Cogmind - Beta 14 --- EXPLORER MODE // 2025.02.16 @ 22:19:35 Player: itiswindytoday Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (43) 215 Value Destroyed (985) 985 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-67) -67 TOTAL SCORE: 2533 Bonus ------- Friendly Fire -67 Cogmind --------- Core Integrity 284/400 Matter 174/300 Energy 160/160 System Corruption 0% Temperature Cool (15) Movement Treading (160) Location -7/Zion Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Light Treads Improved Treads Improved Treads > --- UTILITY (4) ------ Large Storage Unit Utility Shielding Hacking Suite > --- WEAPON (2) ------- EM Shotgun > --- INVENTORY (15) --- Ion Engine Ion Engine Light Nuclear Core Light Treads Aluminum Leg Aluminum Leg Improved Heat Sink Medium Storage Unit Weight Redist. System ECM Suite Heavy EM Pulse Gun Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Utility Shielding Medium Armor Plating Hacking Suite > --- WEAPON ----------- EM Shotgun Rocket Launcher > --- INVENTORY -------- Ion Engine Ion Engine Aluminum Leg Aluminum Leg Improved Heat Sink Medium Storage Unit Weight Redist. System ECM Suite Heavy EM Pulse Gun Grenade Launcher Grenade Launcher [Rating: 20] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Slots Evolved 3 | . 1 2 . . Power . | . . . . . Propulsion 1 | . 1 . . . Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 28 | 7 11 10 . . Power 2 | 1 . 1 . . Engine 1 | 1 . . . . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 6 | 2 2 2 . . Treads 4 | 2 . 2 . . Leg 2 | . 2 . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 2 3 4 . . Device 1 | . . 1 . . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware 1 | . . 1 . . Protection 5 | 1 2 2 . . Artifact . | . . . . . Weapon 11 | 2 6 3 . . Energy Gun 5 | 1 2 2 . . Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher 3 | . 2 1 . . Special Weapon 2 | . 2 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 2 | . . 1 . 1 Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . 1 . . Weapon 1 | . . . . 1 Highest Loss Streak 1 | . . 1 . 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 92 96 90 90 Engine 4 | . 12 . . . Core 6 | . . 9 10 10 Treads 27 | . 25 28 30 30 Leg 1 | . 5 . . . Storage 10 | . 12 10 10 10 Hackware 6 | . . 9 10 10 Protection 14 | . 12 17 10 10 Energy Gun 7 | . 4 10 10 10 Ballistic Gun 2 | . 6 . . . Launcher 9 | . 9 10 10 10 Special Weapon 1 | . 3 . . . Peak Build Rating 20 | 7 11 20 18 18 Average Rating 14 | 5 9 18 18 18 On Entrance 10 | . 7 9 18 18 Naked Turns . | . . . . . Heaviest Build 40 | 21 38 40 33 33 Greatest Support 66 | 40 40 66 66 66 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 10 15 15 15 15 Average Capacity 13 | 9 11 15 15 15 Most Carried 13 | 7 11 13 13 13 Average Carried 10 | 3 9 11 13 13 Final Capacity 15 | 10 15 15 15 15 Final Carried 13 | 7 10 13 13 13 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -7/Zion Resources | -11 -10 -9 -9 -7 ----------- Run | Yrd Mat Mat Min Zio Matter Collected 939 | 247 330 237 108 17 Remotely . | . . . . . Salvage Created 744 | . 399 190 87 68 Parts 61 | . 26 17 9 9 Haulers Intercepted 2 | . 1 1 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Combat Hostiles Destroyed 19 | . 10 7 2 . Guns 8 | . 5 2 1 . AOE 11 | . 5 5 1 . Classes Destroyed 10 | . 6 3 . 1 Worker 1 | . 1 . . . Builder 5 | . 1 2 2 . Tunneler 1 | . 1 . . . Hauler 2 | . 1 1 . . Operator 2 | . . 2 . . Watcher 5 | . 2 3 . . Swarmer 2 | . . 2 . . Grunt 14 | . 10 2 2 . Sentry 3 | . . 3 . . Zionite 8 | . . . . 8 Best Kill Streak 7 | . 4 5 4 7 Combat Bots Only 2 | . 2 2 2 . Max Kills in Single Turn 2 | . 2 2 2 2 Gunslinging . | . . . . . Exploded 2 | . 1 2 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -7 -------- Run | Yrd Mat Mat Min Zio Hostile Shots Fired 148 | . 70 39 4 35 Missed 42 | . 22 12 1 7 Damage Taken 1021 | . 366 321 23 311 Core 165 | . 