Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.20 @ 19:02:41 Player: Big Jerry Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (59) 295 Value Destroyed (1246) 1246 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2921 Bonus ------- None Cogmind --------- Core Integrity 53/400 Matter 3/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (300) Ox5 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Storage Unit > --- WEAPON (2) ------- Enhanced Autogun Rocket Launcher > --- INVENTORY (10) --- Improved Ion Engine Improved Ion Engine Sensor Array Terrain Scanner Hacking Suite Faulty Enhanced Autogun Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Shield Generator > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Aluminum Leg Sensor Array Terrain Scanner Hacking Suite Beam Rifle Rocket Launcher Rocket Launcher [Rating: 23] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Flight Unit Flight Unit Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Protection Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Enhanced Autogun Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 36 | 7 13 2 12 2 Power 5 | 1 3 . 1 . Engine 4 | 1 2 . 1 . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 9 | 2 1 1 5 . Treads 4 | 2 1 1 . . Leg 4 | . . . 4 . Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . . 1 . Utility 8 | 1 4 1 2 . Device 5 | . 2 1 2 . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 14 | 3 5 . 4 2 Energy Gun 6 | 1 4 . 1 . Energy Cannon . | . . . . . Ballistic Gun 4 | 2 . . 2 . Ballistic Cannon . | . . . . . Launcher 3 | . . . 1 2 Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . 1 . 2 . Parts Lost 15 | . . 2 4 9 Power 1 | . . . . 1 Propulsion 7 | . . 1 2 4 Utility 3 | . . . 1 2 Weapon 4 | . . 1 1 2 Highest Loss Streak 5 | . . 1 3 5 To Critical Strikes . | . . . . . Average Backups 8 | 1 8 8 8 8 Power 1 | . 1 2 2 2 Propulsion 2 | 1 2 2 1 . Utility 2 | . 2 3 3 3 Weapon 1 | . 1 1 2 2 Tool/Special . | . . . . . Unused Backups 7 | . . . 2 5 Power 2 | . . . . 2 Propulsion . | . . . . . Utility 2 | . . . . 2 Weapon 3 | . . . 2 1 Tool/Special . | . . . . . Average Slot Usage (%) 97 | . 98 99 96 73 Engine 7 | . 12 . 9 10 Core 5 | . 1 14 1 . Treads 20 | . 28 28 . . Leg 8 | . . . 30 18 Device 12 | . 7 13 19 13 Storage 13 | . 15 14 11 11 Protection 1 | . 3 . . . Energy Gun 18 | . 24 17 14 . Ballistic Gun 2 | . 1 . 6 18 Special Weapon 4 | . 1 10 . . Peak Build Rating 23 | 6 15 16 23 23 Average Rating 15 | 4 13 14 20 17 On Entrance 11 | . 6 15 12 23 Naked Turns . | . . . . . Heaviest Build 30 | 12 30 28 27 27 Greatest Support 40 | 40 40 40 40 36 Greatest Overweight (x) 5 | . . 1 1 5 Average Overweight (x) . | . . . . 2 Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 Most Carried 10 | 3 10 10 10 9 Average Carried 8 | 1 8 8 8 8 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 3 10 9 9 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 766 | 218 238 97 207 6 Remotely . | . . . . . Salvage Created 1920 | . 735 319 714 152 Parts 113 | . 42 23 43 5 Haulers Intercepted 4 | . 2 . 2 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 56 | . 11 13 17 15 Guns 41 | . 11 13 14 3 AOE 15 | . . . 3 12 Classes Destroyed 10 | . 6 1 2 1 Builder 1 | . . . 1 . Tunneler 1 | . . 1 . . Hauler 4 | . 2 . 2 . Recycler 2 | . 1 . . 1 Operator 3 | . 3 . . . Watcher 3 | . 3 . . . Swarmer 23 | . 3 9 7 4 Grunt 17 | . 8 4 5 . Sentry 5 | . . . 5 . Assembled 11 | . . . . 11 Best Kill Streak 6 | . 3 5 3 6 Combat Bots Only 6 | . 3 5 3 6 Max Kills in Single Turn 4 | . 1 1 3 4 Gunslinging 1 | . . . 1 . Exploded 4 | . . . 3 4 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 297 | . 