Cogmind - Beta 14 @@@ ROGUE MODE // 2024.07.13 @ 23:43:20 Player: Spoodle Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (86) 430 Value Destroyed (2275) 2275 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (706) 706 TOTAL SCORE: 7411 Bonus ------- High Alert Combat Kills 56 Follower Combat Kills 350 Registered with UFD 300 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 88/100 System Corruption 1% Temperature Cool (-141) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (9) ------ Improved Cryofiber Web Improved Launcher Guidance Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Makeshift Power Source Advanced Heat Sink Advanced ECM Suite Improved Heavy Laser Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Cooled Ion Engine Cooled Ion Engine > --- PROPULSION ------- Overtuned Huge Scrapsphere > --- UTILITY ---------- Scrap Suit Cooling System High-capacity Storage Unit Advanced Visual Processing Unit Experimental Sensor Array Improved Targeting Computer Improved Shield Generator Drone Bay > --- WEAPON ----------- Ion Cannon Ion Cannon > --- INVENTORY -------- Cooled Ion Engine Improved Treads Overtuned Huge Scrapsphere Cooling System Large Storage Unit High-capacity Matter Pod Sensor Array Drone Bay Drone Bay Drone Bay Advanced Beam Cannon Ion Cannon Gauss Rifle Improved Light Cannon Grenade Launcher Mining Laser Plasma Cutter [Rating: 63] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Propulsion Improved Treads Treads Improved Treads Wheel Overtuned Huge Scrapsphere Utility Drone Bay Device Drone Bay Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Ion Cannon Energy Gun EM Shotgun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Slots Evolved 8 | . . 2 . . . 6 . . Power 1 | . . . . . . 1 . . Propulsion . | . . . . . . . . . Utility 7 | . . 2 . . . 5 . . Weapon . | . . . . . . . . . Parts Attached 89 | 9 19 10 12 . 3 26 8 2 Power 10 | 1 2 1 3 . . 3 . . Engine 8 | 1 2 . 3 . . 2 . . Core 2 | . . 1 . . . 1 . . Reactor . | . . . . . . . . . Propulsion 12 | 2 2 2 3 . 1 . 2 . Treads 10 | 2 2 2 3 . . . 1 . Leg . | . . . . . . . . . Wheel 2 | . . . . . 1 . 1 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 31 | 3 4 2 4 . 2 10 4 2 Device 21 | 2 1 2 3 . 2 6 4 1 Storage 3 | 1 2 . . . . . . . Processor 5 | . . . . . . 4 . 1 Hackware 1 | . . . 1 . . . . . Protection 1 | . 1 . . . . . . . Artifact . | . . . . . . . . . Weapon 36 | 3 11 5 2 . . 13 2 . Energy Gun 9 | 1 5 . 1 . . 2 . . Energy Cannon 8 | . . 4 1 . . 2 1 . Ballistic Gun 10 | 2 5 . . . . 3 . . Ballistic Cannon . | . . . . . . . . . Launcher 9 | . 1 1 . . . 6 1 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . 4 . . 1 . . Parts Lost 22 | . 2 . . . . 13 7 . Power 4 | . . . . . . 3 1 . Propulsion 1 | . . . . . . . 1 . Utility 10 | . 1 . . . . 6 3 . Weapon 7 | . 1 . . . . 4 2 . Highest Loss Streak 5 | . 1 . . . . 5 5 . To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 89 | . 98 100 100 100 95 73 57 7 Engine 8 | . 14 2 3 11 11 5 . . Core 1 | . . 8 8 . . . . . Treads 16 | . 28 22 22 22 16 . 4 . Wheel 1 | . . . . . 2 6 1 . Device 22 | . 7 22 32 33 31 22 12 5 Storage 10 | . 14 11 11 11 11 6 5 . Processor 4 | . . . . . . 18 25 1 Protection 1 | . 5 11 . . . . . . Energy Gun 1 | . 5 . . . . . . . Energy Cannon 13 | . . 15 21 22 22 5 5 . Ballistic Gun 5 | . 22 5 . . . 5 . . Naked Turns 19 | . . . . . . . 