Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.19 @ 03:07:12 Player: Rookzero Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (125) 625 Value Destroyed (4253) 4253 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1065) 1065 TOTAL SCORE: 11483 Bonus ------- High Alert Combat Kills 83 Follower Combat Kills 1061 Friendly Fire -79 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Electrolaser Gamma Bomb Array Dirty Bomb Trap Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Antigrav System Combat Antigrav System > --- UTILITY ---------- Improved Heat Sink Advanced Coolant Injector Improved Stasis Canceller Improved Medium Armor Plating Hacking Suite Improved Recalibrator Advanced Recalibrator > --- WEAPON ----------- Heavy Beamcaster Enhanced Quantum Rifle Matter Neutralizer > --- INVENTORY -------- Light Quantum Reactor Hardcell Cannon Gamma Bomb Array Improved Remote Datajack [Rating: 111] Favorites ----------- Power Light Nuclear Core Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Gravmag System Flight Unit Impulse Thruster Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Micro-nuke Launcher Special Weapon Improved Remote Datajack Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Was Fac Upp Slots Evolved 12 | . . . 2 . 2 2 2 2 2 . . . Power 1 | . . . . . . 1 . . . . . . Propulsion 4 | . . . . . 2 1 . 1 . . . . Utility 6 | . . . 1 . . . 2 1 2 . . . Weapon 1 | . . . 1 . . . . . . . . . Parts Attached 202 | 6 9 2 13 4 29 21 38 12 34 8 18 8 Power 32 | 1 1 . 3 1 4 4 5 . 6 3 2 2 Engine 19 | 1 . . 2 1 1 3 4 . 6 1 . . Core 9 | . 1 . 1 . 3 1 1 . . 1 . 1 Reactor 4 | . . . . . . . . . . 1 2 1 Propulsion 57 | 2 4 . 2 2 8 4 7 8 8 1 9 2 Treads . | . . . . . . . . . . . . . Leg 38 | 2 4 . 2 2 8 4 6 . . . 8 2 Wheel 1 | . . . . . . . . 1 . . . . Hover 9 | . . . . . . . . 7 . 1 1 . Flight 9 | . . . . . . . 1 . 8 . . . Utility 54 | 1 4 2 5 1 5 5 10 2 11 2 5 1 Device 34 | . 1 . 1 1 5 3 6 2 9 2 3 1 Storage 9 | 1 1 1 1 . . 2 2 . 1 . . . Processor 2 | . . . 1 . . . . . 1 . . . Hackware 1 | . . . . . . . . . . . 1 . Protection 8 | . 2 1 2 . . . 2 . . . 1 . Artifact . | . . . . . . . . . . . . . Weapon 59 | 2 . . 3 . 12 8 16 2 9 2 2 3 Energy Gun 17 | . . . 2 . 8 1 . 1 3 1 1 . Energy Cannon 9 | . . . . . 1 1 2 . 4 . 1 . Ballistic Gun 16 | 2 . . 1 . 2 3 7 . . . . 1 Ballistic Cannon 7 | . . . . . . 2 2 . 2 . . 1 Launcher 2 | . . . . . 1 . . . . 1 . . Special Weapon 4 | . . . . . . . 2 1 . . . 1 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 1 3 . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 2 1 . . 1 . . . Parts Lost 94 | . . . . 1 10 19 26 2 11 . 4 21 Power 12 | . . . . . . 3 5 . 1 . . 3 Propulsion 32 | . . . . . 3 6 9 1 5 . . 8 Utility 21 | . . . . . 3 3 5 . 3 . 1 6 Weapon 29 | . . . . 1 4 7 7 1 2 . 3 4 Highest Loss Streak 13 | . . . . 1 4 10 13 2 5 . 2 9 Average Slot Usage (%) 70 | . 99 99 98 93 91 88 65 14 31 24 67 54 Engine 4 | . 7 . 5 11 . 7 9 . 6 4 3 . Core 3 | . 6 14 5 . 8 5 . . . . . . Leg 18 | . 27 28 22 22 30 31 13 . . . 12 24 Hover 1 | . . . . . . . . 9 2 4 6 . Device 8 | . 1 . . 