Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.24 @ 00:05:36 Player: Bereft Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (42) 210 Value Destroyed (1519) 1519 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (140) 140 TOTAL SCORE: 4629 Bonus ------- Follower Combat Kills 168 Friendly Fire -28 Cogmind --------- Core Integrity 0/700 Matter 61/300 Energy 742/950 System Corruption 33% Temperature Critical (589) Movement Core (1150) Ox22 Location -7/Factory Parts ------- > --- POWER (2) -------- Antimatter Reactor Antimatter Reactor > --- PROPULSION (3) --- Heavy Treads > --- UTILITY (5) ------ Improved Energy Well Structural Scanner (fused) Terrain Scanner Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON (3) ------- Advanced Assault Cannon Gauss Cannon > --- INVENTORY (5) ---- Heavy Treads Hardlight Generator Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Heavy Treads > --- UTILITY ---------- Improved Energy Well Structural Scanner Terrain Scanner Reflective Plating Hardlight Generator > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Heavy Treads Advanced Assault Cannon Gauss Cannon [Rating: 57] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Heavy Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Improved Cooling System Storage Small Storage Unit Processor Melee Analysis Suite Hackware System Shield Protection Hardened Medium Armor Plating Weapon Mini Grenade Launcher Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power 1 | . . 1 . . . . Propulsion 1 | . . . 1 . . . Utility 3 | . . 1 . 2 . . Weapon 1 | . . . 1 . . . Parts Attached 87 | 9 6 10 14 36 11 1 Power 16 | 1 2 5 2 3 2 1 Engine 10 | 1 2 5 2 . . . Core 3 | . . . . 3 . . Reactor 3 | . . . . . 2 1 Propulsion 26 | 2 3 2 2 14 3 . Treads 3 | . . . . . 3 . Leg 11 | 2 3 . 2 4 . . Wheel 4 | . . 2 . 2 . . Hover 4 | . . . . 4 . . Flight 4 | . . . . 4 . . Utility 20 | 3 . 1 2 11 3 . Device 10 | 2 . 1 1 6 . . Storage 3 | 1 . . 1 . 1 . Processor 3 | . . . . 3 . . Hackware 1 | . . . . 1 . . Protection 3 | . . . . 1 2 . Artifact . | . . . . . . . Weapon 25 | 3 1 2 8 8 3 . Energy Gun . | . . . . . . . Energy Cannon 2 | . . 2 . . . . Ballistic Gun 7 | 3 . . 4 . . . Ballistic Cannon 8 | . . . 2 3 3 . Launcher 5 | . . . 2 3 . . Special Weapon 1 | . 1 . . . . . Impact Weapon 1 | . . . . 1 . . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . 2 1 . Corrupted Parts 4 | . . . . 4 . . System Corruption 32 | . . . . 32 . . Parts Lost 18 | . . 6 3 6 . 3 Power 4 | . . 2 1 . . 1 Propulsion 9 | . . 2 2 5 . . Utility 2 | . . 2 . . . . Weapon 3 | . . . . 1 . 2 Highest Loss Streak 4 | . . 4 3 3 . 2 To Critical Strikes . | . . . . . . . Average Backups 5 | 4 6 6 6 6 3 3 Power . | . . . . . . 1 Propulsion . | 1 2 1 . . . 1 Utility . | . 1 . . 1 . 1 Weapon 2 | 1 2 3 3 3 2 . Tool/Special . | . . . . . . . Unused Backups 8 | . 2 2 1 1 2 . Power 1 | . . . 1 . . . Propulsion 2 | . 2 . . . . . Utility . | . . . . . . . Weapon 3 | . . 2 . . 1 . Tool/Special 2 | . . . . 1 1 . Average Slot Usage (%) 89 | . 100 93 83 90 84 79 Engine 9 | . 14 19 16 9 . . Core 2 | . . . . 4 1 . Reactor 2 | . . . . . 10 11 Treads 1 | . . . . . 5 7 Leg 11 | . 28 16 7 12 . . Wheel 2 | . . 