Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.03.13 @ 17:07:34 Player: Doske Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (13) 65 Value Destroyed (321) 321 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1286 Bonus ------- None Cogmind --------- Core Integrity 315/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (160) Ox4 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Compact Wheel > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Light Ion Engine Hover Unit Hover Unit Hover Unit Hover Unit Flight Unit Flight Unit Small Storage Unit Structural Scanner Sensor Array Assault Rifle Mining Claw Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit > --- WEAPON ----------- EM Pulse Cannon Assault Rifle > --- INVENTORY -------- Light Ion Engine Hover Unit Hover Unit Hover Unit Hover Unit Flight Unit Flight Unit Small Storage Unit Structural Scanner Sensor Array Assault Rifle Mining Claw [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Weapon Assault Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 16 | 7 7 2 Power 4 | 1 2 1 Engine 3 | 1 1 1 Core 1 | . 1 . Reactor . | . . . Propulsion 4 | 2 2 . Treads 2 | 2 . . Leg . | . . . Wheel 2 | . 2 . Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device 2 | . 2 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 3 . 1 Energy Gun . | . . . Energy Cannon 1 | . . 1 Ballistic Gun 3 | 3 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . . 4 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 4 | . . 4 To Critical Strikes . | . . . Average Backups 7 | 2 7 11 Power 1 | . 1 . Propulsion 4 | 1 4 5 Utility 1 | . 1 2 Weapon . | . . 1 Tool/Special . | . . . Unused Backups 11 | 2 1 8 Power 1 | . . 1 Propulsion 9 | 2 1 6 Utility . | . . . Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 91 | . 97 64 Engine 13 | . 14 9 Treads 12 | . 15 . Wheel 14 | . 12 20 Device 10 | . 11 4 Storage 13 | . 14 11 Energy Cannon 1 | . . 9 Ballistic Gun 24 | . 28 10 Peak Build Rating 11 | 6 9 11 Average Rating 7 | 4 7 9 On Entrance 4 | . 6 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 93 | 12 88 93 Greatest Support 40 | 40 40 32 Greatest Overweight (x) 5 | . 2 5 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 15 | 7 15 25 Most Carried 12 | 4 10 12 Average Carried 7 | 2 7 11 Final Capacity 25 | 8 25 25 Final Carried 12 | 4 10 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 600 | 248 286 66 Remotely . | . . . Salvage Created 517 | 89 330 98 Parts 24 | 3 19 2 Haulers Intercepted . | . . . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 10 | . 8 2 Guns 9 | . 8 1 Cannons 1 | . . 1 Classes Destroyed 5 | 1 4 . Builder 1 | . 1 . Recycler 1 | 1 . . Watcher 1 | . 1 . Swarmer 3 | . 3 . Grunt 7 | . 5 2 Best Kill Streak 3 | 1 3 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 103 | . 52 51 Missed 29 | . 12 17 Hits 74 | . 40 34 Projectile 74 | . 40 34 Critical Strikes 4 | . . 4 Damage Taken 700 | . 356 344 Core 180 | . 95 85 Absorbed by Shields . | . . . Ignored by Resistances 208 | . 110 98 Core Remaining (%) 81 | 100 62 . Volleys Fired 53 | 10 31 12 Largest 2 | 2 2 2 Hottest 83 | 40 40 83 Shots Fired 98 | 14 62 22 Gun 88 | 14 62 12 Cannon 10 | . . 10 Launcher . | . . . Special . | . . . Kinetic 88 | 14 62 12 Thermal . | . . . Explosive . | . . . Electromagnetic 10 | . . 10 Robot Hit Streak 8 | 6 8 7 Robot Miss Streak 2 | 2 2 1 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 67 | 11 41 15 Core Hits 18 | 2 14 2 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1072 | 109 573 390 Guns 772 | 109 573 90 Cannons 248 | . . 248 Explosions 52 | . . 52 Melee . | . . . Ramming . | . . . Kinetic 772 | 109 573 90 Thermal 52 | . . 52 Explosive . | . . . Electromagnetic 248 | . . 248 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 60 | . 10 60 Average Temperature 21 | . 4 28 Received Heat Transfer 402 | . 213 189 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 2 | . . 2 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 100 | . . 100 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 136 | 5 136 30 Initial . | . . . Average 29 | . 41 6 Influence Increases 336 | 5 270 61 Destroy 0b10 Robot/C 200 | . 160 40 Destroy 0b10 Robot/NC 15 | 5 10 . Destroy Leader 42 | . 42 . Successful Hack 11 | . 