5 13 13 15 3 11 9 18 8 Storage 6 | . 14 14 8 11 9 6 7 . . . . . Processor 1 | . . . 7 11 2 . . . 1 . . . Protection 4 | . 12 13 16 5 . . . . . . 2 . Energy Gun 5 | . . . 14 16 13 6 . . . 1 7 . Energy Cannon 1 | . . . . . 2 5 2 . 3 . 2 . Ballistic Gun 9 | . 28 28 17 11 9 4 6 . . . . 3 Ballistic Cannon 1 | . . . . . . 5 3 . . . . 2 Naked Turns 308 | . . . . . . . 38 186 49 . . 35 Heaviest Build 68 | 13 16 16 52 52 58 68 49 9 67 37 66 47 Greatest Support 125 | 20 20 20 20 20 40 56 57 70 50 30 120 125 Greatest Overweight (x) 8 | 2 1 . 2 4 5 5 8 . 7 1 1 . Average Overweight (x) . | . . . 1 2 1 1 . . . . . . Largest Inventory Capacity 12 | 6 6 4 12 12 12 12 10 4 10 4 4 4 Average Capacity 7 | 5 4 4 8 12 12 11 7 4 4 4 4 4 Most Carried 12 | 4 6 4 12 12 12 12 10 4 10 4 4 4 Average Carried 6 | 1 4 3 7 11 11 9 6 3 3 3 3 3 Final Capacity 12 | 6 4 4 12 12 12 6 4 4 4 4 4 4 Final Carried 12 | 4 4 4 12 12 12 4 4 3 4 4 4 3 Class Distribution -------------------- 41% | Mutant 31% | Scavenger-Mutant 15% | Scavenger-Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Waste Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 ----------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Was Fac Upp Matter Collected 4353 | 174 622 122 342 59 530 497 969 . 332 390 196 120 Remotely 479 | . . . . . . . . . . 390 89 . Salvage Created 5285 | . 622 . 349 115 1579 688 1049 . 469 . 282 132 Parts 285 | . 46 . 22 7 79 46 55 . 13 . 6 11 Haulers Intercepted 12 | . 2 . 4 . 3 1 1 . 1 . . . Recyclers Shooed 7 | . . . 1 . 1 2 2 . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . . . . 13 Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Was Fac Upp Combat Hostiles Destroyed 88 | . 8 . 4 3 32 16 16 . 7 . . 2 Melee 3 | . . . . . . . 2 . . . . 1 Guns 55 | . 8 . 4 3 21 10 7 . 2 . . . Cannons 23 | . . . . . 5 6 6 . 5 . . 1 AOE 5 | . . . . . 5 . . . . . . . Classes Destroyed 14 | . 6 . 2 . 4 1 . . . . . 1 Worker 9 | . 2 . . . 1 3 3 . . . . . Builder 2 | . 1 . . . . 1 . . . . . . Hauler 12 | . 2 . 4 . 3 1 1 . 1 . . . Recycler 6 | . 1 . . . . 2 1 . . . 2 . Minesweeper 1 | . . . . . . . . . . . . 1 Operator 2 | . . . . . 1 . 1 . . . . . Watcher 5 | . 2 . 1 . 1 . 1 . . . . . Swarmer 20 | . . . 1 . 9 7 3 . . . . . Grunt 45 | . 8 . 1 3 14 6 8 . 4 . . 1 Brawler 1 | . . . . . 1 . . . . . . . Duelist 2 | . . . . . 1 . 1 . . . . . Sentry 8 | . . . 2 . 5 1 . . . . . . Hunter 6 | . . . . . 2 1 2 . . . . 1 Programmer 6 | . . . . . . 1 2 . 3 . . . Best Kill Streak 9 | . 3 . 2 2 9 7 4 . 4 . 1 1 Combat Bots Only 9 | . 3 . 1 2 9 5 3 . 4 . . 1 Max Kills in Single Turn 2 | . 1 . 1 1 2 2 1 . 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . . 2 . . . . . . . Melee 1 | . . . . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Was Fac Upp Damage Taken 11883 | . 372 . 232 168 1455 2180 2991 291 1421 22 644 2107 Core 2586 | . 81 . 15 55 192 273 697 119 399 . 16 739 Absorbed by Shields 216 | . . . . . 24 18 . 30 144 . . . Core Remaining (%) 68 | 100 . 67 . 82 65 61 18 88 . . . . Volleys Fired 412 | . 58 . 50 10 84 62 78 4 36 . 18 12 Largest 3 | . 2 . 3 3 3 3 3 1 3 . 3 2 Hottest 294 | . 