Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.29 @ 15:10:04 Player: OMNISSIAH Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (46) 230 Value Destroyed (1395) 1395 Prototype IDs (214) 4280 Alien Tech Used (0) 0 Bonus (4192) 4192 TOTAL SCORE: 13697 Bonus ------- Follower Combat Kills 292 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 299/300 System Corruption 1% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Data Miner Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Heat Sink Compact Battery Target Analyzer > --- WEAPON (4) ------- Makeshift Spear > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Heavy Deuterium Engine Cold Fusion Reactor > --- PROPULSION ------- Improved Aluminum Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Target Analyzer Makeshift ECM Suite > --- WEAPON ----------- Heavy Plasma Cannon Flak Gun Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg [Rating: 54] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Reactor Cold Fusion Reactor Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Makeshift ECM Suite Storage Small Storage Unit Processor Target Analyzer Weapon Beam Cannon Energy Gun Beamcaster Energy Cannon Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Enhanced Flamer Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Slots Evolved 8 | . . 2 . . . 6 . . Power 2 | . . . . . . 2 . . Propulsion 2 | . . 2 . . . . . . Utility 2 | . . . . . . 2 . . Weapon 2 | . . . . . . 2 . . Parts Attached 50 | 7 3 5 . 1 1 21 12 . Power 10 | 1 . . . . . 7 2 . Engine 7 | 1 . . . . . 5 1 . Core 2 | . . . . . . 1 1 . Reactor 1 | . . . . . . 1 . . Propulsion 12 | 2 . 5 . . . 4 1 . Treads . | . . . . . . . . . Leg 12 | 2 . 5 . . . 4 1 . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 11 | 1 1 . . 1 . 3 5 . Device 7 | . 1 . . 1 . 2 3 . Storage 3 | 1 . . . . . . 2 . Processor 1 | . . . . . . 1 . . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 17 | 3 2 . . . 1 7 4 . Energy Gun 4 | 2 . . . . . . 2 . Energy Cannon 3 | . 1 . . . 1 1 . . Ballistic Gun 2 | . . . . . . 1 1 . Ballistic Cannon 3 | . . . . . . 3 . . Launcher 2 | . 1 . . . . 1 . . Special Weapon 2 | 1 . . . . . 1 . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 . . Parts Lost 39 | . 1 . . . 1 18 14 5 Power 9 | . . . . . . 4 4 1 Propulsion 11 | . . . . . . 6 4 1 Utility 5 | . . . . . . 1 4 . Weapon 14 | . 1 . . . 1 7 2 3 Highest Loss Streak 8 | . 1 . . . 1 4 8 5 To Critical Strikes . | . . . . . . . . . Average Backups 4 | 3 7 7 8 7 7 6 . . Power . | . 1 1 2 2 1 . . . Propulsion 1 | . 1 1 2 2 2 5 . . Utility . | 1 1 1 1 1 2 . . . Weapon 1 | . 3 3 3 2 1 . . . Tool/Special . | . . . . . . . . . Unused Backups 7 | 2 3 . . 1 1 . . . Power 1 | . . . . . 1 . . . Propulsion 1 | . 1 . . . . . . . Utility 3 | 1 2 . . . . . . . Weapon 2 | 1 . . . 1 . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 85 | . 96 98 100 100 99 91 62 64 Engine 9 | . 14 11 11 11 11 11 5 5 Core 1 | . . . . . . 3 1 . Reactor 1 | . . . . . . 1 3 . Leg 27 | . 28 42 44 44 44 22 13 6 Device 10 | . 10 11 11 11 11 12 7 13 Storage 9 | . 14 11 11 11 11 6 7 6 Processor 3 | . . . . . . 5 6 6 Energy Gun 3 | . 14 . . . . . 5 12 Energy Cannon 6 | . . 11 11 11 16 10 . . Ballistic Gun 1 | . . . . . . 2 1 5 Ballistic Cannon 1 | . . . . . . 2 3 . Launcher 4 | . . 11 11 11 4 3 . . Special Weapon 1 | . 13 . . . . 3 . . Peak Build Rating 54 | 6 7 11 11 14 14 54 34 32 Average Rating 24 | 4 6 9 11 13 13 42 30 30 On Entrance 13 | . 6 7 11 11 14 14 30 32 Avg Prop Armor Cover (%) 12 | . . 12 12 12 12 . . . Naked Turns . | . . . . . . . . . Heaviest Build 71 | 12 18 18 18 24 24 71 49 25 Greatest Support 80 | 20 20 40 26 26 26 80 43 15 Greatest Overweight (x) 8 | 1 . . . . . 4 8 2 Average Overweight (x) . | . . . . . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 5 Average Capacity 7 | 7 8 8 8 8 8 8 5 5 Most Carried 8 | 6 8 8 8 8 8 8 2 . Average Carried 4 | 3 7 7 8 7 7 6 . . Final Capacity 8 | 8 8 8 8 8 8 8 5 5 Final Carried 8 | 4 8 8 8 8 8 3 . . Class Distribution -------------------- 48% | Mutant 31% | Scavenger-Mutant 13% | Gunner 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Gunner | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Matter Collected 1320 | 260 24 41 69 10 25 434 457 . Remotely . | . . . . . . . . . Salvage Created 1431 | 153 257 41 227 . 88 489 176 . Parts 78 | 12 12 5 10 . 4 30 5 . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 3 | . . . 3 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 18 | . . . . . 17 . 1 . Prevented 6 | . . . . . 2 . 4 . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Combat Hostiles Destroyed 32 | . 6 3 3 . 4 10 6 . Guns 6 | . 4 . . . . 1 1 . Cannons 20 | . 1 3 2 . 2 7 5 . AOE 5 | . 1 . 1 . 2 1 . . Classes Destroyed 11 | 3 1 1 1 . . 5 . . Worker 3 | 1 . . . . . 2 . . Builder 2 | . . . . . . 2 . . Tunneler 3 | 3 . . . . . . . . Recycler 4 | 1 1 . 2 . . . . . Watcher 2 | . . . . . . 2 . . Swarmer 10 | . . 3 . . 4 . 3 . Grunt 11 | . 6 . 2 . . 3 . . Brawler 1 | . . . 1 . . . . . Sentry 3 | . . . . . . 3 . . Hunter 3 | . . . . . . 3 . . Programmer 1 | . . . . . . 1 . . Thug 3 | . . . . . . . 3 . Best Kill Streak 4 | 2 4 3 4 . 2 4 3 . Combat Bots Only 3 | . 3 3 3 . 2 3 3 . Max Kills in Single Turn 2 | 1 1 1 2 . 1 1 1 . Gunslinging . | . . . . . . . . . Exploded 1 | . 1 . 1 . 1 1 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Hostile Shots Fired 428 | . 26 10 7 . 60 224 75 26 Missed 138 | . 11 1 1 . 21 70 22 12 Hits 290 | . 15 9 6 . 39 154 53 14 Projectile 290 | . 15 9 6 . 39 154 53 14 AOE 1 | . . . . . . 1 . . Critical Strikes 9 | . . . . . . 6 3 . Damage Taken 4559 | 18 167 68 64 . 343 2277 970 652 Core 924 | 9 12 6 . . 38 188 261 410 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 206 | . . . . 206 . . . . Core Remaining (%) 92 | 96 91 . . . 89 . . . Volleys Fired 180 | 22 32 5 21 . 16 55 27 2 Largest 4 | 1 2 1 2 . 2 4 2 2 Hottest 200 | 40 140 60 90 . 120 200 150 98 Shots Fired 317 | 22 49 5 24 . 20 158 36 3 Gun 103 | 22 32 . . . . 31 15 3 Cannon 184 | . . 5 21 . 18 119 21 . Launcher 7 | . 1 . 3 . 2 1 . . Special 23 | . 16 . . . . 7 . . Kinetic 105 | . . . . . . 79 25 1 Thermal 190 | 7 48 5 21 . 18 78 11 2 Explosive 7 | . 1 . 3 . 2 1 . . Electromagnetic 15 | 15 . . . . . . . . Robot Hit Streak 14 | 5 10 3 5 . 6 14 4 1 Robot Miss Streak 13 | 3 2 2 2 . 2 8 13 2 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 189 | 15 20 3 16 . 9 105 19 2 Core Hits 104 | 5 10 3 6 . 8 63 8 1 Critical Kills 1 | . . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 12 | 1 . . . . . 9 2 . Burn 3 | . . . . . . 2 1 . Meltdown 1 | . . . . . . 1 . . Blast 7 | . . . . . . 6 1 . Corrupt 1 | 1 . . . . . . . . Melee Attacks 1 | . . . . . . . . 1 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 1 | . . . . . . . . 1 Sneak Attacks 1 | . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4496 | 272 329 51 488 . 283 2391 589 93 Guns 1031 | 190 176 . . . . 494 127 44 Cannons 2637 | . . 51 243 . 145 1736 462 . Explosions 620 | 82 57 . 245 . 138 98 . . Melee 49 | . . . . . . . . 49 Ramming 16 | . . . . . . 16 . . Kinetic 1767 | . . . . . . 1269 484 14 Thermal 2002 | 148 272 51 243 . 145 1008 105 30 Explosive 485 | . 57 . 245 . 138 45 . . Electromagnetic 177 | 124 . . . . . 53 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 49 | . . . . . . . . 49 Highest Corruption 1 | . . . . . . 1 1 1 Average Corruption 1 | . . . . . . 1 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 22 | . . . . . . 6 15 1 Message Errors 5 | . . . . . . . 5 . Matter Fused 4 | . . . . . . 1 3 . Heat Flow Errors 2 | . . . . . . . 2 . Energy Discharges 4 | . . . . . . 2 2 . Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . 2 1 . Data Loss (major) 2 | . . . . . . 1 1 . Misfires 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 42 | 4 . . 5 . 3 25 5 . Projectiles 32 | . . . 