Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.18 @ 16:12:49

Player: Bulbasornado

Result: Destroyed by M Guard with Hellfire Missile Launcher

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (32)       6400
Robots Destroyed (112)     560
Value Destroyed (3008)     3008
Prototype IDs (119)        2380
Alien Tech Used (2)        400
Bonus (13170)              13170
              TOTAL SCORE: 30418

 Bonus
-------
Triggered Max Security     1000
High Alert Combat Kills    20
Follower Combat Kills      1742
Network Hubs Disabled      600
Aligned with FarCom        300
Met Data Miner             300
Met Zhirov                 300
Built Enhanced Grunts      300
A7 Reached Mainframe       300
Acquired SGEMP             2000
Delivered SGEMP            2000
Met MAIN.C                 5000
Friendly Fire              -692

 Cogmind 
---------
Core Integrity             0/1600
Matter                     84/300
Energy                     99/100
System Corruption          8%
Temperature                Cool (9)
Movement                   Core (50)
Location                   -1/Command

 Parts 
-------
>          --- POWER (1) --------
               (None)
>          --- PROPULSION (8) ---
               (None)
>          --- UTILITY (14) -----
  Improved Propulsion Shielding
>          --- WEAPON (2) -------
               (None)
>          --- INVENTORY (5) ----
    Medium Matter Pod (0)
           Disruptor Cannon

 Peak State 
------------
>              --- POWER ------------
         Light Quantum Reactor
>              --- PROPULSION -------
               Field Propulsion Drive
               Field Propulsion Drive
        Cooled Nuclear Pulse Thruster
               Field Propulsion Array
               Field Propulsion Array
               Q-thruster
>              --- UTILITY ----------
      Advanced Trap Scanner
      Advanced Terrain Scan Processor
      Advanced Weapon Cycler
  Experimental Reaction Control System
      Improved Phase Shifter
      Improved Propulsion Shielding
               Graphene Brace
      Advanced Force Field
      Advanced Hacking Suite
      Advanced Hacking Suite
      Advanced Hacking Suite
      Improved System Shield
      Improved System Shield
      Advanced System Shield
>              --- WEAPON -----------
               Fusion Bomb Launcher
               Ripper
>              --- INVENTORY --------
         Light Quantum Reactor
      Improved Propulsion Shielding
      Improved Propulsion Shielding
      Advanced Component Analysis Suite
[Rating: 166]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
  Power Core               Neutrino Core
  Reactor                  Antimatter Reactor
Propulsion                 Improved Treads
  Treads                   Improved Treads
  Leg                      Biometal Leg
  Hover Unit               Backup Propulsion III
  Flight Unit              Cesium-ion Thruster
Utility                    Advanced Hacking Suite
  Device                   Heat Sink
  Storage                  Large Storage Unit
  Processor                Advanced Terrain Scan Processor
  Hackware                 Advanced Hacking Suite
  Protection               Improved Propulsion Shielding
Weapon                     Beam Cannon
  Energy Gun               Medium Laser
  Energy Cannon            Beam Cannon
  Ballistic Gun            Gauss Rifle
  Ballistic Cannon         Hardcell Cannon
  Launcher                 Fusion Bomb Launcher
  Special Weapon           Remote Datajack
  Impact Weapon            Maul
  Slashing Weapon          Ripper
  Piercing Weapon          Spear
  Special Melee Weapon     Improved Datajack

 Build                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -2  -2  -1  -1  
-------                    Run  | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Res Tes Acc Com 
Slots Evolved              18   | .   .   .   .   .   4   2   .   .   .   .   2   .   .   2   .   .   .   .   .   .   2   .   .   .   .   .   .   2   2   .   2   .   
  Power                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               6    | .   .   .   .   .   1   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   2   .   
  Utility                  12   | .   .   .   .   .   3   1   .   .   .   .   2   .   .   1   .   .   .   .   .   .   2   .   .   .   .   .   .   1   2   .   .   .   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             334  | 7   30  1   5   3   50  30  1   .   5   5   9   7   4   6   11  9   15  8   11  3   18  4   30  2   1   4   1   17  17  4   9   7   
  Power                    31   | 1   6   1   1   .   4   2   .   .   .   .   .   2   .   .   2   .   1   .   1   .   1   .   3   .   .   1   .   1   3   .   1   .   
    Engine                 15   | 1   6   1   1   .   4   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Reactor                15   | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   2   .   .   .   1   .   1   .   3   .   .   1   .   1   3   .   1   .   
  Propulsion               71   | 2   8   .   .   1   9   7   .   .   .   1   .   3   2   1   .   3   3   .   .   .   3   .   13  .   .   .   .   5   6   1   2   1   
    Treads                 19   | 2   8   .   .   1   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   
    Leg                    3    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   
    Wheel                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   
    Flight                 42   | .   .   .   .   .   3   7   .   .   .   1   .   2   2   1   .   3   2   .   .   .   3   .   7   .   .   .   .   3   4   1   2   1   
  Utility                  161  | 2   7   .   2   2   27  17  .   .   2   4   7   2   2   5   4   2   7   5   7   3   9   2   10  1   1   3   1   8   6   2   5   6   
    Device                 72   | 1   4   .   2   2   7   7   .   .   .   1   2   1   1   4   4   1   3   .   1   2   7   1   6   1   .   1   1   4   2   1   3   2   
    Storage                15   | 1   2   .   .   .   4   4   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   
    Processor              16   | .   1   .   .   .   6   .   .   .   1   .   2   .   .   .   .   .   1   .   1   .   .   1   1   .   .   .   .   1   1   .   .   .   
    Hackware               27   | .   .   .   .   .   3   5   .   .   .   .   2   .   1   1   .   .   1   .   3   1   1   .   1   .   .   1   .   2   3   .   1   1   
    Protection             31   | .   .   .   .   .   7   1   .   .   .   2   1   1   .   .   .   1   2   5   2   .   1   .   1   .   1   1   .   1   .   1   1   2   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   71   | 2   9   .   2   .   10  4   1   .   3   .   2   .   .   .   5   4   4   3   3   .   5   2   4   1   .   .   .   3   2   1   1   .   
    Energy Gun             7    | 1   2   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   1   .   .   .   1   .   .   .   .   
    Energy Cannon          12   | .   7   .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   
    Ballistic Gun          13   | 1   .   .   .   .   6   .   .   .   .   .   .   .   .   .   1   .   2   1   .   .   .   .   .   .   .   .   .   1   1   .   .   .   
    Ballistic Cannon       2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   
    Launcher               4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   1   1   .   
    Special Weapon         1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          4    | .   .   .   .   .   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        9    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   .   .   3   1   1   .   .   .   .   1   .   .   .   .   
    Piercing Weapon        8    | .   .   .   .   .   .   2   .   .   2   .   1   .   .   .   1   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   11   | .   .   .   1   .   .   .   1   .   1   .   1   .   .   .   2   1   .   .   3   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  12   | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   3   1   .   .   .   .   .   .   1   .   2   1   2   1   .   
Parts Lost                 47   | .   2   .   .   .   4   1   .   .   2   3   .   .   .   .   .   1   3   .   .   .   .   .   15  .   1   .   .   3   .   1   1   10  
  Power                    6    | .   1   .   .   .   1   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   
  Propulsion               12   | .   .   .   .   .   .   .   .   .   1   2   .   .   .   .   .   .   2   .   .   .   .   .   5   .   .   .   .   .   .   1   .   1   
  Utility                  22   | .   .   .   .   .   3   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   6   .   1   .   .   2   .   .   1   7   
  Weapon                   7    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   3   .   .   .   .   1   .   .   .   1   
  Highest Loss Streak      9    | .   2   .   .   .   2   1   .   .   2   3   .   .   .   .   .   1   2   .   .   .   .   .   9   .   1   .   .   3   .   1   1   9   
  To Critical Strikes      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     93   | .   98  100 100 100 92  99  100 100 96  53  80  92  90  91  91  91  88  87  88  88  87  89  75  83  88  89  89  83  82  90  90  85  
  Engine                   7    | .   13  14  14  14  9   6   7   7   7   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reactor                  1    | .   .   .   .   .   .   .   .   .   .   .   .   5   6   5   5   5   2   .   3   5   5   5   2   5   5   5   5   4   4   4   4   3   
  Treads                   13   | .   27  28  28  28  25  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Flight                   10   | .   .   .   .   .   .   29  30  30  30  12  13  19  17  20  23  22  17  17  17  17  14  15  7   15  15  15  15  14  13  17  23  22  
  Device                   11   | .   13  14  14  14  8   1   .   .   .   3   4   11  10  16  14  15  12  5   1   5   10  11  12  17  21  24  26  22  22  20  19  21  
  Storage                  7    | .   14  14  14  14  10  6   7   7   9   8   6   5   .   .   .   .   .   .   .   .   .   .   1   5   5   5   5   .   .   .   .   .   
  Processor                3    | .   .   .   .   .   7   1   .   .   2   7   16  14  13  6   5   5   6   5   5   5   5   8   6   5   5   5   5   7   4   4   4   3   
  Hackware                 15   | .   .   .   .   .   .   33  30  30  22  9   19  20  22  27  29  29  29  29  33  40  36  36  29  26  22  21  21  23  28  32  28  23  
  Protection               2    | .   .   .   .   .   11  .   7   7   7   5   2   .   6   .   .   1   2   10  10  .   3   .   .   .   3   2   .   .   .   2   4   3   
  Energy Gun               1    | .   12  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   2   5   5   5   1   .   .   .   .   
  Energy Cannon            8    | .   13  28  25  28  4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Ballistic Gun            2    | .   .   .   .   .   11  .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   1   3   1   .   .   
  Slashing Weapon          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   5   5   4   5   3   5   5   5   5   3   4   4   4   3   
  Piercing Weapon          1    | .   .   .   .   .   .   5   9   7   13  4   5   6   6   5   4   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Special Melee Weapon     1    | .   .   .   2   .   .   .   4   7   1   .   5   6   6   5   4   5   5   5   5   5   5   5   1   .   .   .   .   .   .   .   .   .   
Peak Build Rating          166  | 7   11  11  18  20  34  51  51  51  54  51  63  86  78  89  93  93  92  108 111 111 120 119 119 113 113 115 115 126 146 146 163 166 
  Average Rating           52   | 5   8   11  12  11  25  41  51  50  50  32  58  82  72  84  86  87  86  100 109 103 114 115 86  106 111 113 113 119 131 144 153 154 
  On Entrance              77   | .   7   11  11  12  11  32  51  51  51  51  36  63  78  75  88  88  84  92  103 111 103 114 114 102 113 112 115 113 121 146 142 163 
Naked Turns                9    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   9   
Heaviest Build             56   | 13  32  32  30  30  53  16  12  11  16  15  11  25  25  24  26  26  29  34  36  36  33  23  28  33  36  36  34  34  34  45  55  56  
  Greatest Support         80   | 40  46  46  46  46  66  22  22  22  22  17  13  27  29  34  34  36  36  36  36  36  36  36  42  37  37  37  37  45  80  46  61  61  
  Greatest Overweight (x)  5    | .   5   .   .   .   .   3   .   .   3   1   .   1   2   .   .   1   2   .   .   .   1   .   4   .   .   .   .   .   1   .   .   .   
  Average Overweight (x)   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 15   | 8   15  15  15  15  15  8   8   8   8   8   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   
  Average Capacity         9    | 7   10  15  15  15  14  7   8   8   8   6   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   
  Most Carried             15   | 4   15  15  15  15  15  8   8   8   8   8   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   
  Average Carried          9    | 2   9   15  14  14  14  7   8   7   6   5   4   4   4   4   4   5   4   4   4   5   4   4   4   4   4   4   4   4   4   4   3   4   
  Final Capacity           15   | 8   15  15  15  15  8   8   8   8   8   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   
  Final Carried            15   | 4   15  15  15  15  8   8   8   8   6   4   5   5   5   5   5   5   5   5   5   5   5   4   5   4   5   5   4   4   5   4   4   2   

