Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.09 @ 16:06:53 Player: LU-1G1 Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (153) 765 Value Destroyed (3882) 3882 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (405) 405 TOTAL SCORE: 9652 Bonus ------- High Alert Combat Kills 261 Aligned with FarCom 300 Friendly Fire -156 Cogmind --------- Core Integrity 0/700 Matter 297/300 Energy 69/100 System Corruption 0% Temperature Cool (9) Movement Flying (245) Ox3 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved VTOL Module Improved VTOL Module > --- UTILITY (6) ------ Medium Storage Unit Advanced Weight Redist. System Advanced Visual Processing Unit Improved Utility Shielding > --- WEAPON (2) ------- Improved Assault Rifle CR-A16's Pointy Stick > --- INVENTORY (10) --- Makeshift Power Source Improved Flight Unit Improved VTOL Module Cooled VTOL Module Cooled VTOL Module Experimental Sensor Array Improved Light Armor Plating Precision Grenade Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Flight Unit Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Advanced Visual Processing Unit Experimental Sensor Array Improved Utility Shielding Improved Light Armor Plating > --- WEAPON ----------- Improved Assault Rifle Precision Grenade Launcher > --- INVENTORY -------- Light Nuclear Core Improved Flight Unit Improved VTOL Module Cooled VTOL Module Cooled VTOL Module Advanced ECM Suite Propulsion Shielding System Restoration Module Improved Assault Rifle Great Maul [Rating: 51] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Protection Insulated Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Launcher Improved Grenade Launcher Impact Weapon Great Maul Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . . . 2 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . Utility 4 | . . . 1 . . . 1 2 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 130 | 6 12 2 27 5 . . 50 17 . 3 4 4 Power 10 | 1 2 . 2 . . . 3 1 . . 1 . Engine 8 | 1 2 . 2 . . . 1 1 . . 1 . Core 2 | . . . . . . . 2 . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 41 | 2 4 . 15 . . . 18 2 . . . . Treads 34 | 2 4 . 14 . . . 14 . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 7 | . . . 1 . . . 4 2 . . . . Utility 41 | 1 2 2 4 3 . . 18 8 . 1 2 . Device 9 | . . 2 . 2 . . 3 1 . 1 . . Storage 5 | 1 2 . . . . . 1 1 . . . . Processor 2 | . . . . . . . 1 1 . . . . Hackware . | . . . . . . . . . . . . . Protection 25 | . . . 4 1 . . 13 5 . . 2 . Artifact . | . . . . . . . . . . . . . Weapon 38 | 2 4 . 6 2 . . 11 6 . 2 1 4 Energy Gun 1 | 1 . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 22 | 1 4 . 5 1 . . 8 1 . . . 2 Ballistic Cannon . | . . . . . . . . . . . . . Launcher 9 | . . . 1 1 . . 3 2 . 1 . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 5 | . . . . . . . . 3 . 1 . 1 Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 9 | . 1 1 2 1 . . 2 2 . . . . Parts Lost 17 | . 1 . 2 . . . 5 2 . . . 7 Power 3 | . 1 . . . . . 1 . . . . 1 Propulsion 4 | . . . 1 . . . . 1 . . . 2 Utility 6 | . . . 1 . . . 3 . . . . 2 Weapon 4 | . . . . . . . 1 1 . . . 2 Highest Loss Streak 7 | . 1 . 2 . . . 1 1 . . . 7 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 84 86 98 99 100 100 98 100 100 100 100 90 Engine 10 | . 14 14 10 11 11 11 5 6 7 7 7 4 Treads 28 | . 27 28 32 33 33 33 35 . . . . . Flight 3 | . . . . . . . . 30 30 30 30 27 Device 5 | . . 1 11 10 11 11 3 7 7 15 7 7 Storage 12 | . 