Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.01 @ 13:58:15 Player: Komeiji O. Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (39) 195 Value Destroyed (1187) 1187 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (532) 532 TOTAL SCORE: 5934 Bonus ------- High Alert Combat Kills 32 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 200/300 Energy 60/100 System Corruption 2% Temperature Cool (0) Movement Core (100) Ox1 Location -6/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- Falx > --- INVENTORY (5) ---- Light Ion Engine Layered Light Armor Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Advanced Treads Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Target Analyzer Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Advanced Beam Cannon Gauss Rifle Katana > --- INVENTORY -------- Improved Deuterium Engine Light Treads Carbon-fiber Leg Flight Unit Reaction Control System Beam Rifle Heavy Laser Gauss Cannon [Rating: 35] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Improved Signal Interpreter Device Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac DSF Slots Evolved 8 | . . 2 . 2 . 2 . . 2 . Power 1 | . . . . . . . . . 1 . Propulsion 2 | . . 2 . . . . . . . . Utility 4 | . . . . 2 . 1 . . 1 . Weapon 1 | . . . . . . 1 . . . . Parts Attached 107 | 6 11 17 10 14 19 10 10 5 . 5 Power 11 | 1 . 2 2 . 1 . 3 2 . . Engine 10 | 1 . 2 2 . . . 3 2 . . Core 1 | . . . . . 1 . . . . . Reactor . | . . . . . . . . . . . Propulsion 29 | 2 4 2 6 7 4 3 . 1 . . Treads 12 | 2 2 2 2 . 3 1 . . . . Leg 10 | . 2 . 4 1 1 1 . 1 . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 7 | . . . . 6 . 1 . . . . Utility 29 | 1 4 2 1 2 11 5 1 1 . 1 Device 12 | . . 1 . 1 5 3 1 1 . . Storage 10 | 1 4 1 . 1 2 1 . . . . Processor 2 | . . . . . 2 . . . . . Hackware 1 | . . . . . 1 . . . . . Protection 4 | . . . 1 . 1 1 . . . 1 Artifact . | . . . . . . . . . . . Weapon 38 | 2 3 11 1 5 3 2 6 1 . 4 Energy Gun 7 | 1 . 1 . 1 . 1 2 . . 1 Energy Cannon 5 | . . 1 1 1 2 . . . . . Ballistic Gun 12 | 1 1 4 . 2 . 1 2 1 . . Ballistic Cannon . | . . . . . . . . . . . Launcher 1 | . . 1 . . . . . . . . Special Weapon 5 | . 1 4 . . . . . . . . Impact Weapon 2 | . . . . . . . 2 . . . Slashing Weapon 5 | . . . . 1 1 . . . . 3 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . . Parts Lost 42 | . 1 4 7 13 . 4 7 4 . 2 Power 5 | . . 1 1 1 . 1 . 1 . . Propulsion 22 | . 1 1 3 9 . 3 4 1 . . Utility 5 | . . 1 1 . . . 1 1 . 1 Weapon 10 | . . 1 2 3 . . 2 1 . 1 Highest Loss Streak 13 | . 1 2 7 13 . 3 3 4 . 5 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 81 | . 98 99 83 49 78 92 60 42 13 5 Engine 6 | . 14 10 10 2 . . 3 4 . . Core 1 | . . . . . 4 5 . . . . Treads 21 | . 21 44 37 . 17 19 9 . . . Leg 4 | . 6 . 3 14 4 6 4 5 . . Flight 1 | . . . . 6 2 . 5 . . . Device 4 | . . 7 8 . 9 4 . 3 . . Storage 10 | . 26 14 11 7 . 3 . . . . Processor 7 | . . . . . 16 15 15 15 13 3 Hackware 2 | . . . . . 3 7 6 . . . Protection 1 | . . . 1 9 2 5 . . . . Energy Gun 3 | . 10 1 . 1 . . 3 . . . Energy Cannon 1 | . . . . 1 7 6 . . . . Ballistic Gun 7 | . 10 13 9 5 . 5 3 4 . . Special Weapon 1 | . 2 6 . . . . . . . . Impact Weapon 1 | . . . . . . . 6 6 . . Slashing Weapon 2 | . . . . 1 8 7 . . . 2 Peak Build Rating 35 | 6 11 21 19 22 27 35 33 24 6 10 Average Rating 17 | 4 8 16 15 12 20 31 23 19 6 3 On Entrance 12 | . 6 11 17 17 12 26 25 11 6 6 Naked Turns 20 | . . . . . . . . . . 20 Heaviest Build 97 | 12 31 97 91 88 14 42 17 13 . . Greatest Support 92 | 40 46 92 89 60 22 42 22 20 3 3 Greatest Overweight (x) 7 | . 1 1 2 7 4 1 1 . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 5 15 5 5 5 5 Average Capacity 12 | 7 13 24 25 16 5 10 5 5 5 5 Most Carried 25 | 6 15 25 25 20 5 8 5 4 2 3 Average Carried 10 | 3 10 21 24 12 4 6 4 2 2 2 Final Capacity 25 | 8 15 25 25 5 5 5 5 5 5 5 Final Carried 24 | 4 15 24 20 5 5 5 4 2 2 2 Class Distribution -------------------- 77% | Mutant 16% | Scavenger-Mutant 5% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/DSF Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac DSF Matter Collected 1426 | 195 278 258 71 . 342 95 136 51 . . Remotely . | . . . . . . . . . . . Salvage Created 1188 | . 289 328 62 39 303 123 44 . . . Parts 85 | . 22 22 5 1 26 8 1 . . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . 1 1 . . Prevented 1 | . . . . . . . . 1 . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac DSF Combat Hostiles Destroyed 30 | . 8 10 3 2 4 2 1 . . . Melee 2 | . . . 1 . 1 . . . . . Guns 16 | . 8 5 1 . . 2 . . . . Cannons 5 | . . . . 2 3 . . . . . AOE 6 | . . 5 1 . . . . . . . Classes Destroyed 11 | . 4 2 1 . 2 2 . . . . Worker 1 | . . . . . 1 . . . . . Builder 3 | . . 2 . . 1 . . . . . Recycler 1 | . . . . . 1 . . . . . Operator 3 | . 1 . . . 1 1 . . . . Watcher 1 | . 1 . . . . . . . . . Swarmer 7 | . 3 . 1 2 1 . . . . . Grunt 15 | . 5 9 . . . . 1 . . . Sentry 4 | . . 1 . . 3 . . . . . Demolisher 2 | . . . 2 . . . . . . . Hunter 1 | . . . . . . 1 . . . . Programmer 1 | . . . . . . 1 . . . . Best Kill Streak 5 | . 4 5 3 2 2 2 1 . . . Combat Bots Only 4 | . 4 4 3 2 1 2 1 . . . Max Kills in Single Turn 2 | . 2 2 1 1 1 1 1 . . . Gunslinging 1 | . 1 . . . . . . . . . Exploded 2 | . . 2 1 . . . . . . . Melee 1 | . . . 1 . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac DSF Hostile Shots Fired 779 | . 50 100 63 151 37 188 121 20 . 49 Missed 258 | . 15 31 14 40 22 66 55 4 . 11 Damage Taken 6859 | . 422 983 757 1318 256 1002 877 330 . 914 Core 2400 | . 80 131 192 409 94 123 412 109 . 850 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 39 | . . . 3 36 . . . . . . Core Remaining (%) 40 | 100 68 . 19 . 8 . . 8 . . Volleys Fired 164 | . 29 55 5 14 27 13 11 9 . 1 Largest 2 | . 2 2 2 2 1 2 1 1 . 1 Hottest 150 | . 70 120 86 83 68 96 150 28 . 70 Shots Fired 246 | . 58 84 9 21 27 26 11 9 . 1 Gun 176 | . 58 64 5 15 . 13 11 9 . 1 Cannon 50 | . . . 4 6 27 13 . . . . Launcher 6 | . . 6 . . . . . . . . Special 14 | . . 14 . . . . . . . . Kinetic 136 | . 29 63 5 14 . 13 3 9 . . Thermal 92 | . 29 14 . 1 27 13 8 . . . Explosive 6 | . . 6 . . . . . . . . Electromagnetic 12 | . . 1 4 6 . . . . . 1 Robot Hit Streak 11 | . 8 8 4 4 5 11 9 7 . 1 Robot Miss Streak 4 | . 2 2 1 1 3 2 1 4 . 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 160 | . 36 45 7 14 21 21 9 4 . 3 Core Hits 69 | . 17 26 6 3 9 5 1 1 . 1 Critical Kills 1 | . 1 . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . 1 1 . . . Critical Strikes 7 | . 2 . . . 1 1 2 . . 1 Burn 2 | . 1 . . . . . 1 . . . Destroy 3 | . 1 . . . . 1 1 . . . Sever 2 | . . . . . 1 . . . . 1 Melee Attacks 37 | . . . . 5 14 13 1 . . 4 Impact 1 | . . . . . . . 1 . . . Slashing 36 | . . . . 5 14 13 . . . 4 Piercing . | . . . . . . . . . . . Sneak Attacks 4 | . . . . . 2 2 . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 3615 | . 470 1077 274 249 617 549 191 94 . 94 Guns 1498 | . 470 392 65 102 . 218 150 84 . 17 Cannons 793 | . . . 66 147 397 183 . . . . Explosions 816 | . . 685 131 . . . . . . . Melee 486 | . . . . . 220 148 41 . . 77 Ramming 22 | . . . 12 . . . . 10 . . Kinetic 1106 | . 218 392 65 86 . 218 43 84 . . Thermal 1180 | . 252 94 131 16 397 183 107 . . . Explosive 591 | . . 591 . . . . . . . . Electromagnetic 230 | . . . 66 147 . . . . . 17 Impact 41 | . . . . . . . 41 . . . Slashing 445 | . . . . . 220 148 . . . 77 Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . . . . . 2 2 2 . 2 Average Corruption 1 | . . . . . . 1 2 2 . 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 14 | . . . . . . 2 8 3 . 1 Message Errors 2 | . . . . . . . 2 . . . Matter Fused 5 | . . . . . . 