Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.25 @ 17:40:41 Player: Afro Result: Core melted Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (164) 820 Value Destroyed (5919) 5919 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (1329) 1329 TOTAL SCORE: 14148 Bonus ------- High Alert Combat Kills 636 Follower Combat Kills 815 Friendly Fire -122 Cogmind --------- Core Integrity 0/1150 Matter 119/300 Energy 152/152 System Corruption 6% Temperature Critical (558) Movement Walking (100) Location -4/Factory Parts ------- > --- POWER (2) -------- Antimatter-Deuterium Reactor > --- PROPULSION (4) --- FC Exoskeleton > --- UTILITY (10) ----- Armored Scrap Engine Advanced Heat Sink Advanced Heat Sink Improved Signal Interpreter Advanced Salvage Targeting Computer Makeshift Transmission Jammer (fused) Cloaking Device Improved Core Shielding Improved Focal Shield > --- WEAPON (3) ------- Hpw. Kinetic Coil Construct/G Shotgun EM Construct/C > --- INVENTORY (5) ---- Energy Well (350) High-powered Tractor Beam Hardcell Cannon Peak State ------------ > --- POWER ------------ Antimatter-Deuterium Reactor > --- PROPULSION ------- FC Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Improved Signal Interpreter Advanced Salvage Targeting Computer Makeshift Transmission Jammer Cloaking Device Improved Power Shielding Experimental Propulsion Shielding Improved Focal Shield > --- WEAPON ----------- Hpw. Kinetic Coil Construct/G Shotgun EM Construct/C > --- INVENTORY -------- Advanced Heat Sink Energy Well Improved Core Shielding High-powered Tractor Beam Hardcell Cannon [Rating: 113] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Utility Improved Signal Interpreter Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Authchip [R/Combat] Protection Improved Medium Armor Plating Weapon Particle Cannon Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac Slots Evolved 12 | . . . 2 . . . 2 2 . . 4 2 Power 1 | . . . . . . . . . . . 1 . Propulsion 2 | . . . 1 . . . . . . . 1 . Utility 8 | . . . . . . . 2 2 . . 2 2 Weapon 1 | . . . 1 . . . . . . . . . Parts Attached 114 | 4 19 1 9 8 1 . 19 8 15 8 15 7 Power 11 | . 5 . 2 1 . . 1 . 2 . . . Engine 9 | . 5 . 2 1 . . 1 . . . . . Core 2 | . . . . . . . . . 2 . . . Reactor . | . . . . . . . . . . . . . Propulsion 29 | 2 3 . 4 4 . . 4 6 3 3 . . Treads 2 | 2 . . . . . . . . . . . . Leg 27 | . 3 . 4 4 . . 4 6 3 3 . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 53 | 1 5 1 . 1 1 . 7 2 10 4 15 6 Device 30 | 1 1 1 . . . . 2 1 7 3 10 4 Storage 3 | . 2 . . . 1 . . . . . . . Processor 5 | . . . . . . . 2 1 1 . 1 . Hackware 1 | . . . . . . . . . . . 1 . Protection 14 | . 2 . . 1 . . 3 . 2 1 3 2 Artifact . | . . . . . . . . . . . . . Weapon 21 | 1 6 . 3 2 . . 7 . . 1 . 1 Energy Gun 3 | 1 1 . . . . . 1 . . . . . Energy Cannon 4 | . 2 . 1 1 . . . . . . . . Ballistic Gun 7 | . 1 . 2 . . . 4 . . . . . Ballistic Cannon 2 | . . . . . . . . . . 1 . 1 Launcher . | . . . . . . . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . Slashing Weapon 3 | . 1 . . 1 . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . 1 1 2 . . . . . . 1 1 . Corrupted Parts 3 | . . . . . . . 1 . . 1 1 . System Corruption 17 | . . . . . . . 4 . . 10 3 . Parts Lost 27 | . 5 . . 1 . . 2 . 6 4 5 4 Power 6 | . 1 . . 1 . . . . 2 1 . 1 Propulsion 5 | . 2 . . . . . 1 . 1 . 1 . Utility 12 | . . . . . . . 1 . 3 2 4 2 Weapon 4 | . 2 . . . . . . . . 1 . 1 Highest Loss Streak 5 | . 5 . . 1 . . 2 . 4 3 2 3 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 14 | 4 8 15 14 14 13 14 17 18 19 17 14 4 Power 1 | 1 1 2 2 1 1 1 1 3 2 . . . Propulsion 2 | 2 3 3 3 2 3 3 3 5 6 1 . . Utility 8 | . 2 6 7 8 7 8 9 9 8 12 13 4 Weapon 1 | . 1 3 2 2 1 2 2 . 2 3 . