Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.22 @ 05:25:36 Player: Zaros426 Result: Destroyed self with Improved Grenade Launcher Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (83) 415 Value Destroyed (2632) 2632 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6127 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 201/300 Energy 66/100 System Corruption 1% Temperature Cool (0) Movement Walking (90) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3+1) - Arachnoskeleton > --- UTILITY (6) ------ Improved Heat Sink Small Storage Unit Improved Signal Interpreter ECM Suite Hacking Suite > --- WEAPON (2) ------- Ripper > --- INVENTORY (8) ---- Heart of Steel Gauss Rifle Remote Datajack Spear Spear Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Arachnoskeleton > --- UTILITY ---------- Small Storage Unit Improved Signal Interpreter Insulated Plating Heart of Steel > --- WEAPON ----------- Spear Spear > --- INVENTORY -------- Improved Deuterium Engine Gauss Rifle Improved Grenade Launcher Spear [Rating: 79] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Medium Armor Plating Weapon Spear Energy Gun EM Shotgun Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Greatsword Piercing Weapon Spear Build | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Slots Evolved 6 | . . . 4 2 . . Power 1 | . . . . 1 . . Propulsion 1 | . . . 1 . . . Utility 4 | . . . 3 1 . . Weapon . | . . . . . . . Parts Attached 119 | 7 16 5 36 29 24 2 Power 15 | 1 3 . 3 4 4 . Engine 12 | 1 2 . 1 4 4 . Core 3 | . 1 . 2 . . . Reactor . | . . . . . . . Propulsion 25 | 2 3 4 6 10 . . Treads 8 | . . 2 1 5 . . Leg 16 | 2 3 2 5 4 . . Wheel 1 | . . . . 1 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 44 | 2 2 1 18 9 12 . Device 18 | 1 1 . 4 2 10 . Storage 3 | 1 1 . . 1 . . Processor 4 | . . . . 4 . . Hackware 4 | . . . 3 . 1 . Protection 15 | . . 1 11 2 1 . Artifact . | . . . . . . . Weapon 35 | 2 8 . 9 6 8 2 Energy Gun 8 | 1 1 . 6 . . . Energy Cannon . | . . . . . . . Ballistic Gun 7 | 1 4 . 1 . 1 . Ballistic Cannon 1 | . . . . 1 . . Launcher 8 | . 1 . 1 2 3 1 Special Weapon . | . . . . . . . Impact Weapon 3 | . 2 . 1 . . . Slashing Weapon 2 | . . . . . 1 1 Piercing Weapon 6 | . . . . 3 3 . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 1 2 1 . Corrupted Parts 1 | . . . 1 . . . System Corruption 4 | . . . 4 . . . Parts Lost 48 | . 3 . 26 9 8 2 Power 9 | . . . 2 2 4 1 Propulsion 13 | . 2 . 6 3 2 . Utility 18 | . 1 . 12 4 1 . Weapon 8 | . . . 6 . 1 1 Highest Loss Streak 10 | . 2 . 10 4 3 2 To Critical Strikes 1 | . . . 1 . . . Average Slot Usage (%) 85 | . 98 100 90 70 71 63 Engine 9 | . 9 14 6 8 12 6 Core 1 | . 4 . 2 . . . Treads 2 | . . 10 2 3 . . Leg 17 | . 27 17 19 5 15 7 Device 6 | . 10 . 6 2 9 14 Storage 10 | . 16 14 9 6 6 7 Processor 3 | . . . . 7 8 7 Hackware 4 | . . . 9 11 3 7 Protection 7 | . . 13 16 4 3 . Energy Gun 2 | . 1 . 7 . . . Ballistic Gun 2 | . 10 . 2 . . . Launcher 4 | . 3 14 2 . 2 6 Impact Weapon 5 | . 12 14 5 . . . Piercing Weapon 3 | . . . . 13 5 3 Naked Turns . | . . . . . . . Heaviest Build 60 | 15 34 37 53 60 44 27 Greatest Support 86 | 20 20 40 37 86 86 50 Greatest Overweight (x) 10 | 3 9 1 3 10 . . Average Overweight (x) . | . . . 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 8 8 Average Capacity 11 | 7 11 15 15 11 8 8 Most Carried 15 | 3 15 15 15 15 8 7 Average Carried 10 | 1 9 14 13 9 6 6 Final Capacity 15 | 8 15 15 15 8 8 8 Final Carried 15 | 3 15 15 14 5 6 7 Class Distribution -------------------- 78% | Mutant 12% | Hacker-Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Hacker-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -10 -8 -7 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac Low Low Matter Collected 2210 | 288 294 75 447 270 805 31 Remotely . | . . . . . . . Salvage Created 3035 | 174 492 59 1048 564 683 15 Parts 138 | 14 30 3 43 22 26 . Haulers Intercepted 2 | . . . 