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 78 96 73 68 92 100 98 87 88 73 73 77 44 Engine 4 | . 14 11 5 4 7 7 7 3 . 4 . . . Core 3 | . . . . 1 . . . 2 5 5 10 10 2 Flight 22 | . 14 43 21 21 29 30 30 26 28 18 15 21 8 Device 11 | . . 10 2 1 6 15 15 19 23 17 19 19 7 Storage 3 | . 7 10 9 9 5 . . . . . . . . Processor 11 | . . . 22 20 15 15 15 13 11 10 10 10 8 Hackware 3 | . . . . . . . . . 3 8 11 10 6 Protection 4 | . . . . . 11 15 15 13 6 3 . . 3 Energy Cannon 1 | . . . . 7 5 . . . . . . . . Ballistic Gun 5 | . 28 19 7 1 1 7 7 6 4 . . . . Launcher 2 | . . . 5 . 6 6 5 . . 2 1 . . Peak Build Rating 89 | 6 6 12 26 30 39 40 43 49 64 76 75 71 89 Average Rating 39 | 3 5 10 14 21 26 38 42 43 59 60 68 70 55 On Entrance 34 | . 6 6 12 26 14 39 37 43 47 64 56 71 68 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 43 | 10 10 11 14 19 20 17 25 24 31 40 43 33 40 Greatest Support 41 | 26 26 20 20 20 20 19 19 25 38 41 29 26 37 Greatest Overweight (x) 2 | . . . . 2 . . 1 . . . 1 1 2 Average Overweight (x) . | . . . . . . . . . . . . 1 . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 5 5 5 Average Capacity 6 | 6 6 7 8 8 7 5 5 5 5 5 5 5 5 Most Carried 8 | 5 5 5 8 8 8 5 5 5 5 5 5 2 5 Average Carried 4 | 1 2 3 4 7 6 4 4 4 4 3 3 2 1 Final Capacity 8 | 8 5 8 8 8 5 5 5 5 5 5 5 5 5 Final Carried 6 | 1 5 5 6 5 5 4 5 4 3 5 2 2 . Class Distribution -------------------- 28% | Scavenger-Sprinter 21% | Mutant 15% | Hacker-Mutant 15% | Sprinter 13% | Hacker-Sprinter 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Mutant | -8/Materials Sprinter | -8/Storage Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Mutant | -3/Research Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Fac Upp Upp Res Matter Collected 1711 | 197 16 162 126 186 52 102 127 110 248 10 259 . 116 Remotely . | . . . . . . . . . . . . . . Salvage Created 1953 | . 47 186 279 385 146 54 . 27 173 . 323 . 333 Parts 125 | . 5 19 16 17 13 4 . 2 14 . 16 . 19 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . 4 . . . . 5 . . Prevented 14 | . . . . . . . . . . . 14 . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Fac Upp Upp Res Combat Hostiles Destroyed 54 | . 3 8 9 9 8 2 . . 3 . 7 . 5 Guns 23 | . 3 8 3 4 . 1 . . 2 . . . 2 Cannons 10 | . . . . 5 . . . . 1 . 2 . 2 AOE 18 | . . . 6 . 8 1 . . . . 3 . . Classes Destroyed 10 | . 1 1 4 1 . 1 . . 1 . . . 1 Worker 3 | . . . . 1 . . . . 2 . . . . Builder 1 | . . . . . . . . . 1 . . . . Operator 1 | . . . 1 . . . . . . . . . . Watcher 2 | . . . 1 . . . . 1 . . . . . Swarmer 28 | . 3 6 3 3 6 1 . . 2 . 4 . . Grunt 13 | . . . 5 4 1 . . . . . 1 . 2 Duelist 1 | . . . . . . 1 . . . . . . . Sentry 6 | . . 2 . 1 1 . . . 1 . . . 1 Hunter 4 | . . . 1 1 . . . . . . 2 . . Programmer 2 | . . . . . . . . . . . . . 2 Best Kill Streak 8 | . 3 4 8 6 7 1 . 1 6 . 5 . 2 Combat Bots Only 7 | . 3 4 6 6 7 1 . . 2 . 5 . 2 Max Kills in Single Turn 3 | . 1 1 2 1 3 1 . 1 1 . 2 . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . 1 . 3 1 . . . . 2 . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Fac Upp Upp Res Hostile Shots Fired 556 | . 16 50 63 107 20 30 . . 24 5 21 3 217 Missed 201 | . 5 14 28 30 8 16 . . 14 1 12 . 73 Hits 355 | . 11 36 35 77 12 14 . . 10 4 9 3 144 Projectile 355 | . 11 36 35 77 12 14 . . 10 4 9 3 144 Critical Strikes 22 | . . . 1 1 . . . . 2 . . . 18 Actively Blocked 6 | . . . . . . . . . 1 . . . 5 Part Disruptions 1 | . . . . . . . . . . . . . 1 Damage Taken 6558 | . 87 353 565 1017 287 290 . . 218 278 176 44 3243 Core 2188 | . 8 102 166 341 118 68 . . 57 11 14 . 1303 Absorbed by Shields 118 | . . . . . . . . . . . . . 118 Redirected to Shielding 322 | . . . . . . . . . 26 90 . . 206 Core Remaining (%) 80 | 100 96 74 . 7 . . 73 100 94 . . 97 . Volleys Fired 201 | . 10 34 21 54 7 8 . 4 14 . 10 . 39 Largest 2 | . 2 2 2 2 2 2 . 1 2 . 2 . 2 Hottest 169 | . 