Cogmind - Beta 16 X2 @@@ ROGUE MODE // 2025.10.06 @ 16:41:31 Player: Minty Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (69) 345 Value Destroyed (2682) 2682 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (706) 706 TOTAL SCORE: 10953 Bonus ------- High Alert Combat Kills 206 Entered DSFs 500 Cogmind --------- Core Integrity 1333/1600 Matter 235/300 Energy 21/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Impulse Thruster Electron Diverter > --- UTILITY (13) ----- Visual Processing Unit Advanced Signal Interpreter Targeting Computer Improved Targeting Computer Target Analyzer Experimental Target Analyzer Advanced System Shield Authchip [Propulsion] > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Quantum Reactor Quantum Reactor Transmission Jammer Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Impulse Thruster Field Propulsion Array Electron Diverter Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Medium Matter Pod Visual Processing Unit Long-range Sensor Array Advanced Signal Interpreter Targeting Computer Improved Targeting Computer Target Analyzer Experimental Target Analyzer Improved Reaction Control System Advanced System Shield Authchip [Propulsion] Authchip [Device] > --- WEAPON ----------- Enhanced Nova Cannon > --- INVENTORY -------- Micro Antimatter Reactor Quantum Reactor Impulse Thruster Array Transmission Jammer [Rating: 137] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Quantum Reactor Propulsion Cesium-ion Thruster Treads Improved Treads Leg Carbon-fiber Leg Wheel Armored Wheel Flight Unit Cesium-ion Thruster Utility Visual Processing Unit Device Seismic Detector Storage Small Storage Unit Processor Visual Processing Unit Hackware Authchip [Device] Protection Hardened Light Armor Plating Weapon Improved Light Cannon Energy Gun Shock Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Fac Res Res Acc Slots Evolved 18 | . . 2 . 2 2 2 . 2 2 2 2 2 Power 1 | . . . . . . 1 . . . . . . Propulsion 5 | . . 1 . 1 . 1 . 1 . . 1 . Utility 11 | . . 1 . 1 2 . . 1 2 1 1 2 Weapon 1 | . . . . . . . . . . 1 . . Parts Attached 84 | . 6 9 6 3 7 5 2 24 2 8 4 8 Power 8 | . 1 . . . 1 1 . 3 . . 1 1 Engine 2 | . 1 . . . . . . 1 . . . . Core 4 | . . . . . 1 1 . 2 . . . . Reactor 2 | . . . . . . . . . . . 1 1 Propulsion 27 | . 2 4 . . 3 2 1 7 1 4 . 3 Treads 1 | . . . . . . . . . 1 . . . Leg 6 | . . . . . . . . 6 . . . . Wheel 2 | . 2 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 18 | . . 4 . . 3 2 1 1 . 4 . 3 Utility 28 | . 1 3 2 2 2 1 1 8 . 3 2 3 Device 11 | . . 1 1 . 1 . 1 3 . 1 1 2 Storage 4 | . . 2 . 1 . . . . . 1 . . Processor 8 | . . . 1 . 1 1 . 2 . 1 1 1 Hackware 4 | . . . . 1 . . . 3 . . . . Protection 1 | . 1 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 21 | . 2 2 4 1 1 1 . 6 1 1 1 1 Energy Gun 4 | . . . 2 . 1 . . . . . . 1 Energy Cannon 6 | . . . 1 . . . . 4 . . 1 . Ballistic Gun 2 | . . . . . . 1 . . . 1 . . Ballistic Cannon 6 | . 2 2 . 1 . . . . 1 . . . Launcher 3 | . . . 1 . . . . 2 . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 2 . . 2 . 3 . 3 . 1 Corrupted Parts 1 | . . . . . . . 1 . . . . . System Corruption 1 | . . . . . . . 1 . . . . . Parts Lost 48 | . . . 1 . 3 . 3 22 1 3 1 14 Power 8 | . . . . . . . . 5 . 2 . 1 Propulsion 19 | . . . 1 . 2 . 1 9 1 . . 5 Utility 10 | . . . . . 1 . 2 2 . . . 5 Weapon 11 | . . . . . . . . 6 . 1 1 3 Highest Loss Streak 10 | . . . 