Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.24 @ 19:05:25 Player: celerysam Result: Destroyed by QB-XJ0(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (22) 110 Value Destroyed (489) 489 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 999 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 227/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Rolling (129) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Compact Wheel Subdweller Monowheel > --- UTILITY (2) ------ Huge Storage Unit Structural Scanner > --- WEAPON (2) ------- Battle Cannon Battle Cannon > --- INVENTORY (25) --- Ion Engine Subdweller Power Source Light Treads Improved Heat Sink Small Storage Unit Structural Scanner Seismic Detector Core Shielding Light Armor Plating EM Pulse Gun Heavy Riot Gun Medium Laser Small Laser Makeshift Laser Subdweller Machine Gun Subdweller Machine Gun Grenade Launcher Subdweller Shrapnel Launcher Datajack Flamer Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Compact Wheel Subdweller Monowheel > --- UTILITY ---------- Huge Storage Unit Targeting Computer > --- WEAPON ----------- Battle Cannon Battle Cannon > --- INVENTORY -------- Ion Engine Subdweller Power Source Light Treads Improved Heat Sink Small Storage Unit Structural Scanner Structural Scanner Seismic Detector Core Shielding Light Armor Plating EM Pulse Gun Heavy Riot Gun Medium Laser Small Laser Makeshift Laser Subdweller Machine Gun Subdweller Machine Gun Grenade Launcher Datajack Flamer Hammer [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Targeting Computer Device Structural Scanner Storage Huge Storage Unit Processor Targeting Computer Weapon Battle Cannon Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 22 | 6 9 7 Power 3 | 1 2 . Engine 2 | 1 1 . Core 1 | . 1 . Reactor . | . . . Propulsion 8 | 2 3 3 Treads . | . . . Leg 2 | 2 . . Wheel 6 | . 3 3 Hover . | . . . Flight . | . . . Utility 4 | 1 2 1 Device 1 | . . 1 Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 2 3 Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon 3 | . 1 2 Launcher . | . . . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 1 5 Power 1 | . 1 . Propulsion 3 | . . 3 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 3 | . 1 3 To Critical Strikes . | . . . Average Backups 13 | 4 9 18 Power 1 | . . 1 Propulsion 2 | 3 2 1 Utility 5 | . 4 6 Weapon 4 | . 2 8 Tool/Special . | . . . Unused Backups 21 | . 2 19 Power 2 | . . 2 Propulsion 3 | . 2 1 Utility 5 | . . 5 Weapon 10 | . . 10 Tool/Special 1 | . . 1 Average Slot Usage (%) 97 | . 98 95 Engine 12 | . 10 14 Core 1 | . 3 . Leg 1 | . 2 . Wheel 24 | . 25 24 Device 2 | . . 4 Storage 14 | . 14 14 Processor 11 | . 13 9 Energy Gun 7 | . 12 2 Ballistic Gun 4 | . 9 . Ballistic Cannon 13 | . 5 21 Special Weapon 2 | . . 4 Peak Build Rating 13 | 6 10 13 Average Rating 9 | 3 8 10 On Entrance 4 | . 6 8 Naked Turns . | . . . Heaviest Build 92 | 13 89 92 Greatest Support 36 | 20 26 36 Greatest Overweight (x) 5 | . 4 5 Average Overweight (x) 1 | . . 2 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 18 | 6 13 25 Most Carried 22 | 6 15 22 Average Carried 13 | 4 9 18 Final Capacity 25 | 8 25 25 Final Carried 21 | 6 15 21 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 725 | 216 299 210 Remotely . | . . . Salvage Created 649 | . 546 103 Parts 32 | . 26 6 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 5 | . . 5 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 15 | . 9 6 Guns 11 | . 8 3 Cannons 4 | . 1 3 Classes Destroyed 8 | . 6 2 Hauler 2 | . 2 . Recycler 1 | . 1 . Operator 1 | . 1 . Watcher 3 | . 3 . Swarmer 6 | . 3 3 Grunt 6 | . 6 . Sentry 1 | . . 1 Subdweller 2 | . . 2 Best Kill Streak 5 | . 5 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 87 | . 46 41 Missed 23 | . 16 7 Hits 64 | . 30 34 Projectile 64 | . 30 34 Critical Strikes 3 | . 3 . Damage Taken 852 | . 375 477 Core 268 | . 97 171 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 73 | . 46 27 Largest 2 | . 2 2 Hottest 130 | . 70 130 Shots Fired 136 | . 92 44 Gun 92 | . 83 9 Cannon 40 | . 9 31 Launcher . | . . . Special 4 | . . 4 Kinetic 86 | . 55 31 Thermal 50 | . 37 13 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 19 | . 8 19 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 81 | . 57 24 Core Hits 36 | . 27 9 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 3 | . 3 . Destroy 1 | . 1 . Blast 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1087 | . 701 386 Guns 676 | . 596 80 Cannons 411 | . 105 306 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 823 | . 517 306 Thermal 264 | . 184 80 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 4 | . 1 3 Impact . | . . . Kinetic 4 | . 1 3 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 165 | . 165 . Average Temperature 36 | . 36 . Received Heat Transfer 222 | . 222 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 600 | . 425 175 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 137 | . 137 . Initial . | . . . Average 36 | . 38 . Influence Increases 400 | . 310 90 Destroy 0b10 Robot/C 260 | . 180 80 Destroy 0b10 Robot/NC 35 | . 35 . Destroy Leader 70 | . 60 10 Successful Hack 5 | . 5 . Lose Combat Pursuer 30 | . 30 . Influence Decreases 400 | . 310 90 Time Decay 380 | . 300 80 Lost Part 20 | . 10 10 Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 28 | . 20 8 Peak Tracking Total 4 | . 