40 40 50 137 53 53 . 23 62 . 79 . 169 Shots Fired 281 | . 20 56 35 58 11 13 . 4 18 . 17 . 49 Gun 183 | . 20 56 26 18 4 8 . 4 13 . . . 34 Cannon 66 | . . . . 40 . . . . 1 . 10 . 15 Launcher 32 | . . . 9 . 7 5 . . 4 . 7 . . Special . | . . . . . . . . . . . . . . Kinetic 175 | . 20 56 26 18 4 8 . 4 14 . 10 . 15 Thermal 58 | . . . . 37 . . . . . . . . 21 Explosive 21 | . . . 9 . 7 5 . . . . . . . Electromagnetic 27 | . . . . 3 . . . . 4 . 7 . 13 Robot Hit Streak 9 | . 3 8 6 8 9 4 . 3 7 . 9 . 5 Robot Miss Streak 3 | . 2 3 2 2 1 2 . 1 2 . 2 . 3 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 3 | . . 1 2 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . Shots Hit Robots 180 | . 11 33 25 40 9 7 . 3 13 . 11 . 28 Core Hits 114 | . 4 14 24 16 13 6 . 2 11 . 9 . 15 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . 1 . 1 . . . . . . . . . Critical Strikes 7 | . . 1 . 1 . . . . 1 . 1 . 3 Burn 3 | . . . . . . . . . . . . . 3 Destroy 2 | . . 1 . 1 . . . . . . . . . Blast 2 | . . . . . . . . . 1 . 1 . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 4424 | . 50 262 689 905 616 190 . 43 416 . 437 . 816 Guns 1435 | . 50 262 136 259 57 14 . 43 148 . . . 466 Cannons 1146 | . . . . 646 . . . . 32 . 118 . 350 Explosions 1843 | . . . 553 . 559 176 . . 236 . 319 . . Melee . | . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . Kinetic 1469 | . 50 262 136 259 57 14 . 43 180 . 118 . 350 Thermal 963 | . . . . 593 . . . . 6 . . . 364 Explosive 1288 | . . . 553 . 559 176 . . . . . . . Electromagnetic 704 | . . . . 53 . . . . 230 . 319 . 102 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 25 | . . . . . . . . . . . 5 5 25 Average Corruption 8 | . . . . . . . . . . . 5 5 11 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 15 | . . . . . . . . . . . 3 1 11 Message Errors 4 | . . . . . . . . . . . 1 1 2 Matter Fused 1 | . . . . . . . . . . . . . 1 Heat Flow Errors 3 | . . . . . . . . . . . 1 . 2 Energy Discharges 4 | . . . . . . . . . . . 1 . 3 Parts Rejected 1 | . . . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 16 | . . . 7 2 7 . . . . . . . . Projectiles 2 | . . . . 2 . . . . . . . . . Explosions 14 | . . . 7 . 7 . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . . . 1 . 1 Impact . | . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . 1 . 1 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 229 | . . . 20 . 134 49 . . . . 26 . . Shots 9 | . . . 1 . 3 2 . . . . 3 . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 270 | . . 15 52 270 90 17 . . . . 215 . 145 Average Temperature 57 | . . 3 23 96 33 9 . . . . 116 . 50 Received Heat Transfer 774 | . . 18 225 270 15 36 . . 36 . . . 174 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . . . . . 2 . . Parts Fried 5 | . . . . . . . . . . . 5 . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . 1 Parts Melted 8 | . . . . 6 . . . . . . . . 2 Heat Transferred 1956 | . . . . 1073 . . . . 50 . . . 833 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Fac Upp Upp Res Maximum Alert Level 1 | . . . 1 1 . . . . . . . . . Low Security (%) 92 | 100 100 100 22 94 100 . . 100 100 100 . . 100 Level 1 7 | . . . 77 5 . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 339 | . 60 135 339 203 185 . . 15 30 30 . . 60 Initial 138 | . . . 50 138 87 . . . . 9 . . 2 Average 65 | . 24 66 243 138 69 . . 1 5 11 . . 7 Influence Increases 1956 | . 70 250 469 295 227 55 . 28 85 45 220 . 212 Destroy 0b10 Robot/C 1080 | . 60 160 180 180 160 40 . . 60 . 140 . 100 Destroy 0b10 Robot/NC 35 | . . . 10 5 . . . 5 15 . . . . Destroy Leader 194 | . 10 40 32 40 20 . . 2 10 . 20 . 20 Successful Hack 20 | . . 5 . 9 . . . 6 . . . . . Disable Machine 105 | . . . 75 . 30 . . . . . . . . Destroy Structure 102 | . . . 82 1 17 . . . . . . . 2 Partial Spotted 150 | . . 30 15 30 . . . 15 . 30 . . 30 Lose Combat Pursuer 270 | . . 15 75 30 . 