Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.14 @ 21:30:55 Player: Great Strength True Martial Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (32) 160 Value Destroyed (944) 944 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4144 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 184/300 Energy 99/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Enhanced Optical Array Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Terrain Scan Processor Transmission Jammer ECM Suite Gatling Laser Proton Missile Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved VTOL Module > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Advanced Weight Redist. System Enhanced Optical Array Signal Interpreter IFF Parser Hacking Suite > --- WEAPON ----------- Gatling Laser Datajack > --- INVENTORY -------- Light Deuterium Engine Light Fission Core Compact Wheel Triangulator Advanced Terrain Scan Processor Transmission Jammer ECM Suite Proton Missile Launcher Remote Datajack [Rating: 46] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . 1 . Propulsion 2 | . . 1 1 . . Utility 5 | . . 1 1 1 2 Weapon . | . . . . . . Parts Attached 51 | 6 5 14 8 9 9 Power 11 | 1 1 3 1 3 2 Engine 8 | 1 1 3 . 2 1 Core 3 | . . . 1 1 1 Reactor . | . . . . . . Propulsion 15 | 2 . 6 3 1 3 Treads 2 | . . . . . 2 Leg 8 | 2 . 5 . . 1 Wheel 1 | . . . . 1 . Hover . | . . . . . . Flight 4 | . . 1 3 . . Utility 14 | 1 2 3 2 3 3 Device 5 | . 1 . 1 1 2 Storage 3 | 1 1 . . 1 . Processor 3 | . . 1 1 . 1 Hackware 1 | . . . . 1 . Protection 2 | . . 2 . . . Artifact . | . . . . . . Weapon 11 | 2 2 2 2 2 1 Energy Gun 2 | 1 . . . 1 . Energy Cannon . | . . . . . . Ballistic Gun 4 | 1 2 1 . . . Ballistic Cannon 1 | . . . 1 . . Launcher 2 | . . 1 . 1 . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . 1 . . Unidentified Prototypes 2 | . . 1 1 . . Parts Lost 24 | . . 6 1 2 15 Power 6 | . . 1 1 . 4 Propulsion 9 | . . 1 . 1 7 Utility 5 | . . 2 . . 3 Weapon 4 | . . 2 . 1 1 Highest Loss Streak 7 | . . 2 1 2 7 To Critical Strikes 1 | . . . . . 1 Average Backups 8 | 2 7 8 9 8 8 Power 1 | . 1 1 . 1 . Propulsion 2 | 1 5 2 4 1 . Utility 2 | . . 1 1 3 4 Weapon 1 | . . 1 2 2 2 Tool/Special . | . . . . . . Unused Backups 14 | . 3 3 . 3 5 Power . | . . . . . . Propulsion 5 | . 2 2 . 1 . Utility 6 | . . . . 2 4 Weapon 3 | . 1 1 . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 89 | . 92 98 87 92 67 Engine 8 | . 14 11 2 7 3 Core 2 | . . . 6 6 3 Leg 17 | . 28 32 4 . . Flight 10 | . . . 30 28 15 Device 8 | . 6 6 4 12 12 Storage 9 | . 14 11 9 7 5 Processor 10 | . . 10 15 15 13 Hackware 1 | . . . . 1 5 Protection 1 | . . 3 1 . . Ballistic Gun 13 | . 26 21 2 . . Special Melee Weapon 1 | . . . 2 6 2 Peak Build Rating 46 | 6 8 14 24 38 46 Average Rating 17 | 5 6 10 21 31 30 On Entrance 12 | . 6 7 12 20 31 Naked Turns . | . . . . . . Heaviest Build 28 | 11 20 28 28 28 25 Greatest Support 44 | 20 20 30 30 29 44 Greatest Overweight (x) 3 | . . 1 . 1 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 9 Most Carried 10 | 7 10 10 10 10 10 Average Carried 8 | 2 7 8 9 8 8 Final Capacity 10 | 8 10 10 10 10 5 Final Carried 10 | 7 9 10 10 10 5 Class Distribution -------------------- 55% | Mutant 25% | Sprinter 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1348 | 296 171 631 . 99 151 Remotely . | . . . . . . Salvage Created 1340 | 104 177 944 . 99 16 Parts 70 | 1 9 54 . 6 . Haulers Intercepted 4 | . 