Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.16 @ 10:58:45 Player: Peregrine Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (123) 615 Value Destroyed (4935) 4935 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (1201) 1201 TOTAL SCORE: 11571 Bonus ------- High Alert Combat Kills 762 Entered DSFs 500 Friendly Fire -61 Cogmind --------- Core Integrity 0/1000 Matter 245/300 Energy 160/160 System Corruption 48% Temperature Cool (9) Movement Hovering (106) Location -5/Factory Parts ------- > --- POWER (2) -------- FC-Nuclear Engine > --- PROPULSION (4) --- Hovering Antigrav-Carbon Exoskeleton > --- UTILITY (7) ------ Scrap Engine Advanced Heat Sink Active Sensor Suite Advanced System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Experimental Heat Sink High-capacity Storage Unit Improved Medium Armor Plating Wave Gun Wave Gun Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Hovering Antigrav-Carbon Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Experimental Heat Sink Advanced Cooling System High-capacity Storage Unit Advanced Salvage Targeting Computer Advanced Hacking Suite > --- WEAPON ----------- Neutron Cannon KE Penetrator Gauss Cannon Ballistic Mass Construct/G > --- INVENTORY -------- Power Amplifier Improved Cryofiber Web Advanced Heat Sink Improved Cooling System Improved Coolant Injector Advanced Sensor Array Active Sensor Suite Improved Particle Charger Improved Kinecellerator Transmission Jammer Jamming Amplifier Advanced ECM Suite Cloaking Device Advanced System Shield Advanced System Shield Heavy Shock Bomb Launcher Improved Remote Datajack [Rating: 110] Favorites ----------- Power Constructs Engine Constructs Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Constructs Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Hover Unit Constructs Utility Armored Scrap Engine Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Advanced System Shield Protection Improved Light Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Neutron Cannon Ballistic Gun Constructs Ballistic Cannon Light Cannon Launcher Heavy Shock Bomb Launcher Build | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Was Fac DSF Fac Was Fac Slots Evolved 10 | . . . . 8 . . . 2 . . Power 1 | . . . . 1 . . . . . . Propulsion 2 | . . . . 2 . . . . . . Utility 5 | . . . . 3 . . . 2 . . Weapon 2 | . . . . 2 . . . . . . Parts Attached 71 | . 12 6 6 11 . 2 2 26 1 5 Power 8 | . 2 1 . . . . . 4 . 1 Engine 5 | . 2 1 . . . . . 1 . 1 Core 2 | . . . . . . . . 2 . . Reactor 1 | . . . . . . . . 1 . . Propulsion 8 | . 4 2 2 . . . . . . . Treads 3 | . 3 . . . . . . . . . Leg 3 | . 1 . 2 . . . . . . . Wheel 2 | . . 2 . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 36 | . 3 . 3 9 . 2 2 13 1 3 Device 21 | . 1 . 2 6 . 2 2 6 1 1 Storage 3 | . 2 . . . . . . 1 . . Processor 5 | . . . 1 2 . . . 2 . . Hackware 5 | . . . . . . . . 4 . 1 Protection 2 | . . . . 1 . . . . . 1 Artifact . | . . . . . . . . . . . Weapon 19 | . 3 3 1 2 . . . 9 . 1 Energy Gun 8 | . 1 . 1 1 . . . 4 . 1 Energy Cannon 2 | . . 1 . . . . . 1 . . Ballistic Gun 1 | . . . . . . . . 1 . . Ballistic Cannon 6 | . 2 2 . 1 . . . 1 . . Launcher 2 | . . . . . . . . 2 . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . . 1 . 2 1 1 Parts Lost 31 | . 1 1 3 2 . . 2 17 1 4 Power 7 | . 1 . . . . . 1 5 . . Propulsion 6 | . . 1 . . . . . 