Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.03 @ 22:00:24 Player: khaki-45e Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (40) 200 Value Destroyed (951) 951 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2031 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 0/300 Energy 121/125 System Corruption 0% Temperature Cool (11) Movement Treading (160) Location -8/Recycling Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (2) ------ Large Storage Unit Core Shielding > --- WEAPON (2) ------- Battle Rifle Rocket Launcher > --- INVENTORY (15) --- Ion Engine Ion Engine Improved Treads Flight Unit Improved Heat Sink Medium Storage Unit High-capacity Storage Unit Large Matter Pod (150) Weight Redist. System Targeting Computer Targeting Computer Core Shielding Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Small Storage Unit > --- WEAPON ----------- Light Assault Rifle Rocket Launcher > --- INVENTORY -------- Ion Engine Improved Treads Improved Treads Aluminum Leg Medium Matter Pod Rocket Launcher Datajack [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Wheel Wheel Hover Unit Hover Unit Utility Core Shielding Device Weight Redist. System Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Core Shielding Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 28 | 5 16 4 3 Power 4 | 1 2 . 1 Engine 4 | 1 2 . 1 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 3 . 1 Treads 3 | . 2 . 1 Leg . | . . . . Wheel 2 | 2 . . . Hover 1 | . 1 . . Flight . | . . . . Utility 11 | 1 8 2 . Device 2 | . 1 1 . Storage 5 | 1 4 . . Processor 2 | . 2 . . Hackware . | . . . . Protection 2 | . 1 1 . Artifact . | . . . . Weapon 7 | 1 3 2 1 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 2 | 1 . . 1 Ballistic Cannon . | . . . . Launcher 3 | . 2 1 . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes . | . . . . Parts Lost 6 | . 2 3 1 Power 1 | . 1 . . Propulsion 2 | . 1 1 . Utility . | . . . . Weapon 3 | . . 2 1 Highest Loss Streak 2 | . 2 1 1 To Critical Strikes . | . . . . Average Backups 13 | 1 11 15 14 Power 1 | . 1 2 2 Propulsion 3 | . 3 3 2 Utility 5 | . 4 8 8 Weapon 1 | . 2 1 . Tool/Special . | . . . . Unused Backups 12 | . 6 . 6 Power 1 | . . . 1 Propulsion 5 | . 3 . 2 Utility 4 | . 1 . 3 Weapon 2 | . 2 . . Tool/Special . | . . . . Average Slot Usage (%) 95 | . 92 98 95 Engine 13 | . 13 14 14 Treads 26 | . 26 27 23 Storage 14 | . 14 14 14 Processor 6 | . 10 . . Protection 6 | . . 14 14 Ballistic Gun 11 | . 12 10 14 Launcher 11 | . 9 14 14 Special Melee Weapon 1 | . 3 . . Peak Build Rating 13 | 5 13 12 12 Average Rating 10 | 3 10 11 11 On Entrance 6 | . 5 11 10 Avg Prop Armor Cover (%) 9 | . 9 . . Naked Turns . | . . . . Heaviest Build 87 | 9 87 50 31 Greatest Support 46 | 20 46 46 46 Greatest Overweight (x) 2 | . 2 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 8 25 20 15 Average Capacity 16 | 7 16 17 15 Most Carried 17 | 4 17 16 15 Average Carried 13 | 2 11 15 13 Final Capacity 20 | 8 20 15 15 Final Carried 16 | 3 16 15 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Rec Matter Collected 1112 | 232 766 114 . Remotely . | . . . . Salvage Created 784 | . 650 134 . Parts 52 | . 41 11 . Haulers Intercepted 2 | . 2 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 11 | . . 11 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 30 | . 18 12 . Guns 8 | . 7 1 . AOE 22 | . 11 11 . Classes Destroyed 10 | . 7 3 . Worker 1 | . 1 . . Hauler 2 | . 2 . . Recycler 1 | . 1 . . Operator 2 | . 2 . . Turret 1 | . . 1 . Watcher 3 | . 3 . . Swarmer 12 | . 6 6 . Grunt 14 | . 12 2 . Sentry 1 | . . 1 . Subdweller 3 | . . 3 . Best Kill Streak 5 | . 5 5 . Combat Bots Only 4 | . 3 4 . Max Kills in Single Turn 3 | . 3 3 . Gunslinging . | . . . . Exploded 3 | . 3 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 180 | . 85 82 13 Missed 64 | . 27 34 3 Hits 116 | . 58 48 10 Projectile 116 | . 58 48 10 Critical Strikes 2 | . 1 . 1 Damage Taken 1368 | . 699 508 161 Core 253 | . 