1 1 . 2 . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 23 | . 3 19 . . 1 Guns 20 | . 3 17 . . . AOE 3 | . . 2 . . 1 Classes Destroyed 9 | 2 3 3 . . 1 Tunneler 1 | 1 . . . . . Hauler 4 | . 1 1 . 2 . Recycler 1 | 1 . . . . . Operator 2 | . 1 1 . . . Watcher 2 | . . 2 . . . Grunt 18 | . 3 15 . . . Brawler 1 | . . 1 . . . Sentry 3 | . . 3 . . . Assembled 1 | . . . . . 1 Best Kill Streak 4 | 1 3 4 . 2 1 Combat Bots Only 3 | . 3 3 . . 1 Max Kills in Single Turn 2 | 1 1 2 . 1 1 Gunslinging . | . . . . . . Exploded 1 | . . 1 . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 325 | . 16 86 25 26 172 Missed 103 | . 2 15 12 12 62 Hits 222 | . 14 71 13 14 110 Melee 4 | . . 3 . . 1 Projectile 218 | . 14 68 13 14 109 AOE 23 | . . . . . 23 Critical Strikes 5 | . . 2 . 1 2 Part Disruptions 1 | . . . . . 1 Damage Taken 3524 | . 155 942 244 172 2011 Core 1078 | . 34 57 94 43 850 Absorbed by Shields 32 | . . . . . 32 Regen/Repaired (Parts) 33 | . . . . 33 . Core Remaining (%) 89 | 100 86 85 82 93 . Volleys Fired 132 | 12 23 80 7 6 4 Largest 2 | 2 2 2 1 1 1 Hottest 80 | 60 60 43 30 80 80 Shots Fired 244 | 24 46 157 7 6 4 Gun 232 | 24 46 155 . 5 2 Cannon 4 | . . . 4 . . Launcher 8 | . . 2 3 1 2 Special . | . . . . . . Kinetic 216 | 12 45 155 4 . . Thermal 20 | 12 1 . . 5 2 Explosive 6 | . . 2 3 1 . Electromagnetic 2 | . . . . . 2 Robot Hit Streak 14 | 3 7 14 1 3 4 Robot Miss Streak 5 | 3 3 5 . 3 5 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 157 | 12 29 101 1 9 5 Core Hits 63 | 3 9 38 2 5 6 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 8 | . . . . 5 3 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 8 | . . . . 5 3 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2309 | 135 363 1481 87 111 132 Guns 2023 | 135 363 1405 . 76 44 Cannons . | . . . . . . Explosions 285 | . . 75 87 35 88 Melee . | . . . . . . Ramming 1 | . . 1 . . . Kinetic 1814 | 56 353 1405 . . . Thermal 209 | 79 10 . . 76 44 Explosive 197 | . . 75 87 35 . Electromagnetic 88 | . . . . . 88 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . 1 . . 2 Average Corruption 1 | . . 1 . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 3 | . . . . 3 . Projectiles . | . . . . . . Explosions 3 | . . . . 3 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 87 | . . . 40 47 . Shots 2 | . . . 1 1 . Rammed . | . . . . . . Targets Rammed 2 | . . 2 . . . Kicked 2 | . . 2 . . . Crushed . | . . . . . . Highest Temperature 211 | . . 22 27 211 136 Average Temperature 64 | . . 9 9 109 71 Received Heat Transfer 834 | . 84 450 81 12 207 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 475 | 175 25 . . 175 100 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level 1 | . . 1 . . . Low Security (%) 98 | 100 100 96 100 100 100 Level 1 1 | . . 3 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 219 | 5 76 219 104 37 20 Initial 89 | . . 20 89 24 . Average 29 | . 11 64 81 4 2 Influence Increases 851 | 10 98 591 35 57 60 Destroy 0b10 Robot/C 440 | . 60 380 . . . Destroy 0b10 Robot/NC 50 | 10 10 20 . 10 . Destroy Leader 102 | . 12 86 . 4 . Successful Hack 5 | . . . . 5 . Disable Machine 75 | . 15 30 15 15 . Destroy Structure 44 | . 1 15 20 8 . Partial Spotted 30 | . . . . 15 15 Lose Combat Pursuer 105 | . . 60 . . 45 Influence Decreases 851 | 10 48 428 194 111 60 Entered New Map 184 | . . 30 124 30 . Time Decay 577 | 10 48 338 60 71 50 Lost Part 90 | . . 60 10 10 10 Squads Dispatched 10 | . 