3 . 2 Utility 4 | . . . 1 1 . . . 1 1 . Weapon 14 | . . . 2 1 . . 1 8 . 2 Highest Loss Streak 4 | . 1 1 2 1 . . 2 3 1 4 To Critical Strikes 1 | . . . . . . . . . 1 . Average Backups 10 | 6 8 12 6 4 8 11 13 17 5 4 Power . | 1 . 1 . . . . . . . . Propulsion . | 4 3 4 1 . . . . . . . Utility 7 | . . 2 3 4 5 8 11 13 3 3 Weapon 1 | 1 4 4 1 . 2 2 1 1 1 1 Tool/Special . | . . . . . . . . . . . Unused Backups 35 | . 5 . 6 1 . . 8 4 9 2 Power 3 | . . . 2 . . . . . 1 . Propulsion 5 | . 3 . 2 . . . . . . . Utility 21 | . 1 . 1 1 . . 7 2 7 2 Weapon 4 | . 1 . 1 . . . 1 1 . . Tool/Special 2 | . . . . . . . . 1 1 . Average Slot Usage (%) 66 | . 97 92 76 53 60 60 58 65 40 40 Engine 7 | . 13 14 13 6 6 6 6 3 . 3 Core 1 | . . . . . . . . 3 7 2 Treads 4 | . 16 19 3 3 . . . 1 . . Leg 3 | . 10 . 4 1 6 6 6 2 . . Wheel 1 | . . 1 10 . . . . . . . Device 15 | . 12 14 13 15 20 20 19 15 20 16 Storage 5 | . 14 14 3 2 6 6 6 5 . . Processor 1 | . . . . 3 . . . 1 . . Hackware 3 | . . . . . . . . 8 . 4 Energy Gun 5 | . 6 5 9 4 . . . 5 5 4 Energy Cannon 4 | . . 6 12 3 2 13 3 4 . . Ballistic Gun 1 | . 5 . . 2 4 . . 2 . . Ballistic Cannon 6 | . 16 15 3 5 12 6 15 3 . . Peak Build Rating 110 | 6 7 12 31 70 70 73 74 110 92 91 Average Rating 59 | 6 6 8 24 55 67 69 70 91 78 83 On Entrance 44 | 6 6 7 12 31 70 67 73 72 82 68 Avg Prop Armor Cover (%) 15 | . . . 15 . . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 89 | 11 50 37 37 70 70 71 76 89 19 32 Greatest Support 134 | 20 40 40 41 74 74 74 74 134 22 24 Greatest Overweight (x) 6 | . 2 1 4 1 . 1 1 6 . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 15 15 20 20 20 20 20 20 5 Average Capacity 14 | 8 14 15 7 10 20 20 20 20 5 5 Most Carried 20 | 6 10 15 15 7 9 15 20 20 17 5 Average Carried 11 | 6 8 12 6 4 8 12 15 19 5 4 Final Capacity 20 | 8 15 15 5 20 20 20 20 20 5 5 Final Carried 19 | 6 9 15 5 7 9 15 19 17 5 5 Scrap Engine Consumption 195 | . . . 25 58 . 6 32 67 4 3 Constructs Created 12 | . . . 4 2 . . 1 4 . 1 Constructs Modified 66 | . . . 4 16 4 1 1 35 . 5 Class Distribution -------------------- 39% | Construct 22% | Mutant 17% | Hacker-Construct 10% | Gunner 6% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Construct | -8/Recycling Construct | -6/Factory Construct | -6/Waste Construct | -6/Factory Construct | -6/DSF Hacker-Construct | -5/Factory Scout | -5/Waste Scout | -5/Factory Resources | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Sub Rec Fac Was Fac DSF Fac Was Fac Matter Collected 2287 | 200 177 177 230 525 . . 90 786 . 102 Remotely . | . . . . . . . . . . . Salvage Created 5445 | . 255 187 220 1119 . . 484 2981 . 199 Parts 264 | . 21 15 11 69 . . 22 113 . 13 Haulers Intercepted 4 | . 1 . . 2 . . . 1 . . Recyclers Shooed 4 | . . . . . . . . 4 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 3 | . . 3 . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Was Fac DSF Fac Was Fac Combat Hostiles Destroyed 93 | . 6 6 3 16 . . 9 49 . 4 Guns 35 | . 4 . 1 5 . . . 22 . 3 Cannons 42 | . 2 6 2 10 . . 8 14 . . AOE 10 | . . . . 1 . . . 8 . 1 Classes Destroyed 18 | . 4 1 2 7 . . 2 2 . . Worker 7 | . . . . 6 . . . 1 . . Builder 9 | . . . . 6 . . . 2 . 1 Hauler 4 | . 1 . . 2 . . . 1 . . Recycler 4 | . . . . 1 . . . 3 . . Operator 1 | . . . . . . . . 1 . . Watcher 4 | . 2 . . . . . . 2 . . Swarmer 21 | . 2 . . 3 . . 4 9 . 3 Grunt 36 | . 4 . . 5 . . 