1 . 1 . 2 8 1 2 1 10 To Critical Strikes 1 | . . . . . . . . . 1 . . . Average Backups 4 | . 7 5 4 3 5 7 7 3 1 3 3 4 Power . | . . . . . . . . . . . . 1 Propulsion 1 | . 2 1 . . . . . . . 2 3 1 Utility . | . 1 1 1 1 1 . 1 . . . . . Weapon 2 | . 2 3 2 2 3 6 6 3 1 1 . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 29 | . 8 4 4 . 1 3 . 5 . . 1 3 Power 3 | . . . . . . . . . . . . 3 Propulsion 7 | . 4 2 . . . . . . . . 1 . Utility 3 | . . 2 . . . 1 . . . . . . Weapon 16 | . 4 . 4 . 1 2 . 5 . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 98 81 98 84 83 97 94 63 59 57 65 74 Engine 4 | . 14 11 11 9 . . . . 8 7 . . Core 2 | . . . . . 6 13 13 3 . . . . Reactor 1 | . . . . . . . . . . . 2 7 Leg 2 | . 2 . . . . . . 5 12 3 . . Wheel 3 | . 25 4 . . . . . . . . . . Flight 16 | . . 24 33 27 25 31 31 10 . 6 17 19 Device 6 | . . 3 11 13 12 13 11 3 . . 5 8 Storage 5 | . 14 13 10 4 7 6 6 1 . . 4 3 Processor 13 | . . . 9 9 13 13 13 16 15 15 17 22 Hackware 8 | . . . . 6 7 6 4 13 15 14 13 11 Protection 1 | . 12 3 . . . . . . . . . . Energy Cannon 1 | . . . . . . . . 3 . . 2 3 Ballistic Cannon 6 | . 24 22 19 9 2 . . . 4 4 3 . Launcher 1 | . . . . 6 3 . 1 2 . . . . Peak Build Rating 137 | . 13 21 22 22 34 50 53 64 40 96 118 137 Average Rating 51 | . 12 17 20 20 29 46 48 43 38 60 106 123 On Entrance 37 | 6 6 13 18 17 22 34 50 46 31 39 96 114 Avg Prop Armor Cover (%) 2 | . . . . . . . . 11 9 1 2 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 54 | 13 23 23 15 18 20 27 27 29 14 22 50 54 Greatest Support 57 | 20 24 24 15 18 24 29 28 40 45 50 50 57 Greatest Overweight (x) 5 | . 1 4 . . . . 1 5 . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | . 8 8 5 8 8 8 8 8 5 5 5 5 Average Capacity 6 | . 8 5 5 6 8 8 8 5 5 5 5 5 Most Carried 8 | . 8 8 5 5 8 8 8 8 1 5 5 5 Average Carried 4 | . 7 5 4 3 6 7 7 3 1 3 4 4 Final Capacity 8 | 8 8 5 5 8 8 8 8 5 5 5 5 5 Final Carried 8 | 6 8 4 5 3 8 8 8 1 1 4 5 4 Class Distribution -------------------- 39% | Sprinter 25% | Scout 23% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -9/Storage Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -6/DSF Scavenger-Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Scout | -2/Research Scout | -1/Access Resources | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Fac Res Res Acc Matter Collected 2419 | 196 174 82 512 . 270 . 68 569 51 203 167 127 Remotely . | . . . . . . . . . . . . . Salvage Created 2119 | . 192 12 320 . 243 . 84 869 33 198 41 127 Parts 139 | . 19 3 26 . 18 . 9 50 . 4 1 9 Haulers Intercepted 3 | . . . . . 1 . . 2 . . . . Recyclers Shooed 1 | . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Fac Res Res Acc Combat Hostiles Destroyed 53 | . 10 . 10 . 11 . 3 12 1 2 2 2 Guns 1 | . . . . . . . 1 . . . . . Cannons 25 | . 10 . 5 . 1 . . 5 1 . 1 2 AOE 25 | . . . 5 . 10 . 2 5 . 2 1 . Classes Destroyed 14 | . 3 1 3 . 3 . 2 1 . . 1 . Worker 4 | . . . . . 1 . . 2 . 1 . . Builder 1 | . 1 . . . . . . . . . . . Tunneler 1 | . . 1 . . . . . . . . . . Hauler 3 | . . . . . 1 . . 2 . . . . Recycler 3 | . . . 1 . . . . 1 . 1 . . Operator 3 | . . . 1 . 1 . . 1 . . . . Watcher 1 | . . . . . 1 . . . . . . . Swarmer 18 | . 6 . 3 . 9 . . . . . . . Cutter 2 | . . . . . . . 2 . . . . . Grunt 16 | . 4 . 4 . 2 . . 6 . . . . Sentry 4 | . . . 3 . . . . . 1 . . . Specialist 1 | . . . . . . . 1 . . . . . Hunter 8 | . . . . . . . . 6 . 