49 41 6 69 Absorbed by Shields . | . . . . . Redirected to Shielding 6 | . . 5 . 1 Ignored by Resistances 629 | . 228 199 14 188 Regen/Repaired (Parts) 74 | . . 74 . . Core Remaining (%) 90 | 100 80 . . . Volleys Fired 103 | . 64 30 4 5 Largest 2 | . 2 2 2 2 Hottest 78 | . 60 78 78 78 Shots Fired 141 | . 73 51 7 10 Gun 86 | . 57 21 3 5 Cannon . | . . . . . Launcher 53 | . 14 30 4 5 Special 2 | . 2 . . . Kinetic 57 | . 57 . . . Thermal 2 | . 2 . . . Explosive 53 | . 14 30 4 5 Electromagnetic 29 | . . 21 3 5 Robot Hit Streak 36 | . 36 16 6 10 Robot Miss Streak 3 | . 1 3 1 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 102 | . 67 25 5 5 Core Hits 88 | . 41 27 10 10 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3442 | . 1138 1436 351 517 Guns 683 | . 441 173 47 22 Cannons . | . . . . . Explosions 2748 | . 686 1263 304 495 Melee . | . . . . . Ramming . | . . . . . Kinetic 441 | . 441 . . . Thermal 11 | . 11 . . . Explosive 2748 | . 686 1263 304 495 Electromagnetic 242 | . . 173 47 22 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 95 | . . 95 . . Projectiles . | . . . . . Explosions 95 | . . 95 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 153 | . . 96 . 57 Shots 9 | . . 5 . 4 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 123 | . 54 123 63 99 Average Temperature 26 | . 13 34 32 43 Received Heat Transfer 585 | . 351 129 24 81 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 37 | . 37 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Peak Influence 228 | . 196 228 124 . Initial 35 | . . . 35 . Average 83 | . 60 114 83 . Maximum Alert Level 1 | . . 1 . . Low Security (%) 92 | 100 100 84 100 . Level 1 7 | . . 15 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 1 1 . . Investigation 2 | . 1 1 . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Distress Signals 2 | . . 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 39 | . 13 13 2 11 Peak Tracking Total 7 | . 5 3 2 7 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 6 | . 6 . . . Reused 1 | . 1 . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . 1 . . . Machines | -11 -10 -9 -9 -7 ---------- Run | Yrd Mat Mat Min Zio Machines Disabled 10 | . 1 9 . . Max in Single Turn 3 | . 1 3 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Machines Accessed 12 | . 5 7 . . Terminals 9 | . 4 5 . . Fabricators . | . . . . . Repair Stations 2 | . 1 1 . . Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 42 | . 22 20 . . Successful 26 | . 11 15 . . Failed 16 | . 11 5 . . Catastrophic 3 | . 2 1 . . Database Lockouts . | . . . . . Manual 3 | . . 3 . . Terminals 33 | . 20 13 . . Fabricators . | . . . . . Repair Stations 7 | . 2 5 . . Recycling Units 2 | . . 2 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 18 | . 10 8 . . Record 4 | . 3 1 . . Prototype ID Bank 3 | . 1 2 . . Branch Access Points 1 | . 1 . . . Alert Level 2 | . 1 1 . . Locate Traps 2 | . 1 1 . . Disarm Traps 1 | . 1 . . . Reprogram Traps 1 | . 1 . . . Surveillance Status 1 | . . 1 . . Reinforcement Status 1 | . . 1 . . Registered Components 1 | . 1 . . . Registered Prototypes 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . 1 5 . . Scan Component 3 | . 1 2 . . Repair 2 | . . 2 . . Refit 1 | . . 1 . . Recycling Unit Hacks 2 | . . 2 . . Retrieve Matter 1 | . . 1 . . Retrieve Components 1 | . . 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 5 6 . . Full Trace Events 2 | . 1 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . 2 . . Time 58 | . . 58 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter 23 | . . 23 . . Retrieved Components 10 | . . 10 . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -7 ------------ Run | Yrd Mat Mat Min Zio Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -7 -------- Run | Yrd Mat Mat Min Zio Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -7 ------------- Run | Yrd Mat Mat Min Zio Turns Passed 2697 | 155 952 1132 171 287 Spaces Moved 1494 | 86 494 643 101 170 Core 5 | 5 . . . . Treads 1489 | 81 494 643 101 170 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 159 | 153 160 160 160 160 Slowest Speed 160 | 160 160 160 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 36 | 6 60 43 36 37 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | 1 1 1 . . Unknown Exits Taken 1 | . . . 