9 10 Heaviest Build 92 | 13 92 67 73 72 72 85 64 1 Greatest Support 46 | 40 40 40 46 46 46 20 23 3 Greatest Overweight (x) 23 | . 2 1 1 1 23 20 13 . Average Overweight (x) 1 | . . 1 1 1 1 3 2 . Largest Inventory Capacity 25 | 8 25 20 20 20 20 20 20 5 Average Capacity 18 | 7 17 20 20 20 20 20 19 5 Most Carried 20 | 6 20 20 20 20 20 20 19 5 Average Carried 18 | 3 15 19 19 20 19 18 18 4 Final Capacity 20 | 8 20 20 20 20 20 20 5 5 Final Carried 20 | 6 20 20 20 20 20 20 5 5 Class Distribution -------------------- 79% | Mutant 7% | Commander-Mutant 4% | Scrapper 4% | Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Skirmisher | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -9 -9 -6 -6 -6 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Matter Collected 1638 | 336 479 142 120 . 20 337 154 50 Remotely 122 | 122 . . . . . . . . Salvage Created 3254 | 152 731 468 639 49 . 1132 83 . Parts 178 | 12 56 29 33 4 . 39 5 . Haulers Intercepted 5 | . 2 . 2 . . 1 . . Recyclers Shooed 2 | . 1 1 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented 3 | . . . . . . . 3 . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Combat Hostiles Destroyed 61 | . 17 10 13 1 . 17 3 . Melee 1 | . . . . . . . 1 . Guns 24 | . 15 . . . . 9 . . Cannons 21 | . . 6 13 1 . 1 . . AOE 10 | . 2 4 . . . 2 2 . Classes Destroyed 13 | 3 5 2 . 1 . 2 . . Worker 8 | 2 . 1 1 . . 4 . . Builder 2 | . 1 . . . . 1 . . Tunneler 3 | 2 1 . . . . . . . Hauler 5 | . 2 . 2 . . 1 . . Recycler 3 | 1 1 1 . . . . . . Operator 1 | . . 1 . . . . . . Watcher 3 | . 1 2 . . . . . . Swarmer 20 | . 6 4 3 . . 4 3 . Grunt 27 | . 11 4 5 . . 7 . . Duelist 2 | . . . . 1 . 1 . . Sentry 9 | . . 2 5 . . 2 . . Hunter 1 | . . . . . . 1 . . Programmer 2 | . . . . . . 2 . . Best Kill Streak 10 | 2 7 5 3 1 . 10 2 . Combat Bots Only 5 | . 5 5 3 1 . 4 2 . Max Kills in Single Turn 2 | 1 2 2 1 1 . 2 1 . Gunslinging . | . . . . . . . . . Exploded 2 | . 1 2 . . . 2 1 . Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Hostile Shots Fired 536 | . 54 27 52 . . 330 56 17 Missed 200 | . 14 6 12 . . 137 24 7 Damage Taken 4548 | . 500 274 482 . . 2459 670 163 Core 985 | . 68 21 37 . . 391 324 144 Absorbed by Shields 325 | . . . . . . 325 . . Regen/Repaired (Parts) 20 | . . . . . 10 10 . . Core Remaining (%) 85 | 100 72 . . . 85 . . . Volleys Fired 208 | 23 61 30 40 1 . 50 3 . Largest 2 | 2 2 2 2 2 . 2 1 . Hottest 128 | 40 90 120 128 128 . 120 60 . Shots Fired 395 | 46 121 57 76 2 . 90 3 . Gun 210 | 46 120 6 . . . 38 . . Cannon 163 | . . 47 76 2 . 37 1 . Launcher 22 | . 1 4 . . . 15 2 . Special . | . . . . . . . . . Kinetic 178 | 46 90 6 . . . 36 . . Thermal 165 | . . 47 76 2 . 39 1 . Explosive 9 | . 1 4 . . . 4 . . Electromagnetic 43 | . 30 . . . . 11 2 . Robot Hit Streak 19 | 7 11 9 9 4 . 19 3 . Robot Miss Streak 4 | 2 3 4 3 . . 2 1 . Penetration Max 1 | . . . . . . 1 . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 257 | 31 83 32 44 2 . 63 2 . Core Hits 134 | 10 45 19 16 2 . 37 5 . Critical Kills 1 | . . . . . . 1 . . Critical Parts Destroyed 3 | . . . . . . 3 . . Critical Strikes 5 | . . . . . . 5 . . Burn 1 | . . . . . . 1 . . Meltdown 1 | . . . . . . 1 . . Destroy 3 | . . . . . . 3 . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6002 | 263 1182 1086 1024 55 . 2179 213 . Guns 1757 | 263 817 19 . . . 658 . . Cannons 2483 | . . 