110 94 49 Absorbed by Shields . | . . . . Redirected to Shielding 29 | . . 18 11 Regen/Repaired (Parts) 241 | . 241 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 168 | . 123 37 8 Largest 1 | . 1 1 1 Hottest 100 | . 33 100 25 Shots Fired 168 | . 123 37 8 Gun 109 | . 99 2 8 Cannon . | . . . . Launcher 51 | . 24 27 . Special 8 | . . 8 . Kinetic 109 | . 99 2 8 Thermal 8 | . . 8 . Explosive 51 | . 24 27 . Electromagnetic . | . . . . Robot Hit Streak 12 | . 9 12 8 Robot Miss Streak 3 | . 3 1 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 105 | . 81 17 7 Core Hits 75 | . 52 22 1 Critical Kills 1 | . 1 . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 2 | . 2 . . Destroy 2 | . 2 . . Melee Attacks 8 | . 8 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 4 | . 4 . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3048 | . 1734 1245 69 Guns 633 | . 550 14 69 Cannons . | . . . . Explosions 2394 | . 1163 1231 . Melee . | . . . . Ramming 21 | . 21 . . Kinetic 633 | . 550 14 69 Thermal . | . . . . Explosive 2394 | . 1163 1231 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 120 | . 26 94 . Projectiles . | . . . . Explosions 120 | . 26 94 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 92 | . 11 81 . Shots 5 | . 1 4 . Rammed 8 | . 8 . . Targets Rammed 8 | . 8 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 37 | . 27 . 37 Average Temperature 8 | . 5 . 16 Received Heat Transfer 582 | . 342 177 63 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Maximum Alert Level 1 | . 1 . . Low Security (%) 92 | 100 91 . 100 Level 1 7 | . 8 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 220 | . 220 . 47 Initial 47 | . . . 47 Average 70 | . 71 . 40 Influence Increases 946 | . 711 235 . Destroy 0b10 Robot/C 560 | . 360 200 . Destroy 0b10 Robot/NC 45 | . 45 . . Destroy Leader 120 | . 100 20 . Successful Hack 13 | . 13 . . Disable Machine 45 | . 45 . . Destroy Structure 133 | . 133 . . Lose Combat Pursuer 30 | . 15 15 . Influence Decreases 919 | . 515 332 72 Entered New Map 147 | . . 95 52 Time Decay 655 | . 418 227 10 Lost Part 30 | . 10 10 10 Purge Threat 87 | . 87 . . Squads Dispatched 5 | . 5 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 3 | . 3 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 45 | . 30 14 1 Peak Tracking Total 6 | . 4 6 1 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Rec Machines Disabled 7 | . 3 4 . Max in Single Turn 3 | . 1 3 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Machines Accessed 10 | . 8 2 . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 35 | . 22 13 . Successful 28 | . 15 13 . Failed 7 | . 7 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 12 | . 12 . . Fabricators . | . . . . Repair Stations 7 | . 7 . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 19 | . 6 13 . Record 12 | . . 12 . Prototype ID Bank 1 | . 1 . . Alert Level 1 | . 1 . . Unreport Threat 1 | . 1 . . Locate Traps 1 | . 1 . . Recall Reinforcements 1 | . 1 . . Zone Layout 1 | . 1 . . Proto ID Catalog 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 6 | . 6 . . Scan Component 3 | . 3 . . Repair 3 | . 3 . . Recycling Unit Hacks 3 | . 3 . . Report Inventory 2 | . 2 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 5 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 3 | . 3 . . Time 90 | . 90 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . 2 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked 2 | . 2 . . Non-combat 2 | . 2 . . Combat . | . . . . Robot Hacks Applied 3 | . 3 . . parse_system 2 | . 2 . . find_recycling 1 | . 1 . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) 2136 | . 2136 . . Optics 1295 | . 1295 . . T.N.C. 841 | . 841 . . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Rec Turns Passed 4792 | 50 2723 1996 23 Spaces Moved 2226 | 49 1209 965 3 Core 7 | 5 2 . . Treads 2056 | . 