14 14 11 11 11 11 14 7 7 7 7 7 Protection 10 | . . . 10 10 11 11 17 22 23 15 22 19 Ballistic Gun 20 | . 26 28 21 22 22 22 17 7 7 7 2 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 74 | 11 53 54 62 58 58 58 74 30 28 28 29 31 Greatest Support 87 | 40 40 40 60 60 60 60 87 29 29 29 29 29 Greatest Overweight (x) 3 | . 2 1 1 . . . 1 2 . . . 3 Average Overweight (x) . | . . 1 . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 10 10 10 10 Average Capacity 18 | 7 19 20 20 20 20 20 20 10 10 10 10 10 Most Carried 20 | 8 20 20 20 20 20 20 20 12 10 10 10 10 Average Carried 18 | 5 18 19 19 20 20 20 19 9 10 10 9 9 Final Capacity 20 | 8 20 20 20 20 20 20 20 10 10 10 10 10 Final Carried 20 | 8 20 19 20 20 20 20 13 10 10 10 10 8 Class Distribution -------------------- 53% | Mutant 27% | Scavenger-Mutant 10% | Sprinter 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 4259 | 251 457 96 1082 111 18 . 1708 286 41 10 115 84 Remotely . | . . . . . . . . . . . . . Salvage Created 5681 | 125 795 135 1795 58 . . 2280 255 19 31 63 125 Parts 361 | 10 48 9 130 8 . . 136 10 1 3 1 5 Haulers Intercepted 14 | . 2 . 4 . . . 5 3 . . . . Recyclers Shooed 5 | . . . . 2 . . 3 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . 2 1 . Prevented 1 | . . . . . . . . . 1 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 99 | . 11 5 33 3 . . 39 3 . 3 . 2 Guns 80 | . 11 5 29 2 . . 33 . . . . . AOE 18 | . . . 4 1 . . 6 3 . 3 . 1 Classes Destroyed 18 | 2 5 1 4 . . . 3 . 1 . . 2 Worker 5 | . 1 . 3 . . . 1 . . . . . Builder 2 | . . . 1 . . . 1 . . . . . Tunneler 5 | 3 . . 2 . . . . . . . . . Hauler 14 | . 2 . 4 . . . 5 3 . . . . Recycler 10 | 1 1 . 3 . . . 4 1 . . . . Minesweeper 1 | . . . . . . . . . 1 . . . Mechanic 1 | . . . 1 . . . . . . . . . Operator 5 | . 2 . 1 . . . 2 . . . . . Watcher 10 | . 3 . 3 . . . 3 1 . . . . Swarmer 27 | . . 3 8 1 . . 9 3 . 3 . . Grunt 50 | . 11 2 17 2 . . 18 . . . . . Brawler 1 | . . . 1 . . . . . . . . . Sentry 15 | . . . 7 . . . 8 . . . . . Specialist 2 | . . . . . . . 2 . . . . . Hunter 1 | . . . . . . . 1 . . . . . Heavy 1 | . . . . . . . 1 . . . . . Z-Light 2 | . . . . . . . . . . . . 2 Fireman 1 | . . . . . . . . . . . . 1 Best Kill Streak 8 | 3 4 3 8 2 . . 8 3 1 3 . 2 Combat Bots Only 6 | . 3 3 6 2 . . 6 3 . 3 . 2 Max Kills in Single Turn 5 | 1 2 1 5 1 . . 2 1 1 2 . 1 Gunslinging 1 | . . . 1 . . . . . . . . . Exploded 3 | . . . 3 1 . . 2 1 . 2 . 1 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Damage Taken 6725 | . 624 118 1122 96 . . 2786 447 . 47 . 1485 Core 1089 | . 79 14 101 . . . 166 104 . . . 625 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 135 | . . . . . . . . 60 . . . 75 Regen/Repaired (Parts) 1199 | . 364 . 291 . . . 318 . . . 226 . Core Remaining (%) 76 | 100 . 62 . . . 74 69 . . . . . Volleys Fired 354 | 8 42 9 94 10 . . 170 9 . 2 . 10 Largest 2 | 2 2 2 2 2 . . 2 2 . 1 . 1 Hottest 70 | 70 70 46 46 46 . . 59 48 . 36 . 36 Shots Fired 680 | 16 82 18 187 18 . . 333 14 . 2 . 10 Gun 659 | 16 82 18 186 16 . . 325 10 . . . 6 Cannon . | . . . . . . . . . . . . . Launcher 21 | . . . 1 2 . . 8 4 . 2 . 4 Special . | . . . . . . . . . . . . . Kinetic 648 | 8 79 18 186 16 . . 325 10 . . . 6 Thermal 11 | 8 3 . . . . . . . . . . . Explosive 21 | . . . 1 2 . . 8 4 . 2 . 4 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 29 | 6 17 5 27 6 . . 29 4 . 4 . 5 Robot Miss Streak 4 | 1 2 3 4 2 . . 4 1 . . . 4 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 10 | . 1 . 5 . . . 