3 24 . . Brawler 1 | . . . . . . . . 1 . . Sentry 8 | . . . . 4 . . . 3 . 1 Specialist 1 | . . . . . . . 1 . . . Hunter 5 | . . . . 1 . . . 4 . . Programmer 11 | . . . . 3 . . . 8 . . Heavy 1 | . . . . . . . 1 . . . Subdweller 6 | . . 6 . . . . . . . . Scientist 1 | . . . 1 . . . . . . . Scrapper 3 | . . . 3 . . . . . . . Zionite 1 | . . . . 1 . . . . . . Best Kill Streak 8 | . 6 2 2 8 . . 7 8 . 3 Combat Bots Only 8 | . 4 2 2 5 . . 7 8 . 3 Max Kills in Single Turn 3 | . 1 1 1 3 . . 1 2 . 2 Gunslinging 1 | . . . . . . . . 1 . . Exploded 2 | . . . . 1 . . . 2 . 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Sub Rec Fac Was Fac DSF Fac Was Fac Hostile Shots Fired 843 | . 59 42 20 225 1 . 46 383 8 59 Missed 237 | . 10 15 2 68 1 . 15 107 2 17 Hits 606 | . 49 27 18 157 . . 31 276 6 42 Melee 6 | . . . . . . . . . 6 . Projectile 600 | . 49 27 18 157 . . 31 276 . 42 Critical Strikes 25 | . . . 4 1 . . 1 16 3 . Damage Taken 10836 | . 550 664 424 1745 . . 816 5464 280 893 Core 1676 | . 59 39 124 305 . . 142 758 87 162 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 8 | . . . . 8 . . . . . . Regen/Repaired (Parts) 3025 | . . . . 761 144 19 121 1852 . 128 Core Remaining (%) 52 | 100 . . 11 . . . 47 . . . Volleys Fired 342 | . 37 30 19 74 . . 18 147 . 17 Largest 4 | . 2 2 2 3 . . 3 4 . 2 Hottest 411 | . 70 110 147 259 . . 249 411 . 127 Shots Fired 794 | . 73 59 29 190 . . 50 375 . 18 Gun 396 | . 48 6 8 77 . . . 240 . 17 Cannon 389 | . 25 53 21 113 . . 50 127 . . Launcher 9 | . . . . . . . . 8 . 1 Special . | . . . . . . . . . . . Kinetic 359 | . 49 41 11 101 . . 34 123 . . Thermal 374 | . 24 18 18 89 . . . 208 . 17 Explosive 3 | . . . . . . . . 3 . . Electromagnetic 58 | . . . . . . . 16 41 . 1 Robot Hit Streak 14 | . 9 12 8 12 . . 9 14 . 9 Robot Miss Streak 10 | . 5 2 1 5 . . 3 10 . 2 Penetration Max 1 | . . . . . . . . 1 . . Secondary Targets 3 | . . . . . . . . 3 . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . Shots Hit Robots 458 | . 39 37 23 108 . . 31 209 . 11 Core Hits 229 | . 15 12 7 64 . . 16 108 . 7 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 1 . . 1 Critical Strikes 12 | . 2 2 . 1 . . 1 5 . 1 Burn 4 | . . . . . . . . 4 . . Destroy 2 | . . . . . . . 1 . . 1 Blast 6 | . 2 2 . 1 . . . 1 . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 14356 | . 636 670 543 3273 . . 1198 7694 . 342 Guns 5050 | . 328 68 152 1067 . . . 3150 . 285 Cannons 7277 | . 308 602 391 2169 . . 1158 2649 . . Explosions 2020 | . . . . 37 . . 40 1886 . 57 Melee . | . . . . . . . . . . . Ramming 9 | . . . . . . . . 9 . . Kinetic 4965 | . 491 468 109 1512 . . 803 1582 . . Thermal 7328 | . 145 202 434 1761 . . 40 4461 . 285 Explosive 517 | . . . . . . . . 517 . . Electromagnetic 1537 | . . . . . . . 355 1125 . 57 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 48 | . 2 2 2 1 1 1 1 23 48 48 Average Corruption 10 | . 1 2 2 1 1 1 1 11 35 48 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 145 | . 5 6 14 . . . 4 68 22 26 Message Errors 29 | . 1 1 2 . . . 2 16 4 3 Matter Fused 32 | . 1 1 5 . . . . 13 5 7 Heat Flow Errors 19 | . 1 2 . . . . 1 13 1 1 Energy Discharges 12 | . 1 . 3 . . . 1 6 1 . Parts Rejected 2 | . . . . . . . . 2 . . Parts Fused 1 | . . . 1 . . . . . . . Data Loss (minor) 14 | . . . 3 . . . . 7 1 3 Data Loss (major) 4 | . . 1 . . . . . 2 . 1 Misfires 3 | . . . . . . . . 