1088 965 3 Legs . | . . . . Wheels 163 | 44 119 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 160 160 Average Speed 186 | 76 184 194 186 Slowest Speed 240 | 80 240 240 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 36 | 3 96 45 2 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 266 | . 150 116 . Melee . | . . . . Projectile . | . . . . AOE 266 | . 150 116 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Total 2684 | 61 1582 1027 14 Wait 185 | . 166 19 . Move 2223 | 48 1208 964 3 Hop . | . . . . Pick Up 40 | 8 31 1 . Fast Attach 4 | . 4 . . Attach 17 | 5 8 2 2 Detach 2 | . 2 . . Swap 15 | . 10 4 1 Drop 14 | . 14 . . Fire 168 | . 123 37 8 Melee 8 | . 8 . . Ram . | . . . . Kick . | . . . . Crush 8 | . 8 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Recycling History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 51 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Discovered new exit (range 13) 302 | -10/Materials | Build established: Mutant 656 | -10/Materials | Discovered new exit (range 18) 741 | -10/Materials | Repaired Imp. Treads 768 | -10/Materials | Repaired Lgt. Assault Rifle 802 | -10/Materials | Repaired Imp. Treads 978 | -10/Materials | Discovered new exit (range 9) 1405 | -10/Materials | Discovered new exit (range 17) 1740 | -10/Materials | Discovered new exit (range 18) 1825 | -10/Materials | Discovered new exit (range 11) 2774 | -10/Materials | Entered Subcaves 2775 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2775 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2775 | -10/Subcaves | Approached by a straggling Scientist 2817 | -10/Subcaves | Discovered new exit (range 8) 3164 | -10/Subcaves | Core integrity fell below 50% 3943 | -10/Subcaves | Learned 2 Materials zone layouts 3957 | -10/Subcaves | Visited 4L-MR0's lab 4107 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4662 | -10/Subcaves | Visited Clippyterm 4667 | -10/Subcaves | Identified exit to Recycling 4667 | -10/Subcaves | Identified exit to Materials 4667 | -10/Subcaves | Learned location of Extension (-5) 4735 | -10/Subcaves | Core integrity fell below 20% 4770 | -10/Subcaves | Entered Recycling 4771 | -8/Recycling | Met a Zionite searching for Scraptown 4793 | -8/Recycling | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Autobeam Turret destroyed. Lgt. Assault Rifle fries itself beyond repair. Lgt. Ion Engine fries itself beyond repair. Destroyed Autobeam. The unstable cave ceiling collapses. LOCATION=RECYCLING GOAL=ESCAPE OY-JZ9(z): "You there! You wouldn't happen to know where Scraptown is, do you?" Y-45 Defender springs to life. OY-JZ9(z): "I've heard great things about that place, but almost no one seems to know where to find it, only that you access it somewhere from Recycling here." OY-JZ9(z): "Anyway I've been here searching too long already, time to slink back to the caves before I'm caught. You'd best do the same." Lgt. Assault Rifle destroyed. Critical hit (Burn: +37). [Achievement: Oops] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????#####???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????#@ #???????????????????? | | ????????????????????????+ Y#???????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# ##??????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# ???????????????????? | | ????????????????????????# ???????????????????? | | ????????????????????????# ???????????????????? | | ????????????????????????? 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"????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Treads | 20% | -10/Materials Lgt. Assault Rifle | 35% | -10/Materials Imp. Treads | 58% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Junior Dev Librarian Mistaken Identity Not Today, Chutes Oops Remodeling Spot Them First Challenges ------------ None Game ------ Seed LatentDecoyLaser Manual? 0 Play Time 00:43:59 Cumulative 5.7 hours Start 2025.11.03 @ 21:05:33 End 2025.11.03 @ 22:00:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 607314fb-6669-414f-a587-099211e581c9