40 . 141 141 197 190 165 69 294 . 280 105 Shots Fired 862 | . 116 . 121 26 170 168 149 4 63 . 24 21 Gun 620 | . 116 . 121 26 136 70 98 2 21 . 21 9 Cannon 225 | . . . . . 23 98 49 . 42 . 3 10 Launcher 11 | . . . . . 11 . . . . . . . Special 6 | . . . . . . . 2 2 . . . 2 Kinetic 542 | . 116 . 90 9 55 110 119 . 25 . . 18 Thermal 299 | . . . 31 17 100 58 28 2 38 . 24 1 Explosive . | . . . . . . . . . . . . . Electromagnetic 15 | . . . . . 15 . . . . . . . Robot Hit Streak 17 | . 10 . 10 6 17 12 10 5 13 . 8 7 Robot Miss Streak 5 | . 3 . 5 1 5 5 5 . 3 . 3 3 Penetration Max 1 | . . . . . . 1 1 . . . . . Secondary Targets 6 | . 1 . 1 . 2 . 2 . . . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 . 1 . . . . . Shots Hit Robots 555 | . 74 . 76 17 111 80 124 4 37 . 15 17 Core Hits 278 | . 28 . 21 4 78 41 62 . 15 . 11 18 Critical Hits 14 | . . . 1 . 1 9 1 . 2 . . . Critical Kills 3 | . . . . . . 3 . . . . . . Critical Parts Destroyed 11 | . . . 1 . 1 6 1 . 2 . . . Melee Attacks 30 | . . . . . . 3 27 . . . . . Impact . | . . . . . . . . . . . . . Slashing 30 | . . . . . . 3 27 . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . 4 . . . . . Damage Inflicted 12265 | . 877 . 919 202 2442 2513 2901 38 1255 . 581 537 Guns 6633 | . 877 . 919 202 1562 927 1271 38 275 . 457 105 Cannons 3744 | . . . . . 350 1111 972 . 980 . 37 294 Explosions 969 | . . . . . 523 446 . . . . . . Melee 657 | . . . . . . 29 628 . . . . . Ramming 262 | . . . . . 7 . 30 . . . 87 138 Kinetic 6311 | . 877 . 631 51 594 1446 1677 . 673 . . 362 Thermal 4158 | . . . 288 151 1362 640 566 38 582 . 494 37 Explosive 390 | . . . . . . 390 . . . . . . Electromagnetic 487 | . . . . . 479 8 . . . . . . Impact . | . . . . . . . . . . . . . Slashing 657 | . . . . . . 29 628 . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 6 | . . . . . 6 1 1 . 4 4 4 4 Average Corruption 2 | . . . . . 3 1 1 . 1 4 4 4 Corruption Purged . | . . . . . . . . . . . . . Effects 66 | . . . . . 15 1 4 . 9 7 14 16 Message Errors 16 | . . . . . 3 . 1 . 2 4 1 5 Matter Fused 16 | . . . . . 7 . . . 3 2 2 2 Heat Flow Errors 5 | . . . . . 1 . . . . . 2 2 Energy Discharges 11 | . . . . . 2 . . . 3 . 2 4 Data Loss (minor) 11 | . . . . . 1 . 2 . 1 1 4 2 Targeting Errors 7 | . . . . . 1 1 1 . . . 3 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 311 | . . . . . . 189 17 . 23 . 7 75 Projectiles 115 | . . . . . . 17 . . 23 . . 75 Explosions 172 | . . . . . . 172 . . . . . . Melee 24 | . . . . . . . 17 . . . 7 . Knockbacks 32 | . . . . . . 11 11 . 3 . 3 4 Impact 4 | . . . . . . . . . . . 3 1 Kinetic 26 | . . . . . . 10 10 . 3 . . 3 Secondary 2 | . . . . . . 1 1 . . . . . Self-Inflicted Damage 59 | . . . . . 47 . 3 . . . . 9 Shots 5 | . . . . . 5 . . . . . . . Rammed 4 | . . . . . 1 . 1 . . . . 2 Targets Rammed 43 | . . . . . 1 . 2 . . . 10 30 Kicked 39 | . . . . . . . 1 . . . 10 28 Crushed . | . . . . . . . . . . . . . Highest Temperature 551 | . 60 . 279 551 439 417 68 2 375 . 512 192 Average Temperature 116 | . 31 . 100 315 126 112 33 1 116 . 129 83 Received Heat Transfer 2917 | . 210 . 