15 . . . 15 60 . 60 Influence Decreases 1956 | . 70 130 260 431 245 176 54 28 65 60 195 26 216 Entered New Map 466 | . . . 70 191 106 66 11 . . 11 3 6 2 Time Decay 1021 | . 40 100 90 150 137 90 43 28 40 39 162 10 92 Lost Part 439 | . . 30 100 90 2 20 . . 25 10 30 10 122 Purge Threat 30 | . 30 . . . . . . . . . . . . Squads Dispatched 5 | . . . 1 1 2 . . . . . . . 1 Investigation 1 | . . . . 1 . . . . . . . . . Extermination 2 | . . . . . 1 . . . . . . . 1 Reinforcement 2 | . . . 1 . 1 . . . . . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Fac Upp Upp Res Distress Signals 4 | . . . 1 2 . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 103 | . 4 14 16 13 9 7 . 1 3 2 9 6 19 Peak Tracking Total 9 | . 2 5 8 5 4 7 . 1 2 3 4 7 9 Tactical Retreats 12 | . . 1 3 2 . 1 . . . 1 1 . 3 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Fac Upp Upp Res Traps Triggered 5 | . . . . . 1 . . . 1 . . . 3 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Fac Upp Upp Res Machines Disabled 7 | . . . 5 . 2 . . . . . . . . Max in Single Turn 2 | . . . 2 . 2 . . . . . . . . Garrison Access 3 | . . . . 1 . . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Fac Upp Upp Res Machines Accessed 28 | . 3 5 2 8 2 . . 2 2 2 . . 2 Terminals 22 | . 3 4 1 7 1 . . 2 2 1 . . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 2 | . . 1 1 . . . . . . . . . . Garrison Access 4 | . . . . 1 1 . . . . 1 . . 1 Total Hacks 56 | . 8 11 3 18 3 . . 3 3 3 . . 4 Successful 13 | . 2 3 . 4 . . . 1 . 2 . . 1 Failed 43 | . 6 8 3 14 3 . . 2 3 1 . . 3 Catastrophic 16 | . 3 3 2 5 1 . . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 31 | . 4 6 2 13 1 . . 3 . 2 . . . Terminals 46 | . 8 9 2 16 1 . . 3 3 2 . . 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 3 | . . 2 1 . . . . . . . . . . Garrison Access 7 | . . . . 2 2 . . . . 1 . . 2 Terminal Hacks 9 | . 2 2 . 3 . . . 1 . 1 . . . Record 1 | . . 1 . . . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . Level Access Points 1 | . . . . 1 . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . Zone Layout 5 | . 1 1 . 1 . . . 1 . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 1 | . . 1 . . . . . . . . . . . Retrieve Study 1 | . . 1 . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . . . . 1 . . 1 Seal Access 3 | . . . . 1 . . . . . 1 . . 1 Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . Hacking Detections 24 | . 3 4 2 6 2 . . 2 2 1 . . 2 Full Trace Events 1 | . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 1 | . . 1 . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Fac Upp Upp Res Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Fac Upp Upp Res Active Infowar (turns) 294 | . 11 232 51 . . . . . . . . . . Sensors 87 | . . 36 51 . . . . . . . . . . Seismic 207 | . 11 196 . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 1 . . . . 2 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Fac Upp Upp Res Turns Passed 2969 | 40 151 245 195 314 333 199 108 175 204 113 497 37 358 Spaces Moved 4763 | 33 244 355 253 385 504 520 126 408 408 323 790 36 378 Core 51 | 6 . . . 12 . . . . . . . . 33 Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels 72 | 27 45 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 4640 | . 199 355 253 373 504 520 126 408 408 323 790 36 345 Fastest Speed 24 | 50 37 31 26 26 27 27 27 27 24 26 32 103 27 Average Speed 38 | 82 46 31 33 31 29 27 83 27 25 29 57 103 48 Slowest Speed 200 | 90 90 34 35 195 34 27 99 27 28 32 107 103 200 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 14 | . 1 1 . 2 2 . . 1 4 . . . 3 Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 29 | 3 55 33 22 56 15 70 19 10 11 9 82 11 13 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . . Known Exits Taken 10 | . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . Scrap Searched 7 | . . . . . . . 4 . . . 