2 . . . Recyclers Shooed 5 | . 2 . 2 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 20 | . . . . . 20 . Prevented 1 | . . . . . . 1 Kills | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Combat Hostiles Destroyed 62 | . 11 3 21 7 19 1 Melee 27 | . 3 . 7 7 10 . Guns 12 | . 6 . 5 . 1 . AOE 14 | . 1 3 1 . 8 1 Classes Destroyed 14 | 2 4 1 4 . 3 . Worker 5 | . 2 . 3 . . . Builder 1 | . . . 1 . . . Tunneler 5 | 4 1 . . . . . Hauler 2 | . . . 2 . . . Recycler 3 | 1 . . . 2 . . Watcher 5 | . 3 . 2 . . . Swarmer 15 | . 3 . 7 . 4 1 Grunt 29 | . 8 . 9 2 10 . Brawler 2 | . . . . . 2 . Duelist 1 | . . . . . 1 . Sentry 6 | . . . 3 3 . . Hunter 5 | . . . 2 2 1 . Subdweller 3 | . . 3 . . . . Mutant 1 | . . . . . 1 . Best Kill Streak 6 | 5 3 2 6 3 4 1 Combat Bots Only 5 | . 2 2 5 3 4 1 Max Kills in Single Turn 3 | 3 1 1 2 1 2 1 Gunslinging . | . . . . . . . Exploded 2 | . 1 1 1 . 2 1 Melee 1 | . 1 . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Low Low Hostile Shots Fired 886 | . 50 22 382 289 139 4 Missed 258 | . 12 10 102 85 46 3 Damage Taken 8072 | . 499 299 3701 1829 1705 39 Core 1368 | . 115 40 508 329 360 16 Absorbed by Shields 112 | . . . 112 . . . Ignored by Resistances 47 | . . . 38 9 . . Core Remaining (%) 48 | 100 . 38 7 . . . Volleys Fired 146 | 8 50 11 67 . 9 1 Largest 2 | 2 2 1 2 . 1 1 Hottest 90 | 60 60 30 90 . 36 36 Shots Fired 172 | 14 61 12 75 . 9 1 Gun 144 | 14 61 . 68 . 1 . Cannon . | . . . . . . . Launcher 28 | . . 12 7 . 8 1 Special . | . . . . . . . Kinetic 58 | 6 51 . . . 1 . Thermal 35 | . . . 35 . . . Explosive 21 | . . 12 . . 8 1 Electromagnetic 58 | 8 10 . 40 . . . Robot Hit Streak 12 | 5 6 8 12 . 9 10 Robot Miss Streak 5 | 2 5 . 5 . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 223 | 11 45 8 95 29 34 1 Core Hits 108 | 5 19 7 37 11 28 1 Critical Kills 3 | . 1 . 2 . . . Critical Parts Destroyed 8 | . 4 . 4 . . . Critical Strikes 20 | . 5 . 8 2 5 . Burn 2 | . . . 2 . . . Smash 11 | . 5 . 6 . . . Sever 3 | . . . . . 3 . Impale 4 | . . . . 2 2 . Melee Attacks 201 | . 23 3 78 43 54 . Impact 104 | . 23 3 78 . . . Slashing 26 | . . . . . 26 . Piercing 71 | . . . . 43 28 . Sneak Attacks 10 | . 2 . 4 4 . . Combat Hostiles . | . . . . . . . Follow-up Attacks 7 | . . . . 3 4 . Damage Inflicted 7208 | 220 935 541 2314 909 2227 62 Guns 1405 | 134 472 . 781 . 18 . Cannons . | . . . . . . . Explosions 2250 | 86 113 541 332 . 1116 62 Melee 3553 | . 350 . 1201 909 1093 . Ramming . | . . . . . . . Kinetic 439 | 53 368 . . . 18 . Thermal 604 | 86 113 . 405 . . . Explosive 1719 | . . 541 . . 1116 62 Electromagnetic 893 | 81 104 . 708 . . . Impact 1551 | . 350 . 1201 . . . Slashing 661 | . . . . . 661 . Piercing 1341 | . . . . 909 432 . Highest Corruption 5 | . 2 2 5 1 1 1 Average Corruption 1 | . 1 2 1 1 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 46 | . 7 18 7 . 11 3 Message Errors 10 | . . 3 4 . 2 1 Matter Fused 12 | . 3 3 2 . 3 1 Heat Flow Errors 8 | . . 5 . . 3 . Energy Discharges 7 | . 3 2 . . 2 . Parts Rejected 1 | . . . 1 . . . Parts Fused 1 | . . 1 . . . . Data Loss (minor) 4 | . . 2 . . 1 1 Misfires 2 | . 1 1 . . . . Alerts 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 537 | 40 140 . 236 87 18 16 Projectiles 22 | . . . 22 . . . Explosions 62 | 40 . . . . 6 16 Melee 453 | . 140 . 214 87 12 . Knockbacks 8 | . 4 . 4 . . . Impact 7 | . 4 . 3 . . . Kinetic . | . . . . . . . Secondary 1 | . . . 1 . . . Self-Inflicted Damage 204 | . . 52 102 . . 50 Shots 8 | . . 2 5 . . 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 320 | . 54 262 320 222 273 . Average Temperature 87 | . 35 99 84 80 114 . Received Heat Transfer 1892 | . 177 48 848 423 396 . Effects 2 | . . . 1 . 1 . Interference 1 | . . . . . 1 . Short Circuit 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted 3 | . . . 3 . . . Combat Hostiles 3 | . . . 