1 2 2 . . Heat Flow Errors 2 | . . . . . . . 2 . . . Energy Discharges 1 | . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . 1 . . Data Loss (minor) 1 | . . . . . . . 1 . . . Data Loss (major) 1 | . . . . . . . 1 . . . Alerts 1 | . . . . . . 1 . . . . Overload Shots 1 | . . . . . . . 1 . . . Overflow Damage 157 | . . 20 6 . 24 106 1 . . . Projectiles 9 | . . . . . 7 2 . . . . Explosions 26 | . . 20 6 . . . . . . . Melee 122 | . . . . . 17 104 1 . . . Knockbacks 1 | . . . . . . . 1 . . . Impact 1 | . . . . . . . 1 . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 98 | . . 98 . . . . . . . . Shots 2 | . . 2 . . . . . . . . Rammed 1 | . 1 . . . . . . . . . Targets Rammed 3 | . 1 . 1 . . . . 1 . . Kicked 2 | . . . 1 . . . . 1 . . Crushed . | . . . . . . . . . . . Highest Temperature 213 | . 162 9 40 125 140 124 213 2 . . Average Temperature 45 | . 49 3 18 57 44 67 61 2 . . Received Heat Transfer 1953 | . 201 492 120 342 126 144 402 126 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . 1 . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 2296 | . 814 50 100 37 703 296 296 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac DSF Peak Influence 431 | . 429 431 68 71 361 126 . . 25 37 Initial 107 | . . 49 54 26 14 107 . . 25 17 Average 165 | . 186 206 52 30 231 101 . . 25 20 Maximum Alert Level 2 | . 2 2 . . 1 . . . . . Low Security (%) 54 | 100 38 41 100 100 27 100 . . 100 100 Level 1 42 | . 56 53 . . 72 . . . . . Level 2 2 | . 4 5 . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 15 | . 1 5 . 2 4 2 . . . 1 Investigation 3 | . . 3 . . . . . . . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 6 | . 1 2 . . 1 1 . . . 1 Assault . | . . . . . . . . . . . Garrison 5 | . . . . 2 3 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac DSF Distress Signals 12 | . 4 1 . 1 6 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 132 | . 23 21 8 13 24 3 30 3 . 7 Peak Tracking Total 11 | . 11 5 6 7 6 3 10 3 . 5 Tactical Retreats 19 | . 4 . . . 5 . 9 . . 1 Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac DSF Traps Triggered 1 | . . 1 . . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts 6 | . 6 . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 1 | . 1 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac DSF Machines Disabled 7 | . . 6 . . 1 . . . . . Max in Single Turn 2 | . . 2 . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac DSF Machines Accessed 17 | . 3 5 . 1 5 1 1 . 1 . Terminals 12 | . 3 4 . . 4 . . . 1 . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . 1 . . . 1 . . . . Garrison Access 1 | . . . . 1 . . . . . . Total Hacks 37 | . 8 15 . 1 10 1 1 . 1 . Successful 14 | . 3 5 . . 4 . 1 . 1 . Failed 23 | . 5 10 . 1 6 1 . . . . Catastrophic 9 | . 1 5 . 1 2 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 21 | . 4 12 . . 5 . . . . . Terminals 28 | . 8 12 . . 7 . . . 1 . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . . . . 3 . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 4 | . . 3 . . . 1 . . . . Garrison Access 1 | . . . . 1 . . . . . . Terminal Hacks 11 | . 3 2 . . 4 . 1 . 1 . Record 2 | . . . . . 2 . . . . . Robot Analysis 1 | . 1 . . . . . . . . . Open Door 2 | . . . . . 1 . 1 . . . Open DSF 1 | . . . . . . . . . 1 . Emergency Access Points 1 | . . . . . 1 . . . . . Dispatch Records 2 | . 1 1 . . . . . . . . Recall Investigation 1 | . . 1 . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 3 | . . 3 . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . Analyze 2 | . . 2 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . Used 1 | . 1 . . . . . . . . . Hacking Detections 15 | . 3 4 . 1 6 1 . . . . Full Trace Events 4 | . 1 3 . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac DSF Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac DSF Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac DSF Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac DSF Turns Passed 4273 | 97 862 914 170 167 660 487 508 338 6 64 Spaces Moved 2821 | 53 410 419 83 138 450 275 583 318 12 80 Core 441 | 1 . . . . 64 . 139 145 12 80 Treads 1425 | 52 325 419 75 . 172 230 152 . . . Legs 286 | . 85 . 8 20 . . . 173 . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 669 | . . . . 118 214 45 292 . . . Fastest Speed 34 | 50 160 160 160 34 40 90 40 50 50 50 Average Speed 120 | 157 167 167 163 70 109 142 79 93 50 50 Slowest Speed 594 | 160 240 240 260 594 250 225 145 130 50 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 4 | . . . . 1 1 . 2 . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 31 | 4 37 33 27 13 56 6 78 25 1 63 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 5 | . . . . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 8 | . . . 1 . . . 6 1 . . Spaces Dug 37 | . . 13 . 5 7 11 1 . . . Terrain Destroyed 114 | . . 85 5 5 7 11 1 . . . Melee 23 | . . . . 5 7 11 . . . . Projectile 14 | . . 13 . . . . 1 . . . AOE 77 | . . 72 5 . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac DSF Total 3389 | 64 532 541 108 181 569 325 617 348 11 93 Wait 108 | . 43 8 3 2 37 . . 15 . . Move 2803 | 52 409 418 82 135 447 274 578 317 11 80 Hop 4 | . . . . 1 1 . 2 . . . Pick Up 80 | 6 20 27 4 4 10 7 2 . . . Fast Attach 28 | 4 2 . . 4 6 . 4 2 . 6 Attach 46 | 2 2 6 7 9 6 5 5 3 . 1 Detach 20 | . 2 1 1 . 4 3 7 1 . 1 Swap 35 | . 7 11 3 1 7 5 1 . . . Drop 55 | . 11 15 2 6 10 5 6 . . . Fire 164 | . 29 55 5 14 27 13 11 9 . 1 Melee 37 | . . . . 5 14 13 1 . . 4 Ram . | . . . . . . . . . . . Kick 2 | . . . 1 . . . . 1 . . Crush 1 | . 1 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap 6 | . 6 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: Ext / DSF) -6/DSF History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 312 | -10/Materials | Discovered new exit (range 16) 531 | -10/Materials | Discovered new exit (range 16) 960 | -10/Materials | Entered another Materials area 960 | -9/Materials | Evolved 2 slots: Propulsion x2 1805 | -9/Materials | Discovered new exit (range 7) 1874 | -9/Materials | Entered Mines 1982 | -9/Mines | Found a hidden stash of uninstalled traps 2002 | -9/Mines | Assembled infested the area 2007 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2007 | -9/Mines | Discovered new exit (range 10) 2019 | -9/Mines | Core integrity fell below 50% 2042 | -9/Mines | Core integrity fell below 20% 2044 | -9/Mines | Entered Materials 2044 | -8/Materials | Evolved 2 slots: Utility x2 2060 | -8/Materials | Lost 7 parts (1p3n1u2w) 2086 | -8/Materials | Garrison activated, responded to threat 2122 | -8/Materials | Core integrity fell below 50% 2172 | -8/Materials | Lost 13 parts (1p9n3w) 2207 | -8/Materials | Discovered new exit (range 5) 2211 | -8/Materials | Entered Storage 2233 | -8/Storage | Core integrity fell below 20% 2312 | -8/Storage | Met 01-MTF 2623 | -8/Storage | Garrison activated, responded to threat 2786 | -8/Storage | Discovered new exit (range 16) 2844 | -8/Storage | Build established: Scavenger-Mutant 2870 | -8/Storage | Identified exit to Factory 2871 | -8/Storage | Entered Factory 2871 | -7/Factory | Accompanied by 2 allies (01-MTF) 2871 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2874 | -7/Factory | 01-MTF left 3297 | -7/Factory | Lost 3 parts (1p2n) 3349 | -7/Factory | Discovered new exit (range 6) 3354 | -7/Factory | Identified exit to Lower Caves 3358 | -7/Factory | Entered Lower Caves 3555 | -7/Lower Caves | Build established: Mutant 3615 | -7/Lower Caves | Attracted the attention of an 0b10 base 3656 | -7/Lower Caves | Learned Factory terminal intel 3696 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3736 | -7/Lower Caves | Encountered a Warlord checkpoint 3789 | -7/Lower Caves | Core integrity fell below 50% 3819 | -7/Lower Caves | Lost 3 parts (1n2w) 3850 | -7/Lower Caves | Ambushed by research squad 3860 | -7/Lower Caves | Discovered new exit (range 7) 3865 | -7/Lower Caves | Identified exit to Lower Caves 3866 | -7/Lower Caves | Entered another Lower Caves area 3875 | -7/Lower Caves | Discovered new exit (range 15) 3924 | -7/Lower Caves | Identified exit to Factory 4177 | -7/Lower Caves | Core integrity fell below 20% 4204 | -7/Lower Caves | Entered Factory 4204 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4205 | -6/Factory | Identified exit to Extension 4206 | -6/Factory | Loaded intel: 28 terminal locations 4210 | -6/Factory | Identified exit to DSF 4210 | -6/Factory | Entered DSF 4235 | -6/DSF | Additional patrols routed to DSF 4260 | -6/DSF | Lost 5 parts (1p1n2u1w) 4262 | -6/DSF | Core integrity fell below 50% 4272 | -6/DSF | Core integrity fell below 20% 4274 | -6/DSF | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- 04229_ System corrupted by crushing effect (+2). 04229_ Knocked back. 04229_ C-17 Slicer knocked back. 04233_ Knocked back. 04235_ Hostiles detected in DSF, routing additional patrols. 04236_ Target Analyzer severed. 04238_ Arc Thrower severed. 04240_ System corrupted: Energy discharge (-20). 04240_ Knocked back. 04243_ Acquired Relay Coupler [Sentry]. 04243_ Relay Coupler [Sentry] fries itself. 04245_ Acquired Relay Coupler [Sentry]. 04245_ Relay Coupler [Sentry] fries itself. 04258_ Acquired Falx. 04259_ C-17 Slicer Lgt. Nuclear Core severed. 04262_ Falx severed. 04262_ Acquired Falx. 04273_ Falx destroyed. 04273_ Critical hit (Blast). 04273_ Acquired Falx. Map ----- +----------------------------------------------------+ | | | | | | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ??????????????????????????????????????? | | #?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | #?????????????????????????????????????? | | *?????????????????????????????????????? | | *?????????????????????????????????????? | | *?????????????????????????????????????? | | #??###???????????#???###########??????? | | #?!!!#???????????#]]?#///## !!#??????? | | ##!!!#????? ##]]]#/@ ## !!#??????? | | ?????? ccc [[#??????? | | ??????? [[#??????? | | ????????A H x [[#??????? | | #????????## ##!!!#!!!## !!#??????? | | #?????????## #?#!!!#!!!## !!#??????? | | ###???????## #####?###### ###??????? | | #???????!! ]]???????#!! #???????? | | #????????! ]]???????#!! #???????? | | #????????! ]????????#!! #???????? | | ###??????### ###??????### ##???????? | | #??????# #??????#!! !#???????? | | #??????# #??????#!! !#???????? | | ########## ########## ##???????? | | ###!!# #?# #?#!!!#!!### ###??????? | | ## !# ### ###!!!#!!## ""###????? | | [ """""????? | | % ""##"????? | | """## # #!!!!! #! #!!##"""""#??????? | | """#########!!!!! #########"""""#??????? | | #"##???????#########???????##"####??????? | | #"#?????????????????????????#"#?????????? | | ""#?????????????????????????#""?????????? | | ##??????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 265 Matter Stores 401 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 225 Utility Shielding 33 Evasion (%) 70 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Carbon-fiber Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Party Time Challenges ------------ None Game ------ Seed GuidedRagnarokAccelerator Manual? 0 Play Time 01:10:52 Cumulative 42.3 hours Start 2024.10.01 @ 12:48:25 End 2024.10.01 @ 13:58:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 13 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 22 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 36/Terminus++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 421890de-3b66-4746-bd42-0101813a0dcb