Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.30 @ 01:16:34 Player: zapruda Result: Destroyed self via exploding Nuclear Reactor Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (62) 310 Value Destroyed (1788) 1788 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (288) 288 TOTAL SCORE: 5446 Bonus ------- High Alert Combat Kills 251 Follower Combat Kills 37 Cogmind --------- Core Integrity 0/850 Matter 285/300 Energy 290/290 System Corruption 5% Temperature Cool (-64) Movement Treading (180) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Improved Medium Treads > --- UTILITY (7) ------ Cryofiber Web Medium Storage Unit Advanced Signal Interpreter Improved Light Armor Plating System Backup Module > --- WEAPON (2) ------- Gatling Laser Flak Gun > --- INVENTORY (8) ---- Energy Well (500) Matter Compressor (250) Advanced Weight Redist. System Advanced Weight Redist. System Particle Charger Improved Shield Generator Improved Hacking Suite Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Cryofiber Web Medium Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Core Analyzer > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Gravmag System Energy Well Advanced Weight Redist. System Advanced Sensor Array Particle Charger Improved ECM Suite [Rating: 55] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Propulsion Gravmag System Treads Improved Medium Treads Leg Improved Aluminum Leg Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Advanced Targeting Computer Device Advanced Sensor Array Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Propulsion Shielding Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . . 1 . 1 Utility 5 | . . 2 1 2 . Weapon . | . . . . . . Parts Attached 86 | . 7 25 26 6 22 Power 13 | . 2 4 2 1 4 Engine 10 | . 2 4 1 1 2 Core 3 | . . . 1 . 2 Reactor . | . . . . . . Propulsion 18 | . 3 6 6 . 3 Treads 2 | . 1 . . . 1 Leg 3 | . . 3 . . . Wheel . | . . . . . . Hover 7 | . 2 . 3 . 2 Flight 6 | . . 3 3 . . Utility 35 | . 2 7 10 5 11 Device 19 | . . 4 3 4 8 Storage 2 | . . . 1 . 1 Processor 9 | . 2 3 2 1 1 Hackware 1 | . . . 1 . . Protection 4 | . . . 3 . 1 Artifact . | . . . . . . Weapon 20 | . . 8 8 . 4 Energy Gun 13 | . . 7 4 . 2 Energy Cannon 3 | . . . 3 . . Ballistic Gun 2 | . . 1 . . 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . 1 . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 2 1 . . Parts Lost 31 | . . 7 5 . 19 Power 6 | . . 1 1 . 4 Propulsion 6 | . . 1 . . 5 Utility 11 | . . 2 2 . 7 Weapon 8 | . . 3 2 . 3 Highest Loss Streak 11 | . . 3 2 . 11 Average Slot Usage (%) 87 | . 96 93 94 96 76 Engine 7 | . 14 10 7 6 4 Treads 1 | . 4 . . . 3 Leg 1 | . 8 4 . . . Hover 9 | . 15 5 6 23 9 Flight 7 | . . 10 20 . . Device 10 | . . 6 7 14 16 Storage 3 | . 4 . . 7 6 Processor 24 | . 22 34 24 20 17 Protection 3 | . . . 6 7 3 Energy Gun 9 | . 14 13 6 15 4 Energy Cannon 1 | . . . 4 . . Ballistic Gun 3 | . 14 6 . . 3 Slashing Weapon 1 | . . . 4 . 1 Naked Turns . | . . . . . . Heaviest Build 34 | 12 12 13 28 33 34 Greatest Support 44 | 20 20 26 33 33 44 Greatest Overweight (x) 5 | . 1 2 5 . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 6 6 4 8 8 8 Average Capacity 5 | 6 4 4 4 8 8 Most Carried 8 | 6 6 4 7 8 8 Average Carried 4 | 6 4 3 3 7 6 Final Capacity 8 | 6 4 4 8 8 8 Final Carried 8 | 6 4 4 7 8 8 Class Distribution -------------------- 38% | Mutant 25% | Scavenger-Mutant 20% | Scout 6% | Scavenger-Scout 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scout | -9/Materials Scout | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 1620 | 200 78 421 291 151 479 Remotely 287 | . . . . 117 170 Salvage Created 2918 | . 118 1096 647 141 916 Parts 149 | . 7 64 38 5 35 Haulers Intercepted 9 | . . 4 3 . 2 Recyclers Shooed 3 | . . 1 . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 43 | . . 25 9 2 7 Melee 9 | . . . 6 . 3 Guns 32 | . . 25 1 2 4 Cannons 2 | . . . 2 . . Classes Destroyed 15 | . 