111 93 540 561 789 126 262 . 48 177 Effects 22 | . . . . 14 2 3 . . 2 . 1 . Shutdowns 5 | . . . . 1 1 1 . . 1 . 1 . Energy Bleed 3 | . . . . 1 1 1 . . . . . . Interference 3 | . . . . 2 . . . . 1 . . . Short Circuit 2 | . . . . 1 . 1 . . . . . . Damage (minor) 2 | . . . . 2 . . . . . . . . Damage (major) 7 | . . . . 7 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . Parts Fried 5 | . . . . . 5 . . . . . . . Impact Corruptions 2 | . . . . . . . 1 . . . 1 . Robots Melted 1 | . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . Parts Melted 9 | . . . . . 1 5 2 . 1 . . . Heat Transferred 7017 | . . . 703 370 2564 1123 814 74 740 . 592 37 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Was Fac Upp Peak Influence 694 | . 192 24 132 68 557 366 222 447 108 102 694 . Initial 209 | . . 24 . 8 26 209 154 42 37 . 71 . Average 148 | . 67 21 54 39 280 184 126 240 58 86 374 . Maximum Alert Level 2 | . . . . . 2 1 1 2 . . 2 . Low Security (%) 70 | 100 100 100 100 100 23 41 89 36 100 100 35 . Level 1 20 | . . . . . 61 58 10 36 . . 3 . Level 2 8 | . . . . . 15 . . 26 . . 61 . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 27 | . 1 . 1 . 4 5 5 2 4 . 5 . Investigation 7 | . 1 . 1 . 3 2 . . . . . . Extermination 8 | . . . . . . 2 2 1 2 . 1 . Reinforcement 10 | . . . . . 1 1 3 1 2 . 2 . Assault 1 | . . . . . . . . . . . 1 . Garrison 1 | . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . . . 2 . Haulers Reinforced 2 | . . . . . . 1 1 . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Was Fac Upp Distress Signals 4 | . . . . . 2 1 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 217 | . 13 . 15 12 46 27 32 9 16 6 16 25 Peak Tracking Total 9 | . 3 . 4 9 7 7 5 7 5 5 7 8 Tactical Retreats 22 | . . . . . 2 6 5 1 1 . 2 5 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Was Fac Upp Traps Triggered 15 | . 2 . . . 5 4 . 1 3 . . . Indirectly 2 | . . . . . 2 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 ---------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Was Fac Upp Machines Disabled 17 | . . . 1 . 2 7 5 . . . 2 . Max in Single Turn 4 | . . . 1 . 1 4 4 . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . 1 . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Was Fac Upp Machines Accessed 27 | . 4 . 7 1 3 3 . 3 2 . 4 . Terminals 14 | . 2 . 7 1 1 . . 1 . . 2 . Fabricators 3 | . . . . . . 1 . 1 1 . . . Repair Stations 1 | . . . . . . 1 . . . . . . Recycling Units 6 | . 2 . . . 1 1 . . 1 . 1 . Scanalyzers 1 | . . . . . 1 . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . 1 . Total Hacks 61 | . 10 . 17 2 8 6 . 6 3 . 9 . Successful 31 | . 7 . 7 1 4 4 . 4 1 . 3 . Failed 30 | . 3 . 10 1 4 2 . 2 2 . 6 . Catastrophic 13 | . 1 . 7 . . 1 . . 1 . 3 . Database Lockouts . | . . . . . . . . . . . . . Manual 16 | . 4 . 11 . . . . . 1 . . . Terminals 37 | . 7 . 17 2 2 . . 3 . . 6 . Fabricators 6 | . . . . . . 3 . 2 1 . . . Repair Stations 2 | . . . . . . 2 . . . . . . Recycling Units 11 | . 3 . . . 3 1 . . 2 . 2 . Scanalyzers 3 | . . . . . 3 . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . 1 . Terminal Hacks 17 | . 