 Class Distribution 
--------------------
 39% | Mutant
 14% | Wizard-Scout
  9% | Scavenger-Mutant
  9% | Hacker-Sprinter
  7% | Wizard-Ninja
  6% | Wizard-Mutant
  5% | Hacker-Scout
  4% | Hacker-Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
           Mutant | -10/Mines
           Mutant | -10/Exiles
           Mutant | -9/Mines
 Scavenger-Mutant | -8/Materials
  Hacker-Sprinter | -7/Factory
  Hacker-Sprinter | -7/Lower Caves
  Hacker-Sprinter | -7/Lower Caves
    Hacker-Mutant | -7/Data Miner
           Mutant | -6/Proximity Caves
     Hacker-Scout | -6/Factory
     Hacker-Scout | -6/Waste
     Hacker-Scout | -6/Factory
     Wizard-Ninja | -5/Factory
     Wizard-Ninja | -5/Waste
     Wizard-Ninja | -5/Factory
    Wizard-Mutant | -5/Extension
    Wizard-Mutant | -5/Cetus
    Wizard-Mutant | -5/Archives
     Wizard-Scout | -5/Hub_04(d)
     Wizard-Scout | -4/Factory
     Wizard-Ninja | -4/Waste
     Wizard-Ninja | -4/Factory
    Wizard-Mutant | -4/Upper Caves
    Hacker-Mutant | -4/Upper Caves
    Hacker-Mutant | -4/Zhirov
     Hacker-Scout | -3/Proximity Caves
     Wizard-Scout | -3/Research
     Wizard-Scout | -2/Research
     Wizard-Scout | -2/Testing
     Wizard-Scout | -1/Access
  Wizard-Sprinter | -1/Command

 Resources                      | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -3   -2   -2   -1   -1   
-----------                Run  | Yrd  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Fac  Was  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Res  Res  Tes  Acc  Com  
Matter Collected           4265 | 275  365  10   .    80   988  348  136  .    .    .    165  70   29   .    181  .    262  100  110  30   170  .    4    177  133  56   10   85   151  .    283  47   
  Remotely                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            5299 | 59   1053 45   .    86   1224 225  221  98   24   .    40   365  19   .    .    81   233  .    281  118  175  .    41   113  81   259  .    239  195  .    .    24   
  Parts                    254  | 6    46   7    .    4    84   5    1    1    .    .    4    8    4    .    .    6    9    .    22   3    12   .    7    .    1    4    .    14   4    .    .    2    
Haulers Intercepted        12   | .    2    .    .    .    5    1    .    .    .    .    .    .    .    .    .    1    .    .    .    1    1    .    .    .    .    .    .    1    .    .    .    .    
Recyclers Shooed           4    | .    .    .    .    .    2    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
Parts Field Recycled       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      5    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    1    2    .    .    .    .    .    .    
  Prevented                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -2  -2  -1  -1  
-------                    Run  | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Res Tes Acc Com 
Combat Hostiles Destroyed  51   | .   22  3   .   2   18  .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   3   .   .   .   .   2   .   .   .   .   
  Melee                    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
  Guns                     26   | .   15  .   .   .   10  .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Cannons                  20   | .   7   3   .   2   8   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  AOE                      3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   
Classes Destroyed          15   | 1   7   .   .   1   3   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   
  Worker                   5    | .   2   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Builder                  3    | .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Tunneler                 3    | 3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler                   12   | .   2   .   .   .   5   1   .   .   .   .   .   .   .   .   .   1   .   .   .   1   1   .   .   .   .   .   .   1   .   .   .   .   
  Recycler                 4    | .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Mechanic                 1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Operator                 18   | .   1   .   .   .   3   4   .   .   .   .   .   .   1   .   .   .   .   .   8   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Watcher                  13   | .   3   .   .   .   4   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   1   .   .   .   
  Swarmer                  18   | .   8   3   .   .   7   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Cutter                   4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   1   .   .   .   .   
  Grunt                    20   | .   14  .   .   1   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Brawler                  1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Sentry                   6    | .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hunter                   2    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Programmer               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Packrat                  3    | .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           10   | 2   10  3   .   2   5   2   .   .   1   .   1   .   1   .   .   1   1   .   4   1   2   .   2   .   .   .   .   1   1   .   .   1   
  Combat Bots Only         8    | .   8   3   .   2   4   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   
Max Kills in Single Turn   2    | 1   2   1   .   1   1   1   1   .   1   .   1   .   1   .   .   1   1   .   1   1   1   .   2   .   .   .   .   1   1   .   .   1   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
Uniques/NPCs Destroyed     1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Data Miner (-7/Data Miner)

