Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.25 @ 23:51:29 Player: Triffids Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (61) 305 Value Destroyed (1774) 1774 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5779 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 259/300 Energy 16/100 System Corruption 6% Temperature Cool (92) Movement Hovering (58) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY (8) ------ Improved Signal Interpreter Improved Terrain Scan Processor Advanced System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Sensor Array Layered Light Armor Plating Heavy Laser Coil Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core Reinforced Deuterium Engine > --- PROPULSION ------- Wheel Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Terrain Scan Processor Layered Light Armor Plating Hacking Suite Advanced System Shield > --- WEAPON ----------- Gatling Laser Plasma Rifle Gauss Rifle > --- INVENTORY -------- Micro Nuclear Core Antigrav System Antigrav System Matter Compressor Improved Sensor Array Improved Terrain Scanner Layered Light Armor Plating Heavy Laser Coil Gun Improved Grenade Launcher [Rating: 63] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav System Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Heavy Ion Cannon Energy Gun Gatling Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 1 | . . . . . 1 . Propulsion 2 | . . . 2 . . . Utility 6 | . . 2 . 2 . 2 Weapon 1 | . . . . . 1 . Parts Attached 65 | 7 1 10 11 22 1 13 Power 8 | 1 1 . 2 2 . 2 Engine 5 | 1 . . 2 2 . . Core 3 | . 1 . . . . 2 Reactor . | . . . . . . . Propulsion 19 | 2 . 2 2 7 . 6 Treads 2 | . . . . 2 . . Leg 8 | 2 . 2 2 2 . . Wheel 3 | . . . . 3 . . Hover 6 | . . . . . . 6 Flight . | . . . . . . . Utility 24 | 2 . 5 5 7 . 5 Device 10 | 1 . 3 3 2 . 1 Storage 3 | 1 . 1 . 1 . . Processor 2 | . . 1 . 1 . . Hackware 3 | . . . . . . 3 Protection 6 | . . . 2 3 . 1 Artifact . | . . . . . . . Weapon 14 | 2 . 3 2 6 1 . Energy Gun 4 | 1 . 1 . 1 1 . Energy Cannon 4 | . . . 2 2 . . Ballistic Gun 3 | 1 . 1 . 1 . . Ballistic Cannon 1 | . . . . 1 . . Launcher 1 | . . . . 1 . . Special Weapon 1 | . . 1 . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 20 | . . . . 8 . 12 Power 4 | . . . . 1 . 3 Propulsion 9 | . . . . 4 . 5 Utility 4 | . . . . 1 . 3 Weapon 3 | . . . . 2 . 1 Highest Loss Streak 7 | . . . . 7 . 5 To Critical Strikes . | . . . . . . . Average Backups 8 | 4 5 8 9 9 9 8 Power 1 | 1 1 1 1 1 1 . Propulsion 1 | 1 1 2 2 . . 1 Utility 4 | . 1 1 4 6 6 3 Weapon 2 | 1 2 3 1 1 2 2 Tool/Special . | . . . . . . . Unused Backups 17 | 1 . 2 7 3 . 4 Power 3 | . . . 3 . . . Propulsion 3 | 1 . 2 . . . . Utility 7 | . . . 3 1 . 3 Weapon 4 | . . . 1 2 . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 94 | . 100 99 96 96 86 82 Engine 5 | . 12 . 8 6 6 3 Core 2 | . 1 11 1 . . 2 Leg 17 | . 28 22 32 18 . . Wheel 6 | . . . . 6 20 12 Device 15 | . 14 32 10 15 13 10 Storage 7 | . 14 11 9 7 6 4 Processor 10 | . . . 9 14 13 11 Hackware 2 | . . . . . . 10 Protection 5 | . . . 7 7 6 4 Energy Gun 5 | . 14 11 7 . 6 9 Energy Cannon 5 | . . . 8 10 . . Ballistic Gun 4 | . 14 10 2 . 6 4 Ballistic Cannon 1 | . . . . 2 5 . Peak Build Rating 63 | 7 10 18 31 43 47 63 Average Rating 34 | 4 7 14 26 40 45 53 On Entrance 22 | . 7 10 18 31 41 47 Avg Prop Armor Cover (%) 13 | 34 . . . 5 . 7 Naked Turns . | . . . . . . . Heaviest Build 49 | 15 15 24 34 46 44 49 Greatest Support 58 | 20 20 23 53 58 48 48 Greatest Overweight (x) 4 | 4 . 