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 54 | 2 7 1 . 4 2 . 3 3 1 14 16 1 Power 2 | . . 1 . . . . 1 . . . . . Propulsion 12 | . 2 . . 2 . . . 2 1 5 . . Utility 28 | . 5 . . 2 2 . 2 1 . 3 12 1 Weapon 12 | 2 . . . . . . . . . 6 4 . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 98 100 99 92 100 100 99 99 98 72 55 63 Engine 8 | . 13 14 11 10 11 11 9 7 3 5 5 3 Treads 2 | . 14 . . . . . . . . 1 1 . Leg 18 | . 13 28 33 33 33 33 26 23 23 8 2 5 Device 11 | . 9 12 11 . . . 9 15 12 11 20 26 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 4 . Processor 6 | . . . . . . . 8 14 16 11 5 10 Protection 6 | . 4 1 . 11 11 11 8 7 7 6 5 9 Energy Cannon 8 | . 11 28 23 16 22 22 2 . . 2 2 1 Ballistic Gun 5 | . 11 . 8 9 11 11 16 . . . . . Impact Weapon 1 | . . . . . . . 2 7 7 4 . . Slashing Weapon 3 | . 1 . . . . . 4 15 15 5 . . Peak Build Rating 113 | 7 13 20 27 21 23 24 43 57 57 59 86 113 Average Rating 43 | 6 8 19 25 18 21 23 39 55 51 53 71 104 On Entrance 33 | 6 7 13 20 26 20 23 24 43 57 50 56 86 Avg Prop Armor Cover (%) 6 | . . . . . . . . . . 6 . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 87 | 13 40 40 40 44 63 63 71 71 76 71 87 41 Greatest Support 95 | 40 40 20 39 39 36 36 40 53 53 46 84 95 Greatest Overweight (x) 2 | . 1 1 1 1 1 1 2 1 1 2 1 . Average Overweight (x) . | . . 1 . . 1 1 1 1 1 1 . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 5 Average Capacity 16 | 8 9 15 15 15 16 20 20 20 20 20 17 5 Most Carried 20 | 6 15 15 15 15 17 20 20 20 20 20 20 5 Average Carried 15 | 4 8 14 14 14 15 17 19 19 19 18 15 4 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 5 Final Carried 20 | 6 15 15 15 15 17 20 20 20 20 18 15 3 Scrap Engine Consumption 117 | . . . . . . . . . . 40 51 26 Constructs Created 5 | . . . . . . . . . . 3 . 2 Constructs Modified 39 | . . . . . . . . . . 11 19 9 Class Distribution -------------------- 19% | Mutant 16% | Tank 13% | Commander-Construct 11% | Scientist-Gladiator 9% | Construct 8% | Skirmisher 6% | Gladiator 5% | Infiltrator-Construct 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Mutant | -9/Mines Tank | -9/Exiles Tank | -8/Mines Skirmisher | -8/Materials Scientist-Gladiator | -7/Factory Scientist-Gladiator | -7/Storage Commander-Construct | -7/Recycling Construct | -5/Factory Infiltrator-Construct | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac Matter Collected 4233 | 252 413 10 158 157 28 15 632 90 155 393 1511 419 Remotely 471 | . . . . . . . . . . . 471 . Salvage Created 7911 | 82 803 38 295 319 136 124 1009 167 816 1298 1982 842 Parts 334 | 8 49 2 19 19 7 8 41 7 20 29 85 40 Haulers Intercepted 5 | . 1 . 1 . . . 1 . 1 . 1 . Recyclers Shooed 8 | 1 . . . 1 . 2 1 . 1 . 2 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac Combat Hostiles Destroyed 102 | . 12 1 4 7 . 1 14 2 9 9 32 11 Melee 14 | . 2 . . . . . 6 1 4 1 . . Guns 23 | . 10 . 1 3 . 1 5 . . . . 3 Cannons 49 | . . 1 3 4 . . . . . 4 30 7 Classes Destroyed 17 | 2 5 . 1 1 . . 3 1 1 3 . . Worker 7 | . . . . . . . 2 . 1 . 4 . Builder 12 | . 2 . . . . 1 2 . . 4 3 . Tunneler 1 | 1 . . . . . . . . . . . . Hauler 5 | . 1 . 1 . . . 1 . 1 . 1 . Recycler 24 | 1 2 . . . . 1 3 1 4 7 4 1 Operator 6 | . 1 . . . . . 1 . 1 . 2 1 Watcher 7 | . 2 . 2 . . . 1 1 . . . 1 Swarmer 15 | . . . . . . . 1 . 2 . 11 1 Grunt 48 | . 12 1 2 5 . . 10 . 1 . 15 2 Brawler 1 | . . . . . . . . . 1 . . . Duelist 6 | . . . . 2 . 1 1 . 1 . . 1 Protector 1 | . . . . . . . . . . 1 . . Sentry 11 | . . . 2 . . . 1 . 3 4 . 1 Hunter 5 | . . . . . . . 1 . . . 2 2 Programmer 12 | . . . . . . . . 2 1 1 4 4 Scientist 2 | . . . . . . . . . . 2 . . Scrapper 3 | . . . . . . . . . . 3 . . Best Kill Streak 7 | 2 6 1 3 3 . 1 4 1 6 3 7 4 Combat Bots Only 4 | . 4 1 3 3 . 1 3 1 3 3 4 3 Max Kills in Single Turn 3 | 1 1 1 1 1 . 