2 . . Programmer 4 | . . . . . . . . . . . 2 2 Best Kill Streak 12 | . 5 1 11 . 12 . 2 5 1 2 1 2 Combat Bots Only 10 | . 5 . 9 . 10 . 2 4 1 2 1 2 Max Kills in Single Turn 3 | . 1 1 3 . 3 . 1 2 1 2 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . 3 . 3 . 1 2 . 2 1 . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Fac Res Res Acc Hostile Shots Fired 498 | . 45 14 42 1 39 . 10 188 8 41 32 78 Missed 182 | . 12 8 21 1 17 . 1 61 1 18 12 30 Hits 316 | . 33 6 21 . 22 . 9 127 7 23 20 48 Melee 2 | . . . . . . . 2 . . . . . Projectile 314 | . 33 6 21 . 22 . 7 127 7 23 20 48 AOE 3 | . . . . . . . 3 . . . . . Critical Strikes 18 | . . . 1 . 2 . 1 5 1 3 2 3 Damage Taken 6139 | . 278 65 263 . 446 . 326 2415 166 481 531 1168 Core 1663 | . 42 . 71 . 104 . 172 727 43 123 114 267 Absorbed by Shields 11 | . . . . . . . 11 . . . . . Regen/Repaired (Parts) 87 | . . . 11 . 30 46 . . . . . . Core Remaining (%) 83 | 100 83 . 82 100 85 . 79 27 96 90 92 . Volleys Fired 191 | . 24 2 28 2 19 . 5 53 5 11 24 18 Largest 2 | . 2 2 2 1 2 . 2 2 1 2 2 1 Hottest 210 | . 66 66 66 37 67 . 80 210 51 84 171 120 Shots Fired 279 | . 48 4 56 2 27 . 10 68 5 12 29 18 Gun 18 | . . . . . 2 . 7 . . 7 . 2 Cannon 226 | . 48 4 53 2 14 . . 53 5 2 29 16 Launcher 35 | . . . 3 . 11 . 3 15 . 3 . . Special . | . . . . . . . . . . . . . Kinetic 160 | . 48 4 53 2 14 . 2 . 5 9 23 . Thermal 75 | . . . . . . . . 53 . . 6 16 Explosive 35 | . . . 3 . 11 . 3 15 . 3 . . Electromagnetic 9 | . . . . . 2 . 5 . . . . 2 Robot Hit Streak 30 | . 7 2 5 3 6 . 2 10 15 27 30 8 Robot Miss Streak 11 | . 6 2 3 1 11 . 2 2 . . 5 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 146 | . 21 1 19 1 12 . 6 44 5 12 16 9 Core Hits 92 | . 12 1 11 1 15 . 5 33 3 7 2 2 Critical Kills 1 | . . . . . . . . 1 . . . . Critical Parts Destroyed 1 | . . . . . . . . . . 1 . . Critical Strikes 7 | . 1 . . . . . . 1 1 3 1 . Meltdown 1 | . . . . . . . . 1 . . . . Destroy 1 | . . . . . . . . . . 1 . . Blast 5 | . 1 . . . . . . . 1 2 1 . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 7815 | . 437 18 775 22 1433 . 230 2925 172 568 790 445 Guns 253 | . . . . . 20 . 66 . . 167 . . Cannons 3822 | . 437 18 411 22 177 . . 1372 172 55 713 445 Explosions 3720 | . . . 364 . 1236 . 164 1533 . 346 77 . Melee . | . . . . . . . . . . . . . Ramming 20 | . . . . . . . . 20 . . . . Kinetic 2049 | . 437 18 411 22 177 . 21 . 172 222 569 . Thermal 2568 | . . . . . 440 . . 1539 . . 144 445 Explosive 3113 | . . . 364 . 796 . 164 1366 . 346 77 . Electromagnetic 65 | . . . . . 20 . 45 . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 6 | . . . . 1 1 . 1 1 . . 6 4 Average Corruption 2 | . . . . 1 1 . 1 1 . . 4 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 12 | . . . . 1 3 . . 1 . . 3 4 Message Errors 2 | . . . . . . . . 1 . . . 1 Matter Fused 5 | . . . . . 2 . . . . . 2 1 Heat Flow Errors 1 | . . . . 1 . . . . . . . . Data Loss (minor) 4 | . . . . . 1 . . . . . 1 2 Overload Shots 8 | . . . . . . . . 8 . . . . Overflow Damage 590 | . 1 . 80 . 261 . 10 125 . 1 112 . Projectiles 215 | . 1 . 15 . 36 . . 58 . . 105 . Explosions 375 | . . . 65 . 225 . 10 67 . 1 7 . Melee . | . . . . . . . . . . . . . Knockbacks 18 | . 3 . 3 . 1 . . . . . 11 . Impact . | . . . . . . . . . . . . . Kinetic 16 | . 3 . 3 . 1 . . . . . 9 . Secondary 2 | . . . . . . . . . . . 2 . Self-Inflicted Damage 264 | . . . . . 97 . 77 90 . . . . Shots 9 | . . . . . 3 . 