3 6 2 1 3 Worker 2 | . . . . 1 1 Builder 1 | . . . 1 . . Tunneler 1 | . . . . . 1 Hauler 9 | . . 4 3 . 2 Recycler 4 | . 1 . . . 3 Operator 2 | . 1 . . . 1 Drone 1 | . . . . . 1 Watcher 1 | . 1 . . . . Swarmer 5 | . . 4 . . 1 Grunt 21 | . . 15 3 . 3 Brawler 1 | . . 1 . . . Duelist 2 | . . 2 . . . Sentry 10 | . . 3 5 1 1 Hunter 2 | . . . 1 1 . Programmer 1 | . . . . . 1 Best Kill Streak 7 | . 2 6 5 1 7 Combat Bots Only 6 | . . 6 3 1 2 Max Kills in Single Turn 2 | . 1 2 1 1 2 Gunslinging 1 | . . 1 . . . Exploded . | . . . . . . Melee 1 | . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 4457 | . . 1038 902 96 2421 Core 1594 | . . 330 336 . 928 Absorbed by Shields . | . . . . . . Core Remaining (%) 71 | 100 100 17 38 100 . Volleys Fired 172 | . 8 100 28 6 30 Largest 2 | . 2 2 2 2 2 Hottest 160 | . 70 130 160 160 160 Shots Fired 304 | . 16 187 35 12 54 Gun 286 | . 16 187 17 12 54 Cannon 18 | . . . 18 . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 109 | . 8 82 . . 19 Thermal 195 | . 8 105 35 12 35 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 20 | . 4 19 10 14 20 Robot Miss Streak 6 | . 2 5 1 2 6 Penetration Max . | . . . . . . Secondary Targets 5 | . . 5 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 258 | . 10 140 41 12 55 Core Hits 167 | . 5 71 16 11 64 Critical Hits 8 | . . . 7 . 1 Critical Kills 3 | . . . 3 . . Critical Parts Destroyed 4 | . . . 4 . . Melee Attacks 47 | . . . 30 . 17 Impact . | . . . . . . Slashing 47 | . . . 30 . 17 Piercing . | . . . . . . Sneak Attacks 4 | . . . 4 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4961 | . 106 1685 1388 246 1536 Guns 3245 | . 106 1685 111 246 1097 Cannons 327 | . . . 327 . . Explosions . | . . . . . . Melee 1338 | . . . 950 . 388 Ramming 51 | . . . . . 51 Kinetic 1087 | . 29 633 . . 425 Thermal 2485 | . 77 1052 438 246 672 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 1338 | . . . 950 . 388 Piercing . | . . . . . . Highest Corruption 6 | . . . . 2 6 Average Corruption 4 | . . . . 1 4 Corruption Purged 1 | . . . . . 1 Effects 16 | . . . . 1 15 Message Errors 4 | . . . . 1 3 Matter Fused 3 | . . . . . 3 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 5 | . . . . . 5 Targeting Errors 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 30 | . . . 30 . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 30 | . . . 30 . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 130 | . . . . . 130 Shots 1 | . . . . . 1 Rammed 34 | . . . . . 34 Targets Rammed 34 | . . . . . 34 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 438 | . 90 438 353 251 335 Average Temperature 111 | . 35 122 90 87 148 Received Heat Transfer 1332 | . . 474 342 30 486 Effects 6 | . . 6 . . . Shutdowns 1 | . . 1 . . . Energy Bleed 2 | . . 2 . . . Interference 2 | . . 2 . . . Matter Decay 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | . . 2 2 . 3 Heat Transferred 5076 | . 222 1977 841 550 1486 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 854 | . 37 633 854 502 474 Initial 329 | . . 15 273 329 245 Average 341 | . 18 330 574 397 251 Maximum Alert Level 3 | . . 2 3 2 2 Low Security (%) 31 | 100 100 27 . . 49 Level 1 36 | . . 39 17 67 42 Level 2 26 | . . 32 53 32 7 Level 3 6 | . . . 28 . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 16 | . 1 5 3 3 4 Investigation 7 | . . 3 1 2 1 Extermination 1 | . . . . . 1 Reinforcement 8 | . 1 2 2 1 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 2 | . . . . 1 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 6 | . . 2 3 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 119 | . 6 46 38 8 21 Peak Tracking Total 9 | . 3 7 9 5 6 Tactical Retreats 21 | . . 5 10 2 4 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 6 | . . 2 1 1 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 1 | . . 1 . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 2 | . . 1 . . 1 Max in Single Turn 1 | . . 1 . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 10 | . 1 3 2 3 1 Terminals 6 | . 1 2 1 1 1 Fabricators 1 | . . . . 1 . Repair Stations 2 | . . 1 . 1 . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 40 | . 2 13 12 10 3 Successful 23 | . 2 6 10 4 1 Failed 17 | . . 7 2 6 2 Catastrophic 3 | . . 1 . 1 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 20 | . 2 8 3 4 3 Fabricators 3 | . . . . 3 . Repair Stations 8 | . . 5 . 3 . Recycling Units . | . . . . . . Scanalyzers 9 | . . . 9 . . Garrison Access . | . . . . . . Terminal Hacks 10 | . 2 4 2 1 1 Part Schematic 1 | . . . . 1 . Alert Level 1 | . . . 1 . . Disarm Traps 2 | . . 2 . . . Dispatch Records 1 | . 1 . . . . Recall Reinforcements 1 | . . . . . 1 Hauler Manifests 1 | . . . 1 . . Registered Components 1 | . . 1 . . . Zone Layout 2 | . 1 1 . . . Fabricator Hacks 1 | . . . . 1 . Load Schematic 1 | . . . . 1 . Repair Station Hacks 4 | . . 2 . 2 . Scan Component 2 | . . 1 . 1 . Repair 2 | . . 1 . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer 8 | . . . 8 . . Insert Component 3 | . . . 3 . . Analyze 5 | . . . 5 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 1 3 1 3 1 Full Trace Events 5 | . . 2 . 2 1 Feedback Events 1 | . . . . 1 . Corruption 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . . 3 1 . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . 1 . 1 . Time 44 | . . 25 . 19 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . . 3 . . Part Schematics Acquired 3 | . . . 3 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired 1 | . . . . . 1 Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies 1 | . . . . . 1 Largest Group 1 | . . . . . 1 Highest-Rated Group 34 | . . . . . 34 Highest-Rated Ally 34 | . . . . . 34 Total Orders 1 | . . . . . 1 ROAM 1 | . . . . . 1 Ally Attacks 1 | . . . . . 1 Total Damage 117 | . . . . . 117 Kills 2 | . . . . . 2 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 2490 | 3 138 738 533 187 891 Spaces Moved 2606 | 3 129 774 823 247 630 Core 14 | . . . 1 . 13 Treads 210 | . . . . . 210 Legs 100 | 3 26 71 . . . Wheels . | . . . . . . Hover 1021 | . 103 129 135 247 407 Flight 1261 | . . 574 687 . . Fastest Speed 29 | 120 56 32 29 52 48 Average Speed 56 | 120 76 46 33 52 94 Slowest Speed 300 | 120 120 175 300 52 180 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 6 | . . 4 2 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 2 26 66 57 8 14 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug 10 | . . . . . 10 Terrain Destroyed 10 | . . . . . 10 Melee 10 | . . . . . 10 Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 3211 | 2 154 971 990 290 804 Wait 149 | . . 43 46 23 37 Move 2589 | 2 128 765 818 246 630 Hop 6 | . . 4 2 . . Pick Up 63 | . 3 16 18 6 20 Fast Attach 30 | . 5 12 12 1 . Attach 37 | . . 10 8 3 16 Detach 1 | . . . 1 . . Swap 19 | . 2 3 6 2 6 Drop 54 | . 8 18 21 3 4 Fire 172 | . 8 100 28 6 30 Melee 47 | . . . 30 . 17 Ram 34 | . . . . . 34 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 10 | . . . . . 10 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 4 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Discovered new exit (range 5) 142 | -10/Materials | Identified exit to Materials 142 | -10/Materials | Entered another Materials area 142 | -9/Materials | Evolved 2 slots: Utility x2 230 | -9/Materials | Discovered new exit (range 16) 447 | -9/Materials | Identified exit to Mines 602 | -9/Materials | Core integrity fell below 50% 630 | -9/Materials | Lost 3 parts (1p2w) 632 | -9/Materials | Discovered new exit (range 8) 682 | -9/Materials | Repaired Imp. Flight Unit 837 | -9/Materials | Core integrity fell below 20% 880 | -9/Materials | Identified exit to Materials 880 | -9/Materials | Entered another Materials area 880 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1091 | -8/Materials | Build established: Scout 1261 | -8/Materials | Core integrity fell below 50% 1354 | -8/Materials | Discovered new exit (range 14) 1399 | -8/Materials | Identified exit to Factory 1413 | -8/Materials | Entered Factory 1413 | -7/Factory | Evolved 2 slots: Utility x2 1439 | -7/Factory | Repaired Deuterium Engine 1581 | -7/Factory | Discovered new exit (range 14) 1587 | -7/Factory | Identified exit to Factory 1595 | -7/Factory | Build established: Mutant 1600 | -7/Factory | Entered another Factory area 1600 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1755 | -6/Factory | Lost 3 parts (1p1u1w) 1816 | -6/Factory | Lost 3 parts (2p1n) 1977 | -6/Factory | Core integrity fell below 50% 2004 | -6/Factory | Lost 11 parts (1p4n4u2w) 2008 | -6/Factory | Core integrity fell below 20% 2332 | -6/Factory | Build established: Scavenger-Mutant 2491 | -6/Factory | Destroyed self via exploding Nuclear Reactor Last Messages --------------- 02466_ Acquired Imp. Hacking Suite. 02466_ Penetrated by Slug. 02470_ Dropped Imp. Heat Sink. 02471_ System corrupted: Component data lost. 02471_ Acquired Adv. Weight Redist. System. 02472_ U-05 Engineer lays Concrete. 02475_ System Backup Module purges 1% of system corruption (5%). 02475_ Penetrated by Slug. 02478_ Slug penetrates Nuclear Reactor. 02481_ Penetrated by Slug. 02481_ Adv. Targeting Computer destroyed. 02481_ Matter Pump disabled. 02481_ Penetrated by Slug. 02481_ Adv. Sensor Array destroyed. 02484_ Penetrated by Slug. 02485_ P-60 Hacker destroyed. 02487_ U-05 Engineer lays Concrete. 02487_ Penetrated by Slug. 02488_ Slug penetrates Wall. 02491_ Nuclear Reactor explodes. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ???????????????????????? ????????????????????? | | ????????????????????????# ????????????????????? | | ????????????????????????# ????????????????????? | | ????????????????????????# ????????????????????? | | ????????????????????????# ###+###?#??????????? | | ???????????+????????????# ? ????????? | | ??????????? ????????????# % ? ????????? | | ??????????# ????????????# """"%%"" ????????? | | ??????????# ????????????+ ""F" """ ????????? | | ??????????# ????????????# """ / ??????????? | | ??????????# ????????????# #???????????? | | ??????????# ############# #???????????? | | ########### #???????????? | | # =! R#???????????? | | # h @ %[ *#???????????? | | # """ """ """h | #???????????? | | # """ """ """ ! = #???????????? | | # """ """ """ !%! ###???????????? | | # *=! ! #?????????????? | | # " " """ """ """*!%!! #?????????????? | | # "T" """ """ """%!######?????????????? | | # """ """ """ """!!#??????????????????? | | + %%|#??????????????????? | | # == #??????????????????? | | # ^ ###+####??????????????????? | | ######+#### ^ #? ?????????????????????? | | ^ """"" # ??????????????????????? | | """"" # ???????????????????????? | | """ + ???????????????????????? | | # ???????????????????????? | | # ????????????????????????? | | ############+###### ## ????????????????????????? | | ## ## ##???????????????########### | | ## ## #????????????????# " | | ## !! ## #????????????????#! """ ## | | " """ ## ! ## #????????????????# """"" #? | | " """ ## ! ## #????????????????# """"" #? | | " """ ## ## ######???????????# #? | | ## ## %! #???????????# """ #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 27 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 225 Propulsion Shielding 66 Evasion (%) 64 Targeting Accuracy 16 Core Analysis 6 Recoil Reduction 1 Particle Charging 15 Defensive Hacking 10 Item Schematics ----------------- Gravmag System | -8/Materials | Scanalyzed Greatsword | -8/Materials | Scanalyzed Imp. ECM Suite | -8/Materials | Scanalyzed Lrn. Sensor Array | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmoredSurveybotSuperbattery Manual? 0 Play Time 00:40:19 Cumulative 49.6 hours Start 2021.08.30 @ 00:36:32 End 2021.08.30 @ 01:16:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 45 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bcd1e0ab-1b31-47ee-9faa-8da1443dcef5