5 . 7 1 1 . . 1 . . 2 . Record 6 | . 1 . 1 1 1 . . 1 . . 1 . Part Schematic 1 | . . . . . . . . . . . 1 . Prototype ID Bank 1 | . 1 . . . . . . . . . . . Branch Access Points 2 | . 1 . 1 . . . . . . . . . Emergency Access Points 2 | . 1 . 1 . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . Fabricator Hacks 3 | . . . . . . 1 . 2 . . . . Load Schematic 2 | . . . . . . 1 . 1 . . . . Build 1 | . . . . . . . . 1 . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . Repair 1 | . . . . . . 1 . . . . . . Recycling Unit Hacks 6 | . 2 . . . 1 1 . . 1 . 1 . Retrieve Matter 1 | . . . . . . . . . 1 . . . Retrieve Components 5 | . 2 . . . 1 1 . . . . 1 . Scanalyzer 2 | . . . . . 2 . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 24 | . 4 . 6 1 3 2 . 2 2 . 4 . Full Trace Events 2 | . . . 1 . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . . . . 1 . Parts Built 1 | . . . . . . . . 1 . . . . Matter 285 | . . . . . . . . 285 . . . . Time 152 | . . . . . . . . 152 . . . . Total Part Build Rating 5 | . . . . . . . . 5 . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . Time 13 | . . . . . . 13 . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 41 | . 11 . . . 10 10 . . . . 10 . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------------ Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Was Fac Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . 1 1 . . . 1 Non-combat 3 | . . . . . . . 1 1 . . . 1 Combat . | . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . . . . . 1 2 . . . 2 parse_system 1 | . . . . . . . . . . . . 1 no_distress 2 | . . . . . . . . 1 . . . 1 find_chute 1 | . . . . . . . . 1 . . . . find_fabricator 1 | . . . . . . . 1 . . . . . Relay Couplers Released 4 | . . . . . . . 4 . . . . . Programmers 4 | . . . . . . . 4 . . . . . Robots Rewired 1 | . . . . . . . 1 . . . . . Allies Hacked 2 | . . . . . . . 1 . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Was Fac Upp Total Allies 23 | . . 3 . . . . 1 . . 19 . . Largest Group 19 | . . 3 3 . . . 1 . . 19 18 . Highest-Rated Group 696 | . . 40 40 . . . 32 . . 696 671 . Highest-Rated Ally 50 | . . 16 16 . . . 32 . . 50 50 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 245 | . . . 22 . . . 13 . . 108 102 . Total Damage 7681 | . . . 227 . . . 395 . . 4008 3051 . Kills 32 | . . . 5 . . . 4 . . 7 16 . Allies Corrupted 2 | . . . . . . . . . . . 2 . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Was Fac Upp Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . . . . 2 Drone Launches 4 | . . . . . . . . . . . . 4 Drone Recoveries 2 | . . . . . . . . . . . . 2 Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Was Fac Upp Turns Passed 10650 | 57 990 452 1373 250 1287 1160 1329 1106 908 360 544 834 Spaces Moved 5938 | 38 569 340 743 100 545 529 603 477 634 381 332 647 Core 698 | 9 . . . . . 16 91 126 219 115 . 122 Treads . | . . . . . . . . . . . . . Legs 4018 | 29 569 340 743 100 545 513 484 . . . 170 525 Wheels . | . . . . . . . . . . . . . Hover 991 | . . . . . . . . 351 212 266 162 . Flight 231 | . . . . . . . 28 . 