 Combat                          | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -3   -2   -2   -1   -1   
--------                   Run   | Yrd  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Fac  Was  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Res  Res  Tes  Acc  Com  
Hostile Shots Fired        844   | .    122  8    .    5    113  7    6    1    5    62   2    .    18   .    .    17   57   .    .    7    34   .    73   6    22   .    5    49   39   64   17   105  
  Missed                   416   | .    36   .    .    1    36   3    5    1    3    29   .    .    9    .    .    13   28   .    .    4    20   .    43   2    17   .    5    15   31   46   15   54   
Damage Taken               9734  | .    868  63   .    102  901  377  17   .    89   528  29   .    60   .    .    264  497  12   .    55   204  .    1494 70   97   .    .    746  142  437  126  2556 
  Core                     3476  | .    177  .    .    .    84   183  .    .    10   325  13   .    26   .    .    18   51   .    .    .    76   .    476  15   .    .    .    270  27   118  .    1607 
  Absorbed by Shields      65    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    39   11   .    .    .    .    .    .    .    .    .    .    .    .    .    15   
  Redirected to Shielding  360   | .    .    .    .    .    .    22   .    .    30   32   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    30   34   212  
  Ignored by Resistances   53    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    53   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Regen/Repaired (Parts)   846   | .    256  .    .    .    2    26   .    .    .    .    .    .    173  .    .    37   .    .    .    .    187  .    107  .    .    .    .    35   .    .    .    23   
Core Remaining (%)         71    | 100  .    .    .    29   84   .    .    .    .    26   .    .    95   .    .    .    .    .    .    93   .    .    .    .    .    .    50   79   .    85   .    .    
Volleys Fired              277   | 7    83   3    .    7    116  10   .    .    .    .    .    .    .    .    .    .    19   .    .    .    .    .    2    1    .    .    .    13   3    1    .    12   
  Largest                  2     | 2    2    2    .    2    2    1    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    1    1    .    .    .    1    1    1    .    1    
  Hottest                  120   | 70   120  120  .    120  120  5    .    .    .    .    .    .    .    .    .    .    25   .    .    .    .    .    110  88   .    .    .    88   38   20   .    52   
Shots Fired                459   | 14   146  6    .    14   218  10   .    .    .    .    .    .    .    .    .    .    19   .    .    .    .    .    2    1    .    .    .    13   3    1    .    12   
  Gun                      282   | 14   104  .    .    .    128  .    .    .    .    .    .    .    .    .    .    .    19   .    .    .    .    .    .    1    .    .    .    13   3    .    .    .    
  Cannon                   154   | .    42   6    .    14   90   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    
  Launcher                 13    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    12   
  Special                  10    | .    .    .    .    .    .    10   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  186   | 7    22   .    .    .    128  .    .    .    .    .    .    .    .    .    .    .    19   .    .    .    .    .    1    .    .    .    .    6    3    .    .    .    
  Thermal                  249   | 7    124  6    .    14   90   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    7    .    .    .    .    
  Explosive                13    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    12   
  Electromagnetic          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
  Robot Hit Streak         15    | 8    14   2    .    5    15   9    .    .    .    .    .    .    .    .    .    .    7    .    .    .    .    .    .    .    .    .    .    5    .    .    .    14   
  Robot Miss Streak        5     | 1    5    1    .    1    5    2    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
  Penetration Max          1     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary Targets        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Shots Hit Robots           386   | 10   95   3    4    10   125  20   6    2    2    .    3    9    1    1    .    1    38   .    8    1    5    .    1    2    1    5    .    20   3    .    .    10   
  Core Hits                156   | 3    48   4    .    3    46   2    2    2    1    .    1    4    1    .    .    1    5    .    6    1    3    .    1    2    .    1    .    5    2    8    .    4    
  Critical Kills           2     | .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Critical Parts Destroyed 6     | .    1    .    .    .    2    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
  Critical Strikes         26    | 1    14   .    .    .    4    2    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    
    Burn                   14    | 1    13   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Meltdown               2     | .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Destroy                3     | .    1    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
    Smash                  3     | .    .    .    .    .    1    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Sever                  3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    
    Impale                 1     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Melee Attacks              404   | .    .    .    4    .    9    122  8    2    7    .    16   9    7    4    .    12   28   .    8    4    31   .    13   2    1    5    3    44   25   5    11   24   
  Impact                   69    | .    .    .    .    .    9    60   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 177   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    8    4    30   .    13   2    1    5    3    44   25   5    11   24   
  Piercing                 124   | .    .    .    .    .    .    62   8    2    6    .    15   9    7    3    .    12   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            59    | .    .    .    4    .    2    4    2    .    2    .    2    .    .    1    .    1    26   .    8    1    3    .    .    .    .    .    .    1    1    .    .    1    
    Combat Hostiles        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        1     | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           10949 | 126  1400 55   .    182  2647 694  279  83   86   .    104  555  33   .    .    68   277  .    879  95   283  .    412  148  78   425  .    831  156  220  .    833  
  Guns                     2866  | 126  948  .    .    .    1396 .    .    .    .    .    .    .    .    .    .    .    198  .    .    .    .    .    .    .    .    .    .    198  .    .    .    .    
  Cannons                  1654  | .    444  53   .    174  983  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosions               1343  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    376  .    .    .    .    .    .    220  .    747  
  Melee                    4929  | .    .    .    .    .    131  694  279  83   86   .    104  555  33   .    .    68   79   .    879  95   283  .    34   148  78   425  .    633  156  .    .    86   
  Ramming                  157   | .    8    2    .    8    137  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    
  Kinetic                  1838  | 54   190  .    .    .    1396 .    .    .    .    .    .    .    .    .    .    .    198  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Thermal                  3058  | 72   1202 53   .    174  983  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    376  .    .    .    .    198  .    .    .    .    
  Explosive                967   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    220  .    747  
  Electromagnetic          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   582   | .    .    .    .    .    131  451  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 2896  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    79   .    879  95   283  .    34   148  78   425  .    633  156  .    .    86   
  Piercing                 1451  | .    .    .    .    .    .    243  279  83   86   .    104  555  33   .    .    68   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         8     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    4    .    8    
  Average Corruption       4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    3    .    5    
  Corruption Purged        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Corruption Blocked       5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    .    .    .    .    .    .    .    .    .    
  Effects                  12    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    9    .    1    .    2    
    Message Errors         1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
    Matter Fused           3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    
    Heat Flow Errors       3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    
    Energy Discharges      3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    1    
    Data Loss (minor)      1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
    Alerts                 1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            1482  | .    10   .    .    .    132  339  160  .    .    .    .    49   .    .    .    .    .    .    118  .    .    .    230  .    66   282  .    62   34   .    .    .    
  Projectiles              31    | .    10   .    .    .    21   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosions               230   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    230  .    .    .    .    .    .    .    .    .    
  Melee                    1221  | .    .    .    .    .    111  339  160  .    .    .    .    49   .    .    .    .    .    .    118  .    .    .    .    .    66   282  .    62   34   .    .    .    
Knockbacks                 3     | .    .    .    .    .    2    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   3     | .    .    .    .    .    2    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      342   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    342  .    .    .    .    .    .    .    .    .    
  Shots                    5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    .    .    .    .    .    .    .    .    
  Rammed                   29    | .    6    1    .    2    19   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
Targets Rammed             32    | .    6    1    .    2    22   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
  Kicked                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  3     | .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        210   | .    153  30   .    75   210  8    2    .    2    .    .    .    5    .    .    10   6    .    .    .    .    .    36   39   .    .    .    210  .    .    90   66   
  Average Temperature      40    | .    32   15   .    33   59   3    2    .    2    .    .    .    5    .    .    2    2    .    .    .    .    .    24   24   .    .    .    97   .    .    40   22   
  Received Heat Transfer   1056  | .    348  .    .    9    261  .    .    .    .    36   .    .    12   .    .    .    69   .    .    27   9    .    27   9    .    .    .    51   36   18   .    144  
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           6     | .    .    .    .    .    1    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Fried              11    | .    .    .    .    .    1    10   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact Corruptions       14    | .    .    .    .    .    3    11   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              2     | .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             23    | 2    14   .    .    .    7    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Heat Transferred         7082  | 296  4107 111  .    370  1776 .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    200  .    .    .    .    222  .    .    .    .    
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -3   -2   -2   -1   -1   
-------                    Run  | Yrd  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Fac  Was  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Res  Res  Tes  Acc  Com  
Peak Influence             1770 | 15   324  172  .    81   386  477  .    .    .    .    266  74   114  76   51   143  225  225  341  764  382  90   425  .    .    .    .    564  287  1770 1112 873  
  Initial                  1100 | .    9    72   .    .    .    98   .    .    .    .    198  74   51   55   26   .    29   102  90   119  368  60   63   .    .    .    .    480  184  78   1100 452  
  Average                  185  | 7    170  127  .    15   228  226  .    .    .    .    192  74   73   63   6    76   88   207  283  310  172  82   180  .    .    .    .    385  170  1664 770  599  
Maximum Alert Level        5    | .    1    .    .    .    1    2    .    .    .    .    1    .    .    .    .    .    1    1    1    3    1    .    2    .    .    .    .    2    1    5    4    3    
  Low Security (%)         59   | 100  69   100  .    100  20   46   .    .    .    .    74   100  100  100  100  100  93   16   16   41   63   100  48   .    .    .    .    10   45   .    .    .    
  Level 1                  32   | .    30   .    .    .    79   34   .    .    .    .    25   .    .    .    .    .    6    83   83   30   36   .    43   .    .    .    .    42   54   .    .    12   
  Level 2                  6    | .    .    .    .    .    .    18   .    .    .    .    .    .    .    .    .    .    .    .    .    25   .    .    7    .    .    .    .    47   .    .    58   54   
  Level 3                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    13   33   
  Level 4                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    28   .    
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    99   .    .    
Squads Dispatched          58   | .    5    1    .    .    4    12   .    .    .    .    2    .    .    1    .    2    .    .    .    7    1    .    5    .    .    .    .    4    1    6    3    4    
  Investigation            26   | .    4    1    .    .    1    7    .    .    .    .    1    .    .    .    .    .    .    .    .    6    .    .    2    .    .    .    .    1    .    .    1    2    
  Extermination            8    | .    .    .    .    .    .    3    .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    1    
  Reinforcement            17   | .    1    .    .    .    3    2    .    .    .    .    1    .    .    .    .    1    .    .    .    1    1    .    2    .    .    .    .    2    1    .    1    1    
  Assault                  7    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    6    .    .    
  Garrison                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
Construction Impeded       1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
Haulers Reinforced         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -2  -2  -1  -1  
---------                  Run  | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Res Tes Acc Com 
Distress Signals           33   | .   1   .   .   .   6   3   .   .   .   .   .   .   .   .   .   .   7   1   .   2   3   .   1   .   .   .   .   1   3   1   1   3   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              380  | .   33  3   .   4   30  35  9   1   4   20  9   .   3   1   3   12  29  3   .   11  22  6   25  9   5   .   5   19  19  28  14  18  
  Peak Tracking Total      22   | .   7   3   .   2   6   7   7   1   4   11  6   .   1   1   3   7   12  4   .   7   10  6   9   5   5   .   4   8   11  22  8   7   
  Tactical Retreats        85   | .   3   .   .   .   4   10  4   1   .   6   4   .   .   .   1   5   7   .   .   .   10  .   5   2   4   .   1   3   6   1   2   6   