2 4 . . . . Rammed 5 | . . . . . . . . 5 . . . . Targets Rammed 5 | . . . . . . . . 5 . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 350 | . 153 18 39 135 24 69 1 114 . . 311 350 Average Temperature 64 | . 54 10 15 85 8 25 1 37 . . 131 138 Received Heat Transfer 780 | . 36 36 129 . 126 . 6 297 27 87 . 36 Effects 1 | . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . 2 . . . . Combat Hostiles 2 | . . . . . . . . 2 . . . . Parts Melted 5 | . . . . . . . . 4 . . . 1 Heat Transferred 2804 | . . . . . 250 . . 2110 . . 111 333 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Fac Res Res Acc Maximum Alert Level 3 | . 1 . 2 1 3 1 1 2 1 1 2 1 Low Security (%) 31 | . 82 100 65 . 24 . 8 13 . 47 30 . Level 1 39 | . 17 . 15 100 2 100 91 22 100 52 11 100 Level 2 23 | . . . 18 . 16 . . 64 . . 58 . Level 3 5 | . . . . . 56 . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 790 | . 266 144 495 223 790 345 267 591 286 277 443 327 Initial 345 | . . 103 56 204 100 345 202 140 284 139 138 265 Average 299 | . 81 109 202 208 569 315 223 410 274 201 330 271 Influence Increases 3799 | . 336 71 569 39 795 4 95 940 32 208 405 305 Destroy 0b10 Robot/C 1060 | . 200 . 200 . 220 . 60 240 20 40 40 40 Destroy 0b10 Robot/NC 80 | . 5 5 10 . 20 . . 30 . 10 . . Destroy Leader 198 | . 30 . 50 . 34 . . 44 10 10 10 10 Successful Hack 227 | . 6 5 15 24 95 4 . 4 . 70 4 . Select Force Hacks 60 | . . 30 . . . . . . . . 30 . Disable Machine 525 | . . . 105 . 255 . . 90 . . 45 30 Destroy Structure 689 | . 5 1 24 . 156 . 20 232 2 18 216 15 Partial Spotted 210 | . . 30 75 15 15 . . 30 . . 45 . Lose Combat Pursuer 750 | . 90 . 90 . . . 15 270 . 60 15 210 Influence Decreases 3539 | . 90 183 218 301 313 420 117 625 348 227 209 488 Entered New Map 1911 | . . 143 78 281 123 360 87 127 298 127 109 178 Time Decay 1108 | . 90 40 120 20 130 60 . 278 40 70 90 170 Lost Part 480 | . . . 10 . 30 . 30 220 10 30 10 140 Lost Ally 40 | . . . 10 . 30 . . . . . . . Squads Dispatched 36 | . . 2 3 1 8 1 1 9 . 3 2 6 Investigation 21 | . . 2 2 1 5 1 . 4 . 3 1 2 Extermination 4 | . . . . . 1 . . 1 . . . 2 Reinforcement 9 | . . . 1 . . . 1 4 . . 1 2 Assault . | . . . . . . . . . . . . . Garrison 2 | . . . . . 2 . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Fac Res Res Acc Distress Signals 2 | . . . . . . . . 2 . . . . Communications Jammed 5 | . . . . . . . . . . . . 5 Distress Signals 5 | . . . . . . . . . . . . 5 Times Spotted 165 | . 16 9 23 6 16 . 6 39 1 14 6 29 Peak Tracking Total 13 | . 6 10 13 4 4 . 3 12 1 6 4 13 Tactical Retreats 33 | . 3 . 6 1 5 . 1 8 . 1 1 7 ECM-based Alert Blocks 16 | . . . 4 3 9 . . . . . . . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Fac Res Res Acc Traps Triggered 13 | . . 1 1 1 2 . 2 5 . 1 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 4 | . . . . . 4 . . . . . . . Reprogrammed 4 | . . . . . 4 . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Objects Rigged 16 | . . . . . 16 . . . . . . . Exploded 3 | . . . . . 3 . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Fac Res Res Acc Machines Disabled 35 | . . . 7 . 17 . . 6 . . 3 2 Max in Single Turn 7 | . . . 1 . 7 . . 2 . . 1 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Fac Res Res Acc Machines Accessed 38 | . 2 3 4 2 9 4 . 7 1 3 1 2 Terminals 21 | . 2 2 3 1 6 2 . 3 . 1 . 1 Fabricators 3 | . . . . . 1 1 . 1 . . . . Repair Stations 4 | . . . 1 . 1 1 . . 