1 . 2 Alerts 4 | . 1 . . . . . . 1 . 2 Misdirections 15 | . . . . . . . . . 10 5 Weapon Failures 10 | . . 1 . . . . . 7 . 2 Overload Shots 4 | . . . . . . . . 4 . . Overflow Damage 182 | . . . 15 58 . . . 109 . . Projectiles 149 | . . . 15 58 . . . 76 . . Explosions 33 | . . . . . . . . 33 . . Melee . | . . . . . . . . . . . Knockbacks 28 | . 4 4 . 9 . . 8 3 . . Impact . | . . . . . . . . . . . Kinetic 27 | . 4 4 . 9 . . 7 3 . . Secondary 1 | . . . . . . . 1 . . . Self-Inflicted Damage 232 | . . . . . . . . 201 . 31 Shots 6 | . . . . . . . . 5 . 1 Rammed 1 | . . . 1 . . . . . . . Targets Rammed 2 | . . . 1 . . . . 1 . . Kicked 1 | . . . . . . . . 1 . . Crushed . | . . . . . . . . . . . Highest Temperature 518 | . 255 256 518 444 . . 261 344 155 72 Average Temperature 109 | . 58 110 178 129 . . 108 78 90 35 Received Heat Transfer 2575 | . 231 66 316 591 . . 162 1065 . 144 Effects 20 | . . . 8 7 . . 2 3 . . Shutdowns 2 | . . . 1 1 . . . . . . Energy Bleed 7 | . . . 2 3 . . 2 . . . Interference 6 | . . . 1 2 . . . 3 . . Short Circuit 2 | . . . 2 . . . . . . . Damage (minor) 3 | . . . 2 1 . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . . 2 . . Robots Corrupted 6 | . . . . . . . 1 5 . . Combat Hostiles 6 | . . . . . . . 1 5 . . Parts Fried 4 | . . . . . . . 1 3 . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 14 | . . . 1 5 . . . 8 . . Heat Transferred 8613 | . 325 335 599 2856 . . 50 4041 . 407 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 5 | . . . . 1 . . 1 3 . . Alert | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Was Fac DSF Fac Was Fac Maximum Alert Level 4 | . . . . 1 . . . 4 2 1 Low Security (%) 65 | 100 100 . 100 53 100 100 100 52 . 40 Level 1 18 | . . . . 46 . . . 7 73 59 Level 2 2 | . . . . . . . . 5 26 . Level 3 8 | . . . . . . . . 22 . . Level 4 4 | . . . . . . . . 12 . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . Peak Influence 1221 | . 70 . 7 278 95 31 194 1221 425 251 Initial 425 | . . . . 50 95 31 . 101 425 213 Average 223 | . 21 . . 123 73 7 105 436 365 201 Influence Increases 3088 | . 195 . 18 702 . . 255 1780 . 138 Destroy 0b10 Robot/C 1680 | . 120 . . 320 . . 180 980 . 80 Destroy 0b10 Robot/NC 150 | . 15 . . 75 . . 5 50 . 5 Destroy Leader 366 | . 36 . . 94 . . 20 196 . 20 Successful Hack 108 | . 24 . 18 17 . . . 46 . 3 Disable Machine 195 | . . . . 45 . . . 135 . 15 Anti-Garrison Action 150 | . . . . . . . . 150 . . Destroy Structure 224 | . . . . 41 . . 5 178 . . Advance Influence 50 | . . . . 50 . . . . . . Lose Combat Pursuer 165 | . . . . 60 . . 45 45 . 15 Influence Decreases 2947 | . 195 . 18 428 229 45 61 759 910 302 Entered New Map 1168 | . . . . . 179 14 . 93 790 92 Time Decay 1468 | . 185 . 18 408 50 31 . 496 110 170 Lost Part 270 | . 10 . . 20 . . 20 170 10 40 Lost Ally 41 | . . . . . . . 41 . . . Squads Dispatched 18 | . . . . 3 . . 1 12 . 2 Investigation 3 | . . . . . . . . 3 . . Extermination 7 | . . . . 2 . . . 4 . 1 Reinforcement 5 | . . . . 1 . . 1 2 . 1 Assault 3 | . . . . . . . . 3 . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Fac Was Fac DSF Fac Was Fac Distress Signals 3 | . 1 . . 1 . . . 1 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 146 | . 13 9 3 24 6 . 10 60 11 10 Peak Tracking Total 7 | . 6 3 3 4 5 . 7 5 6 5 Tactical Retreats 11 | . . . . 3 2 . 