4 3 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 5 | . 5 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 5 | . 5 . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 7 | . 6 1 Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 12 | . 8 4 Successful 9 | . 5 4 Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual 5 | . 5 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 1 4 Record 4 | . . 4 Reprogram Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Report Inventory 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 2 | . 2 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 323 | . . 323 Structural 323 | . . 323 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2174 | 82 1056 1036 Spaces Moved 1549 | 65 817 667 Core 17 | 14 3 . Treads . | . . . Legs 92 | 51 41 . Wheels 1440 | . 773 667 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 129 Average Speed 119 | 104 105 137 Slowest Speed 250 | 120 250 175 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 42 | 4 97 27 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 3 | . . 3 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1725 | 76 916 733 Wait 30 | . 10 20 Move 1547 | 64 816 667 Hop . | . . . Pick Up 33 | 6 15 12 Fast Attach 20 | 6 14 . Attach 7 | . 2 5 Detach . | . . . Swap 6 | . 4 2 Drop 9 | . 9 . Fire 73 | . 46 27 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 16) 631 | -10/Materials | Discovered new exit (range 15) 712 | -10/Materials | Discovered new exit (range 11) 893 | -10/Materials | Discovered new exit (range 7) 1139 | -10/Materials | Entered Subcaves 1140 | -10/Subcaves | Approached by a straggling Scientist 1173 | -10/Subcaves | Core integrity fell below 50% 1184 | -10/Subcaves | Discovered new exit (range 7) 1223 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1251 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1276 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1602 | -10/Subcaves | Disturbed a concealed Subdweller 1613 | -10/Subcaves | Core integrity fell below 20% 1645 | -10/Subcaves | Lost 3 parts (1n2w) 2086 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 2090 | -10/Subcaves | Visited Clippyterm 2094 | -10/Subcaves | Identified exit to Recycling 2094 | -10/Subcaves | Identified exit to Materials 2130 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2175 | -10/Subcaves | Destroyed by QB-XJ0(R) with Subdweller Machine Gun Last Messages --------------- still manages to suggest unhelpful sample queries and responses. --DD-NU8 >>Record "^q" It looks like you're in search of a way out of here, would you like help? Loading 2 Subcaves exits... >>Record "Letterhead" It looks like you're writing a letter, sorry I don't know how to do that. >>Record "LU-1G1" It looks like you're researching the legendary digger of dangerously deep tunnels, unfortunately it seems not even members of the Boring Crew know what became of that one. 02103_ Acquired Sub. Shrapnel Launcher. KC-JGS(c): "I think it's somewhere northeast of here" Sub. Machine Gun falls loose from the Twisted Machinery. 02150_ Acquired 23 matter. Map ----- +----------------------------------------------------+ | ??????## ######????????????????????????????????? | | ?????### ##????????????????????????????????? | | ????#### ##????????????????????????????????? | | ????### ## ###????????????????????????????????? | | ???### #### ###????????????????????????????????? | | ####### #### ######?????????????????????????????? | | ##### #### ######?????????????????????????????? | | #"""### "# ##?????????????????????????????? | | #"" ## " " ####???????????????????????????? | | #"X ""### #########??????????????????????? | | #"" ## " """#### ##########???????????????????? | | #"""##""" ""### ### ######?#######??????????? | | ########"" "" ###########??????????? | | #########""" "##"#"" "#" # #### ##??????????? | | ??????####""##"###" #####" ### ##??????????? | | ???????###"###"" ####### ### ###??????????? | | ????????"""#" ""# ###?### ##???????????? | | ????????""""" ""#"[ #???### ##???????????? | | ???????????????"##" #???### #######?????????? | | ??????????????###" ##????## % #######?????????? | | ??????????????###" ##???## #### ##?????????? | | ?????????????###"" ####??#### ### ##?????????? | | ????????????#### ######## # ##?????????? | | ????????????"## ####### # ""##?????????? | | ????????????"" R ""##?????????? | | ????????????"" % @ R % ""##?????????? | | ?????????#"""" % % ### ""##?????????? | | ?????????## #### ## ""##?????????? | | ?????????# ????####### """#### ?????????? | | ????????????????????####"" ####### ?????????? | | ?????????????????????##" ##" #"####????????????? | | ????????????????????###"" #########??????????????? | | ????????????????????## "" ####### ??????????????? | | ???????????????????? """"" ?????????????????????? | | ???????????????????" " " ??????????????????????? | | ?????????????????????" ?" ??????????????????????? | | ?????????????????????"??"""??????????????????????? | | ????????????????????????"? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScrapoidParticleDirector Manual? 0 Play Time 00:16:29 Cumulative 261.5 hours Start 2025.05.24 @ 18:41:58 End 2025.05.24 @ 19:05:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 395 Rogue 395 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 62 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4223ab05-ff67-4e1e-bcba-457c14f30b0e