1 . 2 . 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 Average Capacity 9 | 7 8 9 10 10 10 9 Most Carried 10 | 7 8 10 10 10 10 10 Average Carried 8 | 4 6 8 9 9 9 9 Final Capacity 10 | 8 8 10 10 10 10 5 Final Carried 10 | 5 8 10 10 10 10 4 Class Distribution -------------------- 42% | Mutant 29% | Skirmisher 13% | Scavenger-Skirmisher 8% | Hacker-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Hacker-Skirmisher | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 1407 | 285 61 153 178 467 . 263 Remotely . | . . . . . . . Salvage Created 2123 | 147 286 242 211 977 . 260 Parts 122 | 12 11 17 9 52 . 21 Haulers Intercepted 3 | . 1 1 . 1 . . Recyclers Shooed 6 | 1 4 . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 43 | . 2 11 3 19 . 8 Guns 18 | . 2 11 1 1 . 3 Cannons 18 | . . . 2 16 . . AOE 6 | . . . . 1 . 5 Classes Destroyed 14 | 2 2 1 3 5 . 1 Worker 1 | . . . . . . 1 Builder 3 | . . . 1 1 . 1 Tunneler 3 | 3 . . . . . . Hauler 3 | . 1 1 . 1 . . Recycler 4 | 1 2 . . 1 . . Mechanic 1 | . . . . 1 . . Operator 1 | . . . 1 . . . Watcher 2 | . . . . 1 . 1 Swarmer 20 | . . 11 . 4 . 5 Grunt 8 | . 2 . . 5 . 1 Brawler 1 | . . . . 1 . . Sentry 7 | . . . 3 4 . . Hunter 1 | . . . . 1 . . Programmer 6 | . . . . 4 . 2 Best Kill Streak 6 | 4 3 6 1 5 . 5 Combat Bots Only 6 | . 2 6 1 4 . 5 Max Kills in Single Turn 3 | 1 1 2 1 1 . 3 Gunslinging . | . . . . . . . Exploded 3 | . . . . 1 . 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 444 | . 15 46 16 198 . 169 Missed 149 | . 2 12 3 76 . 56 Hits 295 | . 13 34 13 122 . 113 Projectile 295 | . 13 34 13 122 . 113 AOE 1 | . . . . . . 1 Critical Strikes 11 | . . . 1 4 . 6 Damage Taken 4616 | . 141 289 188 1662 . 2336 Core 1246 | . 28 58 . 147 . 1013 Absorbed by Shields 9 | . . . . . . 9 Core Remaining (%) 92 | 100 88 85 100 79 100 . Volleys Fired 143 | 5 17 27 17 63 . 14 Largest 3 | 2 2 2 2 2 . 3 Hottest 191 | 60 60 100 136 130 . 191 Shots Fired 279 | 10 34 52 30 117 . 36 Gun 145 | 10 34 51 11 5 . 34 Cannon 121 | . . . 17 104 . . Launcher 10 | . . . . 8 . 2 Special 3 | . . 1 2 . . . Kinetic 76 | 5 17 25 . 18 . 11 Thermal 151 | . . 7 30 91 . 23 Explosive 10 | . . . . 8 . 2 Electromagnetic 42 | 5 17 20 . . . . Robot Hit Streak 11 | 8 6 4 5 11 . 8 Robot Miss Streak 5 | 1 2 5 3 5 . 5 Penetration Max 1 | . . . . . . 1 Secondary Targets 2 | . . . . . . 2 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 163 | 8 23 23 17 67 . 25 Core Hits 93 | 5 9 13 6 39 . 21 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . 1 . . 1 . 1 Burn 1 | . . . . . . 1 Meltdown 1 | . . . . 1 . . Corrupt 1 | . 1 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4087 | 105 315 302 306 2172 . 887 Guns 1505 | 105 315 278 161 97 . 549 Cannons 1787 | . . . 145 1642 . . Explosions 795 | . . 24 . 433 . 338 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 676 | 55 117 126 . 233 . 145 Thermal 2271 | . . 55 306 1506 . 404 Explosive 771 | . . . . 433 . 338 Electromagnetic 369 | 50 198 121 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . . 6 . 5 Average Corruption 3 | . . . . 3 . 4 Corruption Purged 5 | . . . . 5 . . Corruption Blocked . | . . . . . . . Effects 15 | . . . . 11 . 4 Message Errors 5 | . . . . 4 . 1 Matter Fused 5 | . . . . 3 . 2 Heat Flow Errors 1 | . . . . 1 . . Energy Discharges 1 | . . . . 1 . . Data Loss (minor) 2 | . . . . 1 . 1 Misfires 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 46 | . . . . 24 . 22 Projectiles 24 | . . . . 24 . . Explosions 22 | . . . . . . 