 Traps                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -2  -2  -1  -1  
-------                    Run  | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Res Tes Acc Com 
Traps Triggered            14   | .   5   .   .   .   1   2   .   .   .   .   1   .   .   1   .   1   1   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 18   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   12  .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                4    | .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -2  -2  -1  -1  
----------                 Run  | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Res Tes Acc Com 
Machines Disabled          21   | .   1   1   .   .   4   .   .   .   .   .   .   .   .   .   .   .   1   .   2   2   .   .   8   1   .   .   .   .   .   .   .   1   
  Max in Single Turn       6    | .   1   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   1   .   .   .   .   .   .   .   1   
  Garrison Access          10   | .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   1   .   .   .   .   2   3   .   .   .   
  Network Hub              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -2  -2  -1  -1  
---------                  Run  | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Res Tes Acc Com 
Machines Accessed          144  | .   9   1   2   .   9   25  1   .   4   .   6   .   5   3   .   4   9   2   .   5   8   .   8   .   .   5   .   7   12  .   9   10  
  Terminals                79   | .   6   .   .   .   6   12  .   .   .   .   4   .   2   3   .   2   8   2   .   5   3   .   2   .   .   .   .   2   8   .   6   8   
  Fabricators              9    | .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   1   .   
  Repair Stations          15   | .   1   .   .   .   2   2   .   .   .   .   1   .   1   .   .   2   .   .   .   .   1   .   2   .   .   .   .   1   .   .   .   2   
  Recycling Units          15   | .   2   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   1   .   .   .   2   .   2   .   .   .   .   1   1   .   2   .   
  Scanalyzers              3    | .   .   .   .   .   1   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          10   | .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   2   3   .   .   .   
Total Hacks                698  | .   33  1   6   .   27  94  2   .   29  .   28  .   18  16  .   22  22  4   .   37  43  .   54  .   .   18  .   33  85  .   38  88  
  Successful               461  | .   16  1   6   .   9   72  2   .   29  .   12  .   12  10  .   19  15  3   .   28  39  .   40  .   .   18  .   17  47  .   24  42  
  Failed                   235  | .   16  .   .   .   18  22  .   .   .   .   16  .   6   6   .   3   7   1   .   9   4   .   14  .   .   .   .   16  37  .   14  46  
    Catastrophic           27   | .   .   .   .   .   3   2   .   .   .   .   .   .   1   .   .   .   1   .   .   1   .   .   .   .   .   .   .   2   2   .   1   14  
  Database Lockouts        2    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Manual                   338  | .   20  .   1   .   18  46  .   .   .   .   15  .   6   13  .   13  9   3   .   25  17  .   24  .   .   .   .   21  38  .   11  58  
  Terminals                450  | .   24  .   .   .   20  49  .   .   .   .   20  .   8   16  .   15  20  4   .   37  23  .   16  .   .   .   .   20  76  .   20  82  
  Fabricators              47   | .   .   .   .   .   .   21  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   14  .   .   .   .   5   .   .   7   .   
  Repair Stations          69   | .   6   .   .   .   5   11  .   .   .   .   6   .   6   .   .   7   .   .   .   .   9   .   11  .   .   .   .   2   .   .   .   6   
  Recycling Units          52   | .   3   .   .   .   .   5   .   .   .   .   .   .   4   .   .   .   2   .   .   .   7   .   13  .   .   .   .   2   5   .   11  .   
  Scanalyzers              5    | .   .   .   .   .   2   1   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          19   | .   .   .   .   .   .   7   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   4   4   .   .   .   
Terminal Hacks             242  | .   6   1   6   .   3   25  2   .   29  .   4   .   3   8   .   10  9   3   .   17  18  .   12  .   .   18  .   7   31  .   8   22  
  Record                   27   | .   .   .   5   .   .   .   2   .   11  .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   6   .   .   1   .   .   .   
  Part Schematic           30   | .   .   .   .   .   .   6   .   .   8   .   .   .   .   1   .   2   .   .   .   4   2   .   1   .   .   4   .   .   2   .   .   .   
  Robot Schematic          7    | .   .   .   .   .   .   .   .   .   7   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Analysis           13   | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   4   .   .   3   .   .   1   
  Prototype ID Bank        28   | .   3   .   .   .   3   4   .   .   3   .   .   .   1   1   .   .   .   .   .   3   2   .   1   .   .   4   .   .   3   .   .   .   
  Open Door                12   | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   5   1   .   .   .   .   .   .   .   .   .   .   .   .   3   1   
  Level Access Points      4    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   1   
  Branch Access Points     7    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   1   .   .   .   .   1   .   1   .   .   .   .   1   1   .   .   .   
  Emergency Access Points  10   | .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   1   .   .   .   .   .   3   .   .   2   
  Machine Index            6    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   1   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   1   
  Terminal Index           7    | .   .   .   .   .   .   1   .   .   .   .   1   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   1   .   .   1   
  Fabricator Index         4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   1   .   .   1   
  Repair Station Index     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Recycling Unit Index     2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   
  Garrison Index           3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   1   
  Alert Level              6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   1   2   
  Unreport Threat          15   | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   2   .   2   .   .   .   .   1   3   .   4   1   
  Locate Traps             31   | .   1   .   .   .   .   7   .   .   .   .   .   .   1   3   .   1   3   .   .   1   3   .   2   .   .   .   .   2   2   .   .   5   
  Disarm Traps             3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   2   .   .   .   .   .   .   .   .   .   .   .   
  Reprogram Traps          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Security Status          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Recall Investigation     1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recall Extermination     2    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Recall Reinforcements    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   
  Hauler Manifests         3    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   
  Registered Components    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   
  Registered Prototypes    3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   1   
  Zone Layout              9    | .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   2   .   1   .   .   .   .   .   2   .   .   2   
  Derelict Proto ID Bank   1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disengage Seal           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Fabricator Hacks           24   | .   .   .   .   .   .   13  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   3   .   .   3   .   
  Network Status           6    | .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   1   .   
  Load Schematic           9    | .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   1   .   
  Build                    9    | .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   1   .   
Repair Station Hacks       50   | .   6   .   .   .   2   8   .   .   .   .   3   .   4   .   .   6   .   .   .   .   8   .   9   .   .   .   .   2   .   .   .   2   
  Scan Component           21   | .   3   .   .   .   1   2   .   .   .   .   1   .   2   .   .   3   .   .   .   .   4   .   3   .   .   .   .   1   .   .   .   1   
  Repair                   20   | .   3   .   .   .   1   2   .   .   .   .   .   .   2   .   .   3   .   .   .   .   4   .   3   .   .   .   .   1   .   .   .   1   
  Refit                    9    | .   .   .   .   .   .   4   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       24   | .   .   .   .   .   .   3   .   .   .   .   .   .   3   .   .   .   1   .   .   .   3   .   5   .   .   .   .   .   2   .   7   .   
  Recycle Component        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Process                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
  Report Inventory         7    | .   .   .   .   .   .   1   .   .   .   .   .   .   2   .   .   .   1   .   .   .   2   .   .   .   .   .   .   .   .   .   1   .   
  Retrieve Matter          8    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   1   .   3   .   
  Retrieve Components      6    | .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   2   .   .   .   .   .   1   .   .   .   
Scanalyzer                 4    | .   .   .   .   .   2   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Insert Component         2    | .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Analyze                  2    | .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      9    | .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   2   3   .   .   .   
  Seal Access              9    | .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   2   3   .   .   .   
Unauthorized Hacks         108  | .   4   .   .   .   2   21  .   .   .   .   3   .   2   2   .   3   5   .   .   11  8   .   9   .   .   .   .   3   11  .   6   18  
  Terminals                77   | .   2   .   .   .   2   10  .   .   .   .   3   .   1   2   .   2   4   .   .   11  4   .   3   .   .   .   .   2   9   .   5   17  
    Track                  3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   2   
    Assimilate             3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   
    Botnet                 49   | .   2   .   .   .   2   9   .   .   .   .   3   .   1   2   .   1   2   .   .   4   3   .   2   .   .   .   .   2   7   .   3   6   
    Detonate               4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   
    Disrupt                8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   1   .   .   .   .   .   1   .   1   3   
    Operators              5    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   1   1   .   .   .   .   .   .   .   1   .   .   .   
    Sabotage               5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   1   
  Fabricators              9    | .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   1   .   
    Prioritize             8    | .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   1   .   
    Haulers                1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          3    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Mechanics              3    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Recycling Units          15   | .   2   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   1   .   .   .   3   .   4   .   .   .   .   .   2   .   .   .   
    Reject                 1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Recyclers              7    | .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   1   .   .   .   1   .   2   .   .   .   .   .   1   .   .   .   
    Mask                   5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   2   .   .   .   .   .   1   .   .   .   
    Tunnel                 2    | .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          4    | .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
    Broadcast              1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Intercept              1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Watchers               2    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       5    | .   .   .   .   .   .   3   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Used                     1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         90   | .   8   .   .   .   9   20  .   .   .   .   5   .   2   3   .   3   5   1   .   4   4   .   5   .   .   .   .   5   7   .   4   5   
  Full Trace Events        17   | .   1   .   .   .   2   7   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   2   .   .   .   .   1   .   .   1   1   
  Feedback Events          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Hackware Fried         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Feedback Blocked         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Robot Schematics Acquired  7    | .   .   .   .   .   .   .   .   .   7   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   32   | .   .   .   .   .   1   6   .   .   8   .   1   .   .   1   .   2   .   .   .   4   2   .   1   .   .   4   .   .   2   .   .   .   
  Parts Built              9    | .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   1   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   235  | .   .   .   .   .   .   131 .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   48  .   .   .   .   28  .   .   28  .   
  Total Part Build Rating  53   | .   .   .   .   .   .   27  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   14  .   .   .   .   6   .   .   6   .   
Parts Repaired             20   | .   3   .   .   .   1   2   .   .   .   .   .   .   2   .   .   3   .   .   .   .   4   .   3   .   .   .   .   1   .   .   .   1   
  Time                     634  | .   78  .   .   .   19  54  .   .   .   .   .   .   69  .   .   79  .   .   .   .   109 .   186 .   .   .   .   22  .   .   .   18  
Parts Recycled             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Recycled Matter          229  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   229 .   
  Retrieved Matter         229  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   229 .   
  Retrieved Components     16   | .   .   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   .   .   .   .   3   .   9   .   .   .   .   .   1   .   .   .   
Parts Scanalyzed           2    | .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired 2    | .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -2  -2  -1  -1  
------------               Run  | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Res Tes Acc Com 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              8    | .   .   .   4   .   .   .   .   .   1   .   1   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               6    | .   .   .   3   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   2    | .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        8    | .   .   .   4   .   .   .   .   .   1   .   1   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  parse_system             5    | .   .   .   4   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  find_chute               3    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
  Machine Destruction      2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             17   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   17  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                          | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -3   -2   -2   -1   -1   
--------                   Run   | Yrd  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Fac  Was  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Res  Res  Tes  Acc  Com  
Total Allies               55    | .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    19   .    24   5    .    1    .    .    .    .    .    .    .    .    .    .    3    .    
  Largest Group            19    | .    .    .    .    3    2    .    .    .    .    .    .    .    .    .    19   .    8    9    9    6    .    .    .    .    .    .    .    .    .    .    3    .    
  Highest-Rated Group      729   | .    .    .    .    40   24   .    .    .    .    .    .    .    .    .    702  .    254  729  729  430  .    .    .    .    .    .    .    .    .    .    379  .    
  Highest-Rated Ally       159   | .    .    .    .    16   16   .    .    .    .    .    .    .    .    .    50   .    159  159  159  96   .    .    .    .    .    .    .    .    .    .    135  .    
Total Orders               5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    2    .    .    .    .    .    .    .    .    .    .    .    .    
  ROAM                     2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    
  FOLLOW                   1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
  GUARD                    1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
  AID                      1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
Ally Attacks               426   | .    .    .    .    43   16   .    .    .    .    .    .    .    .    .    132  .    92   27   26   73   .    .    .    .    .    .    .    .    .    .    17   .    
  Total Damage             11802 | .    .    .    .    331  139  .    .    .    .    .    .    .    .    .    3774 .    2137 530  997  3207 .    .    .    .    .    .    .    .    .    .    687  .    
  Kills                    59    | .    .    .    .    6    1    .    .    .    .    .    .    .    .    .    9    .    13   5    6    15   .    .    .    .    .    .    .    .    .    .    4    .    
Allies Corrupted           2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    
Allies Melted              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -2  -2  -1  -1  
-------                    Run  | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Res Tes Acc Com 
Robot Analysis Total       13   | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   4   .   .   3   .   .   1   
Derelict Logs Recovered    6    | .   .   .   .   1   .   .   1   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -3   -2   -2   -1   -1   
-------------              Run   | Yrd  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Fac  Was  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Res  Res  Tes  Acc  Com  
Turns Passed               20072 | 198  2412 380  1078 2772 2927 2089 222  271  129  133  389  140  236  252  370  443  662  253  238  243  940  34   668  117  152  142  117  548  760  101  284  372  
Spaces Moved               23601 | 100  1208 230  519  905  1432 4355 516  275  196  356  877  288  384  516  339  1045 1102 247  415  515  1342 78   755  267  383  203  308  1078 1527 246  662  932  
  Core                     347   | 2    1    .    .    .    .    94   .    .    23   .    .    .    .    .    .    .    .    .    .    .    .    .    202  .    .    .    .    .    .    .    .    25   
  Treads                   4245  | 98   1207 230  519  905  1285 .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
  Legs                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    210   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    210  .    .    .    .    .    .    .    .    .    
  Flight                   18799 | .    .    .    .    .    147  4261 516  275  173  356  877  288  384  516  339  1045 1102 247  415  515  1342 78   343  267  383  203  308  1078 1526 246  662  907  
  Fastest Speed            22    | 50   160  160  160  160  29   23   23   23   23   26   30   34   29   32   32   28   28   37   37   37   35   35   34   35   35   35   35   34   31   31   22   22   
  Average Speed            56    | 157  160  160  160  160  146  29   25   25   46   34   33   34   38   32   32   31   36   37   37   37   38   35   50   35   35   35   35   34   33   31   25   25   
  Slowest Speed            300   | 160  300  160  160  160  160  200  26   26   200  97   34   119  178  34   32   122  119  37   37   37   119  35   250  35   35   35   35   35   160  32   30   50   
  Overloaded Moves         942   | .    .    .    .    .    .    85   50   18   32   118  22   .    3    .    .    138  195  .    .    .    .    .    .    .    .    .    .    .    .    .    75   206  
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            278   | .    .    .    .    .    4    84   .    3    .    3    12   1    4    5    5    52   41   .    2    3    12   4    3    .    .    .    .    14   6    8    4    8    
  Cave-ins Triggered       1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Teleports                1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
Exploration Rate (%)       53    | 4    98   54   70   100  64   72   69   52   76   56   15   95   6    15   88   30   97   79   99   34   35   66   23   41   63   62   59   34   35   39   16   29   
  Regions Visited          32
    Branch Regions         17
  Pre-discovered Areas     9     | .    2    .    1    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    3    .    .    .    .    .    .    
  Known Exits Taken        10    | .    .    .    .    .    1    1    .    .    .    .    .    .    1    .    .    1    .    .    1    1    .    .    1    .    .    .    .    .    1    1    1    .    
  Unknown Exits Taken      16    | 1    1    1    1    1    .    .    1    1    1    1    .    .    .    .    .    .    1    1    .    .    .    .    .    1    1    1    1    1    .    .    .    .    
Scrap Searched             12    | .    .    1    .    2    .    .    .    1    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    1    2    .    2    .    .    .    .    .    
Spaces Dug                 317   | .    .    .    .    .    10   77   .    .    .    .    10   .    5    3    .    10   1    .    .    3    24   .    11   .    .    .    .    22   24   56   11   50   
Terrain Destroyed          423   | .    .    .    .    .    10   77   .    .    .    .    10   .    5    3    .    10   1    .    .    3    24   .    91   .    .    .    .    24   24   56   11   74   
  Melee                    229   | .    .    .    .    .    7    77   .    .    .    .    10   .    5    3    .    10   1    .    .    3    24   .    10   .    .    .    .    21   21   5    11   21   
  Projectile               10    | .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    3    3    .    .    .    
  AOE                      184   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    80   .    .    .    .    .    .    51   .    53   
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -3   -2   -2   -1   -1   
---------                  Run   | Yrd  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Fac  Was  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Res  Res  Tes  Acc  Com  
Total                      29148 | 123  1541 237  766  2216 2019 4881 592  469  225  367  936  320  459  591  597  1085 1301 406  485  556  1707 80   1016 285  398  268  312  1162 1726 250  753  1019 
  Wait                     4352  | 6    172  .    225  1290 322  407  68   191  14   1    32   1    59   60   234  64   152  146  43   38   313  .    189  12   13   40   .    4    143  .    67   46   
  Move                     23041 | 99   1207 229  518  904  1424 4190 515  268  195  349  854  285  375  506  330  945  1023 246  410  508  1319 71   749  266  382  202  307  1049 1515 231  653  917  
  Hop                      252   | .    .    .    .    .    3    80   .    3    .    3    11   1    4    5    3    47   37   .    2    3    11   2    2    .    .    .    .    14   5    6    4    6    
  Pick Up                  181   | 4    21   1    6    4    30   28   .    2    2    .    6    6    5    5    5    2    7    1    2    .    6    .    7    1    1    7    .    7    5    1    6    3    
  Fast Attach              122   | 7    15   .    2    2    4    2    .    .    .    2    3    4    2    2    6    7    4    3    3    .    8    2    17   1    1    2    .    10   10   1    1    1    
  Attach                   64    | .    2    .    .    .    19   2    .    .    1    3    4    1    .    1    1    .    1    .    1    .    2    1    8    1    .    .    .    3    2    2    4    5    
  Detach                   38    | .    1    .    .    .    7    .    .    .    1    4    3    1    .    1    1    .    1    .    1    .    3    1    9    .    .    .    .    2    .    .    1    1    
  Swap                     150   | .    13   1    3    1    27   26   1    .    4    .    2    2    2    3    4    2    10   5    7    3    8    1    5    .    .    3    1    4    5    2    4    1    
  Drop                     232   | .    21   2    8    6    36   23   .    2    2    5    5    10   5    4    13   6    9    5    8    .    6    2    14   1    .    9    1    12   13   1    2    1    
  Fire                     277   | 7    83   3    .    7    116  10   .    .    .    .    .    .    .    .    .    .    19   .    .    .    .    .    2    1    .    .    .    13   3    1    .    12   
  Melee                    394   | .    .    .    4    .    9    113  8    2    6    .    16   9    7    4    .    12   28   .    8    4    31   .    13   2    1    5    3    44   25   5    11   24   
  Ram                      1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    31    | .    6    1    .    2    22   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            11    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    10   .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Rewire                   1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Trap                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            1     | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: *Mat x3 / *Min)
-10/Mines (discovered 2 exits: *Mat / *Exi)
-10/Exiles
-9/Mines (discovered 2 exits: *Mat x2)
-8/Materials (discovered 2 exits: *Fac x2)
-7/Factory (discovered 5 exits: *Fac x2 / *Sto / *Low x2)
-7/Lower Caves
-7/Lower Caves
-7/Data Miner
-6/Proximity Caves
-6/Factory (discovered 5 exits: Fac x4 / [*Low])
-6/Waste
-6/Factory
-5/Factory (discovered 4 exits: *Upp x2 / Ext x2)
-5/Waste
-5/Factory (discovered 5 exits: Fac / Upp x2 / *Ext x2)
-5/Extension (discovered 2 exits: *Fac / *Cet)
-5/Cetus
-5/Archives (discovered 3 exits: *Fac / *Hub x2)
-5/Hub_04(d) (discovered 4 exits: *Fac x4)
-4/Factory (discovered 3 exits: *Res / *Upp x2)
-4/Waste
-4/Factory (discovered 3 exits: *Res / *Upp x2)
-4/Upper Caves
-4/Upper Caves (discovered 2 exits: *Res / *Zhi)
-4/Zhirov
-3/Proximity Caves
-3/Research (discovered 4 exits: *Res / *Arm / Qua x2)
-2/Research (discovered 5 exits: Acc x3 / *Tes x2)
-2/Testing
-1/Access (discovered 2 exits: Sur / *Com)
-1/Command (discovered 2 exits: Sur x2)