203 . . . Fastest Speed 28 | 50 120 120 120 180 150 50 50 44 28 50 120 50 Average Speed 122 | 116 120 120 152 182 174 149 136 56 83 84 134 106 Slowest Speed 450 | 150 150 120 180 240 270 270 450 60 400 150 150 120 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . 1 . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 32 | 4 58 54 37 23 36 16 10 7 9 87 8 78 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . Known Exits Taken 2 | . 1 . 1 . . . . . . . . . Unknown Exits Taken 8 | 1 . 1 . 1 1 1 1 1 . . 1 . Scrap Searched 5 | . . 4 . . . . . . . . . 1 Spaces Dug 7 | . . . . . . . . . 6 . 1 . Terrain Destroyed 95 | . . . . . 8 60 2 . 16 . 6 3 Melee . | . . . . . . . . . . . . . Projectile 46 | . . . . . 5 14 2 . 16 . 6 3 AOE 49 | . . . . . 3 46 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Was Fac Upp Total 8471 | 47 760 385 875 147 722 761 940 1310 945 416 400 763 Wait 1630 | . 108 38 50 31 32 108 136 810 220 23 16 58 Move 5925 | 37 568 339 742 99 544 528 602 476 632 380 331 647 Hop 1 | . . . . . . . . . 1 . . . Pick Up 72 | 4 6 2 8 . 10 11 12 1 11 2 1 4 Fast Attach 150 | 6 8 2 11 2 20 13 27 8 25 6 17 5 Attach 50 | . . . 1 1 8 8 13 4 9 2 1 3 Detach 27 | . . . 2 . 5 4 6 3 6 1 . . Swap 5 | . 1 . 1 1 1 . 1 . . . . . Drop 77 | . 11 4 10 3 17 9 6 1 5 2 6 3 Fire 412 | . 58 . 50 10 84 62 78 4 36 . 18 12 Melee 26 | . . . . . . 3 23 . . . . . Ram 1 | . . . . . . . 1 . . . . . Kick 42 | . . . . . 1 . 1 . . . 10 30 Crush . | . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . 15 . 3 . . . . Rewire 35 | . . . . . . . 34 . . . . 1 Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac / [*Sto x2]) -7/Factory -6/Factory -5/Factory -4/Factory -4/Waste -4/Factory -4/Upper Caves (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Identified exit to Mines 312 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 15) 420 | -10/Materials | Discovered new exit (range 15) 1048 | -10/Materials | Entered Mines 1195 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1199 | -10/Mines | Found Prototype Device 1235 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1352 | -10/Mines | Discovered new exit (range 11) 1500 | -10/Mines | Entered Materials 1500 | -9/Materials | Accompanied by 3 allies 1500 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1926 | -9/Materials | Discovered new exit (range 14) 2157 | -9/Materials | Build established: Scavenger-Tank 2194 | -9/Materials | Discovered new exit (range 8) 2438 | -9/Materials | Identified exit to Mines 2873 | -9/Materials | Entered Mines 2899 | -9/Mines | Discovered new exit (range 5) 2903 | -9/Mines | Met a Derelict bent on vengeance 3097 | -9/Mines | Assembled infested the area 3123 | -9/Mines | Entered Materials 3123 | -8/Materials | Evolved 2 slots: Propulsion x2 3262 | -8/Materials | Identified Exp. Sensor Array 3345 | -8/Materials | Destroyed 9 combat bots 3426 | -8/Materials | Discovered new exit (range 9) 3524 | -8/Materials | Destroyed 7 combat bots 3525 | -8/Materials | Lost 4 parts (1n1u2w) 3573 | -8/Materials | Lost 4 parts (2n1u1w) 3833 | -8/Materials | Build established: Mutant 3887 | -8/Materials | Discovered new exit (range 4) 4143 | -8/Materials | Build established: Scavenger-Mutant 4302 | -8/Materials | Discovered new exit (range 7) 4410 | -8/Materials | Entered Factory 4410 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4613 | -7/Factory | Build established: Scavenger-Tank 4691 | -7/Factory | Repaired Hcp. Storage Unit 5399 | -7/Factory | Discovered new exit (range 15) 5470 | -7/Factory | Lost 5 parts (1p2n1u1w) 5570 | -7/Factory | Entered another Factory area 5570 | -6/Factory | Evolved 2 slots: Utility x2 5599 | -6/Factory | Lost 10 parts (2p1n1u6w) 5735 | -6/Factory | Lost 5 parts (1p2n1u1w) 6032 | -6/Factory | Build established: Scavenger-Mutant 6130 | -6/Factory | Discovered new exit (range 7) 6627 | -6/Factory | Core integrity fell below 50% 6676 | -6/Factory | Lost 13 parts (2p4n4u3w) 6797 | -6/Factory | Lost 3 parts (1p2n) 6861 | -6/Factory | Released all parts (4) 6862 | -6/Factory | Core integrity fell below 20% 6899 | -6/Factory | Entered another Factory area 6899 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7002 | -5/Factory | Local fabrication network quarantined 7061 | -5/Factory | Fabricated Exp. Sensor Array? 7128 | -5/Factory | Released all parts (6) 7181 | -5/Factory | Build established: Mutant 7992 | -5/Factory | Discovered new exit (range 16) 8005 | -5/Factory | Entered another Factory area 8005 | -4/Factory | Evolved 2 slots: Utility x2 8449 | -4/Factory | Released all parts (5) 8474 | -4/Factory | Lost 5 parts (1n3u1w) 8712 | -4/Factory | Released all parts (6) 8883 | -4/Factory | Released all parts (2) 8904 | -4/Factory | Lost 4 parts (4n) 8913 | -4/Factory | Sucked down chute 8913 | -4/Factory | Entered Waste 8918 | -4/Waste | Spotted C-40 Crusher 8920 | -4/Waste | Spotted C-40 Crusher 8928 | -4/Waste | Spotted C-40 Crusher 8937 | -4/Waste | Spotted C-40 Crusher 8937 | -4/Waste | Spotted C-40 Crusher 8960 | -4/Waste | Warlord forces began an assault 8963 | -4/Waste | Allies destroyed C-40 Crusher 8970 | -4/Waste | Allies destroyed C-40 Crusher 8986 | -4/Waste | Allies destroyed C-40 Crusher 8991 | -4/Waste | Spotted C-40 Crusher 8993 | -4/Waste | Allies destroyed C-40 Crusher 8996 | -4/Waste | Allies destroyed C-40 Crusher 9027 | -4/Waste | Found Gamma Bomb Array 9058 | -4/Waste | Discovered new exit (range 10) 9273 | -4/Waste | Entered Factory 9273 | -4/Factory | Accompanied by 18 allies 9327 | -4/Factory | Garrison activated, responded to threat 9773 | -4/Factory | First assault squad dispatched 9801 | -4/Factory | Discovered new exit (range 13) 9817 | -4/Factory | Entered Upper Caves 9846 | -4/Upper Caves | Encountered a Warlord checkpoint 9878 | -4/Upper Caves | Lost 6 parts (1n2u3w) 9881 | -4/Upper Caves | Learned Research stockpile data 10107 | -4/Upper Caves | Build established: Scavenger-Mutant 10420 | -4/Upper Caves | Core integrity fell below 50% 10421 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 10474 | -4/Upper Caves | Lost 9 parts (1p4n2u2w) 10643 | -4/Upper Caves | Core integrity fell below 20% 10647 | -4/Upper Caves | Lost 6 parts (1p2n2u1w) 10648 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10649 | -4/Upper Caves | Discovered new exit (range 7) 10651 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 10491_ Mapping Drone released from Mapping Drone Bay. 10492_ Mapping Drone destroyed. 