33 84 83 97 Missed 93 | . 9 25 27 32 Hits 204 | . 24 59 56 65 Melee 6 | . . . . 6 Projectile 198 | . 24 59 56 59 AOE 4 | . . . . 4 Critical Strikes 3 | . 1 2 . . Damage Taken 2459 | . 250 591 503 1115 Core 490 | . 30 113 112 235 Absorbed by Shields 115 | . . . 93 22 Core Remaining (%) 71 | 100 . 42 . . Volleys Fired 152 | . 47 38 44 23 Largest 2 | . 2 2 2 2 Hottest 156 | . 112 156 121 58 Shots Fired 286 | . 84 71 86 45 Gun 263 | . 74 65 85 39 Cannon . | . . . . . Launcher 7 | . . . 1 6 Special 16 | . 10 6 . . Kinetic 73 | . 12 . 22 39 Thermal 206 | . 72 71 63 . Explosive 7 | . . . 1 6 Electromagnetic . | . . . . . Robot Hit Streak 7 | . 4 6 5 7 Robot Miss Streak 6 | . 3 6 5 6 Penetration Max . | . . . . . Secondary Targets 4 | . . 1 2 1 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 138 | . 39 33 43 23 Core Hits 95 | . 24 16 27 28 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 13 | . 6 4 3 . Burn 13 | . 6 4 3 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3396 | . 639 578 816 1363 Guns 2301 | . 639 578 715 369 Cannons . | . . . . . Explosions 1095 | . . . 101 994 Melee . | . . . . . Ramming . | . . . . . Kinetic 632 | . 73 . 190 369 Thermal 1669 | . 566 578 525 . Explosive 1095 | . . . 101 994 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 19 | . . . . 19 Projectiles . | . . . . . Explosions 19 | . . . . 19 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 90 | . . . . 90 Shots 3 | . . . . 3 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 485 | . 378 485 30 2 Average Temperature 97 | . 114 117 10 1 Received Heat Transfer 383 | . 99 180 104 . Effects 3 | . 1 2 . . Shutdowns 1 | . . 1 . . Interference 1 | . 1 . . . Matter Decay 1 | . . 1 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 9 | . 3 3 3 . Heat Transferred 4625 | . 1665 1554 1406 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level 1 | . . 1 . . Low Security (%) 91 | 100 100 75 100 100 Level 1 8 | . . 24 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 306 | . 135 306 127 193 Initial 49 | . . 40 2 49 Average 84 | . 49 131 63 140 Influence Increases 1584 | . 471 446 487 180 Destroy 0b10 Robot/C 900 | . 220 260 340 80 Destroy 0b10 Robot/NC 70 | . 45 5 15 5 Destroy Leader 234 | . 70 50 104 10 Trap Triggered on 0b10 30 | . 30 . . . Successful Hack 18 | . 4 7 7 . Disable Machine 30 | . . 15 . 15 Destroy Structure 62 | . 12 4 6 40 Lose Combat Pursuer 240 | . 90 105 15 30 Influence Decreases 1495 | . 366 543 368 218 Entered New Map 149 | . . 65 6 78 Time Decay 1206 | . 366 458 332 50 Lost Part 140 | . . 20 30 90 Squads Dispatched 6 | . 3 . 3 . Investigation 4 | . 1 . 3 . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 6 | . 2 . 3 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 94 | . 22 20 23 29 Peak Tracking Total 15 | . 3 4 5 15 Tactical Retreats 12 | . 5 3 1 3 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 4 | . 4 . . . Reused 3 | . 3 . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 3 | . 3 . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 4 | . . 1 2 1 Max in Single Turn 1 | . . 1 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 7 | . 4 1 2 . Terminals 5 | . 3 1 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 23 | . 11 4 8 . Successful 8 | . 2 1 5 . Failed 15 | . 9 3 3 . Catastrophic 4 | . 2 1 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 17 | . 9 4 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers 4 | . . . 4 . Garrison Access . | . . . . . Terminal Hacks 4 | . 2 1 1 . Prototype ID Bank 1 | . . . 1 . Locate Traps 1 | . 1 . . . Reprogram Traps 1 | . 1 . . . Assault Status 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . . 4 . Insert Component 2 | . . . 2 . Analyze 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 6 | . 4 . 2 . Full Trace Events 4 | . 2 . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 2 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 2 | . . . 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) 237 | . . 218 19 . Terrain 237 | . . 218 19 . Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 1 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 3178 | 82 1054 1142 791 109 Spaces Moved 1723 | 45 526 630 503 19 Core 5 | 2 . . . 3 Treads 1209 | 43 526 630 10 . Legs 509 | . . . 493 16 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 120 120 Average Speed 150 | 155 160 160 122 247 Slowest Speed 300 | 160 160 240 190 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 49 | 4 84 93 45 21 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 13 | . 10 3 . . Terrain Destroyed 76 | . 10 5 4 57 Melee . | . . . . . Projectile 16 | . 10 5 . 1 AOE 60 | . . . 4 56 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 2010 | 54 633 679 595 49 Wait 55 | . 29 7 19 . Move 1719 | 44 525 629 502 19 Hop . | . . . . . Pick Up 19 | 3 8 1 7 . Fast Attach 14 | 6 6 . 2 . Attach 10 | . 1 2 4 3 Detach 1 | . 1 . . . Swap 27 | 1 8 2 12 4 Drop 13 | . 8 . 5 . Fire 152 | . 47 38 44 23 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sto]) -9/Mines History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 298 | -10/Materials | Discovered new exit (range 13) 312 | -10/Materials | Build established: Mutant 432 | -10/Materials | Discovered new exit (range 4) 827 | -10/Materials | Discovered new exit (range 6) 1066 | -10/Materials | Discovered new exit (range 16) 1137 | -10/Materials | Entered Mines 1385 | -10/Mines | Core integrity fell below 50% 1682 | -10/Mines | Discovered new exit (range 12) 1704 | -10/Mines | Discovered new exit (range 8) 2167 | -10/Mines | Discovered new exit (range 6) 2279 | -10/Mines | Entered Materials 2279 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2345 | -9/Materials | Lost 3 parts (2n1u) 2514 | -9/Materials | Discovered new exit (range 9) 2636 | -9/Materials | Discovered new exit (range 13) 2980 | -9/Materials | Discovered new exit (range 11) 2994 | -9/Materials | Discovered new exit (range 8) 3070 | -9/Materials | Entered Mines 3071 | -9/Mines | Assembled infested the area 3119 | -9/Mines | Core integrity fell below 50% 3146 | -9/Mines | Learned location of Zion (-6) 3154 | -9/Mines | Lost 4 parts (3n1u) 3169 | -9/Mines | Core integrity fell below 20% 3179 | -9/Mines | Self-destructed Last Messages --------------- Rocket Launcher destroyed. Destroyed Rocket Launcher. R-06 Scavenger destroyed. Cld. Ion Engine destroyed. K-01 Serf collects debris. Imp. Heat Sink destroyed. Acquired 4 matter. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. as-17559 destroyed. as-92028 destroyed. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. 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"""??????? | | ?????????????????????????????????????? ?????????? | | ??????????????????????????????????????? ?????????? | | ??????????????????????????????????????? ?????????? | | ??????????????????????????????????????? ?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Enh. Autogun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DispersionThermicStrikerail Manual? 0 Play Time 00:31:50 Cumulative 33.7 hours Start 2025.10.20 @ 18:33:25 End 2025.10.20 @ 19:02:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 25 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Swanston Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8bacb324-18a3-458d-a3f5-a1ae45d722ae