696 1024 44 . 719 . . Explosions 1608 | . 324 338 . . . 802 144 . Melee . | . . . . . . . . . Ramming 154 | . 41 33 . 11 . . 69 . Kinetic 1395 | 263 505 19 . . . 608 . . Thermal 2768 | . 206 696 1024 44 . 769 29 . Explosive 456 | . 118 338 . . . . . . Electromagnetic 1229 | . 312 . . . . 802 115 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . 1 . . . . . 1 1 Average Corruption 1 | . 1 . . . . . 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 18 | . 8 . . . . . 9 1 Message Errors 2 | . . . . . . . 2 . Matter Fused 5 | . 2 . . . . . 3 . Heat Flow Errors 1 | . 1 . . . . . . . Energy Discharges 4 | . 3 . . . . . 1 . Parts Fused 1 | . 1 . . . . . . . Data Loss (minor) 3 | . . . . . . . 2 1 Alerts 2 | . 1 . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 97 | . 36 48 . . . 2 11 . Projectiles 12 | . . 12 . . . . . . Explosions 82 | . 36 36 . . . 2 8 . Melee 3 | . . . . . . . 3 . Knockbacks 2 | . 1 1 . . . . . . Impact 2 | . 1 1 . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 260 | . 89 30 . . . 55 86 . Shots 11 | . 3 2 . . . 3 3 . Rammed 22 | . 9 4 . 1 . . 8 . Targets Rammed 22 | . 9 4 . 1 . . 8 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 184 | . 184 117 6 . . 6 27 . Average Temperature 39 | . 52 28 3 . . 3 27 . Received Heat Transfer 1089 | . 150 87 183 . . 488 127 54 Siege Activations . | . . . . . . . . . Robots Corrupted 3 | . . . . . . 3 . . Combat Hostiles 3 | . . . . . . 3 . . Parts Fried 6 | . 1 . . . . 2 3 . Impact Corruptions 1 | . . . . . . . 1 . Robots Melted 2 | . . . . . . 2 . . Combat Hostiles 2 | . . . . . . 2 . . Parts Melted 12 | . . . 3 . . 9 . . Heat Transferred 4496 | . 300 1110 1628 74 . 1334 50 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . 2 . . . . . 1 . Alert | -11 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Peak Influence 552 | 25 211 214 552 298 . 475 . . Initial 209 | . 16 22 20 209 . . . . Average 150 | 9 71 63 302 166 . 255 . . Maximum Alert Level 2 | . 1 1 2 1 . 2 . . Low Security (%) 71 | 100 99 95 32 50 . 42 . . Level 1 17 | . . 4 31 49 . 28 . . Level 2 11 | . . . 35 . . 29 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 16 | . 4 . 6 . . 6 . . Investigation 6 | . 2 . 2 . . 2 . . Extermination 1 | . . . . . . 1 . . Reinforcement 5 | . 2 . 1 . . 2 . . Assault . | . . . . . . . . . Garrison 4 | . . . 3 . . 1 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Distress Signals 5 | . 3 1 . . . 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 137 | . 32 20 26 1 . 43 9 6 Peak Tracking Total 11 | . 6 6 3 1 . 11 4 4 Tactical Retreats 18 | . . . 2 . . 9 4 3 Traps | -11 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Traps Triggered 6 | . 2 . . . . 4 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -6 -6 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Machines Disabled 4 | . . 1 2 . . 1 . . Max in Single Turn 1 | . . 1 1 . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Machines Accessed 38 | . 6 2 9 4 11 5 . 1 Terminals 21 | . 5 2 7 2 . 5 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . 1 . 1 2 . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . Total Hacks 122 | . 14 6 21 7 53 20 . 1 Successful 89 | . 6 3 12 5 53 9 . 1 Failed 32 | . 7 3 9 2 . 11 . . Catastrophic 2 | . . . . . . 2 . . Database Lockouts 1 | . 1 . . . . . . . Manual 46 | . 10 4 9 6 . 17 . . Terminals 59 | . 