10493_ Mapping Drone released from Mapping Drone Bay. 10503_ Mapping Drone retrieved by Mapping Drone Bay. 10511_ System corrupted: Energy discharge (-66). 10514_ Mapping Drone destroyed. 10518_ Flexi-carbon Leg destroyed. 10542_ Mapping Drone released from Mapping Drone Bay. 10543_ 6GO3N/FTT,,K#&:K%O9CPH1 10571_ Mapping Drone retrieved by Mapping Drone Bay. 10572_ Lgt. Antimatter Reactor destroyed. 10588_ Hardcell Cannon destroyed. 10589_ Flexi-carbon Leg destroyed. 10589_ Myomer Leg destroyed. 10593_ Mapping Drone Bay destroyed. 10616_ Hacking Suite destroyed. 10647_ Penetrated by Slug. 10648_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 10649_ EXIT=FOUND 10649_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????### | | ??????????????????????#########???????????????## | | ?????????????????????## ##?????????????## | | ?????????????????????# #????????????## | | ???????????????####### #???????????## | | ??????????????## ## Y ##??????????# | | ??????????????# s s #??????????# | | ????????####??## s #?????????## | | ???????## ##??# ## #?????????# # | | ???????# ##### ######@ #?????????# ### | | ???????# ## #???# < ##????????# ##?? | | ???????# ## ## ##??# #?###????# ##??? | | ???????## ### ## #??## #?# #??## #???? | | ????????# ### ###### #?# #?## ####? | | ???????## #??# ### ### #? | | ???????# ##???# #? | | ???????## ## ##???# ## ##? | | ????????# ### ##??## ### ##? | | ????????# ### ##?# s ## | | ????????# ## ### s # | | ????????## ## ## s"" " # | | ?????????###### """" "" ## ## | | ?????????##### ###### """ "" ##?###? | | ????????## ###### " " #?????? | | ????????# ##????#? | | ????????# # ## ###????? | | ???????## ##### ####??????# | | ???????# #?# #???????## | | ???????# ##????#???# | | ???????# ## #???####?# | | ???????# ### #???????# | | ???????## ##?# #### ##?????? | | ????????# #???## ##??#####??????? # | | ????????# #?????#### #???????????????? #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 37 Energy Capacity 690 Matter Stores 500 Matter Capacity 500 Sight Range 18 Robot Scan Range 30 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 3 Additional Mass Support 16 Armor Coverage 300 Resistance: KI 25 Resistance: TH 30 Reclamation Efficiency 10 Evasion (%) 64 Target Analysis 6 Offensive Hacking 10 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Imp. Cloaking Device | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Exp. Sensor Array | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- A New Friend Challenges ------------ None Game ------ Seed ThermalMagneticStorage Manual? 0 Play Time 02:16:34 Cumulative 52.9 hours Start 2020.10.18 @ 22:50:55 End 2020.10.19 @ 03:07:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 36 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8484c3e4-ac63-479e-9973-1da7395b7dc4