3 . . . Parts Fried 16 | . 6 . 10 . . . Impact Corruptions 24 | . 8 . 16 . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . 1 . . . Heat Transferred 1138 | 100 100 . 938 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | 1 2 . 2 . . . Alert | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Peak Influence 319 | 25 319 . 182 125 . . Initial 20 | . 16 . . 20 . . Average 81 | 7 143 . 59 37 . . Maximum Alert Level 1 | . 1 . . . . . Low Security (%) 91 | 100 74 . 100 100 . . Level 1 8 | . 25 . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . 3 . 3 5 . . Investigation 5 | . 3 . 1 1 . . Extermination 1 | . . . . 1 . . Reinforcement 2 | . . . 2 . . . Assault . | . . . . . . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Low Distress Signals 5 | . . . 1 4 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 108 | . 24 5 36 14 25 4 Peak Tracking Total 9 | . 3 2 6 3 9 4 Tactical Retreats 11 | . 3 . 2 1 5 . Traps | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Traps Triggered 5 | . 4 . 1 . . . Indirectly 1 | . . . 1 . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 3 | . 1 . 1 . . 1 Machines | -11 -10 -10 -8 -7 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac Low Low Machines Disabled 7 | . 1 1 3 1 1 . Max in Single Turn 1 | . 1 1 1 1 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Low Machines Accessed 21 | . 7 2 5 6 1 . Terminals 15 | . 7 . 4 4 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . 1 1 . . Garrison Access 1 | . . . . 1 . . Total Hacks 64 | . 21 11 17 14 1 . Successful 34 | . 5 11 9 8 1 . Failed 30 | . 16 . 8 6 . . Catastrophic 8 | . 5 . 2 1 . . Database Lockouts . | . . . . . . . Manual 32 | . 13 . 14 5 . . Terminals 45 | . 21 . 15 9 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 4 | . . . 2 2 . . Garrison Access 3 | . . . . 3 . . Terminal Hacks 26 | . 5 11 4 5 1 . Record 10 | . . 10 . . . . Robot Analysis 2 | . 1 . 1 . . . Prototype ID Bank 3 | . 1 . 2 . . . Open Door 1 | . . . . . 1 . Open DSF 1 | . . . . 1 . . Branch Access Points 1 | . 1 . . . . . Alert Level 3 | . 1 . . 2 . . Unreport Threat 3 | . 1 . 1 1 . . Zone Layout 1 | . . . . 1 . . Derelict Proto ID Bank 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 3 | . . . 2 1 . . Insert Component 2 | . . . 1 1 . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 5 | . . . 3 2 . . Terminals 5 | . . . 3 2 . . Botnet 5 | . . . 3 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 15 | . 7 . 5 3 . . Full Trace Events 6 | . 3 . 2 1 . . Feedback Events 1 | . . . . 1 . . Hackware Fried 1 | . . . . 1 . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . 1 1 . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged 1 | . . . . 1 . . Bothacking | -11 -10 -10 -8 -7 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac Low Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Low Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Robot Analysis Total 2 | . 1 . 1 . . . Derelict Logs Recovered 4 | . . 1 . . 2 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac Low Low Turns Passed 7389 | 120 1415 1111 1795 976 1701 271 Spaces Moved 4193 | 63 769 591 605 557 1313 295 Core 16 | 12 1 . . 3 . . Treads 458 | . . 228 206 24 . . Legs 3408 | 51 768 363 399 219 1313 295 Wheels 311 | . . . . 311 . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 160 190 100 90 90 Average Speed 145 | 129 151 178 216 146 106 90 Slowest Speed 550 | 200 500 190 330 550 110 90 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 46 | 5 98 31 45 12 94 37 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . 2 . . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 7 | . . 1 . . 4 2 Spaces Dug 24 | . 5 . 7 1 11 . Terrain Destroyed 137 | 3 14 46 12 1 60 1 Melee 24 | . 5 . 7 1 11 . Projectile . | . . . . . . . AOE 113 | 3 9 46 5 . 