4 . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . . . . . Shots Hit Robots 496 | 12 66 11 140 10 . . 233 11 1 2 1 9 Core Hits 236 | 6 31 8 66 6 . . 99 5 . 3 1 11 Critical Kills 2 | . . 1 . . . . 1 . . . . . Critical Parts Destroyed 3 | . . . 1 . . . 1 1 . . . . Critical Strikes 6 | . . 1 1 . . . 2 1 . . . 1 Destroy 4 | . . 1 1 . . . 2 . . . . . Smash 2 | . . . . . . . . 1 . . . 1 Melee Attacks 26 | . . . . . . . . 9 1 5 3 8 Impact 23 | . . . . . . . . 9 1 5 2 6 Slashing . | . . . . . . . . . . . . . Piercing 3 | . . . . . . . . . . . 1 2 Sneak Attacks 4 | . . . . . . . . 3 1 . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . Follow-up Attacks 2 | . . . . . . . . . . . . 2 Damage Inflicted 10095 | 126 997 193 2545 343 . . 4257 714 62 194 82 582 Guns 7493 | 126 980 168 2232 135 . . 3687 104 . . . 61 Cannons . | . . . . . . . . . . . . . Explosions 1653 | . . . 278 172 . . 468 202 . 194 . 339 Melee 734 | . . . . . . . . 408 62 . 82 182 Ramming 215 | . 17 25 35 36 . . 102 . . . . . Kinetic 7394 | 52 955 168 2232 135 . . 3687 104 . . . 61 Thermal 99 | 74 25 . . . . . . . . . . . Explosive 1653 | . . . 278 172 . . 468 202 . 194 . 339 Electromagnetic . | . . . . . . . . . . . . . Impact 617 | . . . . . . . . 408 62 . . 147 Slashing . | . . . . . . . . . . . . . Piercing 117 | . . . . . . . . . . . 82 35 Highest Corruption 5 | . . . . . . . 5 1 . . . . Average Corruption 4 | . . . . . . . 4 1 . . . . Corruption Purged 1 | . . . . . . . . 1 . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 53 | . . . . . . . 53 . . . . . Message Errors 15 | . . . . . . . 15 . . . . . Matter Fused 14 | . . . . . . . 14 . . . . . Heat Flow Errors 6 | . . . . . . . 6 . . . . . Energy Discharges 3 | . . . . . . . 3 . . . . . Data Loss (minor) 7 | . . . . . . . 7 . . . . . Data Loss (major) 3 | . . . . . . . 3 . . . . . Misfires 2 | . . . . . . . 2 . . . . . Alerts 1 | . . . . . . . 1 . . . . . Weapon Failures 2 | . . . . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 439 | . . . 53 . . . 8 297 52 . . 29 Projectiles . | . . . . . . . . . . . . . Explosions 69 | . . . 53 . . . 8 . . . . 8 Melee 370 | . . . . . . . . 297 52 . . 21 Knockbacks 2 | . . . . . . . 1 . . . . 1 Impact 2 | . . . . . . . 1 . . . . 1 Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 145 | . . . . . . . 56 . . . . 89 Shots 4 | . . . . . . . 2 . . . . 2 Rammed 30 | . 3 6 5 4 . . 12 . . . . . Targets Rammed 31 | . 3 6 6 4 . . 12 . . . . . Kicked . | . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . Highest Temperature 423 | 110 125 12 36 15 . . 423 16 . . 3 47 Average Temperature 82 | 56 54 6 8 11 . . 122 5 . . 1 7 Received Heat Transfer 2231 | . 357 48 315 39 . . 1038 36 . . . 398 Effects 4 | . . . . . . . 4 . . . . . Shutdowns 1 | . . . . . . . 1 . . . . . Interference 2 | . . . . . . . 2 . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . 3 1 . . . Impact Corruptions 8 | . . . . . . . . 6 1 . . 1 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 4 | 2 . . . . . . . . . . . 2 Heat Transferred 296 | 222 74 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Peak Influence 663 | 20 284 70 663 255 . . 600 296 . . . . Initial 255 | . 13 8 . 255 . . . 138 . . . . Average 196 | 7 52 26 366 207 . . 282 170 . . . . Maximum Alert Level 2 | . 1 . 2 1 . . 2 1 . . . . Low Security (%) 56 | 100 95 100 30 25 . 100 23 93 . . . . Level 1 28 | . 4 . 22 75 . . 58 6 . . . . Level 2 14 | . . . 47 . . . 17 . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 21 | . 2 . 4 . . . 9 6 . . . . Investigation 7 | . . . 2 . . . 1 4 . . . . Extermination 1 | . . . . . . . . 1 . . . . Reinforcement 10 | . 2 . 2 . . . 5 1 . . . . Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 12 | . 1 . 3 . . . 8 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 166 | . 20 5 51 5 . . 64 9 . 6 . 6 Peak Tracking Total 8 | . 3 2 7 3 . . 8 3 . 3 . 3 Tactical Retreats 9 | . . . 2 1 . . 3 2 . 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 9 | . 2 . 2 . . . 4 1 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled . | . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 37 | . 7 1 7 1 2 . 10 9 . . . . Terminals 26 | . 6 1 5 . . . 8 6 . . . . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations 4 | . 1 . 1 . . . 1 1 . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . 1 . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Total Hacks 105 | . 24 3 25 1 2 . 32 18 . . . . Successful 67 | . 15 1 19 1 2 . 22 7 . . . . Failed 37 | . 8 2 6 . . . 10 11 . . . . Catastrophic 8 | . 1 . 2 . . . 2 3 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . Manual 37 | . 8 3 1 . 1 . 16 4 . . 4 . Terminals 65 | . 16 3 10 . . . 24 12 . . . . Fabricators 3 | . . . . . . . . 3 . . . . Repair Stations 27 | . 8 . 12 . . . 6 1 . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 5 | . . . 3 . . . 2 . . . . . Garrison Access 2 | . . . . . . . . 2 . . . . Terminal Hacks 38 | . 8 1 8 1 2 . 14 4 . . . . Record 1 | . . . . . 1 . . . . . . . Part Schematic 1 | . . 1 . . . . . . . . . . Robot Schematic 1 | . 1 . . . . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . Branch Access Points 2 | . . . 1 . . . . 1 . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . Terminal Index 2 | . 1 . . . . . 1 . . . . . Alert Level 2 | . 1 . . . . . 1 . . . . . Unreport Threat 4 | . 1 . . . . . 3 . . . . . Locate Traps 2 | . 1 . . . . . . 1 . . . . Transport Status 3 | . . . . . . . 3 . . . . . Hauler Manifests 4 | . . . 2 . . . 1 1 . . . . Zone Layout 12 | . 3 . 3 . . . 5 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks 3 | . . . . . . . . 3 . . . . Network Status 1 | . . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . 1 . . . . Build 1 | . . . . . . . . 1 . . . . Repair Station Hacks 23 | . 7 . 10 . . . 6 . . . . . Scan Component 12 | . 4 . 5 . . . 3 . . . . . Repair 11 | . 3 . 5 . . . 3 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 3 | . . . 1 . . . 2 . . . . . Insert Component 2 | . . . 1 . . . 1 . . . . . Analyze 1 | . . . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 28 | . 7 1 5 . . . 8 7 . . . . Full Trace Events 8 | . . . 3 . . . 1 4 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 5 | . 1 . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 17 | . . 1 . . . . 1 . . . 15 . Parts Built 1 | . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . Time 116 | . . . . . . . . 116 . . . . Total Part Build Rating 3 | . . . . . . . . 3 . . . . Parts Repaired 11 | . 3 . 5 . . . 3 . . . . . Time 581 | . 103 . 327 . . . 151 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 4 | . . . . . . . . . . . 4 . Largest Group 4 | . . . . . . . . . . . 4 4 Highest-Rated Group 110 | . . . . . . . . . . . 110 110 Highest-Rated Ally 31 | . . . . . . . . . . . 31 31 Total Orders . | . . . . . . . . . . . . . Ally Attacks 18 | . . . . . . . . . . . . 18 Total Damage 305 | . . . . . . . . . . . . 305 Kills 3 | . . . . . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . 1 1 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 10323 | 157 1935 1310 1912 668 512 56 2586 519 55 121 374 118 Spaces Moved 6013 | 76 690 526 672 389 320 36 975 819 192 262 853 203 Core 4 | 3 . . . . . . . 1 . . . . Treads 3680 | 73 690 526 672 389 320 36 974 . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 2329 | . . . . . . . 1 818 192 262 853 203 Fastest Speed 27 | 50 160 240 160 160 160 160 98 27 27 27 27 27 Average Speed 129 | 155 238 240 181 160 160 160 176 27 27 27 27 30 Slowest Speed 320 | 160 320 240 240 160 160 160 250 150 27 27 27 245 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . 5 . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . . Exploration Rate (%) 54 | 6 94 95 60 72 69 15 64 31 51 47 84 24 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 5 | . . . . . 1 . . . 1 . 3 . Known Exits Taken 2 | . . . 1 . . . . 1 . . . . Unknown Exits Taken 10 | 1 1 1 . 1 1 1 1 . 1 1 1 . Scrap Searched 6 | . . 1 . 1 . . . . 1 . 3 . Spaces Dug 11 | . . . . . . . . 5 . 5 1 . Terrain Destroyed 191 | . . . 10 26 . . 77 24 . 31 1 22 Melee 11 | . . . . . . . . 5 . 5 1 . Projectile . | . . . . . . . . . . . . . AOE 180 | . . . 10 26 . . 77 19 . 26 . 22 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Total 7837 | 99 892 551 1182 413 323 35 1550 1076 192 298 991 235 Wait 1108 | . 119 . 340 3 . . 291 193 . 27 123 12 Move 5991 | 75 689 525 671 388 319 35 974 808 191 261 852 203 Hop 5 | . . . . . . . . 5 . . . . Pick Up 68 | 9 16 4 17 . 2 . 11 6 . . 3 . Fast Attach 51 | 6 10 1 8 3 . . 15 6 . . 2 . Attach 23 | . 1 . 2 . . . 12 6 . . . 2 Detach 8 | . 3 . . . . . 3 2 . . . . Swap 57 | . 1 1 17 2 . . 23 6 . 3 2 2 Drop 102 | 1 8 5 27 3 2 . 39 11 . . 6 . Fire 354 | 8 42 9 94 10 . . 170 9 . 2 . 10 Melee 24 | . . . . . . . . 9 1 5 3 6 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 31 | . 3 6 6 4 . . 12 . . . . . Escape Stasis 15 | . . . . . . . . 15 . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / Sto) -9/Mines (discovered 3 exits: *Mat / *Exi / *Zio) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -7/Deep Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 34 | -11/Scrapyard | Discovered new exit (range 15) 158 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered new exit (range 16) 811 | -10/Materials | Repaired Lgt. Treads 839 | -10/Materials | Repaired Lgt. Treads 891 | -10/Materials | Repaired Imp. Assault Rifle 999 | -10/Materials | Discovered new exit (range 16) 1487 | -10/Materials | Discovered new exit (range 16) 1674 | -10/Materials | Central database locked down 1760 | -10/Materials | Discovered new exit (range 15) 2093 | -10/Materials | Entered Mines 2240 | -10/Mines | Discovered new exit (range 6) 2456 | -10/Mines | Learned Materials terminal intel 3068 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3189 | -10/Mines | Discovered new exit (range 4) 3252 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 3256 | -10/Mines | Found Prototype Device 3256 | -10/Mines | Identified Exp. Sensor Array 3403 | -10/Mines | Entered Materials 3403 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3404 | -9/Materials | Loaded intel: 11 terminal locations 3795 | -9/Materials | Discovered new exit (range 16) 3951 | -9/Materials | Build established: Scavenger-Mutant 4060 | -9/Materials | Discovered new exit (range 16) 4709 | -9/Materials | Repaired Broken Exp. Sensor Array 4761 | -9/Materials | Repaired Imp. Assault Rifle 4813 | -9/Materials | Repaired Imp. Assault Rifle 4853 | -9/Materials | Repaired Insulated Plating 4905 | -9/Materials | Repaired Hvy. Ion Engine 4924 | -9/Materials | Discovered new exit (range 15) 5023 | -9/Materials | Discovered new exit (range 15) 5083 | -9/Materials | Identified exit to Mines 5083 | -9/Materials | Identified exit to Storage 5315 | -9/Materials | Entered Mines 5346 | -9/Mines | Discovered new exit (range 6) 5425 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5478 | -9/Mines | Found the Drone Emporium 5486 | -9/Mines | Found Prototype Device 5486 | -9/Mines | Identified Decoy Drone Bay 5920 | -9/Mines | Learned Materials garrison access intel 5973 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5975 | -9/Mines | Discovered new exit (range 5) 5983 | -9/Mines | Entered Exiles 6009 | -9/Exiles | Discovered new exit (range 15) 6027 | -9/Exiles | Met 8R-AWN 6049 | -9/Exiles | Met EX-HEX 6133 | -9/Exiles | Met EX-DEC 6158 | -9/Exiles | Learned location of Zion (-7) 6192 | -9/Exiles | Met EX-BIN 6211 | -9/Exiles | Aligned with FarCom system 6213 | -9/Exiles | Given EX-Vault access code 6253 | -9/Exiles | Opened EX-Vault 6288 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6395 | -9/Exiles | Discovered new exit (range 14) 6495 | -9/Exiles | Entered Mines 6519 | -8/Mines | Discovered new exit (range 5) 6551 | -8/Mines | Entered Materials 6551 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6552 | -8/Materials | Loaded intel: 1 garrison access location 6801 | -8/Materials | Build established: Scavenger-Skirmisher 7087 | -8/Materials | Discovered new exit (range 6) 7494 | -8/Materials | Discovered new exit (range 16) 7602 | -8/Materials | Build established: Mutant 8055 | -8/Materials | Garrison activated, responded to threat 8684 | -8/Materials | Repaired Imp. Light Armor Plating 8739 | -8/Materials | Repaired Broken Arm. Treads 8800 | -8/Materials | Repaired Enh. Autogun 9137 | -8/Materials | Entered Factory 9137 | -7/Factory | Evolved 2 slots: Utility x2 9339 | -7/Factory | Fabricated Imp. VTOL Module? 9365 | -7/Factory | Discovered new exit (range 19) 9460 | -7/Factory | Discovered new exit (range 4) 9462 | -7/Factory | Identified exit to Factory 9559 | -7/Factory | Identified exit to Lower Caves 9588 | -7/Factory | Crushed by falling debris 9656 | -7/Factory | Entered Lower Caves 9706 | -7/Lower Caves | Discovered new exit (range 19) 9711 | -7/Lower Caves | Entered another Lower Caves area 9732 | -7/Lower Caves | Build established: Sprinter 9830 | -7/Lower Caves | Discovered new exit (range 9) 9832 | -7/Lower Caves | Entered Zion 9842 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 9908 | -7/Zion | Given the Hacking Drone Bay 9971 | -7/Zion | Found CR-A16's Pointy Stick 10020 | -7/Zion | Learned location of Quarantine (-3) 10085 | -7/Zion | Gained Derelict followers 10095 | -7/Zion | Visited the Megawrench Repair Shop 10095 | -7/Zion | Megawrench repaired 8 parts 10119 | -7/Zion | Opened final containment barrier to the Deep Caves 10123 | -7/Zion | Discovered new exit (range 3) 10123 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 10206 | -7/Zion | Entered Deep Caves 10206 | -7/Deep Caves | Accompanied by 4 allies 10263 | -7/Deep Caves | Attacked by Z-Imprinter 10298 | -7/Deep Caves | Core integrity fell below 50% 10312 | -7/Deep Caves | Core integrity fell below 20% 10324 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 10284_ Hrd. Light Armor Plating destroyed. 