1 1 1 1 1 3 1 Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . 1 . . . . . 1 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac Hostile Shots Fired 759 | . 87 3 15 26 . . 75 28 178 92 161 94 Missed 207 | . 25 . 4 6 . . 15 8 63 26 36 24 Deflected 1 | . . . . . . . . . . . . 1 Hits 552 | . 62 3 11 20 . . 60 20 115 66 125 70 Melee 21 | . . . . 8 . . 5 . 6 . . 2 Projectile 531 | . 62 3 11 12 . . 55 20 109 66 125 68 AOE 2 | . . . . . . . . . . . 2 . Critical Strikes 29 | . 2 . . 3 . . 2 2 4 5 5 6 Actively Blocked 2 | . . . . . . . . . . . . 2 Part Disruptions 1 | . . . . . . . . . . . 1 . Damage Taken 10244 | . 806 35 139 413 . . 922 273 1289 969 3062 2336 Core 2443 | . 130 11 41 76 . . 134 47 196 159 381 1268 Absorbed by Shields 89 | . . . . . . . . 4 . . 85 . Redirected to Shielding 253 | . . . . . . . . . . . . 253 Ignored by Resistances 42 | . . . . . . . . . . . . 42 Regen/Repaired (Parts) 1358 | . . . . . . . . . . 110 937 311 Core Remaining (%) 65 | 100 . 43 . . . 70 75 . . 42 61 . Volleys Fired 280 | 4 53 2 11 17 6 5 36 . . 5 97 44 Largest 3 | 2 2 2 3 3 3 1 3 . . 1 1 2 Hottest 259 | 70 136 136 159 204 159 23 159 . . 94 141 259 Shots Fired 471 | 8 99 4 33 42 18 5 108 . . 5 97 52 Gun 248 | 8 91 . 11 14 6 5 101 . . . . 12 Cannon 221 | . 6 4 22 28 12 . 7 . . 5 97 40 Launcher . | . . . . . . . . . . . . . Special 2 | . 2 . . . . . . . . . . . Kinetic 312 | 4 77 . 11 14 6 5 97 . . . 64 34 Thermal 124 | 4 22 4 22 28 12 . 11 . . 5 16 . Explosive . | . . . . . . . . . . . . . Electromagnetic 35 | . . . . . . . . . . . 17 18 Robot Hit Streak 21 | 5 21 5 6 8 4 5 15 . . 5 11 7 Robot Miss Streak 9 | 1 3 . 3 3 2 1 4 . . 3 9 4 Penetration Max 1 | . . . . . . . 1 . . . 1 . Secondary Targets 3 | . 3 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 406 | 6 71 3 15 26 10 4 80 10 30 41 76 34 Core Hits 194 | 3 36 1 8 10 5 3 26 2 8 14 61 17 Critical Kills 7 | . . . . . . . 3 1 1 2 . . Critical Parts Destroyed 20 | . . . . . . . 5 1 8 6 . . Critical Strikes 32 | 1 1 . . . . . 8 3 9 9 . 1 Burn 2 | 1 1 . . . . . . . . . . . Destroy 1 | . . . . . . . 1 . . . . . Blast 1 | . . . . . . . . . . . . 1 Smash 26 | . . . . . . . 7 2 9 8 . . Sever 2 | . . . . . . . . 1 . 1 . . Melee Attacks 155 | . 8 . 7 . . . 40 17 36 47 . . Impact 92 | . . . . . . . 21 15 27 29 . . Slashing 63 | . 8 . 7 . . . 19 2 9 18 . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 29 | . 2 . . . . . 4 1 8 14 . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 17 | . . . . . . . 5 1 7 4 . . Damage Inflicted 15682 | 78 939 66 322 497 182 75 2104 572 1627 2671 4763 1786 Guns 2390 | 78 687 . 62 174 37 63 1055 . . . . 234 Cannons 6771 | . 61 66 251 312 145 . 41 . . 210 4295 1390 Explosions 603 | . . . . . . . . . . . 441 162 Melee 5831 | . 188 . . . . . 1008 572 1627 2436 . . Ramming 87 | . 3 . 9 11 . 12 . . . 25 27 . Kinetic 6640 | 54 550 . 62 174 37 63 1023 . . . 3347 1330 Thermal 1895 | 24 198 66 251 312 145 . 73 . . 210 532 84 Explosive 499 | . . . . . . . . . . . 421 78 Electromagnetic 730 | . . . . . . . . . . . 436 294 Impact 4488 | . . . . . . . 792 542 1279 1875 . . Slashing 1343 | . 188 . . . . . 216 30 348 561 . . Piercing . | . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . . 4 1 2 17 12 6 Average Corruption 10 | . . . . . . . 4 1 1 12 8 4 Corruption Purged 1 | . . . . . . . . . . . 1 . Corruption Blocked . | . . . . . . . . . . . . . Effects 164 | . . . . . . . . 1 2 122 37 2 Message Errors 41 | . . . . . . . . . 1 31 8 1 Matter Fused 47 | . . . . . . . . . 1 35 11 . Heat Flow Errors 18 | . . . . . . . . 1 . 14 3 . Energy Discharges 13 | . . . . . . . . . . 10 3 . Parts Rejected 3 | . . . . . . . . . . 2 1 . Parts Fused 2 | . . . . . . . . . . 1 1 . Data Loss (minor) 18 | . . . . . . . . . . 