Cogmind - Beta 11 X1 @@@ ROGUE MODE // 2021.01.24 @ 15:55:23 Player: Terminus Result: Destroyed by 8R-AWN with 8R-AWN's Boregun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (77) 385 Value Destroyed (1491) 1491 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (422) 422 TOTAL SCORE: 4318 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 191 Aligned with FarCom 300 Friendly Fire -80 Cogmind --------- Core Integrity 0/400 Matter 180/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Walking (45) Location -9/Exiles Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Potential Leg Potential Leg > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- Heavy Flail Heavy Flail > --- INVENTORY (14) --- Carbon-fiber Leg Flexi-carbon Leg Autogun Autogun AWS/Gauss Mini Grenade Launcher Plasma Cutter Katana Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Light Armor Plating Hacking Suite > --- WEAPON ----------- AWS/Gauss > --- INVENTORY -------- Cooled Ion Engine Carbon-fiber Leg Potential Leg Potential Leg Light Armor Plating Autogun Autogun Mini Grenade Launcher Plasma Cutter Heavy Flail Heavy Flail Katana [Rating: 41] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Flexi-carbon Leg Leg Flexi-carbon Leg Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 59 | 6 7 4 21 10 11 Power 4 | 1 1 . 1 . 1 Engine 4 | 1 1 . 1 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | 2 1 2 2 . 3 Treads . | . . . . . . Leg 10 | 2 1 2 2 . 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 1 3 . 8 1 1 Device 5 | . 2 . 3 . . Storage 4 | 1 1 . 2 . . Processor . | . . . . . . Hackware 1 | . . . 1 . . Protection 4 | . . . 2 1 1 Artifact . | . . . . . . Weapon 31 | 2 2 2 10 9 6 Energy Gun 2 | 1 . . 1 . . Energy Cannon 13 | . 1 . 7 5 . Ballistic Gun 2 | 1 . . . . 1 Ballistic Cannon 1 | . 1 . . . . Launcher 9 | . . 2 2 4 1 Special Weapon 1 | . . . . . 1 Impact Weapon 3 | . . . . . 3 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 3 . . Parts Lost 10 | . 2 . . 2 6 Power 2 | . 1 . . . 1 Propulsion 1 | . . . . . 1 Utility 5 | . . . . 1 4 Weapon 2 | . 1 . . 1 . Highest Loss Streak 6 | . 1 . . 2 6 Average Slot Usage (%) 98 | . 95 100 99 99 95 Engine 11 | . 13 14 11 11 10 Leg 23 | . 28 28 21 22 22 Device 11 | . 11 14 10 11 10 Storage 12 | . 14 14 11 11 11 Hackware 7 | . . . 10 11 9 Protection 7 | . . . 10 11 10 Energy Cannon 14 | . 4 . 21 21 18 Ballistic Gun 4 | . 14 14 . . . Ballistic Cannon 1 | . 7 3 . . . Launcher 1 | . . 10 . . . Naked Turns . | . . . . . . Heaviest Build 60 | 13 51 51 60 40 40 Greatest Support 60 | 20 20 40 40 40 60 Greatest Overweight 40 | 10 31 31 40 . . Average Overweight 10 | 2 22 14 14 . . Largest Inventory Capacity 24 | 7 19 19 24 14 14 Average Capacity 16 | 6 16 19 18 14 14 Most Carried 19 | 2 17 19 19 14 14 Average Carried 15 | . 11 18 18 13 12 Final Capacity 19 | 7 19 19 14 14 14 Final Carried 19 | 2 17 19 14 13 9 Class Distribution -------------------- 73% | Scavenger-Mutant 26% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Min Exi Matter Collected 1140 | 261 244 155 270 169 41 Remotely . | . . . . . . Salvage Created 2135 | 27 591 88 1041 315 73 Parts 148 | 1 41 8 75 23 . Haulers Intercepted 3 | . 1 . 2 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Combat Hostiles Destroyed 56 | . 11 3 19 17 6 Guns 4 | . 4 . . . . Cannons 23 | . 7 . 14 2 . AOE 28 | . . 3 5 14 6 Classes Destroyed 13 | 1 6 2 2 1 1 Worker 8 | . . 2 4 2 . Builder 6 | . 2 1 2 1 . Tunneler 3 | 1 . . 2 . . Hauler 3 | . 1 . 2 . . Recycler 4 | . 1 1 2 . . Operator 2 | . 1 . 1 . . Turret 1 | . . . . . 1 Watcher 4 | . 1 . 3 . . Swarmer 19 | . . . 8 11 . Grunt 20 | . 11 . 6 3 . Brawler 1 | . . . . 1 . Sentry 7 | . . . 5 2 . Assembled 9 | . . 3 . . 6 Best Kill Streak 6 | 1 5 2 5 6 6 Combat Bots Only 6 | . 