10288_ Acquired 47 matter. 10289_ Acquired 2 matter. 10289_ Z-Imprinter suffers critical hit (Smash). 10292_ CR-A16's Pointy Stick follow-up attack on Z-Imprinter. 10293_ The unstable cave ceiling collapses. 10295_ Destroyed Prototype Hover Unit. 10295_ 85-BR2(z) system corrupted by crushing effect. 10296_ 85-BR2(z) system terminally corrupted. 10299_ The unstable cave ceiling collapses. 10301_ CR-A16's Pointy Stick follow-up attack on Z-Imprinter. 10304_ Imp. Flight Unit destroyed. 10304_ Propulsion Shielding destroyed. 10304_ Imp. VTOL Module destroyed. 10306_ The unstable cave ceiling collapses. 10307_ Great Maul destroyed. 10311_ Acquired 10 matter. 10312_ Acquired 3 matter. 10320_ Imp. Assault Rifle destroyed. 10322_ Acquired 10 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ????????????#?????????????????????? | | ????????????? ????????????????????? | | ?????###?????? ???????????####????? | | ????## ##????#;###???????# ##???? | | ????# #????## ;#??????# ##??? | | #???# ##??## #####??# #??? | | #???# #?## ## #### #??? | | #????# ### # ;# ##??? | | #????## ###" ##???? | | ??????# ### ;#????? | | ??????# ## #" ##???? | | #?????# ##### ! #???? | | ####### ##???# #!% #???? | | ##????### I@ ##???? | | ##?????# # #???? | | #?????## #???? | | ###### #????## ! #???? | | ###???# #???## % #???? | | #?????# #???# = #???? | | ??????## #???# ##???? | | ???????### #???# ##????? | | #????????## #???# ! #?????? | | #?????????# #???# % ##?????? | | #?????????## #???## ##?????? | | #???????????###????##### ####??? | | ???????????????????????# ##?? | | ??????????????????????## #?? | | ??????????????????????# #?? | | ??????????????????????# #?? | | ????????????????????### #?? | | ???????????????????## % ##?? | | ???????????#####??## "% ####??? | | ??????????## #### """% #?????? | | ?????????## ## "" #?????? | | ????????## #?# #?????? | | ???????## ### #### ##????? | | ??????## ## ##??# #????? | | ?????## ## #???# #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 15 Energy Capacity 280 Matter Stores 500 Matter Capacity 500 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Armor Coverage 450 Resistance: EM 15 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 64 Recoil Reduction 4 Item Schematics ----------------- Med. Storage Unit | -10/Mines | Hacked Imp. VTOL Module | -8/Materials | Scanalyzed 0b10 Decoder Chip [Scout] | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Adv. Trap Extractor | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Matter Filter | -7/Zion | Archive Imp. Recalibrator | -7/Zion | Archive Bore Cannon | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Mak. Hacking Suite | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Robot Schematics ------------------ O-16 Technician | -10/Materials | Hacked D-83 Annihilator | -7/Zion | Archive M-28 Smith | -7/Zion | Archive W-25 Informer | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Fabricated ------------ Imp. VTOL Module | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolantLargeWell Manual? 0 Play Time 01:16:22 Cumulative 492.1 hours Start 2022.04.08 @ 20:01:41 End 2022.04.09 @ 16:06:53 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 484 Rogue 269 Adventurer 112 Explorer 103 Win Type - Total 32 Types 23/0/6/2/0/0/0/1/0 Lore% 87 Gallery% 90 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cc87e8fb-83be-482a-95c9-40a6432b3658