2 2 1 1 Traps | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Was Fac DSF Fac Was Fac Traps Triggered 15 | . 3 2 . 3 . . 2 5 . . Indirectly 2 | . . . . . . . . 2 . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Sub Rec Fac Was Fac DSF Fac Was Fac Machines Disabled 15 | . . 1 . 3 . . . 10 . 1 Max in Single Turn 3 | . . 1 . 1 . . . 3 . 1 Garrison Access 1 | . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Fac Was Fac DSF Fac Was Fac Machines Accessed 27 | . 5 . 6 4 . 1 . 8 . 3 Terminals 19 | . 5 . 4 2 . 1 . 5 . 2 Fabricators 1 | . . . . . . . . 1 . . Repair Stations 3 | . . . . 1 . . . 2 . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 Garrison Access 1 | . . . . 1 . . . . . . Total Hacks 107 | . 20 . 18 10 . 4 . 48 . 7 Successful 63 | . 15 . 12 4 . 1 . 30 . 1 Failed 43 | . 5 . 6 6 . 3 . 17 . 6 Catastrophic 5 | . . . 2 1 . . . 1 . 1 Database Lockouts 1 | . . . . . . . . 1 . . Manual 77 | . 17 . 13 6 . . . 35 . 6 Terminals 85 | . 20 . 13 6 . 4 . 36 . 6 Fabricators 5 | . . . . . . . . 5 . . Repair Stations 9 | . . . . 2 . . . 7 . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 Garrison Access 2 | . . . . 2 . . . . . . Terminal Hacks 24 | . 7 . 5 2 . 1 . 9 . . Record 3 | . . . 3 . . . . . . . Robot Analysis 6 | . 3 . . . . . . 3 . . Prototype ID Bank 2 | . 1 . . . . . . 1 . . Open DSF 1 | . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . 1 . . Terminal Index 2 | . 2 . . . . . . . . . Alert Level 1 | . . . . . . . . 1 . . Locate Traps 2 | . 1 . . . . . . 1 . . Hauler Manifests 2 | . . . . 1 . . . 1 . . Zone Layout 2 | . . . . 1 . . . 1 . . Release Object 2 | . . . 2 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 6 | . . . . 1 . . . 5 . . Scan Component 3 | . . . . 1 . . . 2 . . Repair 2 | . . . . . . . . 2 . . Refit 1 | . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . 1 Retrieve Study 1 | . . . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 32 | . 8 . 7 1 . . . 16 . . Terminals 30 | . 8 . 7 1 . . . 14 . . Assimilate 2 | . . . . . . . . 2 . . Botnet 12 | . 3 . 3 1 . . . 5 . . Disrupt 1 | . . . . . . . . 1 . . Operators 1 | . . . . . . . . 1 . . Skim 14 | . 5 . 4 . . . . 5 . . Fabricators 1 | . . . . . . . . 1 . . Haulers 1 | . . . . . . . . 1 . . Repair Stations 1 | . . . . . . . . 1 . . Mechanics 1 | . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . Used . | . . . . . . . . . . . Hacking Detections 20 | . 4 . 4 4 . 1 . 6 . 1 Full Trace Events 2 | . . . 1 . . . . 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . 1 Parts Repaired 2 | . . . . . . . . 2 . . Time 66 | . . . . . . . . 66 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Sub Rec Fac Was Fac DSF Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Sub Rec Fac Was Fac DSF Fac Was Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . . . 9 9 9 Total Orders 2 | . . . . . . . 2 . . . EXPLORE 2 | . . . . . . . 2 . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Was Fac DSF Fac Was Fac Active Infowar (turns) 2824 | . 561 506 163 708 . 74 13 416 217 166 Sensors 915 | . . . . 574 . . . 341 . . A.S.S. 167 | . . . . . . . . . 1 166 Structural 1230 | . 561 506 163 . . . . . . . Machine Analysis 136 | . . . . 136 . . . . . . Cloaking 87 | . . . . . . 74 13 . . . Jamming 292 | . . . . . . . . 75 217 . Robot Analysis Total 6 | . 3 . . . . . . 3 . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 10 | . . . . . . . 