22 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 65 | . . 7 . 58 . . Shots 3 | . . 1 . 2 . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 243 | . 57 48 243 200 . 203 Average Temperature 48 | . 41 17 81 29 . 59 Received Heat Transfer 1006 | . 57 . 81 330 . 538 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . 1 . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Melted 6 | . . . . 2 . 4 Heat Transferred 3676 | . . 124 629 1998 . 925 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . 1 . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Maximum Alert Level 1 | . . . . 1 . . Low Security (%) 84 | 100 100 100 100 62 100 100 Level 1 15 | . . . . 37 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 347 | 15 52 188 61 347 185 138 Initial 161 | . 3 21 56 2 161 51 Average 81 | 3 14 94 19 117 144 46 Influence Increases 1620 | 20 121 334 117 666 24 338 Destroy 0b10 Robot/C 860 | . 40 220 60 380 . 160 Destroy 0b10 Robot/NC 90 | 20 15 5 10 25 . 15 Destroy Leader 220 | . 12 32 30 124 . 22 Successful Hack 101 | . 9 13 . 34 24 21 Disable Machine 90 | . . 15 15 60 . . Destroy Structure 79 | . . 4 2 43 . 30 Lose Combat Pursuer 180 | . 45 45 . . . 90 Influence Decreases 1591 | 15 74 252 245 341 250 414 Entered New Map 339 | . 2 31 78 4 170 54 Time Decay 1057 | 15 72 221 167 257 80 245 Lost Part 195 | . . . . 80 . 115 Squads Dispatched 11 | . . 1 1 6 . 3 Investigation 2 | . . . . 2 . . Extermination 5 | . . . . 3 . 2 Reinforcement 4 | . . 1 1 1 . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 6 | . 1 1 2 . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 74 | . 5 15 5 22 . 27 Peak Tracking Total 12 | . 4 7 4 5 . 12 Tactical Retreats 5 | . 1 2 . . . 2 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 3 | . . . . 1 . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 6 | . . 1 1 4 . . Max in Single Turn 1 | . . 1 1 1 . . Garrison Access 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 23 | . 2 5 1 8 2 5 Terminals 18 | . 2 5 . 6 1 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . . 1 Scanalyzers 2 | . . . . 1 1 . Garrison Access 2 | . . . 1 1 . . Total Hacks 71 | . 6 18 1 23 3 20 Successful 38 | . 3 11 1 12 2 9 Failed 33 | . 3 7 . 11 1 11 Catastrophic 7 | . 1 . . 4 1 1 Database Lockouts . | . . . . . . . Manual 42 | . 3 9 . 13 1 16 Terminals 61 | . 6 18 . 17 1 19 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . . 1 Scanalyzers 6 | . . . . 4 2 . Garrison Access 3 | . . . 1 2 . . Terminal Hacks 19 | . 2 7 . 5 . 5 Part Schematic 1 | . . . . . . 1 Level Access Points 1 | . . . . 1 . . Emergency Access Points 1 | . 1 . . . . . Terminal Index 3 | . . 1 . 1 . 1 Locate Traps 4 | . 1 1 . . . 2 Dispatch Records 1 | . . . . 1 . . Maintenance Status 1 | . . 1 . . . . Surveillance Status 1 | . . 1 . . . . Transport Status 1 | . . 1 . . . . Recall Investigation 2 | . . . . 2 . . Registered Components 1 | . . . . . . 1 Zone Layout 2 | . . 2 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 Report Inventory 1 | . . . . . . 1 Scanalyzer 6 | . . . . 4 2 . Insert Component 1 | . . . . 1 . . Analyze 1 | . . . . 1 . . Retrieve Study 4 | . . . . 2 2 . Garrison Access Hacks 1 | . . . 1 . . . Seal Access 1 | . . . 1 . . . Unauthorized Hacks 11 | . 1 4 . 3 . 3 Terminals 11 | . 1 4 . 3 . 3 Botnet 10 | . 1 4 . 2 . 3 Disrupt 1 | . . . . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 21 | . 2 5 . 8 2 4 Full Trace Events 2 | . . . . 2 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . 1 . 