 History 
---------
  Turn | Location           | Event
     4 | -11/Scrapyard      | Discovered new exit (range 16)
   199 | -11/Scrapyard      | Entered Materials
   314 | -10/Materials      | Build established: Mutant
   402 | -10/Materials      | Destroyed 8 combat bots
   856 | -10/Materials      | Discovered new exit (range 14)
   909 | -10/Materials      | Repaired Med. Laser
   935 | -10/Materials      | Repaired Lgt. Treads
   961 | -10/Materials      | Repaired Lgt. Treads
  1027 | -10/Materials      | Identified exit to Materials
  1342 | -10/Materials      | Discovered exit to Materials (range 8)
  1568 | -10/Materials      | Discovered exit to Materials (range 6)
  1718 | -10/Materials      | Central database locked down
  1726 | -10/Materials      | Discovered new exit (range 12)
  2206 | -10/Materials      | Core integrity fell below 50%
  2611 | -10/Materials      | Entered Mines
  2695 | -10/Mines          | Discovered exit to Materials (range 9)
  2855 | -10/Mines          | Met a Derelict shopkeep closing up shop
  2985 | -10/Mines          | Deemed a non-threat by the Exiles lab entrance
  2985 | -10/Mines          | Discovered new exit (range 5)
  2991 | -10/Mines          | Entered Exiles
  3031 | -10/Exiles         | Met 8R-AWN
  3060 | -10/Exiles         | Met EX-HEX
  3134 | -10/Exiles         | Met EX-DEC
  3181 | -10/Exiles         | Learned location of Zion (-6)
  3209 | -10/Exiles         | Met EX-BIN
  3234 | -10/Exiles         | Aligned with FarCom system
  3236 | -10/Exiles         | Given EX-Vault access code
  3272 | -10/Exiles         | Opened EX-Vault
  3283 | -10/Exiles         | Found PSU Rigger
  3300 | -10/Exiles         | Found Lightpack 2.0
  3305 | -10/Exiles         | Found Superbattery
  3336 | -10/Exiles         | Warned to stay clear of 0b10 Research branches
  3439 | -10/Exiles         | Discovered new exit (range 10)
  4069 | -10/Exiles         | Left Exiles lab with Superbattery
  4069 | -10/Exiles         | Entered Mines
  4077 | -9/Mines           | Met a Derelict bent on vengeance
  4167 | -9/Mines           | Found a damaged Exp. Sensor Array with a note attached
  4171 | -9/Mines           | Found Prototype Device
  4171 | -9/Mines           | Identified Exp. Sensor Array
  4697 | -9/Mines           | Assisted by bots powering up and referring to "LRC-V3"
  4944 | -9/Mines           | Joined a pair of Derelicts in attacking an 0b10 outpost
  5467 | -9/Mines           | Discovered new exit (range 4)
  5638 | -9/Mines           | Learned 4 Materials zone layouts
  5705 | -9/Mines           | Discovered new exit (range 4)
  6841 | -9/Mines           | Entered Materials
  6841 | -8/Materials       | Accompanied by 2 allies
  6841 | -8/Materials       | Evolved 4 slots: Propulsion x1, Utility x3
  6842 | -8/Materials       | Identified exit to Factory
  7824 | -8/Materials       | Build established: Scavenger-Mutant
  7827 | -8/Materials       | Discovered exit to Factory (range 7)
  8116 | -8/Materials       | Repaired Hacking Suite
  9768 | -8/Materials       | Entered Factory
  9768 | -7/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
  9842 | -7/Factory         | Discovered new exit (range 9)
 10135 | -7/Factory         | Fabricated Hacking Suite (x1)
 10154 | -7/Factory         | Build established: Hacker-Scout
 10668 | -7/Factory         | Identified exit to Storage
 10668 | -7/Factory         | Identified exit to Lower Caves
 10849 | -7/Factory         | Fabricated Adv. Hacking Suite?
 10862 | -7/Factory         | Fabricated Adv. Hacking Suite?
 10929 | -7/Factory         | Build established: Hacker-Sprinter
 11010 | -7/Factory         | Discovered new exit (range 11)
 11085 | -7/Factory         | Fabricated Adv. Hacking Suite?
 11489 | -7/Factory         | Discovered new exit (range 10)
 11565 | -7/Factory         | Fabricated Adv. Hacking Suite (x1)
 11675 | -7/Factory         | Repaired Cesium-ion Thruster
 11710 | -7/Factory         | Repaired Cld. VTOL Module
 11857 | -7/Factory         | Entered Lower Caves
 11858 | -7/Lower Caves     | Encountered a Warlord checkpoint
 12037 | -7/Lower Caves     | Learned Factory trap positions
 12077 | -7/Lower Caves     | Discovered new exit (range 9)
 12079 | -7/Lower Caves     | Entered another Lower Caves area
 12103 | -7/Lower Caves     | Learned Factory garrison access intel
 12318 | -7/Lower Caves     | Found DRS Beacon
 12325 | -7/Lower Caves     | Activated DRS Beacon
 12332 | -7/Lower Caves     | Discovered new exit (range 11)
 12350 | -7/Lower Caves     | Entered Data Miner
 12350 | -7/Data Miner      | Discovered new exit (range 6)
 12355 | -7/Data Miner      | Met Data Miner
 12360 | -7/Data Miner      | Learned location of Section 7 (-3)
 12360 | -7/Data Miner      | Acquired the access code to Warlord's prototype stash
 12364 | -7/Data Miner      | Received God Mode back door access code from Data Miner
 12450 | -7/Data Miner      | Destroyed Data Miner
 12454 | -7/Data Miner      | Data Conduit disabled
 12479 | -7/Data Miner      | Entered Proximity Caves
 12519 | -6/Proximity Caves | Core integrity fell below 50%
 12552 | -6/Proximity Caves | Lost 3 parts (2n1u)
 12573 | -6/Proximity Caves | Found DCF Scrap (14 items)
 12592 | -6/Proximity Caves | Discovered new exit (range 8)
 12612 | -6/Proximity Caves | Entered Factory
 12612 | -6/Factory         | Evolved 2 slots: Utility x2
 12613 | -6/Factory         | Loaded intel: 92 trap records
 12614 | -6/Factory         | Loaded intel: 4 garrison access locations
 12751 | -6/Factory         | Discovered new exit (range 14)
 12762 | -6/Factory         | Identified exit to Factory
 13001 | -6/Factory         | Manually triggered Chute Trap
 13001 | -6/Factory         | Sucked down chute
 13001 | -6/Factory         | Entered Waste
 13001 | -6/Waste           | The area was eerily silent
 13070 | -6/Waste           | Build established: Hacker-Scout
 13101 | -6/Waste           | Discovered new exit (range 10)
 13141 | -6/Waste           | Entered Factory
 13188 | -6/Factory         | Discovered exit to Factory (range 14)
 13322 | -6/Factory         | Repaired Cld. VTOL Module
 13356 | -6/Factory         | Repaired Impulse Thruster Array
 13377 | -6/Factory         | Entered another Factory area
 13377 | -5/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
 13522 | -5/Factory         | Identified exit to Upper Caves
 13522 | -5/Factory         | Identified exit to Extension
 13629 | -5/Factory         | Sucked down chute
 13629 | -5/Factory         | Entered Waste
 13632 | -5/Waste           | Spotted C-40 Crusher
 13642 | -5/Waste           | Spotted C-40 Crusher
 13649 | -5/Waste           | Warlord forces began an assault
 13655 | -5/Waste           | Allies destroyed C-40 Crusher
 13676 | -5/Waste           | Spotted C-40 Crusher
 13678 | -5/Waste           | Spotted C-40 Crusher
 13679 | -5/Waste           | Spotted C-40 Crusher
 13681 | -5/Waste           | Found Prototype Device
 13692 | -5/Waste           | Identified Exp. Shock Absorption System
 13703 | -5/Waste           | Discovered new exit (range 13)
 13704 | -5/Waste           | Found Adv. Force Booster
 13813 | -5/Waste           | Lost 13 allies
 13999 | -5/Waste           | Entered Factory
 14130 | -5/Factory         | Build established: Wizard-Ninja
 14226 | -5/Factory         | Repaired Xenon Bombardment Thruster
 14241 | -5/Factory         | Repaired Cld. VTOL Module
 14248 | -5/Factory         | Repaired Spear
 14286 | -5/Factory         | Discovered new exit (range 13)
 14442 | -5/Factory         | Entered Extension
 14643 | -5/Extension       | Rescued a captive Derelict
 14648 | -5/Extension       | Rescued a captive Derelict
 14650 | -5/Extension       | Rescued a captive Derelict
 14765 | -5/Extension       | Lost 4 allies
 14778 | -5/Extension       | Rescued a captive Derelict
 14874 | -5/Extension       | Spotted B-75 Beast
 14878 | -5/Extension       | Spotted B-75 Beast
 14888 | -5/Extension       | Rescued a captive Derelict
 14888 | -5/Extension       | Rescued a captive Derelict
 14952 | -5/Extension       | Lost 10 allies
 14965 | -5/Extension       | Rescued A7
 15018 | -5/Extension       | Discovered new exit (range 17)
 15020 | -5/Extension       | Discovered new exit (range 9)
 15104 | -5/Extension       | Disrupted transfer network
 15104 | -5/Extension       | Entered Cetus
 15104 | -5/Cetus           | Accompanied by 4 allies (A7)
 15109 | -5/Cetus           | Acquired a Cetus Manufacturing Module code from A7
 15132 | -5/Cetus           | Spotted Cetus Guard
 15132 | -5/Cetus           | Spotted Cetus Guard
 15132 | -5/Cetus           | Spotted Cetus Guard
 15132 | -5/Cetus           | Allies destroyed Cetus Guard
 15194 | -5/Cetus           | Started Cetus Manufacturing Module
 15197 | -5/Cetus           | Escorted A7 to Cetus Mainframe
 15219 | -5/Cetus           | Manufactured an Enhanced Grunt
 15244 | -5/Cetus           | Manufactured an Enhanced Grunt
 15269 | -5/Cetus           | Manufactured an Enhanced Grunt
 15294 | -5/Cetus           | Manufactured an Enhanced Grunt
 15319 | -5/Cetus           | Manufactured an Enhanced Grunt
 15324 | -5/Cetus           | Discovered new exit (range 16)
 15357 | -5/Cetus           | Entered Archives
 15357 | -5/Archives        | Accompanied by 9 allies (A7)
 15363 | -5/Archives        | Received a hacking code to weaken MAIN.C
 15407 | -5/Archives        | Found Prototype Device
 15407 | -5/Archives        | Identified Exp. Thermal Shield
 15422 | -5/Archives        | Discovered new exit (range 16)
 15427 | -5/Archives        | Lost 3 allies
 15440 | -5/Archives        | Unable to access archive contents
 15444 | -5/Archives        | Build established: Wizard-Mutant
 15445 | -5/Archives        | Discovered new exit (range 15)
 15458 | -5/Archives        | Discovered new exit (range 14)
 15472 | -5/Archives        | Identified exit to Hub_04(d)
 15485 | -5/Archives        | Identified exit to Factory
 15595 | -5/Archives        | Entered Hub_04(d)
 15595 | -5/Hub_04(d)       | Accompanied by 5 allies
 15771 | -5/Hub_04(d)       | Network Hub disabled
 15779 | -5/Hub_04(d)       | Network Hub disabled
 15826 | -5/Hub_04(d)       | Spotted Lightning
 15833 | -5/Hub_04(d)       | Network Hub disabled
 15838 | -5/Hub_04(d)       | Entered Factory
 15838 | -4/Factory         | Evolved 2 slots: Utility x2
 15859 | -4/Factory         | Identified exit to Upper Caves
 15880 | -4/Factory         | Build established: Wizard-Scout
 16126 | -4/Factory         | Repaired Impulse Thruster Array?
 16173 | -4/Factory         | Repaired Nuclear Pulse Array
 16198 | -4/Factory         | Repaired Adv. Terrain Scanner
 16220 | -4/Factory         | Repaired Ripper
 16270 | -4/Factory         | Discovered new exit (range 7)
 16774 | -4/Factory         | Spotted B-86 Titan
 16778 | -4/Factory         | Manually triggered Chute Trap
 16778 | -4/Factory         | Sucked down chute
 16778 | -4/Factory         | Entered Waste
 16781 | -4/Waste           | Spotted C-40 Crusher
 16782 | -4/Waste           | Spotted C-40 Crusher
 16788 | -4/Waste           | Spotted C-40 Crusher
 16792 | -4/Waste           | Spotted C-40 Crusher
 16793 | -4/Waste           | EMP discharged
 16796 | -4/Waste           | Spotted C-40 Crusher
 16799 | -4/Waste           | Spotted C-40 Crusher
 16800 | -4/Waste           | Discovered new exit (range 10)
 16806 | -4/Waste           | Found Fusion Bomb Launcher
 16812 | -4/Waste           | Entered Factory
 16855 | -4/Factory         | Build established: Wizard-Ninja
 16877 | -4/Factory         | Repaired Impulse Thruster
 16933 | -4/Factory         | Repaired Nuclear Pulse Array
 17001 | -4/Factory         | Repaired Lgt. Particle Reactor
 17005 | -4/Factory         | Spotted B-86 Titan
 17132 | -4/Factory         | Lost 9 parts (1p3n4u1w)
 17390 | -4/Factory         | Fabricated Field Propulsion Array (x1)
 17396 | -4/Factory         | Fabricated Field Propulsion Array?
 17420 | -4/Factory         | Lost 3 parts (2n1w)
 17480 | -4/Factory         | Discovered new exit (range 15)
 17480 | -4/Factory         | Entered Upper Caves
 17555 | -4/Upper Caves     | Encountered a Warlord checkpoint
 17571 | -4/Upper Caves     | Learned location of Armory (-3)
 17584 | -4/Upper Caves     | Discovered new exit (range 12)
 17594 | -4/Upper Caves     | Attacked by a delusional Derelict stockpiling parts
 17597 | -4/Upper Caves     | Entered another Upper Caves area
 17606 | -4/Upper Caves     | Discovered new exit (range 5)
 17609 | -4/Upper Caves     | Learned Research security intel
 17628 | -4/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 17742 | -4/Upper Caves     | Discovered new exit (range 16)
 17749 | -4/Upper Caves     | Entered Zhirov
 17749 | -4/Zhirov          | Discovered new exit (range 3)
 17756 | -4/Zhirov          | Met Zhirov
 17762 | -4/Zhirov          | Learned location of Quarantine (-3)
 17762 | -4/Zhirov          | Learned location of Testing (-2)
 17762 | -4/Zhirov          | Learned location of Command (-1)
 17769 | -4/Zhirov          | Zhirov requested help retrieving the SGEMP Prototype
 17775 | -4/Zhirov          | Found Alien Artifact
 17775 | -4/Zhirov          | Identified Integrated Reactor
 17775 | -4/Zhirov          | Installed Integrated Reactor, increased core energy generation (+10)
 17783 | -4/Zhirov          | Found Alien Artifact
 17891 | -4/Zhirov          | Entered Proximity Caves
 17894 | -3/Proximity Caves | Spotter reported a threat
 17928 | -3/Proximity Caves | Spotter reported a threat
 17960 | -3/Proximity Caves | Spotted B-86 Titan
 17985 | -3/Proximity Caves | Spotter reported a threat
 18005 | -3/Proximity Caves | Discovered new exit (range 5)
 18008 | -3/Proximity Caves | Entered Research
 18008 | -3/Research        | Evolved 2 slots: Propulsion x1, Utility x1
 18101 | -3/Research        | Repaired Ripper
 18142 | -3/Research        | Lost 3 parts (2u1w)
 18250 | -3/Research        | Identified exit to Armory
 18250 | -3/Research        | Identified exit to Quarantine
 18258 | -3/Research        | Search patrols dispatched
 18319 | -3/Research        | Build established: Wizard-Scout
 18499 | -3/Research        | Spotted B-86 Titan
 18535 | -3/Research        | Discovered new exit (range 4)
 18540 | -3/Research        | Fabricated Cld. Nuclear Pulse Thruster?
 18556 | -3/Research        | Entered another Research area
 18556 | -2/Research        | Evolved 2 slots: Utility x2
 18621 | -2/Research        | Discovered new exit (range 15)
 18995 | -2/Research        | Spotted B-90 Cyclops
 19026 | -2/Research        | Identified exit to Testing
 19026 | -2/Research        | Identified exit to Access
 19156 | -2/Research        | Central database locked down
 19316 | -2/Research        | Entered Testing
 19317 | -2/Testing         | Maximum security lockdown engaged
 19357 | -2/Testing         | Found Prototype Launcher
 19357 | -2/Testing         | Identified Tactical Quantum Warhead
 19373 | -2/Testing         | Spotted Striker
 19373 | -2/Testing         | Spotted Striker
 19376 | -2/Testing         | Spotted Alpha 7
 19378 | -2/Testing         | Stole the SGEMP Prototype
 19379 | -2/Testing         | Identified Transdimensional Reconstructor
 19379 | -2/Testing         | Warped through subspace
 19415 | -2/Testing         | Discovered exit to Access (range 5)
 19417 | -2/Testing         | Entered Access
 19417 | -1/Access          | Evolved 2 slots: Propulsion x2
 19418 | -1/Access          | Delivered the SGEMP Prototype to Zhirov
 19418 | -1/Access          | Zhirov transferred Access data
 19419 | -1/Access          | Loaded intel: 113 machine locations
 19419 | -1/Access          | Loaded intel: 94 trap records
 19419 | -1/Access          | Identified exit to Surface
 19419 | -1/Access          | Discovered exit to Surface (range 152)
 19419 | -1/Access          | Identified exit to Command
 19419 | -1/Access          | Discovered exit to Command (range 91)
 19435 | -1/Access          | Found Prototype Device
 19435 | -1/Access          | Identified Exp. Transmission Jammer
 19466 | -1/Access          | Fabricated Cld. Nuclear Pulse Thruster (x1)
 19657 | -1/Access          | Found Fusion Bomb Launcher
 19701 | -1/Access          | Entered Command
 19724 | -1/Command         | Repaired Field Propulsion Drive
 19790 | -1/Command         | Adv. System Shield fried by hacking feedback
 19823 | -1/Command         | Disengaged cave seal
 20012 | -1/Command         | Crushed by falling debris
 20022 | -1/Command         | Spotted M Guard
 20022 | -1/Command         | Spotted M Guard
 20022 | -1/Command         | Spotted Combat Programmer
 20024 | -1/Command         | Spotted Combat Programmer
 20032 | -1/Command         | Met MAIN.C
 20034 | -1/Command         | 0b10 Conduit disabled
 20053 | -1/Command         | Released all parts (16)
 20065 | -1/Command         | Core integrity fell below 50%
 20071 | -1/Command         | Core integrity fell below 20%
 20073 | -1/Command         | Destroyed by M Guard with Hellfire Missile Launcher