5 1 3 4 6 Max Kills in Single Turn 3 | 1 1 2 3 3 3 Gunslinging . | . . . . . . Exploded 3 | . . 1 2 3 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Damage Taken 2382 | . 404 77 509 390 1002 Core 517 | . 65 40 101 64 247 Absorbed by Shields . | . . . . . . Core Remaining (%) 79 | 100 . 58 . . . Volleys Fired 142 | 2 42 11 61 21 5 Largest 2 | 2 2 2 2 2 1 Hottest 136 | 60 80 55 136 136 68 Shots Fired 262 | 4 84 15 116 30 13 Gun 59 | 4 42 5 . . 8 Cannon 175 | . 42 4 110 18 1 Launcher 28 | . . 6 6 12 4 Special . | . . . . . . Kinetic 79 | 2 60 9 . . 8 Thermal 155 | 2 24 . 110 18 1 Explosive 28 | . . 6 6 12 4 Electromagnetic . | . . . . . . Robot Hit Streak 9 | 3 9 3 8 5 7 Robot Miss Streak 7 | 1 5 3 7 2 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Autonomous 8 | . . . . . 8 Shots Hit Robots 151 | 3 48 5 52 15 28 Core Hits 120 | 1 27 9 37 29 17 Critical Hits 9 | . 1 . 6 2 . Critical Kills 4 | . . . 3 1 . Critical Parts Destroyed 5 | . 1 . 3 1 . Melee Attacks 22 | . . . . . 22 Impact 22 | . . . . . 22 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks 6 | . . . . . 6 Damage Inflicted 5272 | 45 823 280 1650 1241 1233 Guns 650 | 45 332 37 . . 236 Cannons 1886 | . 491 45 1061 268 21 Explosions 2290 | . . 198 589 973 530 Melee 446 | . . . . . 446 Ramming . | . . . . . . Kinetic 937 | 24 595 82 . . 236 Thermal 1599 | 21 228 . 1061 268 21 Explosive 2290 | . . 198 589 973 530 Electromagnetic . | . . . . . . Impact 446 | . . . . . 446 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 1 . . . Average Corruption 1 | . 1 1 . . . Corruption Purged . | . . . . . . Effects 11 | . 4 7 . . . Message Errors 4 | . 1 3 . . . Energy Discharges 3 | . 1 2 . . . Data Loss (minor) 4 | . 2 2 . . . Overload Shots . | . . . . . . Overflow Damage 243 | . 10 17 92 107 17 Projectiles 111 | . 10 . 48 53 . Explosions 132 | . . 17 44 54 17 Melee . | . . . . . . Knockbacks 8 | . 7 . . . 1 Impact 1 | . . . . . 1 Kinetic 6 | . 6 . . . . Secondary 1 | . 1 . . . . Self-Inflicted Damage 253 | . . 51 17 140 45 Shots 10 | . . 2 1 5 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 323 | . 126 . 323 165 . Average Temperature 62 | . 45 . 69 61 . Received Heat Transfer 381 | . 222 . 93 66 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 3 | . . . 3 . . Heat Transferred 3047 | 50 481 . 1998 481 37 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Peak Influence 413 | 5 257 66 413 369 . Initial 89 | . 3 31 . 89 . Average 138 | 1 120 26 142 288 . Maximum Alert Level 2 | . 1 . 2 1 . Low Security (%) 65 | 100 85 100 60 16 . Level 1 33 | . 14 . 38 83 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 3 . 2 . . Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement 3 | . 1 . 2 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Distress Signals 4 | . 1 . 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 93 | . 21 3 40 18 11 Peak Tracking Total 11 | . 5 1 4 4 11 Tactical Retreats 10 | . 3 . 6 . 1 Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Min Exi Machines Disabled 4 | . . . . 2 2 Max in Single Turn 1 | . . . . 1 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Machines Accessed 19 | . 5 . 12 . 2 Terminals 14 | . 4 . 10 . . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 65 | . 17 . 43 . 5 Successful 40 | . 6 . 29 . 5 Failed 25 | . 11 . 14 . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 48 | . 16 . 31 . 1 Terminals 53 | . 16 . 37 . . Fabricators . | . . . . . . Repair Stations 4 | . . . 4 . . Recycling Units 1 | . 1 . . . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Terminal Hacks 22 | . 1 . 16 . 5 Record 4 | . . . . . 4 Part Schematic 1 | . 1 . . . . Branch Access Points 1 | . . . 1 . . Terminal Index 1 | . . . 1 . . Alert Level 5 | . . . 