13 6 16 4 . 20 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 6 | . 1 . 2 3 . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . 3 . . . . . Terminal Hacks 66 | . 3 1 7 . 53 1 . 1 Record 52 | . . . . . 52 . . . Robot Analysis 2 | . 1 . 1 . . . . . Prototype ID Bank 1 | . . . 1 . . . . . Open Door 2 | . . . 1 . . . . 1 Branch Access Points 2 | . . 1 . . . 1 . . Machine Index 1 | . . . 1 . . . . . Terminal Index 1 | . 1 . . . . . . . Locate Traps 2 | . . . 2 . . . . . Transport Status 1 | . 1 . . . . . . . Zone Layout 1 | . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . Report Inventory 1 | . . . . 1 . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 22 | . 3 2 5 4 . 8 . . Terminals 18 | . 2 2 4 2 . 8 . . Track 4 | . . . 1 . . 3 . . Botnet 10 | . 2 2 2 2 . 2 . . Disrupt 2 | . . . . . . 2 . . Operators 2 | . . . 1 . . 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . 1 . 1 2 . . . . Tunnel 4 | . 1 . 1 2 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 20 | . 5 1 8 1 . 5 . . Full Trace Events 5 | . 2 . 2 . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . Programmers 3 | . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 5 | . . . . 5 . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Total Allies 15 | . . . 10 5 . . . . Largest Group 10 | . . . 10 5 . . . . Highest-Rated Group 116 | . . . 88 116 . . . . Highest-Rated Ally 27 | . . . 16 27 . . . . Total Orders 3 | . . . . . . 3 . . EXPLORE 2 | . . . . . . 2 . . RETURN 1 | . . . . . . 1 . . Ally Attacks 93 | . . . 93 . . . . . Total Damage 858 | . . . 858 . . . . . Kills 13 | . . . 13 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Robot Analysis Total 2 | . 1 . 1 . . . . . Derelict Logs Recovered 4 | . . . . . . . 2 2 Drone Launches 17 | . . . . . . 2 15 . Drone Recoveries 9 | . . . . . . 1 8 . Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -6 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Turns Passed 11543 | 263 2134 822 996 807 4018 1098 1209 196 Spaces Moved 5454 | 113 841 285 332 322 2012 779 408 362 Core 416 | 4 . . . . 17 7 26 362 Treads 3450 | 109 841 285 332 322 1268 . 293 . Legs . | . . . . . . . . . Wheels 1588 | . . . . . 727 772 89 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 100 90 50 50 Average Speed 189 | 156 216 240 240 240 197 107 265 50 Slowest Speed 1200 | 160 320 240 240 240 1200 1050 700 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 56 | 10 99 33 74 52 95 26 66 57 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 7 | . 1 . 1 2 2 . . 1 Known Exits Taken 2 | . . 1 . . . 1 . . Unknown Exits Taken 6 | 1 1 . 1 1 1 . 1 . Scrap Searched 5 | . . . . . 3 . . 2 Spaces Dug 22 | . . 5 1 . . 16 . . Terrain Destroyed 56 | . 7 26 6 . . 17 . . Melee . | . . . . . . . . . Projectile 11 | . . 4 6 . . 1 . . AOE 45 | . 7 22 . . . 16 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Total 6281 | 159 1045 365 461 354 2057 935 528 377 Wait 372 | 8 80 18 50 1 34 72 101 8 Move 5446 | 112 840 284 331 321 2011 778 407 362 Hop . | . . . . . . . . . Pick Up 58 | 6 22 9 10 . 2 6 . 3 Fast Attach 31 | 8 3 1 5 . 2 10 . 2 Attach 16 | . 1 2 . . . 5 8 . Detach 2 | . . . 1 . . . 1 . Swap 42 | 1 15 7 7 . 1 11 . . Drop 54 | 1 14 10 17 . 7 3 . 2 Fire 208 | 23 61 30 40 1 . 50 3 . Melee . | . . . . . . . . . Ram 8 | . . . . . . . 8 . Kick . | . . . . . . . . . Crush 14 | . 