10 . . . Drone Recoveries 2 | . . . . . . . 2 . . . Exploration | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Sub Rec Fac Was Fac DSF Fac Was Fac Turns Passed 7234 | 2 627 506 963 1466 103 160 275 2547 230 355 Spaces Moved 3969 | 2 289 207 579 804 122 158 196 1152 203 257 Core 60 | . . . 60 . . . . . . . Treads 1421 | . 168 193 93 566 . . . 401 . . Legs 1296 | 2 121 . 34 238 122 158 196 425 . . Wheels 406 | . . 14 392 . . . . . . . Hover 485 | . . . . . . . . 281 . 204 Flight 301 | . . . . . . . . 45 203 53 Fastest Speed 71 | 120 120 110 100 71 80 80 80 77 106 106 Average Speed 125 | 120 167 189 131 121 80 95 86 124 106 119 Slowest Speed 386 | 120 320 240 250 208 80 122 122 386 106 155 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . 1 . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . Exploration Rate (%) 41 | 3 46 22 76 15 78 3 94 29 79 10 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 3 | . 1 1 . . . 1 . . . . Unknown Exits Taken 2 | 1 . . 1 . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 8 | . . 4 . 1 . . . 3 . . Terrain Destroyed 140 | . . 4 . 40 . . 5 91 . . Melee . | . . . . . . . . . . . Projectile 73 | . . 4 . 31 . . 3 35 . . AOE 66 | . . . . 9 . . 2 55 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Fac Was Fac DSF Fac Was Fac Total 5562 | 1 358 254 762 1151 127 166 272 1961 218 292 Wait 1000 | . 7 4 127 235 4 . 22 591 10 . Move 3960 | 1 288 206 578 804 121 158 195 1152 200 257 Hop 1 | . . . . . . . . . 1 . Pick Up 87 | . 9 6 12 14 2 6 14 18 2 4 Fast Attach 20 | . 1 1 2 2 . . . 13 . 1 Attach 36 | . 4 . 4 7 . . 1 13 1 6 Detach 7 | . . . . . . . . 3 1 3 Swap 33 | . 7 7 2 7 . 2 2 6 . . Drop 64 | . 5 . 17 8 . . 12 16 3 3 Fire 342 | . 37 30 19 74 . . 18 147 . 17 Melee . | . . . . . . . . . . . Ram 1 | . . . . . . . . . . 1 Kick 1 | . . . . . . . . 1 . . Crush 1 | . . . 1 . . . . . . . Escape Stasis 5 | . . . . . . . 5 . . . Rewire 1 | . . . . . . . . 1 . . Trap . | . . . . . . . . . . . Miscellaneous 3 | . . . . . . . 3 . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / Min / *Sub) -10/Subcaves (discovered 3 exits: Mat x2 / *Rec) -8/Recycling -6/Factory -6/Waste -6/Factory -6/DSF -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 158 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 440 | -10/Materials | Learned 2 Storage zone layouts 481 | -10/Materials | Identified exit to Materials 513 | -10/Materials | Learned Storage terminal intel 533 | -10/Materials | Learned 2 Mines zone layouts 542 | -10/Materials | Learned Storage terminal intel 543 | -10/Materials | Learned location of 2 exits from Subcaves 545 | -10/Materials | Identified exit to Mines 545 | -10/Materials | Identified exit to Subcaves 574 | -10/Materials | Learned 4 Recycling zone layouts 630 | -10/Materials | Entered Subcaves 631 | -10/Subcaves | Identified exit to Materials 632 | -10/Subcaves | Identified exit to Recycling 847 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1136 | -10/Subcaves | Entered Recycling 1137 | -8/Recycling | Met a Zionite searching for Scraptown 1279 | -8/Recycling | Scanned before Scraplab entrance 1288 | -8/Recycling | Angered Scraplab inhabitants 1330 | -8/Recycling | Core integrity fell below 50% 1372 | -8/Recycling | Core integrity fell below 20% 1391 | -8/Recycling | Found Prototype Device 1391 | -8/Recycling | Identified Scrap