5 . . Unreport Threat 2 | . . . 2 . . Hauler Manifests 2 | . . . 2 . . Zone Layout 5 | . . . 5 . . EX-Prototype ID Bank 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . 4 . . Scan Component 2 | . . . 2 . . Repair 2 | . . . 2 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 12 | . 5 . 7 . . Terminals 11 | . 4 . 7 . . Botnet 11 | . 4 . 7 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Tunnel 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 15 | . 4 . 11 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . 1 . 1 . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . 2 . . Time 100 | . . . 100 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 2 . . Highest-Rated Group 42 | . . 42 42 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 37 | . . . 37 . . Total Damage 526 | . . . 526 . . Kills 10 | . . . 10 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Min Exi Turns Passed 5546 | 85 950 913 2226 820 552 Spaces Moved 2922 | 48 394 428 1048 618 386 Core 20 | 20 . . . . . Treads . | . . . . . . Legs 2902 | 28 394 428 1048 618 386 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 45 | 50 120 179 120 120 45 Average Speed 160 | 143 190 188 177 120 117 Slowest Speed 226 | 201 215 215 226 120 120 Overloaded Moves 11 | . . . . . 11 Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 64 | 4 63 72 85 92 70 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . 1 . . 1 1 Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug 4 | . . 4 . . . Terrain Destroyed 202 | . . 43 57 91 11 Melee . | . . . . . . Projectile 1 | . . . . 1 . AOE 201 | . . 43 57 90 11 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Total 3509 | 57 511 520 1312 662 447 Wait 273 | . 39 73 131 13 17 Move 2917 | 47 393 427 1047 617 386 Hop . | . . . . . . Pick Up 51 | 2 22 2 20 1 4 Fast Attach 20 | 6 2 2 10 . . Attach 13 | . 2 . 2 2 7 Detach 2 | . . . . . 2 Swap 26 | . 3 2 9 8 4 Drop 49 | . 8 3 32 . 6 Fire 142 | 2 42 11 61 21 5 Melee 16 | . . . . . 16 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat x2] / *Min) -9/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 579 | -10/Materials | Discovered new exit (range 8) 816 | -10/Materials | Discovered new exit (range 16) 1036 | -10/Materials | Entered Mines 1092 | -10/Mines | Assembled infested the area 1097 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1654 | -10/Mines | Build established: Scavenger-Mutant 1717 | -10/Mines | Discovered new exit (range 6) 1928 | -10/Mines | Discovered new exit (range 9) 1949 | -10/Mines | Entered Materials 1949 | -9/Materials | Accompanied by 2 allies 1949 | -9/Materials | Evolved 2 slots: Utility x2 1954 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2152 | -9/Materials | Discovered new exit (range 14) 2496 | -9/Materials | Identified exit to Mines 2542 | -9/Materials | Discovered new exit (range 15) 3367 | -9/Materials | Repaired Flexi-carbon Leg 3419 | -9/Materials | Repaired Flexi-carbon Leg 3760 | -9/Materials | Discovered new exit (range 15) 4175 | -9/Materials | Entered Mines 4348 | -9/Mines | Learned Materials interactive machine intel 4503 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4516 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4530 | -9/Mines | Discovered new exit (range 5) 4716 | -9/Mines | Learned location of Zion (-7) 4737 | -9/Mines | Discovered new exit (range 7) 4989 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4989 | -9/Mines | Discovered new exit (range 5) 4995 | -9/Mines | Entered Exiles 5015 | -9/Exiles | Discovered new exit (range 15) 5025 | -9/Exiles | Met 8R-AWN 5045 | -9/Exiles | Met EX-HEX 5142 | -9/Exiles | Met EX-DEC 5208 | -9/Exiles | Discovered new exit (range 12) 5298 | -9/Exiles | Met EX-BIN 5314 | -9/Exiles | Aligned with FarCom system 5316 | -9/Exiles | Given EX-Vault access code 5343 | -9/Exiles | Opened EX-Vault 5351 | -9/Exiles | Found Potential Leg 5353 | -9/Exiles | Found Potential Leg 5356 | -9/Exiles | Found AWS/Gauss 5385 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5397 | -9/Exiles | Exiles lab attacked by MAIN.C 5446 | -9/Exiles | Attacked by the Exiles 5449 | -9/Exiles | Core integrity fell below 50% 5516 | -9/Exiles | Core integrity fell below 20% 5529 | -9/Exiles | Lost 6 parts (1p1n4u) 5547 | -9/Exiles | Destroyed by 8R-AWN with 8R-AWN's Boregun Last Messages --------------- 05506_ Penetrated by HV Slug. 05507_ 8R-AWN knocked back. 05508_ Penetrated by HV Slug. 05514_ Hvy. Flail follow-up attack on 8R-AWN. 05515_ HV Slug penetrates Wall. 05515_ Penetrated by HV Slug. 05515_ HV Slug penetrates Wall. 05519_ Penetrated by HV Slug. 05520_ Hvy. Flail follow-up attack on 8R-AWN. 05522_ HV Slug penetrates Machine. 05522_ HV Slug penetrates Wall. 05522_ Penetrated by HV Slug. 05527_ Hvy. Flail follow-up attack on 8R-AWN. 05530_ Penetrated by HV Slug. 05530_ Hvy. Flail follow-up attack on 8R-AWN. 05534_ Penetrated by HV Slug. 05534_ HV Slug penetrates Wall. 05534_ HV Slug penetrates Machine. 05534_ Machine disabled. 05539_ Penetrated by HV Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????### | | ???????????????????????????????????????????????""" | | #####??????????????????????????????????????????""" | | # ##???????????????????????????????????????#""X" | | #???????????????????????????????????????#" | | < #???????????????????????????????????????#" | | ###?????????????????????????????????????#"""" | | #???????????????????????????????????????"## | | =! #??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | # ##?????????????????????????????????????????? | | ## #????????????#######??????????????????????? | | ?# #######??????#!!! "#??????????????????????? | | ?# #""##?????# "#??????????????????????? | | ?## #?????# "#??????????????????????? | | ??##" ##???## ""#????????????##????????? | | ??#"" #####" ""#???????????? """?????? | | ??#### #;" ""#????????????" """?????? | | ?????## #??????????????" ?????? | | ??????#"## #?????????????"" ?????? | | ??????####### ##????????????"" "#????? | | ????????????## #???????????? ""?????? | | ??????#####"#; ###???????????" "??????? | | ??????# !! ] @g##??????????# #??????? | | ??????#! ######???### ###?#### | | ??????#! """#####X# #"###""" | | ??????#! ## #" % """""" | | ??????# !"" ""#######"# "" """ | | ??????##########?????#### " " | | ????????????????????????### | | ??????????????????????????### | | ????????????????????????????## | | ?????????????????????????????## | | ??????????????????????????????##" | | ???????????????????????????????#""" | | ??????????????????????????????##" | | ??????????????????????????????#"" ""# | | ??????????????????????????????#""" """## | | ?????????????????????????????#""" """##? | | ?????????????????????????????#""" ""#?? | | ?????????????????????????????#"" #### | | ?????????????????????????????#""" ## | | ?????????????????????????????#"" | | ?????????????????????????????##"" | | ??????????????????????????????#"""" | | ???????????????????????????????# | | ???????????????????????????????#" | | ???????????????????????????????#"""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Cmb. Airjet | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactiveSingularityGravjet Manual? 0 Play Time 00:43:41 Cumulative 1116.9 hours Start 2021.01.23 @ 15:08:55 End 2021.01.24 @ 15:55:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 366 Rogue 366 Adventurer 0 Explorer 0 Win Type - Total 80 Types 14/9/36/5/1/2/12/0/1 Lore% 96 Gallery% 95 Achievement% 85 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 65c6e46a-c38b-41fe-aeb9-b84d802344ca