11 7 . Data Loss (major) 13 | . . . . . . . . . . 11 2 . Alerts 7 | . . . . . . . . . . 7 . . Misdirections 1 | . . . . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 2786 | . 8 . . . . . 382 92 654 1089 364 197 Projectiles 410 | . . . . . . . . . . 9 253 148 Explosions 160 | . . . . . . . . . . . 111 49 Melee 2216 | . 8 . . . . . 382 92 654 1080 . . Knockbacks 58 | . . . . . . . 4 4 4 10 29 7 Impact 21 | . . . . . . . 4 4 3 10 . . Kinetic 32 | . . . . . . . . . . . 25 7 Secondary 5 | . . . . . . . . . 1 . 4 . Self-Inflicted Damage 228 | . . . . . . . . . . . 228 . Shots 4 | . . . . . . . . . . . 4 . Rammed 1 | . . . . . . . . . . . 1 . Targets Rammed 17 | . 2 . 2 4 . 2 . . . 2 5 . Kicked 16 | . 2 . 2 4 . 2 . . . 2 4 . Crushed . | . . . . . . . . . . . . . Highest Temperature 946 | 56 186 168 380 429 307 . 157 81 7 290 588 946 Average Temperature 136 | 35 28 86 106 193 124 . 43 45 4 105 129 306 Received Heat Transfer 2434 | . 456 18 60 99 . . 306 21 411 435 520 108 Effects 47 | . . . . 1 3 . . . . . 13 30 Shutdowns 11 | . . . . 1 . . . . . . 3 7 Energy Bleed 2 | . . . . . . . . . . . 2 . Interference 7 | . . . . . 3 . . . . . . 4 Matter Decay 3 | . . . . . . . . . . . 1 2 Short Circuit 6 | . . . . . . . . . . . 1 5 Damage (minor) 6 | . . . . . . . . . . . 1 5 Damage (major) 5 | . . . . . . . . . . . 4 1 Damage (core) 7 | . . . . . . . . . . . 1 6 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations 2 | . . . . . . . . . . . . 2 Total Turns 11 | . . . . . . . . . . . . 11 Longest Duration 7 | . . . . . . . . . . . . 7 Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 27 | . . . . . . . 5 2 7 10 2 1 Combat Hostiles 16 | . . . . . . . 3 1 5 4 2 1 Parts Fried 34 | . . . . . . . 4 2 7 18 3 . Impact Corruptions 63 | . . . . . . . 12 8 18 25 . . Robots Melted 1 | . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 8 | 1 2 . 1 1 . . . . . 1 2 . Heat Transferred 4582 | 148 592 111 444 555 259 . 148 . . 475 1800 50 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac Maximum Alert Level 4 | . . . . . . . 1 . . . 4 3 Low Security (%) 81 | 100 100 100 100 100 . 100 84 100 100 100 31 . Level 1 8 | . . . . . . . 15 . . . 40 . Level 2 5 | . . . . . . . . . . . 13 50 Level 3 4 | . . . . . . . . . . . 11 49 Level 4 . | . . . . . . . . . . . 3 . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 1401 | 10 132 20 73 70 . 30 367 163 158 124 1401 954 Initial 685 | . . . . . . . 1 163 46 26 148 685 Average 127 | 1 31 . 13 12 . 12 87 40 65 31 341 750 Influence Increases 5388 | 10 405 20 175 170 . 77 656 181 446 414 2177 657 Destroy 0b10 Robot/C 2500 | . 240 20 80 140 . 40 400 100 300 220 740 220 Destroy 0b10 Robot/NC 345 | 10 40 . 15 . . 10 55 10 40 80 70 15 Destroy Leader 508 | . 66 . 26 30 . 10 86 42 74 . 132 42 Allied During Kill 235 | . . . . . . 2 7 8 30 83 105 . Successful Hack 101 | . 41 . 17 . . . 14 . . 29 . . Disable Machine 690 | . . . 15 . . . 30 . . . 495 150 Anti-Garrison Action 150 | . . . . . . . . . . . 150 . Destroy Structure 519 | . 3 . 7 . . . 19 6 2 2 250 230 Advance Influence 100 | . . . . . . . . . . . 100 . Partial Spotted 15 | . . . 15 . . . . . . . . . Lose Combat Pursuer 225 | . 15 . . . . 15 45 15 . . 135 . Influence Decreases 4454 | 10 405 20 175 170 . 72 300 438 481 367 894 1122 Entered New Map 1085 | . . . . . . . 4 198 58 43 68 714 Time Decay 2730 | 10 355 20 175 170 . 50 276 240 213 264 589 368 Lost Part 230 | . 50 . . . . . 20 . 60 10 50 40 Lost Ally 409 | . . . . . . 22 . . 150 50 187 . Squads Dispatched 29 | . 3 . 1 . . . 3 3 3 . 9 7 Investigation 3 | . 1 . . . . . 1 . . . . 1 Extermination 8 | . . . . . . . . 2 1 . 3 2 Reinforcement 10 | . 2 . 1 . . . 2 1 . . 3 1 Assault 7 | . . . . . . . . . 2 . 