3 2 2 3 . Investigation 4 | . 1 . 1 2 . Extermination 1 | . . . . 1 . Reinforcement 5 | . 2 2 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 5 | . . 3 1 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 89 | . 9 34 16 11 19 Peak Tracking Total 10 | . 3 5 10 4 7 Tactical Retreats 14 | . . 3 2 5 4 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 7 | . 1 . 1 2 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 5 | . 1 2 1 1 . Max in Single Turn 1 | . 1 1 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 3 | . . . . 3 . Terminals 1 | . . . . 1 . Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 6 | . . . . 6 . Successful 5 | . . . . 5 . Failed 1 | . . . . 1 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 1 | . . . . 1 . Fabricators . | . . . . . . Repair Stations 4 | . . . . 4 . Recycling Units 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . . . 1 . Open DSF 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . . 4 . Scan Component 2 | . . . . 2 . Repair 2 | . . . . 2 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . . 2 . Time 102 | . . . . 102 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked 2 | . . . . 2 . Non-combat 2 | . . . . 2 . Combat . | . . . . . . Robot Hacks Applied 4 | . . . . 4 . parse_system 1 | . . . . 1 . no_distress 1 | . . . . 1 . find_fabricator 1 | . . . . 1 . find_dsf 1 | . . . . 1 . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 1527 | . 210 470 94 455 298 Optics 846 | . . . 94 455 297 IFF 48 | . . . . . 48 Structural 680 | . 210 470 . . . ECM 646 | . . . 56 351 239 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 2535 | 190 433 857 123 455 477 Spaces Moved 2905 | 117 276 403 217 1077 815 Core 66 | 9 . . . . 57 Treads 9 | . . . . . 9 Legs 841 | 108 276 403 10 . 44 Wheels 35 | . . . . 35 . Hover . | . . . . . . Flight 1954 | . . . 207 1042 705 Fastest Speed 29 | 50 120 120 29 29 32 Average Speed 60 | 114 120 120 33 31 47 Slowest Speed 200 | 120 120 190 120 115 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 5 | . . . 1 1 3 Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 8 47 30 27 21 23 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug 19 | . . . 19 . . Terrain Destroyed 40 | . . 14 19 7 . Melee . | . . . . . . Projectile . | . . . . . . AOE 40 | . . 14 19 7 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 3434 | 149 334 620 258 1179 894 Wait 209 | 2 12 95 18 54 28 Move 2891 | 116 275 402 214 1074 810 Hop 4 | . . . 1 1 2 Pick Up 64 | 13 9 16 3 14 9 Fast Attach 5 | . 2 . 1 1 1 Attach 35 | 6 . 8 3 7 11 Detach 9 | . . . 2 2 5 Swap 27 | . 4 8 6 5 4 Drop 36 | . 9 9 3 10 5 Fire 132 | 12 23 80 7 6 4 Melee 8 | . . . . 5 3 Ram . | . . . . . . Kick 2 | . . 2 . . . Crush . | . . . . . . Escape Stasis 12 | . . . . . 12 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 16) 191 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Met a group of wandering Federalists 300 | -10/Materials | Discovered new exit (range 8) 301 | -10/Materials | Build established: Mutant 497 | -10/Materials | Discovered new exit (range 9) 624 | -10/Materials | Entered another Materials area 624 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 626 | -9/Materials | Discovered new exit (range 10) 642 | -9/Materials | Identified exit to Mines 1134 | -9/Materials | Discovered new exit (range 16) 1443 | -9/Materials | Build established: Scavenger-Mutant 1480 | -9/Materials | Identified exit to Materials 1481 | -9/Materials | Entered another Materials area 1481 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1550 | -8/Materials | Discovered new exit (range 10) 1552 | -8/Materials | Identified exit to Storage 1571 | -8/Materials | Discovered new exit (range 16) 1604 | -8/Materials | Identified exit to Factory 1604 | -8/Materials | Entered Factory 1604 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1798 | -7/Factory | Build established: Sprinter 1957 | -7/Factory | Repaired Imp. Flight Unit 2008 | -7/Factory | Repaired Imp. Flight Unit 2046 | -7/Factory | Discovered new exit (range 7) 2047 | -7/Factory | Identified exit to Factory 2059 | -7/Factory | Entered another Factory area 2059 | -6/Factory | Evolved 2 slots: Utility x2 2258 | -6/Factory | Assembled infested ambush trap array 2384 | -6/Factory | Lost 7 parts (4p2n1u) 2504 | -6/Factory | Core integrity fell below 50% 2514 | -6/Factory | Core integrity fell below 20% 2536 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02505_ Adv. Treads destroyed. 02508_ Nuclear Reactor explodes. 02508_ K-01 Serf destroyed. 02509_ Acquired 1 matter. 02510_ U-05 Engineer lays Concrete. 02511_ The unstable cave ceiling collapses. 02511_ U-05 Engineer lays Concrete. 02512_ The unstable cave ceiling collapses. 02512_ U-05 Engineer lays Concrete. 02513_ The unstable cave ceiling collapses. 02513_ Imp. Flight Unit destroyed. 02513_ U-05 Engineer destroyed. 02516_ The unstable cave ceiling collapses. 02524_ U-05 Engineer builds a Wall. 02527_ R-10 Processor collects Terrain Scanner. 02528_ U-05 Engineer builds a Door. 02529_ Neutrino Reactor explodes. 02529_ Med. Storage Unit destroyed. 02533_ U-05 Engineer lays Concrete. 02535_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ???????????????????# #### ## | | ???????????????????# #?## #? | | ???????????????????# #?# # #? | | ???????????????????# ### # ##? | | ???????????????????## ########### ##? | | ????????????????????# # % # | | ????????????????????##### # """ "" | | ????????????????????????# # #?""" "" | | ????????????????????????# +??"" "" | | ????????????????????????# ### ## #??? | | ????????????????????????# ##??##? #?????? | | ????????????????????????# #????? #??????? | | ????????????????????????# ! ##????? ??????? | | ???????????????#############!!|##u #### ??????? | | ????????????? ?????? | | ????????????????????#### g ####??? ?????? | | ??????????????????####?# #?????? ?????? | | ??????????????????# ?# #??????? #?????? | | ??????????????????# # #??????????????? | | ??????????????????# # #??????????????? | | ??????????????????# + #??????????????? | | ??????????????????# ### #+#??????????????? | | ??????????????????# ]]??# #????????????????? | | ??????????????????# ]???# #????????????????? | | ????????????????# ######## #????????????????? | | ????????????????+ @ #????????????????? | | ????????????????# #????????????????? | | ????????????????# ###############????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 28 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 64 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Flight Unit | 17% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CombatBombardmentStabilizer Manual? 0 Play Time 01:12:33 Cumulative 11.3 hours Start 2025.10.14 @ 20:03:15 End 2025.10.14 @ 21:30:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: da90febb-d08d-49cd-a494-44e3c6ab5d89