3 . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 148 | . . . 94 . 18 31 . . . . 5 . . Melee . | . . . . . . . . . . . . . . Projectile 5 | . . . . . . . . . . . 5 . . AOE 143 | . . . 94 . 18 31 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Fac Upp Upp Res Total 5618 | 45 263 442 333 522 673 566 129 468 489 339 813 35 501 Wait 421 | . . 42 36 48 133 36 . 43 59 . . . 24 Move 4723 | 32 241 352 252 380 499 519 125 405 400 322 789 35 372 Hop 13 | . 1 1 . 2 2 . . 1 3 . . . 3 Pick Up 78 | 7 5 6 10 11 9 . 1 . 5 4 2 . 18 Fast Attach 20 | . 1 . 2 2 7 . 1 2 . . 4 . 1 Attach 85 | 6 . 6 10 15 6 2 . 3 6 6 5 . 20 Detach 17 | . 1 . 1 5 2 1 . 2 . 4 1 . . Swap 12 | . 2 1 . . 2 . 1 4 . 2 . . . Drop 26 | . 2 . 1 5 6 . 1 4 2 1 2 . 2 Fire 201 | . 10 34 21 54 7 8 . 4 14 . 10 . 39 Melee . | . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 22 | . . . . . . . . . . . . . 22 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: *Res x2) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 41 | -11/Scrapyard | Entered Materials 148 | -10/Materials | Discovered new exit (range 8) 184 | -10/Materials | Discovered new exit (range 16) 192 | -10/Materials | Entered another Materials area 192 | -9/Materials | Evolved 2 slots: Propulsion x2 422 | -9/Materials | Lost 3 parts (1n1u1w) 426 | -9/Materials | Discovered new exit (range 15) 437 | -9/Materials | Entered another Materials area 437 | -8/Materials | Evolved 2 slots: Utility x2 522 | -8/Materials | Lost 5 parts (1p3n1u) 607 | -8/Materials | Lost 5 parts (1p1n3w) 631 | -8/Materials | Discovered new exit (range 5) 632 | -8/Materials | Identified exit to Storage 632 | -8/Materials | Entered Storage 825 | -8/Storage | Core integrity fell below 50% 852 | -8/Storage | Lost 7 parts (1p4n1u1w) 863 | -8/Storage | Identified exit to Factory 895 | -8/Storage | Core integrity fell below 20% 946 | -8/Storage | Entered Factory 946 | -7/Factory | Evolved 2 slots: Utility x2 1213 | -7/Factory | Lost 3 parts (1n1u1w) 1227 | -7/Factory | Destroyed 7 combat bots 1248 | -7/Factory | Discovered new exit (range 10) 1261 | -7/Factory | Identified exit to Lower Caves 1279 | -7/Factory | Entered Lower Caves 1331 | -7/Lower Caves | Spotted B-75 Beast 1346 | -7/Lower Caves | Encountered a Warlord checkpoint 1413 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 1418 | -7/Lower Caves | Learned Factory terminal intel 1472 | -7/Lower Caves | Discovered new exit (range 8) 1473 | -7/Lower Caves | Identified exit to Lower Caves 1478 | -7/Lower Caves | Entered another Lower Caves area 1499 | -7/Lower Caves | Discovered new exit (range 12) 1585 | -7/Lower Caves | Identified exit to Factory 1586 | -7/Lower Caves | Entered Factory 1586 | -6/Factory | Evolved 2 slots: Utility x2 1587 | -6/Factory | Loaded intel: 26 terminal locations 1720 | -6/Factory | Discovered new exit (range 8) 1752 | -6/Factory | Discovered new exit (range 16) 1758 | -6/Factory | Identified exit to Factory 1761 | -6/Factory | Entered another Factory area 1761 | -5/Factory | Evolved 2 slots: Propulsion x2 1897 | -5/Factory | Build established: Scavenger-Sprinter 1924 | -5/Factory | Discovered new exit (range 9) 1958 | -5/Factory | Identified exit to Factory 1965 | -5/Factory | Entered another Factory area 1965 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 1983 | -4/Factory | Lost 3 parts (2n1w) 2049 | -4/Factory | Lost 4 parts (2n2u) 2060 | -4/Factory | Discovered new exit (range 4) 2061 | -4/Factory | Identified exit to Upper Caves 2078 | -4/Factory | Entered Upper Caves 2081 | -4/Upper Caves | Learned 4 Research zone layouts 2209 | -4/Upper Caves | Learned location of Testing (-2) 2226 | -4/Upper Caves | Build established: Hacker-Sprinter 2340 | -4/Upper Caves | Lost 3 parts (1n2u) 2406 | -4/Upper Caves | Discovered new exit (range 8) 2426 | -4/Upper Caves | Identified