2 3 Garrison 1 | . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac Distress Signals 7 | . . . 1 . . . 3 . 2 . 1 . Communications Jammed 94 | . . . . . . . 8 1 30 . 55 . Distress Signals 91 | . . . . . . . 8 . 30 . 53 . Times Spotted 165 | . 17 1 8 7 . 2 28 6 22 11 48 15 Peak Tracking Total 5 | . 5 1 2 3 . 1 4 3 5 5 5 3 Tactical Retreats 12 | . 1 . . . . 1 3 1 . . 6 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac Traps Triggered 9 | . 2 . . . . . 1 3 . . 1 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac Machines Disabled 47 | . . . 1 . . . 2 . . . 34 10 Max in Single Turn 7 | . . . 1 . . . 1 . . . 7 7 Garrison Access 1 | . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac Machines Accessed 38 | . 4 . 6 1 5 . 5 3 1 9 1 3 Terminals 24 | . 4 . 6 1 . . 3 2 1 5 . 2 Fabricators 1 | . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . 1 . . 2 1 . Scanalyzers 2 | . . . . . . . 1 1 . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 173 | . 18 . 20 4 50 . 18 11 1 43 1 7 Successful 127 | . 10 . 9 1 50 . 13 4 1 36 . 3 Failed 46 | . 8 . 11 3 . . 5 7 . 7 1 4 Catastrophic 7 | . 1 . 1 1 . . . 1 . 2 1 . Database Lockouts . | . . . . . . . . . . . . . Manual 88 | . 18 . 20 4 1 . 12 9 1 17 1 5 Terminals 77 | . 18 . 20 4 . . 9 9 1 11 . 5 Fabricators 2 | . . . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . . . Recycling Units 10 | . . . . . . . 3 . . 6 1 . Scanalyzers 8 | . . . . . . . 6 2 . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 80 | . 2 . . . 50 . . 1 1 26 . . Record 73 | . . . . . 49 . . . . 24 . . Robot Analysis 2 | . 2 . . . . . . . . . . . Open Door 1 | . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . 1 . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . Release Object 2 | . . . . . . . . . . 2 . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 7 | . . . . . . . 6 1 . . . . Retrieve Study 7 | . . . . . . . 6 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 39 | . 8 . 9 1 . . 7 2 . 10 . 2 Terminals 32 | . 8 . 9 1 . . 5 2 . 5 . 2 Assimilate 1 | . 1 . . . . . . . . . . . Botnet 13 | . 2 . 4 1 . . 2 1 . 2 . 1 Operators 1 | . 1 . . . . . . . . . . . Skim 17 | . 4 . 5 . . . 3 1 . 3 . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 7 | . . . . . . . 2 . . 5 . . Reject 3 | . . . . . . . 1 . . 2 . . Recyclers 1 | . . . . . . . . . . 1 . . Mask 3 | . . . . . . . 1 . . 2 . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . Hacking Detections 30 | . 4 . 6 1 . . 5 2 1 7 1 3 Full Trace Events 3 | . . . . 1 . . . . . 2 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time 139 | . . . . . . . . . . . . 139 Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 7 | . . . . . . . 6 1 . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 25 | . . . . . 3 . . . . 22 . . Allies Hacked 2 | . . . . . . . . . . . 2 . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac Total Allies 27 | . . . . . 3 . . . 2 22 . . Largest Group 19 | . . . . . 3 3 . . 2 19 19 . Highest-Rated Group 496 | . . . . . 50 50 . . 62 496 496 . Highest-Rated Ally 40 | . . . . . 21 21 . . 31 40 40 . Total Orders 13 | . . . . . . . . . 6 4 3 . FOLLOW 1 | . . . . . . . . . . 1 . . AID 2 | . . . . . . . . . . 2 . . COLLECT 1 | . . . . . . . . . . 1 . . EXPLORE 8 | . . . . . . . . . 5 . 3 . RETURN 1 | . . . . . . . . . 1 . . . Ally Attacks 119 | . . . . . . 16 11 3 36 30 23 . Total Damage 3479 | . . . . . . 210 451 193 951 1041 633 . Kills 35 | . . . . . . 1 7 3 7 7 10 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Turrets Deployed 3 | . . . . . . . 1 1 1 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac Active Infowar (turns) 9453 | 15 1096 588 869 . . . 1740 978 439 1151 1861 716 Sensors 4524 | . . 588 869 . . . 1335 978 65 689 . . Structural 558 | . 