9 4 . 1 . . . . Escape Stasis . | . . . . . . . . . Rewire 30 | . . . . 30 . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: [*Mat] / Min x2 / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: [Fac] / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 264 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 11) 533 | -10/Materials | Discovered new exit (range 16) 608 | -10/Materials | Discovered new exit (range 16) 1591 | -10/Materials | Discovered new exit (range 13) 1694 | -10/Materials | Central database locked down 2398 | -10/Materials | Entered another Materials area 2398 | -9/Materials | Evolved 2 slots: Utility x2 2496 | -9/Materials | Build established: Scavenger-Mutant 2666 | -9/Materials | Identified exit to Mines 2666 | -9/Materials | Identified exit to Storage 2801 | -9/Materials | Discovered new exit (range 16) 2888 | -9/Materials | Build established: Mutant 3220 | -9/Materials | Entered Storage 3363 | -9/Storage | Garrison activated, responded to threat 3713 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3830 | -9/Storage | Discovered new exit (range 15) 4005 | -9/Storage | Build established: Commander-Mutant 4197 | -9/Storage | Used back door to open Recycling access 4197 | -9/Storage | Discovered new exit (range 5) 4209 | -9/Storage | Lost 8 allies 4216 | -9/Storage | Entered Recycling 4451 | -9/Recycling | Build established: Mutant 4708 | -9/Recycling | Scanned before Scraplab entrance 4812 | -9/Recycling | Discovered new exit (range 6) 4964 | -9/Recycling | Build established: Commander-Mutant 4994 | -9/Recycling | Entered Scraplab 5014 | -9/Recycling | Discovered new exit (range 4) 5023 | -9/Recycling | Entered Scraptown 5223 | -9/Scraptown | Visited Cyclists 5311 | -9/Scraptown | Visited Bundlers 5325 | -9/Scraptown | Build established: Mutant 5417 | -9/Scraptown | Visited Shadow of the Wyrm 5488 | -9/Scraptown | Visited Symbiants 5572 | -9/Scraptown | Visited Scrapoid Research Area 5624 | -9/Scraptown | Visited UFD Registry 5624 | -9/Scraptown | Registered with UFD as "Pulsebomber" 5680 | -9/Scraptown | Visited Awakened 5756 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6659 | -9/Scraptown | Discovered new exit (range 5) 6911 | -9/Scraptown | Visited Artisan Demo Area 7115 | -9/Scraptown | Entered Cyclist Reading Room 7124 | -9/Scraptown | Learned location of Exiles (-9) 7124 | -9/Scraptown | Learned location of Zion (-6) 7261 | -9/Scraptown | Visited Supply Room 7333 | -9/Scraptown | Visited LU-1G1's Boring Crew 7446 | -9/Scraptown | Visited Curators Association 7520 | -9/Scraptown | Visited Science Guys 7729 | -9/Scraptown | Visited Infowarlord's Domain 7782 | -9/Scraptown | Visited DA-N13 Charitable Foundation 7806 | -9/Scraptown | Found DCF Scrap (30 items) 7928 | -9/Scraptown | Discovered new exit (range 5) 8017 | -9/Scraptown | Visited Modified Component R&D 8345 | -9/Scraptown | Visited Science Testing Area 8408 | -9/Scraptown | Visited Abandonware Association 8436 | -9/Scraptown | Learned abandonware demo "HACKBUD.EXE" 8461 | -9/Scraptown | Visited Scrap Suit Storage 8472 | -9/Scraptown | Found Scrap Suit 8759 | -9/Scraptown | Build established: Scrapper 8984 | -9/Scraptown | Found Exp. Sensor Array 9041 | -9/Scraptown | Entered Factory 9041 | -6/Factory | Evolved 6 slots: Power x1, Utility x5 9291 | -6/Factory | Garrison