11 . Destroy Structure 8 | . 2 6 Lose Combat Pursuer 60 | . 45 15 Influence Decreases 321 | 5 270 46 Time Decay 315 | 5 270 40 Lost Part 6 | . . 6 Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 20 | . 13 7 Peak Tracking Total 4 | . 4 4 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 3 | . 3 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 11 | . 11 . Successful 8 | . 8 . Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 10 | . 10 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 7 . Record 5 | . 5 . Emergency Access Points 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 758 | . 683 75 Sensors 524 | . 449 75 Structural 234 | . 234 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1163 | 188 803 172 Spaces Moved 672 | 117 467 88 Core 43 | 43 . . Treads 298 | 74 224 . Legs . | . . . Wheels 331 | . 243 88 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 130 130 Average Speed 139 | 119 144 136 Slowest Speed 175 | 160 160 175 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 25 | 5 63 8 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 5 | . . 5 Melee . | . . . Projectile . | . . . AOE 5 | . . 5 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 810 | 155 536 119 Wait 18 | . 13 5 Move 670 | 116 466 88 Hop . | . . . Pick Up 33 | 16 11 6 Fast Attach . | . . . Attach 11 | 7 4 . Detach 4 | . 3 1 Swap 5 | . 3 2 Drop 16 | 6 5 5 Fire 53 | 10 31 12 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 14) 189 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 16) 800 | -10/Materials | Discovered new exit (range 15) 909 | -10/Materials | Discovered new exit (range 8) 992 | -10/Materials | Entered another Materials area 992 | -9/Materials | Evolved 2 slots: Propulsion x2 1164 | -9/Materials | Self-destructed Last Messages --------------- 01001_ Dropped Hover Unit. 01004_ Acquired Hover Unit. 01018_ Acquired Lgt. Deuterium Engine. 01026_ R-06 Scavenger collects Ion Engine. 01049_ Ion Engine fried. 01049_ G-34 Mercenary destroyed. 01070_ Sml. Laser fried. 01070_ G-34 Mercenary destroyed. 01072_ R-06 Scavenger collects Ion Engine. 01082_ Acquired 48 matter. 01089_ Acquired 18 matter. 01092_ Critical hit (Burn: +37). 01118_ Chain reaction triggered in Imp. Ion Engine. 01131_ Com. Wheel destroyed. 01131_ Critical hit (Burn: +37). 01132_ Lgt. Deuterium Engine destroyed. 01143_ EM Pulse Cannon destroyed. 01146_ Assault Rifle destroyed. 01157_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????########???????????????????????? | | ?????#+#??????????#]]]]**#???????????????????????? | | ????? ??????????#] ]] *#???????????????????????? | | ????? ??????????# #???????????????????????? | | ????? ??????????# ##??????????????????????? | | ????? ??????????# #??????????????????????? | | ????? ??????????# #??????????????????????? | | ?????# #??????????# #??????????????????????? | | ?##### #????########### #??????????????????????? | | ?#!! #????# # #??????????????????????? | | ?#!! #????# # #??????????????????????? | | ?#]] #????# Y #??????????????????????? | | ?#]] """### # #??????????????????????? | | ?#!! / # #??????????????????????? | | ?#!! # # #??????????????????????? | | ?#####""" # # #??????????????????????? | | ??? # + # #??????????????????????? | | """??# ########### #??????????????????????? | | ???"????# ########### ### ########???????????? | | ????????# ???????? | | ????????+ @ s ???????? | | ????????# [! "T????????? | | ????????# #####+##### [! ????????? | | ????????# #?????????# k !! s s ????????? | | ????????# #?????????# ""?????????? | | ????????# #?????????# "??????????? | | ????????# #?????????# "??????????? | | ????????# #?????????+ ??????????? | | ????????? ??????????# ??????????? | | ??????????????????????# ???????????? | | ??????????????????????# ############???????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 140 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AmuletMeleeWand Manual? 0 Play Time 00:54:28 Cumulative 21.5 hours Start 2026.03.13 @ 12:11:11 End 2026.03.13 @ 17:07:34 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 16 Rogue 0 Adventurer 16 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 25x20 Zoom Use 82% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: c8f64e45-6f19-4c9c-a55e-f78aaa1f4c1f