5 . 3 19 5 . Explosions 10 | 4 . . . . . 6 . . Melee . | . . . . . . . . . Knockbacks 10 | . . . . . . 6 4 . Impact 1 | . . . . . . 1 . . Kinetic 9 | . . . . . . 5 4 . Secondary . | . . . . . . . . . Self-Inflicted Damage 59 | 18 . . . . . 41 . . Shots 2 | 1 . . . . . 1 . . Rammed . | . . . . . . . . . Targets Rammed 3 | . . . . . . 3 . . Kicked 3 | . . . . . . 3 . . Crushed . | . . . . . . . . . Highest Temperature 581 | 12 276 70 216 . 153 581 244 6 Average Temperature 120 | 12 76 35 114 . 46 164 85 4 Received Heat Transfer 828 | . 90 . 36 . 60 327 315 . Effects 25 | . 1 . . . . 24 . . Shutdowns 5 | . . . . . . 5 . . Energy Bleed 5 | . 1 . . . . 4 . . Interference 7 | . . . . . . 7 . . Short Circuit 1 | . . . . . . 1 . . Damage (major) 7 | . . . . . . 7 . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Parts Melted 11 | . . . 1 . . 9 1 . Heat Transferred 4471 | 200 600 111 518 . 296 2413 259 74 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 . . 100 . . Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 104 | 10 66 60 98 . . 104 . . Initial 18 | . . 18 15 . . 6 . . Average 19 | 1 12 21 52 . . 21 . . Influence Increases 1173 | 25 169 70 108 . 290 451 60 . Destroy 0b10 Robot/C 740 | . 120 60 60 . 200 240 60 . Destroy 0b10 Robot/NC 70 | 25 5 . 10 . . 30 . . Destroy Leader 164 | . 20 10 10 . 30 94 . . Allied During Kill 67 | . . . . . 60 7 . . Successful Hack 6 | . 4 . . . . 2 . . Disable Machine 60 | . . . . . . 60 . . Destroy Structure 66 | . 20 . 28 . . 18 . . Influence Decreases 1173 | 25 124 75 115 33 280 426 95 . Entered New Map 103 | . . 27 25 33 . 4 14 . Time Decay 798 | 25 114 48 90 . 230 240 51 . Lost Part 197 | . . . . . 10 157 30 . Lost Ally 65 | . . . . . 40 25 . . Purge Threat 10 | . 10 . . . . . . . Squads Dispatched 9 | . 2 2 . . . 5 . . Investigation 4 | . 1 2 . . . 1 . . Extermination 2 | . . . . . . 2 . . Reinforcement 3 | . 1 . . . . 2 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Distress Signals . | . . . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 67 | . 10 3 3 . 11 25 11 4 Peak Tracking Total 5 | . 4 3 3 . 5 3 4 4 Tactical Retreats 8 | . 1 . . . 2 2 3 . ECM-based Alert Blocks 12 | . 3 . . . 2 5 2 . Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Traps Triggered 3 | . 1 1 . . . 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Machines Disabled 4 | . . . . . . 4 . . Max in Single Turn 2 | . . . . . . 2 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Machines Accessed 9 | . 3 1 . . . 3 2 . Terminals 5 | . 3 1 . . . 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . Scanalyzers 1 | . . . . . . 1 . . Garrison Access . | . . . . . . . . . Total Hacks 27 | . 10 4 . . . 6 7 . Successful 18 | . 6 2 . . . 3 7 . Failed 8 | . 4 2 . . . 2 . . Catastrophic 2 | . 1 . . . . 1 . . Database Lockouts 1 | . . . . . . 1 . . Manual 18 | . 3 . . 1 . 14 . . Terminals 15 | . 10 4 . . . 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . Scanalyzers 3 | . . . . . . 3 . . Garrison Access . | . . . . . . . . . Terminal Hacks 16 | . 6 2 . . . 1 7 . Record 7 | . 1 . . . . . 6 . Prototype ID Bank 1 | . 1 . . . . . . . Open Door 1 | . . . . . . . 1 . Open DSF 1 | . . . . . . 1 . . Alert Level 3 | . 2 1 . . . . . . Unreport Threat 1 | . 1 . . . . . . . Locate Traps 1 | . 1 . . . . . . . Maintenance Status 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . Retrieve Study 2 | . . . . . . 2 . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 5 | . 2 1 . . . 2 . . Full Trace Events 2 | . . 1 . . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 2 | . . . . 2 . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 15 | . . . . 15 . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 2 | . . . . . . 2 . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked 1 | . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Total Allies 7 | . . . . 4 . 3 . . Largest Group 4 | . . . . 