Engine 1787 | -8/Recycling | Build established: Construct 2051 | -8/Recycling | Discovered new exit (range 13) 2099 | -8/Recycling | Entered Factory 2099 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x3, Weapon x2 3028 | -6/Factory | Discovered new exit (range 7) 3095 | -6/Factory | Identified exit to Lower Caves 3565 | -6/Factory | Sucked down chute 3565 | -6/Factory | Entered Waste 3570 | -6/Waste | Spotted C-40 Crusher 3571 | -6/Waste | Spotted C-40 Crusher 3577 | -6/Waste | Spotted C-40 Crusher 3581 | -6/Waste | Spotted C-40 Crusher 3627 | -6/Waste | Spotted C-40 Crusher 3645 | -6/Waste | Spotted C-40 Crusher 3656 | -6/Waste | Discovered new exit (range 16) 3668 | -6/Waste | Entered Factory 3828 | -6/Factory | Identified exit to DSF 3828 | -6/Factory | Entered DSF 3857 | -6/DSF | Discovered new exit (range 30) 3869 | -6/DSF | Additional patrols routed to DSF 3924 | -6/DSF | Found Prototype Device 3971 | -6/DSF | Crushed by falling debris 3971 | -6/DSF | Core integrity fell below 50% 3977 | -6/DSF | Lost 6 allies 3982 | -6/DSF | Sterilization system engaged 3994 | -6/DSF | Destroyed 7 combat bots 4002 | -6/DSF | Ambient heat levels rising (+10) 4017 | -6/DSF | Ambient heat levels rising (+10) 4032 | -6/DSF | Ambient heat levels rising (+10) 4047 | -6/DSF | Ambient heat levels rising (+10) 4062 | -6/DSF | Ambient heat levels rising (+10) 4077 | -6/DSF | Ambient heat levels rising (+10) 4092 | -6/DSF | Ambient heat levels rising (+10) 4103 | -6/DSF | Entered Factory 4103 | -5/Factory | Evolved 2 slots: Utility x2 4579 | -5/Factory | Build established: Hacker-Construct 4738 | -5/Factory | Repaired Imp. Cooling System 5072 | -5/Factory | Central database locked down 5201 | -5/Factory | Repaired Imp. Cooling System 5452 | -5/Factory | System corruption reached 10% 5488 | -5/Factory | Lost 3 parts (1p2w) 5502 | -5/Factory | Destroyed 8 combat bots 5629 | -5/Factory | Garrison activated, responded to threat 6068 | -5/Factory | Core integrity fell below 50% 6069 | -5/Factory | Build established: Gunner 6165 | -5/Factory | Lost 3 parts (1p1n1w) 6203 | -5/Factory | First assault squad dispatched 6609 | -5/Factory | Lost 3 parts (1u2w) 6650 | -5/Factory | Sucked down chute 6650 | -5/Factory | Entered Waste 6652 | -5/Waste | Identified Active Sensor Suite 6665 | -5/Waste | EMP discharged 6665 | -5/Waste | System corruption reached 30% 6666 | -5/Waste | Spotted C-40 Crusher 6702 | -5/Waste | Spotted C-40 Crusher 6705 | -5/Waste | Spotted C-40 Crusher 6707 | -5/Waste | Spotted C-40 Crusher 6708 | -5/Waste | Spotted C-40 Crusher 6717 | -5/Waste | Spotted C-40 Crusher 6722 | -5/Waste | Core integrity fell below 20% 6722 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6765 | -5/Waste | EMP discharged 6789 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6838 | -5/Waste | Discovered new exit (range 10) 6865 | -5/Waste | EMP discharged 6867 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6880 | -5/Waste | Entered Factory 7005 | -5/Factory | Lost 4 parts (2n2w) 7235 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07150_ K-01 Serf cleans the Terminal. 07153_ R-10 Processor collects Lgt. Ion Engine. 07154_ K-01 Serf cleans the Terminal. 07157_ R-10 Processor collects Terrain Scan Processor. 07168_ Dropped F-cell Engine. 07168_ Dropped Power Amplifier. 07173_ R-10 Processor collects Power Amplifier. 