1 . . . Recycling Units 5 | . . 1 . . . . . 3 . . . 1 Scanalyzers 4 | . . . . 1 . . . . . 2 1 . Garrison Access 1 | . . . . . 1 . . . . . . . Total Hacks 125 | . 10 7 11 5 34 8 . 15 1 17 11 6 Successful 63 | . 2 4 5 2 21 7 . 6 1 8 7 . Failed 61 | . 7 3 6 3 13 1 . 9 . 9 4 6 Catastrophic 9 | . . 1 . . 1 . . 2 . 1 . 4 Database Lockouts 1 | . 1 . . . . . . . . . . . Manual 61 | . 8 5 9 . 26 3 . 7 . 2 1 . Terminals 74 | . 10 5 10 2 28 3 . 6 . 7 . 3 Fabricators 5 | . . . . . 2 1 . 2 . . . . Repair Stations 7 | . . . 1 . 1 4 . . 1 . . . Recycling Units 12 | . . 2 . . . . . 7 . . . 3 Scanalyzers 24 | . . . . 3 . . . . . 10 11 . Garrison Access 3 | . . . . . 3 . . . . . . . Terminal Hacks 25 | . 2 1 3 1 12 1 . 2 . 3 . . Robot Schematic 1 | . . . . . 1 . . . . . . . Robot Analysis 2 | . . . 1 . 1 . . . . . . . Prototype ID Bank 3 | . 1 1 1 . . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . . Open DSF 1 | . . . . . . 1 . . . . . . Level Access Points 1 | . . . . . . . . . . 1 . . Branch Access Points 1 | . . . . 1 . . . . . . . . Terminal Index 2 | . 1 . . . 1 . . . . . . . Repair Station Index 1 | . . . . . 1 . . . . . . . Garrison Index 1 | . . . . . 1 . . . . . . . Alert Level 2 | . . . . . 1 . . 1 . . . . Locate Traps 3 | . . . 1 . 1 . . . . 1 . . Disarm Traps 1 | . . . . . 1 . . . . . . . Reprogram Traps 1 | . . . . . 1 . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . Transport Status 1 | . . . . . 1 . . . . . . . Investigation Status 1 | . . . . . 1 . . . . . . . Zone Layout 1 | . . . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . . 4 . . 1 . . . Scan Component 2 | . . . . . . 2 . . . . . . Repair 2 | . . . . . . 2 . . . . . . Refit 1 | . . . . . . . . . 1 . . . Recycling Unit Hacks 3 | . . 1 . . . . . 2 . . . . Process 1 | . . 1 . . . . . . . . . . Report Inventory 1 | . . . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . Scanalyzer 11 | . . . . 1 . . . . . 4 6 . Insert Component 3 | . . . . . . . . . . . 3 . Analyze 2 | . . . . . . . . . . . 2 . Retrieve Study 6 | . . . . 1 . . . . . 4 1 . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 19 | . . 2 2 . 9 2 . 2 . 1 1 . Terminals 12 | . . 1 1 . 7 1 . 1 . 1 . . Assimilate 2 | . . . 1 . 1 . . . . . . . Botnet 5 | . . . . . 3 1 . . . 1 . . Detonate 2 | . . . . . 2 . . . . . . . Disrupt 1 | . . 1 . . . . . . . . . . Operators 1 | . . . . . 1 . . . . . . . Sabotage 1 | . . . . . . . . 1 . . . . Fabricators 2 | . . . . . . 1 . 1 . . . . Recompile 2 | . . . . . . 1 . 1 . . . . Repair Stations 2 | . . . 1 . 1 . . . . . . . Patch 2 | . . . 1 . 1 . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . Tunnel 1 | . . 1 . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . Extract 1 | . . . . . . . . . . . 1 . Garrison Access 1 | . . . . . 1 . . . . . . . Reprogram 1 | . . . . . 1 . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 29 | . 2 2 3 2 8 2 . 5 . 3 . 2 Full Trace Events 12 | . . 1 1 1 3 . . 2 . 2 . 2 Feedback Events 2 | . . . . . 1 . . . . . . 1 Corruption 2 | . . . . . 1 . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . 4 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 6 | . . . . 1 . . . . . 4 1 . Parts Repaired 2 | . . . . . . 2 . . . . . . Time 82 | . . . . . . 82 . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . 1 . . . . Parts Scanalyzed 2 | . . . . . . . . . . . 2 . Part Schematics Acquired 2 | . . . . . . . . . . . 