4 6 1 2 . Hover 2 | . . . . 6 1 . Device 13 | . 14 20 9 9 20 15 Storage 9 | . 14 11 16 8 6 7 Processor 6 | . . . . 13 . . Protection 2 | . . . . . 9 15 Ballistic Gun 5 | . 25 13 17 . . . Ballistic Cannon 6 | . . . 8 1 23 22 Launcher 5 | . . . . 11 . . Impact Weapon 1 | . . . . 3 . . Peak Build Rating 57 | 9 9 14 22 47 57 57 Average Rating 29 | 6 9 9 19 32 52 52 On Entrance 20 | . 9 9 14 22 31 57 Avg Prop Armor Cover (%) 4 | . . . . 4 3 . Naked Turns 11 | . . . . 11 . . Heaviest Build 75 | 13 15 29 36 36 75 75 Greatest Support 70 | 20 20 32 32 51 70 70 Greatest Overweight (x) 18 | . . 1 10 8 2 18 Average Overweight (x) . | . . . 1 . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 Average Capacity 6 | 7 8 8 8 7 5 5 Most Carried 8 | 7 8 8 8 8 5 5 Average Carried 5 | 4 6 5 6 6 4 4 Final Capacity 8 | 8 8 8 8 5 5 5 Final Carried 8 | 6 7 8 5 4 5 3 Class Distribution -------------------- 27% | Mutant 23% | Scavenger-Tank 14% | Gunner 13% | Scavenger-Mutant 8% | Scavenger-Gunner 7% | Commander-Gladiator 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Gunner | -8/Materials Mutant | -7/Factory Scavenger-Tank | -7/Waste Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Matter Collected 2401 | 227 252 376 325 669 472 80 Remotely . | . . . . . . . Salvage Created 1936 | 35 174 479 224 392 520 112 Parts 95 | 8 16 21 15 26 6 3 Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | . . 2 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 30 | . 4 10 5 8 . 3 Melee 4 | . . . . 4 . . Guns 14 | . 4 7 3 . . . Cannons 11 | . . 3 2 3 . 3 AOE 1 | . . . . 1 . . Classes Destroyed 13 | 1 2 3 3 3 . 1 Worker 2 | . . . . 2 . . Builder 2 | . 1 . . 1 . . Tunneler 2 | 2 . . . . . . Recycler 2 | . . 1 . 1 . . Operator 2 | . . . 1 1 . . Watcher 2 | . . . 1 1 . . Swarmer 3 | . . . . 3 . . Grunt 19 | . 4 8 2 3 . 2 Brawler 1 | . . . . . . 1 Duelist 1 | . . 1 . . . . Sentry 3 | . . 1 2 . . . Hunter 2 | . . . 1 1 . . Programmer 1 | . . . . 1 . . Best Kill Streak 5 | 2 3 3 2 5 . 2 Combat Bots Only 3 | . 2 3 2 2 . 2 Max Kills in Single Turn 1 | 1 1 1 1 1 . 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . 1 . . Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Hostile Shots Fired 319 | . 23 95 46 105 . 50 Missed 88 | . 8 25 14 34 . 7 Hits 231 | . 15 70 32 71 . 43 Melee 9 | . . 5 . 2 . 2 Projectile 222 | . 15 65 32 69 . 41 Critical Strikes 5 | . . 3 1 . . 1 Part Disruptions 1 | . . . . 1 . . Damage Taken 4380 | . 166 1034 457 1499 217 1007 Core 1005 | . 22 255 13 366 . 349 Absorbed by Shields 24 | . . . . 24 . . Regen/Repaired (Parts) 107 | . . 92 15 . . . Core Remaining (%) 81 | 100 91 36 97 . . . Volleys Fired 136 | 5 17 55 18 16 8 17 Largest 3 | 2 2 2 3 3 3 3 Hottest 165 | 40 100 136 87 165 127 127 Shots Fired 277 | 10 32 83 54 34 25 39 Gun 142 | 10 30 65 36 1 . . Cannon 111 | . . 14 17 16 25 39 Launcher 16 | . . . 1 15 . . Special 8 | . 2 4 . 2 . . Kinetic 239 | 10 30 65 53 17 25 39 Thermal 22 | . 2 18 . 2 . . Explosive 16 | . . . 1 15 . . Electromagnetic . | . . . . . . . Robot Hit Streak 13 | 2 7 13 8 6 5 3 Robot Miss Streak 5 | 2 1 3 5 3 2 4 Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 156 | 4 21 55 26 21 13 16 Core Hits 87 | 2 9 21 23 19 5 8 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . 1 . 1 . . Critical Strikes 7 | . . 1 . 4 . 2 Destroy 1 | . . 1 . . . . Blast 4 | . . . . 2 . 2 Smash 1 | . . . . 1 . . Sever 1 | . . . . 1 . . Melee Attacks 15 | . . . . 15 . . Impact 2 | . . . . 2 . . Slashing 13 | . . . . 13 . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . 1 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3737 | 47 254 951 488 984 461 552 Guns 1100 | 47 254 570 229 . . . Cannons 1529 | . . 164 233 243 461 428 Explosions 567 | . . 193 26 224 . 124 Melee 515 | . . . . 515 . . Ramming 2 | . . . . 2 . . Kinetic 2465 | 47 254 570 462 243 461 428 Thermal 425 | . . 381 . . . 44 Explosive 250 | . . . 26 224 . . Electromagnetic 80 | . . . . . . 80 Impact 117 | . . . . 117 . . Slashing 398 | . . . . 398 . . Piercing . | . . . . . . . Highest Corruption 33 | . . . . 33 33 33 Average Corruption 31 | . . . . 29 33 33 Corruption Purged 4 | . . . . 4 . . Corruption Blocked . | . . . . . . . Effects 92 | . . . . 41 34 17 Message Errors 22 | . . . . 8 10 4 Matter Fused 26 | . . . . 11 9 6 Heat Flow Errors 8 | . . . . 5 2 1 Energy Discharges 9 | . . . . 5 3 1 Parts Rejected 1 | . . . . 1 . . Parts Fused 2 | . . . . 1 1 . Data Loss (minor) 11 | . . . . 7 3 1 Misfires 2 | . . . . . 2 . Alerts 5 | . . . . 1 3 1 Misdirections 1 | . . . . 1 . . Weapon Failures 5 | . . . . 1 1 3 Overload Shots . | . . . . . . . Overflow Damage 230 | . . 90 1 139 . . Projectiles 15 | . . . 1 14 . . Explosions 90 | . . 90 . . . . Melee 125 | . . . . 125 . . Knockbacks 11 | . . . 6 1 . 4 Impact . | . . . . . . . Kinetic 11 | . . . 6 1 . 4 Secondary . | . . . . . . . Self-Inflicted Damage 235 | . . 93 . 30 . 112 Shots 4 | . . 1 . 1 . 2 Rammed 2 | . . . . 2 . . Targets Rammed 2 | . . . . 2 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 589 | . 20 357 74 162 279 589 Average Temperature 137 | . 10 156 23 71 121 219 Received Heat Transfer 1173 | . 90 435 171 90 . 387 Effects 17 | . . . . . . 17 Shutdowns 2 | . . . . . . 2 Energy Bleed 1 | . . . . . . 1 Interference 4 | . . . . . . 4 Matter Decay 1 | . . . . . . 1 Short Circuit 2 | . . . . . . 2 Damage (major) 5 | . . . . . . 5 Damage (core) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 2 | . . . . 2 . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . 1 . . . . Heat Transferred 496 | . . 446 . . . 50 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 165 | 5 47 143 66 165 56 50 Initial 56 | . . 7 53 9 56 . Average 30 | . 21 55 47 36 5 11 Influence Increases 1458 | 10 152 439 150 572 4 131 Destroy 0b10 Robot/C 680 | . 80 200 100 240 . 60 Destroy 0b10 Robot/NC 60 | 10 5 5 10 30 . . Destroy Leader 174 | . 20 30 32 72 . 20 Allied During Kill 43 | . . . . 43 . . Successful Hack 41 | . 2 5 2 32 . . Disable Machine 240 | . 45 90 . 75 . 30 Destroy Structure 115 | . . 34 6 50 4 21 Lose Combat Pursuer 105 | . . 75 . 30 . . Influence Decreases 1447 | 10 135 329 254 433 166 120 Entered New Map 204 | . . 10 74 14 106 . Time Decay 1044 | 10 135 269 150 330 60 90 Lost Part 140 | . . 50 30 30 . 30 Lost Ally 59 | . . . . 59 . . Squads Dispatched 11 | . 2 2 1 5 . 1 Investigation 3 | . 1 1 . . . 