422 . . . . . . 136 . . . . Seismic 689 | 15 674 . . . . . . . . . . . Cloaking 717 | . . . . . . . . . . . 2 715 Jamming 4848 | . . . . . . . 528 842 439 462 1861 716 Robot Analysis Total 2 | . 2 . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . Drone Launches 16 | . . . . . . . . . 13 . 3 . Drone Recoveries 3 | . . . . . . . . . 2 . 1 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac Turns Passed 15293 | 54 1665 648 869 972 1611 104 1741 978 443 3308 2049 851 Spaces Moved 7294 | 20 791 239 594 465 817 36 761 474 174 1294 1048 581 Core . | . . . . . . . . . . . . . Treads 843 | 20 332 . . . . . . . . 141 350 . Legs 6268 | . 459 239 594 465 817 36 761 474 174 1153 515 581 Wheels 120 | . . . . . . . . . . . 120 . Hover . | . . . . . . . . . . . . . Flight 63 | . . . . . . . . . . . 63 . Fastest Speed 100 | 160 120 190 120 120 190 190 180 176 176 165 107 100 Average Speed 174 | 160 159 190 126 189 190 190 190 181 185 216 163 100 Slowest Speed 311 | 160 190 190 190 190 190 190 252 188 188 311 205 107 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . 1 . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . Exploration Rate (%) 47 | 3 87 58 48 79 94 8 48 16 39 99 23 12 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 5 | . . 1 2 1 1 . . . . . . . Known Exits Taken 7 | . . . 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . Scrap Searched 2 | . . 2 . . . . . . . . . . Spaces Dug 55 | . 2 . 6 . . . 12 6 1 2 21 5 Terrain Destroyed 315 | . 2 . 6 . . . 12 6 1 2 133 153 Melee 27 | . . . 6 . . . 12 6 1 2 . . Projectile 98 | . 2 . . . . . . . . . 61 35 AOE 190 | . . . . . . . . . . . 72 118 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac Total 9246 | 34 1084 429 674 518 865 65 924 572 241 1740 1300 800 Wait 872 | . 162 186 39 8 . 20 32 35 9 145 82 154 Move 7280 | 19 790 238 593 464 816 35 758 473 173 1293 1047 581 Hop 1 | . . . . . . . 1 . . . . . Pick Up 125 | 4 23 1 2 6 5 3 15 11 7 20 22 6 Fast Attach 29 | . 5 . 3 . . . 6 . 6 3 5 1 Attach 57 | 1 6 . 2 4 . . 10 2 6 6 14 6 Detach 13 | . 1 . . 1 . . 2 . 1 3 4 1 Swap 69 | 3 15 1 9 7 1 . 12 7 3 2 7 2 Drop 134 | 3 19 1 6 7 4 . 21 14 9 28 17 5 Fire 280 | 4 53 2 11 17 6 5 36 . . 5 97 44 Melee 123 | . 8 . 7 . . . 31 15 27 35 . . Ram . | . . . . . . . . . . . . . Kick 16 | . 2 . 2 4 . 2 . . . 2 4 . Crush 1 | . . . . . . . . . . . 1 . Escape Stasis 15 | . . . . . . . . 15 . . . . Rewire 231 | . . . . . 33 . . . . 198 . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage -7/Recycling -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 3) 55 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 6) 309 | -10/Materials | Build established: Mutant 473 | -10/Materials | Discovered new exit (range 10) 555 | -10/Materials | Derelicts attacked the area 918 | -10/Materials | Core integrity fell below 50% 952 | -10/Materials | Lost 5 parts (1p2n2w) 1023 | -10/Materials | Discovered new exit (range 16) 1240 | -10/Materials | Discovered new exit (range 11) 1720 | -10/Materials | Entered Mines 1721 | -10/Mines | Learned location of Storage (-7) 1775 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1779 | -10/Mines | Found Prototype Device 1780 | -10/Mines | Identified Exp. Sensor Array 2330 | -10/Mines | Discovered new exit (range 14) 2368 | -10/Mines | Entered Materials 2368 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2624 | -9/Materials | Discovered new exit (range 15) 2667 | -9/Materials | Build established: Skirmisher 3112 | -9/Materials | Identified exit to Materials 3152 | -9/Materials | Learned Storage garrison access intel 3180 | -9/Materials | Identified exit to Mines 3199 | -9/Materials | Learned Storage stockpile data 3208 | -9/Materials | Learned location of Zion (-7) 