exit to Upper Caves 2549 | -4/Upper Caves | Build established: Hacker-Mutant 2575 | -4/Upper Caves | Entered another Upper Caves area 2601 | -4/Upper Caves | Discovered new exit (range 7) 2611 | -4/Upper Caves | Identified exit to Research 2612 | -4/Upper Caves | Entered Research 2612 | -3/Research | Evolved 2 slots: Utility x2 2615 | -3/Research | Discovered new exit (range 9) 2712 | -3/Research | Lost 6 parts (1p2n3u) 2834 | -3/Research | System corruption reached 10% 2889 | -3/Research | Spotted B-86 Titan 2906 | -3/Research | Core integrity fell below 50% 2924 | -3/Research | Discovered new exit (range 4) 2925 | -3/Research | Identified exit to Research 2954 | -3/Research | Core integrity fell below 20% 2970 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Field strength at 82. Field strength at 76. Field strength at 70. Field strength at 58. Field strength at 52. System corrupted: Heat flow error (+186). Field strength at 46. Imp. Hacking Suite destroyed. Field strength at 28. Penetrated by Slug. Field strength at 3. U-05 Engineer builds a Door. Stasis field depleted. U-05 Engineer builds a Wall. Knocked back. Slug penetrates Wall. Acquired 6 matter. Imp. Signal Interpreter destroyed. Critical hit (Blast). Knocked back. Map ----- +----------------------------------------------------+ | # """ ## #???#" #???????????????? | | # ## #???#"" #???????????????? | | # ## #???#"T = #???????????????? | | # ## #???#"" #???????????????? | | # " " ## #???#"" #???????????????? | | # """ ## #???#"" """ #???????????????? | | # """ ## #???#" """ #???????????????? | | # ## #???#" """ #???????????????? | | # #########???# =#???????????????? | | # #???????????# !*#???????????????? | | # "" #???????????##########%#???????????????? | | # """ #?????????????????????##???????????????? | | + "" #??????????????????????????????????????? | | #^ +??????????????????????????????????????? | | # #??????????????????????????????????????? | | # ! #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | ! #??????????????????????????????????????? | | = #?????????????##########???????????????? | | #???????????#?# #???????????????? | | #???????????# # #???????????????? | | #???????####### u"" #???????????????? | | ######### u# p""" #???????????????? | | % BB ;@ "R #???????????????? | | BB < R """ #???????????????? | | u # p""" #???????????????? | | """ ####### # R= Y #???????????????? | | """ #?????### ### #???????????????? | | "" #########+############???????????????? | | #| #???????????????????????? | | # * ! #???????????????????????? | | / #???????????????????????? | | # #???????????????????????? | | % ##### ## #???????????????????????? | | # ######+###############???????????????????????? | | # # #??????????????????????????????????? | | # # #??????????????????????????????????? | | # + #??????????????????????????????????? | | # # #??????????????????????????????????? | | # ###########??????????????????????????????????? | | # #????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | # ##???????????????????????????????????????????? | | # ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 35 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 300 Core Shielding 30 Power Shielding 66 Point Defense Rating 160 Evasion (%) 72 Targeting Accuracy 14 Target Analysis 8 Recoil Reduction 6 Energy Filtering 30 Kinecelleration 30 Offensive Hacking 24 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Flight Unit | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Knowing Is Half The Battle Challenges ------------ None Game ------ Seed ThiefInertialComputer Manual? 0 Play Time 00:54:55 Cumulative 22.9 hours Start 2026.02.13 @ 21:58:26 End 2026.02.13 @ 22:54:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 26 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 703d84b1-6907-4669-81f0-b9eaaa5931ee