1 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 4 | . . . . 2 2 . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . Part Schematics Acquired 1 | . . . . 1 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Active Infowar (turns) 3373 | 12 266 481 366 1495 172 581 Sensors 2358 | . . 20 366 1219 172 581 Terrain 2438 | . . 455 . 1351 172 460 Structural 534 | . . 479 55 . . . Seismic 737 | 12 266 459 . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 3675 | 92 266 481 445 1556 172 663 Spaces Moved 2809 | 61 175 244 293 1152 203 681 Core 110 | 36 . . . . . 74 Treads 77 | . . . . 77 . . Legs 1399 | 25 175 244 293 662 . . Wheels 1134 | . . . . 413 203 518 Hover 89 | . . . . . . 89 Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 83 83 50 Average Speed 106 | 97 120 151 120 110 83 82 Slowest Speed 260 | 250 120 190 120 260 83 180 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 21 | 4 33 29 28 30 5 20 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched . | . . . . . . . Spaces Dug 3 | . . 1 2 . . . Terrain Destroyed 82 | . . 4 2 63 . 13 Melee . | . . . . . . . Projectile 11 | . . 1 2 8 . . AOE 71 | . . 3 . 55 . 13 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 3224 | 82 198 305 358 1319 206 756 Wait 77 | . . 7 6 49 . 15 Move 2803 | 60 174 243 292 1151 202 681 Hop . | . . . . . . . Pick Up 57 | 9 4 10 13 16 1 4 Fast Attach 16 | 4 . 1 1 3 1 6 Attach 21 | 3 . 2 2 8 1 5 Detach 2 | . . . . 1 . 1 Swap 42 | . 1 7 11 17 . 6 Drop 49 | 1 2 8 16 11 1 10 Fire 143 | 5 17 27 17 63 . 14 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 14 | . . . . . . 14 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 110 | -10/Materials | Discovered new exit (range 15) 311 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 5) 359 | -10/Materials | Entered another Materials area 359 | -9/Materials | Evolved 2 slots: Utility x2 831 | -9/Materials | Discovered new exit (range 7) 839 | -9/Materials | Identified exit to Materials 840 | -9/Materials | Entered another Materials area 840 | -8/Materials | Evolved 2 slots: Propulsion x2 1202 | -8/Materials | Discovered new exit (range 10) 1260 | -8/Materials | Identified exit to Factory 1285 | -8/Materials | Entered Factory 1285 | -7/Factory | Evolved 2 slots: Utility x2 1426 | -7/Factory | Discovered new exit (range 6) 1485 | -7/Factory | Identified exit to Lower Caves 1587 | -7/Factory | Build established: Skirmisher 2245 | -7/Factory | Build established: Mutant 2292 | -7/Factory | Lost 7 parts (1p4n1u1w) 2643 | -7/Factory | Identified exit to Factory 2841 | -7/Factory | Entered another Factory area 2841 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 2971 | -6/Factory | Discovered new exit (range 8) 2980 | -6/Factory | Identified exit to Lower Caves 2989 | -6/Factory | Discovered new exit (range 6) 2993 | -6/Factory | Identified exit to Factory 3013 | -6/Factory | Entered another Factory area 3013 | -5/Factory | Evolved 2 slots: Utility x2 3543 | -5/Factory | Lost 4 parts (1p3n) 3655 | -5/Factory | Lost 5 parts (1p2n1u1w) 3658 | -5/Factory | Core integrity fell below 50% 3665 | -5/Factory | Core integrity fell below 20% 3676 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 03661_ B-60 Warrior destroyed. 03661_ Penetrated by Slug. 03664_ Adv. Cooling System destroyed. 03664_ Slug penetrates Nuclear Reactor. 03666_ Slug penetrates Terminal. 03667_ System corrupted: Matter fused (-6). 03667_ Penetrated by Slug. 03667_ Slug penetrates Nuclear Reactor. 