 Last Messages 
---------------
20053_ Released Field Propulsion Array.
20053_ Released Q-thruster.
20053_ Released Cld. Nuclear Pulse Thruster.
20053_ Released Graphene Brace.
20057_ Penetrated by EMDS Slug.
20059_ EMDS Slug penetrates Reinforced Barrier.
20061_ Knocked back.
20061_ Acquired 3 matter.
20061_ Penetrated by EMDS Slug.
20062_ Knocked back.
20062_ Penetrated by EMDS Slug. <x2>
20064_ GFU8CU=DGW3:L6 B3E1XC7MODM2OZ#B
20065_ Penetrated by EMDS Slug. <x2>
20067_ Knocked back.
20067_ EMDS Slug penetrates Reinforced Barrier.
20068_ Penetrated by EMDS Slug.
20069_ Chain reaction triggered in Prototype Reactor.
20070_ Knocked back.
20070_ Penetrated by EMDS Slug.
20073_ Combat Programmer resets M Guard, system corruption cleaned.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           68
Energy Generation          35
Energy Capacity            1825
Matter Stores              450
Matter Capacity            450
Sight Range                20
Terrain Scan Range         20
Terrain Scan Density       210
Cloak Strength             2
Base Temperature (-)       100
Corruption Block           15
Armor Coverage             675
Resistance: TH             25
Propulsion Shielding       66
Weapon Cycling             25
Phase Shifting             10
Evasion (%)                89
Target Analysis            8
Core Analysis              6
Recoil Reduction           3
Salvage Targeting          8
Offensive Hacking          52
Defensive Hacking          52