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 322 | . 51 228 42 1 Melee . | . . . . . Projectile . | . . . . . AOE 322 | . 51 228 42 1 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Total 1678 | 110 594 695 104 175 Wait 2 | 2 . . . . Move 1490 | 85 493 642 100 170 Hop . | . . . . . Pick Up 37 | 15 12 10 . . Fast Attach . | . . . . . Attach 21 | 7 8 6 . . Detach 4 | . 3 1 . . Swap 7 | . 3 4 . . Drop 12 | 1 9 2 . . Fire 103 | . 64 30 4 5 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 2 | . 2 . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min / *Sub) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -7/Zion History --------- Turn | Location | Event 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 14) 156 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Evolved 1 slot: Propulsion x1 194 | -10/Materials | Identified exit to Mines 309 | -10/Materials | Build established: Hacker-Mutant 875 | -10/Materials | Identified exit to Subcaves 875 | -10/Materials | Discovered exit to Subcaves (range 9) 1072 | -10/Materials | Identified exit to Materials 1072 | -10/Materials | Discovered exit to Materials (range 7) 1108 | -10/Materials | Entered another Materials area 1108 | -9/Materials | Evolved 2 slots: Utility x2 1431 | -9/Materials | Repaired Med. Armor Plating 1457 | -9/Materials | Repaired Lgt. Treads? 1716 | -9/Materials | Identified exit to Mines 1716 | -9/Materials | Discovered exit to Mines (range 12) 1954 | -9/Materials | Identified exit to Materials 1954 | -9/Materials | Discovered exit to Materials (range 11) 2240 | -9/Materials | Entered Mines 2310 | -9/Mines | Met a Derelict bent on vengeance 2395 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2411 | -9/Mines | Entered Zion 2660 | -7/Zion | Attacked by Zionites 2698 | -7/Zion | Self-destructed Last Messages --------------- Z6-PW3(z) pulls a Mak. Laser out of the Twisted Machinery. CR-KBU(z) pulls a Mak. Laser out of the Twisted Machinery. Acquired 17 matter. 60-JRN(z) destroyed. Z6-PW3(z) destroyed. YH-IRF(z) destroyed. Q7-P99(z) destroyed. CR-KBU(z) heat damages Mak. Leg. CR-KBU(z) destroyed. MS-N5R(z) destroyed. D5-4KE(z) emerges from the Twisted Machinery. NJ-TSY(z) pulls a Mak. Spear out of the Twisted Machinery. D5-4KE(z) pulls a Mak. Axe out of the Twisted Machinery. [Achievement: Let's See Who's Tougher] D5-4KE(z) destroyed. Rocket Launcher destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? ???????????????????????????? | | ?????????????????? ?????????"?????????????????? | | ??????????????? ????????"""??#?????????????? | | ?????????????" ????????" "##"#????????????? | | ????????????"" ???????? """???###?????? | | ???????????"" ""####"#" "#""#""##????? | | ??????????"" """#""""" """""""###??? | | ??????????? 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""???????????????????##### | | ??????????????????##"""##????????????????????????? | | ????????????????????#"#??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Evasion (%) 40 Recoil Reduction 3 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Let's See Who's Tougher Loot Pinata Novice Programmer Part-time Mechanic Remodeling Robot Respite Challenges ------------ None Game ------ Seed CloakingShadingGuard Manual? 0 Play Time 00:47:57 Cumulative 0.7 hours Start 2025.02.16 @ 20:12:27 End 2025.02.16 @ 22:19:35 Sessions 2 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 1 Rogue 0 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 27x19 Zoom Use 99% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b6ba9682-4b68-4d87-8ed4-3ac13befc568