2 . Parts Damaged 2 | . . . . . . . . . . . 2 . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Fac Res Res Acc Total Allies 3 | . . . 1 . 2 . . . . . . . Largest Group 2 | . . . 1 . 2 . . . . . . . Highest-Rated Group 58 | . . . 10 . 58 . . . . . . . Highest-Rated Ally 32 | . . . 10 . 32 . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 2 | . . . . . 2 . . . . . . . Total Damage 66 | . . . . . 66 . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Fac Res Res Acc Active Infowar (turns) 2186 | . . 33 247 51 263 137 60 609 93 144 194 355 Optics 2135 | . . . 229 51 263 137 60 609 93 144 194 355 Sensors 495 | . . . . . . . . . . 11 142 342 Seismic 1013 | . . 33 246 46 263 137 60 228 . . . . Jamming 255 | . . . . . . . . . . . 54 201 ECM 390 | . . . 15 27 204 137 7 . . . . . Robot Analysis Total 2 | . . . 1 . 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Fac Res Res Acc Turns Passed 2567 | . 327 87 247 51 263 137 60 609 93 144 194 355 Spaces Moved 4259 | 1 255 154 402 136 628 156 92 857 74 232 384 888 Core 260 | . . . . . . . . 249 11 . . . Treads . | . . . . . . . . . . . . . Legs 152 | 1 16 . . . . . . 51 63 21 . . Wheels 244 | . 239 5 . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 3603 | . . 149 402 136 628 156 92 557 . 211 384 888 Fastest Speed 18 | 120 90 29 29 29 28 24 24 18 50 28 31 23 Average Speed 38 | 120 91 34 29 29 29 24 25 45 109 44 33 27 Slowest Speed 355 | 120 120 355 29 29 32 28 105 315 120 120 45 34 Overloaded Moves 59 | . . . . . . . . 28 . 21 . 10 Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 48 | . . 4 12 2 7 1 1 8 . 4 3 6 Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 24 | 1 27 21 64 24 15 4 83 34 2 8 12 20 Regions Visited 12 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . Known Exits Taken 6 | . . . . . 1 1 . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 2 | . . . . . . . . . . . . 2 Terrain Destroyed 454 | . 5 1 25 . 187 . 21 118 . 9 82 6 Melee . | . . . . . . . . . . . . . Projectile 36 | . 5 1 . . 2 . . 10 . . 12 6 AOE 418 | . . . 25 . 185 . 21 108 . 9 70 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Fac Res Res Acc Total 4840 | . 298 183 465 141 673 252 115 989 80 254 416 974 Wait 179 | . 2 1 9 . 8 81 2 21 . . 4 51 Move 4157 | . 254 148 379 131 613 153 89 840 73 223 377 877 Hop 42 | . . 1 10 2 7 1 1 8 . 4 3 5 Pick Up 45 | . 7 3 6 . 7 7 1 8 . 2 2 2 Fast Attach 65 | . 1 8 1 1 6 2 2 22 2 7 4 9 Attach 29 | . . 1 1 2 4 2 1 12 . 2 . 4 Detach 20 | . . 4 . . 4 . . 4 . 4 . 4 Swap 29 | . 5 3 10 2 2 2 1 4 . . . . Drop 50 | . 5 12 6 1 3 4 . 12 . 1 2 4 Fire 191 | . 24 2 28 2 19 . 5 53 5 11 24 18 Melee . | . . . . . . . . . . . . . Ram 5 | . . . . . . . . 5 . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 28 | . . . 15 . . . 13 . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory (discovered 2 exits: *Fac / [*Ext]) -4/Factory -3/Research (discovered 3 exits: *Res x3) -2/Research -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Central database locked down 325 | -10/Materials | Discovered new exit (range 4) 328 | -10/Materials | Build established: Mutant 328 | -10/Materials | Entered another Materials area 328 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 412 | -9/Materials | Discovered new exit (range 16) 415 | -9/Materials | Entered Storage 645 | -9/Storage | Destroyed 9 combat bots 658 | -9/Storage | Discovered new exit (range 17) 662 | -9/Storage | Entered Materials 662 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 708 | -8/Materials | Discovered new exit (range 18) 710 | -8/Materials | Build established: Sprinter 713 | -8/Materials | Entered Factory 713 | -7/Factory | Evolved 2 slots: Utility x2 791 | -7/Factory | Garrison activated, responded to threat 824 | -7/Factory | Discovered new exit (range 7) 829 | -7/Factory | Destroyed 10 combat bots 975 | -7/Factory | Identified exit to Factory 976 | -7/Factory | Entered another Factory area 976 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1038 | -6/Factory | Repaired Cesium-ion Thruster+ 1083 | -6/Factory | Repaired Xenon Bombardment Thruster 1113 | -6/Factory | Identified exit to DSF 1113 | -6/Factory | Entered DSF 1162 | -6/DSF | Additional patrols routed to DSF 1169 | -6/DSF | Discovered new exit (range 18) 1172 | -6/DSF | Identified exit to Factory 1173 | -6/DSF | Entered Factory 1173 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1312 | -5/Factory | Found Prototype Launcher 1312 | -5/Factory | Identified Mni. Smartbomb Launcher 1315 | -5/Factory | Found Mni. Smartbomb Launcher 1389 | -5/Factory | Discovered new exit (range 6) 1394 | -5/Factory | Lost 8 parts (2p4n1u1w) 1506 | -5/Factory | Core integrity fell below 50% 1548 | -5/Factory | Lost 4 parts (1p1n2w) 1653 | -5/Factory | Lost 7 parts (2p3n2w) 1742 | -5/Factory | Allied Derelicts emerged from ambush trap array 1758 | -5/Factory | Discovered new exit (range 12) 1764 | -5/Factory | Identified exit to Factory 1782 | -5/Factory | Entered another Factory area 1782 | -4/Factory | Evolved 2 slots: Utility x2 1855 | -4/Factory | Discovered new exit (range 17) 1874 | -4/Factory | Identified exit to Research 1875 | -4/Factory | Entered Research 1875 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 1961 | -3/Research | Found Prototype Processor 1961 | -3/Research | Identified Exp. Target Analyzer 1980 | -3/Research | Identified exit to Research 2003 | -3/Research | Spotted B-86 Titan 2019 | -3/Research | Entered another Research area 2019 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 2180 | -2/Research | Build established: Scout 2205 | -2/Research | Discovered new exit (range 8) 2213 | -2/Research | Identified exit to Access 2213 | -2/Research | Entered Access 2213 | -1/Access | Evolved 2 slots: Utility x2 2511 | -1/Access | Lost 3 parts (1n2u) 2568 | -1/Access | Self-destructed Last Messages --------------- 02554_ Cld. Nuclear Pulse Thruster destroyed. 02554_ Dropped Quantum Reactor+. 02555_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 7A. 02555_ H-88 Terminator knocked back. 02555_ K-01 Serf cleans the Terminal. 02556_ Slug penetrates Wall. 02557_ U-05 Engineer builds a Wall. 02558_ Slug penetrates Wall. 02558_ Slug penetrates Terminal. 02560_ Connecting with Terminal... 02560_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 02561_ Terminal disabled. 02566_ Lrn. Sensor Array destroyed. 02567_ Slug penetrates Terminal. 02567_ Penetrated by Slug. 02567_ Gamma Rifle destroyed. 02568_ Penetrated by Slug. 02568_ Adv. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????? ???????????????????????????????????????????? | | ????? ???????????????????????????????????????????? | | ????? ???????????????????????????????????????????? | | ????? ???????????????????????????????????????????? | | ????? ???????????????????????????????????????????? | | ????