4 4 4 . . Highest-Rated Group 248 | . . . . 156 156 248 . . Highest-Rated Ally 70 | . . . . 40 40 70 . . Zionite Dispatches 1 | . . . . . . 1 . . Light 1 | . . . . . . 1 . . Total Orders . | . . . . . . . . . Ally Attacks 46 | . . . . . 37 9 . . Total Damage 735 | . . . . . 606 129 . . Kills 8 | . . . . . 6 2 . . Allies Corrupted 1 | . . . . . . 1 . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Active Infowar (turns) 4085 | . 448 153 192 599 681 1322 690 . Sensors 941 | . . . . . . 941 . . ECM 4085 | . 448 153 192 599 681 1322 690 . Robot Analysis Total 149 | . . . . . . . . 149 Derelict Logs Recovered 4 | . . . . 2 . . 2 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Zionite Intel Received 1 | . . . . . . 1 . . Unaware Analyses 1 | . . . . . . 1 . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Turns Passed 7894 | 253 601 153 192 1803 704 1525 2566 97 Spaces Moved 5223 | 153 391 110 123 1498 534 1041 1324 49 Core 11 | 5 . . . . . . 2 4 Treads . | . . . . . . . . . Legs 5212 | 148 391 110 123 1498 534 1041 1322 45 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 105 120 100 Average Speed 138 | 124 120 120 120 120 120 125 185 184 Slowest Speed 450 | 190 120 120 120 120 120 400 450 190 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 48 | 8 49 15 31 89 68 20 89 63 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 30 | . . . . 1 . . 2 27 Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 8 | . . . 1 3 2 . 2 . Spaces Dug 7 | . 7 . . . . . . . Terrain Destroyed 77 | . 20 . 32 . 6 17 2 . Melee . | . . . . . . . . . Projectile 26 | . 9 . . . . 15 2 . AOE 51 | . 11 . 32 . 6 2 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Total 5567 | 191 446 127 143 1504 578 1127 1399 52 Wait 66 | . 5 . . 3 23 1 34 . Move 5215 | 152 390 109 122 1497 533 1040 1323 49 Hop . | . . . . . . . . . Pick Up 30 | 8 11 5 . 1 3 2 . . Fast Attach 25 | 4 . . . . . 9 12 . Attach 21 | 2 2 2 . . 1 11 3 . Detach . | . . . . . . . . . Swap 11 | 1 1 3 . 1 . 5 . . Drop 15 | 2 5 3 . 2 2 1 . . Fire 180 | 22 32 5 21 . 16 55 27 2 Melee 1 | . . . . . . . . 1 Ram . | . . . . . . . . . Kick 3 | . . . . . . 3 . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 254 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 663 | -10/Materials | Discovered new exit (range 10) 810 | -10/Materials | Discovered new exit (range 16) 855 | -10/Materials | Entered another Materials area 855 | -9/Materials | Evolved 2 slots: Propulsion x2 939 | -9/Materials | Discovered new exit (range 12) 1008 | -9/Materials | Entered Mines 1019 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1075 | -9/Mines | Discovered new exit (range 12) 1159 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1200 | -9/Mines | Entered Zion 1496 | -7/Zion | Learned Factory stockpile data 1517 | -7/Zion | Learned Factory interactive machine intel 1933 | -7/Zion | Visited the Megawrench Repair Shop 1936 | -7/Zion | Megawrench repaired 8 parts 2012 | -7/Zion | Learned location of Data Miner (-6) 2217 | -7/Zion | Met Imprinter 2248 | -7/Zion | Imprinted 2250 | -7/Zion | Declared Zion's savior 2918 | -7/Zion | Discovered new exit (range 16) 3003 | -7/Zion | Entered Proximity Caves 3003 | -6/Proximity Caves | Accompanied by 4 allies 3265 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3562 | -6/Proximity Caves | Discovered new exit (range 15) 3707 | -6/Proximity Caves | Entered Factory 3707 | -6/Factory | Accompanied by 2 allies 3707 | -6/Factory | Evolved 6 slots: Power x2, Utility x2, Weapon x2 3709 | -6/Factory | Loaded intel: 55 interactive machine locations 3934 | -6/Factory | Zion Light squad teleported in 3974 | -6/Factory | Central database locked down 4006 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 4019 | -6/Factory | Build established: Gunner 4193 | -6/Factory | Spotted B-75 Beast 4238 | -6/Factory | Lost 3 allies 4721 | -6/Factory | Lost 3 parts (1p1n1w) 4850 | -6/Factory | Lost 3 parts (1p1n1w) 5060 | -6/Factory | Lost 3 parts (1p1n1w) 5132 | -6/Factory | Discovered new exit (range 11) 5137 | -6/Factory | Build established: Scavenger-Gunner 5198 | -6/Factory | Lost 4 parts (1n1u2w) 5232 | -6/Factory | Entered Lower Caves 5464 | -6/Lower Caves | Build established: Scavenger-Mutant 5937 | -6/Lower Caves | Learned Factory emergency access door positions 5957 | -6/Lower Caves | Lost 6 parts (1p2n2u1w) 6617 | -6/Lower Caves | Ambushed by wild Derelicts 6676 | -6/Lower Caves | Core integrity fell below 50% 6696 | -6/Lower Caves | Lost 8 parts (3p2n2u1w) 6783 | -6/Lower Caves | Entered an active Warlord outpost 6808 | -6/Lower Caves | Learned location of Extension (-6) 6808 | -6/Lower Caves | Learned location of Armory (-4) 6808 | -6/Lower Caves | Learned location of 1 exit from Research 6808 | -6/Lower Caves | Learned Factory security intel 6886 | -6/Lower Caves | Learned Factory terminal intel 7792 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 7798 | -6/Lower Caves | Entered Data Miner 7798 | -6/Data Miner | Discovered new exit (range 6) 7835 | -6/Data Miner | Met Data Miner 7873 | -6/Data Miner | Interfaced with the Data Conduit 7893 | -6/Data Miner | Core integrity fell below 20% 7895 | -6/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- your way because masking your presence is increasingly difficult. [Achievement: The Oracle] Sneak attack on Data Miner. Data Miner disappears through a trap door. Interfacing with system... Downloaded 154 analysis records. Downloaded 773 prototype IDs. Downloaded central machine database. Downloaded 27 destinations. Downloaded encryption format records. Connection remotely terminated. [Achievement: Unlimited Data] Beamcaster destroyed. Autogun destroyed. Lgt. Ion Engine destroyed. Beamcaster destroyed. Carbon-fiber Leg destroyed. System corrupted: Actuator Array rejected. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ?????????????????????????????????????### | | ??????###############??????????????### | | ?????"""""""""""""""######????????## | | ????""""""""" """"""""# ######## < # | | ????""""""""" g | | ????"""""" g g | | ???""""""" | | ???"""""" g | | ???"""""" | | ????"""""" """""""""""""""" | | ????""""""" """"############## | | ????""""""" ! """""###????????????? | | ?????""""""" @ "#####??????????????? | | ??????######"#; "#??????????????????? | | ???????????#"### "#??????????????????? | | ???????????#"#?# "#??????????????????? | | ???????????#"#? "#??????????????????? | | ???????????#"?# "#??????????????????? | | ?????????????? "#??????????????????? | | ??????????????## "#??????????????????? | | ???????????????# "#??????????????????? | | ???????????????? ""??????????????????? | | ?????????????????? ""??????????????????? | | ?????????????????? "???????????????????? | | ?????????????????? ???????????????????? | | ?????????????????? X???????????????????? | | ??????????????????? ???????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 43 Energy Capacity 855 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Evasion (%) 55 Target Analysis 5 Item Schematics ----------------- Lrn. Proton Cannon | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive EM Shield | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Robot Schematics ------------------ W-25 Informer | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Beam Cannon | -6/Factory | Hacked Flexi-carbon Leg | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- 10k Club Adventurer I'm Back, Baby! Made in Tau Ceti IV Robot Respite Serviceable Loadout The Oracle Unlimited Data Challenges ------------ None Game ------ Seed DecoyCorruptionMatterbank Manual? 0 Play Time 01:03:15 Cumulative 3.9 hours Start 2025.10.29 @ 12:19:37 End 2025.10.29 @ 15:10:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 6 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ac44300c-9c32-44bf-b618-c68d3e9e04a1