 Item Schematics 
-----------------
               Hacking Suite | -8/Materials  | Scanalyzed
           Lgt. Fission Core | -7/Factory    | Hacked
          Imp. Hacking Suite | -7/Factory    | Hacked
          Imp. System Shield | -7/Factory    | Hacked
          Adv. Hacking Suite | -7/Factory    | Hacked
          Structural Scanner | -7/Factory    | Hacked
 Adv. Terrain Scan Processor | -7/Factory    | Hacked
   Lgt. Regenerative Plating | -7/Data Miner | Free
         Biomechanical Wings | -7/Data Miner | Free
            Combat Drone Bay | -7/Data Miner | Free
         Gravity Neutralizer | -7/Data Miner | Free
          Imp. Lightning Gun | -7/Data Miner | Free
         Cmb. Gravmag System | -7/Data Miner | Free
         Adv. Cooling System | -7/Data Miner | Free
               Hyp. Coil Gun | -7/Data Miner | Free
   Imp. Propulsion Shielding | -6/Factory    | Scanalyzed
          Adv. System Shield | -5/Factory    | Hacked
      Imp. Corruption Screen | -5/Factory    | Hacked
                      Katana | -5/Factory    | Hacked
 Cld. Nuclear Pulse Thruster | -5/Hub_04(d)  | Hacked
       Lgt. Particle Reactor | -5/Hub_04(d)  | Hacked
   Exp. Propulsion Shielding | -5/Hub_04(d)  | Hacked
      Exp. Utility Shielding | -5/Hub_04(d)  | Hacked
              Antigrav Array | -4/Factory    | Hacked
      Field Propulsion Array | -4/Factory    | Hacked
        Lgt. Quantum Reactor | -4/Factory    | Hacked
           Assault Drone Bay | -4/Zhirov     | Free
              Exp. Heat Sink | -4/Zhirov     | Free
          Exp. Optical Array | -4/Zhirov     | Free
            Imp. Arc Thrower | -4/Zhirov     | Free
            Enh. Nova Cannon | -2/Research   | Hacked
        Exp. Cloaking Device | -2/Research   | Hacked