49 1 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Low Total 4971 | 84 914 632 870 651 1520 300 Wait 220 | 3 38 13 62 7 96 1 Move 4187 | 62 768 590 604 556 1312 295 Hop . | . . . . . . . Pick Up 61 | 4 14 4 17 10 11 1 Fast Attach 53 | 6 9 . 11 21 6 . Attach 36 | 1 1 . 15 7 12 . Detach 7 | . . . . 1 6 . Swap 30 | . 6 5 10 1 6 2 Drop 41 | . 5 6 6 11 13 . Fire 146 | 8 50 11 67 . 9 1 Melee 190 | . 23 3 78 37 49 . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / *Sub) -10/Subcaves -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 121 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 9) 323 | -10/Materials | Build established: Mutant 483 | -10/Materials | Discovered new exit (range 10) 580 | -10/Materials | Discovered new exit (range 7) 583 | -10/Materials | Identified exit to Mines 1122 | -10/Materials | Discovered new exit (range 11) 1519 | -10/Materials | Discovered new exit (range 11) 1536 | -10/Materials | Entered Subcaves 1664 | -10/Subcaves | Core integrity fell below 50% 1705 | -10/Subcaves | Learned location of Storage (-9) 1743 | -10/Subcaves | Visited Clippyterm 1986 | -10/Subcaves | Visited 4L-MR0's lab 2007 | -10/Subcaves | Found Arachnoskeleton 2372 | -10/Subcaves | Learned location of Zion (-7) 2372 | -10/Subcaves | Met a Zionite searching for "candidates" 2592 | -10/Subcaves | Discovered new exit (range 8) 2647 | -10/Subcaves | Entered Materials 2647 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3412 | -8/Materials | Lost 3 parts (1p1n1w) 3465 | -8/Materials | Lost 3 parts (3u) 3885 | -8/Materials | Lost 10 parts (3n5u2w) 4358 | -8/Materials | Build established: Hacker-Mutant 4402 | -8/Materials | Core integrity fell below 50% 4412 | -8/Materials | Discovered new exit (range 13) 4435 | -8/Materials | Core integrity fell below 20% 4442 | -8/Materials | Entered Factory 4442 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4470 | -7/Factory | Lost 6 parts (1p2n1u2w) 4539 | -7/Factory | Discovered new exit (range 4) 4990 | -7/Factory | Hacking Suite fried by hacking feedback 5024 | -7/Factory | Garrison activated, responded to threat 5067 | -7/Factory | Lost 4 parts (1n3u) 5174 | -7/Factory | Lost 3 parts (2p1u) 5286 | -7/Factory | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 5314 | -7/Factory | Build established: Mutant 5418 | -7/Factory | Identified exit to Lower Caves 5418 | -7/Factory | Entered Lower Caves 5587 | -7/Lower Caves | Core integrity fell below 50% 5774 | -7/Lower Caves | Found Prototype Device 6124 | -7/Lower Caves | Identified Heart of Steel 6386 | -7/Lower Caves | Lost 3 parts (1p1n1u) 6569 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 6876 | -7/Lower Caves | Learned location of 1 exit from Factory 6957 | -7/Lower Caves | Learned Factory emergency access door positions 6958 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7005 | -7/Lower Caves | Core integrity fell below 20% 7036 | -7/Lower Caves | Lost 3 parts (1p1n1w) 7104 | -7/Lower Caves | Discovered new exit (range 15) 7118 | -7/Lower Caves | Identified exit to Lower Caves 7119 | -7/Lower Caves | Entered another Lower Caves area 7132 | -7/Lower Caves | Discovered new exit (range 10) 7139 | -7/Lower Caves | Identified exit to Factory 7241 | -7/Lower Caves | Encountered a Warlord checkpoint 7244 | -7/Lower Caves | Learned Factory stockpile data 7390 | -7/Lower Caves | Destroyed self with Improved Grenade Launcher Last Messages --------------- 07241_ H3-64G(M): "You haven't seen any Assembled, have you?" 07244_ Acquired derelict log, extracted data. Data stored: Factory stockpile data. 07247_ Searching scrap... 07247_ Found Ripper. 07247_ Found 12 Matter. 07248_ Acquired 12 matter. 07249_ Acquired Ripper. 07264_ System corrupted: Matter fused (-7). 07271_ Searching scrap... 07271_ Found Machine Analyzer. 07271_ Found Shock Absorption System. 07271_ Found Mak. Axe. 07271_ Found 19 Matter. 07272_ Acquired 19 matter. 07347_ 9/