activated, responded to threat 9328 | -6/Factory | Build established: Mutant 9574 | -6/Factory | Lost 5 parts (2p2u1w) 9800 | -6/Factory | Identified exit to Lower Caves 9800 | -6/Factory | Identified exit to Extension 9870 | -6/Factory | Build established: Skirmisher 10111 | -6/Factory | Discovered new exit (range 16) 10139 | -6/Factory | Entered Lower Caves 10146 | -6/Lower Caves | Core integrity fell below 50% 10176 | -6/Lower Caves | Lost 5 parts (1p1u3w) 10390 | -6/Lower Caves | Spotted B-75 Beast 10427 | -6/Lower Caves | Build established: Mutant 11242 | -6/Lower Caves | Lost 4 parts (1n2u1w) 11296 | -6/Lower Caves | Learned Factory emergency access door positions 11305 | -6/Lower Caves | Learned Factory security intel 11334 | -6/Lower Caves | Core integrity fell below 20% 11339 | -6/Lower Caves | Released all parts (9) 11345 | -6/Lower Caves | Discovered new exit (range 4) 11348 | -6/Lower Caves | Entered another Lower Caves area 11348 | -6/Lower Caves | Discovered new exit (range 9) 11379 | -6/Lower Caves | Lost 5 allies 11544 | -6/Lower Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- Sealed Heavy Doors opened. 11485_ Acquired Imp. Launcher Guidance Computer. 11487_ Dropped Cooling System. 11488_ Acquired Mak. Power Source. Map ----- +----------------------------------------------------+ | ????????????????????????????????????###?###?????# | | ????????????????????????????????????# ## #?????# | | ???????????????###???????????####???# ##????# | | ??????????????## ##?????##### #????# ##??## | | ??????????????# ####### #?????### #### | | ??????????????# ## ##????# | | ??????????????# ## #????# | | ??????????????## ######## ##??## " """ | | ???????????????## ##??????## #### """"""" | | ????????????????# #????????## ## """"""" | | ???????????????## ##????????## " """ | | ??????????????## ##????????## ## | | ??????????????# ## #?????????##### | | ??????????????## ## ##????????????##### | | ???????????????## ##???????? ?????# | | ????????????????# ##??##?? ????## ## | | ????????????????# ### #? ?????# ##? | | ????????????????## ## ????## #?? | | ?????????????????# ????? #??? | | ?????????????????## #### ????# ???? | | ??????????????????# ####g ???# ???? | | ??????????????????### g g ?????????? | | ????????????????????## ?????????? | | ?????????????????????## #??????????? | | ??????????????????????# ###### #???????????? | | ??????????????????????# @ ##????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ?????????????????????? ?????????????????????? | | ????????????????????? ????????????????????? | | ???????????????????? ???????????????????? | | ???????????????????? ???????????????????? | | ??????????????????? #??????????????????? | | ??????????????????# ### ###??????????????????? | | ??????????????????####???###????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 110 Base Temperature (-) 150 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 6 Launcher Accuracy 30 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InertialLightpackFilter Manual? 0 Play Time 01:26:30 Cumulative 129.8 hours Start 2024.07.13 @ 22:06:16 End 2024.07.13 @ 23:43:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 50 Gallery% 60 Achievement% 55 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 24% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 21cce5c9-03f0-4e58-89df-e1ce8de4a87e