3225 | -9/Materials | Learned Storage security intel 3237 | -9/Materials | Entered Mines 3371 | -9/Mines | Met a Derelict bent on vengeance 3533 | -9/Mines | Found a hidden stash of uninstalled traps 3590 | -9/Mines | Discovered exit to Materials (range 9) 3633 | -9/Mines | Build established: Mutant 4062 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4198 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4198 | -9/Mines | Discovered new exit (range 5) 4209 | -9/Mines | Entered Exiles 4209 | -9/Exiles | Found Exiles lab destroyed 4219 | -9/Exiles | Build established: Tank 4242 | -9/Exiles | Discovered new exit (range 15) 4735 | -9/Exiles | Opened EX-Vault 4739 | -9/Exiles | Found Deploy-a-Sentry 4742 | -9/Exiles | Found Deploy-a-Sentry 4746 | -9/Exiles | Found Deploy-a-Sentry 5241 | -9/Exiles | Discovered new exit (range 14) 5820 | -9/Exiles | Entered Mines 5820 | -8/Mines | Accompanied by 3 allies 5836 | -8/Mines | Discovered exit to Materials (range 6) 5899 | -8/Mines | Lost 3 allies 5924 | -8/Mines | Entered Materials 5924 | -8/Materials | Evolved 2 slots: Utility x2 7013 | -8/Materials | DAS Turret deployed 7651 | -8/Materials | Discovered new exit (range 9) 7663 | -8/Materials | Identified exit to Factory 7665 | -8/Materials | Entered Factory 7665 | -7/Factory | Evolved 2 slots: Utility x2 7666 | -7/Factory | Identified exit to Storage 8000 | -7/Factory | Build established: Scientist-Gladiator 8382 | -7/Factory | Identified exit to Lower Caves 8551 | -7/Factory | DAS Turret deployed 8643 | -7/Factory | Entered Storage 8674 | -7/Storage | Met a pair of Derelict thieves 8852 | -7/Storage | DAS Turret deployed 8996 | -7/Storage | Lost 9 allies 9034 | -7/Storage | Lost 4 parts (1p1n2u) 9079 | -7/Storage | Used back door to open Recycling access 9079 | -7/Storage | Discovered new exit (range 6) 9084 | -7/Storage | Identified exit to Recycling 9086 | -7/Storage | Entered Recycling 9413 | -7/Recycling | Scanned before Scraplab entrance 9436 | -7/Recycling | Entered Scraplab 9450 | -7/Recycling | Discovered new exit (range 2) 9450 | -7/Recycling | Identified exit to Scraptown 9485 | -7/Recycling | Angered Scraplab inhabitants 9539 | -7/Recycling | Lost 3 parts (1p1u1w) 9548 | -7/Recycling | Found Prototype Device 9548 | -7/Recycling | Identified Scrap Engine 9571 | -7/Recycling | Core integrity fell below 50% 9575 | -7/Recycling | System corruption reached 10% 9769 | -7/Recycling | Build established: Gladiator 10719 | -7/Recycling | Discovered new exit (range 16) 10769 | -7/Recycling | Build established: Commander-Mutant 10817 | -7/Recycling | Identified exit to Factory 11317 | -7/Recycling | Build established: Commander-Construct 12394 | -7/Recycling | Entered Factory 12394 | -5/Factory | Accompanied by 19 allies 12394 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 12706 | -5/Factory | Lost 6 allies 12808 | -5/Factory | Found Unknown Device 13004 | -5/Factory | Discovered new exit (range 27) 13005 | -5/Factory | P-70 Sage assimilated allied Transporter 4a 13121 | -5/Factory | Lost 12 allies 13241 | -5/Factory | Found Unknown Protection 13241 | -5/Factory | Identified Imp. Powered Armor 13339 | -5/Factory | Build established: Construct 13399 | -5/Factory | Identified Launcher Loader 13639 | -5/Factory | Identified exit to Upper Caves 13824 | -5/Factory | Crushed by falling debris 14062 | -5/Factory | Found Prototype Launcher 14065 | -5/Factory | Found Prototype Launcher 14163 | -5/Factory | System corruption reached 10% 14366 | -5/Factory | Garrison activated, responded to threat 14394 | -5/Factory | Discovered new exit (range 14) 14442 | -5/Factory | Identified exit to Factory 14443 | -5/Factory | Entered another Factory area 14443 | -4/Factory | Evolved 2 slots: Utility x2 14743 | -4/Factory | Build established: Infiltrator-Construct 14943 | -4/Factory | First assault squad dispatched 15271 | -4/Factory | Core integrity fell below 50% 15294 | -4/Factory | Core integrity fell below 20% 15295 | -4/Factory | Core melted Last Messages --------------- intact and functional. 