1 Extermination 4 | . . . . 4 . . Reinforcement 4 | . 1 1 1 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Distress Signals 8 | . . 4 2 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 64 | . 5 19 12 23 . 5 Peak Tracking Total 7 | . 2 7 3 5 . 3 Tactical Retreats 3 | . . 2 . 1 . . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Traps Triggered 7 | . 1 . . 6 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Disabled 16 | . 3 6 . 5 . 2 Max in Single Turn 4 | . 1 4 . 2 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Accessed 16 | . 3 2 1 8 . 2 Terminals 8 | . 2 1 . 3 . 2 Fabricators 3 | . . . . 3 . . Repair Stations 3 | . . 1 1 1 . . Recycling Units 2 | . 1 . . 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 35 | . 10 6 3 13 . 3 Successful 21 | . 5 5 2 9 . . Failed 14 | . 5 1 1 4 . 3 Catastrophic 2 | . . . . . . 2 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 19 | . 8 2 . 6 . 3 Fabricators 4 | . . . . 4 . . Repair Stations 9 | . . 4 3 2 . . Recycling Units 3 | . 2 . . 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 7 | . 3 1 . 3 . . Record 3 | . 2 . . 1 . . Open DSF 2 | . . . . 2 . . Recall Reinforcements 1 | . . 1 . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks 3 | . . . . 3 . . Build 3 | . . . . 3 . . Repair Station Hacks 8 | . . 4 2 2 . . Scan Component 4 | . . 2 1 1 . . Repair 4 | . . 2 1 1 . . Recycling Unit Hacks 3 | . 2 . . 1 . . Process 1 | . 1 . . . . . Report Inventory 2 | . 1 . . 1 . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 9 | . 2 1 . 4 . 2 Full Trace Events 2 | . . 1 . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built 6 | . . . . 6 . . Authchips . | . . . . . . . Time 192 | . . . . 192 . . Total Robot Build Rating 21 | . . . . 21 . . Part Schematics Acquired . | . . . . . . . Parts Built 2 | . . . . 2 . . Authchips . | . . . . . . . Time 42 | . . . . 42 . . Total Part Build Rating 8 | . . . . 8 . . Part Studies Acquired . | . . . . . . . Parts Repaired 4 | . . 2 1 1 . . Time 122 | . . 52 26 44 . . Parts Recycled . | . . . . . . . Recycled Matter 5 | . 5 . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked 2 | . . . . 2 . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Total Allies 6 | . . . . 6 . . Largest Group 5 | . . . . 5 . . Highest-Rated Group 92 | . . . . 92 . . Highest-Rated Ally 20 | . . . . 20 . . Total Orders 5 | . . . . 5 . . ROAM 1 | . . . . 1 . . GUARD 3 | . . . . 3 . . AID 1 | . . . . 1 . . Ally Attacks 46 | . . . . 46 . . Total Damage 711 | . . . . 711 . . Kills 5 | . . . . 5 . . Allies Corrupted 1 | . . . . 1 . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Active Infowar (turns) 2516 | 145 288 616 . 507 626 334 Sensors 364 | . . . . 364 . . Terrain 1469 | 5 288 81 . 135 626 334 Structural 1103 | . . . . 143 626 334 Seismic 756 | 140 . 616 . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Turns Passed 4450 | 251 288 675 315 1923 631 367 Spaces Moved 2201 | 140 162 283 126 1015 347 128 Core 36 | 9 . . 4 22 . 1 Treads 394 | . . . . . 267 127 Legs 1197 | 131 162 197 64 643 . . Wheels 355 | . . 86 58 131 80 . Hover 177 | . . . . 177 . . Flight 42 | . . . . 