07175_ System corrupted: Component data lost. 07178_ R-10 Processor collects F-cell Engine. 07181_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F015. 07182_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 3C. 07182_ K-01 Serf cleans the Nuclear Reactor. 07191_ GT72OYV#5N0 07222_ System corrupted: Matter fused (-7). 07226_ Slug penetrates Wall. 07229_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ??????????????? | | ?????????????????????????w #?????????????? | | ????????????????????????? T?????????????? | | ?????????????????????????? ?????????????? | | ?????????????????????????? #?????????????? | | ??????????????????????????? #?????????????? | | ??????????????????????????? #?????????????? | | ?????????###???????????????# #?????????????? | | ?????????# ?????????????# ###########???? | | ?????????# A??????????# ???? | | ?????????# ?????????# ???? | | ?????????# [ ######## ??? | | ?????????# / ??? | | ?????????# #####g k ?? | | ?????????# ??????# Y R ?? | | ?????????# ????????# ?? | | ?????????# ??????????# ######+######### #??#### | | ?????????# ????????????# # #?# #??# | | ?????????#??????????????# # #?# #??# "" | | ????????????????????????#@# k #?# #??# "" | | ????????????????????????# # = ### #### "" | | ???????????????????????? + + + | | ????????????????????????### """" "" # # "" | | ??????????????????????????# """" "" # # "" | | ??????????????????????????# """" """ + + "" | | ??????????????????????????#!k"""" """ ### #### | | ??????????????????????????# ?"""" """ *#?# #??# "" | | ??????????????????????????#??"""" #? ### "" | | ??????????????????????????????? k + + "" | | ??????????????????????????????########### ### | | ???????????????????????????????########### #??# "" | | ???????????????????????????????? #??# "" | | ?????????????????????????????????? #??# "" | | ????????????????????????????R?R????? #??# | | ??????????????????????????????????????# #??##/# | | ??????????????????????????????????????# ##### # | | ??????????????????????????????????????# | | ??????????????????????????????????????# ##+####### | | ????????????????????????????????????????? ?????? | | ????????????????????????????????????????? ?????? | | ????????????????????????????????????????# ????? | | ????????????????????????????????????????# ????? | | ????????????????????????????????????????# ???? | | ????????????????????????????????????????# ???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 124 Coolant Potential 50 Energy Generation 30 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 2 Additional Mass Support 9 Armor Coverage 225 Resistance: EM 25 Evasion (%) 59 Targeting Accuracy 8 Recoil Reduction 3 Particle Charging 20 Salvage Targeting 4 Offensive Hacking 14 Defensive Hacking 28 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Cooling System | 20% | -5/Factory Imp. Cooling System | 70% | -5/Factory Studied --------- Wave Gun | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafiberImpactMask Manual? 0 Play Time 01:17:19 Cumulative 166.6 hours Start 2026.01.16 @ 08:54:21 End 2026.01.16 @ 10:58:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 189 Rogue 174 Adventurer 15 Explorer 0 Win Type - Total 9 Types 3/0/3/1/0/0/1/0/0/1 Lore% 55 Gallery% 70 Achievement% 53 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: be5a19a0-ae95-463b-a1c6-33c43444fe74