15281_ Slug penetrates Wall. 15283_ P-70 Sage resets P-70 Sage, system corruption cleaned. 15284_ Power failure, Antimatter-Deuterium Reactor shutdown. 15285_ P-70 Sage destroyed. 15287_ P-70 Sage Mic. Fission Core blasted off. 15287_ P-70 Sage destroyed. 15291_ Arm. Scrap Engine consumes Mic. Fission Core. 15291_ Overheating: System interference. 15291_ Arm. Scrap Engine temporarily disabled. 15292_ Overheating: Arm. Scrap Engine damaged (-39). 15293_ Power failure, Antimatter-Deuterium Reactor shutdown. 15293_ Overheating: Matter decay (-24). 15294_ Overheating: Core damaged (-230). 15295_ Overheating: Core damaged (-218). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? ??????????????????? | | ???????????????????????????? ????????????????? | | ???????????????????????????? ?????????????? | | ???????????????????????????? ???????????? | | ???????????????????????????? ?????????? | | ???????????????????????????# ?????????? | | ???????????????????????????# #????????? | | ???????????????????????????+ ????????? | | ???????????????????????????# #????????? | | ???????????????????????????# #????????? | | ???????????????????????????# #????????? | | ???????????????????????????# ###??????? | | ???????????????????????????# ?????? | | ???????????????????????????# ?????? | | ????????#################### ?????? | | ????????# !!%|+ ????? | | ????????# """" """" """"@%# ????? | | ????????# """" """" """" !# " " " ??????? | | ????????# """" """" """ !|# " " " ??????? | | ????????# """" """" """" # " " " ??????? | | ????????# # " " " ??????? | | ????????# # " " " " ??? | | ????????# ! # " " " " ?? | | ????????#################### " " " " ?? | | ????????????????????###########+### " " " " #?? | | ????????????????????# % ## " " " " #?? | | ????????????????????# ## #?? | | ????????????????????# ## " " #?? | | ????????????????????# / ## " " #?? | | ????????????????????# """ """ ## " " #?? | | ????????????????????# """ """ ## " " #?? | | ????????????????????# """ """ ## " " #?? | | ????????????????????# ## " " ### | | ????????????????????# """ """ ## " " !/ | | ????????????????????# """ """ ## " " !/ | | ????????????????????# """ """ ## " " // | | ????????????????????# ## | | ????????????????????############### | | ?????????????????????????????????#####+########### | | ?????????????????????????????????# # ! | | ?????????????????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 27 Energy Capacity 327 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 2 EM Shielding 2 Armor Coverage 825 Resistance: KI 25 Core Shielding 30 Power Shielding 66 Propulsion Shielding 90 Weapon Cycling 15 Evasion (%) 55 Melee Accuracy 12 Recoil Reduction 4 Salvage Targeting 3 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Great Maul | -8/Materials | Hacked Katana | -8/Materials | Hacked Deuterium Engine | -8/Materials | Hacked Lgt. Deuterium Engine | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked VSS Leg | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Luggage Code Physics Protects Challenges ------------ None Game ------ Seed DisassembledDerelictReplica Manual? 0 Play Time 02:45:05 Cumulative 101.0 hours Start 2026.08.25 @ 13:59:05 End 2026.08.25 @ 17:40:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 81 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 38 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 66759704-5132-41e6-be1d-fc17a1000153