42 . . Fastest Speed 34 | 50 120 100 100 34 95 160 Average Speed 143 | 115 120 128 169 137 164 203 Slowest Speed 950 | 120 120 190 550 450 240 950 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . Exploration Rate (%) 28 | 5 27 29 18 30 85 3 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 1 | . . . . . . 1 Terrain Destroyed 118 | . . 34 5 52 6 21 Melee . | . . . . . . . Projectile 20 | . . . . 2 6 12 AOE 98 | . . 34 5 50 . 9 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Total 3199 | 217 220 499 195 1477 391 200 Wait 625 | 55 22 125 20 348 2 53 Move 2196 | 139 161 282 125 1015 346 128 Hop . | . . . . . . . Pick Up 51 | 7 4 11 8 16 5 . Fast Attach 45 | 6 . 6 3 23 7 . Attach 26 | 2 . 5 4 12 1 2 Detach 2 | 1 . . 1 . . . Swap 40 | 1 9 8 8 9 5 . Drop 57 | 1 7 7 8 21 13 . Fire 136 | 5 17 55 18 16 8 17 Melee 15 | . . . . 15 . . Ram 2 | . . . . 2 . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 4 | . . . . . 4 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 252 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Discovered new exit (range 7) 314 | -10/Materials | Build established: Mutant 418 | -10/Materials | Discovered new exit (range 16) 540 | -10/Materials | Entered another Materials area 540 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 572 | -9/Materials | Repaired Assault Rifle 699 | -9/Materials | Repaired Assault Rifle 957 | -9/Materials | Build established: Scavenger-Mutant 1077 | -9/Materials | Core integrity fell below 50% 1109 | -9/Materials | Lost 4 parts (2p2n) 1113 | -9/Materials | Discovered new exit (range 16) 1215 | -9/Materials | Entered another Materials area 1215 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1321 | -8/Materials | Repaired Mining Laser 1366 | -8/Materials | Lost 3 parts (1p2n) 1491 | -8/Materials | Discovered new exit (range 15) 1530 | -8/Materials | Entered Factory 1530 | -7/Factory | Evolved 2 slots: Utility x2 1727 | -7/Factory | Build established: Scavenger-Gunner 1769 | -7/Factory | Repaired Broken Imp. Ion Engine 1931 | -7/Factory | Fabricated G-47 Trooper (x3) 2121 | -7/Factory | Build established: Gunner 2135 | -7/Factory | Discovered new exit (range 10) 2591 | -7/Factory | Build established: Mutant 2688 | -7/Factory | Fabricated B-48 Gladiator (x3) 2734 | -7/Factory | System corruption reached 10% 2740 | -7/Factory | System corruption reached 30% 2745 | -7/Factory | Lost 3 parts (3n) 3036 | -7/Factory | Build established: Commander-Gladiator 3121 | -7/Factory | Lost 5 allies 3160 | -7/Factory | Fabricated Xenon Bombardment Thruster (x2) 3230 | -7/Factory | Released all parts (10) 3240 | -7/Factory | Lost 3 parts (2n1w) 3242 | -7/Factory | Core integrity fell below 50% 3453 | -7/Factory | Sucked down chute 3453 | -7/Factory | Entered Waste 3453 | -7/Waste | The area was eerily silent 3650 | -7/Waste | Build established: Scavenger-Tank 3692 | -7/Waste | Discovered new exit (range 15) 3845 | -7/Waste | Crushed by falling debris 4084 | -7/Waste | Entered Factory 4447 | -7/Factory | Core integrity fell below 20% 4452 | -7/Factory | Core destroyed Last Messages --------------- Overheating: Short circuit. System corrupted: Matter fused (-10). Gauss Cannon broken. Overheating: Short circuit. Overheating: Broken Hvy. Treads damaged (-124). Overheating: Structural Scanner damaged (-6). Overheating: Adv. Assault Cannon damaged (-75). Overheating: Structural Scanner damaged (-5). Overheating: Adv. Assault Cannon damaged (-97). Power failure, Antimatter Reactor shutdown. G-47 Trooper Lgt. Nuclear Core blasted off. G-47 Trooper knocked back. Power failure, Antimatter Reactor shutdown. Overheating: Matter decay (-10). Overheating: Core damaged (-126). Adv. Assault Cannon destroyed. G-47 Trooper knocked back. Overheating: System interference. Adv. Assault Cannon temporarily disabled. Overheating: Core damaged (-70). Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????? ???????????????????????????? | | ???????????????????? ???????????? ##???????????? | | ????????????????????????????????? ##???????????? | | ?????????????????? ? ??"""?" ? ##???????????? | | ?????????????? # # """"""" ##???????????? | | ?????????????? # # + ???????????? | | ?????????????? # # """"""" ###??????????? | | ?????????????? # # """"""" ; #??????????? | | ?????????????? # # """ " % ######???????? | | ?????????????? # # """ ######???????? | | ?????????????? + + @%*%g % + ?????? | | ??????????? "? # # g/%% ##???????????? | | ???????? # #####;;;###;;##???????????? | | ????????######## # % #####??#????????? | | ???????? # # ##?#???? ???????? | | ??????????? # ^# ##??????????????? | | ????????????"" # # ###?????????????? | | ????????????"? + + ##??????????????? | | ?????????????? # # """ """ ##??????????????? | | ?????????????? # # """ """ ##??????????????? | | ?????????????? # # """ """ ##??????????????? | | ???????????? ? # #############??#??????????? | | ??????????????## ############??????????????? | | ??????????????## ##?????#??????????????????? | | ??????????????## ##??????#??#??????????????? | | ??????????????## ##????????????????????????? | | ################ ####?????#????????????????? | | ################ ####??????????????????????? | | ##??????????????????????? | | ? ##?#??#?????????????????? | | ? ##??????????????????????? | | ?? ###?????????????????????? | | ^ #####???????????????????? | | ###^ #############+########???????????????????? | | # ######## ##?#?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 37 Energy Capacity 950 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: TH 10 Evasion (%) 63 Melee Accuracy 10 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ G-47 Trooper | x3 | -7/Factory | Preloaded B-48 Gladiator | x3 | -7/Factory | Preloaded Xenon Bombardment Thruster | x2 | -7/Factory | Preloaded Repaired ---------- Assault Rifle | 65% | -9/Materials Assault Rifle | 43% | -9/Materials Mining Laser | 50% | -8/Materials Imp. Ion Engine | 99% | -7/Factory | Broken Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Just What I Needed My Bad My Command Is Your Wish The More The Merrier Unlikely Earthworm Challenges ------------ None Game ------ Seed CouplerScrapProtection Manual? 0 Play Time 00:52:48 Cumulative 22.6 hours Start 2026.04.23 @ 23:13:52 End 2026.04.24 @ 00:05:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 22 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cc1bbf1c-4c4a-44af-a61f-c2798ea732ac