# ???????????????????????????????????????????? | | ????# ???????????????????????????????????????????? | | ????# ???????????????????????????????????????????? | | ????# #??????????????????????????????????????????? | | ????# #??????????????????????????????????????????? | | ????# #??????????????????????????????????????????? | | ????# #??????????????????????????????????????????? | | ????# #??????????????????????????????????????????? | | ???## ###????????????????????????????????????????? | | #### ###########################??????????????? | | % H k p ??????????????? | | #### * h kk R h ???????????????? | | #??# % #########h h""#?????????????????????? | | ???##/###???????# ""#?????????????????????? | | ??? !????????# pp "#?????????????????????? | | ? ??????# @ #?????????????????????? | | # """" #?????# ""#?????????????????????? | | # ""S"" #?????# ""#?????????????????????? | | # "" "" #?????# ""#?????????????????????? | | # #?????""""""""""""?????????????????????? | | # #??????????????????????????????????????? | | # #??????????????????????????????????????? | | #+#########??????????????????????????????????????? | | # #??????????????????????????????????????????????? | | # #??????????????????????????????????????????????? | | # ##########?????????????????????????????????????? | | = #?????????????????????????????????????? | | *%= ##### #?????????????????????????????????????? | | ! #???# #?????????????????????????????????????? | | #???# #?????????????????????????????????????? | | #???# #?????????????????????????????????????? | | #???# #?????????????????????????????????????? | | #???# #?????????????????????????????????????? | | #####+####??????????????????????????????????? | | # #??????????????????????????????????? | | # #??????????????????????????????????? | | # #??????????????????????????????????? | | # #??????????????????????????????????? | | * # #??????????????????????????????????? | | =% # #??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 47 Energy Capacity 440 Matter Stores 407 Matter Capacity 600 Sight Range 18 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Armor Coverage 150 Evasion (%) 74 Targeting Accuracy 11 Target Analysis 12 Recoil Reduction 1 Offensive Hacking 10 Defensive Hacking 14 Authchip Count 2 Item Schematics ----------------- Mni. Smartbomb Launcher | -2/Research | Scanalyzed Biometal Leg | -2/Research | Scanalyzed Adv. Targeting Computer | -2/Research | Extracted Adv. Melee Analysis Suite | -2/Research | Extracted Robot Schematics ------------------ T-07 Excavator | -7/Factory | Hacked Fabricated ------------ Nothing Repaired ---------- Cesium-ion Thruster | 12% | -6/Factory Xenon Bombardment Thruster | 20% | -6/Factory Studied --------- Cesium-ion Thruster | -8/Materials | Hacked Impulse Thruster Array | -3/Research | Hacked KE Penetrator | -3/Research | Hacked Hvy. Gauss Cannon | -3/Research | Hacked Imp. Treads | -3/Research | Hacked Quantum Reactor | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlasmaFrostLauncher Manual? 0 Play Time 00:36:57 Cumulative 1198.7 hours Start 2025.10.06 @ 15:54:38 End 2025.10.06 @ 16:41:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1473 Rogue 1189 Adventurer 124 Explorer 160 Win Type - Total 54 Types 40/0/8/4/1/0/0/1/0/0 Lore% 92 Gallery% 86 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9e7d97b8-cd50-45a2-abbf-772477d35793