 Robot Schematics 
------------------
 X-67 Chaingunner | -7/Data Miner | Free
    W-25 Informer | -7/Data Miner | Free
   R-10 Processor | -7/Data Miner | Free
     G-47 Trooper | -7/Data Miner | Free
       S-27 Virus | -7/Data Miner | Free
    Y-64 Sentinel | -7/Data Miner | Free
    Y-54 Guardian | -7/Data Miner | Free

 Fabricated
------------
               Hacking Suite | x1 | -7/Factory  
          Adv. Hacking Suite | x1 | -7/Factory  
          Adv. Hacking Suite | x1 | -7/Factory  
          Adv. Hacking Suite | x1 | -7/Factory  
          Adv. Hacking Suite | x1 | -7/Factory  
      Field Propulsion Array | x1 | -4/Factory  
      Field Propulsion Array | x1 | -4/Factory  
 Cld. Nuclear Pulse Thruster | x1 | -3/Research 
 Cld. Nuclear Pulse Thruster | x1 | -1/Access   

 Alien Tech Used 
-----------------
Integrated Reactor
Transdimensional Reconstructor

 Achievements 
--------------
Main Advantage
Meet Your Maker
Omniscient Cartographer
Prison Break
Project G-00
Special Delivery

 Challenges 
------------
None

 Game 
------
Seed              GravitonServoInitializer
  Manual?         0
Play Time         08:49:21
  Cumulative      184.2 hours
  Start           2024.08.17 @ 19:46:37
  End             2024.08.18 @ 16:12:49
Sessions          3
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          60
  Rogue           53
  Adventurer      7
  Explorer        0
Win Type          -
  Total           4
  Types           2/0/1/1/0/0/0/0/0
Lore%             57
Gallery%          68
Achievement%      56
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          1
Movement          Vi
Keybinds          0
Fullscreen        2
Font              18/Smallcaps
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 1028205f-f20a-436d-9511-74c53b493f29