03667_ Slug penetrates G-50 Soldier. 03667_ G-50 Soldier destroyed. 03668_ Slug penetrates Terminal. 03668_ Terminal disabled. 03670_ Slug penetrates Terminal. 03671_ Slug penetrates Subcomponent Replicator. 03672_ Penetrated by Slug. 03672_ Hacking Suite destroyed. 03673_ Nuclear Reactor explodes. 03673_ Y-64 Sentinel destroyed. 03676_ Rnf. Deuterium Engine destroyed. 03676_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ###????? ???????????????????????????? | | ###### #?#???????????????????????????? | | #?????????????????????????????? | | ###### #?????????????????????????????? | | #??#?????????????????????????????????? | | #########+#+#?#??????????????????????????????????? | | #?##??? ???? ????? ??????????????????????????????? | | #?##????? ??? ??? ??????????????????????????????? | | #??? !????????? ?????????????????????????????????? | | #???????? ?""????????????????????????????????????? | | ##???? ????"?????#?????? "??????????????????????? | | #??? ? ? ????????????? "??????????????????????? | | #?#??? ??"?"???????????? "??????????????????????? | | #???? ""? ?"??????????# ??????????????????????? | | #??# ? ?""?????????????# "??????????????????????? | | ###?? ? ??? ??????????+ ""???#?????????????????? | | ##????? ??? ???????????# A""" #?????????????????? | | #??#???????????????????# """ #?????????????????? | | ###?#?/#???????????????# """ ?????????????????? | | #### #???????????????# ????????????????? | | #?#???########### "" ????????????????? | | #?#???# ## "" ??????????????? | | + """"" # """ #???????????? | | ##+######### """"" + """ #???????????? | | ###???? ?????# """ # """ #???????????? | | ?? ??????????# # @ #???????????? | | ?????????????# " " # "T" #???????????? | | ?"?#? ??????# ! "T" # +???????????? | | ?????????????#[ # #???????????? | | ?"???????????# #########??????????????? | | ?????????????## ##????????????????????? | | #+?#??????????# ! #????????????????????? | | ?? ?????????# = %= #????????????????????? | | ??? ??????### %[ = ????????????????????? | | ##????????+ % ????????????????????? | | #?????????# ???????????????????? | | #?????????# ! % ???????????????????? | | #?????????+ g b ???????????????????? | | #?????????# g p ?]?????????????????? | | ## "G?????#^^^^ #????????????????????? | | + "?????+ ^ ^/ " #?????????????????????? | | #?????????#### # """"" #?????????????????????? | | ##+#?????????# # #?????????????????????? | | #?????????# ####/######?????????????????????? | | #?????????# ## !########?????????????????? | | ########### ## ?????????????? | | ?????????????? | | ################### ?????????????? | | ??????????????????# ###########??????????????? | | ??????????????????## ##????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 300 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Lyr. Light Armor Plating | -7/Factory | Scanalyzed Carbon-fiber Leg | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Arm. Huge Wheel | -7/Factory | Hacked Assault Cannon | -7/Factory | Hacked Gauss Rifle | -6/Factory | Hacked Gatling Laser | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScanHeatLink Manual? 0 Play Time 01:14:58 Cumulative 251.9 hours Start 2025.12.25 @ 22:33:35 End 2025.12.25 @ 23:51:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 477 Rogue 477 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 47 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/Smallcaps Map View 59x39 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 02414f30-4376-402f-be41-dde2eb54ab7f